Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.09 @ 15:59:50 Player: Bikerider58 Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (8) 4000 Regions Visited (17) 3400 Robots Destroyed (237) 1185 Value Destroyed (8204) 8204 Prototype IDs (67) 1340 Alien Tech Used (0) 0 Bonus (3938) 3938 TOTAL SCORE: 22067 Bonus ------- High Alert Combat Kills 39 Follower Combat Kills 259 Met Imprinter 300 Was Imprinted 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 2392 Friendly Fire -352 Cogmind --------- Core Integrity 0/1450 Matter 112/300 Energy 80/100 System Corruption 58% Temperature Cool (77) Movement Core (50) Location -2/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Antigrav System High-powered Tractor Beam Long-range Missile Launcher Peak State ------------ > --- POWER ------------ Neutrino Core Light Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Gyrokinetic Inverter Combat Gravmag System Combat Gravmag System Improved Gyrokinetic Inverter Cooled Antigrav System Combat Antigrav System > --- UTILITY ---------- Medium Storage Unit Experimental Optical Array Advanced Sensor Array Advanced Signal Interpreter Nanoactuators Improved Transmission Jammer Experimental Cloaking Device Hardened Medium Armor Plating Ghost Barrier > --- WEAPON ----------- Hypervelocity Railgun Hypervelocity Railgun Hypervelocity Railgun > --- INVENTORY -------- Antigrav System Advanced Melee Analysis Suite Improved Force Booster Stasis Canceller Reaction Control System Advanced Force Field Long-range Phase Cannon Long-range Missile Launcher Molecular Scythe Vortex Lance [Rating: 146] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Improved Carbon-fiber Leg Treads Light Treads Leg Improved Carbon-fiber Leg Wheel Wheel Hover Unit Combat Gravmag System Flight Unit Cooled Cesium-ion Thruster Utility Huge Storage Unit Device Improved Sensor Array Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware Improved Hacking Suite Protection Improved Medium Armor Plating Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Advanced Plasma Cannon Ballistic Gun Minigun Launcher Long-range Missile Launcher Special Weapon CPS Tube Slashing Weapon Molecular Scythe Piercing Weapon Kinetic Spear Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Res Res Slots Evolved 16 | . . 2 2 2 . . . . 2 2 . . . . 2 2 2 Power 2 | . . . . . . . . . 1 . . . . . . 1 . Propulsion 4 | . . . 1 1 . . . . . 1 . . . . 1 . . Utility 8 | . . 1 1 1 . . . . 1 1 . . . . 1 1 1 Weapon 2 | . . 1 . . . . . . . . . . . . . . 1 Parts Attached 241 | 7 7 21 13 14 6 2 . 10 29 18 . . 25 . 14 32 43 Power 21 | 1 . 2 . 1 . . . 1 3 2 . . 1 . 2 4 4 Engine 9 | 1 . 2 . 1 . . . . 3 1 . . . . . . 1 Core 4 | . . . . . . . . 1 . 1 . . . . 1 1 . Reactor 8 | . . . . . . . . . . . . . 1 . 1 3 3 Propulsion 70 | 2 2 3 5 3 1 . . 2 9 2 . . 8 . 2 10 21 Treads 8 | . . 2 1 . . . . . . . . . . . . 1 4 Leg 24 | 2 2 . 3 3 1 . . 2 5 . . . . . . . 6 Wheel 6 | . . . . . . . . . . . . . . . . 1 5 Hover 22 | . . . . . . . . . . . . . 7 . 2 7 6 Flight 10 | . . 1 1 . . . . . 4 2 . . 1 . . 1 . Utility 87 | 2 3 7 4 7 2 1 . 1 10 9 . . 9 . 7 12 13 Device 38 | 1 1 3 1 3 1 . . . 4 2 . . 4 . 4 8 6 Storage 10 | 1 1 1 1 . . . . . . 1 . . 1 . . . 4 Processor 16 | . . 1 . 3 . . . . 4 3 . . 1 . 1 1 2 Hackware 2 | . . . . . . . . . . 1 . . . . 1 . . Protection 21 | . 1 2 2 1 1 1 . 1 2 2 . . 3 . 1 3 1 Artifact . | . . . . . . . . . . . . . . . . . . Weapon 63 | 2 2 9 4 3 3 1 . 6 7 5 . . 7 . 3 6 5 Energy Gun 22 | 2 2 3 1 2 1 1 . 1 2 . . . 1 . . 2 4 Energy Cannon 5 | . . 1 . . . . . . 1 . . . . . 1 1 1 Ballistic Gun 21 | . . 5 2 1 1 . . 4 3 . . . 2 . . 3 . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . Launcher 3 | . . . 1 . 1 . . . . . . . 1 . . . . Special Weapon 2 | . . . . . . . . . . . . . 2 . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . 1 . . . . . . 1 . . Piercing Weapon 7 | . . . . . . . . . . 5 . . 1 . 1 . . Special Melee Weapon 1 | . . . . . . . . . 1 . . . . . . . . Unidentified Prototypes 28 | . . 5 3 . . . . . . 2 . . 12 . 4 2 . Corrupted Parts 4 | . . 1 . . . . . . . . . . . . . . 3 System Corruption 25 | . . 1 . . . . . . . . . . . . . . 24 Parts Lost 57 | . . 3 . . . . . 2 4 1 . . 2 . 3 18 24 Power 9 | . . . . . . . . . . 1 . . . . 1 6 1 Propulsion 26 | . . . . . . . . 1 3 . . . . . 1 6 15 Utility 15 | . . 1 . . . . . 1 1 . . . 1 . 1 4 6 Weapon 7 | . . 2 . . . . . . . . . . 1 . . 2 2 Highest Loss Streak 11 | . . 2 . . . . . 2 2 1 . . 1 . 2 8 11 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . 1 Average Backups 16 | 1 6 13 19 24 25 25 23 23 21 7 10 9 9 10 9 8 6 Power . | . . 1 1 1 1 1 1 1 . . . . . . . . . Propulsion 2 | . 1 4 6 4 2 2 2 2 1 1 1 1 . . . 1 1 Utility 7 | . 3 5 7 11 12 12 11 10 9 4 6 6 6 7 4 3 1 Weapon 5 | 1 2 1 4 7 10 9 8 7 8 1 2 2 2 2 2 3 3 Tool/Special . | . . . . . . . . . . . . . . . . . . Unused Backups 80 | . 3 16 2 13 1 . 6 2 14 4 1 . 2 . 4 6 6 Power 6 | . . 1 . 1 . . . . 3 . . . . . 1 . . Propulsion 24 | . 1 8 1 5 . . . . . 1 . . 1 . 1 2 4 Utility 33 | . 1 4 . 6 . . 4 1 5 3 1 . 1 . 1 4 2 Weapon 17 | . 1 3 1 1 1 . 2 1 6 . . . . . 1 . . Tool/Special . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 99 99 99 99 100 100 100 99 98 96 94 93 90 93 91 81 52 Engine 5 | . 14 11 9 7 7 7 7 2 5 5 5 5 1 . . . 1 Core 1 | . . . . . . . . 4 5 4 5 5 1 . . 3 . Reactor 1 | . . . . . . . . . . . . . 3 5 4 6 1 Treads 1 | . . 12 1 . . . . . . . . . . . . . 1 Leg 16 | . 28 9 25 30 30 30 30 29 23 . . . . . . . 4 Hover 5 | . . . . . . . . . . . . . 22 29 28 23 6 Flight 2 | . . . . . . . . . 2 28 29 29 6 . . . . Device 8 | . 4 9 9 7 7 7 7 7 6 11 11 11 8 10 13 13 10 Storage 6 | . 