Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.10 @ 16:11:58 Player: zacyquack Result: Smashed by cave-in Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (107) 535 Value Destroyed (3505) 3505 Prototype IDs (39) 780 Alien Tech Used (0) 0 Bonus (156) 156 TOTAL SCORE: 8476 Bonus ------- Follower Combat Kills 21 Aligned with FarCom 300 Friendly Fire -165 Cogmind --------- Core Integrity 0/700 Matter 5/300 Energy 100/100 System Corruption 43% Temperature Cool (0) Movement Core (50) Location -7/Waste Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Large Storage Unit Transmission Jammer Medium Reactive Plating Hacking Suite Improved Grenade Launcher Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Flying Fortress v7 > --- UTILITY ---------- Improved Cooling System Large Storage Unit Advanced Targeting Computer Core Analyzer Energy Filter Hacking Suite > --- WEAPON ----------- Precision Beam Rifle Gauss Rifle > --- INVENTORY -------- Cooled Ion Engine Improved Treads Armored Treads Armored Treads Armored Treads Advanced Targeting Computer Armor Integrity Analyzer Hacking Suite Pulse Rifle Pulse Rifle Plasma Cannon Plasma Cannon Improved Grenade Launcher Remote Datajack Scythe [Rating: 66] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Enhanced Nuclear Core Propulsion Improved Treads Treads Improved Treads Hover Unit Aerolev Unit Flight Unit Flying Fortress v7 Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Heavy Armor Plating Weapon Pulse Rifle Energy Gun Pulse Rifle Energy Cannon Plasma Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Slashing Weapon Scythe Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Slots Evolved 6 | . . . 2 . . . 2 . 2 . Power . | . . . . . . . . . . . Propulsion 2 | . . . 1 . . . 1 . . . Utility 4 | . . . 1 . . . 1 . 2 . Weapon . | . . . . . . . . . . . Parts Attached 67 | 7 6 . 9 2 . . 4 17 20 2 Power 8 | 1 . . 1 . . . . 5 1 . Engine 6 | 1 . . 1 . . . . 4 . . Core 2 | . . . . . . . . 1 1 . Reactor . | . . . . . . . . . . . Propulsion 14 | 2 2 . 2 . . . 1 2 5 . Treads 10 | 2 2 . 2 . . . . . 4 . Leg . | . . . . . . . . . . . Wheel . | . . . . . . . . . . . Hover 1 | . . . . . . . . 1 . . Flight 3 | . . . . . . . 1 1 1 . Utility 24 | 1 2 . 2 1 . . 1 6 10 1 Device 8 | . . . . . . . 1 3 4 . Storage 2 | 1 1 . . . . . . . . . Processor 4 | . 1 . . . . . . . 3 . Hackware 2 | . . . . . . . . 1 1 . Protection 8 | . . . 2 1 . . . 2 2 1 Artifact . | . . . . . . . . . . . Weapon 21 | 3 2 . 4 1 . . 2 4 4 1 Energy Gun 9 | 2 2 . 2 . . . 1 2 . . Energy Cannon 3 | . . . . . . . . . 2 1 Ballistic Gun 2 | 1 . . . . . . 1 . . . Ballistic Cannon 1 | . . . . . . . . . 1 . Launcher 3 | . . . 1 1 . . . 1 . . Special Weapon 1 | . . . . . . . . . 1 . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . 1 . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 1 | . . . 1 . . . . . . . Unidentified Prototypes 8 | . . . . . . . 1 6 1 . Parts Lost 22 | . . . 2 1 . . . 4 6 9 Power 4 | . . . 1 . . . . 1 1 1 Propulsion 5 | . . . . . . . . . 2 3 Utility 10 | . . . 1 1 . . . 3 2 3 Weapon 3 | . . . . . . . . . 1 2 Highest Loss Streak 5 | . . . 2 1 . . . 1 1 5 To Critical Strikes . | . . . . . . . . . . . Average Backups 13 | 2 7 10 12 13 12 11 13 14 14 9 Power 1 | 1 1 2 . 1 1 1 1 1 . . Propulsion 1 | . 