Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.01 @ 21:43:45 Player: star Result: Destroyed by 3D-ZE8(B) with Slug Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (142) 710 Value Destroyed (5955) 5955 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (8572) 8572 TOTAL SCORE: 18697 Bonus ------- High Alert Combat Kills 910 Follower Combat Kills 705 Prayed to X0-1V1 5000 Major X0-1V1 Interference 1550 Entered Garrisons 200 Used RIF Installer 500 Friendly Fire -293 Cogmind --------- Core Integrity 0/785 Matter 280/300 Energy 1200/1200 System Corruption 0% Temperature Cool (0) Movement Treading (250) Ox1 Location -7/Zion Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (1) --- Armored Treads > --- UTILITY (5) ------ (None) > --- WEAPON (8) ------- Storm Laser Makeshift Shrapnel Gun > --- INVENTORY (5) ---- Improved Deuterium Engine Active Sensor Suite Melee Analysis Suite Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine Makeshift Power Source > --- PROPULSION ------- Armored Treads > --- UTILITY ---------- Makeshift Heat Sink Huge Storage Unit Recoil Stabilizer Makeshift Light Armor Plating X0-1V1's Piety Tracker > --- WEAPON ----------- Makeshift Laser Heavy Beamcaster Coil Gun Heavy Missile Launcher Makeshift Sword > --- INVENTORY -------- Improved Deuterium Engine Armored Treads Medium Treads Large Storage Unit Large Matter Pod Weight Redist. System Active Sensor Suite Melee Analysis Suite Medium Armor Plating Makeshift Hacking Suite Makeshift Hacking Suite Authchip [R/Combat] Shock Bomb Launcher Mace [Rating: 65] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Armored Treads Treads Armored Treads Leg Makeshift Leg Wheel Compact Wheel Utility X0-1V1's Piety Tracker Device X0-1V1's Piety Tracker Storage Huge Storage Unit Processor Signal Interpreter Hackware Relay Coupler [NC] Protection Medium Armor Plating Weapon Enhanced Autogun Energy Gun Heavy Laser Ballistic Gun Enhanced Autogun Launcher Heavy Missile Launcher Special Weapon Remote Datajack Impact Weapon Mace Slashing Weapon Makeshift Sword Build | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Sto Gar Fac Low Low Zio Slots Evolved 6 | . . 2 2 . . 2 . . . Power . | . . . . . . . . . . Propulsion . | . . . . . . . . . . Utility 4 | . . 1 1 . . 2 . . . Weapon 2 | . . 1 1 . . . . . . Parts Attached 91 | 7 2 12 15 15 4 18 4 4 10 Power 8 | 1 . 3 . 1 . 1 1 . 1 Engine 8 | 1 . 3 . 1 . 1 1 . 1 Core . | . . . . . . . . . . Reactor . | . . . . . . . . . . Propulsion 14 | 2 . 1 3 5 . 1 . . 2 Treads 11 | . . 1 3 5 . 1 . . 1 Leg 1 | . . . . . . . . . 1 Wheel 2 | 2 . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 31 | 1 2 1 5 4 2 11 1 2 2 Device 16 | . 1 1 2 4 2 2 1 2 1 Storage 4 | 1 1 . . . . 2 . . . Processor 1 | . . . 1 . . . . . . Hackware 7 | . . . . . . 7 . . . Protection 3 | . . . 2 . . . . . 1 Artifact . | . . . . . . . . . . Weapon 38 | 3 . 7 7 5 2 5 2 2 5 Energy Gun 22 | 1 . 6 4 4 1 3 . 1 2 Energy Cannon . | . . . . . . . . . . Ballistic Gun 8 | 2 . 1 3 1 . . . . 1 Ballistic Cannon . | . . . . . . . . . . Launcher 2 | . . . . . . 1 . . 1 Special Weapon 3 | . . . . . 1 1 1 . . Impact Weapon 2 | . . . . . . . 1 1 . Slashing Weapon 1 | . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 7 | . 1 3 1 1 . . . . 1 Corrupted Parts 3 | . . . . 1 . . . 1 1 System Corruption 18 | . . . . 1 . . . 6 11 Parts Lost 46 | . . 4 1 4 3 12 5 3 14 Power 7 | . . 1 . . 1 3 . . 2 Propulsion 6 | . . 1 . 1 . 1 1 1 1 Utility 12 | . . . 1 2 . 3 1 1 4 Weapon 21 | . . 2 . 1 2 5 3 1 7 Highest Loss Streak 9 | . . 2 1 2 1 6 3 2 9 To Critical Strikes 1 | . . . . . . . . . 