Cogmind - Beta 11 X2 @@@ ROGUE MODE // 2021.02.10 @ 09:26:01 Player: lsend Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (5) 2500 Regions Visited (16) 3200 Robots Destroyed (5) 25 Value Destroyed (212) 212 Prototype IDs (41) 820 Alien Tech Used (0) 0 Bonus (668) 668 TOTAL SCORE: 7425 Bonus ------- High Alert Combat Kills 35 Follower Combat Kills 33 Aligned with FarCom 300 Met Data Miner 300 Cogmind --------- Core Integrity 0/1000 Matter 151/300 Energy 98/100 System Corruption 16% Temperature Cool (0) Movement Core (50) Location -5/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (7) ------ Enhanced Optical Array Advanced Signal Interpreter Advanced Melee Analysis Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Small Storage Unit Experimental Transmission Jammer Ghost Barrier Quantum Router Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core > --- PROPULSION ------- Antigrav System Gyrokinetic Inverter Combat Gravmag System Combat Gravmag System Combat Gravmag System Combat Gravmag System > --- UTILITY ---------- Enhanced Optical Array Advanced Signal Interpreter Advanced Melee Analysis Suite Hardened Medium Armor Plating Advanced Shield Generator System Mapper Improved System Shield > --- WEAPON ----------- Lance > --- INVENTORY -------- Small Storage Unit Experimental Transmission Jammer Light Regenerative Plating Ghost Barrier Quantum Router [Rating: 95] Favorites ----------- Power Micro Fission Core Engine Light Angular Momentum Engine Power Core Micro Fission Core Propulsion Combat Gravmag System Treads Light Treads Leg Aluminum Leg Hover Unit Combat Gravmag System Flight Unit VTOL Module Utility Advanced Melee Analysis Suite Device Weight Redist. System Storage Improved Energy Well Processor Advanced Melee Analysis Suite Hackware System Shield Protection Hardened Medium Armor Plating Weapon Axe Energy Gun Particle Gun Slashing Weapon Axe Piercing Weapon Lance Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp Slots Evolved 10 | . . . . . 4 2 . . . . 2 2 . . . . Power 1 | . . . . . . . . . . . 1 . . . . . Propulsion 4 | . . . . . 2 1 . . . . 1 . . . . . Utility 5 | . . . . . 2 1 . . . . . 2 . . . . Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 45 | 3 1 1 1 . 3 2 4 6 2 1 1 2 . 18 . . Power 3 | . . . . . . . 1 . . . . . . 2 . . Engine 1 | . . . . . . . 1 . . . . . . . . . Core 2 | . . . . . . . . . . . . . . 2 . . Reactor . | . . . . . . . . . . . . . . . . . Propulsion 20 | 2 . . . . 2 2 . 4 1 . . 2 . 7 . . Treads 10 | 2 . . . . . 2 . 3 1 . . 2 . . . . Leg 1 | . . . . . 1 . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . Hover 8 | . . . . . 1 . . . . . . . . 7 . . Flight 1 | . . . . . . . . 1 . . . . . . . . Utility 18 | 1 1 . . . 1 . 2 2 1 1 1 . . 8 . . Device 3 | . . . . . . . 1 . . . 1 . . 1 . . Storage 2 | 1 . . . . . . . . . . . . . 1 . . Processor 5 | . 1 . . . . . . 2 . . . . . 2 . . Hackware 3 | . . . . . 1 . . . . . . . . 2 . . Protection 5 | . . . . . . . 1 . 1 1 . . . 2 . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 4 | . . 1 1 . . . 1 . . . . . . 1 . . Energy Gun 2 | . . 1 1 . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . 1 . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . . . . . . . . 2 . . Parts Lost 26 | . . . . . . 1 1 2 . 8 . . 1 12 1 . Power 2 | . . . . . . . . . . . . . . 2 . . Propulsion 14 | . . . . . . . 1 2 . 5 . . 1 4 1 . Utility 7 | . . . . . . . . . . 2 . . . 5 . . Weapon 3 | . . . . . . 1 . . . 1 . . . 1 . . Highest Loss Streak 10 | . . . . . . 1 1 1 . 8 . . 1 10 1 . Average Slot Usage (%) 58 | . 30 52 57 57 51 51 58 69 80 70 20 26 29 77 19 17 Core 2 | . . . . . . . . . . . . . . 7 . . Treads 14 | . 