Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.16 @ 22:08:46 Player: SKIP Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (21) 105 Value Destroyed (317) 317 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 3242 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 548/550 Matter 284/300 Energy 280/280 System Corruption 8% Temperature Cool (0) Movement Treading (320) Ox2 Location -8/Materials Parts ------- > --- POWER (2) -------- Heavy Ion Engine > --- PROPULSION (3) --- Light Treads Light Treads > --- UTILITY (4) ------ Disposable Heat Sink Huge Storage Unit Improved Light Armor Plating > --- WEAPON (2) ------- Latent Energy Streamer Heavy Assault Rifle > --- INVENTORY (25) --- Heavy Ion Engine Light Treads Aluminum Leg Aluminum Leg Improved Heat Sink Disposable Heat Sink Small Battery (100) Seismic Detector Seismic Detector Propulsion Shielding Utility Shielding Hacking Suite Medium Laser Particle Gun Faulty Advanced Beam Rifle Particle Cannon Particle Cannon Particle Cannon Particle Cannon Light Assault Rifle Heavy Assault Rifle Rocket Launcher Rocket Launcher Mining Laser Makeshift Spear Peak State ------------ > --- POWER ------------ Heavy Ion Engine Heavy Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Disposable Heat Sink Huge Storage Unit Targeting Computer Improved Light Armor Plating > --- WEAPON ----------- Latent Energy Streamer Heavy Assault Rifle > --- INVENTORY -------- Heavy Ion Engine Light Treads Aluminum Leg Aluminum Leg Disposable Heat Sink Small Battery Seismic Detector Seismic Detector Propulsion Shielding Utility Shielding Hacking Suite Medium Laser Particle Cannon Particle Cannon Particle Cannon Particle Cannon Light Assault Rifle Heavy Assault Rifle Rocket Launcher Rocket Launcher Mining Laser Makeshift Spear [Rating: 30] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Light Treads Treads Light Treads Utility Huge Storage Unit Device Disposable Heat Sink Storage Huge Storage Unit Processor Targeting Computer Protection Propulsion Shielding Weapon Particle Cannon Energy Gun Medium Laser Energy Cannon Particle Cannon Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Build | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power 1 | . . . . . 1 Propulsion 1 | . . . . . 1 Utility 2 | . . . . . 2 Weapon . | . . . . . . Parts Attached 22 | 6 5 . . 7 4 Power 3 | 1 1 . . . 1 Engine 3 | 1 1 . . . 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 2 | 2 . . . . . Treads 2 | 2 . . . . . Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 6 | 1 2 . . 1 2 Device 1 | . . . . . 1 Storage 2 | 1 1 . . . . Processor 1 | . . . . . 1 Hackware . | . . . . . . Protection 2 | . 1 . . 1 . Artifact . | . . . . . . Weapon 11 | 2 2 . . 6 1 Energy Gun 1 | 1 . . . . . Energy Cannon 5 | . 1 . . 3 1 Ballistic Gun 4 | 1 1 . . 2 . Ballistic Cannon . | . . . . . . Launcher 1 | . . . . 1 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . 1 . . . . Parts Lost 2 | . . . . . 2 Power 1 | . . . . . 1 Propulsion . | . . . . . . Utility 1 | . . . . . 1 Weapon . | . . . . . . Highest Loss Streak 2 | . . . . . 2 To Critical Strikes . | . . . . . . Average Slot Usage (%) 88 | . 94 99 71 94 70 Engine 13 | . 14 14 14 14 9 Treads 27 | . 28 28 28 28 18 Storage 13 | . 14 14 14 14 9 Protection 12 | . 8 14 14 14 9 Energy Cannon 9 | . 11 13 . 14 9 Ballistic Gun 9 | . 14 13 . 4 9 Peak Build Rating 30 | 6 14 14 12 22 30 Average Rating 13 | 4 12 13 11 16 24 On Entrance 10 | . 6 14 11 12 17 Naked Turns . | . . . . . . Heaviest Build 113 | 11 96 96 89 103 113 Greatest Support 40 | 40 40 40 40 40 40 Greatest Overweight (x) 2 | . 2 2 2 2 2 Average Overweight (x) 1 | . 1 2 2 2 2 Largest Inventory Capacity 25 | 8 25 25 25 25 25 Average Capacity 24 | 5 24 25 25 25 25 Most Carried 25 | 5 21 24 25 25 25 Average Carried 20 | 3 16 21 24 23 23 Final Capacity 25 | 8 25 25 25 25 25 Final Carried 25 | 4 21 24 25 24 25 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Exi Min Mat Matter Collected 671 | 263 130 48 . 