1 Average Backups 13 | 1 8 13 14 14 13 16 12 14 12 Power . | . . 1 1 . . . . 1 1 Propulsion 2 | 1 3 3 4 3 2 2 2 2 1 Utility 7 | . 3 6 5 4 7 9 7 8 7 Weapon 3 | . 1 2 2 5 3 3 2 2 1 Tool/Special . | . . . . . . . . . . Unused Backups 17 | . 1 . 4 4 1 . . . 7 Power 2 | . . . . 1 . . . . 1 Propulsion 4 | . 1 . 2 1 . . . . . Utility 10 | . . . 2 1 1 . . . 6 Weapon 1 | . . . . 1 . . . . . Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 80 | . 91 93 92 95 94 86 50 64 76 Engine 9 | . 14 10 9 14 13 7 1 7 9 Treads 13 | . . . 16 18 18 14 14 11 6 Wheel 1 | . 28 20 1 . . . . . . Device 14 | . 4 21 17 17 18 14 8 7 15 Storage 8 | . 14 11 9 9 9 10 7 7 5 Hackware 3 | . . . . . . 6 7 7 1 Protection 1 | . . . 3 3 . . . . 3 Energy Gun 11 | . 14 25 29 20 9 9 6 4 10 Ballistic Gun 12 | . 14 3 6 11 25 19 . 5 6 Impact Weapon 2 | . . . . . . . 1 10 7 Peak Build Rating 65 | 6 20 28 52 51 50 58 39 47 65 Average Rating 42 | 4 10 25 41 45 48 52 32 38 48 On Entrance 31 | . 6 20 28 47 47 48 32 37 47 Avg Prop Armor Cover (%) 29 | . . . 2 . . . . . 38 Naked Turns 6 | . . . . . . . . . 6 Heaviest Build 127 | 14 34 39 50 55 55 127 102 111 127 Greatest Support 56 | 32 32 32 56 56 48 54 40 40 20 Greatest Overweight (x) 29 | 1 1 2 2 1 1 5 4 5 29 Average Overweight (x) 1 | . . 1 . . . 1 2 2 2 Largest Inventory Capacity 25 | 8 15 15 15 15 15 25 25 25 25 Average Capacity 20 | 7 12 15 15 15 15 24 25 25 21 Most Carried 22 | 4 12 15 15 15 15 22 19 21 20 Average Carried 16 | 1 8 13 14 14 13 17 18 20 16 Final Capacity 25 | 8 15 15 15 15 15 25 25 25 5 Final Carried 20 | 4 12 14 15 15 15 15 19 20 5 Class Distribution -------------------- 34% | Gunner 24% | Mutant 15% | Commander-Gunner 9% | Commander-Mutant 7% | Tank 6% | Derelict-Tank Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -8/Materials Gunner | -8/Storage Gunner | -8/Garrison Commander-Gunner | -7/Factory Commander-Mutant | -7/Lower Caves Mutant | -7/Lower Caves Derelict-Tank | -7/Zion Resources | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Sto Gar Fac Low Low Zio Matter Collected 4089 | 251 27 610 509 537 729 601 266 175 384 Remotely . | . . . . . . . . . . Salvage Created 5915 | . 79 592 783 1905 1298 843 161 156 98 Parts 350 | . 10 35 31 113 92 54 10 1 4 Haulers Intercepted 11 | . . 2 3 6 . . . . . Recyclers Shooed 2 | . . 1 . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 6 | . . . . . . . 6 . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Sto Gar Fac Low Low Zio Combat Hostiles Destroyed 115 | . 3 15 15 28 31 15 4 3 1 Guns 98 | . 2 15 15 27 30 9 . . . AOE 11 | . 1 . . 1 1 4 4 . . Classes Destroyed 20 | . 2 5 . 3 2 4 1 . 3 Worker 5 | . . 1 1 2 . 1 . . . Builder 3 | . 1 . . 1 . 1 . . . Hauler 11 | . . 2 3 6 . . . . . Recycler 3 | . . . . 2 . 1 . . . Operator 1 | . . . . 1 . . . . . Swarmer 33 | . 3 7 5 6 9 . 3 . . Cutter 2 | . . . . . 2 . . . . Grunt 33 | . . 6 7 8 5 6 1 . . Brawler 2 | . . . . 1 . . 1 . . Duelist 7 | . . 1 1 2 1 2 . . . Protector 1 | . . . . . . 1 . . . Sentry 27 | . . 1 2 11 12 1 . . . Specialist 1 | . . . . . . 1 . . . Hunter 1 | . . . . . . 1 . . . Programmer 4 | . . . . . 2 2 . . . Heavy 1 | . . . . . . 1 . . . Zionite 2 | . . . . . . . . . 2 Tinkerer 1 | . . . . . . . . . 1 Thug 3 | . . . . . . . . 3 . Marauder 1 | . . . . . . . . . 1 Mutant 1 | . . . . . . . 1 . . Best Kill Streak 8 | . 3 8 6 6 5 6 2 2 1 Combat Bots Only 7 | . 3 7 4 5 5 5 2 2 1 Max Kills in Single Turn 3 | . 2 3 2 2 2 3 2 1 1 Gunslinging 2 | . . 2 1 1 1 . . . . Exploded 3 | . 1 . . 1 1 3 1 . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Sto Gar Fac Low Low Zio Hostile Shots Fired 700 | . 16 66 75 60 78 166 57 37 145 Missed 213 | . 1 17 22 17 24 48 22 8 54 Hits 487 | . 