Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.29 @ 15:26:01 Player: VraethrDalkr Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (8) 1600 Robots Destroyed (60) 300 Value Destroyed (1571) 1571 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 7051 Bonus ------- None Cogmind --------- Core Integrity 0/1300 Matter 275/300 Energy 98/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ Advanced Cryofiber Web Advanced Weight Redist. System Advanced Melee Analysis Suite Improved Armor Integrity Analyzer Jamming Amplifier Improved System Guard > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Particle Reactor Improved Force Field Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Improved Linear Gravjet Improved Linear Gravjet Improved Linear Gravjet Improved Linear Gravjet Improved Linear Gravjet > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Advanced Weight Redist. System Visual Processing Unit Enhanced Optical Array Advanced Signal Interpreter Improved Target Analyzer Graphene Brace Force Field > --- WEAPON ----------- High-powered Field Laser High-powered Field Laser Advanced Assault Cannon > --- INVENTORY -------- Fission Core Micro Fission Core Advanced Cryofiber Web Advanced Heat Sink Phase Cannon Matter Neutralizer Railgun [Rating: 99] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Fusion Compressor Reactor Antimatter Reactor Propulsion Compact Wheel Treads Light Treads Leg Biometal Leg Wheel Compact Wheel Hover Unit Improved Linear Gravjet Utility ECM Suite Device ECM Suite Storage Medium Storage Unit Processor Improved Signal Interpreter Weapon High-powered Field Laser Energy Gun High-powered Field Laser Energy Cannon Matter Neutralizer Ballistic Gun Battle Rifle Ballistic Cannon Advanced Assault Cannon Build | -11 -10 -10 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Sub Mat Fac Fac Fac Fac Res Slots Evolved 14 | . . . 4 2 2 2 2 2 Power 2 | . . . . 1 . . . 1 Propulsion 4 | . . . 1 1 . . 1 1 Utility 7 | . . . 3 . 2 1 1 . Weapon 1 | . . . . . . 1 . . Parts Attached 106 | 9 3 11 5 15 8 11 29 15 Power 21 | 1 . 3 1 3 2 2 4 5 Engine 11 | 1 . 3 . 3 1 2 1 . Core 5 | . . . 1 . 1 . 2 1 Reactor 5 | . . . . . . . 1 4 Propulsion 24 | 2 . 1 1 2 2 5 9 2 Treads 2 | 2 . . . . . . . . Leg 1 | . . . . . . . . 1 Wheel 13 | . . 1 1 2 2 5 2 . Hover 8 | . . . . . . . 7 1 Flight . | . . . . . . . . . Utility 40 | 3 2 3 3 6 4 3 12 4 Device 21 | 2 . 1 3 2 2 . 8 3 Storage 7 | 1 2 1 . 1 . 2 . . Processor 12 | . . 1 . 3 2 1 4 1 Hackware . | . . . . . . . . . Protection . | . . . . . . . . . Artifact . | . . . . . . . . . Weapon 21 | 3 1 4 . 4 . 1 4 4 Energy Gun 5 | 2 . . . 2 . . 1 . Energy Cannon 7 | . . . . . . 1 2 4 Ballistic Gun 8 | 1 1 4 . 1 . . 1 . Ballistic Cannon 1 | . . . . 1 . . . . Launcher . | . . . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 4 | . . . . 2 . . 1 1 Parts Lost 45 | . 1 7 2 . . . 15 20 Power 12 | . . 2 1 . . . 4 5 Propulsion 11 | . . 2 . . . . 4 5 Utility 11 | . . 1 1 . . . 4 5 Weapon 11 | . 1 2 . . . . 3 5 Highest Loss Streak 15 | . 1 3 2 . . . 15 14 To Critical Strikes . | . . . . . . . . . Average Backups 7 | 2 10 10 4 3 7 8 7 2 Power 2 | 1 3 3 1 1 1 2 1 1 Propulsion . | . . . . . . 1 1 . Utility 2 | 1 5 4 2 1 1 . 2 . Weapon 2 | . . 2 1 1 4 4 2 . Tool/Special . | . . . . . . . . . Unused Backups 10 | . . 4 . . 2 1 2 1 Power 1 | . . . . . . 1 . . Propulsion . | . . . . . . . . . Utility 3 | . . 2 . . . . . 1 Weapon 5 | . . 1 . . 2 . 2 . Tool/Special 1 | . . 1 . . . . . . Average Slot Usage (%) 82 | . 100 89 32 60 98 96 82 42 Engine 9 | . 14 14 2 7 9 6 6 . Treads 7 | . 