Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.16 @ 19:05:33 Player: Cwaftwer Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (143) 715 Value Destroyed (4737) 4737 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (394) 394 TOTAL SCORE: 10906 Bonus ------- High Alert Combat Kills 23 Follower Combat Kills 143 Met Data Miner 300 Friendly Fire -72 Cogmind --------- Core Integrity 0/1000 Matter 282/300 Energy 100/100 System Corruption 12% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Fission Core > --- PROPULSION ------- Field Propulsion Drive > --- UTILITY ---------- High-capacity Storage Unit Improved Sensor Array Experimental Targeting Computer Target Analyzer Improved Heavy Armor Plating Layered Heavy Armor Plating > --- WEAPON ----------- Improved Arc Projector Makeshift Laser Makeshift Hammer > --- INVENTORY -------- Energy Well High-capacity Matter Pod Improved Signal Interpreter Improved Targeting Computer Experimental Targeting Computer Hardened Light Armor Plating Cooled Pulse Rifle Missile Launcher [Rating: 66] Favorites ----------- Power Nuclear Core Engine Improved Deuterium Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Wheel Hover Unit Antigrav System Flight Unit Field Propulsion Drive Utility Visual Processing Unit Device Improved Sensor Array Storage High-capacity Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Improved Assault Rifle Energy Gun Cooled Pulse Rifle Energy Cannon Phase Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Missile Launcher Special Weapon Welding Torch Impact Weapon Makeshift Hammer Slashing Weapon Katana Build | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Dat Pro Fac Slots Evolved 10 | . . 2 . 2 2 2 . . . . 2 Power 1 | . . . . 1 . . . . . . . Propulsion 2 | . . . . 1 . . . . . . 1 Utility 6 | . . 2 . . 2 1 . . . . 1 Weapon 1 | . . . . . . 1 . . . . . Parts Attached 156 | 7 7 3 31 8 20 23 3 5 3 17 29 Power 17 | 1 . 1 1 3 2 4 . . . 2 3 Engine 11 | 1 . 1 1 2 . 3 . . . 1 2 Core 6 | . . . . 1 2 1 . . . 1 1 Reactor . | . . . . . . . . . . . . Propulsion 31 | 2 1 . 5 2 4 7 2 1 . 1 6 Treads 15 | 2 1 . 5 2 2 . 1 1 . . 1 Leg 1 | . . . . . . . . . . . 1 Wheel 12 | . . . . . 2 6 1 . . 1 2 Hover 2 | . . . . . . 1 . . . . 1 Flight 1 | . . . . . . . . . . . 1 Utility 41 | 2 4 2 5 1 6 3 . . . 10 8 Device 14 | 1 2 1 1 1 2 . . . . 4 2 Storage 4 | 1 1 . . . . . . . . . 2 Processor 8 | . . 1 1 . 1 2 . . . . 3 Hackware 3 | . . . 1 . 1 . . . . 1 . Protection 12 | . 1 . 2 . 2 1 . . . 5 1 Artifact . | . . . . . . . . . . . . Weapon 67 | 2 2 . 20 2 8 9 1 4 3 4 12 Energy Gun 16 | 2 1 . 1 . 1 1 . 1 1 . 8 Energy Cannon 4 | . . . . 1 . . . 1 1 . 1 Ballistic Gun 24 | . . . 11 1 5 6 . . 1 . . Ballistic Cannon 3 | . 1 . . . . . . 1 . 1 . Launcher 11 | . . . 3 . 2 1 1 1 . 2 1 Special Weapon 1 | . . . 1 . . . . . . . . Impact Weapon 3 | . . . . . . . . . . 1 2 Slashing Weapon 5 | . . . 4 . . 1 . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 4 | . . . 1 . 2 1 . . . . . Parts Lost 55 | . 3 . 4 1 4 7 . 1 . 16 19 Power 9 | . . . . . . 2 . 1 . 1 5 Propulsion 15 | . 