1 2 1 2 1 1 1 2 1 . Utility 5 | . . 2 6 5 5 5 5 5 5 5 Weapon 4 | 1 3 4 3 4 4 3 4 4 6 2 Tool/Special . | . . . . . . . . . . . Unused Backups 23 | . 1 . 4 1 1 1 2 2 5 6 Power 4 | . . . 1 . . . 1 1 1 . Propulsion 3 | . . . . 1 1 . 1 . . . Utility 10 | . 1 . . . . 1 . 1 2 5 Weapon 6 | . . . 3 . . . . . 2 1 Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 84 | . 93 100 87 88 83 88 62 70 93 59 Engine 8 | . 14 14 10 11 11 11 9 8 5 . Treads 20 | . 28 28 33 33 33 33 1 . 20 14 Flight 3 | . . . . . . . 8 8 3 . Device 6 | . . . . . . . 8 16 9 3 Storage 9 | . 14 14 11 11 11 11 9 9 7 3 Processor 4 | . 8 14 . . . . . . 14 12 Hackware 2 | . . . . . . . . 2 7 4 Protection 7 | . . . 10 11 11 11 9 6 5 4 Energy Gun 11 | . 26 28 21 17 13 22 13 8 2 3 Energy Cannon 1 | . . . . . . . . . 3 1 Ballistic Gun 3 | . 1 . . . . . 4 8 5 . Peak Build Rating 66 | 6 13 13 23 23 25 26 55 59 66 50 Average Rating 38 | 4 11 13 22 21 21 25 50 56 50 28 On Entrance 26 | . 6 13 13 23 22 25 26 55 57 50 Avg Prop Armor Cover (%) 2 | . . . 4 . . . . . 1 . Naked Turns . | . . . . . . . . . . . Heaviest Build 48 | 14 31 31 46 46 46 46 48 47 48 45 Greatest Support 88 | 40 46 46 69 69 69 69 50 50 88 88 Greatest Overweight (x) 13 | . . . . . . . . 13 1 5 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 6 10 15 15 15 15 15 15 15 15 9 Most Carried 15 | 5 10 10 15 15 15 15 15 15 15 15 Average Carried 13 | 2 8 10 14 13 14 14 13 14 14 9 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 2 10 10 15 13 15 15 15 15 15 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -8/Storage Mutant | -7/Factory Mutant | -7/Waste Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Matter Collected 2138 | 276 60 . 148 339 . 30 91 680 514 . Remotely . | . . . . . . . . . . . Salvage Created 3729 | 88 129 . 561 146 . . 272 1336 1197 . Parts 223 | 1 13 . 50 9 . . 19 61 70 . Haulers Intercepted 3 | . . . . . . . . 3 . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Combat Hostiles Destroyed 76 | . 4 . 17 6 . . 5 19 25 . Melee 1 | . . . . . . . . . 1 . Guns 55 | . 4 . 9 5 . . 5 19 13 . Cannons 10 | . . . . . . . . . 10 . AOE 9 | . . . 8 1 . . . . . . Classes Destroyed 13 | 1 4 . 3 1 . . 2 1 1 . Worker 4 | . . . . . . . 1 3 . . Builder 5 | . . . 3 . . . 1 . 1 . Hauler 3 | . . . . . . . . 3 . . Recycler 2 | 1 . . . . . . . 1 . . Operator 7 | . 1 . 3 . . . 1 2 . . Watcher 10 | . 2 . 5 . . . 1 2 . . Swarmer 16 | . 3 . 7 3 . . . . 3 . Grunt 27 | . 1 . 4 2 . . 1 9 10 . Brawler 1 | . . . 1 . . . . . . . Sentry 19 | . . . 5 . . . 2 10 2 . Hunter 5 | . . . . . . . 2 . 3 . Programmer 7 | . . . . . . . . . 7 . Assembled 1 | . . . . 1 . . . . . . Thug 1 | . . . . 1 . . . . . . Best Kill Streak 10 | 1 3 . 10 3 . . 3 7 3 . Combat Bots Only 6 | . 3 . 6 3 . . 3 3 3 . Max Kills in Single Turn 3 | 1 1 . 3 1 . . 1 2 1 . Gunslinging 1 | . . . . . . . . 1 . . Exploded 3 | . . . 3 1 . . . . . . Melee 1 | . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Hostile Shots Fired 534 | . 13 . 73 30 . . 29 137 246 6 Missed 177 | . 1 . 17 7 . . 9 55 88 . Hits 357 | . 12 . 56 23 . . 20 82 158 6 Melee 7 | . . . . 1 . . . . . 6 Projectile 350 | . 12 . 56 22 . . 20 82 158 . Critical Strikes 17 | . 1 . . . . . . 6 7 3 Actively Blocked 2 | . . . . . . . . 2 . . Part Disruptions 2 | . . . . . . . . . 2 . Damage Taken 5972 | . 