Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.10 @ 07:07:51 Player: J1ang-5h1 Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (38) 190 Value Destroyed (976) 976 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2066 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 280/300 Energy 27/100 System Corruption 0% Temperature Cool (9) Movement Walking (330) Ox3 Location -9/Recycling Parts ------- > --- POWER (1+1) ------ Subdweller Power Source Subdweller Power Source (+) > --- PROPULSION (2) --- Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY (2) ------ Huge Storage Unit Makeshift Light Armor Plating > --- WEAPON (2) ------- Powered Cannon > --- INVENTORY (25) --- Improved Aluminum Leg Subdweller Monowheel Subdweller Monowheel Improved Heat Sink Medium Matter Pod (100) Subdweller Optics Improved Terrain Scanner Seismic Detector Improved Targeting Computer Improved Targeting Computer Weapon Shielding Scrap Shield Shield Generator Trap Extractor (0/4) Subdweller Laser Subdweller Laser Subdweller Beam Cannon Subdweller Beam Cannon Subdweller Beam Cannon Subdweller Beam Cannon Heavy Assault Rifle Barrage Gun Makeshift Hammer Peak State ------------ > --- POWER ------------ Subdweller Power Source Subdweller Power Source > --- PROPULSION ------- Subdweller Monowheel Subdweller Monowheel > --- UTILITY ---------- Huge Storage Unit Makeshift Light Armor Plating > --- WEAPON ----------- Powered Cannon > --- INVENTORY -------- Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Improved Heat Sink Medium Matter Pod Subdweller Optics Improved Terrain Scanner Seismic Detector Improved Targeting Computer Improved Targeting Computer Weapon Shielding Scrap Shield Shield Generator Trap Extractor Subdweller Laser Subdweller Laser Subdweller Beam Cannon Subdweller Beam Cannon Subdweller Beam Cannon Subdweller Beam Cannon Heavy Assault Rifle Barrage Gun Makeshift Hammer [Rating: 32] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Improved Aluminum Leg Treads Spiked Treads Leg Improved Aluminum Leg Wheel Subdweller Monowheel Utility Huge Storage Unit Device Shield Generator Storage Huge Storage Unit Protection Makeshift Light Armor Plating Weapon Heavy Assault Rifle Energy Cannon Powered Cannon Ballistic Gun Heavy Assault Rifle Special Weapon Mining Laser Build | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Rec Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 37 | . 16 19 2 Power 3 | . 1 2 . Engine 3 | . 1 2 . Core . | . . . . Reactor . | . . . . Propulsion 14 | . 4 8 2 Treads 3 | . 2 1 . Leg 4 | . 2 . 2 Wheel 7 | . . 7 . Hover . | . . . . Flight . | . . . . Utility 10 | . 6 4 . Device 6 | . 3 3 . Storage 3 | . 3 . . Processor . | . . . . Hackware . | . . . . Protection 1 | . . 1 . Artifact . | . . . . Weapon 10 | . 5 5 . Energy Gun . | . . . . Energy Cannon 1 | . . 1 . Ballistic Gun 5 | . 3 2 . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon 4 | . 2 2 . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 3 | . . 3 . Power 1 | . . 1 . Propulsion 1 | . . 1 . Utility 1 | . . 1 . Weapon . | . . . . Highest Loss Streak 1 | . . 1 . To Critical Strikes . | . . . . Average Slot Usage (%) 95 | . 99 92 79 Engine 16 | . 14 17 25 Treads 2 | . 1 2 . Leg 15 | . 26 2 10 Wheel 9 | . . 21 7 Device 11 | . 13 9 . Storage 13 | . 14 13 12 Energy Cannon 2 | . . 4 12 Ballistic Gun 17 | . 21 15 . Special Weapon 4 | . 6 2 . Peak Build Rating 32 | 7 15 32 32 Average Rating 16 | 6 12 19 30 On Entrance 14 | 6 7 14 32 Naked Turns . | . . . . Heaviest Build 103 | 14 93 103 103 Greatest Support 40 | 20 40 40 26 Greatest Overweight (x) 9 | . 3 9 5 Average Overweight (x) 2 | . 1 3 4 Largest Inventory Capacity 25 | 8 25 25 25 Average Capacity 22 | 8 19 25 25 Most Carried 25 | 8 22 25 25 Average Carried 20 | 6 16 24 24 Final Capacity 25 | 8 25 25 25 Final Carried 25 | 8 22 25 24 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Recycling Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Sub Rec Matter Collected 1246 | 224 628 394 . Remotely . | . . . . Salvage Created 1504 | 88 795 471 150 Parts 82 | 5 51 25 1 Haulers Intercepted 1 | . 1 . . Recyclers Shooed 8 | 1 4 . 3 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 8 | . . 8 . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Rec Combat Hostiles Destroyed 27 | . 17 10 . Guns 22 | . 17 5 . Cannons 5 | . . 5 . Classes Destroyed 9 | 2 4 3 . Tunneler 1 | 1 . . . Hauler 1 | . 1 . . Recycler 5 | 1 2 . 2 Turret 2 | . . 2 . Watcher 2 | . 