Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.26 @ 20:19:09 Player: AL Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (18) 90 Value Destroyed (338) 338 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (-49) -49 TOTAL SCORE: 1979 Bonus ------- Friendly Fire -49 Cogmind --------- Core Integrity 0/550 Matter 115/300 Energy 100/100 System Corruption 0% Temperature Hot (210) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Ion Engine Heat Sink Sensor Array Matter Filter Remote Datajack Peak State ------------ > --- POWER ------------ Micro Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Small Storage Unit Matter Filter Light Armor Plating > --- WEAPON ----------- Particle Gun EMP Blaster Remote Datajack > --- INVENTORY -------- Ion Engine Micro Nuclear Core Heat Sink Sensor Array Matter Filter Remote Datajack Welding Torch [Rating: 25] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Flight Unit Flight Unit Utility Small Storage Unit Device Matter Filter Storage Small Storage Unit Protection Light Armor Plating Weapon EMP Blaster Energy Gun Particle Gun Ballistic Gun Light Assault Rifle Launcher EMP Blaster Special Weapon Remote Datajack Build | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Slots Evolved 4 | . . . 4 Power 1 | . . . 1 Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon 1 | . . . 1 Parts Attached 22 | 6 9 . 7 Power 4 | 1 1 . 2 Engine 1 | 1 . . . Core 3 | . 1 . 2 Reactor . | . . . . Propulsion 7 | 2 4 . 1 Treads 2 | 2 . . . Leg . | . . . . Wheel 3 | . 2 . 1 Hover . | . . . . Flight 2 | . 2 . . Utility 3 | 1 1 . 1 Device 1 | . . . 1 Storage 1 | 1 . . . Processor . | . . . . Hackware . | . . . . Protection 1 | . 1 . . Artifact . | . . . . Weapon 8 | 2 3 . 3 Energy Gun 1 | . . . 1 Energy Cannon . | . . . . Ballistic Gun 3 | 2 1 . . Ballistic Cannon . | . . . . Launcher 2 | . 2 . . Special Weapon 2 | . . . 2 Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 12 | . . 1 11 Power 2 | . . . 2 Propulsion 3 | . . 1 2 Utility 3 | . . . 3 Weapon 4 | . . . 4 Highest Loss Streak 11 | . . 1 11 To Critical Strikes . | . . . . Average Backups 4 | 1 3 4 6 Power 1 | 1 1 1 1 Propulsion . | . . . . Utility 1 | . 1 2 2 Weapon . | . . . . Tool/Special . | . . . . Unused Backups 9 | . 3 . 6 Power 3 | . 1 . 2 Propulsion 2 | . 2 . . Utility 3 | . . . 3 Weapon . | . . . . Tool/Special 1 | . . . 1 Average Slot Usage (%) 87 | . 92 85 71 Engine 8 | . 13 . . Core 5 | . . 14 15 Treads 11 | . 19 . . Wheel 6 | . 2 14 9 Device 1 | . . . 7 Storage 13 | . 14 14 8 Protection 12 | . 13 14 7 Ballistic Gun 11 | . 18 . . Launcher 14 | . 9 28 11 Special Weapon 1 | . . . 7 Peak Build Rating 25 | 6 11 11 25 Average Rating 9 | 5 7 10 20 On Entrance 6 | . 6 11 10 Avg Prop Armor Cover (%) 8 | . 8 . . Naked Turns 12 | . . . 12 Heaviest Build 34 | 13 21 21 34 Greatest Support 40 | 40 40 26 20 Greatest Overweight (x) 5 | . 5 2 3 Average Overweight (x) 1 | . . 1 2 Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 8 7 Most Carried 8 | 4 8 7 8 Average Carried 4 | 1 3 4 6 Final Capacity 8 | 8 8 8 5 Final Carried 5 | 1 4 4 5 Class Distribution -------------------- 87% | Mutant 12% | Bomber Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Bomber | -8/Materials Resources | -11 -10 -10 -8 ----------- Run | Yrd Mat Sub Mat Matter Collected 650 | 218 327 78 27 Remotely . | . . . . Salvage Created 506 | . 343 79 84 Parts 37 | . 25 6 6 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 7 | . . 7 . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Combat Hostiles Destroyed 11 | . 9 1 1 Guns 7 | . 7 . . AOE 3 | . 2 . 1 Classes Destroyed 8 | . 6 2 . Worker 4 | . 2 . 2 Builder 1 | . 1 . . Tunneler 1 | . 1 . . Watcher 1 | . 1 . . Swarmer 5 | . 5 . . Grunt 5 | . 4 . 1 Subdweller 1 | . . 1 . Scientist 1 | . . 1 . Best Kill Streak 4 | . 4 1 2 Combat Bots Only 3 | . 3 1 1 Max Kills in Single Turn 2 | . 2 1 1 Gunslinging . | . . . . Exploded 1 | . 1 . 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Hostile Shots Fired 133 | . 