100 . 1001 418 . . 241 1349 2026 837 Core 1016 | . 28 . 122 39 . . 17 92 189 529 Absorbed by Shields . | . . . . . . . . . . . Redirected to Shielding 205 | . . . . . . . . 205 . . Regen/Repaired (Parts) 554 | . . . 141 . . . . 309 104 . Core Remaining (%) 81 | 100 . 88 . . . 59 . 80 . . Volleys Fired 279 | 2 15 . 46 17 . . 25 77 87 10 Largest 2 | 2 2 . 2 2 . . 2 2 2 1 Hottest 160 | 70 112 . 126 126 . . 126 89 160 80 Shots Fired 521 | 4 30 . 84 32 . . 44 153 163 11 Gun 432 | 4 30 . 76 26 . . 43 152 100 1 Cannon 71 | . . . . . . . . . 61 10 Launcher 16 | . . . 8 6 . . 1 1 . . Special 2 | . . . . . . . . . 2 . Kinetic 173 | 2 . . . . . . 9 76 86 . Thermal 330 | 2 30 . 76 26 . . 34 76 75 11 Explosive 16 | . . . 8 6 . . 1 1 . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 28 | 3 4 . 17 11 . . 6 17 28 5 Robot Miss Streak 4 | 1 3 . 2 2 . . 3 3 4 2 Penetration Max 1 | . . . . . . . . 1 1 . Secondary Targets 9 | . 1 . 1 1 . . 1 5 . . Max Gunslinging Chain 1 | . 1 . 1 1 . . 1 1 . . Shots Hit Robots 367 | 3 15 . 66 17 1 . 23 125 109 8 Core Hits 173 | 2 8 . 36 13 . . 17 46 50 1 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . . 1 1 . Critical Strikes 24 | 1 3 . 2 2 . . 2 10 4 . Burn 20 | 1 3 . 2 2 . . 2 9 1 . Destroy 2 | . . . . . . . . 1 1 . Blast 1 | . . . . . . . . . 1 . Sever 1 | . . . . . . . . . 1 . Melee Attacks 29 | . . . 5 1 1 . . 6 6 10 Impact . | . . . . . . . . . . . Slashing 17 | . . . . . . . . 1 6 10 Piercing . | . . . . . . . . . . . Sneak Attacks 13 | . . . 5 1 1 . . 6 . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 7968 | 38 217 . 1432 518 . 1 434 2601 2527 200 Guns 5786 | 38 217 . 938 276 . . 418 2453 1446 . Cannons 1203 | . . . . . . . . . 1003 200 Explosions 778 | . . . 494 197 . . 16 71 . . Melee 141 | . . . . . . . . 77 64 . Ramming 60 | . . . . 45 . 1 . . 14 . Kinetic 2454 | 13 . . . . . . 60 1184 1197 . Thermal 4544 | 25 217 . 938 285 . . 358 1269 1252 200 Explosive 769 | . . . 494 188 . . 16 71 . . Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing 141 | . . . . . . . . 77 64 . Piercing . | . . . . . . . . . . . Highest Corruption 41 | . . . 1 1 1 1 1 2 13 41 Average Corruption 2 | . . . 1 1 1 1 1 1 3 28 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 109 | . . . 5 15 2 4 3 15 51 14 Message Errors 30 | . . . . 4 2 1 1 5 14 3 Matter Fused 22 | . . . 1 5 . 1 2 7 3 3 Heat Flow Errors 10 | . . . 1 1 . 1 . 1 6 . Energy Discharges 13 | . . . 1 . . . . 1 8 3 Parts Rejected 2 | . . . . . . . . . 2 . Parts Fused 2 | . . . 1 . . . . . 1 . Data Loss (minor) 9 | . . . . 4 . . . . 3 2 Data Loss (major) 3 | . . . . . . . . . 2 1 Misfires 8 | . . . . 1 . . . 1 5 1 Alerts 5 | . . . 1 . . 1 . . 3 . Misdirections 1 | . . . . . . . . . . 1 Weapon Failures 4 | . . . . . . . . . 4 . Overload Shots . | . . . . . . . . . . . Overflow Damage 73 | . . . . . . . . 47 26 . Projectiles 26 | . . . . . . . . . 26 . Explosions . | . . . . . . . . . . . Melee 47 | . . . . . . . . 47 . . Knockbacks 2 | . . . . 1 . . . . 1 . Impact 1 | . . . . 1 . . . . . . Kinetic 1 | . . . . . . . . . 1 . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 344 | . . . 55 170 . . 9 110 . . Shots 9 | . . . 2 4 . . 1 2 . . Rammed 12 | . . . . 9 . 1 . . 2 . Targets Rammed 12 | . . . . 9 . 1 . . 2 . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 483 | 18 204 . 483 426 . 157 333 285 201 48 Average Temperature 107 | 10 68 . 149 178 . 80 98 47 53 17 Received Heat Transfer 1479 | . 6 . 234 51 . . 36 630 522 . Effects 15 | . 2 . 8 4 . . . 1 . . Shutdowns 2 | . . . 2 . . . . . . . Energy Bleed 3 | . . . 1 1 . . . 1 . . Interference 6 | . 2 . 3 1 . . . . . . Matter Decay 2 | . . . 1 1 . . . . . . Short Circuit 1 | . . . 1 . . . . . . . Damage (minor) 1 | . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . 1 . Parts Melted 17 | . 1 . 2 2 . . 2 8 2 . Heat Transferred 10965 | 148 777 . 2183 790 . . 925 3293 2449 400 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Maximum Alert Level 1 | . . . 1 . . . . 1 1 . Low Security (%) 90 | 100 100 100 86 100 . 100 100 95 75 100 Level 1 9 | . . . 13 . . . . 4 24 . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 347 | 5 78 . 347 120 . . 70 300 336 115 Initial 115 | . . . . 30 . . . . 24 115 Average 63 | . 38 . 105 20 . . 18 53 101 44 Influence Increases 2751 | 5 156 . 617 267 . . 191 716 796 3 Destroy 0b10 Robot/C 1560 | . 80 . 340 160 . . 100 380 500 . Destroy 0b10 Robot/NC 155 | 5 15 . 55 . . . 20 55 5 . Destroy Leader 496 | . 24 . 110 30 . . 42 140 150 . Allied During Kill 11 | . . . . 10 . . . 1 . . Successful Hack 107 | . 34 . 24 . . . 7 15 27 . Disable Machine 210 | . . . 45 30 . . 15 75 45 . Destroy Structure 122 | . 3 . 43 37 . . 7 20 9 3 Partial Spotted 30 | . . . . . . . . . 30 . Lose Combat Pursuer 60 | . . . . . . . . 30 30 . Influence Decreases 2751 | 5 156 . 539 293 52 . 191 662 520 333 Entered New Map 345 | . . . . 48 52 . . . 30 215 Time Decay 1812 | 5 156 . 369 235 . . 191 358 430 68 Lost Part 180 | . . . 20 10 . . . 40 60 50 Lost Ally 114 | . . . . . . . . 114 . . Purge Threat 300 | . . . 150 . . . . 150 . . Squads Dispatched 38 | . 1 . 4 . . . 3 14 16 . Investigation 16 | . . . 1 . . . 2 5 8 . Extermination 6 | . . . . . . . . . 6 . Reinforcement 9 | . 1 . 3 . . . 1 2 2 . Assault . | . . . . . . . . . . . Garrison 7 | . . . . . . . . 7 . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 3 | . . . 2 . . . . . 1 . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Distress Signals 8 | . . . 1 . . . 1 4 2 . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 123 | . 10 . 31 8 . . 10 27 31 6 Peak Tracking Total 6 | . 3 . 4 3 . . 5 4 3 6 Tactical Retreats 5 | . . . . 1 . . . 2 1 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Traps Triggered 3 | . . . . . . . . 1 2 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Machines Disabled 14 | . . . 3 2 . . 1 5 3 . Max in Single Turn 2 | . . . 2 1 . . 1 1 1 . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Machines Accessed 43 | . 3 . 10 . 2 . 3 14 11 . Terminals 26 | . 2 . 7 . . . 2 10 5 . Fabricators 1 | . . . . . . . . . 1 . Repair Stations 5 | . . . 1 . . . . 2 2 . Recycling Units 3 | . 1 . . . . . . 1 1 . Scanalyzers 4 | . . . 2 . . . 1 . 1 . Garrison Access 2 | . . . . . . . . 1 1 . Total Hacks 128 | . 5 . 43 . 5 . 8 37 30 . Successful 61 | . 4 . 22 . 5 . 5 15 10 . Failed 65 | . 1 . 20 . . . 3 22 19 . Catastrophic 15 | . . . 4 . . . 2 4 5 . Database Lockouts 2 | . . . 1 . . . . . 1 . Manual 42 | . 2 . 17 . 1 . 4 14 4 . Terminals 67 | . 4 . 25 . . . 5 23 10 . Fabricators 3 | . . . . . . . . . 3 . Repair Stations 21 | . . . 