Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.07.18 @ 22:25:11 Player: ktur Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (21) 4200 Robots Destroyed (506) 2530 Value Destroyed (18331) 18331 Prototype IDs (71) 1420 Alien Tech Used (0) 0 Bonus (15134) 15134 TOTAL SCORE: 44115 Bonus ------- Triggered High Security 1000 High Alert Combat Kills 10889 Follower Combat Kills 345 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Cogmind --------- Core Integrity 0/1000 Matter 171/300 Energy 79/100 System Corruption 7% Temperature Cool (9) Movement Core (300) Ox5 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ Coolant Injector Improved Coolant Injector > --- WEAPON (2) ------- Tri-rail Accelerator > --- INVENTORY (5) ---- Heavy Treads Matter Compressor (99) Heavy Reactive Plating Peak State ------------ > --- POWER ------------ F-cell Engine Cold Fusion Reactor > --- PROPULSION ------- Heavy Treads Heavy Treads > --- UTILITY ---------- Advanced Cooling System Humpback Layered Medium Armor Plating Heavy Reactive Plating Experimental Thermal Shield Advanced Shield Generator Long-range Tractor Beam > --- WEAPON ----------- Tri-rail Accelerator > --- INVENTORY -------- F-cell Engine Cold Fusion Reactor Cold Fusion Reactor Cold Fusion Reactor Heavy Treads Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module Advanced Energy Well Advanced Energy Well Advanced Energy Well Zionite Biocell Matter Compressor Matter Compressor Kinecellerator Launcher Loader Zionite Weapon Casing Zionite Weapon Casing Improved Medium Armor Plating Heavy Reactive Plating Experimental Thermal Shield System Shield Improved EM Pulse Cannon Light Antimatter Cannon Light Antimatter Cannon Heavy Rocket Launcher Scatter Rocket Array Scatter Rocket Array Improved Datajack CR-A16's Pointy Stick Heavy Pick [Rating: 110] Favorites ----------- Power Cold Fusion Reactor Engine F-cell Engine Power Core Light Fission Core Reactor Cold Fusion Reactor Propulsion Heavy Treads Treads Heavy Treads Hover Unit Gravmag System Flight Unit Cooled VTOL Module Utility Heavy Reactive Plating Device Long-range Tractor Beam Storage Humpback Processor Targeting Computer Hackware Hacking Suite Protection Heavy Reactive Plating Weapon Tri-rail Accelerator Energy Cannon Improved EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Tri-rail Accelerator Launcher Mini Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Heavy Hammer Slashing Weapon Great Axe Piercing Weapon Heavy Pick Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Slots Evolved 10 | . . . 2 . . . 2 2 . . . . . . 2 . . . . . 2 Power 1 | . . . . . . . . . . . . . . . 1 . . . . . . Propulsion 2 | . . . . . . . 2 . . . . . . . . . . . . . . Utility 7 | . . . 2 . . . . 2 . . . . . . 1 . . . . . 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . Parts Attached 429 | 6 10 9 41 1 . . 18 16 . 74 4 4 21 3 136 5 2 13 40 9 17 Power 28 | 1 . 2 4 . . . 2 . . 5 . . . 1 8 . 2 . 2 1 . Engine 17 | 1 . 1 3 . . . 2 . . 3 . . . 1 3 . 2 . . 1 . Core 3 | . . 1 1 . . . . . . . . . . . 1 . . . . . . Reactor 8 | . . . . . . . . . . 