Cogmind - Beta 16.1 --- EXPLORER MODE // 2026.03.08 @ 11:48:27 Player: NeoBioHazard Result: Destroyed by G-73 Enforcer with Heavy Laser Performance ------------- Evolutions (9) 4500 Regions Visited (22) 4400 Robots Destroyed (364) 1820 Value Destroyed (21339) 21339 Prototype IDs (35) 700 Alien Tech Used (2) 400 Bonus (5912) 5912 TOTAL SCORE: 39071 Bonus ------- High Alert Combat Kills 768 Follower Combat Kills 244 Entered Garrisons 600 Used RIF Installer 1500 Met Zhirov 300 Scanned by Researcher 500 Met Sigix 2000 Cogmind --------- Core Integrity 0/1600 Matter 290/300 Energy 99/100 System Corruption 29% Temperature Cool (9) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (12) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Particle Reactor Light Quantum Reactor > --- PROPULSION ------- Advanced Heavy Siege Treads Advanced Heavy Siege Treads Advanced Heavy Siege Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Advanced Cryofiber Web Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Experimental Cooling System Huge Storage Unit Energy Well Advanced Signal Interpreter Advanced Targeting Computer > --- WEAPON ----------- Plasma Rifle Enhanced Quantum Rifle Enhanced Quantum Rifle Enhanced Quantum Rifle > --- INVENTORY -------- Neutrino Core Advanced Heavy Siege Treads Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Huge Storage Unit Advanced Sensor Array Core Cannon Coil Gun Heavy Machine Gun Heavy Hardcell Cannon Heavy Shock Bomb Launcher Heavy Rocket Launcher [Rating: 191] Favorites ----------- Power Neutrino Core Engine Improved Deuterium Engine Power Core Neutrino Core Reactor Fusion Reactor Propulsion Medium Treads Treads Medium Treads Leg Biometal Leg Hover Unit Combat Antigrav System Utility Advanced Heat Sink Device Advanced Heat Sink Storage Huge Storage Unit Processor Advanced Signal Interpreter Protection Improved Medium Armor Plating Weapon High-powered Shock Rifle Energy Gun High-powered Shock Rifle Energy Cannon Improved EM Pulse Cannon Ballistic Gun Coil Gun Ballistic Cannon Enhanced Gauss Cannon Launcher Heavy Rocket Launcher Build | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Gar Fac Gar Fac Upp Upp Zhi Pro Res Qua Res Acc Gar Acc Slots Evolved 19 | . 1 2 2 2 2 . . 2 . . . 2 . . . . 2 . 2 2 . . Power 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Propulsion 6 | . . 2 . . . . . . . . . 2 . . . . . . . 2 . . Utility 10 | . 1 . . 2 1 . . 2 . . . . . . . . 2 . 2 . . . Weapon 2 | . . . 2 . . . . . . . . . . . . . . . . . . . Parts Attached 322 | 7 . 14 6 16 2 . 12 14 13 7 7 19 7 3 1 5 23 27 33 1 39 66 Power 41 | 1 . 2 . 1 1 . 2 1 3 1 . 2 2 . 1 . 2 3 5 . 8 6 Engine 9 | 1 . 2 . 1 1 . 1 . 1 1 . . 1 . . . . . . . . . Core 6 | . . . . . . . 1 1 2 . . 1 1 . . . . . . . . . Reactor 26 | . . . . . . . . . . . . 1 . . 1 . 2 3 5 . 8 6 Propulsion 81 | 2 . 5 3 2 . . 5 1 1 1 1 5 . . . 1 5 3 4 1 18 23 Treads 41 | 2 . 5 3 2 . . 5 1 1 1 1 5 . . . 1 5 3 4 1 1 . Leg 39 | . . . . . . . . . . . . . . . . . . . . . 17 22 Wheel . | . . . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Flight . | . . . . . . . . . . . . . . . . . . . . . . . Utility 112 | 2 . 3 1 6 1 . 5 4 4 4 1 10 1 2 . 2 10 12 12 . 9 23 Device 74 | . . 2 1 4 . . 2 . 3 1 . 6 1 1 . 2 6 10 11 . 6 18 Storage 8 | 1 . . . . 1 . 1 2 . . . . . . . . 1 1 . . . 1 Processor 6 | . . . . . . . . . . . . . . . . . 3 1 1 . 1 . Hackware . | . . . . . . . . . . . . . . . . . . . . . . . Protection 24 | 1 . 1 . 2 . . 2 2 1 3 1 4 . 1 . . . . . . 2 4 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 88 | 2 . 4 2 7 . . . 8 5 1 5 2 4 1 . 2 6 9 12 . 4 14 Energy Gun 42 | 1 . 2 2 2 . . . 1 1 . 2 2 4 . . . 4 5 8 . . 8 Energy Cannon 19 | . . 1 . 5 . . . 3 1 . 2 . . 1 . . . 1 2 . . 3 Ballistic Gun 13 | 1 . 1 . . . . . 3 2 1 1 . . . . . . 1 1 . 1 1 Ballistic Cannon 10 | . . . . . . . . 1 1 . . . . . . 2 2 1 . . 3 . Launcher 4 | . . . . . . . . . . . . . . . . . . 1 1 . . 2 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 17 | . . 3 . 1 . . . 1 . . . 2 . . 1 . . 3 2 . . 4 Corrupted Parts 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 System Corruption 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 Parts Lost 123 | . . . . 2 . 4 3 2 18 . . 2 . . . . 4 10 13 . 21 44 Power 14 | . . . . . . . . . 4 . . 1 . . . . . 2 2 . 4 1 Propulsion 22 | . . . . . . 1 . . 3 . . . . . . . . 1 . . 5 12 Utility 49 | . . . . . . 2 2 . 6 . . 1 . . . . . 2 9 . 6 21 Weapon 38 | . . . . 2 . 1 1 2 5 . . . . . . . 4 5 2 . 6 10 Highest Loss Streak 18 | . . . . 1 . 4 2 1 7 . . 1 . . . . 2 9 9 . 15 18 To Critical Strikes 4 | . . . . . . . . . . . . . . . . . . . . . 1 3 Average Backups 16 | . 1 4 9 9 8 7 2 6 7 10 15 21 24 25 24 21 22 21 20 13 16 21 Power 1 | . . . 1 1 . . . 1 . . 1 1 1 1 1 1 1 . 1 1 2 3 Propulsion 3 | . . . 2 2 2 2 1 3 3 2 3 5 6 6 5 2 6 4 1 1 1 7 Utility 6 | . . . 1 1 2 2 . 1 2 3 5 9 11 11 11 12 10 9 9 5 5 4 Weapon 4 | . 1 2 4 4 4 2 . . . 3 5 5 6 7 6 5 4 5 8 6 7 5 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 15 | . . 1 2 . . 2 . . . . . . . . . . . 4 4 . . 2 Power . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . . . . . . . . . . . . . . . 2 . . . Utility 2 | . . . 1 . . . . . . . . . . . . . . . . . . 1 Weapon 11 | . . 1 1 . . 2 . . . . . . . . . . . 4 2 . . 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 87 96 99 97 99 78 86 90 87 99 100 93 90 85 85 93 89 81 83 84 79 85 Engine 2 | . 12 10 8 7 12 9 6 5 3 5 11 3 5 5 3 . . . . . . . Core 2 | . . . . . . . 4 5 4 4 . 3 5 5 5 5 3 . . . . . Reactor 3 | . . . . . . . . . . . . 3 . . 1 5 4 7 7 7 6 6 Treads 17 | . 25 39 33 28 25 18 24 22 21 22 22 24 20 15 15 23 18 13 12 15 4 . Leg 4 | . . . . . . . . . . . . . . . . . . . . . 