Cogmind - Beta 13 X2 @@@ ROGUE MODE // 2024.01.04 @ 15:39:31 Player: Minty Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (111) 555 Value Destroyed (2962) 2962 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (717) 717 TOTAL SCORE: 7654 Bonus ------- High Alert Combat Kills 717 Cogmind --------- Core Integrity 0/850 Matter 11/300 Energy 55/100 System Corruption 0% Temperature Cool (0) Movement Flying (40) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Improved Flight Unit > --- UTILITY (7) ------ Advanced Visual Processing Unit Advanced Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Sensor Array Transmission Jammer Improved Spread Laser Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Airjet Improved Airjet Improved Airjet Improved Flight Unit Improved Flight Unit > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Structural Scanner Advanced Targeting Computer Transmission Jammer > --- WEAPON ----------- Improved Spread Laser Enhanced Autogun > --- INVENTORY -------- Improved Flight Unit Improved Sensor Array Heavy EM Shotgun Heavy Particle Gun Heavy Particle Gun Mini Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher [Rating: 47] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Improved Flight Unit Leg Aluminum Leg Hover Unit Improved Airjet Flight Unit Improved Flight Unit Utility Small Storage Unit Device Structural Scanner Storage Small Storage Unit Processor Signal Interpreter Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Improved Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Slots Evolved 8 | . . 2 . 2 2 2 Power . | . . . . . . . Propulsion 3 | . . 1 . 1 1 . Utility 5 | . . 1 . 1 1 2 Weapon . | . . . . . . . Parts Attached 126 | . 6 4 30 59 10 17 Power 17 | . 1 . 5 6 3 2 Engine 10 | . 1 . 5 2 1 1 Core 7 | . . . . 4 2 1 Reactor . | . . . . . . . Propulsion 29 | . 1 1 7 11 4 5 Treads . | . . . . . . . Leg 3 | . 1 1 1 . . . Wheel . | . . . . . . . Hover 3 | . . . . . 3 . Flight 23 | . . . 6 11 1 5 Utility 23 | . 2 1 1 15 2 2 Device 16 | . 1 1 1 10 1 2 Storage 1 | . . . . 1 . . Processor 6 | . 1 . . 4 1 . Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 57 | . 2 2 17 27 1 8 Energy Gun 23 | . 1 . 1 16 1 4 Energy Cannon . | . . . . . . . Ballistic Gun 15 | . . 2 11 2 . . Ballistic Cannon . | . . . . . . . Launcher 19 | . 1 . 5 9 . 4 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 8 | . . . 2 3 3 . Parts Lost 15 | . . . 2 5 2 6 Power 4 | . . . 2 1 . 1 Propulsion 7 | . . . . 2 1 4 Utility 2 | . . . . 1 1 . Weapon 2 | . . . . 1 . 1 Highest Loss Streak 2 | . . . 1 2 1 2 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 89 | . 99 88 91 98 87 56 Engine 7 | . 14 11 8 2 . . Core 1 | . . . . 6 5 . Leg 11 | . 28 22 8 . . . Hover 1 | . . . . . 7 5 Flight 16 | . . . 21 35 22 16 Device 10 | . 6 11 9 13 19 7 Storage 10 | . 14 11 11 8 7 5 Processor 10 | . 7 11 11 12 8 13 Energy Gun 10 | . 24 5 . 11 3 1 Ballistic Gun 7 | . 2 16 19 2 11 . Launcher 1 | . . . 1 3 . 3 Naked Turns . | . . . . . . . Heaviest Build 21 | 12 14 15 15 20 20 21 Greatest Support 30 | 20 20 30 30 20 27 23 Greatest Overweight (x) 2 | . . . 2 . 1 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 Average Capacity 7 | 8 8 8 8 7 8 7 Most Carried 8 | 6 8 8 8 8 8 8 Average Carried 7 | 6 7 7 7 7 7 7 Final Capacity 8 | 8 8 8 8 8 8 5 Final Carried 8 | 6 8 8 8 8 8 4 Class Distribution -------------------- 61% | Mutant 28% | Sprinter 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Sprinter | -8/Materials Infiltrator-Mutant | -7/Factory Mutant | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Sto Mat Fac Fac Matter Collected 2117 | 200 104 42 545 731 388 107 Remotely . | . . . . . . . Salvage Created 2974 | . 