15 49 53 43 54 118 35 29 91 Melee 14 | . . . 1 . 1 12 . . . Projectile 473 | . 15 49 52 43 53 106 35 29 91 AOE 1 | . . . . . 1 . . . . Critical Strikes 19 | . . . 1 3 . 2 . 5 8 Damage Taken 7826 | . 149 497 688 846 760 1891 440 597 1958 Core 1286 | . 15 152 145 97 89 126 127 129 406 Absorbed by Shields 28 | . . . . . . 28 . . . Regen/Repaired (Parts) 424 | . . . . . . 424 . . . Core Remaining (%) 82 | 100 91 53 . . 86 . . . . Volleys Fired 307 | . 8 35 32 63 65 67 20 . 17 Largest 4 | . 2 3 4 4 4 4 2 . 3 Hottest 250 | . 60 157 250 188 144 179 108 . 161 Shots Fired 902 | . 16 75 128 219 220 185 24 1 34 Gun 861 | . 16 75 128 219 220 163 18 1 21 Cannon . | . . . . . . . . . . Launcher 22 | . . . . . . 3 6 . 13 Special 19 | . . . . . . 19 . . . Kinetic 417 | . 8 8 32 85 177 93 3 1 10 Thermal 263 | . . 45 96 40 24 32 15 . 11 Explosive 20 | . . . . . . 3 6 . 11 Electromagnetic 183 | . 8 22 . 94 19 38 . . 2 Robot Hit Streak 23 | . 5 10 12 23 14 23 23 . 13 Robot Miss Streak 5 | . 2 4 5 3 4 2 1 . 1 Penetration Max . | . . . . . . . . . . Secondary Targets 27 | . . 5 6 5 8 3 . . . Max Gunslinging Chain 2 | . . 2 1 1 1 1 . . . Shots Hit Robots 580 | . 10 46 75 137 119 144 12 20 17 Core Hits 257 | . 4 23 31 79 54 49 8 . 9 Critical Kills 1 | . . . . 1 . . . . . Critical Parts Destroyed 8 | . . . 2 . . . . 5 1 Critical Strikes 19 | . 1 1 6 3 . . . 5 3 Burn 9 | . . 1 4 2 . . . . 2 Destroy 3 | . . . 2 1 . . . . . Corrupt 1 | . 1 . . . . . . . . Smash 6 | . . . . . . . . 5 1 Melee Attacks 38 | . . . . . . . 2 29 7 Impact 34 | . . . . . . . 2 29 3 Slashing 4 | . . . . . . . . . 4 Piercing . | . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . Follow-up Attacks 5 | . . . . . . . . 5 . Damage Inflicted 13133 | . 234 799 1387 2824 2227 3087 683 593 1299 Guns 9654 | . 138 766 1387 2452 1998 2318 250 . 345 Cannons . | . . . . . . . . . . Explosions 2745 | . 96 33 . 372 229 758 433 . 824 Melee 723 | . . . . . . . . 593 130 Ramming 11 | . . . . . . 11 . . . Kinetic 4049 | . 71 85 280 714 1522 1170 20 . 187 Thermal 3882 | . 96 461 1107 785 461 584 230 . 158 Explosive 1956 | . . . . . . 715 433 . 808 Electromagnetic 2512 | . 67 253 . 1325 244 607 . . 16 Impact 685 | . . . . . . . . 593 92 Slashing 38 | . . . . . . . . . 38 Piercing . | . . . . . . . . . . Highest Corruption 11 | . 2 . . 6 3 4 4 6 11 Average Corruption 4 | . 2 . . 3 3 3 3 6 6 Corruption Purged 9 | . . . . 5 . . 4 . . Corruption Blocked . | . . . . . . . . . . Effects 63 | . 4 . . 11 . 3 22 1 22 Message Errors 20 | . 3 . . 4 . . 9 . 4 Matter Fused 12 | . 1 . . . . . 1 . 10 Heat Flow Errors 10 | . . . . 2 . 1 3 . 4 Energy Discharges 4 | . . . . 1 . . 1 . 2 Data Loss (minor) 7 | . . . . . . . 6 1 . Data Loss (major) 1 | . . . . . . . 1 . . Misfires 5 | . . . . 2 . 1 1 . 1 Alerts 1 | . . . . 1 . . . . . Misdirections 1 | . . . . . . . . . 1 Weapon Failures 2 | . . . . 1 . 1 . . . Overload Shots . | . . . . . . . . . . Overflow Damage 383 | . . . . 36 . . 42 177 128 Projectiles . | . . . . . . . . . . Explosions 124 | . . . . 36 . . 42 . 46 Melee 259 | . . . . . . . . 177 82 Knockbacks 2 | . . . . . . . . 2 . Impact 1 | . . . . . . . . 1 . Kinetic . | . . . . . . . . . . Secondary 1 | . . . . . . . . 1 . Self-Inflicted Damage 337 | . 39 . . 238 50 . 10 . . Shots 10 | . 1 . . 7 1 . 1 . . Rammed 2 | . . . . . . 2 . . . Targets Rammed 2 | . . . . . . 2 . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 436 | . . 187 436 404 199 427 172 . 248 Average Temperature 100 | . . 55 141 78 63 148 80 . 70 Received Heat Transfer 1566 | . . 180 225 252 162 378 63 306 . Effects 6 | . . . 2 2 . 1 . . 1 Shutdowns 1 | . . . . 