Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.04.26 @ 12:31:36 Player: FrigidRock Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (15) 3000 Robots Destroyed (76) 380 Value Destroyed (2189) 2189 Prototype IDs (31) 620 Alien Tech Used (1) 200 Bonus (653) 653 TOTAL SCORE: 9042 Bonus ------- High Alert Combat Kills 11 Follower Combat Kills 42 Aligned with FarCom 300 Met Imprinter 300 Cogmind --------- Core Integrity 0/850 Matter 206/300 Energy 99/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ Coolant Injector Improved Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Angular Momentum Engine Improved Component Analysis Suite Heavy Laser Improved Heavy Machine Gun GAL Module Peak State ------------ > --- POWER ------------ Makeshift Power Source Light Fission Core > --- PROPULSION ------- Light Treads Medium Treads Flexi-carbon Leg > --- UTILITY ---------- Large Storage Unit Improved Trap Scanner Improved Targeting Computer Recoil Stabilizer Utility Shielding Improved Light Armor Plating PSU Rigger > --- WEAPON ----------- Gauss Cannon Gauss Cannon > --- INVENTORY -------- Light Deuterium Engine Makeshift Power Source Light Angular Momentum Engine Coolant Injector Huge Storage Unit Large Battery High-capacity Matter Pod Core Analyzer Kinecellerator Makeshift Armor Plating Hacking Suite Advanced EMP Blaster GAL Module [Rating: 54] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Compact Wheel Utility Large Storage Unit Device Kinecellerator Storage Large Storage Unit Processor Improved Targeting Computer Protection Weapon Shielding Weapon Gauss Cannon Energy Gun Small Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Slots Evolved 8 | . . . 2 . . . 2 2 . . . . 2 . . Power 1 | . . . . . . . . 1 . . . . . . . Propulsion 2 | . . . 1 . . . . 1 . . . . . . . Utility 5 | . . . 1 . . . 2 . . . . . 2 . . Weapon . | . . . . . . . . . . . . . . . . Parts Attached 125 | 7 8 3 9 5 1 . 7 20 11 6 2 9 18 . 19 Power 12 | 1 . . 1 . . . . 3 . 2 1 . 3 . 1 Engine 8 | 1 . . 1 . . . . 2 . 1 1 . 1 . 1 Core 4 | . . . . . . . . 1 . 1 . . 2 . . Reactor . | . . . . . . . . . . . . . . . . Propulsion 18 | 2 2 2 2 . . . 1 4 1 . . 2 1 . 1 Treads 16 | 2 2 2 2 . . . 1 4 1 . . 1 1 . . Leg 1 | . . . . . . . . . . . . 1 . . . Wheel 1 | . . . . . . . . . . . . . . . 1 Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Utility 54 | 2 3 . 3 2 1 . 4 10 4 2 1 3 9 . 10 Device 21 | 1 . . . 1 . . 2 4 . 1 . 1 5 . 6 Storage 12 | 1 3 . 2 . . . . 2 2 . . . . . 2 Processor 4 | . . . . . 1 . . 1 . . . . 1 . 1 Hackware . | . . . . . . . . . . . . . . . . Protection 17 | . . . 1 1 . . 2 3 2 1 1 2 3 . 1 Artifact . | . . . . . . . . . . . . . . . . Weapon 41 | 2 3 1 3 3 . . 2 3 6 2 . 4 5 . 7 Energy Gun 12 | 1 1 1 . . . . . . . . . . 3 . 6 Energy Cannon . | . . . . . . . . . . . . . . . . Ballistic Gun 3 | 1 . . 1 . . . . . . . . . . . 1 Ballistic Cannon 16 | . . . 2 2 . . 2 2 3 2 . 2 1 . . Launcher 10 | . 2 . . 1 . . . 1 3 . . 2 1 . . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . . 1 . . . 1 1 . . . 2 . 1 Corrupted Parts 2 | . . . . . . . . . . . . 2 . . . System Corruption 5 | . . . . . . . . . . . . 5 . . . Parts Lost 27 | . . . . . . . 1 . 1 2 . 4 13 . 6 Power 2 | . . . . . . . . . . . . . 2 . . Propulsion 9 | . . . . . . . . . 1 1 . 2 4 . 1 Utility 10 | . . . . . . . 