28 28 28 28 18 18 23 28 34 28 . 2 7 . . . Hover 9 | . . . . . 3 7 7 1 . . . . . 28 2 . Device 2 | . . . . . . . 4 7 7 6 . 5 3 3 . . Processor 15 | . 2 14 14 14 9 7 7 9 23 23 20 17 17 18 17 17 Hackware 3 | . . . . . 5 7 7 7 3 . . . . 7 . . Protection 1 | . . . . . . . . . 3 6 . . . 4 . . Energy Gun 2 | . . 9 14 14 9 2 . . . . . . . . . . Slashing Weapon 1 | . . . . . . . 7 7 7 5 . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 26 | . . 3 3 3 3 3 3 3 6 6 1 1 1 26 . . Greatest Support 67 | 3 3 3 3 3 3 3 3 3 9 9 3 3 3 67 14 3 Greatest Overweight (x) 1 | . . . . . . . . . . 1 . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 1 1 3 4 4 4 5 5 5 5 5 5 5 5 5 4 4 Average Carried 3 | . 1 2 3 4 3 4 3 4 4 5 5 5 5 4 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 1 1 3 4 4 4 5 3 4 5 5 5 5 5 4 4 4 Class Distribution -------------------- 66% | Mutant 19% | Hacker-Mutant 14% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Derelict-Mutant | -7/Lower Caves Derelict-Mutant | -7/Data Miner Derelict-Mutant | -6/Proximity Caves Mutant | -6/Factory Mutant | -5/Factory Mutant | -5/Waste Hacker-Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp Matter Collected 570 | 189 . 61 . . 40 . 62 71 . 47 . . . 54 46 . Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 276 | . . 88 . . . . 56 . 28 50 . . . 54 . . Parts 19 | . . 7 . . . . . . 5 3 . . . 4 . . Haulers Intercepted . | . . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 3 | . . . . . . . . . . 3 . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp Combat Hostiles Destroyed 4 | . . 2 . . . . . . . 1 . . . 1 . . Melee 2 | . . . . . . . . . . 1 . . . 1 . . Guns 2 | . . 2 . . . . . . . . . . . . . . Classes Destroyed 2 | . . 1 . . . . . . . 1 . . . . . . Grunt 2 | . . 2 . . . . . . . . . . . . . . Programmer 2 | . . . . . . . . . . 1 . . . 1 . . Best Kill Streak 2 | . . 2 . . . . . . 1 1 . . . 1 . . Combat Bots Only 2 | . . 2 . . . . . . . 1 . . . 1 . . Max Kills in Single Turn 1 | . . 1 . . . . . . 1 1 . . . 1 . . Gunslinging . | . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . 1 . . . 1 . . Uniques/NPCs Destroyed 1 | . . . . . . . . . 1 . . . . . . . Data Miner (-7/Data Miner) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp Damage Taken 4726 | . 50 85 . . 61 509 5 350 234 809 82 . 38 1999 379 125 Core 1568 | . . 22 . . . 113 . 96 48 207 82 . 38 500 356 106 Absorbed by Shields 170 | . . . . . . . . . . . . . . 170 . . Core Remaining (%) 82 | 100 . . . 91 100 . . . . 33 90 . . . . . Volleys Fired 7 | . . 6 . . 1 . . . . . . . . . . . Largest 1 | . . 1 . . 1 . . . . . . . . . . . Hottest 65 | . . 65 . . 65 . . . . . . . . . . . Shots Fired 7 | . . 6 . . 1 . . . . . . . . . . . Gun 7 | . . 6 . . 1 . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . Thermal 7 | . . 6 . . 1 . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . Robot Hit Streak 3 | . . 3 . . . . . . . . . . . . . . Robot Miss Streak 1 | . . 1 . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . Shots Hit Robots 16 | . . 5 . . . . 3 . 1 3 . . . 4 . . Core Hits 8 | . . 4 . . . . . . 1 1 . . . 2 . . Critical Hits . | . . . . . . . . . . . . . . . . . Critical Kills . | . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . Melee Attacks 24 | . . . . . . . 5 . 10 3 . . . 6 . . Impact . | . . . . . . . . . . . . . . . . . Slashing 18 | . . . . . . . 5 . 10 3 . . . . . . Piercing 6 | . . . . . . . . . . . . . . 6 . . Sneak Attacks 1 | . . . . . . . . . 1 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 621 | . . 74 . . . . 156 . 134 122 . . . 135 . . Guns 74 | . . 74 . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . Melee 547 | . . . . . . . 