5 . . . . 9 7 . Recycling Units 5 | . 1 . . . . . . 1 3 . Scanalyzers 21 | . . . 13 . . . 3 . 5 . Garrison Access 6 | . . . . . . . . 4 2 . Terminal Hacks 21 | . 2 . 6 . 5 . 1 6 1 . Record 4 | . . . . . 4 . . . . . Robot Analysis 2 | . . . . . . . 1 1 . . Open Door 3 | . . . . . . . . 3 . . Branch Access Points 2 | . . . 1 . . . . . 1 . Emergency Access Points 2 | . . . 1 . . . . 1 . . Unreport Threat 2 | . . . 1 . . . . 1 . . Locate Traps 1 | . 1 . . . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . . Recall Investigation 1 | . . . 1 . . . . . . . Recall Reinforcements 1 | . . . 1 . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . Fabricator Hacks 1 | . . . . . . . . . 1 . Load Schematic 1 | . . . . . . . . . 1 . Repair Station Hacks 16 | . . . 4 . . . . 8 4 . Scan Component 9 | . . . 2 . . . . 4 3 . Repair 7 | . . . 2 . . . . 4 1 . Recycling Unit Hacks 4 | . 1 . . . . . . 1 2 . Report Inventory 3 | . 1 . . . . . . 1 1 . Retrieve Components 1 | . . . . . . . . . 1 . Scanalyzer 14 | . . . 9 . . . 3 . 2 . Insert Component 6 | . . . 4 . . . 1 . 1 . Analyze 5 | . . . 4 . . . 1 . . . Retrieve Study 3 | . . . 1 . . . 1 . 1 . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 5 | . 1 . 3 . . . 1 . . . Terminals 5 | . 1 . 3 . . . 1 . . . Assimilate 2 | . . . 2 . . . . . . . Operators 3 | . 1 . 1 . . . 1 . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 2 | . . . 2 . . . . . . . Used 1 | . . . 1 . . . . . . . Hacking Detections 35 | . 1 . 10 . . . 3 10 11 . Full Trace Events 20 | . . . 2 . . . 3 7 8 . Feedback Events 5 | . . . 1 . . . 1 . 3 . Corruption 4 | . . . 1 . . . 1 . 2 . Hackware Fried 1 | . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 5 | . . . 4 . . . 1 . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired 3 | . . . 1 . . . 1 . 1 . Parts Repaired 7 | . . . 2 . . . . 4 1 . Time 310 | . . . 88 . . . . 146 76 . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 9 | . . . . . . . . . 9 . Parts Scanalyzed 6 | . . . 4 . . . 1 . 1 . Part Schematics Acquired 5 | . . . 4 . . . 1 . . . Parts Damaged 1 | . . . 1 . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Used RIF Installer . | . . . . . . . . . . . Robots Hacked 7 | . . . 1 . 1 . . 3 2 . Non-combat 6 | . . . 1 . . . . 3 2 . Combat 1 | . . . . . 1 . . . . . Robot Hacks Applied 9 | . . . 2 . 1 . . 4 2 . parse_system 2 | . . . 1 . 1 . . . . . no_distress 5 | . . . 1 . . . . 3 1 . find_chute 1 | . . . . . . . . . 1 . find_recycling 1 | . . . . . . . . 1 . . Relay Couplers Released 3 | . . . . . . . . . 3 . Programmers 3 | . . . . . . . . . 3 . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Total Allies 4 | . . . 1 3 . . . . . . Largest Group 4 | . . . 1 4 2 2 2 . . . Highest-Rated Group 72 | . . . 10 72 25 25 25 . . . Highest-Rated Ally 31 | . . . 10 31 16 16 16 . . . Total Orders . | . . . . . . . . . . . Ally Attacks 15 | . . . . 13 . . 2 . . . Total Damage 154 | . . . . 154 . . . . . . Kills 3 | . . . . 3 . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Active Infowar (turns) 366 | . 241 26 53 . . . . . 46 . Optics 320 | . 241 26 53 . . . . . . . Jamming 46 | . . . . . . . . . 46 . Robot Analysis Total 2 | . . . . . . . 1 1 . . Derelict Logs Recovered 1 | . . . . 1 . . . . . . Drone Launches 16 | . . . . . . . . 