28 14 . . . . . . Wheel 10 | . . 6 11 9 25 22 16 . Hover 1 | . . . . . . . 3 4 Device 14 | . 14 2 15 14 25 21 19 14 Storage 7 | . 14 13 . 2 6 7 3 . Processor 11 | . . 11 . 17 13 14 18 14 Energy Gun 4 | . 14 2 . 3 6 5 4 . Energy Cannon 1 | . . . . . . 3 3 1 Ballistic Gun 8 | . 14 24 . . . . . . Ballistic Cannon 2 | . . . . 3 6 5 3 . Peak Build Rating 99 | 9 10 11 12 30 50 56 99 94 Average Rating 32 | 7 9 9 7 19 43 53 60 58 On Entrance 25 | . 9 10 3 3 30 50 54 72 Naked Turns 18 | . . . . . . . 18 . Heaviest Build 61 | 14 29 29 10 31 41 54 61 45 Greatest Support 68 | 40 40 40 10 52 62 62 68 32 Greatest Overweight (x) 14 | . . 1 . . . 1 4 14 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 5 8 8 10 10 5 Average Capacity 9 | 7 13 11 5 5 8 9 8 5 Most Carried 14 | 5 13 14 5 6 8 10 10 5 Average Carried 7 | 2 10 10 4 3 7 8 7 2 Final Capacity 15 | 8 15 5 5 8 8 10 5 5 Final Carried 13 | 5 13 5 3 6 8 10 3 2 Class Distribution -------------------- 64% | Mutant 25% | Scavenger-Skirmisher 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Mutant | -7/Factory Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -5/Factory Scavenger-Skirmisher | -4/Factory Mutant | -3/Research Resources | -11 -10 -10 -8 -7 -6 -5 -4 -3 ----------- Run | Yrd Mat Sub Mat Fac Fac Fac Fac Res Matter Collected 2014 | 306 65 230 5 135 194 536 227 316 Remotely 30 | 30 . . . . . . . . Salvage Created 2920 | 172 414 241 . 124 176 603 758 432 Parts 138 | 15 25 16 . 4 18 16 32 12 Haulers Intercepted 1 | . . . . . . 1 . . Recyclers Shooed 6 | . 3 . . . . 1 2 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 7 | . . 7 . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Sub Mat Fac Fac Fac Fac Res Combat Hostiles Destroyed 29 | . 9 6 . . 2 . 6 6 Guns 19 | . 8 6 . . 1 . 4 . Cannons 5 | . . . . . 1 . 2 2 AOE 4 | . 1 . . . . . . 3 Classes Destroyed 13 | 3 2 1 . . 3 2 1 1 Worker 7 | 2 . . . 1 1 1 2 . Tunneler 5 | 2 . . . . 1 1 . 1 Hauler 1 | . . . . . . 1 . . Recycler 12 | 1 3 . . 2 . 3 3 . Mechanic 1 | . . . . . . 1 . . Operator 2 | . 1 . . . . . 1 . Watcher 3 | . . . . . 2 1 . . Swarmer 11 | . 9 . . . . . . 2 Grunt 6 | . . . . . . . 3 3 Duelist 1 | . . . . . . . . 1 Sentry 1 | . . . . . 1 . . . Programmer 4 | . . . . . 1 . 3 . Subdweller 6 | . . 6 . . . . . . Best Kill Streak 12 | 3 12 2 . 1 3 3 4 4 Combat Bots Only 6 | . 6 2 . . 1 . 3 4 Max Kills in Single Turn 2 | 1 1 1 . 1 1 1 1 2 Gunslinging . | . . . . . . . . . Exploded 2 | . 1 . . . . . . 2 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -8 -7 -6 -5 -4 -3 -------- Run | Yrd Mat Sub Mat Fac Fac Fac Fac Res Hostile Shots Fired 591 | . 59 45 21 . 35 10 205 216 Missed 185 | . 15 10 10 . 13 2 68 67 Hits 406 | . 44 35 11 . 22 8 137 149 Melee 6 | . . . 4 . . . . 2 Projectile 400 | . 44 35 7 . 22 8 137 147 Critical Strikes 21 | . 2 1 2 . . . 9 7 Actively Blocked 2 | . . . . . . . 2 . Damage Taken 7339 | . 441 779 252 . 123 93 2202 3449 Core 2239 | . 97 152 150 . 13 . 515 1312 Absorbed by Shields 352 | . . . . . 89 81 182 . Regen/Repaired (Parts) 13 | . . . . 13 . . . . Core Remaining (%) 75 | 100 . . 72 100 98 100 55 . Volleys Fired 168 | 16 30 31 . 5 11 19 34 22 Largest 3 | 2 2 2 . 2 2 3 3 1 Hottest 215 | 60 60 60 . 110 110 195 215 88 Shots Fired 328 | 32 60 62 . 10 22 32 88 22 Gun 240 | 32 60 62 . 5 11 19 51 . Cannon 88 | . . . . 5 11 13 37 22 Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 161 | 16 30 62 . 5 11 5 32 . Thermal 99 | . . . . 5 11 27 56 . Explosive . | . . . . . . . . . Electromagnetic 68 | 16 30 . . . . . . 22 Robot Hit Streak 25 | 7 7 25 . 3 8 8 9 8 Robot Miss Streak 4 | 4 2 2 . 