Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.18 @ 12:54:46 Player: ae Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (21) 105 Value Destroyed (465) 465 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1030 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -10/Subcaves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (2) ------- Light Assault Rifle > --- INVENTORY (5) ---- Light Treads Light Treads Myomer Leg Hacking Suite Mining Laser Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Scrap Shield > --- WEAPON ----------- Light Assault Rifle Subdweller Machine Gun > --- INVENTORY -------- Light Treads Light Treads Myomer Leg Hacking Suite Mining Laser [Rating: 11] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Processor Signal Interpreter Protection Scrap Shield Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Special Weapon Mining Laser Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 17 | 7 7 3 Power 2 | 1 1 . Engine 2 | 1 1 . Core . | . . . Reactor . | . . . Propulsion 5 | 2 3 . Treads 5 | 2 3 . Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 4 | 2 1 1 Device 1 | 1 . . Storage 1 | 1 . . Processor 1 | . 1 . Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 6 | 2 2 2 Energy Gun 1 | . 1 . Energy Cannon . | . . . Ballistic Gun 4 | 2 1 1 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon 1 | . . 1 Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 7 | . 1 6 Power 1 | . . 1 Propulsion 2 | . . 2 Utility 1 | . . 1 Weapon 3 | . 1 2 Highest Loss Streak 4 | . 1 4 To Critical Strikes . | . . . Average Backups 7 | 4 7 5 Power 1 | 1 1 . Propulsion 1 | 2 1 2 Utility 2 | . 2 1 Weapon 1 | 1 1 1 Tool/Special . | . . . Unused Backups 14 | 1 6 7 Power 1 | . 1 . Propulsion 8 | 1 3 4 Utility 4 | . 2 2 Weapon 1 | . . 1 Tool/Special . | . . . Average Slot Usage (%) 96 | . 99 87 Engine 14 | . 14 14 Treads 27 | . 28 27 Device 2 | . 3 . Storage 11 | . 14 5 Processor 8 | . 10 5 Protection 1 | . . 6 Ballistic Gun 26 | . 27 22 Special Weapon 1 | . . 4 Peak Build Rating 11 | 9 9 11 Average Rating 8 | 5 8 8 On Entrance 5 | . 9 8 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 26 | 14 14 26 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 3 | 3 . 1 Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 7 8 6 Most Carried 8 | 8 8 8 Average Carried 7 | 5 7 6 Final Capacity 8 | 8 8 5 Final Carried 8 | 8 8 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 595 | 279 272 44 Remotely . | . . . Salvage Created 632 | 84 517 31 Parts 40 | 11 29 . Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 2 | . . 2 Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 16 | . 15 1 Guns 15 | . 14 1 AOE 1 | . 1 . Classes Destroyed 7 | 2 4 1 Builder 1 | . 1 . Tunneler 2 | 2 . . Recycler 1 | 1 . . Operator 1 | . 1 . Swarmer 6 | . 6 . Grunt 9 | . 9 . Sentry 1 | . . 1 Best Kill Streak 4 | 3 4 1 Combat Bots Only 4 | . 4 1 Max Kills in Single Turn 2 | 1 2 1 Gunslinging 1 | . 1 . Exploded 1 | . 1 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 135 | . 89 46 Missed 35 | . 23 12 Hits 100 | . 66 34 Projectile 100 | . 66 34 AOE 2 | . . 2 Critical Strikes 2 | . 1 1 Damage Taken 1532 | . 745 787 Core 253 | . 112 141 Absorbed by Shields . | . . . Regen/Repaired (Parts) 50 | . 50 . Core Remaining (%) 100 | 100 . . Volleys Fired 71 | 3 63 5 Largest 2 | 2 2 2 Hottest 60 | 40 60 50 Shots Fired 141 | 6 126 9 Gun 141 | 6 126 9 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 139 | 6 124 9 Thermal . | . . . Explosive . | . . . Electromagnetic 2 | . 2 . Robot Hit Streak 16 | 5 16 9 Robot Miss Streak 6 | . 6 2 Penetration Max . | . . . Secondary Targets 2 | . 2 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 99 | 5 87 7 Core Hits 40 | 4 33 3 Critical Kills . | . . . Critical Parts Destroyed 3 | . 2 1 Critical Strikes 3 | . 2 1 Destroy 3 | . 2 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1020 | 54 884 82 Guns 975 | 54 839 82 Cannons . | . . . Explosions 45 | . 45 . Melee . | . . . Ramming . | . . . Kinetic 947 | 54 811 82 Thermal 45 | . 45 . Explosive . | . . . Electromagnetic 28 | . 28 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 251 | . 25 251 Average Temperature 24 | . 9 131 Received Heat Transfer 781 | . 327 454 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 50 | . 50 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . 1 . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 165 | 10 165 . Initial . | . . . Average 63 | 1 69 . Influence Increases 465 | 15 430 20 Destroy 0b10 Robot/C 320 | . 300 20 Destroy 0b10 Robot/NC 25 | 15 10 . Destroy Leader 80 | . 80 . Successful Hack 5 | . 5 . Destroy Structure 5 | . 5 . Lose Combat Pursuer 30 | . 30 . Influence Decreases 465 | 15 311 139 Entered New Map 58 | . . 58 Time Decay 396 | 15 301 80 Lost Part 11 | . 10 1 Squads Dispatched 6 | . 6 . Investigation 3 | . 3 . Extermination . | . . . Reinforcement 3 | . 3 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 37 | . 24 13 Peak Tracking Total 8 | . 4 8 Tactical Retreats 2 | . 2 . Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 4 | . 4 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 6 | . 6 . Terminals 4 | . 4 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 13 | . 13 . Successful 8 | . 8 . Failed 5 | . 5 . Catastrophic . | . . . Database Lockouts . | . . . Manual 1 | . 1 . Terminals 9 | . 9 . Fabricators . | . . . Repair Stations 2 | . 