18 27 Device 20 | . . 7 8 20 24 24 25 16 13 16 16 15 15 15 15 15 24 27 30 30 23 20 Storage 8 | . 12 10 8 7 6 3 2 10 11 11 11 10 10 10 10 10 9 9 8 7 7 7 Processor 1 | . . . . . . . . . . . . . . . . . 3 7 4 7 3 1 Protection 8 | . 12 10 8 7 6 3 6 11 14 16 16 13 15 15 15 15 6 . 3 . 3 5 Energy Gun 8 | . 12 16 32 18 . 2 7 2 2 . 5 13 15 13 10 10 7 8 10 15 3 6 Energy Cannon 3 | . . . . 7 25 15 6 8 3 . 5 5 5 6 10 5 . . 1 . . 4 Ballistic Gun 1 | . 12 3 . . . . . 4 4 15 7 1 . . . . . 1 . . . . Ballistic Cannon 2 | . . . . . . . . 2 4 5 2 . . . . 3 9 4 . . 5 . Peak Build Rating 191 | 7 7 16 22 47 50 50 54 76 79 81 86 119 118 118 112 121 151 172 190 191 191 191 Average Rating 110 | 4 7 12 21 37 49 40 46 65 65 77 84 109 115 107 110 107 141 147 173 191 155 159 On Entrance 84 | . 7 7 16 22 47 50 32 54 76 65 81 86 112 118 109 112 102 150 165 174 191 156 Avg Prop Armor Cover (%) 9 | . . . . . . . . . . . . . . . . 3 12 9 8 . 10 3 Naked Turns 30 | . . . . . . . . . . . . . . . . . . . . . . 30 Heaviest Build 221 | 22 22 27 34 58 77 77 47 216 149 146 151 166 165 171 171 171 185 153 170 144 161 221 Greatest Support 320 | 40 40 83 83 91 91 91 112 112 111 113 115 205 205 205 135 183 202 215 240 320 320 222 Greatest Overweight (x) 6 | . . . . . . 1 . 1 1 1 1 1 . 1 1 1 2 2 1 . 6 2 Average Overweight (x) . | . . . . . . . . . . 1 1 . . . 1 . . . . . . . Largest Inventory Capacity 25 | 10 10 10 10 10 15 15 5 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 21 | 7 10 10 10 10 11 9 5 22 25 25 25 25 25 25 25 25 25 25 25 25 25 24 Most Carried 25 | 1 1 10 10 10 9 9 5 9 11 14 17 25 25 25 25 25 25 25 25 16 25 25 Average Carried 17 | . 1 4 9 9 8 6 2 6 7 10 15 21 24 25 24 21 24 23 24 16 20 23 Final Capacity 25 | 10 10 10 10 10 15 5 5 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 1 1 10 10 10 9 5 5 9 3 14 17 25 25 25 24 19 25 25 18 16 22 . Class Distribution -------------------- 55% | Scavenger-Tank 20% | Hacker-Tank 9% | Hacker-Mutant 9% | Scavenger-Skirmisher Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Scavenger-Tank | -8/Materials Hacker-Tank | -7/Factory Hacker-Tank | -6/Factory Hacker-Mutant | -6/Waste Hacker-Mutant | -6/Factory Hacker-Tank | -5/Factory Scavenger-Tank | -5/Garrison Scavenger-Tank | -5/Factory Scavenger-Tank | -5/Garrison Scavenger-Tank | -4/Factory Scavenger-Tank | -4/Upper Caves Scavenger-Tank | -4/Upper Caves Hacker-Tank | -4/Zhirov Scavenger-Tank | -3/Proximity Caves Scavenger-Tank | -3/Research Scavenger-Skirmisher | -3/Quarantine Scavenger-Tank | -2/Research Scavenger-Tank | -1/Access Scavenger-Tank | -1/Garrison Scavenger-Tank | -1/Access Resources | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 ----------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Gar Fac Gar Fac Upp Upp Zhi Pro Res Qua Res Acc Gar Acc Matter Collected 9351 | 197 79 249 60 217 20 20 225 232 790 217 416 257 79 110 . 327 1232 1415 744 20 1513 932 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 20340 | . 68 866 310 968 40 . 711 363 1112 206 448 1008 120 325 . 717 1303 2349 3188 . 1981 4257 Parts 873 | . 6 59 16 59 . . 33 15 48 12 19 51 10 6 . 29 56 82 124 . 68 180 Haulers Intercepted 2 | . . 2 . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 2 | . . . . 1 . . . . . . . . . . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Gar Fac Gar Fac Upp Upp Zhi Pro Res Qua Res Acc Gar Acc Combat Hostiles Destroyed 306 | . 2 14 5 14 . . 10 7 24 2 8 18 2 4 . 12 23 41 40 . 37 43 Guns 135 | . 2 10 5 6 . . 2 2 10 1 4 11 2 . . 2 4 16 26 . 11 21 Cannons 117 | . . . . 2 . . 3 5 14 1 3 3 . 1 . 8 18 17 2 . 24 16 AOE 15 | . . 3 . 1 . . . . . . . 1 . . . . . 6 4 . . . Classes Destroyed 23 | . 3 3 . 5 . . . 1 2 . . 1 . . . 1 . 2 2 . . 3 Worker 13 | . 1 4 . . . . . . . . . . . . . . 1 1 2 . . 4 Builder 7 | . . . . 1 . . . . . . . . . . . . . 1 4 . . 1 Tunneler 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Hauler 2 | . . 2 . . . . . . . . . . . . . . . . . . . . Recycler 3 | . . . . . . . . . . . . . . . . . . . . . . 3 Carrier 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Mechanic 3 | . . . . 1 . . . . . . . . . . . . 1 1 . . . . Operator 4 | . . . . . . . . . . . . 1 . . . . 1 1 1 . . . Drone 2 | . . . . . . . . . . . . . . . . 2 . . . . . . Watcher 19 | . 1 3 . 4 1 . . 1 . 1 . . . . . . 1 1 4 . . 2 Swarmer 50 | . 2 2 . 5 . . . 4 6 . . 7 . . . 4 2 2 7 . 7 2 Grunt 107 | . . 7 2 3 . . 4 . 9 . 3 4 . 4 . 5 4 22 12 . 13 15 Brawler 5 | . . . . 1 . . 1 . . . . . . . . . . . . . . 3 Duelist 7 | . . . . . . . . . . . . . . . . . . . 3 . 1 3 Protector 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Researcher 4 | . . . . . . . . . . . . . . . . . . 4 . . . . Sentry 35 | . . 5 3 3 . . 5 1 2 1 1 4 . . . 1 3 . 1 . 4 1 Specialist 5 | . . . . . . . . . 1 . . . . . . . . . 2 . . 2 Hunter 25 | . . . . . . . . 2 . . 1 . . . . . 2 5 5 . 6 4 Programmer 55 | . . . . 2 . . . . 4 2 2 3 2 . . . 12 8 9 . 5 6 Heavy 2 | . . . . . . . . . . . . . . . . . . . 1 . . 1 Q-Series 6 | . . . . . . . . . . . . . . . . . . . . . . 6 Behemoth 4 | . . . . . . . . . 2 . 1 . . . . . . . . . 1 . Lightning 3 | . . . . . . . . . . . . . . . . . . 3 . . . . Best Kill Streak 17 | . 4 7 2 7 1 . 5 4 6 3 5 6 1 2 . 5 5 17 10 . 5 8 Combat Bots Only 10 | . 2 4 2 5 . . 5 4 6 2 5 5 1 2 . 5 4 10 7 . 5 6 Max Kills in Single Turn 4 | . 2 4 1 2 1 . 2 1 2 2 1 2 1 1 . 1 1 2 3 . 1 2 Gunslinging 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Exploded 3 | . . 2 . 1 . . . . . . . 1 . . . . . 2 3 . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Gar Fac Gar Fac Upp Upp Zhi Pro Res Qua Res Acc Gar Acc Hostile Shots Fired 3051 | . 6 56 5 117 . 