Cogmind - Beta 11.1 *** ADVENTURER MODE // 2022.06.06 @ 11:49:26 Player: Lyra Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (10) 2000 Robots Destroyed (19) 95 Value Destroyed (297) 297 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (211) 211 TOTAL SCORE: 7143 Bonus ------- Pacifist 200 High Alert Combat Kills 11 Cogmind --------- Core Integrity 0/1600 Matter 36/300 Energy 95/350 System Corruption 0% Temperature Cool (0) Movement Core (450) Ox8 Location -1/Access Parts ------- > --- POWER (2) -------- Quantum Reactor > --- PROPULSION (10) -- (None) > --- UTILITY (11) ----- Improved Signal Interpreter > --- WEAPON (2) ------- Enhanced Quantum Rifle > --- INVENTORY (5) ---- Light Ion Engine Heavy Antimatter Reactor Light Quantum Reactor Peak State ------------ > --- POWER ------------ Light Quantum Reactor > --- PROPULSION ------- Gyrokinetic Inverter Improved Flight Unit Impulse Thruster Impulse Thruster > --- UTILITY ---------- Enhanced Optical Array Improved Signal Interpreter Cloaking Device Insulated Plating Hacking Suite > --- WEAPON ----------- (None) > --- INVENTORY -------- Quantum Reactor Enhanced Quantum Rifle [Rating: 52] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Reactor Light Quantum Reactor Propulsion Flight Unit Leg Aluminum Leg Hover Unit Improved Hover Unit Flight Unit Flight Unit Utility Hacking Suite Device Cloaking Device Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Improved Assault Rifle Energy Gun Small Laser Ballistic Gun Improved Assault Rifle Launcher EMP Blaster Build | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Slots Evolved 18 | . . 2 2 2 2 2 2 2 2 2 Power 1 | . . . . . . . 1 . . . Propulsion 8 | . . 2 1 1 1 1 . 1 1 . Utility 9 | . . . 1 1 1 1 1 1 1 2 Weapon . | . . . . . . . . . . . Parts Attached 51 | . 4 8 6 6 3 3 7 7 2 5 Power 6 | . . . . 1 . 1 1 . 1 2 Engine 2 | . . . . 1 . . . . . 1 Core 2 | . . . . . . 1 1 . . . Reactor 2 | . . . . . . . . . 1 1 Propulsion 19 | . 2 3 4 3 1 1 1 2 1 1 Treads . | . . . . . . . . . . . Leg . | . . . . . . . . . . . Wheel . | . . . . . . . . . . . Hover 5 | . 2 2 . . . . . 1 . . Flight 14 | . . 1 4 3 1 1 1 1 1 1 Utility 18 | . . 2 1 2 2 1 5 5 . . Device 8 | . . . . 1 1 . 4 2 . . Storage 1 | . . 1 . . . . . . . . Processor 2 | . . . . . 1 . 1 . . . Hackware 3 | . . 1 . . . 1 . 1 . . Protection 4 | . . . 1 1 . . . 2 . . Artifact . | . . . . . . . . . . . Weapon 8 | . 2 3 1 . . . . . . 2 Energy Gun 2 | . . . . . . . . . . 2 Energy Cannon . | . . . . . . . . . . . Ballistic Gun 3 | . 1 2 . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher 3 | . 1 1 1 . . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 2 | . . 2 . . . . . . . . Parts Lost 25 | . . . . . 1 . 14 . 7 3 Power 2 | . . . . . 1 . 1 . . . Propulsion 12 | . . . . . . . 7 . 4 1 Utility 10 | . . . . . . . 6 . 3 1 Weapon 1 | . . . . . . . . . . 1 Highest Loss Streak 11 | . . . . . 1 . 11 . 7 2 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 67 | . 83 93 91 89 92 92 72 41 40 10 Engine 5 | . 14 11 9 7 5 . 4 . . . Hover 9 | . 21 43 . . . . . 1 4 . Flight 18 | . . . 45 44 46 47 28 9 11 1 Device 4 | . . . . 5 6 5 10 11 3 . Storage 5 | . 14 11 9 7 6 5 3 . . . Processor 4 | . . . . . 6 5 5 9 8 8 Hackware 4 | . . 5 9 7 6 8 8 4 4 . Protection 2 | . . . 8 7 6 5 1 4 3 . Energy Gun 1 | . 8 . . . . . . . . 1 Ballistic Gun 5 | . 9 13 10 7 6 5 3 . . . Launcher 2 | . 9 8 1 . . . . . . . Naked Turns . | . . . . . . . . . . . Heaviest Build 32 | 10 13 21 25 20 20 24 32 6 19 6 Greatest Support 35 | 20 20 28 21 25 24 26 35 12 19 7 Greatest Overweight (x) 1 | . 