1 . 1 1 2 3 . . . 4 3 Utility 16 | . . . 2 . 2 . . . . 7 5 Weapon 15 | . 2 . 1 . . 2 . . . 4 6 Highest Loss Streak 9 | . 1 . 1 1 2 3 . 1 . 9 9 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 87 | . 90 100 99 95 91 90 100 94 75 76 52 Engine 7 | . 14 11 11 9 5 3 6 6 6 5 4 Core 3 | . . . . 8 8 8 6 1 . 1 4 Treads 11 | . 20 22 22 23 8 . 1 11 13 4 . Wheel 4 | . . . . . 8 12 17 7 6 4 1 Device 6 | . 13 22 4 3 6 6 6 6 6 9 1 Storage 8 | . 14 11 11 9 7 6 6 6 6 6 7 Processor 17 | . . 11 14 14 15 25 26 26 26 21 9 Hackware 4 | . . . 9 9 8 6 6 6 6 . . Protection 2 | . . . 4 . 4 . . . . 3 7 Energy Gun 4 | . 23 11 2 . . 1 6 7 . . 3 Ballistic Gun 8 | . . . 17 18 13 16 8 6 . . . Launcher 1 | . . . . . . . 4 1 . 4 . Impact Weapon 1 | . . . . . . . . . . 5 3 Peak Build Rating 66 | 9 11 15 21 28 36 46 49 50 49 53 66 Average Rating 33 | 6 9 14 18 25 31 40 45 48 37 45 47 On Entrance 28 | . 9 11 15 18 27 31 43 49 48 49 45 Naked Turns 6 | . . . . . . . . . . . 6 Heaviest Build 104 | 14 50 53 56 60 67 68 64 64 59 104 101 Greatest Support 60 | 40 40 40 40 60 40 30 30 50 50 50 23 Greatest Overweight (x) 34 | . 2 1 1 1 14 20 3 3 1 34 32 Average Overweight (x) 3 | . 1 1 1 . 2 3 2 1 . 6 8 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 19 20 20 20 20 20 20 20 20 20 19 Most Carried 20 | 3 18 18 20 20 20 20 20 20 19 19 12 Average Carried 16 | 1 10 16 19 18 18 18 19 19 18 14 7 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 3 18 17 20 20 19 20 20 19 19 11 . Class Distribution -------------------- 33% | Scavenger-Mutant 30% | Scavenger-Skirmisher 20% | Mutant 15% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -6/Lower Caves Scavenger-Mutant | -6/Data Miner Scavenger-Assassin | -5/Proximity Caves Mutant | -5/Factory Resources | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Dat Pro Fac Matter Collected 4455 | 270 333 49 1178 183 210 866 152 142 . 729 343 Remotely . | . . . . . . . . . . . . Salvage Created 5419 | 109 439 44 1694 207 306 974 44 228 . 785 589 Parts 289 | 3 27 3 106 18 21 56 2 10 . 16 27 Haulers Intercepted 5 | . 1 . 3 . . 1 . . . . . Recyclers Shooed 18 | 1 3 . 3 . . 7 . . . . 4 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 28 | . . . . . . . 8 6 . 14 . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 97 | . 10 1 31 6 4 9 2 5 . 20 9 Melee 3 | . . . 1 . . . . . . 1 1 Guns 63 | . 8 . 29 6 3 6 1 2 . 1 7 Cannons 5 | . 1 1 1 . . . . . . 2 . AOE 22 | . . . . . 1 3 1 3 . 14 . Classes Destroyed 16 | 2 5 1 3 . 3 . . 1 . 1 . Worker 12 | . . . 4 . 2 6 . . . . . Builder 12 | . . . 2 . 3 5 . . . . 2 Tunneler 1 | 1 . . . . . . . . . . . Hauler 5 | . 1 . 3 . . 1 . . . . . Recycler 4 | 1 1 . 1 . . 1 . . . . . Mechanic 3 | . . . . . 1 1 . . . 1 . Operator 3 | . 2 . 1 . . . . . . . . Watcher 6 | . 1 . 1 2 . 2 . . . . . Swarmer 18 | . 3 . 3 4 1 . 2 . . 5 . Grunt 49 | . 7 . 17 1 1 5 . 3 . 11 4 Brawler 2 | . . . . . . . . . . 2 . Duelist 5 | . . . 1 . . 1 . 1 . 2 . Sentry 13 | . . 1 10 1 . . . . . . 1 Hunter 1 | . . . . . 1 . . . . . . Programmer 8 | . . . . . 1 3 . . . . 4 Mutant 1 | . . . . . . . . 