1 . . 1 . 1 4 . 3 Weapon 6 | . . . . . . . . . . . . 1 3 . 2 Highest Loss Streak 8 | . . . . . . . 1 . 1 2 . 4 8 . 4 To Critical Strikes 1 | . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 91 | . 99 100 99 100 100 100 99 99 96 85 84 78 81 . 55 Engine 8 | . 14 14 11 11 11 11 9 8 7 7 7 7 3 . 5 Core 3 | . . . . . . . . 5 7 7 7 7 7 . . Treads 24 | . 27 28 33 33 33 33 27 30 30 22 21 15 11 . . Device 9 | . 14 14 11 12 9 . 9 7 7 6 7 12 12 . 19 Storage 8 | . 14 14 11 11 11 11 9 7 7 7 7 7 5 . 3 Processor 6 | . . . . . 2 11 9 8 14 8 7 7 7 . 5 Protection 9 | . . . 11 9 11 11 17 13 6 12 13 8 12 . 4 Energy Gun 2 | . 10 13 . . . . . . . . . . . . 10 Ballistic Gun 1 | . 14 . 1 . . . . . . . . . . . . Ballistic Cannon 10 | . . . 14 19 22 22 18 13 1 12 14 13 11 . . Launcher 3 | . 3 14 4 2 . . . 1 12 1 . . . . . Naked Turns 58 | . . . . . . . . . . . . . 11 35 12 Heaviest Build 107 | 13 90 30 39 39 39 38 40 51 107 54 54 53 57 . 37 Greatest Support 108 | 40 40 40 60 60 60 60 60 88 108 88 68 68 48 3 16 Greatest Overweight (x) 4 | . 4 . . . . . . . . . . 2 2 . 2 Average Overweight (x) . | . . . . . . . . . . . . . . . 1 Largest Inventory Capacity 25 | 8 25 15 25 15 15 15 15 25 25 15 15 15 15 5 5 Average Capacity 14 | 7 14 15 15 15 15 15 15 15 15 15 15 15 14 5 5 Most Carried 15 | 1 5 15 15 15 15 14 14 15 15 15 15 15 15 5 5 Average Carried 11 | . 3 7 13 14 14 14 13 13 14 13 14 13 13 5 3 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 5 5 5 Final Carried 15 | 1 4 15 14 14 14 14 14 15 15 14 15 13 5 5 5 Class Distribution -------------------- 63% | Mutant 32% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -6/Proximity Caves Mutant | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Matter Collected 3379 | 237 34 479 346 69 . 187 514 357 227 286 16 196 196 . 235 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 1912 | 28 236 31 198 61 . 98 239 377 94 98 . 167 173 . 112 Parts 98 | 3 14 1 24 5 . 10 6 11 4 . . 2 13 . 5 Haulers Intercepted 2 | . 1 . . . . . . 1 . . . . . . . Recyclers Shooed 3 | 1 . . . . . . . 1 . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 1 | . . . . . . . . . . 1 . . . . . Prevented 8 | . . . . . . . . . 4 3 . 1 . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Combat Hostiles Destroyed 60 | . 9 1 11 5 . 10 4 2 2 3 . 2 7 . 4 Guns 6 | . 1 . 2 . . . . . . . . . . . 3 Cannons 29 | . . . 1 2 . 10 4 2 1 2 . . 7 . . AOE 22 | . 8 1 8 3 . . . . . 1 . . . . 1 Classes Destroyed 13 | 1 5 . 2 2 . . . 1 . . . 2 . . . Worker 1 | . . . . 1 . . . . . . . . . . . Tunneler 1 | 1 . . . . . . . . . . . . . . . Hauler 2 | . 1 . . . . . . 1 . . . . . . . Recycler 6 | . 1 . . . . . 2 3 . . . . . . . Operator 1 | . 1 . . . . . . . . . . . . . . Watcher 5 | . . . 1 . . . . 3 . . . . . . 1 Swarmer 28 | . 3 . 7 3 . 8 . . . . . . 4 . 3 Grunt 18 | . 6 1 3 1 . 2 3 . . 2 . . . . . Duelist 2 | . . . . 1 . . . . . 1 . . . . . Sentry 5 | . . . 1 . . . 1 . 1 . . . 2 . . Hunter 2 | . . . . . . . . . . . . 2 . . . Programmer 5 | . . . . . . . . 2 1 . . . 1 . 1 Packrat 1 | . . . . . . . . . . . . 1 . . . Samaritan 1 | . . . . . . . . . . . . 1 . . . Best Kill Streak 11 | 1 9 1 11 3 . 4 4 4 1 3 . 2 5 . 4 Combat Bots Only 10 | . 7 1 10 3 . 4 3 1 1 3 . 2 5 . 3 Max Kills in Single Turn 4 | 1 3 1 4 2 . 1 2 2 1 1 . 1 1 . 2 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 3 | . 