156 . 134 122 . . . 135 . . Ramming . | . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . Thermal 74 | . . 74 . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing 412 | . . . . . . . 156 . 134 122 . . . . . . Piercing 135 | . . . . . . . . . . . . . . 135 . . Highest Corruption 16 | . . . . . . 3 3 5 5 6 . . 9 15 16 16 Average Corruption 8 | . . . . . . 1 3 3 5 5 . . 9 10 15 16 Corruption Purged . | . . . . . . . . . . . . . . . . . Effects 97 | . . . . . . 1 6 6 2 7 . . 1 38 28 8 Message Errors 22 | . . . . . . 1 4 1 . 3 . . . 8 3 2 Matter Fused 20 | . . . . . . . 1 2 1 3 . . 1 8 4 . Heat Flow Errors 7 | . . . . . . . . . . . . . . 3 4 . Energy Discharges 13 | . . . . . . . 1 1 . . . . . 8 2 1 Parts Rejected 2 | . . . . . . . . . . . . . . 2 . . Data Loss (minor) 7 | . . . . . . . . 2 1 1 . . . 1 1 1 Data Loss (major) 3 | . . . . . . . . . . . . . . 2 1 . Alerts 1 | . . . . . . . . . . . . . . . . 1 Misdirections 22 | . . . . . . . . . . . . . . 6 13 3 Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 132 | . . . . . . . 83 . . 29 . . . 20 . . Projectiles . | . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . Melee 132 | . . . . . . . 83 . . 29 . . . 20 . . Knockbacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . Rammed 2 | . . . . . . . . . . 2 . . . . . . Targets Rammed 2 | . . . . . . . . . . 2 . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 405 | . . 105 . . 2 . . . . . . . . 405 237 . Average Temperature 131 | . . 54 . . 1 . . . . . . . . 136 93 . Received Heat Transfer 705 | . 9 45 . . 27 135 . 30 30 12 9 . . 363 18 27 Effects 9 | . . . . . . . . . . . . . . 9 . . Shutdowns 3 | . . . . . . . . . . . . . . 3 . . Energy Bleed 2 | . . . . . . . . . . . . . . 2 . . Interference 1 | . . . . . . . . . . . . . . 1 . . Matter Decay 1 | . . . . . . . . . . . . . . 1 . . Short Circuit 1 | . . . . . . . . . . . . . . 1 . . Damage (minor) 1 | . . . . . . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . Heat Transferred 185 | . . 185 . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen 2 | . . . . . . . 2 . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp Peak Influence 795 | . 30 151 . . 102 96 . . . . 30 14 34 795 . . Initial 46 | . . 11 . . . 46 . . . . 15 14 4 16 . . Average 137 | . . 69 . . 21 67 . . . . 23 14 14 220 . . Maximum Alert Level 3 | . . . . . . . . . . . . . . 3 . . Low Security (%) 79 | 100 100 100 . 100 100 100 . . . . 100 100 100 60 . . Level 1 12 | . . . . . . . . . . . . . . 23 . . Level 2 2 | . . . . . . . . . . . . . . 5 . . Level 3 5 | . . . . . . . . . . . . . . 10 . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 9 | . . . . . 1 1 . . . . . . . 7 . . Investigation . | . . . . . . . . . . . . . . . . . Extermination 1 | . . . . . . . . . . . . . . 1 . . Reinforcement 7 | . . . . . 1 1 . . . . . . . 5 . . Assault 1 | . . . . . . . . . . . . . . 1 . . Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp Distress Signals 2 | . . . . . . . . . . . . . . 2 . . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 124 | . 2 12 . . 8 11 6 4 4 9 2 . 2 55 4 5 Peak Tracking Total 12 | . 2 8 . . 6 8 3 2 4 4 2 . 2 12 3 4 Tactical Retreats 23 | . 1 2 . . . . 1 2 . 3 . . . 12 1 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp Traps Triggered 3 | . 1 . . . . . . . . . . 1 . 1 . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . 1 . . . . . . . 1 Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp Machines Disabled . | . . . . . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . 1 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . . . . 1 . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp Machines Accessed 18 | . 