Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.02.19 @ 07:24:30 Player: 3.14 Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (75) 375 Value Destroyed (1593) 1593 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (147) 147 TOTAL SCORE: 3715 Bonus ------- High Alert Combat Kills 147 Cogmind --------- Core Integrity 158/400 Matter 300/300 Energy 280/280 System Corruption 3% Temperature Cool (0) Movement Treading (240) Ox1 Location -9/Exiles Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (3) --- Light Treads Light Treads Light Treads > --- UTILITY (3) ------ Large Storage Unit High-capacity Storage Unit > --- WEAPON (2) ------- Advanced Beam Cannon Autogun > --- INVENTORY (20) --- Light Treads Light Treads Improved Flight Unit Improved Flight Unit High-capacity Storage Unit High-capacity Matter Pod (175) Advanced Beam Cannon Heavy Assault Rifle Heavy Assault Rifle Autogun Missile Launcher Hammer Heavy Hammer Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Light Treads Improved Flight Unit > --- UTILITY ---------- Heat Sink Large Storage Unit Medium Armor Plating > --- WEAPON ----------- Advanced Beam Cannon Heavy Assault Rifle > --- INVENTORY -------- Heavy Ion Engine Light Treads Light Treads Light Treads Light Treads Advanced Beam Cannon Advanced Beam Cannon Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Autogun Autogun Missile Launcher Hammer Heavy Hammer [Rating: 19] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Improved Flight Unit Utility Medium Storage Unit Device Heat Sink Storage Medium Storage Unit Processor Targeting Computer Protection Medium Armor Plating Weapon Autogun Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Autogun Launcher Missile Launcher Build | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Slots Evolved 2 | . . . 2 . . Power . | . . . . . . Propulsion 1 | . . . 1 . . Utility 1 | . . . 1 . . Weapon . | . . . . . . Parts Attached 57 | . 16 . 32 8 1 Power 7 | . 2 . 4 1 . Engine 7 | . 2 . 4 1 . Core . | . . . . . . Reactor . | . . . . . . Propulsion 17 | . 4 . 11 2 . Treads 16 | . 4 . 10 2 . Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight 1 | . . . 1 . . Utility 14 | . 5 . 6 2 1 Device 2 | . . . 2 . . Storage 3 | . 1 . 1 . 1 Processor 2 | . 2 . . . . Hackware . | . . . . . . Protection 7 | . 2 . 3 2 . Artifact . | . . . . . . Weapon 19 | . 5 . 11 3 . Energy Gun 1 | . . . 1 . . Energy Cannon 6 | . 1 . 4 1 . Ballistic Gun 10 | . 4 . 4 2 . Ballistic Cannon . | . . . . . . Launcher 2 | . . . 2 . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . 2 . . Parts Lost 7 | . . . 1 6 . Power 1 | . . . . 1 . Propulsion 1 | . . . . 1 . Utility 4 | . . . 1 3 . Weapon 1 | . . . . 1 . Highest Loss Streak 5 | . . . 1 5 . To Critical Strikes . | . . . . . . Average Slot Usage (%) 97 | . 99 100 98 93 83 Engine 12 | . 13 14 11 10 11 Treads 28 | . 23 28 32 32 33 Leg 1 | . 4 . . . . Device 4 | . . . 8 8 . Storage 12 | . 14 14 11 11 17 Processor 2 | . 6 . . . . Protection 9 | . 7 14 12 7 . Energy Gun 2 | . 7 . . . . Energy Cannon 4 | . . . 6 11 11 Ballistic Gun 17 | . 20 28 15 10 11 Naked Turns . | . . . . . . Heaviest Build 75 | 11 23 22 43 43 75 Greatest Support 60 | 20 40 40 60 60 60 Greatest Overweight (x) 1 | . . . 1 1 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 20 | . 10 10 15 15 20 Average Capacity 11 | . 9 10 11 15 18 Most Carried 15 | . 10 10 15 15 13 Average Carried 10 | . 8 10 11 14 12 Final Capacity 20 | 8 10 10 15 15 20 Final Carried 15 | 6 10 10 15 12 13 Class Distribution -------------------- 66% | Mutant 33% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -9/Exiles Resources | -11 -10 -10 -9 -9 -9 ----------- Run | Scr Mat Min Mat Min Exi Matter Collected 1432 | 200 213 44 819 131 25 Remotely . | . . . . . . Salvage Created 2493 | . 406 36 1866 185 . Parts 177 | . 