245 107 811 1060 473 278 Parts 200 | . 22 5 66 67 24 16 Haulers Intercepted 11 | . 1 . 4 4 2 . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Combat Hostiles Destroyed 81 | . 8 3 22 27 7 14 Guns 42 | . 5 3 16 11 7 . AOE 38 | . 3 . 6 15 . 14 Classes Destroyed 12 | . 5 . 3 3 1 . Worker 6 | . . . 5 . . 1 Builder 2 | . . . . . 1 1 Tunneler 2 | . 1 . . 1 . . Hauler 11 | . 1 . 4 4 2 . Operator 3 | . . . 1 2 . . Watcher 6 | . 2 . 2 1 1 . Swarmer 31 | . 6 . 10 7 1 7 Grunt 34 | . 2 3 6 12 5 6 Brawler 2 | . . . . 1 . 1 Sentry 12 | . . . 6 5 1 . Hunter 1 | . . . . 1 . . Heavy 1 | . . . . 1 . . Best Kill Streak 7 | . 6 3 7 7 4 7 Combat Bots Only 7 | . 5 3 7 6 3 7 Max Kills in Single Turn 4 | . 2 1 4 4 1 3 Gunslinging . | . . . . . . . Exploded 3 | . 2 . 2 3 . 3 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Sto Mat Fac Fac Hostile Shots Fired 550 | . 32 14 107 116 59 222 Missed 236 | . 8 4 49 51 21 103 Damage Taken 4064 | . 253 118 688 1069 498 1438 Core 1480 | . 64 22 135 313 77 869 Absorbed by Shields 38 | . . . 38 . . . Regen/Repaired (Parts) 335 | . . . 156 149 30 . Core Remaining (%) 73 | 100 74 . 60 43 89 . Volleys Fired 236 | . 25 7 69 77 36 22 Largest 2 | . 2 2 2 2 2 2 Hottest 126 | . 100 46 53 126 100 105 Shots Fired 434 | . 50 14 124 145 72 29 Gun 376 | . 48 14 110 125 72 7 Cannon . | . . . . . . . Launcher 58 | . 2 . 14 20 . 22 Special . | . . . . . . . Kinetic 206 | . 8 14 110 21 53 . Thermal 159 | . 40 . . 96 19 4 Explosive 58 | . 2 . 14 20 . 22 Electromagnetic 11 | . . . . 8 . 3 Robot Hit Streak 16 | . 11 3 14 16 9 10 Robot Miss Streak 7 | . 4 5 5 5 7 2 Penetration Max . | . . . . . . . Secondary Targets 7 | . . . 4 1 2 . Max Gunslinging Chain 1 | . . . 1 1 1 . Shots Hit Robots 287 | . 28 9 80 98 49 23 Core Hits 213 | . 14 6 49 65 39 40 Critical Kills 1 | . . . 1 . . . Critical Parts Destroyed 1 | . . . . . 1 . Critical Strikes 6 | . 2 . 1 2 1 . Burn 4 | . 2 . . 2 . . Destroy 2 | . . . 1 . 1 . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 8526 | . 541 136 1921 2959 895 2074 Guns 4082 | . 370 136 1114 1454 895 113 Cannons . | . . . . . . . Explosions 4429 | . 168 . 807 1505 . 1949 Melee . | . . . . . . . Ramming 15 | . 3 . . . . 12 Kinetic 2135 | . 80 136 1114 280 525 . Thermal 1915 | . 290 . . 1024 370 231 Explosive 4256 | . 168 . 807 1505 . 1776 Electromagnetic 205 | . . . . 150 . 55 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 3 | . . . . 1 3 . Average Corruption 1 | . . . . 1 2 . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 4 | . . . . 2 2 . Message Errors 1 | . . . . 1 . . Matter Fused 1 | . . . . . 1 . Alerts 1 | . . . . . 1 . Weapon Failures 1 | . . . . 1 . . Overload Shots . | . . . . . . . Overflow Damage 131 | . 4 . 14 11 . 102 Projectiles . | . . . . . . . Explosions 131 | . 4 . 14 11 . 102 Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 225 | . 22 . 74 . . 129 Shots 8 | . 1 . 2 . . 5 Rammed 1 | . . . . . . 1 Targets Rammed 2 | . 1 . . . . 1 Kicked 1 | . 1 . . . . . Crushed . | . . . . . . . Highest Temperature 278 | . 117 . 11 278 257 16 Average Temperature 55 | . 36 . 3 63 63 7 Received Heat Transfer 1273 | . 78 51 184 414 231 315 Effects 1 | . . . . 1 . . Energy Bleed 1 | . . . . 1 . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 2 | . . . . 