Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.31 @ 22:47:04

Player: Gingerlink

Result: Destroyed by G-34 Mercenary with Small Laser

 Performance 
-------------
Evolutions (1)             500
Regions Visited (2)        400
Robots Destroyed (40)      200
Value Destroyed (730)      730
Prototype IDs (0)          0
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 1830

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/400
Matter                     33/300
Energy                     100/100
System Corruption          1%
Temperature                Cool (6)
Movement                   Core (50)
Location                   -9/Materials

 Parts 
-------
>       --- POWER (2) --------
            (None)
>       --- PROPULSION (2) ---
            (None)
>       --- UTILITY (3) ------
            (None)
>       --- WEAPON (2) -------
            (None)
>       --- INVENTORY (5) ----
        Deuterium Engine
  Light Treads
  Small Laser

 Peak State 
------------
>          --- POWER ------------
           Deuterium Engine
           Deuterium Engine
>          --- PROPULSION -------
     Light Treads
>          --- UTILITY ----------
           Recoil Stabilizer
>          --- WEAPON -----------
  Improved Grenade Launcher
  Improved Grenade Launcher
>          --- INVENTORY --------
     Light Treads
     Small Laser
[Rating: 16]

 Favorites 
-----------
Power                      Deuterium Engine
  Engine                   Deuterium Engine
Propulsion                 Light Treads
  Treads                   Light Treads
  Leg                      Aluminum Leg
Utility                    Light Armor Plating
  Device                   Recoil Stabilizer
  Storage                  Medium Matter Pod
  Protection               Light Armor Plating
Weapon                     Assault Rifle
  Energy Gun               EM Pulse Gun
  Ballistic Gun            Assault Rifle
  Launcher                 Improved Grenade Launcher

 Build                          | -11 -10 -9  
-------                    Run  | Yrd Mat Mat 
Slots Evolved              2    | .   .   2   
  Power                    1    | .   .   1   
  Propulsion               .    | .   .   .   
  Utility                  1    | .   .   1   
  Weapon                   .    | .   .   .   
Parts Attached             23   | 5   6   12  
  Power                    4    | 1   .   3   
    Engine                 4    | 1   .   3   
    Core                   .    | .   .   .   
    Reactor                .    | .   .   .   
  Propulsion               5    | 2   2   1   
    Treads                 3    | .   2   1   
    Leg                    2    | 2   .   .   
    Wheel                  .    | .   .   .   
    Hover                  .    | .   .   .   
    Flight                 .    | .   .   .   
  Utility                  5    | .   3   2   
    Device                 1    | .   .   1   
    Storage                1    | .   1   .   
    Processor              .    | .   .   .   
    Hackware               .    | .   .   .   
    Protection             3    | .   2   1   
    Artifact               .    | .   .   .   
  Weapon                   9    | 2   1   6   
    Energy Gun             3    | 1   .   2   
    Energy Cannon          .    | .   .   .   
    Ballistic Gun          1    | 1   .   .   
    Ballistic Cannon       .    | .   .   .   
    Launcher               5    | .   1   4   
    Special Weapon         .    | .   .   .   
    Impact Weapon          .    | .   .   .   
    Slashing Weapon        .    | .   .   .   
    Piercing Weapon        .    | .   .   .   
    Special Melee Weapon   .    | .   .   .   
  Unidentified Prototypes  .    | .   .   .   
Parts Lost                 16   | .   .   16  
  Power                    3    | .   .   3   
  Propulsion               2    | .   .   2   
  Utility                  4    | .   .   4   
  Weapon                   7    | .   .   7   
  Highest Loss Streak      6    | .   .   6   
  To Critical Strikes      .    | .   .   .   
Average Slot Usage (%)     80   | .   96  64  
  Engine                   16   | .   14  19  
  Treads                   19   | .   24  14  
  Leg                      1    | .   3   .   
  Device                   3    | .   .   6   
  Storage                  6    | .   11  1   
  Protection               8    | .   12  3   
  Energy Gun               2    | .   3   1   
  Ballistic Gun            8    | .   14  1   
  Launcher                 13   | .   10  16  
Naked Turns                10   | .   .   10  
Heaviest Build             31   | 7   13  31  
  Greatest Support         40   | 20  40  40  
  Greatest Overweight (x)  4    | 2   4   3   
  Average Overweight (x)   .    | .   .   .   
Largest Inventory Capacity 5    | 5   5   5   
  Average Capacity         5    | 5   5   5   
  Most Carried             5    | .   5   5   
  Average Carried          3    | .   3   2   
  Final Capacity           5    | 5   5   5   
  Final Carried            5    | .   5   3   