3 1 3 2 . . . . . 1 . . . . 1 Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Damage Taken 5601 | . 396 . 117 122 . 378 315 172 137 432 . 579 1878 . 1075 Core 1195 | . 38 . 28 37 . 52 33 30 6 29 . 80 448 . 414 Absorbed by Shields . | . . . . . . . . . . . . . . . . Redirected to Shielding 114 | . . . . . . . 9 8 . 8 . 34 55 . . Regen/Repaired (Parts) 151 | . . . . . . . . 151 . . . . . . . Core Remaining (%) 85 | 100 . 84 . . . 70 94 . . . . 79 . . . Volleys Fired 196 | 4 33 4 18 8 . 26 21 17 7 8 . 10 25 . 15 Largest 2 | 2 2 1 2 2 . 2 2 2 2 2 . 2 2 . 2 Hottest 160 | 60 60 40 88 88 . 88 88 96 96 96 . 96 115 . 160 Shots Fired 329 | 8 46 4 19 14 . 52 42 33 12 17 . 15 38 . 29 Gun 81 | 8 27 2 13 . . . . . . . . . 2 . 29 Cannon 205 | . . . 2 11 . 52 42 32 8 13 . 9 36 . . Launcher 43 | . 19 2 4 3 . . . 1 4 4 . 6 . . . Special . | . . . . . . . . . . . . . . . . Kinetic 236 | 4 14 . 15 11 . 52 42 32 8 13 . 9 36 . . Thermal 49 | 4 13 2 . . . . . . . . . . 1 . 29 Explosive 28 | . 19 2 4 3 . . . . . . . . . . . Electromagnetic 16 | . . . . . . . . 1 4 4 . 6 1 . . Robot Hit Streak 13 | 7 13 2 4 6 . 6 7 6 5 6 . 6 8 . 5 Robot Miss Streak 4 | . 2 1 2 1 . 2 3 3 1 1 . 2 1 . 4 Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . Shots Hit Robots 199 | 7 28 3 10 9 . 28 27 19 8 12 . 12 19 . 17 Core Hits 103 | 3 19 4 15 7 . 12 9 7 1 5 . 4 8 . 9 Critical Kills . | . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . . . . . . . . . . Critical Strikes 12 | . . . 1 . . . 1 2 1 1 . 1 2 . 3 Burn 3 | . . . . . . . . . . . . . . . 3 Destroy 1 | . . . 1 . . . . . . . . . . . . Blast 8 | . . . . . . . 1 2 1 1 . 1 2 . . Melee Attacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 6857 | 66 1119 123 585 430 . 694 739 702 256 459 . 469 593 . 622 Guns 756 | 66 144 11 130 . . . . . . . . . 37 . 368 Cannons 3394 | . . . 26 169 . 685 739 604 170 263 . 192 546 . . Explosions 2652 | . 975 111 429 260 . . . 68 86 196 . 274 . . 253 Melee . | . . . . . . . . . . . . . . . . Ramming 55 | . . 1 . 1 . 9 . 30 . . . 3 10 . 1 Kinetic 3613 | 23 66 . 156 169 . 685 739 604 170 263 . 192 546 . . Thermal 533 | 43 78 11 . . . . . . . . . . 33 . 368 Explosive 2028 | . 975 111 429 260 . . . . . . . . . . 253 Electromagnetic 628 | . . . . . . . . 68 86 196 . 274 4 . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 10 | . . . . . . . 1 3 4 4 4 7 2 10 10 Average Corruption 3 | . . . . . . . 1 2 3 4 4 3 2 6 6 Corruption Purged 5 | . . . . . . . . . . . . . . . 5 Corruption Blocked 15 | . . . . . . . . . 15 . . . . . . Effects 79 | . . . . . . . 1 16 20 17 2 9 1 . 13 Message Errors 23 | . . . . . . . . 5 4 8 . 4 . . 2 Matter Fused 19 | . . . . . . . . 3 6 2 1 2 . . 5 Heat Flow Errors 6 | . . . . . . . . 1 2 1 . 1 . . 1 Energy Discharges 13 | . . . . . . . 1 4 5 1 1 1 . . . Parts Rejected 2 | . . . . . . . . 1 . . . . 1 . . Data Loss (minor) 6 | . . . . . . . . . 1 2 . . . . 3 Data Loss (major) 5 | . . . . . . . . 2 . 2 . . . . 1 Misfires 1 | . . . . . . . . . . 1 . . . . . Alerts 3 | . . . . . . . . . 2 . . 1 . . . Weapon Failures 1 | . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 204 | . 12 . 37 6 . 14 . 46 . 18 . 37 . . 34 Projectiles 115 | . . . . . . 14 . 46 . 18 . 37 . . . Explosions 89 | . 12 . 37 6 . . . . . . . . . . 