14 11 9 7 7 7 7 7 5 2 5 5 5 5 5 3 6 Processor 12 | . . 6 9 14 15 15 15 15 20 18 17 17 14 11 11 8 3 Hackware 1 | . . . . . . . . . . 2 5 5 5 5 5 3 . Protection 5 | . 8 5 8 7 7 7 7 7 5 2 . . 4 5 4 3 . Energy Gun 8 | . 28 9 6 12 15 14 15 4 11 . . . . . . . 7 Ballistic Gun 8 | . . 22 20 9 6 7 7 17 3 . . . 5 11 5 5 . Piercing Weapon 1 | . . . . . . . . . . 7 5 4 1 3 7 3 . Peak Build Rating 146 | 7 10 23 39 54 54 54 54 58 71 86 79 79 111 122 143 146 137 Average Rating 63 | 5 8 18 35 49 53 52 53 56 65 79 78 78 98 118 129 118 68 On Entrance 56 | . 7 10 20 39 54 54 53 54 56 57 79 72 79 111 122 130 25 Naked Turns 11 | . . . . . . . . . . . . . . . . 9 2 Heaviest Build 132 | 11 15 41 103 111 106 112 109 117 132 30 34 29 69 68 69 94 64 Greatest Support 137 | 20 26 40 60 72 72 72 72 72 71 30 30 30 68 68 80 80 137 Greatest Overweight (x) 6 | 1 . 1 2 1 1 1 1 2 6 . 1 . 2 . . 2 5 Average Overweight (x) . | . . . . 1 1 1 1 1 . . . . . . . . . Largest Inventory Capacity 25 | 8 25 15 25 25 25 25 25 25 25 10 10 10 10 10 10 10 10 Average Capacity 17 | 7 8 14 21 25 25 25 25 25 23 7 10 10 10 10 10 9 7 Most Carried 25 | 3 9 15 24 25 25 25 25 25 25 10 10 10 10 10 10 10 10 Average Carried 16 | 1 6 13 19 24 24 24 24 24 22 7 9 9 9 9 9 8 6 Final Capacity 25 | 8 8 15 25 25 25 25 25 25 5 10 10 10 10 10 10 5 5 Final Carried 25 | 2 8 15 24 25 25 25 25 23 5 10 10 9 10 10 7 4 3 Class Distribution -------------------- 27% | Skirmisher 14% | Gunner 9% | Scout 9% | Mutant 8% | Tank 7% | Scavenger-Skirmisher 6% | Scavenger-Ninja 5% | Scavenger-Gunner 4% | Scavenger-Scout Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -8/Materials Skirmisher | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Skirmisher | -7/Zion Skirmisher | -6/Proximity Caves Scavenger-Skirmisher | -6/Factory Scout | -5/Factory Scout | -5/Upper Caves Scout | -5/Upper Caves Scavenger-Scout | -5/Warlord Scavenger-Scout | -4/Proximity Caves Scavenger-Ninja | -4/Factory Scavenger-Ninja | -3/Research Mutant | -2/Research Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 ----------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Res Res Matter Collected 6402 | 280 78 599 424 172 100 118 76 612 636 317 . 40 1048 163 338 806 595 Remotely 62 | 10 . . . . . . . . . . . . . . . . 52 Salvage Created 10867 | 252 279 1581 658 410 70 228 . 780 1031 906 75 67 666 125 801 1218 1720 Parts 529 | 21 26 94 31 24 2 16 . 37 36 28 1 2 27 3 41 61 79 Haulers Intercepted 21 | . . 6 3 1 . . . . 3 4 . . . . 3 1 . Recyclers Shooed 8 | 1 . 3 . . . . . . . 1 . . . . . . 3 Parts Field Recycled 7 | . . . . 7 . . . . . . . . . . . . . Retrieved Matter 111 | . . . . 111 . . . . . . . . . . . . . Parts Self-Destructed 53 | . . . . . 1 14 . 34 . . . 2 . 2 . . . Prevented 8 | . . . . . . 1 . 4 . . 3 . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Res Res Combat Hostiles Destroyed 160 | . 11 23 7 6 3 8 . 16 11 6 . . 23 6 5 16 19 Melee 10 | . . . . . . . . . . . . . . 1 4 . 5 Guns 87 | . 8 23 7 6 . 4 . 12 11 . . . 3 2 1 8 2 Cannons 1 | . . . . . . . . . . . . . . . . . 1 AOE 54 | . 2 . . . 3 4 . 4 . 6 . . 20 3 . 8 4 Classes Destroyed 22 | 2 3 6 1 1 1 1 . 2 . . . . 2 1 1 1 . Worker 15 | . . 6 1 . . . . . 1 . . . . . 4 1 2 Builder 5 | . 1 . . . . . . . . 2 . . . . . 1 1 Tunneler 10 | 8 . 1 . . . . . . 1 . . . . . . . . Hauler 21 | . . 6 3 1 . . . . 3 4 . . . . 3 1 . Recycler 14 | 1 . 2 1 1 . . . . 1 3 . . . . 1 1 3 Mechanic 3 | . . . 1 . . . . . 1 1 . . . . . . . Operator 2 | . . 1 . . . . . . . . . . . . . 1 . Drone 2 | . . . . . . . . . . . . . . 2 . . . Watcher 6 | . . 1 . . . . . . . 1 . . . . 1 3 . Swarmer 54 | . 9 4 . 2 3 6 . 4 4 6 . . 3 . 1 8 4 Cutter 1 | . . . . . . . . . . . . . . . 1 . . Saboteur 1 | . . . . . . . . . . . . . 1 . . . . Grunt 59 | . 2 13 4 . . . . 9 2 . . . 16 4 1 5 3 Brawler 2 | . . 1 . . . . . 1 . . . . . . . . . Duelist 1 | . . . . . . . . 1 . . . . . . . . . Sentry 19 | . . 5 3 3 . 1 . 1 3 . . . . . 1 2 . Demolisher 1 | . . . . . . . . . . . . . 1 . . . . Specialist 3 | . . . . . . . . . . . . . . . . 1 2 Hunter 4 | . . . . . . 1 . . . . . . 1 . . . 2 Programmer 13 | . . . . 1 . . . . 2 . . . 1 . 1 . 8 Decomposer 2 | . . . . . . . . 1 . . . . . 1 . . . Samaritan 2 | . . . . . 2 . . . . . . . . . . . . Mutant 1 | . . . . . . . . 1 . . . . . . . . . Best Kill Streak 8 | 6 4 6 6 3 3 4 . 6 6 6 . . 8 2 2 7 4 Combat Bots Only 8 | . 3 5 3 2 3 4 . 6 4 4 . . 8 2 1 6 4 Max Kills in Single Turn 5 | 1 2 2 1 1 2 2 . 2 2 4 . . 3 2 1 5 3 Gunslinging 1 | . 1 1 . . . . . . 1 . . . . . . 1 . Exploded 4 | . 2 . . . 2 2 . 2 . 2 . . 3 2 . 4 3 Melee 1 | . . . . . . . . . . . . . . 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Res Res Hostile Shots Fired 1410 | . 43 58 37 25 7 52 . 85 172 20 . . 61 34 46 323 447 Missed 536 | . 14 18 13 8 . 27 . 21 65 6 . . 36 15 21 122 170 Hits 874 | . 29 40 24 17 7 25 . 64 107 14 . . 25 19 25 201 277 Melee 6 | . . . . . . . . 5 . . . . . . 1 . . Projectile 868 | . 29 40 24 17 7 25 . 59 107 14 . . 25 19 24 201 277 AOE 14 | . . . . . . . . . . . . . 14 . . . . Critical Strikes 41 | . . 1 1 . . . . 2 3 . . . 1 2 2 14 15 Part Disruptions 4 | . . . . . . . . . 1 . . . . . . 2 1 Damage Taken 17066 | . 324 519 336 194 127 281 . 1084 1007 280 . . 960 386 735 4588 6245 Core 3479 | . 64 77 18 16 47 46 . 41 112 48 . . 218 48 24 1250 1470 Absorbed by Shields 365 | . . . 58 . . . . 258 . . . . . . . 49 . Reduced by Siege Mode 138 | . . . . . . . . . . . . . . . . . 138 Regen/Repaired (Parts) 265 | . . . . . . . . . . . . . 61 . 204 . . Core Remaining (%) 75 | 100 74 80 96 . . . . 78 86 . . . . 68 97 3 . Volleys Fired 441 | 16 29 76 40 9 8 12 . 38 47 3 . . 76 10 3 36 38 Largest 4 | 2 2 3 3 3 3 3 . 3 3 1 . . 