4 124 51 239 12 74 116 12 13 . 32 176 397 430 12 517 658 Missed 933 | . 1 19 1 49 . . 49 17 52 4 22 33 3 4 . 5 73 146 103 4 121 227 Hits 2118 | . 5 37 4 68 . 4 75 34 187 8 52 83 9 9 . 27 103 251 327 8 396 431 Melee 62 | . . . . . . 4 . . . . . . . . . . . . 9 . . 49 Projectile 2056 | . 5 37 4 68 . . 75 34 187 8 52 83 9 9 . 27 103 251 318 8 396 382 AOE 2 | . . . . . . . . . . . . . . . . . . 1 . . . 1 Critical Strikes 115 | . . 2 . 2 . 1 . 1 11 . 2 6 1 . . 1 9 15 19 . 11 34 Actively Blocked 3 | . . . . . . . . . . . . . . . . . . . . . 1 2 Part Disruptions 18 | . . . . . . . . . . . . . . . . . 5 4 5 . . 4 Actively Blocked 4 | . . . . . . . . . . . . . . . . . . . . . . 4 Damage Taken 29425 | . 22 308 46 665 . 117 408 250 2639 107 705 1022 114 112 . 352 1504 3480 4404 109 5538 7523 Core 2526 | . . 57 11 58 . . 17 . 150 26 45 38 . . . . 102 165 255 27 331 1244 Absorbed by Shields 42 | . . . . . . . . . 42 . . . . . . . . . . . . . Reduced by Siege Mode 1356 | . . . . . . . . . . . . . . . . . . . 641 . 715 . Redirected to Shielding 215 | . . . . . . . . . . . . . . . . . . . . . 19 196 Ignored by Resistances 17504 | . 16 190 27 408 . 66 285 149 1584 61 412 606 68 66 . 211 890 2063 2587 63 3260 4492 Core Remaining (%) 90 | 100 100 85 98 91 . . 98 . . . 77 . . . . 96 . 76 82 . . . Volleys Fired 805 | . 4 36 6 41 1 1 26 16 71 8 20 40 5 6 . 16 70 120 99 . 93 126 Largest 4 | . 2 2 4 4 4 4 3 4 4 4 4 4 4 4 . 4 4 4 4 . 4 4 Hottest 379 | . 60 90 180 276 276 276 169 216 262 130 301 283 280 283 . 283 257 368 306 . 270 379 Shots Fired 2582 | . 8 72 24 135 4 4 49 41 203 33 77 152 22 24 1 64 231 382 376 . 223 457 Gun 1694 | . 8 72 24 120 . . 22 16 88 24 54 112 16 15 . 32 102 270 319 . 86 314 Cannon 857 | . . . . 15 4 4 27 25 115 9 23 40 6 9 1 32 129 98 46 . 133 141 Launcher 31 | . . . . . . . . . . . . . . . . . . 14 11 . 4 2 Special . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 690 | . 4 19 . . . . . 17 122 33 52 11 . . . . 129 125 30 . 133 15 Thermal 1063 | . . . . . . . . 16 45 . 8 48 6 5 . . 13 206 289 . 86 341 Explosive 16 | . . . . . . . . . . . . . . . . . . 14 2 . . . Electromagnetic 813 | . 4 53 24 135 4 4 49 8 36 . 17 93 16 19 1 64 89 37 55 . 4 101 Robot Hit Streak 76 | . 7 17 13 51 28 32 76 8 71 6 68 23 9 17 . 7 28 38 53 . 39 31 Robot Miss Streak 4 | . . 4 1 3 . . 1 2 1 2 1 2 2 1 . 3 3 3 3 . 1 3 Penetration Max 2 | . . . . . . . . 1 1 . 1 1 . . . . 1 2 . . 1 . Secondary Targets 22 | . . . . 3 . . . . 1 . . . . . . . 1 . 6 . 6 5 Max Gunslinging Chain 1 | . . . . 1 . . . . 1 . . . . . . . 1 . 1 . 1 1 Shots Hit Robots 2053 | . 7 63 21 119 3 4 45 30 168 19 66 117 16 21 . 33 181 297 305 . 186 352 Core Hits 859 | . 4 40 18 73 1 . 25 14 54 7 25 58 10 11 . 21 63 122 105 . 71 137 Critical Kills 17 | . . . . . . . . 2 2 1 . 1 . . . . 5 3 . . . 3 Critical Parts Destroyed 20 | . . . . . . . . 2 . . 1 . . . . . 8 9 . . . . Critical Strikes 117 | . . 1 . . . . 1 5 7 2 2 4 . . . . 33 38 4 . 15 5 Burn 24 | . . . . . . . . . 3 . . 3 . . . . 1 11 4 . 1 1 Meltdown 3 | . . . . . . . . . . . . . . . . . . . . . . 3 Destroy 34 | . . . . . . . . 4 2 1 1 1 . . . . 13 12 . . . . Blast 48 | . . . . . . . . . 2 1 1 . . . . . 15 15 . . 14 . Corrupt 8 | . . 1 . . . . 1 1 . . . . . . . . 4 . . . . 1 Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 59873 | . 119 1135 338 1668 144 8 1014 600 4342 439 1739 2085 150 791 . 979 4930 10517 9671 . 8329 10875 Guns 31997 | . 119 918 338 1283 . . 316 81 1672 283 1078 1456 131 354 . 403 1245 5183 8065 . 2310 6762 Cannons 23606 | . . . . 221 144 8 698 463 2670 156 507 525 19 213 . 576 3212 3723 747 . 5969 3755 Explosions 4165 | . . 217 . 164 . . . 56 . . 154 104 . 224 . . 463 1611 859 . 50 263 Melee . | . . . . . . . . . . . . . . . . . . . . . . . Ramming 105 | . . . . . . . . . . . . . . . . . 10 . . . . 95 Kinetic 18478 | . 50 222 . . . . . 81 2558 439 1072 149 . . . . 3212 4109 561 . 5969 56 Thermal 28007 | . . 217 . 164 . . . 325 1127 . 389 1079 103 330 . . 817 4547 7731 . 2310 8868 Explosive 1703 | . . . . . . . . . . . . . . . . . . 1384 319 . . . Electromagnetic 11580 | . 69 696 338 1504 144 8 1014 194 657 . 278 857 47 461 . 979 891 477 1060 . 50 1856 Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 29 | . . 2 . 5 . 11 11 . 8 9 11 5 8 8 8 8 14 18 4 . 4 29 Average Corruption 6 | . . 2 . 2 . 6 6 . 7 8 10 1 7 8 8 8 7 9 2 . 1 9 Corruption Purged 15 | . . . . . . . 5 . . . . . . . . . 10 . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Effects 428 | . . 4 . 11 . 5 26 . 30 28 20 2 19 25 13 43 33 76 14 . 14 65 Message Errors 94 | . . . . 1 . . 7 . 4 7 5 . 3 5 4 10 7 15 4 . 4 18 Matter Fused 92 | . . 1 . 2 . 1 6 . 6 2 4 . 3 8 4 14 5 11 4 . 4 17 Heat Flow Errors 52 | . . . . 4 . 1 3 . 5 3 3 1 1 3 1 5 5 10 1 . 1 5 Energy Discharges 47 | . . 1 . 1 . 1 4 . 4 5 1 . 1 4 1 4 1 11 . . 2 6 Parts Rejected 2 | . . . . . . . . . . . . . . . . . . 1 . . . 1 Parts Fused 6 | . . . . . . 1 2 . . . . . 1 . . . 1 1 . . . . Data Loss (minor) 60 | . . 1 . 1 . 1 2 . 6 9 3 . 6 3 2 5 6 9 . . 1 5 Data Loss (major) 19 | . . 1 . 1 . . . . 1 . . 1 2 . . 2 1 5 3 . 1 1 Misfires 21 | . . . . . . . 2 . 2 1 1 . 2 2 1 1 3 4 1 . . 1 Alerts 6 | . . . . . . . . . . 1 2 . . . . 1 . 1 . . . 1 Misdirections 5 | . . . . . . . . . . . . . . . . . . 2 . . . 3 Weapon Failures 24 | . . . . 1 . . . . 2 . 1 . . . . 1 4 6 1 . 1 7 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1313 | . . . . 20 15 . . 24 35 13 . . . . . . 141 643 62 . 180 180 Projectiles 937 | . . . . . 15 . . 3 35 13 . . . . . . 135 418 . . 180 138 Explosions 335 | . . . . 20 . . . 21 . . . . . . . . 6 225 62 . . 1 Melee 41 | . . . . . . . . . . . . . . . . . . . . . . 41 Knockbacks 109 | . . . . . . . . . 