32 6 127 12 . Haulers Intercepted 7 | . 2 . 5 . . Recyclers Shooed 10 | . 3 . 6 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Combat Hostiles Destroyed 55 | . 10 3 35 7 . Guns 31 | . 10 3 16 2 . Cannons 21 | . . . 16 5 . AOE 3 | . . . 3 . . Classes Destroyed 11 | . 5 . 5 1 . Builder 3 | . . . 3 . . Hauler 7 | . 2 . 5 . . Recycler 5 | . 2 . 3 . . Mechanic 1 | . . . 1 . . Watcher 4 | . 1 . 3 . . Swarmer 23 | . 9 3 7 4 . Grunt 18 | . 1 . 17 . . Brawler 1 | . . . 1 . . Protector 2 | . . . 2 . . Sentry 10 | . . . 8 2 . Demolisher 1 | . . . . 1 . Best Kill Streak 5 | . 4 3 5 3 . Combat Bots Only 5 | . 3 3 5 3 . Max Kills in Single Turn 2 | . 1 2 2 1 . Gunslinging 1 | . . 1 1 . . Exploded 2 | . . . 2 . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -9 -------- Run | Scr Mat Min Mat Min Exi Damage Taken 2275 | . 200 132 907 1036 . Core 319 | . 67 10 92 150 . Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 36 | . 36 . . . . Core Remaining (%) 84 | 100 . 69 . . . Volleys Fired 163 | . 25 6 105 27 . Largest 2 | . 2 2 2 2 . Hottest 91 | . 91 46 91 91 . Shots Fired 319 | . 49 12 207 51 . Gun 224 | . 48 12 139 25 . Cannon 92 | . 1 . 65 26 . Launcher 3 | . . . 3 . . Special . | . . . . . . Kinetic 203 | . 27 12 139 25 . Thermal 113 | . 22 . 65 26 . Explosive 3 | . . . 3 . . Electromagnetic . | . . . . . . Robot Hit Streak 15 | . 13 15 11 10 . Robot Miss Streak 4 | . 3 3 4 3 . Penetration Max . | . . . . . . Secondary Targets 3 | . . 1 2 . . Max Gunslinging Chain 1 | . . 1 1 . . Shots Hit Robots 204 | . 35 7 130 32 . Core Hits 100 | . 22 3 63 12 . Critical Kills 2 | . . . 2 . . Critical Parts Destroyed . | . . . . . . Critical Strikes 5 | . 3 . 2 . . Burn 3 | . 3 . . . . Meltdown 1 | . . . 1 . . Destroy 1 | . . . 1 . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3929 | . 470 118 2714 627 . Guns 2133 | . 404 110 1367 252 . Cannons 1232 | . 21 . 882 329 . Explosions 381 | . . . 381 . . Melee . | . . . . . . Ramming 183 | . 45 8 84 46 . Kinetic 1982 | . 253 110 1367 252 . Thermal 1383 | . 172 . 882 329 . Explosive 381 | . . . 381 . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 3 | . . . 3 3 3 Average Corruption 3 | . . . 3 3 3 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 17 | . . . 2 10 5 Message Errors 6 | . . . 1 3 2 Matter Fused 3 | . . . 1 . 2 Heat Flow Errors 1 | . . . . 1 . Energy Discharges 3 | . . . . 2 1 Data Loss (minor) 2 | . . . . 2 . Weapon Failures 2 | . . . . 2 . Overload Shots . | . . . . . . Overflow Damage 8 | . . . 8 . . Projectiles . | . . . . . . Explosions 8 | . . . 8 . . Melee . | . . . . . . Knockbacks 1 | . . . 1 . . Impact 1 | . . . 1 . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 19 | . . . 19 . . Shots 1 | . . . 1 . . Rammed 30 | . 10 1 12 7 . Targets Rammed 34 | . 10 1 16 7 . Kicked . | . . . . . . Crushed 4 | . . . 4 . . Highest Temperature 132 | . 120 31 60 132 . Average Temperature 21 | . 32 14 14 31 . Received Heat Transfer 408 | . 6 . 330 72 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . 1 . . Combat Hostiles . | . . . . . . Parts Melted 3 | . . . 2 1 . Heat Transferred 2846 | . 680 . 1574 592 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Peak Influence 685 | . 203 85 685 435 . Initial 267 | . . . 33 267 . Average 215 | . 66 80 341 365 . Maximum Alert Level 2 | . 1 . 2 2 . Low Security (%) 54 | . 96 100 20 . . Level 1 25 | . 3 . 40 67 . Level 2 20 | . . . 38 32 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 6 | . 1 . 5 . . Investigation 2 | . 1 . 1 . . Extermination . | . . . . . . Reinforcement 2 | . . . 2 . . Assault 2 | . . . 2 . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -9 --------- Run | Scr Mat Min Mat Min Exi Distress Signals 7 | . 2 . 5 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 96 | . 27 3 54 12 . Peak Tracking Total 6 | . 4 3 6 4 . Tactical Retreats 4 | . 