2 2 2 3 4 Hottest 300 | 80 80 116 107 221 185 185 . 185 248 39 . . 76 66 66 185 300 Shots Fired 1006 | 32 58 226 114 27 15 24 . 104 122 3 . . 89 14 6 84 88 Gun 916 | 32 58 226 114 27 12 19 . 101 114 . . . 57 8 6 71 71 Cannon 32 | . . . . . . . . . 8 . . . . . . 9 15 Launcher 56 | . . . . . 3 5 . 3 . 3 . . 30 6 . 4 2 Special 2 | . . . . . . . . . . . . . 2 . . . . Kinetic 510 | . . 140 82 14 2 6 . 90 34 . . . 57 8 6 71 . Thermal 264 | 32 . 41 32 13 10 13 . 11 88 . . . . . . 9 15 Explosive 56 | . . . . . 3 5 . 3 . 3 . . 30 6 . 4 2 Electromagnetic 174 | . 58 45 . . . . . . . . . . . . . . 71 Robot Hit Streak 20 | 4 5 17 15 12 16 16 . 11 17 . . . 17 4 1 20 7 Robot Miss Streak 7 | 4 6 4 3 2 1 1 . 2 3 . . . 3 3 3 2 7 Penetration Max 1 | . . . . . . . . 1 . . . . 1 . . 1 . Secondary Targets 16 | . 1 3 . 1 . . . 4 3 . . . . . . 3 1 Max Gunslinging Chain 2 | . 1 1 . 1 . . . 1 2 . . . . . . 1 1 Shots Hit Robots 765 | 16 30 150 89 21 12 16 . 68 99 27 1 3 54 10 30 64 75 Core Hits 449 | 10 16 62 21 18 11 18 . 44 32 16 1 1 101 12 14 43 29 Critical Kills 14 | . . 1 . . . . . 2 . . . . . 1 . 8 2 Critical Parts Destroyed 18 | . . . 1 . . . . . . . . . 1 . . 16 . Critical Strikes 50 | . 1 1 3 . . . . 2 8 1 . . 1 1 2 24 6 Burn 8 | . . . 2 . . . . . 6 . . . . . . . . Meltdown 2 | . . . . . . . . . . . . . . . . . 2 Destroy 30 | . . 1 1 . . . . 2 . . . . 1 1 . 24 . Corrupt 4 | . 1 . . . . . . . . . . . . . . . 3 Sever 4 | . . . . . . . . . 2 . . . . . 1 . 1 Impale 2 | . . . . . . . . . . 1 . . . . 1 . . Melee Attacks 210 | . . . . . . . . 2 19 73 7 10 6 9 51 12 21 Impact . | . . . . . . . . . . . . . . . . . . Slashing 68 | . . . . . . . . 2 13 5 . . . . 18 9 21 Piercing 128 | . . . . . . . . . . 64 7 8 5 9 33 2 . Entropic 2 | . . . . . . . . . . . . . 1 . . 1 . Sneak Attacks 41 | . . . . . . . . 1 5 13 . 2 . 1 10 2 7 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . 1 Follow-up Attacks 2 | . . . . . . . . . . 1 . . . . 1 . . Damage Inflicted 28932 | 222 512 2270 1595 392 657 776 . 1815 2332 2662 80 82 6373 1451 1882 1961 3870 Guns 11434 | 222 372 2158 1570 368 267 375 . 1360 1761 . . . 928 74 52 567 1360 Cannons 653 | . . . . . . . . . 35 . . . . . . 114 504 Explosions 10502 | . 134 78 . . 390 401 . 375 . 1020 . . 5445 1134 . 875 650 Melee 6162 | . . . . . . . . 80 527 1642 80 82 . 243 1830 327 1351 Ramming 181 | . 6 34 25 24 . . . . 9 . . . . . . 78 5 Kinetic 5711 | . . 1238 1052 180 18 57 . 1136 409 . . . 928 74 52 567 . Thermal 4506 | 222 134 464 518 188 249 318 . 224 1387 184 . . . . . 114 504 Explosive 10106 | . . . . . 390 401 . 375 . 836 . . 5445 1134 . 875 650 Electromagnetic 2266 | . 372 534 . . . . . . . . . . . . . . 1360 Impact . | . . . . . . . . . . . . . . . . . . Slashing 3259 | . . . . . . . . 80 527 261 . . . . 713 327 1351 Piercing 2903 | . . . . . . . . . . 1381 80 82 . 243 1117 . . Highest Corruption 58 | . . 1 . . . . . . 3 . . . . . . 26 58 Average Corruption 5 | . . 1 . . . . . . 1 . . . . . . 4 18 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 92 | . . 5 . . . . . . 13 . . . . . . 24 50 Message Errors 17 | . . 1 . . . . . . 3 . . . . . . 7 6 Matter Fused 25 | . . 3 . . . . . . 3 . . . . . . 8 11 Heat Flow Errors 11 | . . . . . . . . . 2 . . . . . . 3 6 Energy Discharges 5 | . . . . . . . . . 1 . . . . . . 1 3 Parts Rejected 3 | . . . . . . . . . . . . . . . . 1 2 Data Loss (minor) 7 | . . . . . . . . . 1 . . . . . . 3 3 Data Loss (major) 2 | . . 1 . . . . . . . . . . . . . . 1 Misfires 2 | . . . . . . . . . 2 . . . . . . . . Alerts 1 | . . . . . . . . . 1 . . . . . . . . Misdirections 16 | . . . . . . . . . . . . . . . . 1 15 Weapon Failures 3 | . . . . . . . . . . . . . . . . . 3 Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 1330 | . . . . . 51 62 . 73 51 263 . . 53 160 252 74 291 Projectiles 43 | . . . . . . . . . . . . . . . . . 43 Explosions 464 | . . . . . 51 62 . . . 75 . . 53 43 . 74 106 Melee 823 | . . . . . . . . 73 51 188 . . . 117 252 . 142 Knockbacks 1 | . . 1 . . . . . . . . . . . . . . . Impact 1 | . . 1 . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 234 | . 53 38 . . 22 34 . . . 51 . . . . . 36 . Shots 6 | . 2 1 . . 1 1 . . . 1 . . . . . . . Rammed 25 | . . 5 . . . . . . . . . . . . . 20 . Targets Rammed 38 | . 1 9 4 2 . . . . 1 . . . . . . 20 1 Kicked 12 | . 1 3 4 2 . . . . 1 . . . . . . . 1 Crushed 1 | . . 1 . . . . . . . . . . . . . . . Highest Temperature 332 | 144 324 273 234 144 227 203 . 165 261 25 . . 48 63 24 332 230 Average Temperature 76 | 49 102 82 70 53 107 63 . 52 91 4 . . 13 24 7 95 107 Received Heat Transfer 1802 | . 69 231 152 18 . 30 . 332 231 18 . . 45 114 48 350 164 Effects 7 | . 2 . . . . . . . 1 . . . . . . 4 . Energy Bleed 1 | . . . . . . . . . . . . . . . . 1 . Interference 6 | . 2 . . . . . . . 1 . . . . . . 3 . Siege Activations 1 | . . . . . . . . . . . . . . . . . 1 Total Turns 8 | . . . . . . . . . . . . . . . . . 8 Longest Duration 8 | . . . . . . . . . . . . . . . . . 8 Martial Activations . | . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Robots Corrupted 6 | . 1 . . . . . . . . . . . . . . . 5 Combat Hostiles 6 | . 1 . . . . . . . . . . . . . . . 5 Parts Fried 19 | . 1 3 . . . . . . . . . . . . . 1 14 Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . . . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . . . . . . . . . . 2 Parts Melted 20 | . . . 1 . 1 1 . 1 10 . . . . . . . 6 Heat Transferred 8352 | 500 150 1125 1073 372 575 725 . 500 2751 100 . . . . . 111 370 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . 2 2 . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Res Res Maximum Alert Level 2 | . 1 1 . . . . . . . 1 . . . . 