1 . . . . . Energy Bleed 1 | . . . . . . . . . 1 Interference 2 | . . . 1 . . 1 . . . Matter Decay 1 | . . . 1 . . . . . . Damage (minor) 1 | . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 5 | . . . . . . 2 . 3 . Combat Hostiles 5 | . . . . . . 2 . 3 . Parts Fried 10 | . . . . 3 . 4 . 2 1 Impact Corruptions 9 | . . . . . . . . 7 2 Robots Melted 1 | . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . 1 Parts Melted 15 | . . 2 11 1 . 1 . . . Heat Transferred 7588 | . 100 1050 2467 1525 694 827 444 . 481 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 13 | . 1 1 . 9 2 . . . . Alert | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Sto Gar Fac Low Low Zio Maximum Alert Level 5 | . . 1 1 2 5 4 . . . Low Security (%) 17 | 100 100 63 55 18 . . . . . Level 1 23 | . . 36 44 79 3 . . . . Level 2 14 | . . . . 1 17 30 . . . Level 3 26 | . . . . . 38 49 . . . Level 4 17 | . . . . . 40 20 . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 1657 | . 75 244 387 447 1657 1348 . . . Initial 869 | . . 27 98 163 287 869 . . . Average 634 | . 5 135 220 240 999 898 . . . Influence Increases 5008 | . 90 516 517 854 1420 1449 162 . . Destroy 0b10 Robot/C 2720 | . 60 360 360 560 640 620 120 . . Destroy 0b10 Robot/NC 160 | . 5 30 20 60 . 45 . . . Destroy Leader 472 | . 10 88 56 162 30 116 10 . . Allied During Kill 158 | . . 10 6 . 1 109 32 . . Successful Hack 24 | . . 10 . 7 . 7 . . . Disable Machine 390 | . 15 15 15 30 . 315 . . . Anti-Garrison Action 700 | . . . . . 700 . . . . Destroy Structure 117 | . . 3 . 35 34 45 . . . Lose Combat Pursuer 75 | . . . 60 . 15 . . . . Miscellaneous 192 | . . . . . . 192 . . . Influence Decreases 5008 | . 25 347 364 798 206 1836 1050 382 . Entered New Map 1886 | . . 38 136 224 156 788 470 74 . Time Decay 2432 | . 25 219 198 534 . 638 510 308 . Lost Part 290 | . . 40 10 40 30 120 50 . . Lost Ally 400 | . . 50 20 . 20 290 20 . . Squads Dispatched 19 | . 1 3 1 3 . 11 . . . Investigation 3 | . . 2 1 . . . . . . Extermination 4 | . . . . . . 4 . . . Reinforcement 6 | . 1 1 . 1 . 3 . . . Assault 4 | . . . . . . 4 . . . Garrison 2 | . . . . 2 . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 2 | . . . . 1 . 1 . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . Stealth | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Sto Gar Fac Low Low Zio Distress Signals 9 | . . 2 2 5 . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 207 | . 7 32 33 41 34 42 6 5 7 Peak Tracking Total 7 | . 6 5 7 6 4 6 3 4 3 Tactical Retreats 10 | . . 3 4 . 1 . . . 2 ECM-based Alert Blocks 7 | . . 6 1 . . . . . . Traps | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Sto Gar Fac Low Low Zio Traps Triggered 12 | . 1 . 1 6 3 1 . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused 2 | . . . . . . . . . 2 Traps Extracted . | . . . . . . . . . . Installed 4 | . . . . . . . . . 4 Triggered . | . . . . . . . . . . Most Traps Carried 4 | . . . . . . . 4 4 4 Machines | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Sto Gar Fac Low Low Zio Machines Disabled 37 | . 1 1 1 2 8 21 1 . 2 Max in Single Turn 18 | . 1 1 . 1 1 18 1 . 2 Garrison Access 1 | . . . . . . 1 . . . Garrison Relay 8 | . . . . . 8 . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled 1 | . . . . . 1 . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Sto Gar Fac Low Low Zio Machines Accessed 11 | . . 1 . 3 3 4 . . . Terminals 8 | . . 1 . 2 3 2 . . . Fabricators 1 | . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . . 1 . 1 . . . Total Hacks 32 | . . 6 . 5 7 14 . . . Successful 18 | . . 3 . 3 . 12 . . . Failed 14 | . . 3 . 2 7 2 . . . Catastrophic 6 | . . . . . 