Cogmind - Beta 12 X6 @@@ ROGUE MODE // 2023.02.13 @ 20:40:10

Player: Jezoensis

Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher

 Performance 
-------------
Evolutions (0)             0
Regions Visited (2)        400
Robots Destroyed (11)      55
Value Destroyed (227)      227
Prototype IDs (0)          0
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 682

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/250
Matter                     42/300
Energy                     249/250
System Corruption          0%
Temperature                Cool (0)
Movement                   Rolling (110) Ox2
Location                   -10/Mines

 Parts 
-------
>          --- POWER (1) --------
           Ion Engine
>          --- PROPULSION (2) ---
           Wheel
>          --- UTILITY (2) ------
     Large Storage Unit
>          --- WEAPON (2) -------
               (None)
>          --- INVENTORY (15) ---
     Light Ion Engine
     Small Storage Unit
  Improved Terrain Scanner
           Terrain Scan Processor
           Seismic Detector
           Seismic Detector
           EM Pulse Gun
      Mini Grenade Launcher
      Mini Grenade Launcher
           Mining Laser

 Peak State 
------------
>          --- POWER ------------
           Ion Engine
>          --- PROPULSION -------
           Wheel
           Wheel
>          --- UTILITY ----------
     Large Storage Unit
           Seismic Detector
>          --- WEAPON -----------
           Assault Rifle
      Mini Grenade Launcher
>          --- INVENTORY --------
           Ion Engine
     Light Treads
     Light Treads
           Wheel
     Small Storage Unit
  Improved Terrain Scanner
           Seismic Detector
           EM Pulse Gun
    Medium Laser
    Medium Laser
    Medium Laser
      Mini Grenade Launcher
           Mining Laser
[Rating: 9]

 Favorites 
-----------
Power                      Ion Engine
  Engine                   Ion Engine
Propulsion                 Wheel
  Treads                   Light Treads
  Wheel                    Wheel
Utility                    Large Storage Unit
  Device                   Seismic Detector
  Storage                  Large Storage Unit
Weapon                     Medium Laser
  Energy Gun               Medium Laser
  Ballistic Gun            Assault Rifle
  Ballistic Cannon         Light Cannon
  Launcher                 Mini Grenade Launcher

 Build                          | -11 -10 -10 
-------                    Run  | Jun Mat Min 
Slots Evolved              .    | .   .   .   
  Power                    .    | .   .   .   
  Propulsion               .    | .   .   .   
  Utility                  .    | .   .   .   
  Weapon                   .    | .   .   .   
Parts Attached             36   | 7   13  16  
  Power                    3    | 1   1   1   
    Engine                 3    | 1   1   1   
    Core                   .    | .   .   .   
    Reactor                .    | .   .   .   
  Propulsion               14   | 2   4   8   
    Treads                 6    | .   3   3   
    Leg                    .    | .   .   .   
    Wheel                  8    | 2   1   5   
    Hover                  .    | .   .   .   
    Flight                 .    | .   .   .   
  Utility                  4    | 2   2   .   
    Device                 2    | 1   1   .   
    Storage                2    | 1   1   .   
    Processor              .    | .   .   .   
    Hackware               .    | .   .   .   
    Protection             .    | .   .   .   
    Artifact               .    | .   .   .   
  Weapon                   15   | 2   6   7   
    Energy Gun             8    | 2   2   4   
    Energy Cannon          .    | .   .   .   
    Ballistic Gun          2    | .   2   .   
    Ballistic Cannon       2    | .   2   .   
    Launcher               3    | .   .   3   
    Special Weapon         .    | .   .   .   
    Impact Weapon          .    | .   .   .   
    Slashing Weapon        .    | .   .   .   
    Piercing Weapon        .    | .   .   .   
    Special Melee Weapon   .    | .   .   .   
  Unidentified Prototypes  .    | .   .   .   
Parts Lost                 10   | .   .   10  
  Power                    1    | .   .   1   
  Propulsion               4    | .   .   4   
  Utility                  1    | .   .   1   
  Weapon                   4    | .   .   4   
  Highest Loss Streak      5    | .   .   5   
  To Critical Strikes      .    | .   .   .   
Average Slot Usage (%)     94   | .   99  88  
  Engine                   13   | .   14  12  
  Treads                   8    | .   7   9   
  Wheel                    18   | .   20  15  
  Device                   11   | .   14  8   
  Storage                  14   | .   14  14  
  Energy Gun               14   | .   14  15  
  Ballistic Gun            7    | .   7   8   
  Ballistic Cannon         3    | .   6   .   
  Launcher                 1    | .   .   2   
Naked Turns                .    | .   .   .   
Heaviest Build             32   | 12  32  30  
  Greatest Support         40   | 20  40  40  
  Greatest Overweight (x)  2    | .   1   2   
  Average Overweight (x)   .    | .   .   1   
Largest Inventory Capacity 15   | 8   15  15  
  Average Capacity         13   | 7   13  15  
  Most Carried             15   | 7   15  15  
  Average Carried          10   | 4   11  11  
  Final Capacity           15   | 8   15  15  
  Final Carried            13   | 7   13  10  