1 2 2 Low Security (%) 74 | 100 90 75 100 100 . . . . 100 70 . . . . . 53 46 Level 1 23 | . 9 24 . . . . . . . 29 . . . . 100 26 52 Level 2 2 | . . . . . . . . . . . . . . . . 20 . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Peak Influence 516 | 15 215 263 97 58 . . . . 154 273 . . . . 335 516 415 Initial 334 | . . 85 97 7 . . . . 91 62 . . . . 334 147 290 Average 123 | 2 63 150 47 10 . . . . 36 138 . . . . 297 197 223 Influence Increases 6490 | 45 301 794 246 173 70 195 . 670 360 494 . 5 535 190 579 972 861 Destroy 0b10 Robot/C 3340 | . 220 460 140 120 60 160 . 500 220 120 . . 460 80 100 320 380 Destroy 0b10 Robot/NC 400 | 45 5 85 30 10 . 5 . . 35 55 . 5 . 10 45 40 30 Destroy Leader 562 | . 40 114 46 42 10 30 . 30 44 30 . . . 10 28 68 70 Allied During Kill 80 | . . . . . . . . 80 . . . . . . . . . Successful Hack 111 | . 23 54 . . . . . . 4 . . . . . 3 27 . Select Force Hacks 50 | . . 30 . . . . . . 20 . . . . . . . . Disable Machine 240 | . . . . . . . . . 15 90 . . . . 15 90 30 Destroy Structure 327 | . 13 6 . 1 . . . . 7 154 . . . . 28 52 66 Advance Influence 300 | . . . . . . . . . . . . . . . 300 . . Partial Spotted 60 | . . . . . . . . . . . . . . . 30 30 . Lose Combat Pursuer 1020 | . . 45 30 . . . . 60 15 45 . . 75 90 30 345 285 Influence Decreases 6085 | 45 97 767 461 171 88 149 46 524 378 444 157 26 272 398 353 737 972 Entered New Map 1153 | . . 119 134 9 8 . 46 . 55 66 67 5 . 263 21 134 226 Time Decay 4227 | 45 97 618 327 162 80 149 . 464 283 368 90 21 252 135 302 418 416 Lost Part 570 | . . 30 . . . . . 20 40 10 . . 20 . 30 180 240 Lost Ally 135 | . . . . . . . . 40 . . . . . . . 5 90 Squads Dispatched 42 | . . 2 7 1 . . . . 6 7 . . . . 5 8 6 Investigation 11 | . . 1 . . . . . . 3 2 . . . . 1 2 2 Extermination 17 | . . . . 1 . . . . 3 3 . . . . 2 5 3 Reinforcement 10 | . . 1 3 . . . . . . 2 . . . . 2 1 1 Assault 2 | . . . 2 . . . . . . . . . . . . . . Garrison 2 | . . . 2 . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . 1 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Res Res Distress Signals 22 | . . 5 4 2 . . . . 1 1 . . . 2 1 3 3 Communications Jammed 11 | . . . . . . . . . . . . . . . 1 10 . Distress Signals 11 | . . . . . . . . . . . . . . . 1 10 . Times Spotted 384 | . 13 48 18 6 3 8 . 27 21 31 . . 75 12 10 57 55 Peak Tracking Total 17 | . 5 4 5 2 3 3 . 11 4 9 . . 12 6 2 15 17 Tactical Retreats 41 | . . 1 1 . . . . 3 1 7 . . 3 2 2 10 11 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Res Res Traps Triggered 10 | . . 1 . 1 . . . . . 1 . . . . 2 5 . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts 32 | . . . . . . . . . 32 . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed 6 | . . 6 . . . . . . . . . . . . . . . Reprogrammed 3 | . . . . . . . . . 3 . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted 3 | . . . . . . . . . 3 . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Most Traps Carried 3 | . . . . . . . . . 3 3 3 3 3 3 3 . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 ---------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Res Res Machines Disabled 27 | . . . . . . . . 9 1 6 . . 2 . 1 6 2 Max in Single Turn 4 | . . . . . . . . 1 1 4 . . 1 . 1 1 1 Garrison Access 2 | . . . 1 . . . . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Res Res Machines Accessed 55 | . 6 13 1 3 2 . . 1 11 7 1 . 3 . 2 5 . Terminals 21 | . 6 12 1 2 . . . . . . . . . . . . . Fabricators 6 | . . . . . . . . . 4 2 . . . . . . . Repair Stations 6 | . . . . . . . . . 2 2 . . . . 1 1 . Recycling Units 6 | . . . . 1 . . . . 1 2 . . . . 1 1 . Scanalyzers 4 | . . 1 . . . . . . 2 . . . . . . 1 . Garrison Access 5 | . . . . . . . . . 2 1 . . . . . 2 . Total Hacks 136 | . 16 44 3 6 5 . . 1 26 12 1 . 9 . 6 7 . Successful 72 | . 9 25 . 1 5 . . 1 9 6 1 . 9 . 4 2 . Failed 64 | . 7 19 3 5 . . . . 17 6 . . . . 2 5 . Catastrophic 15 | . . 3 . 2 . . . . 4 2 . . . . 1 3 . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 108 | . 4 17 3 . . . . . 17 38 . . . . 10 12 7 Terminals 63 | . 16 39 3 5 . . . . . . . . . . . . . Fabricators 13 | . . . . . . . . . 10 3 . . . . . . . Repair Stations 16 | . . . . . . . . . 6 5 . . . . 3 2 . Recycling Units 11 | . . . . 1 . . . . 3 3 . . . . 3 1 . Scanalyzers 11 | . . 5 . . . . . . 5 . . . . . . 1 . Garrison Access 6 | . . . . . . . . . 2 1 . . . . . 3 . Terminal Hacks 37 | . 6 15 . . 5 . . 1 . . 1 . 9 . . . . Record 13 | . . . . . 4 . . 1 . . . . 8 . . . . Robot Analysis 3 | . . 3 . . . . . . . . . . . . . . . Prototype ID Bank 3 | . 1 2 . . . . . . . . . . . . . . . Open Door 3 | . . . . . 1 . . . . . 1 . 1 . . . . Branch Access Points 1 | . . 1 . . . . . . . . . . . . . . . Repair Station Index 1 | . 1 . . . . . . . . . . . . . . . . Alert Level 1 | . . 1 . . . . . . . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . . . Disarm Traps 1 | . . 1 . . . . . . . . . . . . . . . Maintenance Status 1 | . . 1 . . . . . . . . . . . . . . . Security Status 1 | . . 1 . . . . . . . . . . . . . . . Recall Reinforcements 1 | . . 1 . . . . . . . . . . . . . . . Hauler Manifests 5 | . 2 3 . . . . . . . . . . . . . . . Registered Components 2 | . 1 1 . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . 2 . . . . . . . . Network Status 1 | . . . . . . . . . 1 . . . . . . . . Load Schematic 1 | . . . . . . . . . 1 . . . . . . . . Repair Station Hacks 5 | . . . . . . . . . . 2 . . . . 2 1 . Scan Component 2 | . . . . . . . . . . 1 . . . . 1 . . Repair 1 | . . . . . . . . . . . . . . . 1 . . Refit 2 | . . . . . . . . . . 1 . . . . . 1 . Recycling Unit Hacks 6 | . . . . 1 . . . . 1 2 . . . . 1 1 . Retrieve Components 6 | . . . . 1 . . . . 1 2 . . . . 1 1 . Scanalyzer 9 | . . 4 . . . . . . 