2 . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . . 1 . . Combat Hostiles 1 | . . . . 1 . . Parts Melted 2 | . 1 . . 1 . . Heat Transferred 3755 | . 999 . . 2257 305 194 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Peak Influence 1136 | . 244 135 770 1136 753 829 Initial 516 | . . . 56 325 516 368 Average 373 | . 62 24 444 624 607 497 Maximum Alert Level 4 | . 1 . 3 4 3 3 Low Security (%) 34 | 100 96 100 8 . . . Level 1 17 | . 3 . 32 19 . 30 Level 2 34 | . . . 48 36 81 62 Level 3 13 | . . . 10 41 18 6 Level 4 . | . . . . 2 . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 19 | . . 2 4 4 6 3 Investigation 10 | . . 1 1 3 3 2 Extermination . | . . . . . . . Reinforcement 6 | . . 1 1 1 2 1 Assault . | . . . . . . . Garrison 3 | . . . 2 . 1 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced 2 | . . . . . 2 . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Distress Signals 5 | . . . 3 1 . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 124 | . 13 6 29 44 11 21 Peak Tracking Total 7 | . 3 4 5 6 3 7 Tactical Retreats 7 | . . . 1 3 1 2 Traps | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Traps Triggered 5 | . . . 2 2 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed 10 | . . . 10 . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Sto Mat Fac Fac Machines Disabled 8 | . . . 2 2 . 4 Max in Single Turn 3 | . . . 1 1 . 3 Garrison Access 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Machines Accessed 35 | . 4 2 8 14 3 4 Terminals 17 | . 3 2 3 8 . 1 Fabricators 2 | . . . . . 2 . Repair Stations 6 | . 1 . 2 2 1 . Recycling Units 5 | . . . 2 2 . 1 Scanalyzers 2 | . . . . 1 . 1 Garrison Access 3 | . . . 1 1 . 1 Total Hacks 108 | . 10 9 22 51 8 8 Successful 59 | . 5 3 17 28 2 4 Failed 49 | . 5 6 5 23 6 4 Catastrophic 9 | . 1 1 1 4 2 . Database Lockouts . | . . . . . . . Manual 30 | . 6 1 5 13 3 2 Terminals 52 | . 8 9 6 28 . 1 Fabricators 5 | . . . . . 5 . Repair Stations 16 | . 2 . 7 4 3 . Recycling Units 11 | . . . 5 5 . 1 Scanalyzers 15 | . . . . 11 . 4 Garrison Access 9 | . . . 4 3 . 2 Terminal Hacks 14 | . 3 2 4 5 . . Prototype ID Bank 2 | . 1 1 . . . . Open Door 1 | . . . 1 . . . Branch Access Points 1 | . . . . 1 . . Unreport Threat 1 | . . . . 1 . . Locate Traps 3 | . 2 . 1 . . . Disarm Traps 2 | . . . 2 . . . Patrol Status 1 | . . . . 1 . . Recall Investigation 1 | . . . . 1 . . Zone Layout 2 | . . 1 . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 13 | . 1 . 6 4 2 . Scan Component 7 | . 1 . 3 2 1 . Repair 6 | . . . 3 2 1 . Recycling Unit Hacks 10 | . . . 5 4 . 1 Process 2 | . . . 2 . . . Report Inventory 5 | . . . 2 2 . 1 Retrieve Matter 1 | . . . 1 . . . Retrieve Components 2 | . . . . 2 . . Scanalyzer 10 | . . . . 10 . . Insert Component 4 | . . . . 4 . . Analyze 6 | . . . . 6 . . Garrison Access Hacks 1 | . . . . . . 1 Seal Access 1 | . . . . . . 1 Unauthorized Hacks 11 | . 1 1 2 5 . 2 Terminals 9 | . 1 1 1 5 . 1 Botnet 8 | . 1 1 1 5 . . Search 1 | . . . . . . 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . . . . 1 Extract 1 | . . . . . . 1 Garrison Access 1 | . . . 1 . . . Redirect 1 | . . . 1 . . . Data Cores Recovered 2 | . . . . 2 . . Used 1 | . . . . 1 . . Hacking Detections 30 | . 4 2 7 12 3 2 Full Trace Events 11 | . . 1 1 6 3 . Feedback Events 1 | . . . . . 1 . Corruption 1 | . . . . . 1 . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 12 | . . . . 4 . 8 Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 6 | . . . 