1 2 3 3 2 Penetration Max . | . . . . . . . . . Secondary Targets 4 | . 3 . . . . . 1 . Max Gunslinging Chain 1 | . 1 . . . . . 1 . Shots Hit Robots 208 | 16 34 51 . 6 14 18 54 15 Core Hits 101 | 9 21 12 . 2 7 12 26 12 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 13 | . 1 . . 2 1 2 7 . Burn 6 | . . . . . 1 2 3 . Blast 6 | . . . . 2 . . 4 . Corrupt 1 | . 1 . . . . . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 4995 | 195 515 647 6 167 412 455 1563 1035 Guns 2549 | 195 358 647 . 23 158 271 897 . Cannons 1897 | . . . . 144 254 184 666 649 Explosions 515 | . 157 . . . . . . 358 Melee . | . . . . . . . . . Ramming 34 | . . . 6 . . . . 28 Kinetic 1869 | 73 123 647 . 144 254 92 536 . Thermal 2086 | . 157 . . 23 158 363 1027 358 Explosive . | . . . . . . . . . Electromagnetic 1006 | 122 235 . . . . . . 649 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 5 | . . . . . . 1 5 . Average Corruption 2 | . . . . . . 1 2 . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 5 | . . . . . . . 5 . Message Errors 1 | . . . . . . . 1 . Matter Fused 1 | . . . . . . . 1 . Heat Flow Errors 1 | . . . . . . . 1 . Energy Discharges 1 | . . . . . . . 1 . Parts Rejected 1 | . . . . . . . 1 . Overload Shots . | . . . . . . . . . Overflow Damage 40 | . . . . 3 . . 13 24 Projectiles 27 | . . . . 3 . . 13 11 Explosions 13 | . . . . . . . . 13 Melee . | . . . . . . . . . Knockbacks 5 | . . . . 1 2 . 2 . Impact . | . . . . . . . . . Kinetic 5 | . . . . 1 2 . 2 . Secondary . | . . . . . . . . . Self-Inflicted Damage 131 | . 67 . 3 . . . . 61 Shots 3 | . 2 . . . . . . 1 Rammed 4 | . . . 1 . . . . 3 Targets Rammed 4 | . . . 1 . . . . 3 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 315 | 40 124 . . 72 27 84 315 54 Average Temperature 59 | 20 57 . . 28 10 24 101 28 Received Heat Transfer 763 | . . 87 45 . 23 . 207 401 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 1 | . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . 1 Parts Fried 4 | . . . . . . . . 4 Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 8 | . . . . . 1 1 6 . Heat Transferred 3088 | . 200 . . 37 333 703 1665 150 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 5 | . 3 . . . . . . 2 Alert | -11 -10 -10 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Sub Mat Fac Fac Fac Fac Res Maximum Alert Level 1 | . 1 . . . . . . . Low Security (%) 97 | 100 85 . 100 100 100 100 100 100 Level 1 2 | . 14 . . . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 248 | 5 248 . 15 24 60 20 116 115 Initial 32 | . . . . . . 11 . 32 Average 22 | 1 46 . 2 1 8 3 24 43 Influence Increases 1350 | 25 304 . 24 39 129 71 403 355 Destroy 0b10 Robot/C 460 | . 180 . . . 40 . 120 120 Destroy 0b10 Robot/NC 155 | 25 20 . . 15 20 40 30 5 Destroy Leader 108 | . 30 . . . 24 4 30 20 Successful Hack 86 | . 9 . 9 24 28 . 16 . Disable Machine 90 | . 60 . . . 15 15 . . Destroy Structure 61 | . 5 . . . 2 12 12 30 Partial Spotted 75 | . . . 15 . . . 45 15 Lose Combat Pursuer 315 | . . . . . . . 150 165 Influence Decreases 1298 | 25 88 216 24 39 104 96 341 365 Entered New Map 148 | . . 104 . . . 14 . 30 Time Decay 850 | 25 78 102 24 39 104 82 191 205 Lost Part 300 | . 10 10 . . . . 150 130 Squads Dispatched 13 | . . . 3 1 2 1 4 2 Investigation 1 | . . . . . . . 1 . Extermination 6 | . . . . 1 1 1 2 1 Reinforcement 6 | . . . 3 . 1 . 1 1 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 Stealth | -11 -10 -10 -8 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Sub Mat Fac Fac Fac Fac Res Distress Signals 8 | . 1 . 1 . 1 . 1 4 Communications Jammed 13 | . . . . . . . 1 12 Distress Signals 13 | . . . . . . . 