5 . . . . . . . . Insert Component 4 | . . 2 . . . . . . 2 . . . . . . . . Analyze 5 | . . 2 . . . . . . 3 . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . 1 . . . . . . . Seal Access 1 | . . . . . . . . . . 1 . . . . . . . Unauthorized Hacks 12 | . 3 6 . . . . . . 1 1 . . . . 1 . . Terminals 8 | . 3 5 . . . . . . . . . . . . . . . Botnet 7 | . 3 4 . . . . . . . . . . . . . . . Operators 1 | . . 1 . . . . . . . . . . . . . . . Fabricators 2 | . . . . . . . . . 1 1 . . . . . . . Download 1 | . . . . . . . . . 1 . . . . . . . . Recompile 1 | . . . . . . . . . . 1 . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . 1 . . Patch 1 | . . . . . . . . . . . . . . . 1 . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . 1 . . . . . . . . . . . . . . . Extract 1 | . . 1 . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 37 | . 6 11 1 3 . . . . 11 2 . . . . . 3 . Full Trace Events 4 | . . . 1 . . . . . 2 . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . 4 . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 42 | . . 4 . . . . . . 15 23 . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . . . 1 . . Time 56 | . . . . . . . . . . . . . . . 56 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components 22 | . . . . 9 . . . . 7 2 . . . . 3 1 . Parts Scanalyzed 4 | . . 2 . . . . . . 2 . . . . . . . . Part Schematics Acquired 4 | . . 2 . . . . . . 2 . . . . . . . . Parts Damaged 1 | . . . . . . . . . 1 . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 ------------ Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Res Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked 6 | . . . . . . . . . 1 3 . 2 . . . . . Non-combat 6 | . . . . . . . . . 1 3 . 2 . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied 8 | . . . . . . . . . 2 4 . 2 . . . . . parse_system 1 | . . . . . . . . . . . . 1 . . . . . no_distress 4 | . . . . . . . . . 2 1 . 1 . . . . . find_chute 2 | . . . . . . . . . . 2 . . . . . . . find_fabricator 1 | . . . . . . . . . . 1 . . . . . . . Relay Couplers Released 1 | . . . 1 . . . . . . . . . . . . . . Machine Destruction 1 | . . . 1 . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked 3 | . . . . . . . . . . . . . . . . 1 2 Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Res Res Total Allies 13 | . . . . . . . 4 . 1 1 . . . . . 1 6 Largest Group 4 | . . . . . . . 4 4 1 1 . . . . . 1 3 Highest-Rated Group 162 | . . . . . . . 152 152 27 28 . . . . . 32 162 Highest-Rated Ally 81 | . . . . . . . 39 39 27 28 . . . . . 32 81 Zionite Dispatches 6 | . . . . . . . . . 1 1 . . . . . 1 3 Fire 1 | . . . . . . . . . . . . . . . . . 1 Hacker 1 | . . . . . . . . . . . . . . . . . 1 Thermal Resupply 1 | . . . . . . . . . . . . . . . . 1 . Trap Resupply 2 | . . . . . . . . . 1 1 . . . . . . . Heavy Resupply 1 | . . . . . . . . . . . . . . . . . 1 Total Orders 5 | . . . . . . . . . 3 . . . . . . 1 1 STAY 1 | . . . . . . . . . 1 . . . . . . . . FOLLOW 1 | . . . . . . . . . 1 . . . . . . . . DROP 3 | . . . . . . . . . 1 . . . . . . 1 1 Ally Attacks 31 | . . . . . . . . 24 . . . . . . . . 7 Total Damage 1532 | . . . . . . . . 1428 . . . . . . . . 104 Kills 10 | . . . . . . . . 10 . . . . . . . . . Allies Corrupted 4 | . . . . . . . . . . . . . . . . 1 3 Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Res Res Active Infowar (turns) 11395 | . 79 . . 1004 732 691 1825 629 1795 857 187 138 1036 361 669 1141 251 Optics 6184 | . . . . . . . . . 1795 857 187 138 1036 361 669 1141 . Sensors 9164 | . . . . 572 732 691 1825 629 1384 857 187 138 579 322 611 637 . Terrain 2761 | . . . . . . . . . 149 747 183 138 1013 221 62 . 248 Structural 304 | . . . . . . . . . . 104 . . . . . . 200 Seismic 79 | . 79 . . . . . . . . . . . . . . . . T.N.C. 1 | . . . . . . . . . 1 . . . . . . . . Machine Analysis 438 | . . . . 432 . . . . 6 . . . . . . . . Cloaking 756 | . . . . . . . . . . . . . 2 140 363 251 . Jamming 1148 | . . . . . . . . . . . . . . . 141 1007 . ECM 127 | . . . . . . . . . . 127 . . . . . . . Robot Analysis Total 3 | . . 3 . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . . . . . . 2 . . . 1 2 . 1 . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Zionite Intel Received 16 | . . . . . . . . . 2 10 . . . . 2 2 . Guard Positions 2 | . . . . . . . . . . 1 . . . . . 1 . Component Stockpiles 1 | . . . . . . . . . . 1 . . . . . . . Prototype Stockpiles 2 | . . . . . . . . . 1 1 . . . . . . . Prototype Schematics 3 | . . . . . . . . . 1 2 . . . . . . . Unaware Schematics 1 | . . . . . . . . . . 1 . . . . . . . Unaware Analyses 1 | . . . . . . . . . . 1 . . . . . . . Trap Installations 1 | . . . . . . . . . . 1 . . . . . . . Active Terminals 1 | . . . . . . . . . . . . . . . 1 . . Active Garrisons 1 | . . . . . . . . . . 1 . . . . . . . Depthwide Sectors/0 3 | . . . . . . . . . . 1 . . . . 1 1 . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 ------------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Res Res Turns Passed 16482 | 257 417 2076 810 1045 733 723 1825 1169 1795 857 187 138 1036 361 676 1364 1013 Spaces Moved 13247 | 115 239 996 369 492 366 355 946 512 984 2236 664 477 1366 509 720 1300 601 Core 498 | 7 . . . . . . . . . . . . . . . 215 276 Treads 740 | . . 672 26 . . . . . . . . . . . . . 42 Legs 4467 | 108 239 324 343 492 366 355 946 512 699 . . . . . . . 83 Wheels 124 | . . . . . . . . . . . . . . . . . 124 Hover 2940 | . . . . . . . . . . . . . 724 509 720 911 76 Flight 4478 | . . . . . . . . . 285 2236 664 477 642 . . 174 . Fastest Speed 23 | 50 120 120 120 190 190 190 190 190 26 23 23 23 23 54 48 40 44 Average Speed 94 | 117 120 167 165 190 190 190 190 192 146 23 23 23 42 54 50 59 90 Slowest Speed 515 | 120 120 240 260 190 190 190 190 260 515 24 103 23 150 54 58 196 300 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 13 | . . . . . . . . . 