4 2 . . . Database Lockouts . | . . . . . . . . . . Manual 8 | . 1 4 . . . 3 . . . Terminals 19 | . . 6 . 4 7 2 . . . Fabricators 11 | . . . . . . 11 . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . . 1 . 1 . . . Terminal Hacks 4 | . . 2 . 2 . . . . . Robot Schematic 1 | . . 1 . . . . . . . Robot Analysis 1 | . . 1 . . . . . . . Open Door 2 | . . . . 2 . . . . . Fabricator Hacks 10 | . . . . . . 10 . . . Load Schematic 5 | . . . . . . 5 . . . Build 5 | . . . . . . 5 . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 2 | . . . . 1 . 1 . . . Unlock Access 1 | . . . . 1 . . . . . Seal Access 1 | . . . . . . 1 . . . Unauthorized Hacks 2 | . . 1 . . . 1 . . . Terminals 1 | . . 1 . . . . . . . Assimilate 1 | . . 1 . . . . . . . Fabricators 1 | . . . . . . 1 . . . Prioritize 1 | . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . Used . | . . . . . . . . . . Hacking Detections 10 | . . 1 . 3 3 3 . . . Full Trace Events 4 | . . 1 . . 3 . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 1 | . . 1 . . . . . . . Robots Built 10 | . . . . . . 10 . . . Authchips 5 | . . . . . . 5 . . . Time 295 | . . . . . . 295 . . . Total Robot Build Rating 20 | . . . . . . 20 . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Sto Gar Fac Low Low Zio Used RIF Installer 1 | . . . . . 1 . . . . Program Shield 1 | . . . . . . 1 . . . Robots Hacked 8 | . . . . . . 8 . . . Non-combat 8 | . . . . . . 8 . . . Combat . | . . . . . . . . . . Robot Hacks Applied 9 | . . . . . . 9 . . . parse_system 1 | . . . . . . 1 . . . ignore_repairs 1 | . . . . . . 1 . . . redirect_shields 1 | . . . . . . 1 . . . formatsys_low 6 | . . . . . . 6 . . . Relay Couplers Released 35 | . . . . . 35 . . . . Machine Destruction 35 | . . . . . 35 . . . . Attached 2 | . . . . . . 2 . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 4 | . . . . . . . 4 . . Allies Hacked 1 | . . . . . . 1 . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Sto Gar Fac Low Low Zio Total Allies 30 | . . 4 . . 1 20 4 . 1 Largest Group 8 | . . 3 1 . 1 8 4 2 1 Highest-Rated Group 167 | . . 45 15 . 39 167 80 40 79 Highest-Rated Ally 79 | . . 15 15 . 39 39 20 20 79 Total Orders 8 | . . . . . 6 2 . . . AID 1 | . . . . . . 1 . . . DROP 1 | . . . . . . 1 . . . EXPLORE 6 | . . . . . 6 . . . . Ally Attacks 171 | . . 22 12 . 2 101 13 8 13 Total Damage 4617 | . . 463 212 . 24 2734 300 209 675 Kills 40 | . . 6 3 . 1 25 3 1 1 Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . X0-1V1 Amusement Gains 215 | . 11 5 20 15 . 70 . 10 84 Good Acts 51 | . 4 4 2 6 10 10 5 2 8 Bad Acts 20 | . . 1 3 3 1 5 3 3 1 Intel | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Sto Gar Fac Low Low Zio Active Infowar (turns) 647 | . . 441 206 . . . . . . ECM 647 | . . 441 206 . . . . . . Robot Analysis Total 1 | . . 1 . . . . . . . Derelict Logs Recovered 1 | . . . . . . . 1 . . Drone Launches 7 | . . . . . 7 . . . . Drone Recoveries 4 | . . . . . 4 . . . . Exploration | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Sto Gar Fac Low Low Zio Turns Passed 10934 | 60 343 465 419 1505 1804 2264 1390 1520 1164 Spaces Moved 3629 | 48 277 201 144 590 770 584 381 358 276 Core 60 | 5 . . . . . . . . 55 Treads 3043 | . . 1 144 590 770 584 381 358 215 Legs 6 | . . . . . . . . . 6 Wheels 520 | 43 277 200 . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 100 100 160 160 165 165 330 330 50 Average Speed 250 | 97 100 115 180 198 195 309 337 404 377 Slowest Speed 1500 | 100 115 240 320 250 245 570 490 570 1500 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 39 | 3 47 26 15 77 78 20 70 46 13 Regions Visited 9 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 5 | . . 