 Class Distribution 
--------------------
 100% | Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials
 Mutant | -9/Materials

 Resources                      | -11 -10 -9  
-----------                Run  | Yrd Mat Mat 
Matter Collected           665  | 259 160 246 
  Remotely                 .    | .   .   .   
Salvage Created            861  | 64  310 487 
  Parts                    62   | 5   26  31  
Haulers Intercepted        3    | .   1   2   
Recyclers Shooed           .    | .   .   .   
Parts Field Recycled       .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
Parts Self-Destructed      .    | .   .   .   
  Prevented                .    | .   .   .   

 Kills                          | -11 -10 -9  
-------                    Run  | Yrd Mat Mat 
Combat Hostiles Destroyed  22   | 1   10  11  
  Guns                     7    | .   4   3   
  AOE                      15   | 1   6   8   
Classes Destroyed          10   | 2   4   4   
  Worker                   3    | 1   1   1   
  Builder                  2    | .   2   .   
  Tunneler                 1    | .   .   1   
  Hauler                   3    | .   1   2   
  Recycler                 3    | .   .   3   
  Mechanic                 1    | .   .   1   
  Watcher                  5    | .   3   2   
  Swarmer                  10   | .   6   4   
  Grunt                    10   | 1   4   5   
  Sentry                   2    | .   .   2   
Best Kill Streak           6    | 1   4   6   
  Combat Bots Only         4    | 1   3   4   
Max Kills in Single Turn   4    | 1   3   4   
  Gunslinging              .    | .   .   .   
  Exploded                 3    | 1   2   3   
  Melee                    .    | .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   

 Combat                         | -11  -10  -9   
--------                   Run  | Yrd  Mat  Mat  
Hostile Shots Fired        197  | 3    37   157  
  Missed                   63   | 2    19   42   
Damage Taken               1917 | 11   244  1662 
  Core                     443  | .    34   409  
  Absorbed by Shields      .    | .    .    .    
Core Remaining (%)         93   | 100  86   .    
Volleys Fired              65   | 3    28   34   
  Largest                  2    | 2    2    2    
  Hottest                  72   | 60   60   72   
Shots Fired                109  | 6    49   54   
  Gun                      66   | 6    40   20   
  Cannon                   .    | .    .    .    
  Launcher                 43   | .    9    34   
  Special                  .    | .    .    .    
  Kinetic                  40   | 3    28   9    
  Thermal                  4    | .    .    4    
  Explosive                43   | .    9    34   
  Electromagnetic          22   | 3    12   7    
  Robot Hit Streak         9    | 2    9    3    
  Robot Miss Streak        3    | 2    3    3    
  Penetration Max          .    | .    .    .    
  Secondary Targets        .    | .    .    .    
Shots Hit Robots           35   | 3    19   13   
  Core Hits                53   | 2    25   26   
  Critical Kills           .    | .    .    .    
  Critical Parts Destroyed .    | .    .    .    
  Critical Strikes         .    | .    .    .    
Melee Attacks              .    | .    .    .    
  Impact                   .    | .    .    .    
  Slashing                 .    | .    .    .    
  Piercing                 .    | .    .    .    
  Sneak Attacks            .    | .    .    .    
    Combat Hostiles        .    | .    .    .    
  Follow-up Attacks        .    | .    .    .    
Damage Inflicted           2043 | 71   801  1171 
  Guns                     408  | 25   234  149  
  Cannons                  .    | .    .    .    
  Explosions               1624 | 46   558  1020 
  Melee                    .    | .    .    .    
  Ramming                  11   | .    9    2    
  Kinetic                  215  | .    146  69   
  Thermal                  147  | 46   68   33   
  Explosive                1510 | .    490  1020 
  Electromagnetic          160  | 25   88   47   
  Impact                   .    | .    .    .    
  Slashing                 .    | .    .    .    
  Piercing                 .    | .    .    .    
Highest Corruption         2    | .    2    1    
  Average Corruption       1    | .    1    1    
  Corruption Purged        .    | .    .    .    
  Corruption Blocked       .    | .    .    .    
  Effects                  12   | .    2    10   
    Message Errors         3    | .    1    2    
    Matter Fused           1    | .    .    1    
    Heat Flow Errors       1    | .    .    1    
    Energy Discharges      2    | .    1    1    
    Data Loss (minor)      4    | .    .    4    
    Alerts                 1    | .    .    1    
Overload Shots             .    | .    .    .    
Overflow Damage            96   | .    16   80   
  Projectiles              .    | .    .    .    
  Explosions               96   | .    16   80   
  Melee                    .    | .    .    .    
Knockbacks                 .    | .    .    .    
  Impact                   .    | .    .    .    
  Kinetic                  .    | .    .    .    
  Secondary                .    | .    .    .    
Self-Inflicted Damage      70   | .    46   24   
  Shots                    4    | .    2    2    
  Rammed                   4    | .    3    1    
Targets Rammed             4    | .    3    1    
  Kicked                   .    | .    .    .    
  Crushed                  .    | .    .    .    
Highest Temperature        232  | 6    30   232  
  Average Temperature      42   | 6    15   50   
  Received Heat Transfer   705  | 6    87   612  
Siege Activations          .    | .    .    .    
Robots Corrupted           .    | .    .    .    
  Combat Hostiles          .    | .    .    .    
  Parts Fried              .    | .    .    .    
  Impact Corruptions       .    | .    .    .    
Robots Melted              .    | .    .    .    
  Combat Hostiles          .    | .    .    .    
  Parts Melted             .    | .    .    .    
  Heat Transferred         275  | 50   150  75   
Parts Sabotaged            .    | .    .    .    
Parts Stolen               .    | .    .    .    
Parts Stripped             .    | .    .    .    
Power Chain Reactions      2    | 1    1    .    