1 11 . 1 . . . . . Potential Cave-ins 6 | . . . . . . . . . . . . . 6 . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 52 | 4 48 80 42 19 61 55 89 69 35 60 85 74 88 61 19 42 18 Regions Visited 17 Branch Regions 8 Pre-discovered Areas 18 | . . . . . . . 1 . . 9 . . . . 5 3 . Known Exits Taken 13 | . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . . . . . Scrap Searched 20 | . . . . . 8 2 4 . . . 3 2 . 1 . . . Spaces Dug 167 | . . . . . . 29 . . 7 48 6 7 22 25 13 10 . Terrain Destroyed 597 | . 16 6 . . 55 48 . 23 8 77 6 7 192 82 15 25 37 Melee 74 | . . . . . . . . . 2 36 6 7 . 4 13 6 . Projectile 32 | . . . . . . . . 2 6 . . . 13 3 2 4 2 AOE 488 | . 16 6 . . 55 48 . 21 . 41 . . 179 75 . 12 35 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Res Res Total 16048 | 202 315 1248 490 590 390 379 980 609 1221 2460 686 490 1715 561 955 1798 959 Wait 1282 | 59 16 76 34 23 3 2 16 24 45 86 11 . 188 24 135 328 212 Move 13204 | 114 238 995 368 491 365 354 945 511 981 2214 663 474 1365 508 718 1299 601 Hop 12 | . . . . . . . . . 1 10 . 1 . . . . . Pick Up 177 | 4 12 32 15 23 3 1 9 4 17 12 1 1 8 1 9 13 12 Fast Attach 179 | 6 2 12 8 3 . . . 4 12 13 . . 25 . 18 29 47 Attach 56 | 2 . 6 2 2 . . . 3 10 3 . 1 5 1 6 7 8 Detach 18 | . 1 . . . . . . . 3 1 1 . 4 . 1 2 5 Swap 144 | . 6 7 5 11 6 8 1 15 25 12 1 2 8 8 4 24 1 Drop 249 | 1 10 35 14 26 5 2 9 8 28 19 2 1 30 . 17 29 13 Fire 441 | 16 29 76 40 9 8 12 . 38 47 3 . . 76 10 3 36 38 Melee 197 | . . . . . . . . 2 19 69 7 10 6 9 43 11 21 Ram 20 | . . . . . . . . . . . . . . . . 20 . Kick 12 | . 1 3 4 2 . . . . 1 . . . . . . . 1 Crush 6 | . . 6 . . . . . . . . . . . . . . . Escape Stasis 19 | . . . . . . . . . . 18 . . . . 1 . . Rewire . | . . . . . . . . . . . . . . . . . . Trap 32 | . . . . . . . . . 32 . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x3 / *Low) -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: *Res / Upp / Arm) -3/Research -2/Research History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 258 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 357 | -10/Materials | Discovered new exit (range 8) 666 | -10/Materials | Discovered new exit (range 7) 675 | -10/Materials | Entered another Materials area 675 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1002 | -9/Materials | Build established: Tank 1419 | -9/Materials | Discovered new exit (range 5) 1484 | -9/Materials | Identified exit to Mines 1881 | -9/Materials | Discovered new exit (range 16) 1968 | -9/Materials | Build established: Gunner 2324 | -9/Materials | Discovered new exit (range 9) 2751 | -9/Materials | Entered another Materials area 2751 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2777 | -8/Materials | Garrison activated, responded to threat 3097 | -8/Materials | Build established: Tank 3339 | -8/Materials | Met 7R-MNS 3400 | -8/Materials | Build established: Gunner 3456 | -8/Materials | Discovered new exit (range 15) 3561 | -8/Materials | Entered Factory 3561 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3562 | -7/Factory | Caught up to 7R-MNS 3910 | -7/Factory | Discovered new exit (range 13) 4013 | -7/Factory | Identified exit to Factory 4502 | -7/Factory | Build established: Skirmisher 4535 | -7/Factory | Discovered new exit (range 16) 4600 | -7/Factory | Identified exit to Lower Caves 4606 | -7/Factory | Entered Lower Caves 5222 | -7/Lower Caves | Entered an active Warlord outpost 5246 | -7/Lower Caves | Learned location of 1 exit from Research 5246 | -7/Lower Caves | Learned Factory emergency access door positions 5322 | -7/Lower Caves | Discovered new exit (range 8) 5336 | -7/Lower Caves | Identified exit to Lower Caves 5339 | -7/Lower Caves | Entered another Lower Caves area 5410 | -7/Lower Caves | Encountered a Warlord checkpoint 5570 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6047 | -7/Lower Caves | Discovered new exit (range 8) 6060 | -7/Lower Caves | Identified exit to Zion 6062 | -7/Lower Caves | Entered Zion 6142 | -7/Zion | Discovered new exit (range 10) 6471 | -7/Zion | Found GAL Module 7045 | -7/Zion | Learned Factory terminal intel 7199 | -7/Zion | Given A8's code to call for help 7370 | -7/Zion | Met Imprinter 7402 | -7/Zion | Imprinted 7404 | -7/Zion | Declared Zion's savior 7867 | -7/Zion | Identified exit to Proximity Caves 7887 | -7/Zion | Entered Proximity Caves 7887 | -6/Proximity Caves | Accompanied by 4 allies 8113 | -6/Proximity Caves | Attracted the attention of an 0b10 base 8188 | -6/Proximity Caves | Build established: Gunner 9033 | -6/Proximity Caves | Discovered exit to Factory (range 11) 9056 | -6/Proximity Caves | Entered Factory 9056 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 9058 | -6/Factory | Loaded intel: 26 terminal locations 9269 | -6/Factory | Discovered new exit (range 19) 9331 | -6/Factory | Zion Trap Resupply teleported in 9450 | -6/Factory | Discovered new exit (range 16) 9472 | -6/Factory | Identified exit to Factory 9720 | -6/Factory | Build established: Scavenger-Skirmisher 9919 | -6/Factory | Retrieved Zion intel report: Prototype Schematics 10018 | -6/Factory | Discovered new exit (range 10) 10033 | -6/Factory | Identified exit to Lower Caves 10059 | -6/Factory | Retrieved Zion intel report: Prototype Stockpiles 10560 | -6/Factory | Build established: Scavenger-Gunner 10617 | -6/Factory | Terminal network hard line cut 10779 | -6/Factory | Discovered exit to Factory (range 10) 10851 | -6/Factory | Entered another Factory area 10851 