4 . 3 . . . . . 34 31 . . 36 1 Impact 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Kinetic 101 | . . . . . . . . . 4 . 3 . . . . . 32 27 . . 35 . Secondary 7 | . . . . . . . . . . . . . . . . . 2 4 . . 1 . Self-Inflicted Damage 386 | . . . . 40 . . . . . . 11 26 . . . . . 155 83 . . 71 Shots 26 | . . . . 1 . . . . . . 1 1 . . . . . 11 4 . . 8 Rammed 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Targets Rammed 3 | . . . . . . . . . . . . . . . . . 1 . . . . 2 Kicked 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Crushed . | . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 995 | . 18 54 105 207 . 118 123 . 230 190 383 456 364 333 243 995 48 . . . . 580 Average Temperature 146 | . 9 24 47 69 . 69 69 . 79 95 137 155 153 123 110 283 24 . . . . 152 Received Heat Transfer 4572 | . . 210 36 162 . . 243 9 1111 9 264 96 . 63 . 160 112 801 396 . 468 432 Effects 38 | . . . . . . . . . . . 3 4 . 1 . 26 . . . . . 4 Shutdowns 15 | . . . . . . . . . . . 1 2 . . . 9 . . . . . 3 Energy Bleed 6 | . . . . . . . . . . . . 1 . . . 5 . . . . . . Interference 5 | . . . . . . . . . . . 1 . . . . 4 . . . . . . Matter Decay 3 | . . . . . . . . . . . . . . . . 3 . . . . . . Short Circuit 8 | . . . . . . . . . . . 1 . . 1 . 5 . . . . . 1 Damage (minor) 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Siege Activations 7 | . . . . . . . . . . . . . . . . . . . 5 . 2 . Total Turns 303 | . . . . . . . . . . . . . . . . . . . 163 . 140 . Longest Duration 95 | . . . . . . . . . . . . . . . . . . . 95 . 78 . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 8 | . . . . 1 . . 1 . . . 1 2 . . . . . 1 . . . 2 Combat Hostiles 7 | . . . . 1 . . 1 . . . 1 2 . . . . . 1 . . . 1 Robots Corrupted 25 | . . 1 . 5 . . 5 . . . 1 2 . 3 . 2 1 . 3 . . 2 Combat Hostiles 23 | . . 1 . 5 . . 5 . . . 1 2 . 3 . 2 1 . 3 . . . Parts Fried 64 | . . 3 4 11 2 . 7 2 1 . 2 5 . 3 . 8 1 2 6 . . 7 Impact Corruptions 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Robots Melted 17 | . . . . . . . . . . . . 1 . . . . . 2 5 . 2 7 Combat Hostiles 16 | . . . . . . . . . . . . 1 . . . . . 2 5 . 2 6 Parts Melted 102 | . . . . . . . . 1 . . . 9 . . . . 5 8 32 . 9 38 Heat Transferred 36704 | . . 300 . 100 . . . 420 1659 . 675 2305 200 385 . . 859 7345 9515 . 2877 10064 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 16 | . . 4 . 2 . . . 1 . . 1 1 . 2 . . 3 1 1 . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Gar Fac Gar Fac Upp Upp Zhi Pro Res Qua Res Acc Gar Acc Maximum Alert Level 4 | . . . . . . . . . 2 . 1 1 . . . . . 1 . . 4 2 Low Security (%) 70 | 100 100 100 100 100 100 100 100 100 35 100 50 65 . . . . 100 93 100 100 11 6 Level 1 20 | . . . . . . . . . 62 . 49 34 . . . . . 6 . . 31 68 Level 2 5 | . . . . . . . . . 1 . . . . . . . . . . . 24 25 Level 3 2 | . . . . . . . . . . . . . . . . . . . . . 23 . Level 4 . | . . . . . . . . . . . . . . . . . . . . . 8 . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1120 | . 70 130 95 127 7 . 85 80 495 192 232 286 . . . . 150 240 180 51 1120 509 Initial 509 | . . 4 8 16 . . . . . 192 46 90 . . . . 150 24 5 51 12 509 Average 152 | . 23 48 34 19 . . 11 11 234 42 151 155 . . . . 32 62 74 37 535 339 Influence Increases 9648 | . 77 454 155 445 7 . 250 189 675 181 186 555 50 90 . 220 900 1175 1164 . 1398 1477 Destroy 0b10 Robot/C 6280 | . 40 280 100 280 . . 200 140 480 120 160 360 40 80 . 200 460 880 800 . 780 880 Destroy 0b10 Robot/NC 280 | . 10 45 . 35 5 . . 5 . 10 . 5 . . . 10 20 30 55 . . 50 Destroy Leader 1202 | . 12 90 40 98 2 . 50 32 40 32 20 80 10 10 . 10 102 132 158 . 80 204 Allied During Kill 18 | . . . . . . . . . . 5 . . . . . . . . . . 13 . Disable Machine 96 | . . . . 8 . . . 8 . 8 . 20 . . . . 8 28 4 . 8 4 Anti-Garrison Action 550 | . . . . . . . . . 100 . . . . . . . . . . . 300 150 Destroy Structure 592 | . . 9 . 9 . . . 4 40 6 6 60 . . . . 70 90 102 . 112 84 Advance Influence 150 | . . . . . . . . . . . . . . . . . 150 . . . . . Partial Spotted 45 | . . 15 15 . . . . . . . . . . . . . . . . . . 15 Lose Combat Pursuer 435 | . 15 15 . 15 . . . . 15 . . 30 . . . . 90 15 45 . 105 90 Influence Decreases 9632 | . 60 441 135 495 7 . 250 189 180 589 41 687 150 90 . 220 843 1217 1064 94 299 2581 Entered New Map 1334 | . . 13 22 34 . . . . . 303 41 142 52 . . . . 33 10 64 9 611 Time Decay 7047 | . 60 428 113 441 7 . 230 169 . 266 . 525 98 90 . 220 831 1085 924 30 . 1530 Lost Part 1151 | . . . . 20 . . 20 20 180 . . 20 . . . . 12 99 130 . 210 440 Lost Ally 100 | . . . . . . . . . . 20 . . . . . . . . . . 80 . Squads Dispatched 57 | . . 1 . 8 . . 3 2 . 3 . 3 . . . . 9 10 8 . . 10 Investigation 3 | . . . . . . . . . . . . . . . . . 1 2 . . . . Extermination 26 | . . . . 3 . . 2 1 . 1 . 2 . . . . 3 4 4 . . 6 Reinforcement 17 | . . 1 . 2 . . . 1 . 1 . 1 . . . . 2 4 3 . . 2 Assault 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Garrison 9 | . . . . 3 . . 1 . . 1 . . . . . . 3 . 1 . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . . . . . . . 2 1 . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Gar Fac Gar Fac Upp Upp Zhi Pro Res Qua Res Acc Gar Acc Distress Signals 11 | . . 2 . 1 . . . . . . . . . . . . 2 . 2 . . 4 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 429 | . 4 19 4 21 1 6 11 10 26 9 8 22 2 4 . 13 33 56 53 2 48 77 Peak Tracking Total 14 | . 2 5 2 7 1 6 6 4 6 5 4 4 1 2 . 5 5 6 7 3 7 14 Tactical Retreats 28 | . 1 1 . 1 . . . . 1 . . 2 . . . . 6 1 3 . 7 5 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Gar Fac Gar Fac Upp Upp Zhi Pro Res Qua Res Acc Gar Acc Traps Triggered 24 | . . 1 . 4 2 . . . 9 . 2 . . . . . . 2 . . 