 Alert                          | -11 -10 -9  
-------                    Run  | Yrd Mat Mat 
Peak Influence             249  | 25  189 249 
  Initial                  33   | .   16  33  
  Average                  77   | 5   85  81  
Maximum Alert Level        1    | .   .   1   
  Low Security (%)         96   | 100 100 91  
  Level 1                  3    | .   .   8   
  Level 2                  .    | .   .   .   
  Level 3                  .    | .   .   .   
  Level 4                  .    | .   .   .   
  Level 5                  .    | .   .   .   
  High Security            .    | .   .   .   
  Max Security             .    | .   .   .   
Squads Dispatched          6    | .   2   4   
  Investigation            3    | .   2   1   
  Extermination            .    | .   .   .   
  Reinforcement            3    | .   .   3   
  Assault                  .    | .   .   .   
  Garrison                 .    | .   .   .   
  Intercept                .    | .   .   .   
Searches Triggered         .    | .   .   .   
Construction Impeded       .    | .   .   .   
Haulers Reinforced         .    | .   .   .   
Active Scanning Responses  .    | .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   

 Stealth                        | -11 -10 -9  
---------                  Run  | Yrd Mat Mat 
Distress Signals           .    | .   .   .   
Communications Jammed      .    | .   .   .   
  Distress Signals         .    | .   .   .   
Times Spotted              34   | 1   12  21  
  Peak Tracking Total      7    | 1   3   7   
  Tactical Retreats        .    | .   .   .   

 Traps                          | -11 -10 -9  
-------                    Run  | Yrd Mat Mat 
Traps Triggered            6    | .   4   2   
  Indirectly               .    | .   .   .   
Trap Hack Attempts         .    | .   .   .   
  Triggered                .    | .   .   .   
  Disarmed                 .    | .   .   .   
  Reprogrammed             .    | .   .   .   
  Reused                   .    | .   .   .   
Traps Extracted            .    | .   .   .   
  Installed                .    | .   .   .   
  Triggered                .    | .   .   .   

 Machines                       | -11 -10 -9  
----------                 Run  | Yrd Mat Mat 
Machines Disabled          8    | .   2   6   
  Max in Single Turn       2    | .   1   2   
Machines Repaired          .    | .   .   .   
Machines Dismantled        .    | .   .   .   
Machines Sabotaged         .    | .   .   .   
Overloaded Fab Kills       .    | .   .   .   