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10950 | -5/Factory | Retrieved Zion intel report: Active Garrisons 10987 | -5/Factory | Build established: Scout 11014 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/-5 11036 | -5/Factory | Discovered new exit (range 19) 11056 | -5/Factory | Retrieved Zion intel report: Prototype Stockpiles 11058 | -5/Factory | Retrieved Zion intel report: Guard Positions 11066 | -5/Factory | Retrieved Zion intel report: Component Stockpiles 11096 | -5/Factory | Discovered new exit (range 20) 11160 | -5/Factory | Identified exit to Factory 11315 | -5/Factory | Retrieved Zion intel report: Trap Installations 11331 | -5/Factory | Retrieved Zion intel report: Unaware Schematics 11445 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 11464 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 11552 | -5/Factory | Discovered new exit (range 4) 11553 | -5/Factory | Identified exit to Upper Caves 11616 | -5/Factory | Discovered exit to Factory (range 19) 11690 | -5/Factory | Retrieved Zion intel report: Unaware Analyses 11691 | -5/Factory | Zion Trap Resupply teleported in 11708 | -5/Factory | Entered Upper Caves 11711 | -5/Upper Caves | Learned location of 1 exit from Proximity Caves 11845 | -5/Upper Caves | Encountered a Warlord checkpoint 11862 | -5/Upper Caves | Discovered new exit (range 10) 11870 | -5/Upper Caves | Identified exit to Upper Caves 11895 | -5/Upper Caves | Entered another Upper Caves area 11909 | -5/Upper Caves | Discovered exit to Factory (range 9) 11999 | -5/Upper Caves | Encountered a Warlord checkpoint 12001 | -5/Upper Caves | Discovered new exit (range 15) 12027 | -5/Upper Caves | Learned Factory garrison access intel 12033 | -5/Upper Caves | Identified exit to Warlord 12033 | -5/Upper Caves | Entered Warlord 12042 | -5/Warlord | Discovered new exit (range 14) 12066 | -5/Warlord | Found Prototype Device 12066 | -5/Warlord | Identified Minesniffer Drone Bay 12149 | -5/Warlord | Visited the Vortex Lab 12151 | -5/Warlord | Found Prototype Piercing Weapon 12151 | -5/Warlord | Identified Vortex Lance 12154 | -5/Warlord | Found Prototype Energy Gun 12156 | -5/Warlord | Identified Vortex Shotgun 12171 | -5/Warlord | Warlord's base attacked by MAIN.C 12188 | -5/Warlord | Rebuked by Warlord 12220 | -5/Warlord | Found Prototype Hackware 12255 | -5/Warlord | Found Prototype Device 12255 | -5/Warlord | Identified Exp. Cloaking Device 12261 | -5/Warlord | Found Prototype Device 12261 | -5/Warlord | Identified System Purifier 12269 | -5/Warlord | Found Prototype Reactor 12269 | -5/Warlord | Identified Vortex Chain Reactor 12442 | -5/Warlord | Warlord forces counterattacked 12505 | -5/Warlord | Spotted Executioner 12510 | -5/Warlord | Spotted Executioner 12521 | -5/Warlord | Lost 6 allies 12553 | -5/Warlord | Destroyed 8 combat bots 12791 | -5/Warlord | Spotted Executioner 12846 | -5/Warlord | Warlord base infiltrated, sounded retreat 12915 | -5/Warlord | Spotted Striker 12947 | -5/Warlord | Spotted Executioner 12972 | -5/Warlord | Spotted Striker 13069 | -5/Warlord | Identified exit to Proximity Caves 13069 | -5/Warlord | Entered Proximity Caves 13071 | -4/Proximity Caves | Spotter reported a threat 13072 | -4/Proximity Caves | Spotter reported a threat 13430 | -4/Proximity Caves | Entered Factory 13430 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13431 | -4/Factory | Identified exit to Upper Caves 13431 | -4/Factory | Identified exit to Armory 13432 | -4/Factory | Loaded intel: 4 garrison access locations 13557 | -4/Factory | Retrieved Zion intel report: Active Terminals 13621 | -4/Factory | Repaired Cmb. Gravmag System 13750 | -4/Factory | Retrieved Zion intel report: Depthwide Sectors/-4 13769 | -4/Factory | Identified Ghost Barrier 13920 | -4/Factory | Build established: Scavenger-Ninja 13940 | -4/Factory | Discovered new exit (range 23) 14073 | -4/Factory | Identified exit to Research 14106 | -4/Factory | Entered Research 14106 | -3/Research | Evolved 2 slots: Power x1, Utility x1 14107 | -3/Research | Identified exit to Research 14313 | -3/Research | Retrieved Zion intel report: Guard Positions 14314 | -3/Research | Zion Thermal Resupply teleported in 14450 | -3/Research | Retrieved Zion intel report: Depthwide Sectors/-3 14874 | -3/Research | Lost 4 parts (2p2u) 14984 | -3/Research | Spotted B-86 Titan 15247 | -3/Research | Released all parts (13) 15274 | -3/Research | Lost 8 parts (4p1n1u2w) 15290 | -3/Research | System corruption reached 10% 15329 | -3/Research | Core integrity fell below 50% 15383 | -3/Research | Lost 4 parts (4n) 15426 | -3/Research | Core integrity fell below 20% 15470 | -3/Research | Entered another Research area 15470 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 15584 | -2/Research | Build established: Mutant 16120 | -2/Research | System corruption reached 10% 16178 | -2/Research | System corruption reached 30% 16181 | -2/Research | Released all parts (15) 16207 | -2/Research | Zion Fire squad teleported in 16209 | -2/Research | Core integrity fell below 50% 16217 | -2/Research | P-80 Master assimilated allied 2G-C5O(i) 16223 | -2/Research | Lost 11 parts (1p4n5u1w) 16318 | -2/Research | Zion Heavy Resupply teleported in 16353 | -2/Research | Spotted B-90 Cyclops 16359 | -2/Research | Core integrity fell below 20% 16403 | -2/Research | Zion Hacker squad teleported in 16481 | -2/Research | Released all parts (4) 16483 | -2/Research | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- failed to cycle. 16477_ R-10 Processor collects Adv. Heat Sink. 16478_ Slug penetrates Catalytron. 16478_ Penetrated by Slug. 16478_ Slug penetrates Wall. 16479_ P-80 Master destroyed. 