34 Melee . | . . . . . . . . . . . . . . . . Knockbacks 35 | . . . . 3 . 12 5 7 2 3 . 3 . . . Impact . | . . . . . . . . . . . . . . . . Kinetic 31 | . . . . 3 . 10 4 6 2 3 . 3 . . . Secondary 4 | . . . . . . 2 1 1 . . . . . . . Self-Inflicted Damage 399 | . 22 . . 14 . . . . . 63 . 101 . . 199 Shots 15 | . 1 . . 1 . . . . . 4 . 6 . . 3 Rammed 12 | . . 1 1 1 . 3 . 4 . . . . 1 . 1 Targets Rammed 14 | . . 1 1 1 . 3 . 5 . . . 1 1 . 1 Kicked . | . . . . . . . . . . . . . . . . Crushed 2 | . . . . . . . . 1 . . . 1 . . . Highest Temperature 388 | 20 76 . 27 108 . 252 19 180 274 388 . 243 269 . 197 Average Temperature 92 | 13 22 . 13 44 . 135 6 48 105 148 . 122 84 . 92 Received Heat Transfer 768 | . 165 . 18 6 . 90 153 . 30 120 . . 180 . 6 Effects 2 | . . . . . . . . . . 2 . . . . . Shutdowns 1 | . . . . . . . . . . 1 . . . . . Interference 1 | . . . . . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . 1 . . 2 . . . Combat Hostiles 3 | . . . . . . . . . 1 . . 2 . . . Parts Fried 3 | . . . . . . . . . . . . 3 . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . . . . . . 1 Heat Transferred 1456 | 100 175 25 . . . . . . . . . . 19 . 1137 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Peak Influence 442 | 5 333 117 442 361 . 178 219 143 . . . . 113 15 196 Initial 164 | . 3 70 5 164 . . 68 99 . . . . . . 10 Average 104 | 1 184 41 354 335 . 87 152 58 . . . . 47 11 38 Maximum Alert Level 2 | . 1 . 2 1 . . 1 . . . . . . . . Low Security (%) 84 | 100 57 100 16 1 . 100 77 100 . . . . 100 100 100 Level 1 12 | . 42 . 21 98 . . 22 . . . . . . . . Level 2 3 | . . . 62 . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 13 | . 1 . 2 . . 1 1 4 . . . . 2 . 2 Investigation 2 | . . . . . . 1 . 1 . . . . . . . Extermination 4 | . . . . . . . . 1 . . . . 1 . 2 Reinforcement 7 | . 1 . 2 . . . 1 2 . . . . 1 . . Assault . | . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . 1 . . . . 1 . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . 1 . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Distress Signals 4 | . 1 . 1 . . 1 1 . . . . . . . . Communications Jammed 4 | . . . . . . . . . . . . . . . 4 Distress Signals 4 | . . . . . . . . . . . . . . . 4 Times Spotted 121 | . 16 4 16 5 . 11 7 10 2 4 . 2 24 6 14 Peak Tracking Total 13 | . 5 2 5 3 . 4 5 2 1 3 . 2 13 6 6 Tactical Retreats 7 | . . . 1 . . 1 . . . 1 . . 1 . 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Traps Triggered 8 | . 3 . . . . . 2 2 . . . . 1 . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . 1 . 1 . . . Power Sources Rigged 4 | . . . . . . . . 1 . . . . 3 . . Exploded 5 | . . . . . . . . 3 . . . . 2 . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Machines Disabled 10 | . 1 . 1 . . 1 . 2 . . . . 1 . 4 Max in Single Turn 3 | . 1 . 1 . . 1 . 1 . . . . 1 . 3 Garrison Access 1 | . . . . . . . . 1 . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Machines Accessed 23 | . 5 . 2 . 2 1 . 9 1 . . . 2 . 1 Terminals 13 | . 5 . 2 . . 1 . 3 . . . . 2 . . Fabricators 3 | . . . . . . . . 3 . . . . . . . Repair Stations 1 | . . . . . . . . 1 . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . 1 Scanalyzers 1 | . . . . . . . . 1 . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . . . . Total Hacks 38 | . 12 . 2 . 2 2 . 14 1 . . . 4 . 1 Successful 22 | . 5 . 1 . 2 . . 10 1 . . . 2 . 1 Failed 16 | . 7 . 