1 . 1 . . . 1 . 1 1 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 10 | . 8 10 10 10 10 10 10 5 5 5 Average Capacity 7 | . 8 9 10 10 10 10 8 5 5 5 Most Carried 10 | . 8 10 10 10 10 10 10 3 4 4 Average Carried 6 | . 6 8 9 9 9 8 7 . 1 3 Final Capacity 10 | 8 8 10 10 10 10 10 5 5 5 5 Final Carried 10 | 6 8 10 10 10 10 10 4 . 4 3 Class Distribution -------------------- 33% | Hacker-Mutant 29% | Mutant 22% | Hacker-Sprinter 9% | Scavenger-Sprinter 5% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Hacker-Sprinter | -8/Materials Hacker-Sprinter | -7/Factory Scavenger-Sprinter | -6/Factory Hacker-Sprinter | -5/Factory Hacker-Scout | -4/Factory Hacker-Mutant | -3/Research Hacker-Mutant | -2/Research Mutant | -1/Access Resources | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ----------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Matter Collected 462 | 200 . 185 . 22 . 32 . . . 23 Remotely . | . . . . . . . . . . . Salvage Created 477 | . . 318 . 22 . 84 . . . 53 Parts 40 | . . 25 . 3 . 7 . . . 5 Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Combat Hostiles Destroyed 13 | . . 12 . . . . . . . 1 Guns 10 | . . 9 . . . . . . . 1 AOE 3 | . . 3 . . . . . . . . Classes Destroyed 6 | . . 4 . 1 . 1 . . . . Worker 3 | . . . . 1 . 1 . . . 1 Builder 2 | . . 1 . . . 1 . . . . Mechanic 1 | . . . . . . 1 . . . . Swarmer 10 | . . 9 . . . . . . . 1 Grunt 2 | . . 2 . . . . . . . . Sentry 1 | . . 1 . . . . . . . . Best Kill Streak 10 | . . 10 . 1 . 2 . . . 1 Combat Bots Only 9 | . . 9 . . . . . . . 1 Max Kills in Single Turn 2 | . . 2 . 1 . 1 . . . 1 Gunslinging . | . . . . . . . . . . . Exploded 2 | . . 2 . . . . . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Damage Taken 4169 | . 30 216 121 . 151 15 647 271 859 1859 Core 2648 | . 10 37 25 . 24 . 247 108 596 1601 Absorbed by Shields 35 | . . . . . 35 . . . . . Core Remaining (%) 90 | 100 96 90 95 100 97 100 78 91 58 . Volleys Fired 38 | . . 15 1 7 . 9 . . . 6 Largest 2 | . . 2 2 1 . 1 . . . 1 Hottest 66 | . . 66 59 23 . 23 . . . 65 Shots Fired 52 | . . 28 2 7 . 9 . . . 6 Gun 47 | . . 24 1 7 . 9 . . . 6 Cannon . | . . . . . . . . . . . Launcher 5 | . . 4 1 . . . . . . . Special . | . . . . . . . . . . . Kinetic 41 | . . 24 1 7 . 9 . . . . Thermal 6 | . . . . . . . . . . 6 Explosive 1 | . . . 1 . . . . . . . Electromagnetic 4 | . . 4 . . . . . . . . Robot Hit Streak 13 | . . 7 . 3 . 11 . . . 13 Robot Miss Streak 2 | . . 1 . 1 . . . . . 2 Penetration Max . | . . . . . . . . . . . Secondary Targets 2 | . . 2 . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . Shots Hit Robots 35 | . . 18 . 5 . 9 . . . 3 Core Hits 23 | . . 14 . 1 . 5 . . 1 2 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 702 | . . 368 . 81 . 134 . . 10 109 Guns 568 | . . 262 . 81 . 134 . . . 91 Cannons . | . . . . . . . . . . . Explosions 106 | . . 106 . . . . . . . . Melee . | . . . . . . . . . . . Ramming 28 | . . . . . . . . . 10 18 Kinetic 477 | . . 262 . 81 . 134 . . . . Thermal 91 | . . . . . . . . . . 91 Explosive . | . . . . . . . . . . . Electromagnetic 106 | . . 106 . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 1 | . . . . . . . 1 . . . Average Corruption 1 | . . . . . . . 1 . . . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . Projectiles . | . . . . . . . . . . . Explosions . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 94 | . . . . . . . . . 5 89 Shots 1 | . . . . . . . . . . 1 Rammed 3 | . . . . . . . . . 2 1 Targets Rammed 3 | . . . . . . . . . 2 1 Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 393 | . . 