16 . . Drone Recoveries 2 | . . . . . . . . 2 . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Turns Passed 10557 | 52 398 26 1388 2170 387 283 582 2013 3032 226 Spaces Moved 5572 | 29 205 17 690 1303 237 175 464 891 1512 49 Core 18 | 12 . . . . . . . 2 . 4 Treads 3747 | 17 205 17 690 1303 237 175 19 . 1039 45 Legs . | . . . . . . . . . . . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 1807 | . . . . . . . 445 889 473 . Fastest Speed 50 | 50 160 160 160 160 160 160 50 50 50 50 Average Speed 126 | 114 160 160 160 160 160 160 54 51 131 162 Slowest Speed 700 | 160 160 160 160 160 160 160 160 700 210 300 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 3 | . . . . . . . . 3 . . Potential Cave-ins 8 | . . . . . . . . . . 8 Cave-ins Triggered 3 | . . . . . . . . . . 3 Exploration Rate (%) 46 | 4 28 16 65 100 61 45 22 88 32 47 Regions Visited 10 Branch Regions 5 Pre-discovered Areas 1 | . . . . . 1 . . . . . Known Exits Taken 2 | . . . 1 . . . 1 . . . Unknown Exits Taken 7 | 1 1 1 . 1 1 1 . 1 . . Scrap Searched 2 | . . . . 1 . 1 . . . . Spaces Dug 56 | . . . . 34 . . 7 . 5 10 Terrain Destroyed 145 | . . . 39 58 . . 8 21 8 11 Melee 14 | . . . . . . . . . 4 10 Projectile 11 | . . . . . . . 1 5 4 1 AOE 120 | . . . 39 58 . . 7 16 . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Total 8545 | 42 248 16 886 1346 246 179 750 2282 2381 169 Wait 2384 | . . . 106 2 1 . 239 1243 699 94 Move 5556 | 28 204 16 689 1302 236 174 463 884 1512 48 Hop 3 | . . . . . . . . 3 . . Pick Up 91 | 5 15 . 17 1 1 2 9 16 24 1 Fast Attach 21 | 3 1 . . . . . 1 8 5 3 Attach 31 | 3 . . 4 1 2 . 2 6 12 1 Detach 2 | . . . . . 2 . . . . . Swap 70 | 1 5 . 11 12 1 . 3 16 20 1 Drop 59 | . 8 . 8 1 2 2 8 16 14 . Fire 279 | 2 15 . 46 17 . . 25 77 87 10 Melee 29 | . . . 5 1 1 . . 6 6 10 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 12 | . . . . 9 . 1 . . 2 . Escape Stasis 1 | . . . . . . . . . . 1 Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous 7 | . . . . . . . . 7 . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -8/Storage -7/Factory (discovered 4 exits: [*Fac x2] / Low x2) -7/Waste History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 53 | -11/Scrapyard | Entered Materials 203 | -10/Materials | Discovered new exit (range 8) 312 | -10/Materials | Build established: Mutant 451 | -10/Materials | Entered Mines 456 | -10/Mines | Discovered new exit (range 13) 476 | -10/Mines | Met a Derelict bent on vengeance 477 | -10/Mines | Entered Materials 477 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 598 | -9/Materials | Central database locked down 685 | -9/Materials | Repaired Broken Imp. Treads+ 817 | -9/Materials | Identified exit to Mines 1122 | -9/Materials | Discovered new exit (range 9) 1747 | -9/Materials | Repaired Broken Imp. Treads+ 1865 | -9/Materials | Entered Mines 1865 | -9/Mines | Accompanied by 1 ally 1934 | -9/Mines | Discovered new exit (range 12) 1984 | -9/Mines | Assembled infested the area 2135 | -9/Mines | Escorted by a lone wolf Derelict 2815 | -9/Mines | Learned 2 Materials zone layouts 2986 | -9/Mines | Discovered new exit (range 12) 3496 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 4027 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4029 | -9/Mines | Discovered new exit (range 5) 4035 | -9/Mines | Entered