1 . . 2 . 4 . . . . 2 . . Catastrophic 4 | . 1 . 1 . . . . 2 . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 2 | . . . . . 1 . . 1 . . . . . . . Terminals 24 | . 12 . 2 . . 2 . 4 . . . . 4 . . Fabricators 3 | . . . . . . . . 3 . . . . . . . Repair Stations 4 | . . . . . . . . 4 . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . 1 Scanalyzers 2 | . . . . . . . . 2 . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . . . . Terminal Hacks 13 | . 5 . 1 . 2 . . 2 1 . . . 2 . . Record 3 | . . . . . 1 . . 1 . . . . 1 . . Robot Analysis 1 | . . . . . . . . 1 . . . . . . . Prototype ID Bank 2 | . 2 . . . . . . . . . . . . . . Open Door 1 | . . . . . . . . . 1 . . . . . . Emergency Access Points 1 | . 1 . . . . . . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . Zone Layout 3 | . 1 . 1 . . . . . . . . . 1 . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . 2 . . . . . . . Network Status 2 | . . . . . . . . 2 . . . . . . . Repair Station Hacks 4 | . . . . . . . . 4 . . . . . . . Scan Component 2 | . . . . . . . . 2 . . . . . . . Repair 2 | . . . . . . . . 2 . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . . . 1 Retrieve Components 1 | . . . . . . . . . . . . . . . 1 Scanalyzer 1 | . . . . . . . . 1 . . . . . . . Insert Component 1 | . . . . . . . . 1 . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . . . . . . Seal Access 1 | . . . . . . . . 1 . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 15 | . 4 . 1 . . 1 . 6 . . . . 2 . 1 Full Trace Events 3 | . 1 . . . . 1 . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . 3 . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 13 | . . . . . . . . . . . 13 . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . . . 2 . . . . . . . Time 52 | . . . . . . . . 52 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 2 | . . . . . . . . . . . . . . . 2 Parts Scanalyzed 1 | . . . . . . . . 1 . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Total Allies 3 | . . 3 . . . . . . . . . . . . . Largest Group 3 | . . 3 1 . . . . . . . . . . . . Highest-Rated Group 40 | . . 40 16 . . . . . . . . . . . . Highest-Rated Ally 16 | . . 16 16 . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 30 | . . 12 18 . . . . . . . . . . . . Total Damage 288 | . . 126 162 . . . . . . . . . . . . Kills 4 | . . 1 3 . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Robot Analysis Total 1 | . . . . . . . . 1 . . . . . . . Derelict Logs Recovered 4 | . . 2 . . . . . . 1 . . 1 . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Turns Passed 11550 | 84 887 1018 354 404 766 611 314 1925 780 628 1387 780 1045 35 532 Spaces Moved 6379 | 41 453 602 183 233 474 331 149 1099 456 371 862 345 359 69 352 Core 175 | 3 4 . . . . . . . . . . . 23 69 76 Treads 5926 | 38 449 602 183 233 474 331 149 1099 456 371 862 343 336 . . Legs 2 | . . . . . . . . . . . . 2 . . . Wheels 276 | . . . . . . . . . . . . . . . 276 Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 160 160 160 160 160 160 50 50 50 Average Speed 163 | 151 174 160 160 160 160 160 160 160 160 160 160 214 228 50 107 Slowest Speed 320 | 160 320 160 160 160 160 160 160 160 160 160 160 260 320 50 130 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 48 | 4 91 87 21 35 91 68 19 23 59 56 82 45 9 80 12 Regions Visited 15 Branch Regions 8 Pre-discovered Areas 1 | . . . . . . . . . . . 