3 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 ---------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Gar Fac Gar Fac Upp Upp Zhi Pro Res Qua Res Acc Gar Acc Machines Disabled 28 | . . . . 2 . . . 2 1 2 . 5 . . . . 2 7 1 . 4 2 Max in Single Turn 4 | . . . . 2 . . . 2 1 1 . 4 . . . . 1 1 1 . 1 1 Garrison Access 4 | . . . . . . . 1 . . . . . . . . . 1 . 1 . . 1 Garrison Relay 5 | . . . . . . . . . . . . . . . . . . . . . 5 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Gar Fac Gar Fac Upp Upp Zhi Pro Res Qua Res Acc Gar Acc Machines Accessed 21 | . . . . . 1 . 1 1 1 1 2 . . . 5 . 1 3 1 1 3 . Terminals 9 | . . . . . . . . . 1 . 2 . . . . . . 3 . . 3 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . 1 . 1 1 . 1 . . . . . . 1 . 1 1 . . Total Hacks 41 | . . . . . 3 . 1 1 2 1 2 . . . 15 . 1 6 1 1 7 . Successful 27 | . . . . . . . 1 1 . 1 2 . . . 15 . 1 2 1 1 2 . Failed 14 | . . . . . 3 . . . 2 . . . . . . . . 4 . . 5 . Catastrophic . | . . . . . . . . . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . . . . . . . . . . . Terminals 17 | . . . . . . . . . 2 . 2 . . . . . . 6 . . 7 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 9 | . . . . . 3 . 1 1 . 1 . . . . . . 1 . 1 1 . . Terminal Hacks 21 | . . . . . . . . . . . 2 . . . 15 . . 2 . . 2 . Record 5 | . . . . . . . . . . . . . . . 3 . . 2 . . . . Part Schematic 4 | . . . . . . . . . . . . . . . 4 . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . 4 . . . . . . . Prototype ID Bank 4 | . . . . . . . . . . . . . . . 4 . . . . . . . Emergency Access Points 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Garrison Registry 2 | . . . . . . . . . . . 1 . . . . . . . . . 1 . Security Stations 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 6 | . . . . . . . 1 1 . 1 . . . . . . 1 . 1 1 . . Unlock Access 3 | . . . . . . . . 1 . 1 . . . . . . . . . 1 . . Seal Access 3 | . . . . . . . 1 . . . . . . . . . 1 . 1 . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 10 | . . . . . 1 . . 1 1 . 2 . . . . . . 2 . 1 2 . Full Trace Events 3 | . . . . . . . . . . . . . . . . . . 1 . . 2 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . . . . . . . . . . 8 . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . . . . . . . . . . . . . 4 . . 8 . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 ------------ Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Gar Fac Gar Fac Upp Upp Zhi Pro Res Qua Res Acc Gar Acc Used RIF Installer 3 | . . . . . . . . . 1 . 1 . . . . . . . . . 1 . Alert ID Control 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Program Shield 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 21 | . . . . . . . . . . . . . . . . . . . . . 21 . Machine Destruction 21 | . . . . . . . . . . . . . . . . . . . . . 21 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . . . . 3 . . . . . . . . . . . 3 . Allies Hacked 2 | . . . . . . . . . . . . . . . . . . . . . 2 . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Gar Fac Gar Fac Upp Upp Zhi Pro Res Qua Res Acc Gar Acc Total Allies 8 | . . . . . . . . . 3 . . . . . . . . . . . 5 . Largest Group 3 | . . . . . . . . . 3 3 . . . . . . . . . . 3 . Highest-Rated Group 192 | . . . . . . . . . 147 147 . . . . . . . . . . 192 . Highest-Rated Ally 64 | . . . . . . . . . 49 49 . . . . . . . . . . 64 . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 40 | . . . . . . . . . . 16 . . . . . . . . . . 24 . Total Damage 1188 | . . . . . . . . . . 365 . . . . . . . . . . 823 . Kills 7 | . . . . . . . . . . 5 . . . . . . . . . . 2 . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Gar Fac Gar Fac Upp Upp Zhi Pro Res Qua Res Acc Gar Acc Active Infowar (turns) 3475 | . . . . . . . . . . . . . . . . . 1395 2061 19 . . . Sensors 3475 | . . . . . . . . . . . . . . . . . 1395 2061 19 . . . Robot Analysis Total 4 | . . . . . . . . . . . . . . . 4 . . . . . . . Derelict Logs Recovered 3 | . . . . . . . . . . . . . 2 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 ------------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Gar Fac Gar Fac Upp Upp Zhi Pro Res Qua Res Acc Gar Acc Turns Passed 19598 | 81 148 702 265 1163 251 137 833 685 1218 858 499 733 654 794 341 1220 1575 2061 1506 54 1777 2043 Spaces Moved 9142 | 48 83 339 140 598 152 80 460 268 378 337 170 328 388 321 139 502 816 850 620 33 901 1191 Core 64 | 6 . . . . . . . . . . . . . . . . . . . . . 58 Treads 7326 | 42 83 339 140 598 152 80 460 268 378 337 170 328 388 321 139 502 816 850 620 33 282 . Legs 1694 | . . . . . . . . . . . . . . . . . . . . . 619 1075 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . Hover 58 | . . . . . . . . . . . . . . . . . . . . . . 58 Flight . | . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 160 160 162 242 242 161 161 161 244 161 151 145 153 160 115 50 Average Speed 170 | 146 160 160 160 160 160 161 160 227 241 242 242 166 161 237 244 227 153 170 160 160 135 117 Slowest Speed 540 | 160 160 160 160 160 160 240 160 242 243 242 242 242 161 244 244 247 317 330 250 160 540 260 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 3 | . . . . . . . . . 3 . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 33 | 4 30 45 20 21 7 81 13 11 50 13 33 10 59 55 60 65 26 61 23 2 61 31 Regions Visited 22 Branch Regions 5 Pre-discovered Areas 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Known Exits Taken 17 | 1 1 1 1 1 . . 1 1 . 1 . 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken . | . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 6 | . . . . . . . . . . . . . 2 1 . 3 . . . . . . Spaces Dug 14 | . . . . . . . . . . . . . . . . . . . . . 3 11 Terrain Destroyed 278 | . . 11 . 9 . . . . 7 3 3 40 . 24 . . 37 44 35 . 