1 . . . Best Kill Streak 9 | 1 3 1 5 5 4 4 2 4 . 9 3 Combat Bots Only 8 | . 3 1 5 4 1 3 2 4 . 8 3 Max Kills in Single Turn 3 | 1 1 1 1 1 3 2 2 2 . 3 1 Gunslinging . | . . . . . . . . . . . . Exploded 3 | . . . . . 1 2 1 2 . 3 . Melee 1 | . . . 1 . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Dat Pro Fac Hostile Shots Fired 710 | . 65 8 161 25 49 55 22 16 . 130 179 Missed 177 | . 17 3 41 9 12 17 11 5 . 23 39 Damage Taken 9559 | . 531 74 1568 182 567 751 143 167 . 2375 3201 Core 1996 | . 75 . 211 26 51 135 53 16 . 414 1015 Absorbed by Shields 201 | . . . . . . . . . . 201 . Redirected to Shielding 24 | . 24 . . . . . . . . . . Regen/Repaired (Parts) 446 | . . . 339 . 107 . . . . . . Core Remaining (%) 71 | 100 70 . 47 95 92 . . . . 27 . Volleys Fired 423 | 5 64 6 139 18 25 67 1 9 . 36 53 Largest 3 | 2 2 2 2 2 2 3 2 3 . 3 3 Hottest 208 | 90 90 75 79 46 46 82 96 128 . 208 186 Shots Fired 804 | 10 122 12 245 36 48 175 3 20 . 50 83 Gun 679 | 10 116 6 193 36 46 170 2 12 . 9 79 Cannon 38 | . 6 6 4 . . . . 5 . 14 3 Launcher 61 | . . . 22 . 2 5 1 3 . 27 1 Special 26 | . . . 26 . . . . . . . . Kinetic 440 | . 6 6 171 36 46 162 . 7 . 6 . Thermal 291 | 10 116 6 52 . . 8 2 10 . 17 70 Explosive 61 | . . . 22 . 2 5 1 3 . 27 1 Electromagnetic 12 | . . . . . . . . . . . 12 Robot Hit Streak 25 | 9 11 9 19 8 10 13 4 8 . 25 12 Robot Miss Streak 6 | 1 6 3 4 2 3 2 . 1 . 3 6 Penetration Max . | . . . . . . . . . . . . Secondary Targets 7 | . 1 . 3 1 . 2 . . . . . Max Gunslinging Chain 1 | . 1 . 1 1 . 1 . . . . . Shots Hit Robots 544 | 9 81 8 150 25 29 122 1 13 . 44 62 Core Hits 295 | 3 27 2 67 12 24 59 2 13 . 62 24 Critical Kills 2 | . . . . . . . . . . 2 . Critical Parts Destroyed 8 | . . . 1 . . 2 . . . 3 2 Critical Strikes 20 | 1 2 . 3 . . 2 . 1 . 5 6 Burn 10 | 1 2 . 2 . . . . 1 . . 4 Meltdown 1 | . . . . . . . . . . 1 . Destroy 3 | . . . 1 . . 2 . . . . . Smash 6 | . . . . . . . . . . 4 2 Melee Attacks 29 | . . . 13 . . 1 . . . 9 6 Impact 15 | . . . . . . . . . . 9 6 Slashing 14 | . . . 13 . . 1 . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 12870 | 104 970 119 2453 377 705 2382 97 527 . 3351 1785 Guns 7597 | 104 897 44 2189 377 421 1920 40 143 . 151 1311 Cannons 648 | . 73 75 71 . . . . 62 . 339 28 Explosions 3903 | . . . 91 . 267 462 57 322 . 2547 157 Melee 699 | . . . 98 . . . . . . 314 287 Ramming 23 | . . . 4 . 17 . . . . . 2 Kinetic 4888 | . 73 75 1996 377 421 1789 . 65 . 92 . Thermal 3447 | 104 897 44 264 . . 131 40 140 . 398 1429 Explosive 3578 | . . . 91 . 99 462 57 322 . 2547 . Electromagnetic 235 | . . . . . 168 . . . . . 67 Impact 601 | . . . . . . . . . . 314 287 Slashing 98 | . . . 98 . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 20 | . . . 1 . 3 4 4 5 5 20 12 Average Corruption 5 | . . . 1 . 2 3 4 4 5 8 9 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 189 | . . . 15 . 13 25 13 21 4 81 17 Message Errors 46 | . . . 4 . 3 6 3 4 1 21 4 Matter Fused 38 | . . . 4 . 3 8 2 5 . 15 1 Heat Flow Errors 24 | . . . 1 . . 1 4 6 . 8 4 Energy Discharges 22 | . . . 1 . 2 4 1 2 . 11 1 Parts Rejected 2 | . . . . . . 1 . . . . 