1 . . . . Known Exits Taken 1 | . . 1 . . . . . . . . . . . . . Unknown Exits Taken 12 | 1 1 . 1 1 1 1 1 1 1 1 1 1 . . . Scrap Searched 4 | . . 1 . . . . . . 1 . 1 1 . . . Spaces Dug 27 | . 16 . . . . . . . 1 . . . 10 . . Terrain Destroyed 254 | . 100 12 17 29 . 10 6 16 2 5 . 4 20 . 33 Melee . | . . . . . . . . . . . . . . . . Projectile 65 | . . . . 2 . 10 6 16 2 5 . 4 20 . . AOE 189 | . 100 12 17 27 . . . . . . . . . . 33 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Total 7133 | 52 503 651 225 248 484 359 181 1228 491 388 870 368 542 68 475 Wait 303 | . 2 31 1 . . . 1 66 9 1 . . 119 . 73 Move 6365 | 40 452 601 182 232 473 330 148 1098 455 370 861 344 359 68 352 Hop . | . . . . . . . . . . . . . . . . Pick Up 65 | 1 4 10 7 1 5 . 3 10 5 2 2 4 8 . 3 Fast Attach 31 | 7 3 . . . . . . 1 . . 1 . 6 . 13 Attach 33 | . . . 3 . 1 . 3 4 2 3 . 6 7 . 4 Detach 10 | . . . . . . . . 1 . 1 . . 3 . 5 Swap 62 | . 5 3 6 5 . . 4 15 10 3 1 3 5 . 2 Drop 48 | . 4 1 7 1 5 . 1 10 3 . 3 . 6 . 7 Fire 196 | 4 33 4 18 8 . 26 21 17 7 8 . 10 25 . 15 Melee . | . . . . . . . . . . . . . . . . Ram 1 | . . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . Crush 13 | . . 1 1 1 . 3 . 5 . . . 1 1 . . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire 2 | . . . . . . . . . . . 2 . . . . Trap 4 | . . . . . . . . 1 . . . . 3 . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: Dee / [*Pro]) -6/Proximity Caves -6/Factory -6/Waste -6/Factory (discovered 1 exit: *Ext) History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 16) 85 | -11/Scrapyard | Entered Materials 209 | -10/Materials | Destroyed 7 combat bots 314 | -10/Materials | Build established: Mutant 393 | -10/Materials | Discovered new exit (range 4) 522 | -10/Materials | Discovered new exit (range 15) 755 | -10/Materials | Discovered new exit (range 16) 948 | -10/Materials | Discovered new exit (range 10) 972 | -10/Materials | Entered Mines 984 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1364 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1398 | -10/Mines | Identified exit to Materials 1918 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1990 | -10/Mines | Entered Materials 1990 | -9/Materials | Accompanied by 1 ally 1990 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2091 | -9/Materials | Destroyed 10 combat bots 2113 | -9/Materials | Discovered new exit (range 12) 2344 | -9/Materials | Entered Mines 2422 | -9/Mines | Build established: Scavenger-Mutant 2512 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2515 | -9/Mines | Found Prototype Device 2516 | -9/Mines | Identified Exp. Sensor Array 2740 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2742 | -9/Mines | Discovered new exit (range 5) 2748 | -9/Mines | Entered Exiles 2792 | -9/Exiles | Met 8R-AWN 2818 | -9/Exiles | Met EX-HEX 2852 | -9/Exiles | Build established: Mutant 2903 | -9/Exiles | Met EX-DEC 2936 | -9/Exiles | Visited The Gauntlet 3202 | -9/Exiles | Met EX-BIN 3244 | -9/Exiles | Aligned with FarCom system 3246 | -9/Exiles | Given EX-Vault access code 3326 | -9/Exiles | Opened EX-Vault 3338 | -9/Exiles | Found PSU Rigger 3373 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3498 | -9/Exiles | Discovered new exit (range 10) 3514 | -9/Exiles | Left Exiles lab