9 21 64 16 38 393 . . . Average Temperature 53 | . . 3 5 29 6 12 132 . . . Received Heat Transfer 327 | . . 36 63 . 54 9 48 9 90 18 Effects 4 | . . . . . . . 4 . . . Shutdowns 2 | . . . . . . . 2 . . . Interference 2 | . . . . . . . 2 . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred 111 | . . . . . . . . . . 111 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Peak Influence 406 | . 15 401 229 114 78 64 92 392 300 406 Initial 198 | . . 5 144 89 48 28 26 25 198 141 Average 139 | . 10 134 182 105 70 38 46 206 237 266 Maximum Alert Level 2 | . . 2 1 . . . . 1 1 2 Low Security (%) 71 | . 100 73 83 100 100 100 100 43 32 26 Level 1 26 | . . 15 16 . . . . 56 67 73 Level 2 1 | . . 11 . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 7 | . . . . . . 1 . 1 2 3 Investigation . | . . . . . . . . . . . Extermination . | . . . . . . . . . . . Reinforcement 6 | . . . . . . 1 . 1 2 2 Assault . | . . . . . . . . . . . Garrison 1 | . . . . . . . . . . 1 Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Distress Signals 8 | . . 3 1 . . . . 2 . 2 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 114 | . 1 17 5 . 2 6 18 24 15 26 Peak Tracking Total 19 | . 1 11 4 . 2 4 9 9 9 19 Tactical Retreats 18 | . . 2 1 . . . 3 5 2 5 Traps | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Traps Triggered 8 | . 1 . . 1 3 . 1 2 . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ---------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Machines Disabled 1 | . . . . . . . . . . 1 Max in Single Turn 1 | . . . . . . . . . . 1 Garrison Access 4 | . . . 1 . 1 1 . . 1 . Energy Cycler 1 | . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Machines Accessed 14 | . . . 2 1 1 3 1 1 5 . Terminals 7 | . . . 1 1 . 1 1 1 2 . Fabricators . | . . . . . . . . . . . Repair Stations 1 | . . . . . . 1 . . . . Recycling Units 2 | . . . . . . . . . 2 . Scanalyzers . | . . . . . . . . . . . Garrison Access 4 | . . . 1 . 1 1 . . 1 . Total Hacks 24 | . . . 4 3 2 3 1 2 9 . Successful 15 | . . . 2 2 1 3 1 2 4 . Failed 9 | . . . 2 1 1 . . . 5 . Catastrophic 1 | . . . . . . . . . 1 . Database Lockouts . | . . . . . . . . . . . Manual 10 | . . . . 2 . 1 1 2 4 . Terminals 14 | . . . 3 3 . 1 1 2 4 . Fabricators . | . . . . . . . . . . . Repair Stations 1 | . . . . . . 1 . . . . Recycling Units 4 | . . . . . . . . . 4 . Scanalyzers . | . . . . . . . . . . . Garrison Access 5 | . . . 1 . 2 1 . . 1 . Terminal Hacks 8 | . . . 1 2 . 1 1 2 1 . Level Access Points 6 | . . . 1 1 . 1 1 1 1 . Branch Access Points 1 | . . . . 1 . . . . . . Hauler Manifests 1 | . . . . . . . . 1 . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 1 | . . . . . . 1 . . . . Refit 1 | . . . . . . 1 . . . . Recycling Unit Hacks 2 | . . . . . . . . . 2 . Retrieve Matter 1 | . . . . . . . . . 1 . Retrieve Components 1 | . . . . . . . . . 1 . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 4 | . . . 1 . 1 1 . . 1 . Seal Access 4 | . . . 1 . 1 1 . . 1 . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 5 | . . . 1 . . . . . 4 . Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 2 | . . . . . . . . . 2 . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------------ Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Turns Passed 1433 | . 136 227 92 108 107 88 165 151 192 167 Spaces Moved 2912 | 1 184 297 216 290 150 230 365 383 486 310 Core 207 | . . . . . . . . . 11 196 Treads . | . . . . . . . . . . . Legs 20 | 1 19 . . . . . . . . . Wheels . | . . . . . . . . . . . Hover 483 | . 165 297 . . . . . 2 19 . Flight 2202 | . . . 