45 11 77 Missed 31 | . 11 5 15 Hits 102 | . 34 6 62 Melee 1 | . . . 1 Projectile 101 | . 34 6 61 Critical Strikes 8 | . 1 . 7 Damage Taken 1719 | . 333 197 1189 Core 623 | . 38 23 562 Absorbed by Shields . | . . . . Core Remaining (%) 87 | 100 . 75 . Volleys Fired 71 | . 44 3 24 Largest 2 | . 2 2 2 Hottest 98 | . 66 66 98 Shots Fired 124 | . 89 6 29 Gun 91 | . 80 . 11 Cannon . | . . . . Launcher 20 | . 9 6 5 Special 13 | . . . 13 Kinetic 80 | . 80 . . Thermal 12 | . . . 12 Explosive . | . . . . Electromagnetic 20 | . 9 6 5 Robot Hit Streak 15 | . 15 4 9 Robot Miss Streak 6 | . 6 2 1 Penetration Max . | . . . . Secondary Targets 2 | . 2 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 54 | . 37 4 13 Core Hits 27 | . 18 2 7 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . . . 1 Burn 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1063 | . 599 153 311 Guns 477 | . 397 . 80 Cannons . | . . . . Explosions 583 | . 199 153 231 Melee . | . . . . Ramming 3 | . 3 . . Kinetic 397 | . 397 . . Thermal 117 | . 36 . 81 Explosive . | . . . . Electromagnetic 546 | . 163 153 230 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . 2 2 . Average Corruption 2 | . 2 2 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 26 | . 24 2 . Message Errors 9 | . 8 1 . Matter Fused 5 | . 5 . . Heat Flow Errors 2 | . 2 . . Energy Discharges 2 | . 2 . . Data Loss (minor) 4 | . 3 1 . Data Loss (major) 2 | . 2 . . Misfires 1 | . 1 . . Alerts 1 | . 1 . . Overload Shots . | . . . . Overflow Damage 10 | . 6 4 . Projectiles . | . . . . Explosions 10 | . 6 4 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 157 | . 22 67 68 Shots 8 | . 1 5 2 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 540 | . 258 . 540 Average Temperature 115 | . 41 . 254 Received Heat Transfer 723 | . 42 6 675 Effects 9 | . . . 9 Interference 1 | . . . 1 Matter Decay 5 | . . . 5 Short Circuit 1 | . . . 1 Damage (major) 1 | . . . 1 Damage (core) 1 | . . . 1 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted 1 | . . 1 . Combat Hostiles 1 | . . 1 . Parts Fried 1 | . . . 1 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 309 | . 50 . 259 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 3 | . 1 . 2 Alert | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 . 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 98 | . 98 . 30 Initial . | . . . . Average 15 | . 21 . 1 Influence Increases 379 | . 288 . 91 Destroy 0b10 Robot/C 200 | . 180 . 20 Destroy 0b10 Robot/NC 35 | . 25 . 10 Destroy Leader 42 | . 42 . . Successful Hack 9 | . 5 . 4 Disable Machine 30 | . 15 . 15 Destroy Structure 18 | . 6 . 12 Lose Combat Pursuer 45 | . 15 . 30 Influence Decreases 349 | . 235 53 61 Entered New Map 26 | . . 26 . Time Decay 271 | . 235 17 19 Lost Part 52 | . . 10 42 Squads Dispatched 1 | . 1 . . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 30 | . 18 2 10 Peak Tracking Total 10 | . 4 2 10 Tactical Retreats 2 | . 1 . 1 Traps | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Traps Triggered 1 | . 1 . . Indirectly 1 | . 1 . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -8 ---------- Run | Yrd Mat Sub Mat Machines Disabled 2 | . 1 . 1 Max in Single Turn 1 | . 1 . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Machines Accessed 6 | . 5 . 1 Terminals 5 | . 4 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 15 | . 11 . 4 Successful 7 | . 5 . 2 Failed 8 | . 6 . 2 Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 4 | . 3 . 1 Terminals 13 | . 9 . 4 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 7 | . 5 . 2 Record 1 | . 1 . . Emergency Access Points 1 | . . . 1 Alert Level 2 | . 2 . . Hauler Manifests 1 | . 1 . . Zone Layout 2 | . 1 . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . 5 . 1 Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -8 ------------ Run | Yrd Mat Sub Mat Used RIF Installer . | . . . . Robots Hacked 2 | . . . 2 Non-combat 2 | . . . 