1 12 Times Spotted 119 | . 14 11 12 . 10 7 28 37 Peak Tracking Total 21 | . 6 2 7 . 3 5 8 21 Tactical Retreats 18 | . . 1 2 . 1 . 9 5 Traps | -11 -10 -10 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Sub Mat Fac Fac Fac Fac Res Traps Triggered 5 | . . . . . . 1 2 2 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -8 -7 -6 -5 -4 -3 ---------- Run | Yrd Mat Sub Mat Fac Fac Fac Fac Res Machines Disabled 6 | . 4 . . . 1 1 . . Max in Single Turn 1 | . 1 . . . 1 1 . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Sub Mat Fac Fac Fac Fac Res Machines Accessed 18 | . 5 1 2 3 2 . 4 1 Terminals 12 | . 3 . 2 1 1 . 4 1 Fabricators . | . . . . . . . . . Repair Stations 2 | . . . . 1 1 . . . Recycling Units 3 | . 2 . . 1 . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 52 | . 20 5 6 7 6 . 6 2 Successful 27 | . 13 5 3 2 2 . 2 . Failed 25 | . 7 . 3 5 4 . 4 2 Catastrophic 1 | . . . . . 1 . . . Database Lockouts . | . . . . . . . . . Manual 9 | . . 1 4 1 1 . 2 . Terminals 31 | . 10 . 6 3 4 . 6 2 Fabricators . | . . . . . . . . . Repair Stations 5 | . . . . 3 2 . . . Recycling Units 11 | . 10 . . 1 . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 13 | . 5 5 1 . 1 . 1 . Record 5 | . . 5 . . . . . . Robot Analysis 1 | . 1 . . . . . . . Open DSF 1 | . . . . . . . 1 . Emergency Access Points 2 | . 1 . 1 . . . . . Alert Level 1 | . 1 . . . . . . . Locate Traps 1 | . . . . . 1 . . . Zone Layout 2 | . 2 . . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 3 | . . . . 2 1 . . . Scan Component 2 | . . . . 1 1 . . . Repair 1 | . . . . 1 . . . . Recycling Unit Hacks 8 | . 8 . . . . . . . Recycle Component 1 | . 1 . . . . . . . Process 1 | . 1 . . . . . . . Report Inventory 3 | . 3 . . . . . . . Retrieve Matter 2 | . 2 . . . . . . . Retrieve Components 1 | . 1 . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 3 | . . . 2 . . . 1 . Terminals 3 | . . . 2 . . . 1 . Botnet 3 | . . . 2 . . . 1 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 2 | . 1 . . . . . 1 . Used 1 | . . . . . . . 1 . Hacking Detections 9 | . 2 . 1 1 2 . 2 1 Full Trace Events 1 | . . . . . . . 1 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 1 | . . . . 1 . . . . Time 22 | . . . . 22 . . . . Parts Recycled 1 | . 1 . . . . . . . Recycled Matter 125 | . 125 . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 3 | . 3 . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -6 -5 -4 -3 ------------ Run | Yrd Mat Sub Mat Fac Fac Fac Fac Res Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -8 -7 -6 -5 -4 -3 -------- Run | Yrd Mat Sub Mat Fac Fac Fac Fac Res Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Sub Mat Fac Fac Fac Fac Res Active Infowar (turns) 3669 | 104 677 223 97 324 708 370 862 304 Optics 1587 | . . . 89 . 387 370 741 . Sensors 2030 | . . . . 324 708 370 628 . Terrain 1003 | 104 677 222 . . . . . . Jamming 425 | . . . . . . . 121 304 ECM 1819 | . . 1 44 27 708 370 669 . Robot Analysis Total 1 | . 1 . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -6 -5 -4 -3 ------------- Run | Yrd Mat Sub Mat Fac Fac Fac Fac Res Turns Passed 5277 | 176 677 1388 130 329 708 370 961 538 Spaces Moved 4319 | 76 322 1037 193 331 646 287 890 537 Core 861 | 6 . 115 151 196 . . 219 174 Treads 773 | 70 322 381 . . . . . . Legs 65 | . . . . . . . . 65 Wheels 2046 | . . 541 42 135 646 287 395 . Hover 574 | . . . . . . . 276 298 Flight . | . . . . . . . . . Fastest Speed 24 | 50 160 50 50 50 97 93 24 40 Average Speed 95 | 151 160 122 56 72 97 95 66 73 Slowest Speed 750 | 160 160 240 80 110 103 108 375 750 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 22 | 4 43 49 20 8 21 8 27 25 Regions Visited 8 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 3 | . . . . 