2 . . Swarmer 7 | . 6 1 . Grunt 11 | . 11 . . Sentry 1 | . . 1 . Subdweller 8 | . . 8 . Best Kill Streak 3 | 2 3 1 2 Combat Bots Only 3 | . 3 1 . Max Kills in Single Turn 1 | 1 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Sub Rec Hostile Shots Fired 175 | . 73 91 11 Missed 46 | . 12 31 3 Damage Taken 1365 | . 421 832 112 Core 257 | . 70 159 28 Absorbed by Shields 287 | . 173 114 . Core Remaining (%) 100 | 100 . . . Volleys Fired 157 | 4 76 66 11 Largest 2 | 2 2 2 1 Hottest 100 | 40 100 100 40 Shots Fired 258 | 8 145 94 11 Gun 202 | 8 138 56 . Cannon 37 | . . 26 11 Launcher . | . . . . Special 19 | . 7 12 . Kinetic 202 | 8 138 56 . Thermal 56 | . 7 38 11 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 18 | 2 8 18 5 Robot Miss Streak 5 | 4 5 2 3 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 144 | 4 72 62 6 Core Hits 51 | 3 30 18 . Critical Kills 2 | . 1 . 1 Critical Parts Destroyed . | . . . . Critical Strikes 2 | . 1 . 1 Meltdown 1 | . . . 1 Destroy 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2927 | 49 1092 1456 330 Guns 1820 | 49 1092 679 . Cannons 1107 | . . 777 330 Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 1820 | 49 1092 679 . Thermal 1107 | . . 777 330 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 107 | . . 34 73 Projectiles 107 | . . 34 73 Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 29 | 6 24 10 29 Average Temperature 10 | 6 9 6 18 Received Heat Transfer 404 | . 110 231 63 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 1 | . . . 1 Combat Hostiles . | . . . . Parts Melted 3 | . . 1 2 Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Rec Peak Influence 345 | 10 345 . 107 Initial 64 | . 6 . 64 Average 134 | 8 140 . 82 Maximum Alert Level 1 | . 1 . . Low Security (%) 79 | 100 77 . 100 Level 1 20 | . 22 . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . 3 . . Investigation 2 | . 2 . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Sub Rec Distress Signals 2 | . 2 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 53 | . 32 20 1 Peak Tracking Total 6 | . 4 6 1 Tactical Retreats 7 | . 3 4 . Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Rec Traps Triggered 1 | . . 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Sub Rec Machines Disabled 3 | . 1 2 . Max in Single Turn 1 | . 1 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Sub Rec Machines Accessed 11 | . 9 1 1 Terminals 7 | . 7 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . 2 . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 44 | . 33 9 2 Successful 28 | . 17 9 2 Failed 15 | . 15 . . Catastrophic . | . . . . Database Lockouts 1 | . 1 . . Manual 23 | . 22 . 1 Terminals 27 | . 27 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 8 | . 6 . 2 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 17 | . 8 9 . Record 8 | . . 8 . Robot Analysis 2 | . 2 . . Prototype ID Bank 2 | . 2 . . Locate Traps 2 | . 2 . . Hauler Manifests 1 | . 1 . . Zone Layout 1 | . 1 . . Derelict Proto ID Bank 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . . . 1 Report Inventory 1 | . . . 1 Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 10 | . 9 . 1 Terminals 8 | . 8 . . Botnet 2 | . 2 . . Skim 6 | . 6 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 1 . 1 Tunnel 2 | . 1 . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 8 | . 8 . . Full Trace Events 2 | . 2 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Sub Rec Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Sub Rec Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Rec Robot Analysis Total 2 | . 2 . . Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Sub Rec Turns Passed 5517 | 33 2843 2383 258 Spaces Moved 2542 | 15 1032 1394 101 Core . | . . . . Treads 101 | . 98 3 . Legs 977 | 15 934 5 23 Wheels 1464 | . . 1386 78 Hover . | . . . . Flight . | . . . . Fastest Speed 120 | 120 120 130 160 Average Speed 188 | 120 241 148 198 Slowest Speed 560 | 120 330 560 330 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 49 | 4 96 72 25 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 4 | . 2 1 1 Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched 21 | . . 21 . Spaces Dug 6 | . 6 . . Terrain Destroyed 13 | . 6 4 3 Melee . | . . . . Projectile 13 | . 6 4 3 AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Sub Rec Total 2994 | 22 1225 1597 150 Wait 183 | . 70 79 34 Move 2539 | 14 1031 1393 101 Hop . | . . . . Pick Up 43 | 3 20 20 . Fast Attach 5 | . 3 2 . Attach 5 | . . 