216 290 150 230 365 381 456 114 Fastest Speed 17 | 120 56 48 28 23 23 24 17 37 34 40 Average Speed 36 | 120 62 48 31 25 25 24 25 37 37 47 Slowest Speed 120 | 120 120 52 106 28 27 24 108 70 110 100 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 24 | . . . . 2 1 . 5 12 3 1 Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 15 | 2 26 27 26 7 6 7 14 17 22 17 Regions Visited 10 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 7 | . . . 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . Scrap Searched . | . . . . . . . . . . . Spaces Dug 10 | . . . 10 . . . . . . . Terrain Destroyed 25 | . . . 10 . . . . . . 15 Melee . | . . . . . . . . . . . Projectile . | . . . . . . . . . . . AOE 25 | . . . 10 . . . . . . 15 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Total 3200 | . 206 353 240 312 216 253 430 377 491 322 Wait 104 | . . 12 2 8 15 8 58 . 1 . Move 2856 | . 183 296 215 285 147 229 354 359 480 308 Hop 23 | . . . . 2 1 . 5 11 3 1 Pick Up 41 | . 9 13 7 2 2 3 2 . 3 . Fast Attach 19 | . 3 1 1 3 . . 3 3 2 3 Attach 25 | . . 5 5 1 2 3 3 4 . 2 Detach 4 | . . . 2 . . . . . 1 1 Swap 7 | . 1 2 . 2 1 . 1 . . . Drop 33 | . 10 9 7 2 . 1 4 . . . Fire 38 | . . 15 1 7 . 9 . . . 6 Melee . | . . . . . . . . . . . Ram 2 | . . . . . . . . . 1 1 Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 48 | . . . . . 48 . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 6 exits: *Fac x4 / Low x2) -6/Factory (discovered 2 exits: *Fac / *Ext) -5/Factory (discovered 4 exits: *Fac x4) -4/Factory (discovered 4 exits: *Res x4) -3/Research (discovered 3 exits: *Res x3) -2/Research (discovered 4 exits: *Acc x3 / *Tes) -1/Access History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 129 | -10/Materials | Discovered new exit (range 15) 137 | -10/Materials | Entered another Materials area 137 | -9/Materials | Evolved 2 slots: Propulsion x2 360 | -9/Materials | Destroyed 9 combat bots 361 | -9/Materials | Discovered new exit (range 8) 364 | -9/Materials | Entered another Materials area 364 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 428 | -8/Materials | Identified exit to Factory 456 | -8/Materials | Entered Factory 456 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 479 | -7/Factory | Identified exit to Lower Caves 479 | -7/Factory | Identified exit to Factory 564 | -7/Factory | Entered another Factory area 564 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 618 | -6/Factory | Discovered new exit (range 13) 670 | -6/Factory | Identified exit to Extension 670 | -6/Factory | Discovered new exit (range 6) 671 | -6/Factory | Identified exit to Factory 671 | -6/Factory | Entered another Factory area 671 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 702 | -5/Factory | Identified exit to Factory 759 | -5/Factory | Entered another Factory area 759 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 763 | -4/Factory | Identified exit to Research 875 | -4/Factory | Spotted B-86 Titan 921 | -4/Factory | Lost 11 parts (1p6n4u) 924 | -4/Factory | Entered Research 924 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 1050 | -3/Research | Identified exit to Research 1075 | -3/Research | Entered another Research area 1075 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 1129 | -2/Research | Discovered new exit (range 10) 1133 | -2/Research | Identified exit to Testing 1138 | -2/Research | Identified exit to Access 1168 | -2/Research | Build established: Hacker-Mutant 1176 | -2/Research | Spotted B-90 Cyclops 1186 | -2/Research | Spotted B-90 Cyclops 1235 | -2/Research | Spotted B-90 Cyclops 1267 | -2/Research | Entered Access 1267 | -1/Access | Evolved 2 slots: Utility x2 1293 | -1/Access | Lost 7 parts (4n3u) 1301 | -1/Access | Garrison activated, responded to threat 1311 | -1/Access | Energy Cycler disabled 1386 | -1/Access | Core integrity fell below 50% 1414 | -1/Access | Core integrity fell below 20% 1434 | -1/Access | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 01334_ Slug penetrates Wall. 01335_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal A013. 