1 Parts Fused 1 | . . . . . . . . . 1 . . Data Loss (minor) 28 | . . . 3 . 3 3 1 . . 15 3 Data Loss (major) 12 | . . . 1 . . 1 1 1 2 5 1 Misfires 11 | . . . . . 1 1 1 3 . 4 1 Alerts 2 | . . . 1 . . . . . . 1 . Weapon Failures 3 | . . . . . 1 . . . . 1 1 Overload Shots 22 | . . . . . . . 1 . . . 21 Effects 1 | . . . . . . . . . . . 1 Energy Bleed 1 | . . . . . . . . . . . 1 Overflow Damage 327 | . . . 38 . 6 . 3 . . 163 117 Projectiles . | . . . . . . . . . . . . Explosions 48 | . . . . . 6 . 3 . . 39 . Melee 279 | . . . 38 . . . . . . 124 117 Knockbacks 2 | . 1 . . . . . . . . 1 . Impact . | . . . . . . . . . . . . Kinetic 2 | . 1 . . . . . . . . 1 . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 144 | . . . 22 . 8 33 . . . 80 1 Shots 5 | . . . 1 . . 2 . . . 2 . Rammed 5 | . . . 1 . 2 1 . . . . 1 Targets Rammed 5 | . . . 1 . 2 1 . . . . 1 Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 663 | 60 434 . 144 15 7 177 273 234 . 630 663 Average Temperature 127 | 29 175 . 30 7 4 25 110 84 . 137 203 Received Heat Transfer 2612 | . 237 27 579 54 45 162 . 54 . 705 749 Effects 42 | . 4 . . . . . . . . 13 25 Shutdowns 6 | . 2 . . . . . . . . . 4 Energy Bleed 8 | . 1 . . . . . . . . 2 5 Interference 10 | . . . . . . . . . . 5 5 Matter Decay 4 | . . . . . . . . . . 2 2 Short Circuit 3 | . . . . . . . . . . 1 2 Damage (minor) 3 | . 1 . . . . . . . . . 2 Damage (major) 4 | . . . . . . . . . . 2 2 Damage (core) 4 | . . . . . . . . . . 1 3 Siege Activations . | . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . 2 . Combat Hostiles 2 | . . . . . . . . . . 2 . Parts Fried . | . . . . . . . . . . . . Impact Corruptions 11 | . . . . . . . . . . 5 6 Robots Melted 3 | . 1 . . . . . . . . 1 1 Combat Hostiles 3 | . 1 . . . . . . . . 1 1 Parts Melted 9 | 1 3 . 1 . . . . . . . 4 Heat Transferred 7260 | 347 2493 100 728 . . 222 50 309 . 570 2441 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Dat Pro Fac Peak Influence 411 | 10 254 125 411 332 257 159 . . . . 400 Initial 162 | . 6 60 52 162 9 46 . . . . 69 Average 145 | 2 119 97 224 153 84 57 . . . . 150 Maximum Alert Level 2 | . 1 . 2 1 1 . . . . . 2 Low Security (%) 65 | 100 77 100 36 58 82 100 . . . . 62 Level 1 33 | . 22 . 60 41 17 . . . . . 32 Level 2 1 | . . . 2 . . . . . . . 4 Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 21 | . 3 . 5 . 3 5 . . . 1 4 Investigation 5 | . 1 . 2 . . 2 . . . . . Extermination 5 | . . . . . 1 2 . . . . 2 Reinforcement 10 | . 2 . 3 . 2 1 . . . . 2 Assault 1 | . . . . . . . . . . 1 . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 3 | . . . . . 1 1 . . . . 1 Haulers Reinforced 2 | . . . . . 1 . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Dat Pro Fac Distress Signals 8 | . . . 3 1 . 1 . . . . 3 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 160 | . 19 2 47 8 11 16 4 4 . 25 24 Peak Tracking Total 10 | . 5 1 6 3 4 3 3 4 . 8 10 Tactical Retreats 10 | . 2 . 2 . 2 1 2 . . . 1 Traps | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Dat Pro Fac Traps Triggered 11 | . 1 . 5 . 3 1 . . . . 