with PSU Rigger 3514 | -9/Exiles | Entered Mines 4071 | -8/Mines | Discovered new exit (range 14) 4125 | -8/Mines | Entered Materials 4125 | -8/Materials | Evolved 2 slots: Utility x2 4396 | -8/Materials | Discovered new exit (range 15) 4430 | -8/Materials | Build established: Scavenger-Mutant 4439 | -8/Materials | Entered Factory 4439 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 4570 | -7/Factory | Repaired Lgt. Treads 4597 | -7/Factory | Repaired Utility Shielding 6336 | -7/Factory | Discovered new exit (range 14) 6364 | -7/Factory | Entered Lower Caves 6547 | -7/Lower Caves | Found Alien Artifact 6549 | -7/Lower Caves | Identified Core Expander 6549 | -7/Lower Caves | Installed Core Expander, added new Propulsion slot 6783 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7043 | -7/Lower Caves | Discovered new exit (range 15) 7144 | -7/Lower Caves | Entered another Lower Caves area 7391 | -7/Lower Caves | Spotted B-75 Beast 7530 | -7/Lower Caves | Build established: Mutant 7747 | -7/Lower Caves | Discovered new exit (range 5) 7772 | -7/Lower Caves | Entered Zion 7865 | -7/Zion | System corruption cleaned by Quarantine Array 8182 | -7/Zion | Learned Factory emergency access door positions 8253 | -7/Zion | Found GAL Module 8329 | -7/Zion | Identified exit to Deep Caves 8373 | -7/Zion | Given the Hacking Drone Bay 8406 | -7/Zion | Given A8's code to call for help 8559 | -7/Zion | Learned location of Testing (-3) 8579 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 8805 | -7/Zion | Rebuked by Imprinter 9141 | -7/Zion | Discovered new exit (range 12) 9159 | -7/Zion | Entered Proximity Caves 9380 | -6/Proximity Caves | Lost 4 parts (2n1u1w) 9508 | -6/Proximity Caves | Spotted B-75 Beast 9690 | -6/Proximity Caves | Learned Factory stockpile data 9779 | -6/Proximity Caves | Discovered new exit (range 12) 9939 | -6/Proximity Caves | Entered Factory 9939 | -6/Factory | Evolved 2 slots: Utility x2 9940 | -6/Factory | Identified exit to Extension 10543 | -6/Factory | Lost 4 parts (1n3u) 10847 | -6/Factory | Build established: Scavenger-Mutant 10956 | -6/Factory | Cargo convoy interrupted 10973 | -6/Factory | Released all parts (7) 10984 | -6/Factory | Core integrity fell below 50% 10984 | -6/Factory | Sucked down chute 10984 | -6/Factory | Entered Waste 10989 | -6/Waste | Spotted C-40 Crusher 10990 | -6/Waste | Spotted C-40 Crusher 10991 | -6/Waste | Spotted C-40 Crusher 10999 | -6/Waste | EMP discharged 10999 | -6/Waste | System corruption reached 10% 11003 | -6/Waste | Lost 8 parts (1p3n1u3w) 11006 | -6/Waste | Spotted C-40 Crusher 11009 | -6/Waste | Spotted C-40 Crusher 11011 | -6/Waste | Discovered new exit (range 15) 11011 | -6/Waste | Spotted C-40 Crusher 11019 | -6/Waste | Entered Factory 11524 | -6/Factory | Core integrity fell below 20% 11546 | -6/Factory | Discovered exit to Extension (range 16) 11551 | -6/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 11493_ The unstable cave ceiling collapses. 11493_ K-01 Serf crushed by falling debris. 11493_ K-01 Serf destroyed. 11494_ U-05 Engineer lays Concrete. 11497_ U-05 Engineer builds a Wall. 11502_ U-05 Engineer lays Concrete. 11506_ U-05 Engineer builds a Wall. 11507_ K-01 Serf collects debris. 11514_ Hrd. Medium Armor Plating destroyed. 11518_ Dropped Matter Compressor. 