 Hacking                        | -11 -10 -9  
---------                  Run  | Yrd Mat Mat 
Machines Accessed          2    | .   1   1   
  Terminals                2    | .   1   1   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Total Hacks                4    | .   1   3   
  Successful               4    | .   1   3   
  Failed                   .    | .   .   .   
    Catastrophic           .    | .   .   .   
  Database Lockouts        .    | .   .   .   
  Manual                   .    | .   .   .   
  Terminals                4    | .   1   3   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Terminal Hacks             4    | .   1   3   
  Record                   4    | .   1   3   
Fabricator Hacks           .    | .   .   .   
Repair Station Hacks       .    | .   .   .   
Recycling Unit Hacks       .    | .   .   .   
Scanalyzer                 .    | .   .   .   
Garrison Access Hacks      .    | .   .   .   
Unauthorized Hacks         .    | .   .   .   
  Terminals                .    | .   .   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Data Cores Recovered       .    | .   .   .   
  Used                     .    | .   .   .   
Hacking Detections         1    | .   .   1   
  Full Trace Events        .    | .   .   .   
  Feedback Events          .    | .   .   .   
  Feedback Blocked         .    | .   .   .   
Robot Schematics Acquired  .    | .   .   .   
  Robots Built             .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Robot Build Rating .    | .   .   .   
Part Schematics Acquired   .    | .   .   .   
  Parts Built              .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Part Build Rating  .    | .   .   .   
Parts Repaired             .    | .   .   .   
  Time                     .    | .   .   .   
Parts Recycled             .    | .   .   .   
  Recycled Matter          .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
  Retrieved Components     .    | .   .   .   
Parts Scanalyzed           .    | .   .   .   
  Part Schematics Acquired .    | .   .   .   
  Parts Damaged            .    | .   .   .   

 Bothacking                     | -11 -10 -9  
------------               Run  | Yrd Mat Mat 
Used RIF Installer         .    | .   .   .   
Robots Hacked              .    | .   .   .   
  Non-combat               .    | .   .   .   
  Combat                   .    | .   .   .   
Robot Hacks Applied        .    | .   .   .   
Relay Couplers Released    .    | .   .   .   
Fabnet Peak Effective %    .    | .   .   .   
Robots Rewired             .    | .   .   .   
Allies Hacked              .    | .   .   .   
Hacks Repelled             .    | .   .   .   

 Allies                         | -11 -10 -9  
--------                   Run  | Yrd Mat Mat 
Total Allies               .    | .   .   .   
  Largest Group            .    | .   .   .   
  Highest-Rated Group      .    | .   .   .   
  Highest-Rated Ally       .    | .   .   .   
Total Orders               .    | .   .   .   
Ally Attacks               .    | .   .   .   
  Total Damage             .    | .   .   .   
  Kills                    .    | .   .   .   
Allies Corrupted           .    | .   .   .   
Allies Melted              .    | .   .   .   

 Intel                          | -11 -10 -9  
-------                    Run  | Yrd Mat Mat 
Robot Analysis Total       .    | .   .   .   
Derelict Logs Recovered    .    | .   .   .   
Drone Launches             .    | .   .   .   
  Drone Recoveries         .    | .   .   .   

 Exploration                    | -11  -10  -9   
-------------              Run  | Yrd  Mat  Mat  
Turns Passed               2308 | 187  1070 1051 
Spaces Moved               1217 | 152  603  462  
  Core                     111  | 109  1    1    
  Treads                   1001 | .    540  461  
  Legs                     105  | 43   62   .    
  Wheels                   .    | .    .    .    
  Hover                    .    | .    .    .    
  Flight                   .    | .    .    .    
  Fastest Speed            50   | 50   120  160  
  Average Speed            167  | 112  156  201  
  Slowest Speed            250  | 150  250  240  
  Overloaded Moves         .    | .    .    .    
  Propulsion Burnouts      .    | .    .    .    
  Robots Hopped            .    | .    .    .    
  Cave-ins Triggered       .    | .    .    .    
Exploration Rate (%)       37   | 6    70   36   
  Regions Visited          2
    Branch Regions         .
  Pre-discovered Areas     .    | .    .    .    
  Known Exits Taken        .    | .    .    .    
  Unknown Exits Taken      2    | 1    1    .    
Scrap Searched             .    | .    .    .    
Spaces Dug                 7    | .    7    .    
Terrain Destroyed          208  | .    59   149  
  Melee                    .    | .    .    .    
  Projectile               .    | .    .    .    
  AOE                      208  | .    59   149  
Terrain Rammed             .    | .    .    .    
  Walls Destroyed          .    | .    .    .    
  Machines Disabled        .    | .    .    .    