Exiles 4035 | -9/Exiles | Accompanied by 2 allies 4075 | -9/Exiles | Met 8R-AWN 4103 | -9/Exiles | Met EX-HEX 4194 | -9/Exiles | Met EX-BIN 4213 | -9/Exiles | Aligned with FarCom system 4215 | -9/Exiles | Given EX-Vault access code 4252 | -9/Exiles | Opened EX-Vault 4268 | -9/Exiles | Found Flying Fortress v7 4304 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4346 | -9/Exiles | Met EX-DEC 4354 | -9/Exiles | Learned location of Zion (-6) 4400 | -9/Exiles | Discovered new exit (range 14) 4422 | -9/Exiles | Left Exiles lab with Flying Fortress v7 4422 | -9/Exiles | Entered Mines 4422 | -8/Mines | Accompanied by 2 allies 4701 | -8/Mines | Discovered new exit (range 3) 4705 | -8/Mines | Entered Materials 4705 | -8/Materials | Accompanied by 2 allies 4705 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4706 | -8/Materials | Identified exit to Storage 5287 | -8/Materials | Entered Storage 5532 | -8/Storage | Garrison activated, responded to threat 5793 | -8/Storage | Lost 14 allies 6174 | -8/Storage | Repaired Gauss Rifle 6740 | -8/Storage | Garrison activated, responded to threat 6789 | -8/Storage | Repaired Imp. Treads+ 6847 | -8/Storage | Repaired Imp. Treads+ 6920 | -8/Storage | Repaired Adv. Targeting Computer 7292 | -8/Storage | Discovered new exit (range 15) 7300 | -8/Storage | Entered Factory 7300 | -7/Factory | Evolved 2 slots: Utility x2 7424 | -7/Factory | Central database locked down 8996 | -7/Factory | Hacking Suite fried by hacking feedback 9311 | -7/Factory | Repaired Broken Prc. Beam Rifle 9399 | -7/Factory | Discovered new exit (range 5) 9819 | -7/Factory | Identified exit to Lower Caves 10084 | -7/Factory | Discovered new exit (range 15) 10118 | -7/Factory | System corruption reached 10% 10332 | -7/Factory | Sucked down chute 10332 | -7/Factory | Entered Waste 10347 | -7/Waste | EMP discharged 10354 | -7/Waste | Spotted C-40 Crusher 10356 | -7/Waste | Spotted C-40 Crusher 10388 | -7/Waste | Spotted C-40 Crusher 10391 | -7/Waste | Spotted C-40 Crusher 10411 | -7/Waste | Spotted C-40 Crusher 10424 | -7/Waste | Spotted C-40 Crusher 10427 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 10431 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 10432 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 10434 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 10447 | -7/Waste | EMP discharged 10447 | -7/Waste | System corruption reached 30% 10465 | -7/Waste | Lost 5 parts (1p3n1u) 10482 | -7/Waste | Crushed by falling debris 10482 | -7/Waste | Core integrity fell below 50% 10482 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 10485 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 10486 | -7/Waste | Crushed by falling debris 10487 | -7/Waste | Core integrity fell below 20% 10516 | -7/Waste | Lost 3 parts (1u2w) 10547 | -7/Waste | EMP discharged 10559 | -7/Waste | Crushed by falling debris 10559 | -7/Waste | Smashed by cave-in Last Messages --------------- 10482_ Plasma Cannon crushed. 10482_ Imp. Medium Armor Plating crushed. 10484_ System corrupted: Substantial component data lost. 10485_ Scythe crushed. 10485_ Adv. Targeting Computer crushed. 10486_ The unstable cave ceiling collapses. 10486_ Crushed by falling debris. 10486_ Imp. Medium Armor Plating crushed. 10503_ =2URPAV| 51RPD6N