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 3 | . . . . . . . 3 . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Dat Pro Fac Machines Disabled 31 | . . . 4 . 10 1 . 1 . 1 14 Max in Single Turn 14 | . . . 1 . 4 1 . 1 . 1 14 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Dat Pro Fac Machines Accessed 29 | . 3 2 10 3 2 5 . . 4 . . Terminals 21 | . 3 2 7 3 1 5 . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations 3 | . . . 2 . 1 . . . . . . Recycling Units 1 | . . . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 101 | . 5 3 34 13 8 9 . . 29 . . Successful 78 | . 5 2 25 10 5 2 . . 29 . . Failed 22 | . . 1 8 3 3 7 . . . . . Catastrophic 4 | . . . 2 . . 2 . . . . . Database Lockouts 1 | . . . 1 . . . . . . . . Manual . | . . . . . . . . . . . . Terminals 55 | . 5 3 22 13 3 9 . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations 16 | . . . 11 . 5 . . . . . . Recycling Units 1 | . . . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 63 | . 5 2 14 10 1 2 . . 29 . . Record 20 | . . . 4 5 . . . . 11 . . Part Schematic 11 | . . . 1 . . . . . 10 . . Robot Schematic 5 | . . . . . . . . . 5 . . Prototype ID Bank 5 | . 1 1 . . . . . . 3 . . Open Door 2 | . . . 2 . . . . . . . . Level Access Points 1 | . . . . . 1 . . . . . . Branch Access Points 3 | . . . 1 1 . 1 . . . . . Emergency Access Points 1 | . . . . 1 . . . . . . . Alert Level 2 | . 1 1 . . . . . . . . . Unreport Threat 2 | . . . 1 1 . . . . . . . Locate Traps 3 | . 1 . 1 1 . . . . . . . Dispatch Records 2 | . . . 1 1 . . . . . . . Maintenance Status 1 | . . . 1 . . . . . . . . Transport Status 1 | . . . 1 . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . Zone Layout 3 | . 1 . 1 . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 14 | . . . 10 . 4 . . . . . . Scan Component 7 | . . . 5 . 2 . . . . . . Repair 7 | . . . 5 . 2 . . . . . . Recycling Unit Hacks 1 | . . . 1 . . . . . . . . Report Inventory 1 | . . . 1 . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 18 | . 2 2 6 1 2 5 . . . . . Full Trace Events 2 | . . . . . . 2 . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . 5 . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 11 | . . . 1 . . . . . 10 . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 7 | . . . 5 . 2 . . . . . . Time 250 | . . . 161 . 89 . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Dat Pro Fac Total Allies 1 | . . . . . . . . . . 1 . Largest Group 1 | . . . . . . . . . . 1 1 Highest-Rated Group 96 | . . . . . . . . . . 96 96 Highest-Rated Ally 96 | . . . . . . . . . . 96 96 Total Orders . | . . . . . . . . . . . . Ally Attacks 14 | . . . . . . . . . . 8 6 Total Damage 772 | . . . . . . . . . . 486 286 Kills 3 | . . . . . . . . . . 2 1 Allies Corrupted 1 | . . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Dat Pro Fac Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . 1 . . 1 . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Dat Pro Fac Turns Passed 13838 | 128 1004 240 3257 775 934 1726 517 1014 182 2760 1301 Spaces Moved 5374 | 63 273 91 989 359 358 828 443 476 103 1178 213 Core 77 | 3 . . . . 