1 1 2 . 3 . . 1 4 . . 1 . 5 . . Terminals 7 | . . 1 . . 3 . . . . . . . . 3 . . Fabricators 2 | . . . . . . . . . . . . . . 2 . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 2 | . 1 . . . . . . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Total Hacks 65 | . 1 2 4 . 14 . . 1 27 . . 2 . 14 . . Successful 45 | . 1 1 4 . 6 . . 1 27 . . . . 5 . . Failed 20 | . . 1 . . 8 . . . . . . 2 . 9 . . Catastrophic 3 | . . . . . 2 . . . . . . . . 1 . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 8 | . . 1 1 . 5 . . . . . . . . 1 . . Terminals 23 | . . 2 . . 14 . . . . . . . . 7 . . Fabricators 7 | . . . . . . . . . . . . . . 7 . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 3 | . 1 . . . . . . . . . . 2 . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Terminal Hacks 40 | . . 1 4 . 6 . . 1 27 . . . . 1 . . Record 14 | . . . 3 . . . . . 11 . . . . . . . Part Schematic 6 | . . . . . . . . . 6 . . . . . . . Robot Schematic 7 | . . . . . . . . . 7 . . . . . . . Prototype ID Bank 5 | . . . . . 2 . . . 3 . . . . . . . Open Door 1 | . . . . . . . . 1 . . . . . . . . Level Access Points 1 | . . . . . 1 . . . . . . . . . . . Branch Access Points 1 | . . . . . 1 . . . . . . . . . . . Emergency Access Points 1 | . . . . . 1 . . . . . . . . . . . Locate Traps 1 | . . . . . . . . . . . . . . 1 . . Zone Layout 2 | . . 1 . . 1 . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . . . . . . . 4 . . Load Schematic 2 | . . . . . . . . . . . . . . 2 . . Build 2 | . . . . . . . . . . . . . . 2 . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 8 | . . 1 . . 2 . . . . . . 1 . 4 . . Full Trace Events . | . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . 7 . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . . . . . . . 6 . . . . . . . Parts Built 2 | . . . . . . . . . . . . . . 2 . . Matter 669 | . . . . . . . . . . . . . . 669 . . Time 280 | . . . . . . . . . . . . . . 280 . . Total Part Build Rating 13 | . . . . . . . . . . . . . . 13 . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 1 | . 1 . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . 2 . . Machine Destruction 2 | . . . . . . . . . . . . . . 2 . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp Total Allies 4 | . . 1 . 3 . . . . . . . . . . . . Largest Group 3 | . . 1 1 3 3 . . . . . . . . . . . Highest-Rated Group 40 | . . 31 31 40 40 . . . . . . . . . . . Highest-Rated Ally 31 | . . 31 31 16 16 . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 19 | . . 9 . . 10 . . . . . . . . . . . Total Damage 206 | . . 108 . . 98 . . . . . . . . . . . Kills 2 | . . 1 . . 1 . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 1 . . . . . . . 2 . . . . . 2 Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp Turns Passed 3399 | 17 58 444 124 11 70 150 324 328 89 275 48 54 33 936 318 120 Spaces Moved 5330 | 24 112 634 240 19 113 287 585 636 113 396 92 101 65 1160 513 240 Core 4010 | 24 112 634 240 19 113 287 585 636 113 396 92 101 65 12 341 240 Treads . | . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . Hover 1320 | . . . . . . . . . . . . . . 1148 172 . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 Average Speed 54 | 50 50 50 50 50 50 50 50 50 50 65 50 50 50 62 60 50 Slowest Speed 100 | 50 50 50 50 50 50 50 50 50 50 100 50 50 50 80 80 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 45 | 4 30 99 61 12 17 13 72 74 80 71 5 3 70 40 65 51 Regions Visited 16 Branch Regions 9 Pre-discovered Areas 2 | . . . 1 . . . . . 1 . . . . . . . Known Exits Taken 13 | . 1 1 1 1 1 1 1 1 1 1 1 . . 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . . . . . . Scrap Searched 18 | . . 1 . . . . 4 9 . 