126 104 Remotely . | . . . . . . Salvage Created 581 | 35 263 93 . 60 130 Parts 42 | 5 18 9 . 4 6 Haulers Intercepted 1 | . 1 . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Combat Hostiles Destroyed 17 | . 6 6 . 3 2 Melee 1 | . . 1 . . . Guns 6 | . 1 2 . 1 2 Cannons 10 | . 5 3 . 2 . Classes Destroyed 9 | 1 5 . . 2 1 Worker 1 | . . . . 1 . Tunneler 2 | 2 . . . . . Hauler 1 | . 1 . . . . Recycler 1 | . 1 . . . . Operator 1 | . . . . . 1 Watcher 1 | . 1 . . . . Swarmer 10 | . 4 6 . . . Grunt 4 | . 2 . . . 2 Assembled 3 | . . . . 3 . Best Kill Streak 2 | 1 2 2 . 2 2 Combat Bots Only 2 | . 2 2 . 2 2 Max Kills in Single Turn 1 | 1 1 1 . 1 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee 1 | . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Hostile Shots Fired 84 | . 27 27 . 6 24 Missed 18 | . 7 2 . . 9 Damage Taken 771 | . 178 198 . 159 236 Core 67 | . 17 33 . 15 2 Absorbed by Shields . | . . . . . . Redirected to Shielding 49 | . 9 23 . 17 . Core Remaining (%) 87 | 100 . . . 74 . Volleys Fired 63 | 3 17 14 . 8 21 Largest 2 | 2 2 2 . 2 2 Hottest 128 | 70 91 91 . 128 91 Shots Fired 112 | 6 32 26 . 16 32 Gun 62 | 6 15 14 . 6 21 Cannon 50 | . 17 12 . 10 11 Launcher . | . . . . . . Special . | . . . . . . Kinetic 59 | 3 15 14 . 6 21 Thermal 43 | 3 17 12 . 8 3 Explosive . | . . . . . . Electromagnetic 10 | . . . . 2 8 Robot Hit Streak 11 | 6 11 3 . 4 5 Robot Miss Streak 4 | . 2 4 . 2 2 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 60 | 6 18 9 . 7 20 Core Hits 31 | 3 8 5 . 5 10 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 1 | 1 . . . . . Burn 1 | 1 . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1111 | 61 340 196 . 154 360 Guns 484 | 61 91 79 . 54 199 Cannons 510 | . 247 103 . 100 60 Explosions 101 | . . . . . 101 Melee . | . . . . . . Ramming 16 | . 2 14 . . . Kinetic 446 | 23 91 79 . 54 199 Thermal 508 | 38 247 103 . 100 20 Explosive . | . . . . . . Electromagnetic 141 | . . . . . 141 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 8 | . 1 1 1 4 8 Average Corruption 1 | . 1 1 1 1 5 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 47 | . 17 11 9 5 5 Message Errors 10 | . 5 2 . 1 2 Matter Fused 15 | . 5 3 2 3 2 Heat Flow Errors 7 | . 3 1 3 . . Energy Discharges 5 | . 2 . 2 . 1 Data Loss (minor) 6 | . . 3 2 1 . Data Loss (major) 3 | . 2 1 . . . Alerts 1 | . . 1 . . . Overload Shots . | . . . . . . Overflow Damage 9 | . 1 2 . . 6 Projectiles 8 | . 1 1 . . 6 Explosions . | . . . . . . Melee 1 | . . 1 . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 34 | . . . . 27 7 Shots 3 | . . . . 2 1 Rammed 4 | . 1 3 . . . Targets Rammed 6 | . 2 4 . . . Kicked . | . . . . . . Crushed 2 | . 1 1 . . . Highest Temperature 253 | 40 253 198 177 149 174 Average Temperature 68 | 19 68 74 87 64 63 Received Heat Transfer 213 | . 78 . . . 135 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions 1 | . . 1 . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | 1 . . . . . Heat Transferred 1036 | 185 444 185 . 185 37 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Latent Energy Used 325 | . . . . 92 233 LE Corruption 11 | . . . . 3 8 Alert | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Peak Influence 100 | 10 90 100 . 20 50 Initial 6 | . 6 . . . . Average 17 | 4 21 15 . 3 34 Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 2 | . 1 . . . 1 Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement 1 | . . . . . 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Distress Signals 2 | . 2 . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 32 | . 18 6 . 4 4 Peak Tracking Total 3 | . 3 3 . 2 2 Tactical Retreats 3 | . 1 1 . 1 . Traps | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Traps Triggered 2 | . 2 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Exi Min Mat Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Machines Accessed 11 | . 9 . 2 . . Terminals 8 | . 8 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 46 | . 