 Actions                        | -11 -10 -9  
---------                  Run  | Yrd Mat Mat 
Total                      1362 | 159 681 522 
  Wait                     44   | .   33  11  
  Move                     1215 | 151 602 462 
  Hop                      .    | .   .   .   
  Pick Up                  3    | .   3   .   
  Fast Attach              17   | 5   6   6   
  Attach                   5    | .   .   5   
  Detach                   6    | .   4   2   
  Swap                     1    | .   .   1   
  Drop                     2    | .   2   .   
  Fire                     65   | 3   28  34  
  Melee                    .    | .   .   .   
  Ram                      .    | .   .   .   
  Kick                     .    | .   .   .   
  Crush                    4    | .   3   1   
  Escape Stasis            .    | .   .   .   
  Rewire                   .    | .   .   .   
  Trap                     .    | .   .   .   
  Miscellaneous            .    | .   .   .   

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 3 exits: *Mat x2 / [*Min])
-9/Materials (discovered 1 exit: [*Min])

 History 
---------
 Turn | Location      | Event
    2 | -11/Scrapyard | Met Revision 17
  165 | -11/Scrapyard | Discovered new exit (range 8)
  188 | -11/Scrapyard | Entered Materials
  303 | -10/Materials | Build established: Mutant
  856 | -10/Materials | Discovered new exit (range 7)
 1007 | -10/Materials | Discovered new exit (range 8)
 1122 | -10/Materials | Discovered new exit (range 8)
 1258 | -10/Materials | Entered another Materials area
 1258 | -9/Materials  | Evolved 2 slots: Power x1, Utility x1
 1463 | -9/Materials  | Lost 4 parts (1p1u2w)
 1587 | -9/Materials  | Lost 4 parts (1u3w)
 2000 | -9/Materials  | Discovered new exit (range 7)
 2296 | -9/Materials  | Core integrity fell below 50%
 2304 | -9/Materials  | Core integrity fell below 20%
 2309 | -9/Materials  | Destroyed by G-34 Mercenary with Small Laser

 Last Messages 
---------------
System corrupted: Matter fused (-1).
BT N4LQYPMX/%FO,DR=QY
Triggered Alarm Trap.
An alarm sounds.
ALERT: Alarm triggered, dispatching investigation squad.
Critical hit (Burn: +37). <x2>
Imp. Grenade Launcher destroyed.
Slammed into Y-45 Defender.
Critical hit (Burn: +37).
Imp. Grenade Launcher destroyed.
System corrupted: Component data lost.
Critical hit (Burn: +37).
Deuterium Engine destroyed.
Hadron Collector disabled.
System corrupted: IFF burst signal emitted.
Lgt. Treads destroyed.
K-01 Serf collects debris.
K-01 Serf destroyed.
Recoil Stabilizer destroyed.
Deuterium Engine destroyed.

 Map 
-----
+----------------------------------------------------+
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| ?????????????#         #   /     "T" #???????????? |
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           28
Energy Generation          23
Energy Capacity            450
Matter Stores              302
Matter Capacity            400
Sight Range                16
Terrain Scan Density       10
Armor Coverage             300
Evasion (%)                55
Recoil Reduction           5

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
Oops

 Challenges 
------------
None

 Game 
------
Seed              NeutrinoTerrabombCapacitor
  Manual?         0
Play Time         00:20:56
  Cumulative      1.0 hours
  Start           2024.03.31 @ 22:03:39
  End             2024.03.31 @ 22:47:04
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          2
  Rogue           2
  Adventurer      0
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             0
Gallery%          3
Achievement%      2
Wizard Run        0

 Options 
---------
Layout            0
ASCII             0
Keyboard          1
Movement          Vi
Keybinds          0
Fullscreen        2
Font              24/Smallcaps
Map View          76x50
Zoom Use          0%
Tactical HUD      0
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 9e459463-b2e4-49c9-911e-955a240003ec