2 . . . . 4 . . . 2 . . Propulsion 52 | 2 2 2 10 . . . 10 2 . 8 . . . . 9 . . . 2 . 5 Treads 34 | 2 2 2 10 . . . 10 . . 2 . . . . 2 . . . 2 . 2 Leg . | . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . 1 . . . . . . Flight 17 | . . . . . . . . 2 . 6 . . . . 6 . . . . . 3 Utility 233 | 1 3 1 10 1 . . 3 9 . 44 4 2 13 . 99 . . 8 25 3 7 Device 148 | . 1 . 2 . . . . 1 . 33 1 2 7 . 78 . . 8 8 2 5 Storage 15 | 1 1 1 1 . . . . . . 3 1 . . . 3 . . . 4 . . Processor 5 | . 1 . 1 . . . 1 . . . . . 1 . 1 . . . . . . Hackware 17 | . . . . . . . 1 6 . . . . . . 8 . . . . . 2 Protection 48 | . . . 6 1 . . 1 2 . 8 2 . 5 . 9 . . . 13 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 116 | 2 5 4 17 . . . 3 5 . 17 . 2 8 2 20 5 . 5 11 5 5 Energy Gun . | . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 7 | . . . . . . . . . . . . . 3 . . . . 1 1 2 . Ballistic Gun 27 | 2 3 3 12 . . . 3 1 . 1 . . 2 . . . . . . . . Ballistic Cannon 38 | . 2 . . . . . . . . 7 . 1 2 2 11 3 . 3 2 2 3 Launcher 29 | . . . 4 . . . . 2 . 9 . 1 . . 5 . . . 7 1 . Special Weapon 4 | . . 1 1 . . . . 1 . . . . . . . 1 . . . . . Impact Weapon 3 | . . . . . . . . 1 . . . . . . 1 1 . . . . . Slashing Weapon 2 | . . . . . . . . . . . . . 1 . 1 . . . . . . Piercing Weapon 4 | . . . . . . . . . . . . . . . 1 . . 1 1 . 1 Special Melee Weapon 2 | . . . . . . . . . . . . . . . 1 . . . . . 1 Unidentified Prototypes 19 | . . . . . . . . . . 9 . . 2 . 2 . . 2 4 . . Parts Lost 37 | . . 3 10 . . . 2 2 . 2 . . . . 1 . . . 5 1 11 Power 1 | . . . 1 . . . . . . . . . . . . . . . . . . Propulsion 13 | . . 1 4 . . . 1 . . . . . . . 1 . . . 1 . 5 Utility 15 | . . . 2 . . . 1 2 . 2 . . . . . . . . 4 1 3 Weapon 8 | . . 2 3 . . . . . . . . . . . . . . . . . 3 Highest Loss Streak 8 | . . 2 3 . . . 1 1 . 1 . . . . 1 . . . 2 1 8 To Critical Strikes 1 | . . 1 . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 74 | . 95 99 89 88 88 88 89 75 69 70 67 61 66 69 71 65 65 65 64 72 51 Engine 6 | . 14 11 9 11 11 11 9 2 . 5 7 7 7 7 4 6 5 6 5 4 2 Reactor 2 | . . . . . . . . . . . . . . . 4 6 6 6 6 7 2 Treads 15 | . 28 28 21 22 22 22 35 11 . 12 15 15 15 15 9 13 13 13 12 13 5 Flight 2 | . . . . . . . . 9 15 5 . . . . 7 . . . . . 6 Device 11 | . 1 . 1 1 . . . . . 12 15 15 19 23 13 20 20 19 17 11 13 Storage 7 | . 14 14 11 11 11 11 9 2 . 6 7 7 7 7 5 6 6 6 4 6 2 Processor 3 | . 8 14 13 11 11 11 9 2 . . . . . . 1 . . . . . . Hackware 3 | . . . . . . . . 25 30 4 . . . . 9 . . . . . 2 Protection 7 | . . . 8 9 11 11 8 6 7 12 12 7 6 7 4 6 6 6 9 13 5 Ballistic Gun 6 | . 25 26 20 22 22 22 18 3 . . . . 5 . . . . . . . . Ballistic Cannon 3 | . 1 1 . . . . . . . 5 7 7 . 6 3 5 6 5 4 8 2 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 313 | 12 28 29 161 159 159 159 159 159 9 118 279 274 278 253 295 295 295 313 296 299 292 Greatest Support 140 | 40 40 40 43 43 43 43 85 83 10 140 140 140 140 140 140 140 140 140 140 140 140 Greatest Overweight (x) 4 | . . . 4 3 3 3 1 1 . 1 1 1 1 1 3 2 2 2 3 2 2 Average Overweight (x) . | . . . 1 3 3 3 1 . . . . 1 1 1 . 