2 Combat . | . . . . Robot Hacks Applied 3 | . . . 3 no_distress 3 | . . . 3 Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Active Infowar (turns) . | . . . . Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -8 ------------- Run | Yrd Mat Sub Mat Turns Passed 1924 | 206 1070 373 275 Spaces Moved 1033 | 87 489 300 157 Core 30 | 11 3 . 16 Treads 496 | 76 420 . . Legs . | . . . . Wheels 499 | . 58 300 141 Hover . | . . . . Flight 8 | . 8 . . Fastest Speed 50 | 50 90 90 50 Average Speed 141 | 146 169 109 114 Slowest Speed 300 | 160 300 110 150 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 23 | 6 54 19 16 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 16 | . 4 . 12 Melee . | . . . . Projectile . | . . . . AOE 16 | . 4 . 12 Terrain Rammed 1 | . 1 . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Total 1390 | 166 655 338 231 Wait 210 | 67 82 30 31 Move 1030 | 86 488 299 157 Hop . | . . . . Pick Up 35 | 7 16 3 9 Fast Attach 1 | . 1 . . Attach 21 | 6 8 . 7 Detach . | . . . . Swap 2 | . 2 . . Drop 19 | . 13 3 3 Fire 71 | . 44 3 24 Melee . | . . . . Ram 1 | . 1 . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Sub]) -10/Subcaves -8/Materials History --------- Turn | Location | Event 35 | -11/Scrapyard | Discovered new exit (range 15) 207 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 569 | -10/Materials | Discovered new exit (range 8) 999 | -10/Materials | Discovered new exit (range 7) 1256 | -10/Materials | Discovered new exit (range 11) 1277 | -10/Materials | Entered Subcaves 1278 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1278 | -10/Subcaves | Approached by a straggling Scientist 1347 | -10/Subcaves | Learned Materials stockpile data 1574 | -10/Subcaves | Discovered new exit (range 12) 1650 | -10/Subcaves | Entered Materials 1650 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 1910 | -8/Materials | Core integrity fell below 50% 1914 | -8/Materials | Core integrity fell below 20% 1925 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01904_ Overheating: Short circuit. 01904_ G-47 Trooper misfires. 01904_ Broken Welding Torch destroyed. 01905_ Overheating: Matter decay (-36). 01905_ Critical hit (Burn: +37). 01905_ Wheel destroyed. 01906_ Critical hit (Burn: +37). 01907_ K-01 Serf collects debris. 01908_ Remote Datajack destroyed. 01909_ Overheating: Matter decay (-24). 01909_ Critical hit (Burn: +37). 01910_ K-01 Serf collects debris. 01911_ U-05 Engineer lays Concrete. 01912_ Overheating: Matter decay (-32). 01913_ Overheating: Sml. Storage Unit damaged (-10). 01913_ Sml. Storage Unit destroyed. 01913_ U-05 Engineer lays Concrete. 01914_ Overheating: Core damaged (-66). 01915_ K-01 Serf collects debris. 01917_ Overheating: Matter decay (-21). 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"?#||]]!!#?????????????????? | | ???????????? #?########?????????????????? | | ???????????? ? ???????????????????????????? | | ??????????????###### #???????????????????????????? | | ???????????????????# ????????????????????????????? | | ???????????????????+ ????????????????????????????? | | ???????????????????? ????????????????????????????? | | ???????????????????? ????????????????????????????? | | ???????????????????? ????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????!???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 25 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 50 Recoil Reduction 2 Matter Filtering 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Shopping List Challenges ------------ None Game ------ Seed LinkedSchematicShearcannon Manual? 0 Play Time 00:26:35 Cumulative 7.2 hours Start 2025.10.26 @ 19:52:42 End 2025.10.26 @ 20:19:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 11 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 12 Achievement% 10 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 38x25 Zoom Use 99% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e2e709f5-0bef-4085-876d-e495a725b82d