 Class Distribution 
--------------------
 100% | Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials
 Mutant | -10/Mines

 Resources                      | -11 -10 -10 
-----------                Run  | Jun Mat Min 
Matter Collected           484  | 252 71  161 
  Remotely                 .    | .   .   .   
Salvage Created            300  | 41  118 141 
  Parts                    17   | 7   5   5   
Haulers Intercepted        .    | .   .   .   
Recyclers Shooed           .    | .   .   .   
Parts Field Recycled       .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
Parts Self-Destructed      .    | .   .   .   
  Prevented                .    | .   .   .   

 Kills                          | -11 -10 -10 
-------                    Run  | Jun Mat Min 
Combat Hostiles Destroyed  20   | .   4   16  
  Guns                     8    | .   .   8   
  Cannons                  4    | .   4   .   
  AOE                      8    | .   .   8   
Classes Destroyed          5    | 1   1   3   
  Worker                   1    | .   .   1   
  Tunneler                 2    | 2   .   .   
  Swarmer                  4    | .   .   4   
  Grunt                    4    | .   4   .   
  Assembled                12   | .   .   12  
Best Kill Streak           10   | 2   2   10  
  Combat Bots Only         10   | .   2   10  
Max Kills in Single Turn   3    | 1   1   3   
  Gunslinging              .    | .   .   .   
  Exploded                 3    | .   .   3   
  Melee                    .    | .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   

 Combat                         | -11  -10  -10  
--------                   Run  | Jun  Mat  Min  
Damage Taken               1332 | .    273  1059 
  Core                     250  | .    25   225  
  Absorbed by Shields      .    | .    .    .    
Core Remaining (%)         100  | 100  .    .    
Volleys Fired              63   | 7    17   39   
  Largest                  2    | 2    2    2    
  Hottest                  100  | 80   70   100  
Shots Fired                109  | 14   33   62   
  Gun                      72   | 14   3    55   
  Cannon                   30   | .    30   .    
  Launcher                 7    | .    .    7    
  Special                  .    | .    .    .    
  Kinetic                  44   | .    31   13   
  Thermal                  50   | 7    1    42   
  Explosive                7    | .    .    7    
  Electromagnetic          8    | 7    1    .    
  Robot Hit Streak         10   | 6    8    10   
  Robot Miss Streak        4    | 4    3    3    
  Penetration Max          .    | .    .    .    
  Secondary Targets        2    | .    .    2    
    Max Gunslinging Chain  1    | .    .    1    
Shots Hit Robots           67   | 8    22   37   
  Core Hits                41   | 2    6    33   
  Critical Kills           .    | .    .    .    
  Critical Parts Destroyed .    | .    .    .    
  Critical Strikes         1    | .    1    .    
    Blast                  1    | .    1    .    
Melee Attacks              .    | .    .    .    
  Impact                   .    | .    .    .    
  Slashing                 .    | .    .    .    
  Piercing                 .    | .    .    .    
  Sneak Attacks            .    | .    .    .    
    Combat Hostiles        .    | .    .    .    
  Follow-up Attacks        .    | .    .    .    
Damage Inflicted           1360 | 95   410  855  
  Guns                     555  | 95   34   426  
  Cannons                  376  | .    376  .    
  Explosions               429  | .    .    429  
  Melee                    .    | .    .    .    
  Ramming                  .    | .    .    .    
  Kinetic                  448  | .    376  72   
  Thermal                  396  | 32   10   354  
  Explosive                429  | .    .    429  
  Electromagnetic          87   | 63   24   .    
  Impact                   .    | .    .    .    
  Slashing                 .    | .    .    .    
  Piercing                 .    | .    .    .    
Highest Corruption         .    | .    .    .    
  Average Corruption       .    | .    .    .    
  Corruption Purged        .    | .    .    .    
  Corruption Blocked       .    | .    .    .    
Overload Shots             .    | .    .    .    
Overflow Damage            .    | .    .    .    
  Projectiles              .    | .    .    .    
  Explosions               .    | .    .    .    
  Melee                    .    | .    .    .    
Knockbacks                 2    | .    2    .    
  Impact                   .    | .    .    .    
  Kinetic                  2    | .    2    .    
  Secondary                .    | .    .    .    
Self-Inflicted Damage      19   | .    .    19   
  Shots                    1    | .    .    1    
  Rammed                   .    | .    .    .    
Targets Rammed             .    | .    .    .    
  Kicked                   .    | .    .    .    
  Crushed                  .    | .    .    .    
Highest Temperature        228  | 54   228  214  
  Average Temperature      78   | 22   98   80   
  Received Heat Transfer   329  | .    189  140  
Siege Activations          .    | .    .    .    
Robots Corrupted           .    | .    .    .    
  Combat Hostiles          .    | .    .    .    
  Parts Fried              .    | .    .    .    
  Impact Corruptions       .    | .    .    .    
Robots Melted              .    | .    .    .    
  Combat Hostiles          .    | .    .    .    
  Parts Melted             .    | .    .    .    
  Heat Transferred         1136 | 75   25   1036 
Parts Sabotaged            .    | .    .    .    
Parts Stolen               .    | .    .    .    
Parts Stripped             .    | .    .    .    
Power Chain Reactions      .    | .    .    .    
Missiles Intercepted       .    | .    .    .    