16480_ Penetrated by Slug. 16480_ Slug penetrates Wall. 16480_ Slug penetrates Catalytron. 16481_ Released Arm. Medium Treads. 16481_ Released Adv. Heavy Siege Treads. 16481_ Released Quantum Reactor. 16481_ Released Lrn. Phase Cannon. 16482_ R-10 Processor collects Adv. Remote Datajack. 16483_ Acquired Adv. Heavy Siege Treads. 16483_ Critical hit (Destroy). 16483_ Adv. Heavy Siege Treads destroyed. 16483_ Slug penetrates Catalytron. 16483_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ####### """"""" #???????????????????????? | | ??????# ! """"""" #???????????????????????? | | ??????# / ###+####????????????????? | | ??????+ #????????????????? | | ??????# #????????????????? | | ??????# "" "" #????????????????? | | ??????# "" "" #????????????????? | | ??????########### ## #????????????????? | | ??????????????#"" #??? #????????????????? | | ??????????????#"" #?????#????????????????? | | ??????????????#"T #??????????????????????? | | ??????????????#"" """ #??????????????????????? | | ??????????????#"" """ #??????????????????????? | | ??????????####### """ #??????????????????????? | | ???????? #??????????????????????? | | ??????????????### #??????????????????????? | | ????????????????# = #??????????????????????? | | ????????????????# #??????????????????????? | | ????????????????# ####+####??????????????????????? | | ????????????????# #? ????????????????????????? | | ????????????????# # ??????????????????????? | | ????????#########/# #?????????????????????? | | ????????# """ # #?????????????????????? | | ????????#] """" # #?????????????????????? | | ????????# """ ###########+##?????????????????? | | ????????# """ Rh!%[!=@ #?????????????????? | | ????????# h ;![%|[*] #?????????????????? | | ????????# #hh"= """ #?????????????????? | | ????????# # R"""=*""" #?????????????????? | | ????????# # """%!""" #?????????????????? | | ##############"#### h|![ #?????????????????? | | ; ! #?????????????????? | | %# """ "" #?????????????????? | | # """R """ #?????????????????? | | # """ """ #?????????????????? | | ############### ??#?????????????????? | | #?????????????# ????????????????????? | | ###################+######???????????????????? | | ???????????????????????? | | #???????????????????????? | | #???????????????????????? | | #???????????????????????? | | ####+##########?# #???????????????????????? | | # #??# #???????????????????????? | | # #??# #???????????????????????? | | # #??# #???????????????????????? | | # #??# #???????????????????????? | | + #### #???????????????????????? | | # / #???????????????????????? | | # #####+#"############????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 108 Coolant Potential 100 Energy Generation 55 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 210 ECM Strength 1 Jamming Range 16 Cloak Strength 4 Armor Coverage 600 Melee Speed Boost 30 Evasion (%) 67 Targeting Accuracy 8 Melee Accuracy 8 Target Analysis 12 Core Analysis 6 Recoil Reduction 3 Offensive Hacking 12 Defensive Hacking 20 Authchip Count 1 Trap Extractor Capacity 6 Item Schematics ----------------- Imp. Flight Unit | -9/Materials | Scanalyzed Lgt. Armor Plating | -9/Materials | Scanalyzed Lgt. EM Pulse Cannon | -9/Materials | Extracted EM Pulse Gun | -9/Materials | Extracted Cld. Plasma Cannon | -6/Factory | Scanalyzed Adv. Remote Force Field | -6/Factory | Downloaded Thermal Defense Suite | -6/Factory | Z-intel Hvy. EM Shotgun | -6/Factory | Z-intel F-cell Engine | -6/Factory | Z-intel Cld. Particle Cannon | -6/Factory | Z-intel Cld. Airjet | -6/Factory | Z-intel Cld. Pulse Rifle | -6/Factory | Z-intel Prc. Shock Rifle | -6/Factory | Z-intel Imp. Airjet | -6/Factory | Z-intel Prc. Beam Rifle | -6/Factory | Z-intel Cld. Cesium-ion Thruster | -6/Factory | Z-intel Cold Fusion Reactor | -6/Factory | Z-intel Gravity Neutralizer | -6/Factory | Z-intel Imp. Cooling System | -6/Factory | Scanalyzed Lgt. Neutrino Core | -5/Factory | Z-intel Cld. VTOL Module | -5/Factory | Z-intel Adv. EM Disruption Field | -5/Factory | Z-intel Ionic Axe | -5/Factory | Z-intel Exp. Power Shielding | -5/Factory | Z-intel Imp. KE Penetrator | -5/Factory | Z-intel Enh. Flexi-carbon Leg | -5/Factory | Z-intel Imp. Heavy Laser | -5/Factory | Z-intel Enh. Coil Gun | -5/Factory | Z-intel Cld. Fission Core | -5/Factory | Z-intel Exp. Heat Sink | -5/Factory | Z-intel Hvy. Proton Cannon | -5/Factory | Z-intel Gui. EMP Blaster | -5/Factory | Z-intel Mni. Assault Cannon | -5/Factory | Z-intel Cld. Aerolev Unit | -5/Factory | Z-intel Imp. Lightning Gun | -5/Factory | Z-intel Cld. Gravmag System | -5/Factory | Z-intel Imp. Heavy Machine Gun | -5/Factory | Z-intel Prc. Energy Filter | -5/Factory | Z-intel Imp. Matter Compressor | -5/Factory | Z-intel Com. Ion Cannon | -5/Factory | Z-intel Thunder Hammer | -5/Factory | Z-intel Scatter Rocket Array | -5/Factory | Z-intel Robot Schematics ------------------ M-22 Extractor | -5/Factory | Z-intel K-01 Serf | -5/Factory | Z-intel S-27 Virus | -5/Factory | Z-intel A-15 Conveyor | -5/Factory | Z-intel Fabricated ------------ Nothing Repaired ---------- Cmb. Gravmag System | 15% | -4/Factory Alien Tech Used ----------------- None Achievements -------------- Freeware Treasure Hunter Z1$+NX3F=JRE3_ZNQR Challenges ------------ None Game ------ Seed MicroThermalSword Manual? 0 Play Time 04:54:32 Cumulative 130.0 hours Start 2025.10.08 @ 20:06:32 End 2025.10.09 @ 15:59:50 Sessions 13 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 70 Rogue 65 Adventurer 5 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 56 Gallery% 60 Achievement% 55 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 06738818-1e74-48c6-a22b-7bcf31a1991d