3 2 1 . Time 217 | . . . 128 64 25 . Parts Recycled . | . . . . . . . Recycled Matter 311 | . . . 311 . . . Retrieved Matter 276 | . . . 276 . . . Retrieved Components 6 | . . . . 6 . . Parts Scanalyzed 4 | . . . . 4 . . Part Schematics Acquired 4 | . . . . 4 . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Sto Mat Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired 1 | . . . . . . 1 Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Sto Mat Fac Fac Total Allies 1 | . . . . . . 1 Largest Group 1 | . . . . . . 1 Highest-Rated Group 32 | . . . . . . 32 Highest-Rated Ally 32 | . . . . . . 32 Total Orders . | . . . . . . . Ally Attacks 4 | . . . . . . 4 Total Damage 50 | . . . . . . 50 Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Sto Mat Fac Fac Turns Passed 3373 | 14 959 169 737 758 249 487 Spaces Moved 3380 | 12 469 119 691 1081 363 645 Core 39 | . . . . . . 39 Treads . | . . . . . . . Legs 711 | 12 469 119 111 . . . Wheels . | . . . . . . . Hover 92 | . . . . . 92 . Flight 2538 | . . . 580 1081 271 606 Fastest Speed 27 | 120 120 120 34 27 31 29 Average Speed 53 | 120 120 120 49 29 39 41 Slowest Speed 180 | 120 120 120 180 34 110 115 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 39 | . . . 13 18 4 4 Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 39 | 2 65 17 83 77 13 17 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 3 | . 1 1 1 . . . Unknown Exits Taken 3 | 1 . . . 1 1 . Scrap Searched . | . . . . . . . Spaces Dug 28 | . . . 28 . . . Terrain Destroyed 339 | . 13 . 125 119 . 82 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 339 | . 13 . 125 119 . 82 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Total 4521 | 11 817 132 952 1357 414 838 Wait 643 | . 303 . 109 109 . 122 Move 3298 | 11 468 118 664 1045 355 637 Hop 37 | . . . 13 17 3 4 Pick Up 42 | . 7 2 12 20 . 1 Fast Attach 37 | . 2 1 9 12 8 5 Attach 26 | . . 1 6 7 1 11 Detach 20 | . . . 2 5 3 10 Swap 63 | . 4 2 15 40 1 1 Drop 74 | . 7 1 24 25 7 10 Fire 236 | . 25 7 69 77 36 22 Melee . | . . . . . . . Ram 1 | . . . . . . 1 Kick 1 | . 1 . . . . . Crush . | . . . . . . . Escape Stasis 29 | . . . 29 . . . Rewire 14 | . . . . . . 14 Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / *Sto) -9/Storage -8/Materials -7/Factory (discovered 2 exits: *Fac / [*Low]) -6/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 15 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 388 | -10/Materials | Discovered new exit (range 7) 495 | -10/Materials | Identified exit to Materials 651 | -10/Materials | Discovered exit to Materials (range 15) 974 | -10/Materials | Entered another Materials area 974 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1074 | -9/Materials | Discovered new exit (range 15) 1116 | -9/Materials | Discovered new exit (range 13) 1142 | -9/Materials | Identified exit to Storage 1143 | -9/Materials | Entered Storage 1183 | -9/Storage | Destroyed 7 combat bots 1498 | -9/Storage | Repaired Flight Unit 1555 | -9/Storage | Repaired Imp. Flight Unit 1687 | -9/Storage | Garrison activated, responded to threat 1774 | -9/Storage | Repaired Imp. Assault Rifle 1878 | -9/Storage | Discovered new exit (range 5) 1879 | -9/Storage | Identified exit to Materials 1880 | -9/Storage | Entered Materials 1880 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2087 | -8/Materials | Repaired Cesium-ion Thruster 2178 | -8/Materials | Build established: Sprinter 2400 | -8/Materials | Repaired