3 . . . . . 1 Spaces Dug 1 | . . . . . . . . . . . . . . 1 . . Terrain Destroyed 1 | . . . . . . . . . . . . . . 1 . . Melee 1 | . . . . . . . . . . . . . . 1 . . Projectile . | . . . . . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp Total 5724 | 27 112 753 243 19 123 291 606 643 128 404 92 103 64 1354 522 240 Wait 307 | . . 111 . 1 6 3 10 . . 2 . . . 164 10 . Move 5315 | 23 111 633 239 18 112 286 584 635 112 395 91 101 64 1159 512 240 Hop . | . . . . . . . . . . . . . . . . . Pick Up 13 | . . 2 2 . 1 . . 1 3 . . . . 4 . . Fast Attach 31 | 3 1 1 . . 2 1 4 4 . . 1 2 . 12 . . Attach 10 | . . . 1 . 1 . . 1 2 . . . . 5 . . Detach 3 | 1 . . . . . . 1 . . . . . . 1 . . Swap 4 | . . . . . . 1 . 1 . 1 . . . 1 . . Drop 8 | . . . 1 . . . 2 1 1 1 . . . 2 . . Fire 7 | . . 6 . . 1 . . . . . . . . . . . Melee 24 | . . . . . . . 5 . 10 3 . . . 6 . . Ram . | . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush 2 | . . . . . . . . . . 2 . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory -5/Factory -5/Waste -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves (discovered 1 exit: *Fac) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 18 | -11/Scrapyard | Entered Materials 64 | -10/Materials | Discovered new exit (range 13) 75 | -10/Materials | Identified exit to Mines 76 | -10/Materials | Entered Mines 118 | -10/Mines | Assembled infested the area 123 | -10/Mines | Assisted by a Guerilla fighting off Assembled 179 | -10/Mines | Discovered new exit (range 6) 181 | -10/Mines | Identified exit to Materials 273 | -10/Mines | Discovered exit to Materials (range 10) 302 | -10/Mines | Build established: Mutant 318 | -10/Mines | Found a hidden stash of uninstalled traps 389 | -10/Mines | Received a Mining Laser from a helpful Derelict 445 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 446 | -10/Mines | Discovered new exit (range 5) 447 | -10/Mines | Identified exit to Exiles 520 | -10/Mines | Entered Exiles 520 | -10/Exiles | Accompanied by 1 ally 521 | -10/Exiles | Identified exit to Mines 533 | -10/Exiles | Met 8R-AWN 541 | -10/Exiles | Met EX-HEX 555 | -10/Exiles | Met EX-BIN 563 | -10/Exiles | Aligned with FarCom system 563 | -10/Exiles | Given EX-Vault access code 577 | -10/Exiles | Opened EX-Vault 580 | -10/Exiles | Found Latent Energy Streamer 584 | -10/Exiles | Found Superbattery 595 | -10/Exiles | Warned to stay clear of 0b10 Research branches 620 | -10/Exiles | Met EX-DEC 623 | -10/Exiles | Learned location of Zion (-6) 644 | -10/Exiles | Stole two prototypes: Superbattery, Latent Energy Streamer 644 | -10/Exiles | Entered Mines 647 | -9/Mines | Discovered new exit (range 6) 650 | -9/Mines | Identified exit to Materials 652 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 655 | -9/Mines | Entered Materials 655 | -8/Materials | Accompanied by 3 allies 655 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 696 | -8/Materials | Identified exit to Factory 725 | -8/Materials | Entered Factory 725 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 727 | -7/Factory | FarCom data flow suspended 869 | -7/Factory | Discovered new exit (range 13) 874 | -7/Factory | Identified exit to Lower Caves 875 | -7/Factory | Entered Lower Caves 875 | -7/Lower Caves | Spotted OT-SQO(f) 876 | -7/Lower Caves | Encountered a Master Thief 876 | -7/Lower Caves | Spotted Q4-GBP(f) 877 | -7/Lower Caves | Encountered a Master Thief 878 | -7/Lower Caves | Superbattery stolen by Master Thief 884 | -7/Lower Caves | Latent Energy Streamer stolen by Master Thief 1194 | -7/Lower Caves | Discovered new exit (range 11) 1198 | -7/Lower Caves | Identified exit to Lower Caves 1199 | -7/Lower Caves | Entered another Lower Caves area 1252 | -7/Lower Caves | Discovered new exit (range 15) 1259 | -7/Lower Caves | Identified exit to Factory 1358 | -7/Lower Caves | Spotted B-75 Beast 1526 | -7/Lower Caves | Discovered new exit (range 3) 1527 | -7/Lower Caves | Identified exit to Data Miner 1527 | -7/Lower Caves | Entered Data Miner 1527 | -7/Data Miner | Discovered new exit (range 6) 1537 | -7/Data Miner | Met Data Miner 1547 | -7/Data Miner | Learned location of Section 7 (-2) 1547 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 1555 | -7/Data Miner | Received God Mode back door access code from Data Miner 1562 | -7/Data Miner | Destroyed Data Miner 1565 | -7/Data Miner | Found Prototype Hackware 1568 | -7/Data Miner | Found Prototype Hackware 1571 | -7/Data Miner | Found Prototype Hackware 1572 | -7/Data Miner | Data Conduit disabled 1616 | -7/Data Miner | Identified exit to Proximity Caves 1616 | -7/Data Miner | Entered Proximity Caves 1779 | -6/Proximity Caves | Spotted B-75 Beast 1825 | -6/Proximity Caves | Learned Factory trap positions 1864 | -6/Proximity Caves | Core integrity fell below 50% 1886 | -6/Proximity Caves | Discovered exit to Factory (range 10) 1891 | -6/Proximity Caves | Entered Factory 1891 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 1892 | -6/Factory | Loaded intel: 86 trap records 1897 | -6/Factory | Lost 8 parts (5n2u1w) 1921 | -6/Factory | Discovered new exit (range 16) 1938 | -6/Factory | Identified exit to Factory 1939 | -6/Factory | Entered another Factory area 1939 | -5/Factory | Evolved 2 slots: Utility x2 1993 | -5/Factory | Sucked down chute 1993 | -5/Factory | Entered Waste 2004 | -5/Waste | Spotted C-40 Crusher 2007 | -5/Waste | Spotted C-40 Crusher 2008 | -5/Waste | EMP discharged 2011 | -5/Waste | Spotted C-40 Crusher 2017 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2018 | -5/Waste | Spotted C-40 Crusher 2018 | -5/Waste | Spotted C-40 Crusher 2020 | -5/Waste | Discovered new exit (range 12) 2025 | -5/Waste | Identified exit to Factory 2026 | -5/Waste | Entered Factory 2285 | -5/Factory | Identified System Mapper 2392 | -5/Factory | Fabricated Lgt. Regenerative Plating (x1) 2490 | -5/Factory | Fabricated Exp. Transmission Jammer (x1) 2567 | -5/Factory | Build established: Hacker-Mutant 2648 | -5/Factory | System corruption reached 10% 2818 | -5/Factory | Local fabrication network quarantined 2863 | -5/Factory | Discovered new exit (range 5) 2866 | -5/Factory | Identified exit to Factory 2871 | -5/Factory | Spotted B-75 Beast 2945 | -5/Factory | Discovered new exit (range 20) 2958 | -5/Factory | Core integrity fell below 50% 2959 | -5/Factory | Identified exit to Upper Caves 2962 | -5/Factory | Entered Upper Caves 2986 | -5/Upper Caves | Lost 10 parts (2p3n4u1w) 3071 | -5/Upper Caves | Encountered a Warlord checkpoint 3099 | -5/Upper Caves | Spotted B-75 Beast 3123 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 3216 | -5/Upper Caves | Build established: Mutant 3261 | -5/Upper Caves | Core integrity fell below 20% 3279 | -5/Upper Caves | Discovered new exit (range 5) 3280 | -5/Upper Caves | Identified exit to Upper Caves 3280 | -5/Upper Caves | Entered another Upper Caves area 3289 | -5/Upper Caves | Discovered exit to Factory (range 10) 3298 | -5/Upper Caves | Learned Factory terminal intel 3358 | -5/Upper Caves | Spotted B-75 Beast 3364 | -5/Upper Caves | Learned 4 Factory zone layouts 3400 | -5/Upper Caves | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- 03267_ System corrupted: Energy discharge (-20). 03279_ EXIT=FOUND 03280_ EXIT=IDENTIFIED: UPPER CAVES LOCATION=UPPER CAVES GOAL=ESCAPE 03285_ |&GF0ZWF2DH=0C>