Cogmind - Beta 12 @@@ ROGUE MODE // 2023.05.24 @ 21:34:03 Player: Mr Goldstein Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (73) 365 Value Destroyed (1142) 1142 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (24) 24 TOTAL SCORE: 2631 Bonus ------- High Alert Combat Kills 24 Cogmind --------- Core Integrity 236/400 Matter 67/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (1450) Ox28 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Huge Storage Unit Light Armor Plating > --- WEAPON (2) ------- Light Assault Rifle Grenade Launcher > --- INVENTORY (25) --- Light Ion Engine High-capacity Battery (250) High-capacity Matter Pod (200) High-capacity Matter Pod (200) Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [Processor] Authchip [Weapon] Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Heavy Assault Rifle Grenade Launcher Rocket Launcher Rocket Launcher Rocket Launcher Rocket Launcher Heavy Hammer Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- Huge Storage Unit Hacking Suite > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- Light Ion Engine High-capacity Battery High-capacity Matter Pod High-capacity Matter Pod Light Armor Plating Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [Processor] Authchip [Weapon] Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Grenade Launcher Rocket Launcher Rocket Launcher Rocket Launcher Rocket Launcher Heavy Hammer [Rating: 13] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Compact Wheel Wheel Compact Wheel Utility Huge Storage Unit Device Heat Sink Storage Huge Storage Unit Hackware Hacking Suite Protection Weapon Shielding Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Impact Weapon Heavy Hammer Build | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 48 | 7 27 10 4 Power 4 | 1 3 . . Engine 4 | 1 3 . . Core . | . . . . Reactor . | . . . . Propulsion 6 | 2 1 3 . Treads . | . . . . Leg . | . . . . Wheel 6 | 2 1 3 . Hover . | . . . . Flight . | . . . . Utility 10 | 1 8 . 1 Device 1 | . 1 . . Storage 4 | 1 3 . . Processor . | . . . . Hackware 1 | . 1 . . Protection 4 | . 3 . 1 Artifact . | . . . . Weapon 28 | 3 15 7 3 Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 16 | 3 7 4 2 Ballistic Cannon . | . . . . Launcher 10 | . 6 3 1 Special Weapon . | . . . . Impact Weapon 2 | . 2 . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 11 | . 4 3 4 Power 2 | . 1 . 1 Propulsion 6 | . 1 3 2 Utility 2 | . 1 . 1 Weapon 1 | . 1 . . Highest Loss Streak 3 | . 3 2 3 To Critical Strikes . | . . . . Average Slot Usage (%) 94 | . 98 98 59 Engine 12 | . 13 14 3 Wheel 25 | . 27 26 6 Device 3 | . 4 . . Storage 16 | . 17 14 11 Hackware 1 | . 2 . . Protection 5 | . 2 14 16 Ballistic Gun 21 | . 23 14 21 Launcher 4 | . 4 13 . Naked Turns . | . . . . Heaviest Build 94 | 13 94 90 88 Greatest Support 32 | 26 32 32 20 Greatest Overweight (x) 29 | 2 5 4 29 Average Overweight (x) 2 | . 1 2 8 Largest Inventory Capacity 25 | 8 25 25 25 Average Capacity 22 | 7 21 25 25 Most Carried 25 | 2 24 25 24 Average Carried 18 | 1 17 24 22 Final Capacity 25 | 8 25 25 25 Final Carried 24 | 2 24 22 24 Class Distribution -------------------- 85% | Mutant 14% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Jun Mat Min Mat Matter Collected 1652 | 178 1309 115 50 Remotely . | . . . . Salvage Created 1806 | . 1474 124 208 Parts 112 | . 84 14 14 Haulers Intercepted 3 | . 2 . 1 Recyclers Shooed 2 | . 2 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Combat Hostiles Destroyed 63 | . 31 27 5 Guns 20 | . 15 3 2 AOE 43 | . 16 24 3 Classes Destroyed 11 | . 9 1 1 Worker 14 | . 12 . 2 Builder 2 | . 2 . . Hauler 3 | . 2 . 1 Recycler 4 | . 4 . . Mechanic 3 | . 1 . 2 Operator 1 | . 1 . . Watcher 3 | . 3 . . Swarmer 22 | . 9 9 4 Grunt 22 | . 22 . . Sentry 1 | . . . 1 Assembled 18 | . . 18 . Best Kill Streak 21 | . 8 21 4 Combat Bots Only 21 | . 5 21 3 Max Kills in Single Turn 5 | . 3 5 2 Gunslinging . | . . . . Exploded 5 | . 2 5 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Jun Mat Min Mat Damage Taken 1558 | . 883 179 496 Core 389 | . 162 63 164 Absorbed by Shields . | . . . . Redirected to Shielding 50 | . . 10 40 Regen/Repaired (Parts) 39 | . 39 . . Core Remaining (%) 55 | 100 . 10 . Volleys Fired 175 | . 131 18 26 Largest 2 | . 2 2 2 Hottest 66 | . 66 60 43 Shots Fired 331 | . 250 32 49 Gun 284 | . 220 18 46 Cannon . | . . . . Launcher 47 | . 30 14 3 Special . | . . . . Kinetic 284 | . 220 18 46 Thermal . | . . . . Explosive 47 | . 