1 1 1 . . 1 1 . Unknown Exits Taken 3 | 1 1 . . . . 1 . . . Scrap Searched 4 | . . . . . . . 1 2 1 Spaces Dug 3 | . . . . . . . 2 1 . Terrain Destroyed 213 | . . 3 . 33 5 61 58 1 52 Melee 3 | . . . . . . . 2 1 . Projectile 1 | . . . . . . . . . 1 AOE 209 | . . 3 . 33 5 61 56 . 51 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Sto Gar Fac Low Low Zio Total 4938 | 57 325 365 236 812 981 961 458 389 354 Wait 701 | . 29 110 24 119 119 272 2 . 26 Move 3621 | 47 276 200 143 590 769 583 380 357 276 Hop . | . . . . . . . . . . Pick Up 56 | 3 8 4 8 11 8 4 6 3 1 Fast Attach 41 | 6 2 5 4 4 . 7 2 3 8 Attach 25 | . . 2 1 4 2 9 5 2 . Detach 2 | . 1 . . . . 1 . . . Swap 61 | 1 . 6 12 13 4 15 1 . 9 Drop 38 | . 1 3 12 8 6 1 1 . 6 Fire 307 | . 8 35 32 63 65 67 20 . 17 Melee 33 | . . . . . . . 2 24 7 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 2 | . . . . . . 2 . . . Escape Stasis 2 | . . . . . 2 . . . . Rewire 39 | . . . . . . . 39 . . Trap 4 | . . . . . . . . . 4 Miscellaneous 6 | . . . . . 6 . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Sub]) -9/Materials (discovered 2 exits: *Mat x2) -8/Materials -8/Storage (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: Fac / [*Low]) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion (discovered 2 exits: Dee / [*Pro]) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 61 | -11/Scrapyard | Entered Materials 262 | -10/Materials | Discovered new exit (range 5) 275 | -10/Materials | Prayed at D.C.S.S. Altar Unit 304 | -10/Materials | Build established: Mutant 306 | -10/Materials | Heat dissipation permanently improved by X0-1V1 (+15; -75 max core) 401 | -10/Materials | Discovered new exit (range 3) 404 | -10/Materials | Entered another Materials area 404 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 453 | -9/Materials | Identified exit to Materials 453 | -9/Materials | X0-1V1 revealed exit location to -8/Materials 633 | -9/Materials | Destroyed 7 combat bots 731 | -9/Materials | X0-1V1 sent you to a vault 742 | -9/Materials | Discovered exit to Materials (range 10) 766 | -9/Materials | X0-1V1 foreshadows a heat wave 869 | -9/Materials | Entered another Materials area 869 | -8/Materials | Accompanied by 1 ally 869 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1025 | -8/Materials | Core integrity permanently improved by X0-1V1 (+250) 1054 | -8/Materials | X0-1V1 upgraded hostiles (x2) 1252 | -8/Materials | Discovered new exit (range 10) 1288 | -8/Materials | Identified exit to Storage 1288 | -8/Materials | Entered Storage 1409 | -8/Storage | Build established: Tank 1870 | -8/Storage | X0-1V1 mutated your Utility slot to Power slot 1871 | -8/Storage | X0-1V1 activates XOMVISION 2008 | -8/Storage | Ranged accuracy permanently improved by X0-1V1 (+9%; -90 max core) 2121 | -8/Storage | X0-1V1 whisked you away to safety 2252 | -8/Storage | Build established: Gunner 2338 | -8/Storage | Discovered new exit (range 16) 2654 | -8/Storage | Garrison activated, responded to threat 2793 | -8/Storage | Identified exit to Garrison 2793 | -8/Storage | Entered Garrison 2825 | -8/Garrison | Triggered checkpoint 2829 | -8/Garrison | Triggered checkpoint 2913 | -8/Garrison | Garrison Relay disabled 2919 | -8/Garrison | Triggered checkpoint 3121 | -8/Garrison | Triggered checkpoint 3121 | -8/Garrison | Triggered checkpoint 3240 | -8/Garrison | Discovered new exit (range 31) 3300 | -8/Garrison | Discovered new exit (range 36) 3348 | -8/Garrison | X0-1V1 activates XOMVISION 3467 | -8/Garrison | Triggered checkpoint 3733 | -8/Garrison | Garrison Relay disabled 3739 | -8/Garrison | Garrison Relay disabled 3741 | -8/Garrison | Garrison Relay disabled 3811 | -8/Garrison | Discovered new exit (range 11) 3843 | -8/Garrison | Triggered checkpoint 3866 | -8/Garrison | Garrison Relay disabled 3885 | -8/Garrison | Core integrity restored by X0-1V1 (+158) 4029 | -8/Garrison | Triggered checkpoint 4075 | -8/Garrison | Rescued a captive Derelict 4091 | -8/Garrison | Garrison Relay disabled 4348 | -8/Garrison | Installed Relay Interface Framework 4547 | -8/Garrison | Garrison Relay disabled 4597 | -8/Garrison | Entered Factory 4597 | -7/Factory | Accompanied by 1 ally 4597 | -7/Factory | Evolved 2 slots: Utility x2 4650 | -7/Factory | X0-1V1 sent you to a vault 4926 | -7/Factory | Build established: Commander-Gunner 5016 | -7/Factory | X0-1V1 activates XOMVISION 5354 | -7/Factory | Cargo convoy interrupted 5683 | -7/Factory | Expanded RIF knowledge: Program Shield 5696 | -7/Factory | Identified exit to Factory 5696 | -7/Factory | X0-1V1 revealed exit location to -6/Factory 5782 | -7/Factory | Found Prototype Device 5797 | -7/Factory | First assault squad dispatched 5807 | -7/Factory | Lost 3 allies 5868 | -7/Factory | X0-1V1 activates XOMVISION 5887 | -7/Factory | Fabricated Y-45 Defender (x2) 5937 | -7/Factory | Fabricated Y-45 Defender (x2) 5987 | -7/Factory | Fabricated Y-45 Defender (x2) 6037 | -7/Factory | Fabricated Y-45 Defender (x2) 6054 | -7/Factory | X0-1V1 whisked you away to safety 6078 | -7/Factory | Lost 3 allies 6087 | -7/Factory | Fabricated Y-45 Defender? 6402 | -7/Factory | Build established: Gunner 6407 | -7/Factory | X0-1V1 added 0b10 threat records associated with you (considerable) 6721 | -7/Factory | Build established: Commander-Gunner 6740 | -7/Factory | Discovered new exit (range 4) 6791 | -7/Factory | P-60 Hacker assimilated allied Smith 4b 6831 | -7/Factory | Lost 3 allies 6851 | -7/Factory | Lost 6 parts (1p1n2u2w) 6861 | -7/Factory | Entered Lower Caves 6958 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 6997 | -7/Lower Caves | Lost 3 parts (1n2w) 7146 | -7/Lower Caves | Learned Factory terminal intel 7153 | -7/Lower Caves | Encountered a Warlord checkpoint 7324 | -7/Lower Caves | Build established: Commander-Mutant 7877 | -7/Lower Caves | Identified exit to Lower Caves 7877 | -7/Lower Caves | X0-1V1 revealed exit location to -7/Lower Caves 8018 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 8251 | -7/Lower Caves | Entered another Lower Caves area 8251 | -7/Lower Caves | Accompanied by 2 allies 8314 | -7/Lower Caves | Build established: Mutant 8481 | -7/Lower Caves | Discovered exit to Factory (range 14) 8528 | -7/Lower Caves | Identified exit to Zion 8528 | -7/Lower Caves | X0-1V1 revealed exit location to -7/Zion 9070 | -7/Lower Caves | X0-1V1 mutated your Propulsion slot to Weapon slot 9123 | -7/Lower Caves | Ambushed by wild Derelicts 9214 | -7/Lower Caves | X0-1V1 upgraded hostiles (x1) 9771 | -7/Lower Caves | Entered Zion 9982 | -7/Zion | Discovered new exit (range 10) 10323 | -7/Zion | Given A8's code to call for help 10357 | -7/Zion | Build established: Derelict-Tank 10428 | -7/Zion | System corruption cleaned by Quarantine Array 10495 | -7/Zion | RIF detected upon attempting to enter Zion 10495 | -7/Zion | Attacked by Zionites 10632 | -7/Zion | Spotted S5-B6N(B) 10644 | -7/Zion | Core integrity fell below 50% 10702 | -7/Zion | Destroyed S5-B6N(B) 10705 | -7/Zion | Spotted 3D-ZE8(B) 10764 | -7/Zion | System corruption reached 10% 10774 | -7/Zion | Core integrity fell below 20% 10778 | -7/Zion | X0-1V1 sent allied Chaos Knight 2.0 (x1) 10780 | -7/Zion | Lost 9 parts (1p1n2u5w) 10790 | -7/Zion | X0-1V1 upgraded hostiles (x1) 10793 | -7/Zion | Spotted 3D-ZE8(B) 10814 | -7/Zion | Weapon slot count temporarily expanded by X0-1V1 (+3) 10818 | -7/Zion | Identified exit to Deep Caves 10818 | -7/Zion | X0-1V1 revealed exit location to -7/Deep Caves 10930 | -7/Zion | Found Prototype Energy Gun 10930 | -7/Zion | Identified Storm Laser 10935 | -7/Zion | Destroyed by 3D-ZE8(B) with Slug Cannon Last Messages --------------- 10829_ Searching scrap... 