22 . 24 . . Successful 36 | . 12 . 24 . . Failed 10 | . 10 . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 15 | . 14 . 1 . . Terminals 21 | . 21 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 29 | . 5 . 24 . . Record 25 | . 2 . 23 . . Prototype ID Bank 1 | . 1 . . . . Emergency Access Points 1 | . 1 . . . . Hauler Manifests 1 | . 1 . . . . Derelict Proto ID Bank 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . 1 . . . . Report Inventory 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 6 | . 6 . . . . Terminals 6 | . 6 . . . . Botnet 6 | . 6 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . 6 . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Exi Min Mat Turns Passed 6848 | 180 2293 1889 1784 434 268 Spaces Moved 2102 | 102 690 568 558 120 64 Core 6 | 6 . . . . . Treads 2096 | 96 690 568 558 120 64 Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 320 320 320 320 Average Speed 311 | 153 317 320 320 320 320 Slowest Speed 320 | 160 320 320 320 320 320 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 53 | 5 98 99 90 23 8 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . . 1 1 . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched 2 | . . 1 . 1 . Spaces Dug . | . . . . . . Terrain Destroyed 2 | . . . . 2 . Melee . | . . . . . . Projectile 1 | . . . . 1 . AOE 1 | . . . . 1 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Total 2289 | 120 756 607 558 153 95 Wait 56 | . 19 19 . 18 . Move 2097 | 101 689 567 557 119 64 Hop . | . . . . . . Pick Up 39 | 10 21 1 1 1 5 Fast Attach . | . . . . . . Attach 13 | 6 2 . . 2 3 Detach 2 | . . 2 . . . Swap 9 | . 3 . . 5 1 Drop 4 | . 3 . . . 1 Fire 63 | 3 17 14 . 8 21 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 6 | . 2 4 . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / [*Sub]) -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Sub]) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 181 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 583 | -10/Materials | Discovered new exit (range 7) 861 | -10/Materials | Discovered new exit (range 15) 1229 | -10/Materials | Discovered new exit (range 9) 2125 | -10/Materials | Discovered new exit (range 6) 2253 | -10/Materials | Discovered new exit (range 15) 2474 | -10/Materials | Entered Mines 2513 | -10/Mines | Learned location of Storage (-9) 2558 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2808 | -10/Mines | Learned Materials non-interactive machine intel 3431 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 3568 | -10/Mines | Discovered new exit (range 9) 3930 | -10/Mines | Discovered new exit (range 10) 3971 | -10/Mines | Discovered new exit (range 8) 4349 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 4349 | -10/Mines | Discovered new exit (range 5) 4363 | -10/Mines | Entered Exiles 4447 | -10/Exiles | Met 8R-AWN 4498 | -10/Exiles | Met EX-HEX 4725 | -10/Exiles | Met EX-DEC 4767 | -10/Exiles | Learned location of Zion (-6) 4872 | -10/Exiles | Discovered new exit (range 14) 5093 | -10/Exiles | Met EX-BIN 5144 | -10/Exiles | Aligned with FarCom system 5147 | -10/Exiles | Given EX-Vault access code 5221 | -10/Exiles | Opened EX-Vault 5237 | -10/Exiles | Found Latent Energy Streamer 5305 | -10/Exiles | Warned to stay clear of 0b10 Research branches 5652 | -10/Exiles | Visited The Gauntlet 6147 | -10/Exiles | Left Exiles lab with Latent Energy Streamer 6147 | -10/Exiles | Entered Mines 6235 | -9/Mines | Assembled infested the area 6552 | -9/Mines | Discovered new exit (range 7) 6555 | -9/Mines | Identified exit to Materials 6581 | -9/Mines | Entered Materials 6581 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 6582 | -8/Materials | Loaded intel: 29 non-interactive machine locations 6849 | -8/Materials | Self-destructed Last Messages --------------- 06698_ System corrupted: Matter fused (-10). 06700_ K-01 Serf collects debris. 06703_ G-47 Trooper destroyed. 06703_ K-01 Serf collects debris. 06714_ 6LQ >7TU=XRVV T