30 14 3 Electromagnetic . | . . . . Robot Hit Streak 17 | . 17 12 10 Robot Miss Streak 6 | . 6 2 4 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 215 | . 171 13 31 Core Hits 161 | . 91 52 18 Critical Kills 2 | . 2 . . Critical Parts Destroyed 2 | . 2 . . Critical Strikes 4 | . 4 . . Destroy 3 | . 3 . . Smash 1 | . 1 . . Melee Attacks 12 | . 12 . . Impact 12 | . 12 . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks 10 | . 10 . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 5304 | . 3233 1445 626 Guns 1707 | . 1300 106 301 Cannons . | . . . . Explosions 2855 | . 1191 1339 325 Melee 742 | . 742 . . Ramming . | . . . . Kinetic 1707 | . 1300 106 301 Thermal . | . . . . Explosive 2855 | . 1191 1339 325 Electromagnetic . | . . . . Impact 742 | . 742 . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . 2 2 . Average Corruption 1 | . 1 2 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 11 | . 6 5 . Matter Fused 4 | . 2 2 . Heat Flow Errors 2 | . 1 1 . Energy Discharges 2 | . 2 . . Parts Rejected 1 | . 1 . . Data Loss (major) 2 | . . 2 . Overload Shots . | . . . . Overflow Damage 344 | . 306 38 . Projectiles . | . . . . Explosions 67 | . 29 38 . Melee 277 | . 277 . . Knockbacks 2 | . 2 . . Impact 2 | . 2 . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 36 | . 31 5 . Shots 3 | . 2 1 . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 170 | . 95 170 6 Average Temperature 20 | . 13 90 5 Received Heat Transfer 372 | . 300 . 72 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 7 | . 7 . . Impact Corruptions 9 | . 9 . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Peak Influence 528 | . 528 379 159 Initial 195 | . . 195 102 Average 208 | . 206 310 122 Maximum Alert Level 2 | . 2 1 . Low Security (%) 56 | 100 57 11 100 Level 1 34 | . 30 88 . Level 2 8 | . 11 . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 11 | . 10 . 1 Investigation 9 | . 9 . . Extermination . | . . . . Reinforcement 2 | . 1 . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Jun Mat Min Mat Distress Signals 2 | . 1 . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 77 | . 43 27 7 Peak Tracking Total 20 | . 4 20 3 Tactical Retreats 1 | . 1 . . Traps | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Traps Triggered 3 | . 3 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Jun Mat Min Mat Machines Disabled 5 | . 4 1 . Max in Single Turn 1 | . 1 1 . Machines Repaired . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Jun Mat Min Mat Machines Accessed 10 | . 10 . . Terminals 7 | . 7 . . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 31 | . 31 . . Successful 15 | . 15 . . Failed 16 | . 16 . . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 28 | . 28 . . Terminals 24 | . 24 . . Fabricators . | . . . . Repair Stations 3 | . 3 . . Recycling Units 4 | . 4 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 2 | . 2 . . Robot Analysis 2 | . 2 . . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . 2 . . Scan Component 1 | . 1 . . Repair 1 | . 1 . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 11 | . 11 . . Terminals 9 | . 9 . . Disrupt 5 | . 5 . . Search 4 | . 4 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Tunnel 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 9 | . 9 . . Full Trace Events 4 | . 4 . . Feedback Events 2 | . 2 . . Corruption 2 | . 2 . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . 1 . . Time 26 | . 26 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Jun Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Jun Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Robot Analysis Total 2 | . 2 . . Derelict Logs Recovered 3 | . . 3 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Jun Mat Min Mat Turns Passed 3930 | 45 2958 500 427 Spaces Moved 2201 | 39 1748 324 90 Core 24 | 9 . . 15 Treads . | . . . . Legs . | . . . . Wheels 2177 | 30 1748 324 75 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 90 130 140 Average Speed 132 | 87 122 130 363 Slowest Speed 1500 | 150 175 140 1500 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 42 | 3 98 58 10 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 3 | . 2 1 . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched 1 | . . 1 . Spaces Dug 19 | . 12 7 . Terrain Destroyed 252 | . 160 72 20 Melee . | . . . . Projectile . | . . . . AOE 252 | . 160 72 20 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Jun Mat Min Mat Total 2888 | 46 2325 371 146 Wait 418 | . 374 18 26 Move 2198 | 38 1747 323 90 Hop . | . . . . Pick Up 28 | 1 26 1 . Fast Attach 12 | 6 5 . 