Sml. Storage Unit 2552 | -8/Materials | Core integrity fell below 50% 2612 | -8/Materials | Discovered new exit (range 15) 2638 | -8/Materials | Entered Factory 2638 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2638 | -7/Factory | Discovered new exit (range 14) 2843 | -7/Factory | Garrison activated, responded to threat 2847 | -7/Factory | Repaired Imp. Flight Unit 2861 | -7/Factory | Discovered new exit (range 20) 2887 | -7/Factory | Entered another Factory area 2887 | -6/Factory | Evolved 2 slots: Utility x2 2932 | -6/Factory | Discovered new exit (range 4) 3301 | -6/Factory | Destroyed 7 combat bots 3302 | -6/Factory | Core integrity fell below 50% 3345 | -6/Factory | Core integrity fell below 20% 3374 | -6/Factory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- 03347_ U-05 Engineer lays Concrete. 03347_ Penetrated by Slug. 03347_ Hvy. EM Shotgun destroyed. 03347_ Slug penetrates U-05 Engineer. 03348_ U-05 Engineer lays Concrete. 03350_ Penetrated by Slug. 03351_ U-05 Engineer builds a Wall. 03351_ U-05 Engineer lays Concrete. 03352_ Dropped Sml. Storage Unit. 03352_ U-05 Engineer lays Concrete. 03353_ U-05 Engineer builds a Wall. 03353_ U-05 Engineer lays Concrete. 03354_ Slug penetrates Wall. 03354_ Penetrated by Slug. 03358_ K-01 Serf collects debris. 03362_ Dropped Imp. Sensor Array. 03362_ Acquired Adv. Sensor Array. 03364_ Slug penetrates Door. 03364_ Slug penetrates Wall. 03369_ Slammed into K-01 Serf. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????# """ | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????##### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????#######???###### | | ????????????????????????###???????#= !#???# | | ???????????????????????? ???????# #???# """" | | ???????????????????????? ???????# #???# """" | | ???????????????????????? ???????# #???# """" | | ????????????????????????" "???????# #???# """" | | ???????????????????+????" 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"?????? | | ???????????????????????????????????????## "?????? | | ????????????????????????????????????????? "?????? | | ????????????????????????????????????????? ??????? | | ????????????????????????????????????????? ??????? | | ????????????????????????????????????????? ??????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Range 14 Terrain Scan Density 110 Jamming Range 12 Evasion (%) 64 Targeting Accuracy 8 Item Schematics ----------------- Sensor Array | -8/Materials | Scanalyzed Mni. Grenade Launcher | -8/Materials | Scanalyzed Imp. Flight Unit | -8/Materials | Scanalyzed Structural Scanner | -8/Materials | Scanalyzed Core Analyzer | -6/Factory | Extracted Imp. Signal Interpreter | -6/Factory | Extracted Imp. VSS Leg | -6/Factory | Extracted Terrain Scan Processor | -6/Factory | Extracted Power Sword | -6/Factory | Extracted Adv. Sensor Array | -6/Factory | Extracted Imp. Light Armor Plating | -6/Factory | Extracted Med. Reactive Plating | -6/Factory | Extracted Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShadingBiomechanicalFlakker Manual? 0 Play Time 00:36:19 Cumulative 567.8 hours Start 2024.01.04 @ 15:06:00 End 2024.01.04 @ 15:39:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 454 Rogue 182 Adventurer 122 Explorer 150 Win Type - Total 25 Types 19/0/4/1/0/0/0/1/0 Lore% 77 Gallery% 90 Achievement% 75 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11Bold Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 044ef754-fd53-4f4a-bece-56c20582f3dd