11519_ ALERT: Rogue bot located, Programmers report to Factory Zone 6P. 11519_ Transmission Jammer destroyed. 11519_ ALERT: All DSF locations entering lockdown mode. 11520_ Critical hit (Destroy). 11520_ Plasma Rifle destroyed. 11522_ Com. Wheel destroyed. 11528_ System corrupted: Matter fused (-9). 11544_ System corrupted: Matter fused (-8). 11546_ EXIT=FOUND: EXTENSION [Achievement: Tester] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????#######?????????????????????? | | ?????????????????????# #?????????????????????? | | ?????????????????????# #?????????????????????? | | ?????????????????????# < #?????????????????????? | | ?????????????????????# #?????????????????????? | | ?????????????????????# #?????????????????????? | | ?????????????????##### ####??????????????????? | | ?????????????????""""" """???????????????????? | | ??????????????????### ####?????????????????? | | ?????????????????"""""" @""""""?????????????????? | | ??????????????????#### T#####?????????????????? | | ?????????????????????## ##?????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# ########???????????????? | | ??????????????????????# s #???????????????? | | ??????????????????????+ s #???????????????? | | ??????????????????????# #???????????????? | | ??????????????????????# #####+########?????????? | | ??????????????????????# #?? ????????? | | ??????????????????????# # ????????????? | | ??????????????????????# ss/ """" ???????????????? | | ??????????????????????# # """" ???????????????? | | ??????????????????????# #??""""????????????????? | | ??????????????????????# #????""????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ?????????????????????## ##??????######?????????? | | ?????????????????????# ####### #?????????? | | ?????????????????????# ! ! #?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 44 Coolant Potential 65 Energy Generation 28 Energy Capacity 400 Matter Stores 300 Matter Capacity 550 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 110 Jamming Range 12 Armor Coverage 250 Utility Shielding 33 Weapon Shielding 33 Evasion (%) 50 Targeting Accuracy 6 Core Analysis 6 Recoil Reduction 8 Kinecelleration 30 Trap Extractor Capacity 8 Item Schematics ----------------- Imp. Arc Projector | -7/Zion | Archive Imp. Particle Charger | -7/Zion | Archive System Guard | -7/Zion | Archive Energy Filter | -7/Zion | Archive Coolant Injector | -7/Zion | Archive Mak. Hover Unit | -7/Zion | Archive Great Axe | -7/Zion | Archive Imp. Medium Treads | -7/Zion | Archive Mak. Sword | -7/Zion | Archive Adv. Sensor Array | -7/Zion | Archive System Restoration Module | -7/Zion | Archive Corruption Screen | -7/Zion | Archive Imp. Weapon Cycler | -7/Zion | Archive Robot Schematics ------------------ S-27 Virus | -7/Zion | Archive G-47 Trooper | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- Core Expander Achievements -------------- Tester Challenges ------------ None Game ------ Seed SignalNeutrinoAmplifier Manual? 0 Play Time 01:33:44 Cumulative 58.2 hours Start 2022.04.25 @ 20:56:59 End 2022.04.26 @ 12:31:36 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 32 Rogue 2 Adventurer 30 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 40 Gallery% 50 Achievement% 38 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 882f6fe0-7675-415c-94e1-cb17807d39dc