1 2 1 1 1 . Largest Inventory Capacity 35 | 8 15 15 30 30 30 30 30 30 5 20 35 35 35 35 35 35 35 35 35 35 35 Average Capacity 25 | 7 14 15 27 30 30 30 30 14 5 16 23 35 35 35 26 35 35 35 24 35 18 Most Carried 35 | 6 15 15 30 30 30 30 30 30 5 20 35 35 35 35 35 35 35 35 35 35 35 Average Carried 24 | 2 11 14 25 29 29 30 29 13 3 16 21 34 33 34 25 34 34 34 23 33 17 Final Capacity 35 | 8 15 15 30 30 30 30 30 5 5 20 35 35 35 35 35 35 35 35 35 35 5 Final Carried 35 | 6 15 13 30 30 30 30 30 . 5 20 35 35 35 35 35 35 35 35 34 33 5 Class Distribution -------------------- 61% | Hauler-Mutant 23% | Mutant 6% | Hacker-Sprinter 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Waste Mutant | -7/Factory Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Data Miner Hauler-Mutant | -6/Proximity Caves Hauler-Mutant | -6/Factory Hauler-Mutant | -6/Lower Caves Hauler-Mutant | -6/Lower Caves Hauler-Mutant | -6/Zion Hauler-Mutant | -6/Deep Caves Hauler-Mutant | -5/Proximity Caves Sprinter | -5/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Matter Collected 15767 | 216 717 291 1105 37 . 66 604 191 99 3517 225 210 312 371 5175 218 275 118 1240 480 300 Remotely 8848 | . . . . . . . . . . 3091 86 87 205 . 4318 208 275 118 352 108 . Salvage Created 17645 | . 644 303 2114 30 . 52 755 327 . 4967 52 139 235 357 5632 268 158 . 709 426 477 Parts 741 | . 47 11 116 4 . 3 52 18 . 177 4 10 12 14 212 8 . . 15 15 23 Haulers Intercepted 11 | . 2 . 4 . . . 2 . . 2 . . . . 1 . . . . . . Recyclers Shooed 7 | . . . 1 . . . 2 . . . . . . . 4 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 49 | . . . . . . . . . . . 4 15 . 14 . 8 . . . 8 . Prevented 8 | . . . . . . . . . . . . . . . . . . . . 8 . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Combat Hostiles Destroyed 470 | . 15 10 52 2 . 1 14 6 . 126 4 7 4 11 124 7 5 . 65 12 5 Melee 7 | . . . . . . . . . . 2 . . . . 5 . . . . . . Guns 78 | . 13 8 38 2 . 1 14 . . . . . 2 . . . . . . . . Cannons 227 | . 2 2 . . . . . . . 95 4 4 2 11 61 7 5 . 21 9 4 AOE 155 | . . . 14 . . . . 6 . 29 . 3 . . 58 . . . 43 1 1 Classes Destroyed 24 | . 7 2 5 . . 1 . . . 3 1 . . . 2 . . . 3 . . Worker 32 | . 2 . 1 . . . 1 3 . 9 . . . . 15 . . . . . 1 Builder 48 | . . . 1 . . . 1 1 . 20 . . . . 25 . . . . . . Tunneler 1 | . . . . . . . . . . 1 . . . . . . . . . . . Hauler 11 | . 2 . 4 . . . 2 . . 2 . . . . 1 . . . . . . Recycler 23 | . 1 . 1 . . . . . . 6 . . . . 13 . . . . . 2 Carrier 1 | . . . . . . . . . . . . . . . 1 . . . . . . Mechanic 13 | . . . 1 . . . . . . 7 . . . . 5 . . . . . . Operator 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . Watcher 17 | . 2 . 3 . . . 1 6 . 2 . . . . 3 . . . . . . Swarmer 52 | . 6 3 13 2 . . 4 2 . 5 3 3 . 4 3 . . . . 4 . Saboteur 7 | . . . . . . . . . . . . . . . 7 . . . . . . Grunt 193 | . 9 5 25 . . . 3 3 . 62 . 3 . 4 63 5 2 . . 6 3 Brawler 26 | . . . 4 . . . . . . 9 . 1 . 2 9 . . . . 1 . Duelist 26 | . . . 1 . . . . . . 14 . . . . 8 2 1 . . . . Protector 17 | . . . 2 . . . . . . 8 . . . . 7 . . . . . . Sentry 20 | . . 1 7 . . . 6 . . 2 . . . 1 2 . . . . 1 . Hunter 27 | . . . . . . 1 1 1 . 