1 . 2 1 . Traps | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Traps Triggered 2 | . 2 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -9 ---------- Run | Scr Mat Min Mat Min Exi Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -9 --------- Run | Scr Mat Min Mat Min Exi Machines Accessed 11 | . 8 . 2 . 1 Terminals 8 | . 7 . 1 . . Fabricators . | . . . . . . Repair Stations 2 | . 1 . 1 . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 27 | . 21 . 5 . 1 Successful 13 | . 10 . 2 . 1 Failed 13 | . 10 . 3 . . Catastrophic 2 | . 2 . . . . Database Lockouts 1 | . 1 . . . . Manual 16 | . 14 . 2 . . Terminals 21 | . 19 . 2 . . Fabricators . | . . . . . . Repair Stations 5 | . 2 . 3 . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 6 | . 5 . . . 1 Record 1 | . . . . . 1 Part Schematic 2 | . 2 . . . . Prototype ID Bank 2 | . 2 . . . . Locate Traps 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 3 | . 2 . 1 . . Scan Component 2 | . 1 . 1 . . Repair 1 | . 1 . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 4 | . 3 . 1 . . Terminals 4 | . 3 . 1 . . Botnet 3 | . 2 . 1 . . Operators 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 9 | . 7 . 2 . . Full Trace Events 1 | . . . 1 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . 2 . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . 1 . . . . Time 26 | . 26 . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 ------------ Run | Scr Mat Min Mat Min Exi Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -9 -------- Run | Scr Mat Min Mat Min Exi Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . 2 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -9 ------------- Run | Scr Mat Min Mat Min Exi Turns Passed 4256 | . 1620 206 1755 327 348 Spaces Moved 2205 | 1 934 119 845 137 169 Core . | . . . . . . Treads 2048 | . 778 119 845 137 169 Legs 157 | 1 156 . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 120 | 120 120 160 160 160 160 Average Speed 160 | 120 153 160 160 161 203 Slowest Speed 240 | 120 160 160 240 240 240 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 49 | 2 99 36 68 36 53 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . . . 1 Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 2 | . . 1 . 1 . Spaces Dug 18 | . . . 18 . . Terrain Destroyed 28 | . . . 28 . . Melee . | . . . . . . Projectile . | . . . . . . AOE 28 | . . . 28 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -9 --------- Run | Scr Mat Min Mat Min Exi Total 2618 | . 1075 125 1058 187 173 Wait 72 | . 57 . 13 2 . Move 2200 | . 933 118 844 136 169 Hop . | . . . . . . Pick Up 39 | . 17 . 18 2 2 Fast Attach 13 | . 8 . 3 1 1 Attach 12 | . 4 . 4 4 . Detach . | . . . . . . Swap 32 | . 4 . 25 3 . Drop 53 | . 17 . 30 5 1 Fire 163 | . 25 6 105 27 . Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 34 | . 10 1 16 7 . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines -9/Materials (discovered 4 exits: [*Mat x2] / [*Min x2]) -9/Mines (discovered 2 exits: [*Mat] / *Exi) -9/Exiles History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 34 | -10/Materials | Discovered new exit (range 15) 297 | -10/Materials | Discovered new exit (range 16) 315 | -10/Materials | Build established: Mutant 408 | -10/Materials | Discovered new exit (range 5) 494 | -10/Materials | Central database locked down 521 | -10/Materials | Discovered new exit (range 5) 1035 | -10/Materials | Repaired Lgt. Treads 1621 | -10/Materials | Entered Mines 1743 | -10/Mines | Learned Materials stockpile data 1816 | -10/Mines | Discovered new exit (range 9) 1827 | -10/Mines | Entered Materials 1827 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2358 | -9/Materials | Discovered new exit (range 16) 2451 | -9/Materials | Build established: Scavenger-Mutant 2545 | -9/Materials | Discovered new exit (range 10) 2695 | -9/Materials | Discovered new exit (range 6) 3102 | -9/Materials | Discovered new exit (range 8) 3427 | -9/Materials | First assault squad dispatched 3582 | -9/Materials | Entered Mines 3675 | -9/Mines | Discovered new exit (range 6) 3811 | -9/Mines | Assembled infested the area 3856 | -9/Mines | Core integrity fell below 50% 3893 | -9/Mines | Lost 5 parts (1p1n2u1w) 3903 | -9/Mines | Discovered new exit (range 5) 3909 | -9/Mines | Entered Exiles 3948 | -9/Exiles | Met 8R-AWN 3975 | -9/Exiles | Met EX-HEX 4076 | -9/Exiles | Met EX-DEC 4154 | -9/Exiles | Build established: Mutant 4238 | -9/Exiles | Learned location of Zion (-6) 4257 | -9/Exiles | Self-destructed Last Messages --------------- guys. Go see BIN. I can't imagine you'll want to stay in our boring little cave for long, and we could use some help with the project in the back. 03989_ PL#6B8YU &FM>QJ,|4 X>Q9Y=B8Q0N NLWTX: 04022_ System corrupted: Energy discharge (-64). 04033_ Acquired Hcp. Storage Unit. 04038_ Dropped Hcp. Storage Unit. 04065_ YGEKXJOELXN/MI7HY 1SJTMI EX-DEC: Ah I see we have a visitor. One wrong move in here and I'll invert your atomic chain! 04078_ EX-DEC: "Oops, I hope HEX didn't hear that..." 04121_ System corrupted: Matter fused (-10). 04165_ Extracted 25 matter. 04168_ Acquired Hcp. Matter Pod. 04238_ Connecting with EX-Message Board... 04238_ Current location identified: Exiles >>Record "MSG001714-01*" PINNED - TO ALL TESTERS: Stay away from Zion. Imprinter means us harm and is serious about it. World map updated: -6/Zion. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #######??????????????????????????????????????????? | | #!!! "#??????????????????????????????????????????? | | # "#??????????????????????????????????????????? | | # "#??????????????????????????????????????????? | | # ""#?????????????#????????????????????????????? | | " ""#???????????? """?????????????????????????? | | " ""?????????????" """?????????????????????????? | | " #??????????????" ?????????????????????????? | | #?????????????"" ?????????????????????????? | | ##????????????"" "#????????????????????????? | | "#???????????? ""?????????????????????????? | | ###???????????" "??????????????????????????? | | ##??????????# #??????????????????????????? | | #"" ######???### ###??#####"" ??????????????? | | ##" """#####X# #"###""""""" ? ????????????? | | ?#" """""" " "" ???????#?? | | ?#"# "" """ " #####"""" | | ?#### " " " "" | | ????### "" | | ??????### @ " | | ????????## | | ?????????## | | ??????????##" | | ???????????#""" """""" | | ??????????##" ######???? | | ??????????#"" ""##????????#""" | | ??????????#""" """##??????????#""" | | ?????????#""" """##???????????#"""" | | ?????????#""" ""#???????????##"" | | ?????????#"" ########??####"""" | | ?????????#""" ## ####""" | | ?????????#"" """" | | ??????????#"" | | ??????????#"""" | | ???????????# " | | ???????????#" " "" " | | ???????????#"""" ""## ##""" " " "" | | ???????????#"" ""#### ######""" """ | | ????????????? """"##??# #????###""""# | | ????????????""" """#??## ####???###### | | ????????????? ""##??#! "!#????????? | | ?????????????"" """##???#" !#????????? | | ??????????????""" #?????#" "#????????? | | ????????????????""" #??????#! ""!"#????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 3 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Cargo Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AuthchipShrapnelGreatsword Manual? 0 Play Time 00:18:28 Cumulative 776.0 hours Start 2023.02.19 @ 07:05:37 End 2023.02.19 @ 07:24:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1204 Rogue 1204 Adventurer 0 Explorer 0 Win Type - Total 73 Types 44/1/11/12/4/0/0/1/0 Lore% 92 Gallery% 92 Achievement% 83 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 14/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 069e88d5-48cb-4cbc-9a33-34777fcd6830