 Alert                          | -11 -10 -10 
-------                    Run  | Jun Mat Min 
Peak Influence             175  | 10  148 175 
  Initial                  57   | .   6   57  
  Average                  77   | 3   57  120 
Maximum Alert Level        .    | .   .   .   
  Low Security (%)         100  | 100 100 100 
  Level 1                  .    | .   .   .   
  Level 2                  .    | .   .   .   
  Level 3                  .    | .   .   .   
  Level 4                  .    | .   .   .   
  Level 5                  .    | .   .   .   
  High Security            .    | .   .   .   
  Max Security             .    | .   .   .   
Squads Dispatched          2    | .   2   .   
  Investigation            1    | .   1   .   
  Extermination            .    | .   .   .   
  Reinforcement            1    | .   1   .   
  Assault                  .    | .   .   .   
  Garrison                 .    | .   .   .   
  Intercept                .    | .   .   .   
Searches Triggered         .    | .   .   .   
Construction Impeded       .    | .   .   .   
Haulers Reinforced         .    | .   .   .   
Active Scanning Responses  .    | .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   

 Stealth                        | -11 -10 -10 
---------                  Run  | Jun Mat Min 
Distress Signals           .    | .   .   .   
Communications Jammed      .    | .   .   .   
  Distress Signals         .    | .   .   .   
Times Spotted              31   | .   7   24  
  Peak Tracking Total      5    | .   3   5   
  Tactical Retreats        1    | .   .   1   

 Traps                          | -11 -10 -10 
-------                    Run  | Jun Mat Min 
Traps Triggered            .    | .   .   .   
  Indirectly               .    | .   .   .   
Trap Hack Attempts         .    | .   .   .   
  Triggered                .    | .   .   .   
  Disarmed                 .    | .   .   .   
  Reprogrammed             .    | .   .   .   
  Reused                   .    | .   .   .   
Traps Extracted            .    | .   .   .   
  Installed                .    | .   .   .   
  Triggered                .    | .   .   .   

 Machines                       | -11 -10 -10 
----------                 Run  | Jun Mat Min 
Machines Disabled          1    | .   1   .   
  Max in Single Turn       1    | .   1   .   
Machines Repaired          .    | .   .   .   
Machines Sabotaged         .    | .   .   .   
Overloaded Fab Kills       .    | .   .   .   