11 . . . . 11 . 2 . . . . Programmer 28 | . . . . . . . . . . 13 . . . . 13 . . . . . 2 Heavy 2 | . . . . . . . . . . 1 . . . . 1 . . . . . . Behemoth 1 | . . . . . . . . . . . 1 . . . . . . . . . . Enhanced Grunt 4 | . . . . . . . . . . . . . 4 . . . . . . . . Z-Light 8 | . . . . . . . . . . . . . . . . . . . 8 . . Assembler 1 | . . . . . . . . . . . . . . . . . . . 1 . . Assembled 56 | . . 1 . . . . . . . . . . . . . . . . 55 . . Golem 1 | . . . . . . . . . . . . . . . . . . . 1 . . Thug 1 | . . . . . . . . . . 1 . . . . . . . . . . . Best Kill Streak 35 | . 3 4 7 2 . 1 5 6 . 24 4 4 2 4 21 4 3 . 35 3 5 Combat Bots Only 35 | . 2 4 7 2 . 1 5 3 . 22 4 4 2 4 19 4 3 . 35 3 4 Max Kills in Single Turn 15 | . 2 2 3 1 . 1 2 2 . 6 1 3 1 1 7 2 1 . 15 2 1 Gunslinging 1 | . . 1 . . . . . . . . . . . . . . . . . . . Exploded 15 | . . . 2 . . . . 1 . 5 . 3 . . 6 . . . 15 1 1 Melee 1 | . . . . . . . . . . 1 . . . . 1 . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . 1 . . Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Damage Taken 14646 | . 414 708 2567 76 . 46 898 165 . 1950 216 146 741 378 1631 108 216 . 2110 418 1858 Core 2216 | . 54 132 254 17 . . 95 30 . 229 20 . 50 26 105 . 5 . 194 5 1000 Absorbed by Shields 4014 | . . . . . . . . . . 1216 97 84 235 180 1327 100 195 . 371 209 . Reduced by Siege Mode 568 | . . . . . . . . . . 115 16 9 104 22 154 6 23 . 99 20 . Redirected to Shielding 177 | . . . . . . . . . . . . . . . . . . . 177 . . Regen/Repaired (Parts) 3109 | . 322 . 201 . . . 119 271 . 393 . . . . 1803 . . . . . . Core Remaining (%) 58 | 100 . 25 . . . 32 82 . . . . . . 49 . . . . . 63 . Volleys Fired 1164 | . 51 41 151 4 . 2 61 12 . 277 11 15 29 24 295 17 23 . 103 34 14 Largest 2 | . 2 2 2 2 . 2 2 1 . 2 1 1 2 2 2 1 1 . 1 2 1 Hottest 180 | . 55 100 46 46 . 46 46 30 . 100 60 60 60 180 120 60 60 . 69 120 60 Shots Fired 1490 | . 96 70 279 8 . 4 122 12 . 280 13 17 47 32 306 20 25 . 103 42 14 Gun 582 | . 89 58 267 8 . 4 122 . . . . . 34 . . . . . . . . Cannon 831 | . 7 8 . . . . . . . 265 13 16 13 32 284 20 25 . 94 40 14 Launcher 71 | . . . 11 . . . . 11 . 15 . 1 . . 22 . . . 9 2 . Special 6 | . . 4 1 . . . . 1 . . . . . . . . . . . . . Kinetic 1377 | . 96 66 267 8 . 4 122 . . 265 13 16 47 18 284 20 25 . 87 25 14 Thermal 19 | . . 4 1 . . . . . . . . . . 14 . . . . . . . Explosive 71 | . . . 11 . . . . 11 . 15 . 1 . . 22 . . . 9 2 . Electromagnetic 22 | . . . . . . . . . . . . . . . . . . . 7 15 . Robot Hit Streak 33 | . 14 13 19 2 . 5 15 2 . 26 13 15 21 26 33 9 15 . 8 11 7 Robot Miss Streak 14 | . 4 4 5 2 . . 2 . . 14 3 4 1 3 9 2 3 . 5 3 1 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 10 | . 1 1 5 . . . 3 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . 1 . . . . . . . . . . . . . . Shots Hit Robots 1181 | . 62 50 205 4 . 4 92 7 . 254 9 12 43 26 259 17 20 . 57 35 25 Core Hits 1287 | . 29 21 102 2 . 3 34 31 . 339 7 9 22 18 478 15 13 . 138 16 10 Critical Kills 1 | . . . . . . . . . . 1 . . . . . . . . . . . Critical Parts Destroyed 9 | . . . 3 . . . 2 1 . 2 . . 1 . . . . . . . . Critical Strikes 59 | . 