2 . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 4 | . 4 . Robot Analysis 1 | . 1 . Prototype ID Bank 2 | . 2 . Recall Investigation 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 2 | . 2 . Scan Component 1 | . 1 . Repair 1 | . 1 . Recycling Unit Hacks 1 | . 1 . Report Inventory 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 1 | . 1 . Terminals 1 | . 1 . Botnet 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 5 | . 5 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired 1 | . 1 . Time 26 | . 26 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) 267 | 23 244 . Terrain 267 | 23 244 . Robot Analysis Total 1 | . 1 . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 1345 | 94 912 339 Spaces Moved 646 | 48 402 196 Core 23 | 11 . 12 Treads 623 | 37 402 184 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 50 Average Speed 157 | 138 160 155 Slowest Speed 200 | 200 160 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 32 | 4 74 18 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . . 1 Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 4 | . 4 . Melee . | . . . Projectile . | . . . AOE 4 | . 4 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 856 | 67 566 223 Wait 86 | . 76 10 Move 644 | 47 401 196 Hop . | . . . Pick Up 20 | 9 7 4 Fast Attach 8 | 7 1 . Attach 4 | . 2 2 Detach 1 | . . 1 Swap 7 | . 6 1 Drop 15 | 1 10 4 Fire 71 | 3 63 5 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Sub) -10/Subcaves History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 15) 95 | -11/Scrapyard | Entered Materials 328 | -10/Materials | Discovered new exit (range 10) 331 | -10/Materials | Build established: Mutant 342 | -10/Materials | Identified exit to Materials 677 | -10/Materials | Discovered exit to Materials (range 9) 843 | -10/Materials | Repaired Lgt. Assault Rifle 964 | -10/Materials | Discovered new exit (range 6) 970 | -10/Materials | Identified exit to Subcaves 1007 | -10/Materials | Entered Subcaves 1008 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1124 | -10/Subcaves | Core integrity fell below 50% 1271 | -10/Subcaves | Ambushed by swarm of Subdwellers 1302 | -10/Subcaves | Core integrity fell below 20% 1346 | -10/Subcaves | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 01241_ FJ-53X(h) destroyed. 01248_ Subatomizers dissect the Myomer Leg. 01256_ Y-45 Defender suffers critical hit (Destroy). 01256_ Destroyed Lgt. Treads. 01258_ Subatomizers dissect the Myomer Leg. 01259_ Y-45 Defender destroyed. 01261_ Acquired 44 matter. 01265_ Dropped Sub. Monowheel. 01265_ Acquired Myomer Leg. 01270_ Subatomizers dissect the Disposable Heat Sink. 01281_ Subatomizers dissect the Sub. Optics. 01293_ 4T-8EX(R) destroyed. 01296_ F7-8H6(R) destroyed. 01296_ Scrap Shield destroyed. 01298_ Critical hit (Meltdown: +280). 01328_ Sub. Machine Gun destroyed. 01331_ Lgt. Treads destroyed. 01345_ Lgt. Ion Engine destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????###???????????????????? | | ??????????????????????????# ????????????????????? | | ?????????????????????????# s ????????????????????? | | ????????????????????????? s?????????????????????? | | ????????????????????????? ?????????????????????? | | ????????????????????????# s#?????????????????????? | | ????????????????????????# #?????????????????????? | | ???????????????????????## #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????######### #?????????????????????? | | ?????????????### # # #?????????????????????? | | ?????????????# # ## # #??????????????? | | ?????????????# # # ## @ $ ????????? | | ????????????## ######### ????????? | | ????????????# ##???????# # # #??????????? | | ????????????## #??????? ######???????????????? | | ????????????## ##??????? ##????????????????????? | | ????????????# ##??????? #?????????????????????? | | ????????????## #??????? ?????????????????????? | | ????????????# ##??????## ?????????????????????? | | ????????????# #??????? ?????????????????????? | | ????????????## ##???????# # #????????????????????? | | ????????????## ##????????#?##????????????????????? | | ????????????# #????????????????????????????????? | | ????????????# #????????????????????????????????? | | ????????????## #????????????????????????????????? | | ????????????# ##????????????????????????????????? | | ?############ ##????????????????????????????????? | | ##& ## ## # #????????????????????????????????? | | #=!% ##????????????????????????????????? | | %%&%!##" # # #????????????????????????????????? | | ###& ""##########????????????????????????????????? | | ###= ###?????????????????????????????????????????? | | # #?###???????????????????????????????????????? | | # ### #???????????????????????????????????????? | | # ##??????????????????????????????????????? | | ### # #??????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 800 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Assault Rifle | 37% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ScrapChipBooster Manual? 0 Play Time 00:12:07 Cumulative 52.1 hours Start 2026.01.18 @ 12:43:04 End 2026.01.18 @ 12:54:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 30 Rogue 26 Adventurer 4 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 33 Achievement% 26 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 20/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f6ce2c94-a14e-474a-9434-3708cc10e653