 Hacking                        | -11 -10 -10 
---------                  Run  | Jun Mat Min 
Machines Accessed          4    | .   4   .   
  Terminals                4    | .   4   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Total Hacks                15   | .   15  .   
  Successful               6    | .   6   .   
  Failed                   9    | .   9   .   
    Catastrophic           1    | .   1   .   
  Database Lockouts        .    | .   .   .   
  Manual                   14   | .   14  .   
  Terminals                15   | .   15  .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Terminal Hacks             4    | .   4   .   
  Robot Analysis           3    | .   3   .   
  Terminal Index           1    | .   1   .   
Fabricator Hacks           .    | .   .   .   
Repair Station Hacks       .    | .   .   .   
Recycling Unit Hacks       .    | .   .   .   
Scanalyzer                 .    | .   .   .   
Garrison Access Hacks      .    | .   .   .   
Unauthorized Hacks         2    | .   2   .   
  Terminals                2    | .   2   .   
    Botnet                 1    | .   1   .   
    Operators              1    | .   1   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Data Cores Recovered       .    | .   .   .   
  Used                     .    | .   .   .   
Hacking Detections         4    | .   4   .   
  Full Trace Events        1    | .   1   .   
  Feedback Events          .    | .   .   .   
  Feedback Blocked         .    | .   .   .   
Robot Schematics Acquired  .    | .   .   .   
  Robots Built             .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Robot Build Rating .    | .   .   .   
Part Schematics Acquired   .    | .   .   .   
  Parts Built              .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Part Build Rating  .    | .   .   .   
Parts Repaired             .    | .   .   .   
  Time                     .    | .   .   .   
Parts Recycled             .    | .   .   .   
  Recycled Matter          .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
  Retrieved Components     .    | .   .   .   
Parts Scanalyzed           .    | .   .   .   
  Part Schematics Acquired .    | .   .   .   
  Parts Damaged            .    | .   .   .   

 Bothacking                     | -11 -10 -10 
------------               Run  | Jun Mat Min 
Used RIF Installer         .    | .   .   .   
Robots Hacked              .    | .   .   .   
  Non-combat               .    | .   .   .   
  Combat                   .    | .   .   .   
Robot Hacks Applied        .    | .   .   .   
Relay Couplers Released    .    | .   .   .   
Fabnet Peak Effective %    .    | .   .   .   
Robots Rewired             .    | .   .   .   
Allies Hacked              .    | .   .   .   
Hacks Repelled             .    | .   .   .   

 Allies                         | -11 -10 -10 
--------                   Run  | Jun Mat Min 
Total Allies               2    | .   .   2   
  Largest Group            2    | .   .   2   
  Highest-Rated Group      41   | .   .   41  
  Highest-Rated Ally       31   | .   .   31  
Total Orders               .    | .   .   .   
Ally Attacks               9    | .   .   9   
  Total Damage             129  | .   .   129 
  Kills                    3    | .   .   3   
Allies Corrupted           .    | .   .   .   
Allies Melted              .    | .   .   .   

 Intel                          | -11 -10 -10 
-------                    Run  | Jun Mat Min 
Robot Analysis Total       3    | .   3   .   
Derelict Logs Recovered    .    | .   .   .   
Drone Launches             .    | .   .   .   
  Drone Recoveries         .    | .   .   .   

 Exploration                    | -11 -10 -10 
-------------              Run  | Jun Mat Min 
Turns Passed               606  | 71  282 253 
Spaces Moved               375  | 48  205 122 
  Core                     19   | 19  .   .   
  Treads                   37   | .   28  9   
  Legs                     .    | .   .   .   
  Wheels                   319  | 29  177 113 
  Hover                    .    | .   .   .   
  Flight                   .    | .   .   .   
  Fastest Speed            50   | 50  80  95  
  Average Speed            96   | 68  99  102 
  Slowest Speed            240  | 80  160 240 
  Overloaded Moves         .    | .   .   .   
  Propulsion Burnouts      .    | .   .   .   
  Robots Hopped            .    | .   .   .   
  Cave-ins Triggered       .    | .   .   .   
Exploration Rate (%)       27   | 3   45  33  
  Regions Visited          2
    Branch Regions         1
  Pre-discovered Areas     .    | .   .   .   
  Known Exits Taken        .    | .   .   .   
  Unknown Exits Taken      2    | 1   1   .   
Scrap Searched             .    | .   .   .   
Spaces Dug                 .    | .   .   .   
Terrain Destroyed          54   | .   .   54  
  Melee                    .    | .   .   .   
  Projectile               .    | .   .   .   
  AOE                      54   | .   .   54  
Terrain Rammed             .    | .   .   .   
  Walls Destroyed          .    | .   .   .   
  Machines Disabled        .    | .   .   .   