01348_ W-44 Eye distress signal alerts nearby ally. 01349_ Slug penetrates Fabricator. 01349_ Impulse Thruster destroyed. 01356_ Enh. Quantum Rifle destroyed. 01357_ U-05 Engineer lays Concrete. 01358_ U-05 Engineer builds a Wall. 01361_ Penetrated by Slug. 01364_ Wave Collapse Detector explodes. 01370_ Slammed into U-05 Engineer. 01370_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 01411_ Slug penetrates Wall. 01414_ Penetrated by Slug. 01430_ Acquired Enh. Quantum Rifle. 01432_ Enh. Optical Array destroyed. 01433_ S-43 Plague destroyed. 01433_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??? ????????????????????????????????????? | | ??# #???????????????????????????????????? | | ??# #???????????????????????????????????? | | ??# #???????????????????????????????????? | | ??# +???????????????????????????????????? | | ??# #???????????????????????????????????? | | ??# #???????????????????????????????????? | | ??# #???????????????????????????????????? | | ??# #???????????????????????????????????? | | ??# #???????????????????????????????????? | | ??# #???????????????????????????????????? | | ??# +???????????????????????????????????? | | ??# #???????????????????????????????????? | | ??# #???????????????????????????????????? | | ### ###############?????????????????????? | | #?????????????????????? | | #?????????????????????? | | #?????????????????????? | | ##############????????? | | #@ #????????? | | #= #????????? | | #ss "" ##???????? | | ############## # s "" ""#??????? | | #| # # s Y" ""#??????? | | # # # s " "" ""#??????? | | # = + s s""" "" T#??????? | | # # # s """s ""#??????? | | # !!! # # " ""#??????? | | #! !!! ?# # ""#??????? | | # !!! ?######### ###??????? | | # ??????????# #????????? | | # ??????????##############????????? | | # ?????????????????????????????????? | | # ?????????????????????????????????? | | # ??????????????????????????????????? | | #########??????????????????????????????????? | | ## #??????????????????????????????????????????? | | ?# #??????????????????????????????????????????? | | ?# #??????????????????????????????????????????? | | ?# #??????????????????????????????????????????? | | ?# #??????????????????????????????????????????? | | ?# #??????????????????????????????????????????? | | ?# #??????????????????????????????????????????? | | ## #??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Coolant Potential 50 Energy Generation 25 Energy Capacity 240 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Density 10 Cloak Strength 2 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 35 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 73 Offensive Hacking 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed IonicInsulationTorch Manual? 0 Play Time 00:37:32 Cumulative 147.9 hours Start 2022.06.06 @ 11:04:41 End 2022.06.06 @ 11:49:26 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 65 Rogue 61 Adventurer 4 Explorer 0 Win Type - Total 5 Types 4/0/1/0/0/0/0/0/0 Lore% 44 Gallery% 68 Achievement% 71 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(13,24,33) Steam 1 RUN: fab1f71f-5a4f-43f5-a15a-816f7718fa2e