10829_ Found Shock Absorption System. 10829_ Found Mak. Shrapnel Gun. 10829_ Found Recalibrator. 10829_ Found Mak. ECM Suite. 10829_ Found 65 Matter. 10830_ Acquired Mak. Leg. 10831_ X0-1V1 lends a hand with your twisted circuits (-11 system corruption). 10833_ Acquired Mak. Shrapnel Gun. 10835_ Acquired 31 matter. 10842_ Acquired Arm. Treads. 10851_ Slug penetrates Wall. 10877_ Heat dissipation returns to normal. 10920_ Slug penetrates Wall. 10923_ Penetrated by Slug. 10923_ Machine disabled. 10930_ Acquired Prototype Energy Gun. 10930_ Identified Storm Laser. 10935_ X0-1V1 giggles madly! Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ???????????####??????????????????????????? | | ?????????### ##?????????????????????????? | | ????????## #?????????????????????????? | | ????????# < ##????????????????????????? | | ????????? #???????####?????????????? | | ?????????# #???????#;;#?????????????? | | ?????????# #?????##" ##????????????? | | ?????????# #??????# "##???????????? | | ??????????# #???????#% ""#???????????? | | ??????????# ##???????# @ ""#???????????? | | ###?####### #?###????## "##???????????? | | =!### # ### ##??## % ##??????????? | | % #??# ##?????????? | | ! ##?# ##????????? | | ! #### #????????? | | ### ## #?## #????????? | | ?# ### #??# ##????????? | | ?# ""####### #??# ## ##?????????? | | ?# "####??# ##??; #?###??????????? | | ?# #??##### ##?#; #####??????????? | | ## # #??????# ###BB #??????????? | | ## ## #??????### BB ##??????????? | | #""### #????????# ##???????????? | | !## #???????## #????????????? | | = # #?????### #????????????? | | !!!! #???### #???????????? | | ! #???# # ### #???????????? | | !!% %#???# #?## #####???????????? | | % % ##???# #??# #???????????????? | | #" " #????# # ##??# #???????????????? | | #"" !"#????# ###???# ##???????????????? | | ##"" "#????# #?????# #????????????????? | | ?#% ## #???# #?????# #????????????????? | | ?# ##?##???# #?????# #????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 100 Energy Generation 31 Energy Capacity 1775 Matter Stores 700 Matter Capacity 700 Sight Range 22 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 6 Armor Coverage 225 Weapon Cycling 15 Evasion (%) 50 Recoil Reduction 5 Relay Coupler Types 1 Relay Coupler Value 37 Authchip Count 6 Item Schematics ----------------- None Robot Schematics ------------------ Y-45 Defender | -9/Materials | Hacked Fabricated ------------ Y-45 Defender | x2 | -7/Factory | Authchip Y-45 Defender | x2 | -7/Factory | Authchip Y-45 Defender | x2 | -7/Factory | Authchip Y-45 Defender | x2 | -7/Factory | Authchip Y-45 Defender | x2 | -7/Factory | Authchip Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Chaos Is Inevitable War Machine Challenges ------------ None Game ------ Seed TachyonEnhancedPulseblaster Manual? 0 Play Time 00:56:01 Cumulative 220.1 hours Start 2026.07.01 @ 20:22:12 End 2026.07.01 @ 21:43:45 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 367 Rogue 367 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 66 Gallery% 61 Achievement% 49 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 64x51 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8096c164-35e3-4456-b8a7-a251f5c8298c