1 12 . . . 38 23 Treads 2288 | 60 273 91 989 359 102 . . 304 103 1 6 Legs . | . . . . . . . . . . . . Wheels 2939 | . . . . . 255 809 443 172 . 1139 121 Hover 19 | . . . . . . 7 . . . . 12 Flight 51 | . . . . . . . . . . . 51 Fastest Speed 50 | 50 160 240 240 160 110 110 110 110 165 170 50 Average Speed 207 | 154 265 240 240 184 167 140 114 201 171 219 499 Slowest Speed 1750 | 160 320 240 240 240 750 1050 125 330 245 1750 1650 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 43 | 5 39 12 92 33 11 26 64 63 74 96 6 Regions Visited 11 Branch Regions 5 Pre-discovered Areas 1 | . . . . . . . . . 1 . . Known Exits Taken 6 | . . . . . 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . Scrap Searched 12 | . . . . . . . 6 1 . 5 . Spaces Dug 53 | . . . 47 . . 1 . . . 5 . Terrain Destroyed 352 | . . . 62 . 16 39 10 28 . 148 49 Melee 4 | . . . 3 . . 1 . . . . . Projectile 7 | . . . . . . . . 1 . 2 4 AOE 341 | . . . 59 . 16 38 10 27 . 146 45 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Dat Pro Fac Total 7309 | 84 431 102 1603 437 644 1250 450 516 111 1318 363 Wait 1113 | . 64 . 379 33 216 302 . 17 . 63 39 Move 5364 | 62 272 90 988 358 358 827 442 475 102 1177 213 Hop . | . . . . . . . . . . . . Pick Up 146 | 10 21 2 31 11 18 20 2 5 3 7 16 Fast Attach . | . . . . . . . . . . . . Attach 105 | 7 3 2 13 4 14 14 1 2 3 15 27 Detach 7 | . . . . . 1 . . . . 4 2 Swap 51 | . 4 1 18 4 6 9 2 3 . 2 2 Drop 65 | . 3 1 19 9 5 9 2 5 3 5 4 Fire 423 | 5 64 6 139 18 25 67 1 9 . 36 53 Melee 29 | . . . 13 . . 1 . . . 9 6 Ram 3 | . . . . . 1 1 . . . . 1 Kick . | . . . . . . . . . . . . Crush 1 | . . . 1 . . . . . . . . Escape Stasis 2 | . . . 2 . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Storage (discovered 2 exits: *Mat / Rec) -8/Materials -7/Factory (discovered 4 exits: *Fac x4) -6/Factory (discovered 4 exits: *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: Upp x2) History --------- Turn | Location | Event 33 | -11/Scrapyard | Discovered new exit (range 15) 129 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 967 | -10/Materials | Discovered new exit (range 7) 1095 | -10/Materials | Discovered new exit (range 11) 1133 | -10/Materials | Entered another Materials area 1133 | -9/Materials | Evolved 2 slots: Utility x2 1359 | -9/Materials | Discovered new exit (range 8) 1373 | -9/Materials | Entered Storage 1570 | -9/Storage | Build established: Scavenger-Mutant 2365 | -9/Storage | Identified exit to Recycling 3219 | -9/Storage | Repaired Lgt. Armor Plating 3230 | -9/Storage | Repaired Imp. Assault Rifle 3253 | -9/Storage | Repaired Hvy. Assault Rifle 3263 | -9/Storage | Repaired Lrg. Battery 3280 | -9/Storage | Repaired Lgt. Treads 3678 | -9/Storage | Discovered new exit (range 18) 3766 | -9/Storage | Central database locked down 4481 | -9/Storage | Core integrity fell below 50% 4630 | -9/Storage | Entered Materials 4630 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 5344 | -8/Materials | Discovered new exit (range 18) 5405 | -8/Materials | Entered Factory 5405 | -7/Factory | Evolved 2 