4 1 Detach 1 | . . . 1 Swap 27 | . 13 13 1 Drop 34 | 1 12 20 1 Fire 157 | 4 76 66 11 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / *Rec) -9/Recycling History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 3) 34 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 540 | -10/Materials | Discovered new exit (range 11) 1187 | -10/Materials | Discovered new exit (range 16) 1325 | -10/Materials | Central database locked down 1505 | -10/Materials | Discovered new exit (range 16) 1786 | -10/Materials | Learned Storage emergency access door positions 1821 | -10/Materials | Learned location of Mines (-9) 1845 | -10/Materials | Learned Storage trap positions 1858 | -10/Materials | Identified exit to Materials 1860 | -10/Materials | Learned Storage emergency access door positions 1861 | -10/Materials | Learned 2 Storage zone layouts 1870 | -10/Materials | Learned 2 Mines zone layouts 1891 | -10/Materials | Learned Materials emergency access door positions 1924 | -10/Materials | Identified exit to Subcaves 2877 | -10/Materials | Entered Subcaves 2878 | -10/Subcaves | Identified exit to Materials 3054 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 3064 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 3213 | -10/Subcaves | Disturbed a concealed Subdweller 3226 | -10/Subcaves | Core integrity fell below 50% 4131 | -10/Subcaves | Visited 4L-MR0's lab 4157 | -10/Subcaves | Found Powered Cannon 4431 | -10/Subcaves | Attached Powered Cannon, gained temporary slot: Power 4455 | -10/Subcaves | Learned 2 Materials zone layouts 4551 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 4833 | -10/Subcaves | Shifting Twisted Machinery released Mak. Hammer 4841 | -10/Subcaves | Learned location of Zion (-6) 4862 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 5108 | -10/Subcaves | Discovered new exit (range 9) 5119 | -10/Subcaves | Core integrity fell below 20% 5133 | -10/Subcaves | Ambushed by Subdweller buried in earth 5260 | -10/Subcaves | Entered Recycling 5518 | -9/Recycling | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- (Meltdown). 05279_ Com. Wheel melted. 05291_ Destroyed Tractor Beam. 05291_ R-06 Scavenger destroyed. 05385_ Destroyed Lgt. Ion Engine. 05388_ U-05 Engineer builds a Wall. 05414_ Sub. Monowheel shoots sparks and powers down. 05445_ Connecting with Recycling Unit... 05445_ Current location identified: Recycling >>Recycling(Report) Matter reserves: 0 Inventory: Imp. Treads (68%) Imp. Aluminum Leg (28%) >>Force(Tunnel) DISCOVERED[-6/Archives] 05479_ Y-45 Defender springs to life. 05486_ Critical hit (Burn: +37). 05511_ Destroyed Heat Sink. Map ----- +----------------------------------------------------+ | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ?????#?????????????????????? | | ????# ###??????????????????? | | ???? ###???????????????? | | ???? +???????????????? | | ???# ##??????????????? | | ???# ???????????????? | | ???# #???????????????? | | ??#" #???????????????? | | ??// ##??????????????? | | ???/ T#??????????????? | | ???/ #???????????????? | | ?### #???????????????? | | ?#"" #???????????????? | | ?#"Y ####????????????? | | ??"" +????????????? | | ???# #??????????????????? | | ?###Y #??????????????????? | | ?# @ #??????????????????? | | ?#!! #??????????????????? | | ?#!! ###########+???????? | | ?### ????? | | ???# #####???????????? | | ???# #???????????????? | | ???# ###?????????????? | | ???# ""#?????????????? | | ???# Y"#?????????????? | | ???# ""#?????????????? | | ???# ###?????????????? | | ???# #???????????????? | | ???# #???????????????? | | ???# #???????????????? | | ???# #???????????????? | | ???# #???????????????? | | ???# #???????????????? | | ???# #?#####?????????? | | ???# #?#" ########???? | | ???# #?# #???? | | ?### ### #???? | | ?#"" + #???? | | ?#"Y ###### #???? | | ?#"" #????# #???? | | ?### #????# #???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 25 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 100 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ProtonLegWell Manual? 0 Play Time 00:38:14 Cumulative 261.0 hours Start 2024.09.10 @ 06:28:14 End 2024.09.10 @ 07:07:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 197 Rogue 187 Adventurer 0 Explorer 10 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 65 Gallery% 70 Achievement% 53 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Arrows Keybinds 1 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2a38e348-14b6-48f7-b783-c1ad8d93c4bb