34 31 Melee . | . . . . . . . . . . . . . . . . . . . . . . . Projectile 133 | . . . . . . . . . 7 3 . 2 . . . . 25 19 12 . 34 31 AOE 145 | . . 11 . 9 . . . . . . 3 38 . 24 . . 12 25 23 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Gar Fac Gar Fac Upp Upp Zhi Pro Res Qua Res Acc Gar Acc Total 11227 | 55 90 420 172 709 157 84 508 306 523 357 205 407 406 339 142 544 975 1192 890 34 1198 1514 Wait 582 | . 4 21 3 34 . . 7 2 9 . 5 3 1 6 . 3 42 148 92 . 128 74 Move 9123 | 47 82 338 139 597 152 79 459 267 377 337 169 327 387 320 138 501 815 849 619 33 900 1191 Hop . | . . . . . . . . . . . . . . . . . . . . . . . Pick Up 52 | 1 . 4 8 2 . . . . . 5 . 2 . . 1 1 2 11 9 . 2 4 Fast Attach 155 | 7 . 6 . 6 1 4 4 8 10 1 . 5 . . . 4 10 14 14 . 22 39 Attach 71 | . . . 2 6 2 . 5 . 9 . . 1 1 . . 3 3 8 15 1 6 9 Detach 28 | . . . . 2 . . . 2 . . . 3 . . . 3 6 6 2 . 4 . Swap 186 | . . 12 4 9 1 . 7 8 5 6 7 14 7 4 1 4 13 14 19 . 15 36 Drop 145 | . . 3 10 7 . . . 3 . . . 7 5 3 2 9 13 21 21 . 8 33 Fire 805 | . 4 36 6 41 1 1 26 16 71 8 20 40 5 6 . 16 70 120 99 . 93 126 Melee . | . . . . . . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . Kick 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Crush 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Escape Stasis 22 | . . . . . . . . . 15 . 4 . . . . . . 1 . . 2 . Rewire 55 | . . . . 5 . . . . 27 . . 5 . . . . . . . . 18 . Trap . | . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat / *Min x2) -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory -6/Waste -6/Factory -5/Factory (discovered 2 exits: *Upp / Gar) -5/Garrison -5/Factory -5/Garrison (discovered 3 exits: *Fac x3) -4/Factory -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research -3/Quarantine -2/Research -1/Access -1/Garrison (discovered 3 exits: *Acc x3) -1/Access History --------- Turn | Location | Event 9 | -11/Scrapyard | Identified exit to Materials 9 | -11/Scrapyard | Discovered exit to Materials (range 14) 82 | -11/Scrapyard | Entered Materials 82 | -10/Materials | Evolved 1 slot: Utility x1 206 | -10/Materials | Identified exit to Materials 206 | -10/Materials | Discovered exit to Materials (range 16) 230 | -10/Materials | Entered another Materials area 230 | -9/Materials | Evolved 2 slots: Propulsion x2 310 | -9/Materials | Build established: Hacker-Mutant 405 | -9/Materials | Identified exit to Mines 405 | -9/Materials | Discovered exit to Mines (range 5) 515 | -9/Materials | Discovered exit to Mines (range 16) 880 | -9/Materials | Identified exit to Materials 880 | -9/Materials | Discovered exit to Materials (range 15) 932 | -9/Materials | Entered another Materials area 932 | -8/Materials | Evolved 2 slots: Weapon x2 1190 | -8/Materials | Identified exit to Factory 1190 | -8/Materials | Discovered exit to Factory (range 4) 1197 | -8/Materials | Entered Factory 1197 | -7/Factory | Evolved 2 slots: Utility x2 1238 | -7/Factory | Build established: Scavenger-Tank 1560 | -7/Factory | Identified exit to Lower Caves 1560 | -7/Factory | Discovered exit to Lower Caves (range 5) 1824 | -7/Factory | Garrison activated, responded to threat 1955 | -7/Factory | Build established: Hacker-Tank 2195 | -7/Factory | Identified exit to Factory 2195 | -7/Factory | Discovered exit to Factory (range 15) 2360 | -7/Factory | Entered another Factory area 2360 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 2611 | -6/Factory | Sucked down chute 2611 | -6/Factory | Entered Waste 2626 | -6/Waste | EMP discharged 2648 | -6/Waste | Spotted C-40 Crusher 2651 | -6/Waste | Spotted C-40 Crusher 2655 | -6/Waste | Spotted C-40 Crusher 2665 | -6/Waste | Spotted C-40 Crusher 2673 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2676 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2679 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2682 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2686 | -6/Waste | Spotted C-40 Crusher 2707 | -6/Waste | Spotted C-40 Crusher 2713 | -6/Waste | Lost 4 parts (1n2u1w) 2726 | -6/Waste | EMP discharged 2726 | -6/Waste | System corruption reached 10% 2734 | -6/Waste | Identified exit to Factory 2734 | -6/Waste | Discovered exit to Factory (range 10) 2748 | -6/Waste | Entered Factory 3018 | -6/Factory | Garrison activated, responded to threat 3342 | -6/Factory | Build established: Hacker-Mutant 3546 | -6/Factory | Identified exit to Factory 3546 | -6/Factory | Discovered exit to Factory (range 15) 3581 | -6/Factory | Entered another Factory area 3581 | -5/Factory | Evolved 2 slots: Utility x2 4139 | -5/Factory | Identified exit to Upper Caves 4139 | -5/Factory | Discovered exit to Upper Caves (range 5) 4264 | -5/Factory | Identified exit to Garrison 4266 | -5/Factory | Entered Garrison 4456 | -5/Garrison | Triggered checkpoint 4529 | -5/Garrison | Spotted B-75 Beast 4557 | -5/Garrison | Build established: Hacker-Tank 4615 | -5/Garrison | Destroyed B-75 Beast 4656 | -5/Garrison | Lost 7 parts (1p1n2u3w) 4822 | -5/Garrison | Triggered checkpoint 4828 | -5/Garrison | Spotted B-75 Beast 4858 | -5/Garrison | Triggered checkpoint 4889 | -5/Garrison | Destroyed B-75 Beast 4914 | -5/Garrison | Lost 3 parts (1p1u1w) 4974 | -5/Garrison | Triggered checkpoint 5141 | -5/Garrison | Identified exit to Factory 5141 | -5/Garrison | Discovered exit to Factory (range 10) 5196 | -5/Garrison | Triggered checkpoint 5203 | -5/Garrison | Build established: Scavenger-Mutant 5251 | -5/Garrison | Lost 4 parts (1p2n1u) 5270 | -5/Garrison | Triggered checkpoint 5369 | -5/Garrison | Installed Relay Interface Framework 5484 | -5/Garrison | Entered Factory 5484 | -5/Factory | Accompanied by 3 allies 5600 | -5/Factory | Build established: Scavenger-Tank 6280 | -5/Factory | P-70 Sage assimilated allied Sentinel 6b 6281 | -5/Factory | Garrison activated, responded to threat 6342 | -5/Factory | Identified exit to Garrison 6342 | -5/Factory | Entered Garrison 6381 | -5/Garrison | Identified exit to Factory 6381 | -5/Garrison | Discovered exit to Factory (range 58) 6381 | -5/Garrison | Discovered exit to Factory (range 85) 6381 | -5/Garrison | Discovered exit to Factory (range 49) 6475 | -5/Garrison | Spotted B-75 Beast 6501 | -5/Garrison | Destroyed B-75 Beast 6550 | -5/Garrison | System corruption reached 10% 6602 | -5/Garrison | Triggered checkpoint 6628 | -5/Garrison | Triggered checkpoint 6817 | -5/Garrison | Expanded RIF knowledge: Program Shield 6841 | -5/Garrison | Entered Factory 6841 | -4/Factory | Evolved 2 slots: Propulsion x2 7430 | -4/Factory | Found Imp. Powered Armor 7475 | -4/Factory | Identified exit to Upper Caves 7475 | -4/Factory | Discovered exit to Upper Caves (range 9) 7574 | -4/Factory | Entered Upper Caves 7855 | -4/Upper Caves | Learned 8 Research zone layouts 7885 | -4/Upper Caves | Learned Research trap positions 8025 | -4/Upper Caves | Found DCF Scrap (11 items) 8220 | -4/Upper Caves | Identified exit to Upper Caves 8220 | -4/Upper Caves | Discovered exit to Upper Caves (range 3) 8228 | -4/Upper Caves | Entered another Upper Caves area 8711 | -4/Upper Caves | Learned 8 Research zone layouts 9007 | -4/Upper Caves | Identified exit to Zhirov 9007 | -4/Upper Caves | Discovered exit to Zhirov (range 7) 9022 | -4/Upper Caves | Entered Zhirov 9022 | -4/Zhirov | Identified exit to Proximity Caves 9022 | -4/Zhirov | Discovered exit to Proximity Caves (range 3) 9066 | -4/Zhirov | Met Zhirov 9112 | -4/Zhirov | Build established: Hacker-Tank 9113 | -4/Zhirov | Learned location of Quarantine (-3) 9154 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 9204 | -4/Zhirov | Found Alien Artifact 9363 | -4/Zhirov | Entered Proximity Caves 9523 | -3/Proximity Caves | Spotter reported a threat 9791 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10372 | -3/Proximity Caves | Build established: Scavenger-Tank 10561 | -3/Proximity Caves | Identified exit to Research 10561 | -3/Proximity Caves | Discovered exit to Research (range 7) 10583 | -3/Proximity Caves | Entered Research 10583 | -3/Research | Evolved 2 slots: Utility x2 10585 | -3/Research | Loaded intel: 64 trap records 11037 | -3/Research | Garrison activated, responded to threat 11473 | -3/Research | System corruption reached 10% 11801 | -3/Research | Build established: Hacker-Tank 12053 | -3/Research | Identified exit to Quarantine 12053 | -3/Research | Discovered exit to Quarantine (range 10) 12158 | -3/Research | Entered Quarantine 12412 | -3/Quarantine | Build established: Scavenger-Skirmisher 12582 | -3/Quarantine | Scanned by Researcher 12759 | -3/Quarantine | Destroyed 10 combat bots 12900 | -3/Quarantine | Cryocooling Duct disabled 12915 | -3/Quarantine | Ambient heat levels rising (+20) 12915 | -3/Quarantine | Non-combat units ordered to evacuate 13103 | -3/Quarantine | Identified Integrated Dissipator 13103 | -3/Quarantine | Installed Integrated Dissipator, increased core heat dissipation (+20) 13407 | -3/Quarantine | Door terminal overloaded 13410 | -3/Quarantine | Met incapacitated Sigix Warrior 13410 | -3/Quarantine | Lockdown squad dispatched 13417 | -3/Quarantine | Acquired the access code to the Sigix quarantine chamber 13474 | -3/Quarantine | Spotted Lightning 13475 | -3/Quarantine | Spotted Lightning 13483 | -3/Quarantine | Spotted Lightning 13512 | -3/Quarantine | Destroyed Lightning 13524 | -3/Quarantine | Destroyed Lightning 13539 | -3/Quarantine | Destroyed Lightning 13565 | -3/Quarantine | Lost 9 parts (2p1n2u4w) 14068 | -3/Quarantine | Found Alien Energy Cannon 14068 | -3/Quarantine | Identified Core Cannon 14174 | -3/Quarantine | Identified exit to Research 14174 | -3/Quarantine | Discovered exit to Research (range 3) 14219 | -3/Quarantine | Entered Research 14219 | -2/Research | Evolved 2 slots: Utility x2 14531 | -2/Research | Build established: Scavenger-Tank 15148 | -2/Research | Garrison activated, responded to threat 15405 | -2/Research | Cargo convoy interrupted 15508 | -2/Research | Identified exit to Access 15508 | -2/Research | Discovered exit to Access (range 14) 15637 | -2/Research | Lost 9 parts (2p5u2w) 15638 | -2/Research | Destroyed 7 combat bots 15725 | -2/Research | Entered Access 15725 | -1/Access | Evolved 2 slots: Propulsion x2 15779 | -1/Access | Identified exit to Garrison 15779 | -1/Access | Entered Garrison 15809 | -1/Garrison | Triggered checkpoint 16125 | -1/Garrison | Spotted B-99 Colossus 16125 | -1/Garrison | Triggered checkpoint 16189 | -1/Garrison | Destroyed B-99 Colossus 16189 | -1/Garrison | Triggered checkpoint 16217 | -1/Garrison | Lost 15 parts (3p3n5u4w) 16447 | -1/Garrison | Triggered checkpoint 16552 | -1/Garrison | Rescued a captive Derelict 16566 | -1/Garrison | Rescued a captive Derelict 16804 | -1/Garrison | Identified exit to Access 16804 | -1/Garrison | Discovered exit to Access (range 10) 16843 | -1/Garrison | Triggered checkpoint 16937 | -1/Garrison | Triggered checkpoint 16937 | -1/Garrison | Garrison Relay disabled 16982 | -1/Garrison | Learned Access security intel 17091 | -1/Garrison | Triggered checkpoint 17153 | -1/Garrison | Garrison Relay disabled 17153 | -1/Garrison | Garrison Relay disabled 17161 | -1/Garrison | Garrison Relay disabled 17164 | -1/Garrison | P-80 Master assimilated allied Warden 10c 17176 | -1/Garrison | Garrison Relay disabled 17256 | -1/Garrison | Discovered exit to Access (range 12) 17261 | -1/Garrison | Discovered exit to Access (range 32) 17261 | -1/Garrison | Discovered exit to Access (range 12) 17261 | -1/Garrison | Discovered exit to Access (range 57) 17419 | -1/Garrison | Expanded RIF knowledge: Alert ID Control 17556 | -1/Garrison | Entered Access 18177 | -1/Access | Found Prototype Device 18177 | -1/Access | Identified Exp. Shock Absorption System 18180 | -1/Access | Found Prototype Device 18180 | -1/Access | Identified Exp. Actuator Array 18306 | -1/Access | First assault squad dispatched 18443 | -1/Access | Lost 4 parts (3u1w) 18446 | -1/Access | Found Exp. Actuator Array 18484 | -1/Access | Found Prototype Device 18484 | -1/Access | Identified Exp. Focal Shield 18833 | -1/Access | System corruption reached 10% 18954 | -1/Access | Lost 18 parts (6n10u2w) 19402 | -1/Access | Core integrity fell below 50% 19417 | -1/Access | Spotted B-99 Colossus 19475 | -1/Access | Found Gamma Bomb Array 19477 | -1/Access | Found Gamma Bomb Array 19521 | -1/Access | Released all parts (8) 19547 | -1/Access | Lost 17 parts (1p4n6u6w) 19573 | -1/Access | Core integrity fell below 20% 19593 | -1/Access | Spotted B-99 Colossus 19599 | -1/Access | Destroyed by G-73 Enforcer with Heavy Laser Last Messages --------------- 19576_ System corrupted: Cmb. Antigrav System rejected. 19585_ U-05 Engineer works on Sealed Freight Elevator. 19590_ Slug penetrates Wall. 19590_ U-05 Engineer works on Sealed Freight Elevator. 19593_ U-05 Engineer destroyed. 19593_ K-01 Serf collects debris. 19593_ Slug penetrates Wall. 19594_ U-05 Engineer works on Sealed Freight Elevator. 19595_ ALERT: Potential suspicious activity detected, Programmers report to Access Zone 2W. 19595_ Slug penetrates Wall. 19595_ Penetrated by Slug. 19595_ Slug penetrates Wall. 19598_ K-01 Serf collects debris. 19598_ Penetrated by Slug. 19598_ Slug penetrates T-07 Excavator. 19598_ T-07 Excavator destroyed. 19598_ M-36 Artificer destroyed. 19598_ K-01 Serf destroyed. 19599_ U-05 Engineer works on Sealed Freight Elevator. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????# | | ?????????????????????????????????????# ! ####### | | ?????????????????????????????????????#######?????# | | ????????????????????????????###??????????????????? | | ????????????????????????????? ??????????????????? | | ????????????????????????????? ??????????????????? | | ????????????????????????????? ?????????????????? | | ????????????????????????????? ?????????????????? | | ?????????????????????????????# ?????????????????? | | ?????????????????????????????# ?????????????????? | | ?????????????????????????????# ?????????????????? | | ???????????????????########### ?????????????????? | | ???????????????????# # ?????????????????? | | ???????????????????# # ################## | | ???????????????????# # | | ???????????????????# # | | ???????????????????# % # ########+## | | ???????????????????# # """ #????? ? | | ???????????????????# # """ #??? ? | | ???????????????????# # """ #??# """"" | | ???????????????????# pp<=*# = F" #??# ?""""" | | ???????????????????# *<<%%# """ #???? """"" | | ???????????????????# ! up=!# "" #???? """"" | | ???????????????????# %!%=# #??? ?"""? | | ???????????????????# =! # #??? ?????? | | ???????????????????# @ # =#?????????? | | ???????????????????#BB % # #?????????? | | ???????????????????#BBg # ####??????? | | ??????????????????#;;h######+# +??????? | | ?????????????? h ####??????? | | ?????????????? #####+##?????????? | | ????????????? ###############????????????????? | | ???????????? = !! ???????????????????????????????? | | ???????????? !!????????????????????????????????? | | ????????????? ! ????????????????????????????????? | | ????????????? ??????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 373 Energy Generation 49 Energy Capacity 950 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Base Temperature (-) 200 EM Shielding 4 Armor Coverage 1175 Resistance: KI 65 Resistance: TH 35 Resistance: EX 100 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Core Shielding 30 Propulsion Shielding 66 Phase Shifting 15 Evasion (%) 70 Targeting Accuracy 8 Target Analysis 8 Recoil Reduction 8 Energy Filtering 50 Offensive Hacking 20 Item Schematics ----------------- Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Lrn. Phase Cannon | -3/Quarantine | Archive Hellfire Missile Launcher | -3/Quarantine | Archive Tesla Bomb Launcher | -3/Quarantine | Archive Exp. Matter Compressor | -3/Quarantine | Archive Mni. Smartbomb Launcher | -3/Quarantine | Archive Exp. Targeting Computer | -3/Quarantine | Archive Centrium Medium Armor Plating | -3/Quarantine | Archive Imp. Matter Neutralizer | -3/Quarantine | Archive Robot Schematics ------------------ Y-72 Warden | -3/Quarantine | Archive A-27 Freighter | -3/Quarantine | Archive R-06 Scavenger | -3/Quarantine | Archive B-60 Warrior | -3/Quarantine | Archive K-01 Serf | -3/Quarantine | Archive T-07 Excavator | -3/Quarantine | Archive A-02 Transporter | -3/Quarantine | Archive B-74 Champion | -3/Quarantine | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- Integrated Dissipator Core Cannon Achievements -------------- Immobile And Lovin' It Just Shoot The Terminal Challenges ------------ None Game ------ Seed StasisRelayProtomatter Manual? 0 Play Time 02:21:21 Cumulative 192.5 hours Start 2026.03.06 @ 20:09:48 End 2026.03.08 @ 11:48:27 Sessions 7 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 340 Rogue 216 Adventurer 15 Explorer 109 Win Type - Total 16 Types 16/0/0/0/0/0/0/0/0/0 Lore% 57 Gallery% 61 Achievement% 49 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 78f9244a-944a-4e77-b980-796680df0308