1 Attach 8 | . 5 3 . Detach 2 | . 2 . . Swap 28 | 1 17 7 3 Drop 7 | . 6 1 . Fire 175 | . 131 18 26 Melee 12 | . 12 . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials History --------- Turn | Location | Event 4 | -11/Junkyard | Discovered new exit (range 16) 46 | -11/Junkyard | Entered Materials 244 | -10/Materials | Discovered new exit (range 13) 301 | -10/Materials | Build established: Mutant 571 | -10/Materials | Discovered new exit (range 15) 711 | -10/Materials | Repaired Grenade Launcher 1122 | -10/Materials | Discovered new exit (range 4) 1496 | -10/Materials | Discovered new exit (range 13) 1842 | -10/Materials | Lost 3 parts (1p1n1w) 2658 | -10/Materials | Core integrity fell below 50% 2953 | -10/Materials | Build established: Scavenger-Mutant 3004 | -10/Materials | Entered Mines 3045 | -10/Mines | Learned 2 Materials zone layouts 3064 | -10/Mines | Learned location of Zion (-6) 3071 | -10/Mines | Identified exit to Materials 3321 | -10/Mines | Build established: Mutant 3456 | -10/Mines | Core integrity fell below 20% 3469 | -10/Mines | Discovered exit to Materials (range 5) 3470 | -10/Mines | Assembled infested the area 3475 | -10/Mines | Assisted by a Guerilla fighting off Assembled 3504 | -10/Mines | Entered Materials 3504 | -9/Materials | Evolved 2 slots: Utility x2 3510 | -9/Materials | Destroyed 21 combat bots 3686 | -9/Materials | Lost 3 parts (1p2n) 3931 | -9/Materials | Self-destructed Last Messages --------------- 03749_ M-13 Machinist destroyed. 03776_ R-06 Scavenger collects Recalibrator. 03780_ R-06 Scavenger collects Wheel. 03791_ R-06 Scavenger collects Recalibrator. 03795_ R-06 Scavenger collects Machine Analyzer. 03859_ K-01 Serf collects debris. 03873_ K-01 Serf destroyed. 03876_ A-02 Transporter destroyed. 03889_ R-06 Scavenger collects Beam Cannon. 03892_ R-06 Scavenger collects Transport Network Coupler. 03896_ R-06 Scavenger collects Beam Cannon. 03899_ R-06 Scavenger collects Weight Redist. System. 03922_ Weapon Shielding destroyed. 03927_ Destroyed Flight Unit. 03927_ S-10 Pest destroyed. 03927_ K-01 Serf destroyed. 03927_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 03928_ K-01 Serf collects debris. 03929_ S-10 Pest destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????#!! # #???????????? | | ?????????????????????# # #???????????? | | ?????????????????????# # ###?????????? | | ?????????????????????########### # ######????? | | ???????????????????????????????# # #????? | | ?????????????????????#?????????# # #????? | | ?????????????????????#?????????# # ""#????? | | ?????????????????????#?????????# # T"#????? | | ?????????????????????#?????????# # ""#????? | | ?????????????????????#?????????# # #????? | | ?????????????????????#?????????# ###+####????? | | ?????????????????????#?????????# # #?????? | | ???????????????????????????????# # ??????? | | ???????????????????????????????# #? ???????? | | ???????????????????????????????# #? ???????? | | ???????????????????????????????# #? ???????? | | ???????????????????????????????# #?# #???????? | | ???????????????????????????????# #?# #???????? | | ???????????????????????????????# #?# ###?????? | | ???????????????????????????????# ### #?????? | | ???????????????????????????????# /?????? | | ??????????????###??????????????# #?????? | | ??????????? # #???????????# """ #?????? | | ??????????#k ####+##### "R" #?????? | | ??????????# [ % %]! % " " #?????? | | ??????????# % @ % #?????? | | ??????????#% = k % *=#?????? | | ??????????# ## ########+##### ##?????? | | ??????????? #???? ??????????????#=#??????? | | ??????????????????# ???????????????# #??????? | | ??????????????????+???????????????? ?????? | | ??????????????????????????????????# #????? | | ??????????????????????????????????# #????? | | ??????????????????????????????????# #????? | | ??????????????????????????????????# #????? | | ??????????????????????????????????###+###????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Weapon Shielding 33 Evasion (%) 50 Offensive Hacking 10 Authchip Count 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ArchitectRiotSpoofer Manual? 0 Play Time 00:22:18 Cumulative 238.1 hours Start 2023.05.24 @ 19:45:40 End 2023.05.24 @ 21:34:03 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 715 Rogue 715 Adventurer 0 Explorer 0 Win Type - Total 10 Types 8/0/1/1/0/0/0/0/0 Lore% 86 Gallery% 82 Achievement% 73 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 914e6023-148a-45b7-b3a5-30839b1bd286