1 1 1 . . Unknown Exits Taken 5 | 1 1 1 1 . . . 1 . Scrap Searched 5 | . . 5 . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 29 | . 4 . . . 1 6 5 13 Melee . | . . . . . . . . . Projectile 12 | . . . . . 1 6 5 . AOE 17 | . 4 . . . . . . 13 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -8 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Sub Mat Fac Fac Fac Fac Res Total 5162 | 105 430 1104 213 405 704 356 1189 656 Wait 423 | . 66 10 8 39 25 21 180 74 Move 4311 | 75 321 1036 192 330 645 286 889 537 Hop . | . . . . . . . . . Pick Up 53 | 3 8 5 3 7 6 5 13 3 Fast Attach 58 | 9 . 2 2 12 4 2 16 11 Attach 39 | . 1 7 4 3 1 4 14 5 Detach 8 | 2 . 1 . 1 . 2 1 1 Swap 28 | . 3 4 . 2 4 8 7 . Drop 55 | . 1 8 3 6 8 9 20 . Fire 168 | 16 30 31 . 5 11 19 34 22 Melee . | . . . . . . . . . Ram 4 | . . . 1 . . . . 3 Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 13 | . . . . . . . 13 . Rewire 2 | . . . . . . . 2 . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Sub) -10/Subcaves -8/Materials (discovered 2 exits: *Fac / Sto) -7/Factory (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: *Fac x2) -5/Factory (discovered 2 exits: *Fac / [*Upp]) -4/Factory (discovered 2 exits: *Res / [*Arm]) -3/Research History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 177 | -11/Scrapyard | Entered Materials 238 | -10/Materials | Discovered new exit (range 11) 311 | -10/Materials | Build established: Mutant 345 | -10/Materials | Discovered new exit (range 14) 854 | -10/Materials | Entered Subcaves 855 | -10/Subcaves | Approached by a straggling Scientist 1113 | -10/Subcaves | Lost 3 parts (1p1u1w) 1182 | -10/Subcaves | Disturbed a concealed Subdweller 1193 | -10/Subcaves | Core integrity fell below 50% 1275 | -10/Subcaves | Shifting Twisted Machinery released Scrap Shield 1301 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 1516 | -10/Subcaves | Disturbed a concealed Subdweller 1672 | -10/Subcaves | Visited Clippyterm 1675 | -10/Subcaves | Learned Factory fabricator intel 1675 | -10/Subcaves | Learned Research machine intel 1931 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 1969 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2169 | -10/Subcaves | Core integrity fell below 20% 2181 | -10/Subcaves | Released all parts (5) 2239 | -10/Subcaves | Discovered new exit (range 6) 2242 | -10/Subcaves | Entered Materials 2242 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2243 | -8/Materials | Identified exit to Storage 2351 | -8/Materials | Discovered new exit (range 3) 2372 | -8/Materials | Entered Factory 2372 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 2373 | -7/Factory | Loaded intel: 6 fabricator locations 2457 | -7/Factory | Discovered new exit (range 13) 2466 | -7/Factory | Discovered new exit (range 16) 2468 | -7/Factory | Identified exit to Factory 2527 | -7/Factory | Repaired Broken Sub. Monowheel 2701 | -7/Factory | Entered another Factory area 2701 | -6/Factory | Evolved 2 slots: Utility x2 2756 | -6/Factory | Discovered new exit (range 12) 2886 | -6/Factory | Build established: Scavenger-Mutant 3335 | -6/Factory | Build established: Scavenger-Skirmisher 3368 | -6/Factory | Discovered new exit (range 22) 3408 | -6/Factory | Identified exit to Factory 3409 | -6/Factory | Entered another Factory area 3409 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 3421 | -5/Factory | Discovered new exit (range 13) 3758 | -5/Factory | Discovered new exit (range 17) 3778 | -5/Factory | Identified exit to Factory 3779 | -5/Factory | Entered another Factory area 3779 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3911 | -4/Factory | Spotted B-86 Titan 4411 | -4/Factory | Discovered new exit (range 19) 4520 | -4/Factory | Released all parts (11) 4549 | -4/Factory | Lost 15 parts (4p4n4u3w) 4702 | -4/Factory | Discovered new exit (range 3) 4740 | -4/Factory | Entered Research 4740 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 4741 | -3/Research | Loaded intel: 100 machine locations 4773 | -3/Research | Build established: Mutant 5097 | -3/Research | Core integrity fell below 50% 5118 | -3/Research | Lost 14 parts (5p2n4u3w) 5193 | -3/Research | Core integrity fell below 20% 5198 | -3/Research | Spotted B-86 Titan 5244 | -3/Research | Cargo convoy interrupted 5247 | -3/Research | Spotted Executioner 5263 | -3/Research | Spotted B-86 Titan 5278 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 05247_ Executioner unfolds itself. 05247_ H-77 Assassin unfolds itself. 05247_ I-47 Archangel unfolds itself. 05248_ Imp. Linear Gravjet destroyed. 05249_ Penetrated by Slug. 05251_ U-05 Engineer works on Dark Matter Chamber. 05251_ K-01 Serf collects debris. 05259_ Penetrated by Slug. 05259_ Slug penetrates Fabricator. 05260_ Fabricator disabled. 05262_ Penetrated by Slug. 05262_ Slug penetrates Door. 05263_ W-44 Eye sends out distress signal. 05269_ Connecting with Terminal... 05269_ Current location identified: Research 05270_ Acquired Prototype Flight Unit. 05270_ Identified Imp. Diametric Drive. 05270_ Faulty integration triggers meltdown. 05270_ Adv. Melee Analysis Suite damaged (-4). 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R wpp # | | ?????????? ^ [ # | | ?????????? # | | ?????????? @ ===# | | ?????????????????###+######+##;####### ===# | | ????????????????"""?????? #?????! == ? | | ????????????????"""???? ] #?????? ? | | ????????????????"""???# """ #?????? ! ? | | ??????????????????????# """ #??????? ?? | | ??????????????????????# """ #???????? ?? | | ??????????????????????# #???????? ??? | | ??????????????????????# ! #?????????### ??? | | ??????????????????????# !#????????????????? | | ??????????????????????###########????????????????? | | ???????????????????????????????????????"""???????? | | ???????????????????????????????????????"""???????? | | ???????????????????????????????????????"""???????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????????"" | | ????????????????????????????????????????????????"" | | ????????????????????????????????????????????????"" | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????????"" | | ????????????????????????????????????????????????"" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Coolant Potential 160 Energy Generation 57 Energy Capacity 550 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Jamming Range 12 Power Amplification 30 Additional Mass Support 9 Base Temperature (-) 200 Corruption Containment 12 Evasion (%) 60 Targeting Accuracy 5 Melee Accuracy 8 Target Analysis 6 Armor Integrity Analysis 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Sub. Monowheel | 78% | -7/Factory | Broken Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AutogunThrowingMount Manual? 0 Play Time 01:48:11 Cumulative 139.8 hours Start 2025.06.29 @ 12:04:40 End 2025.06.29 @ 15:26:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 73 Rogue 63 Adventurer 10 Explorer 0 Win Type - Total 1 Types 0/0/1/0/0/0/0/0/0/0 Lore% 36 Gallery% 46 Achievement% 41 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 7391d39d-1ede-455f-928a-ae808cbdffb3