slots: Utility x2 5706 | -7/Factory | Build established: Scavenger-Skirmisher 5960 | -7/Factory | Repaired Imp. Assault Rifle 5999 | -7/Factory | Repaired Missile Launcher 6028 | -7/Factory | Identified exit to Factory 6339 | -7/Factory | Entered another Factory area 6339 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 6482 | -6/Factory | Found Prototype Processor 6484 | -6/Factory | Identified Exp. Targeting Computer 6486 | -6/Factory | Found Exp. Targeting Computer 7139 | -6/Factory | Lost 3 parts (1p1n1w) 7517 | -6/Factory | Identified exit to Lower Caves 7517 | -6/Factory | Identified exit to Extension 8065 | -6/Factory | Entered Lower Caves 8065 | -6/Lower Caves | Spotted B-75 Beast 8203 | -6/Lower Caves | Learned 8 Factory zone layouts 8353 | -6/Lower Caves | Discovered new exit (range 7) 8360 | -6/Lower Caves | Identified exit to Lower Caves 8582 | -6/Lower Caves | Entered another Lower Caves area 8609 | -6/Lower Caves | Discovered new exit (range 12) 8625 | -6/Lower Caves | Identified exit to Factory 8806 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling parts 9549 | -6/Lower Caves | Discovered new exit (range 15) 9581 | -6/Lower Caves | Encountered a Warlord checkpoint 9583 | -6/Lower Caves | Identified exit to Data Miner 9596 | -6/Lower Caves | Entered Data Miner 9596 | -6/Data Miner | Discovered new exit (range 7) 9627 | -6/Data Miner | Met Data Miner 9668 | -6/Data Miner | Learned location of Section 7 (-2) 9668 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 9696 | -6/Data Miner | Received God Mode back door access code from Data Miner 9775 | -6/Data Miner | Identified exit to Proximity Caves 9778 | -6/Data Miner | Entered Proximity Caves 9809 | -5/Proximity Caves | Core integrity fell below 50% 9851 | -5/Proximity Caves | Lost 7 parts (1p2n2u2w) 10062 | -5/Proximity Caves | Build established: Scavenger-Assassin 10140 | -5/Proximity Caves | Learned 4 Factory zone layouts 11496 | -5/Proximity Caves | Discovered exit to Factory (range 10) 11864 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 11879 | -5/Proximity Caves | System corruption reached 10% 11903 | -5/Proximity Caves | Escorted by Enhanced Grunt 11927 | -5/Proximity Caves | Destroyed 8 combat bots 11929 | -5/Proximity Caves | Lost 9 parts (2n5u2w) 12192 | -5/Proximity Caves | Build established: Mutant 12538 | -5/Proximity Caves | Entered Factory 12538 | -5/Factory | Accompanied by 1 ally 12538 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12539 | -5/Factory | Identified exit to Upper Caves 13372 | -5/Factory | System corruption reached 10% 13431 | -5/Factory | Lost 9 parts (2p1n3u3w) 13556 | -5/Factory | Core integrity fell below 50% 13686 | -5/Factory | Spotted B-75 Beast 13700 | -5/Factory | Core integrity fell below 20% 13734 | -5/Factory | Lost 4 parts (1p2n1w) 13833 | -5/Factory | Released all parts (10) 13839 | -5/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- lost. Acquired Flexi-carbon Leg. &#=1X4VTT XLJVU4JARS6Q5|T= W-25 Informer sends out distress signal. Neutrino Core destroyed. S-27 Virus destroyed. Hvy. Laser destroyed. Released Disruptor Cannon. Released Imp. Signal Interpreter. Released Hcp. Storage Unit. Released Exp. Targeting Computer. Released Target Analyzer. Released Energy Well. Released Wheel. Released Structural Scanner. Released Flexi-carbon Leg. Released Mak. Hammer. Dropped Imp. Targeting Computer. Slammed into W-25 Informer. Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ???????????????????????????????????????? # | | ???????????????????????????????????????? # | | ???????????????????????????????????????? # | | ???????????????????????????????????????? # | | ???????????????????????????????????????? # | | ????????????????????????????????????????########## | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????#####????? | | ???????????????????????????????????????? #????? | | ???????????????????????????????????????? ###### | | ###############??###############"??????? | | ###############??###############"??????? ###### | | # ##??## # ??????? #????? | | + """"""""" ##??## # ???????# ###????? | | #% ##??## """""" # ???????# #??????? | | # """"""""" ##??## """""" # ???????# #??????? | | # ##??## """""" # ???????# #######? | | # """"""""" ###### """""" # ???????# # #? | | # ###### """""" ##???????# # " #? | | # """"""""" + + """""" ##????????????????? | | # ###### """""" ########## # ?????? | | # """"""""" ###### """""" ########## # ?????? | | # ##??## """""" ws/!]=!g + ?????? | | # !##??## @ # =!! # ?????? | | #######+#######??########/###### ##?????? | | ?? ? # | | ???????????????????????? ?? %= # | | ??????????????????????? * # | | ??????????????????????? ?? | | ?????????????????????? ?? | | ?????????????????????? ??? | | ????????????????????? ??? | | ?????????????????????####+#################+###??? | | ?????????????????????? ## ??? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 32 Energy Capacity 715 Matter Stores 300 Matter Capacity 500 Sight Range 18 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 1200 Propulsion Shielding 33 Evasion (%) 40 Targeting Accuracy 12 Target Analysis 5 Recoil Reduction 3 Offensive Hacking 20 Item Schematics ----------------- Imp. Grenade Launcher | -9/Storage | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Imp. KE Penetrator | -6/Data Miner | Free Imp. Antigrav System | -6/Data Miner | Free Hvy. Disruptor Cannon | -6/Data Miner | Free Point Defense Array | -6/Data Miner | Free Biometal Medium Treads | -6/Data Miner | Free Adv. Thermal Shield | -6/Data Miner | Free Imp. Thermal Defense Suite | -6/Data Miner | Free Robot Schematics ------------------ A-15 Conveyor | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Overkill Challenges ------------ None Game ------ Seed HugeComponentDeconstructor Manual? 0 Play Time 01:43:11 Cumulative 48.7 hours Start 2024.08.16 @ 16:45:07 End 2024.08.16 @ 19:05:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 77 Rogue 76 Adventurer 1 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 41 Achievement% 33 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 4e35f935-3625-4138-bf53-d3124fa2aeab