 Actions                        | -11 -10 -10 
---------                  Run  | Jun Mat Min 
Total                      503  | 69  249 185 
  Wait                     3    | .   2   1   
  Move                     373  | 47  204 122 
  Hop                      .    | .   .   .   
  Pick Up                  19   | 8   6   5   
  Fast Attach              9    | 6   3   .   
  Attach                   9    | 1   2   6   
  Detach                   2    | .   2   .   
  Swap                     18   | .   8   10  
  Drop                     7    | .   5   2   
  Fire                     63   | 7   17  39  
  Melee                    .    | .   .   .   
  Ram                      .    | .   .   .   
  Kick                     .    | .   .   .   
  Crush                    .    | .   .   .   
  Escape Stasis            .    | .   .   .   
  Rewire                   .    | .   .   .   
  Trap                     .    | .   .   .   
  Miscellaneous            .    | .   .   .   

 Route 
-------
-11/Junkyard
-10/Materials (discovered 2 exits: [*Mat] / [*Min])
-10/Mines

 History 
---------
 Turn | Location      | Event
   35 | -11/Junkyard  | Discovered new exit (range 15)
   72 | -11/Junkyard  | Entered Materials
  156 | -10/Materials | Discovered new exit (range 8)
  331 | -10/Materials | Build established: Mutant
  338 | -10/Materials | Discovered new exit (range 9)
  354 | -10/Materials | Entered Mines
  361 | -10/Mines     | Met a Derelict bent on vengeance
  428 | -10/Mines     | Assembled infested the area
  527 | -10/Mines     | Core integrity fell below 50%
  552 | -10/Mines     | Destroyed 10 combat bots
  574 | -10/Mines     | Lost 5 parts (1p2n1u1w)
  599 | -10/Mines     | Core integrity fell below 20%
  607 | -10/Mines     | Destroyed by D-53 Grenadier with Mini Grenade Launcher

 Last Messages 
---------------
00538_ Acquired Seismic Detector.
00540_ Acquired 23 matter.
00543_ Lgt. Treads destroyed.
00554_ Destroyed Asb. Hover Unit.
00554_ as-37126 destroyed.
00557_ as-47770 destroyed.
00561_ Acquired 20 matter.
00563_ Acquired Terrain Scan Processor.
00566_ Acquired Lgt. Ion Engine.
00571_ The unstable cave ceiling collapses. <x3>
00586_ Med. Laser destroyed.
00592_ Acquired 7 matter.
00593_ T-07 Excavator is excavating.
00594_ The unstable cave ceiling collapses.
00595_ Med. Laser destroyed.
00598_ Wheel destroyed.
00598_ as-57383 destroyed.
00602_ Med. Laser destroyed.
00602_ T-07 Excavator destroyed.
00604_ The unstable cave ceiling collapses.

 Map 
-----
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           25
Energy Generation          10
Energy Capacity            250
Matter Stores              290
Matter Capacity            300
Sight Range                16
Terrain Scan Density       10
Evasion (%)                50
Recoil Reduction           2

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              DirtyLobotomyDetector
  Manual?         0
Play Time         00:13:52
  Cumulative      887.5 hours
  Start           2023.02.13 @ 20:28:34
  End             2023.02.13 @ 20:40:10
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          468
  Rogue           341
  Adventurer      125
  Explorer        2
Win Type          -
  Total           103
  Types           83/7/7/1/2/0/0/2/1
Lore%             85
Gallery%          90
Achievement%      81
Wizard Run        0

 Options 
---------
ASCII             0
Keyboard          1
Movement          Numpad
Keybinds          0
Fullscreen        1
Font              36/TerminusFine
Map View          76x50
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 82615c23-d772-41a8-be54-565ecfb8be1d