1 . 3 . . . 2 1 . 22 . . 1 1 17 . 1 . 3 3 4 Destroy 6 | . . . 3 . . . 2 . . . . . 1 . . . . . . . . Blast 46 | . 1 . . . . . . . . 19 . . . 1 16 . 1 . 3 3 2 Smash 4 | . . . . . . . . 1 . 3 . . . . . . . . . . . Impale 3 | . . . . . . . . . . . . . . . 1 . . . . . 2 Melee Attacks 183 | . . . . . . . . 47 . 30 . . 1 . 71 . . 1 . . 33 Impact 77 | . . . . . . . . 47 . 30 . . . . . . . . . . . Slashing 35 | . . . . . . . . . . . . . 1 . 34 . . . . . . Piercing 69 | . . . . . . . . . . . . . . . 36 . . 1 . . 32 Sneak Attacks 10 | . . . . . . . . 2 . 1 . . 1 . 3 . . . . . 3 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 64702 | . 863 713 4261 65 . 40 1468 1620 . 19043 516 852 1605 1203 22272 921 1005 . 5871 1399 985 Guns 6213 | . 731 577 2851 65 . 40 1395 . . . . . 554 . . . . . . . . Cannons 36253 | . 103 110 . . . . . . . 14603 516 716 979 1203 11805 921 1005 . 2630 1231 431 Explosions 19746 | . . . 1381 . . . . 1299 . 3944 . 136 . . 9577 . . . 3241 168 . Melee 2181 | . . . . . . . . 321 . 472 . . 72 . 762 . . . . . 554 Ramming 299 | . 29 26 19 . . . 73 . . 24 . . . . 128 . . . . . . Kinetic 41611 | . 834 687 2851 65 . 40 1395 . . 14603 516 716 1533 829 11805 921 1005 . 2527 853 431 Thermal 1214 | . . . 10 . . . . 527 . 192 . . . 374 111 . . . . . . Explosive 18647 | . . . 1381 . . . . 545 . 3710 . 136 . . 9466 . . . 3241 168 . Electromagnetic 750 | . . . . . . . . 227 . 42 . . . . . . . . 103 378 . Impact 793 | . . . . . . . . 321 . 472 . . . . . . . . . . . Slashing 386 | . . . . . . . . . . . . . 72 . 314 . . . . . . Piercing 1002 | . . . . . . . . . . . . . . . 448 . . . . . 554 Highest Corruption 7 | . . . . . . . . . . 7 7 7 7 7 4 4 4 4 1 1 7 Average Corruption 4 | . . . . . . . . . . 4 7 7 7 7 1 4 4 4 1 1 5 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 1 | . . . . . . . . . . . . . . . 1 . . . . . . Effects 234 | . . . . . . . . . . 58 41 22 15 21 23 14 25 2 1 9 3 Message Errors 46 | . . . . . . . . . . 13 9 2 4 4 5 4 3 . . 2 . Matter Fused 49 | . . . . . . . . . . 11 9 5 3 4 4 1 7 . . 3 2 Heat Flow Errors 31 | . . . . . . . . . . 9 4 2 2 4 3 2 3 1 . 1 . Energy Discharges 28 | . . . . . . . . . . 6 6 4 1 3 2 1 4 . . . 1 Parts Rejected 1 | . . . . . . . . . . . . . . 1 . . . . . . . Data Loss (minor) 37 | . . . . . . . . . . 9 6 3 3 3 5 3 1 1 . 3 . Data Loss (major) 13 | . . . . . . . . . . 2 2 1 . 1 2 . 4 . 1 . . Misfires 17 | . . . . . . . . . . 4 3 3 1 1 . 3 2 . . . . Alerts 6 | . . . . . . . . . . 2 1 1 1 . . . 1 . . . . Weapon Failures 6 | . . . . . . . . . . 2 1 1 . . 2 . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2081 | . . . . . . . . 112 . 837 . 14 . 29 594 . 7 . 300 47 141 Projectiles 1033 | . . . . . . . . . . 501 . 14 . 29 328 . 7 . 116 38 . Explosions 435 | . . . . . . . . 5 . 109 . . . . 128 . . . 184 9 . Melee 613 | . . . . . . . . 107 . 227 . . . . 138 . . . . . 141 Knockbacks 173 | . 2 . . . . . . 5 . 66 . 3 2 4 48 6 5 . 20 7 5 Impact 8 | . . . . . . . . 4 . 3 . . . . 1 . . . . . . Kinetic 160 | . 2 . . . . . . . . 60 . 3 2 4 47 6 5 . 20 7 4 Secondary 5 | . . . . . . . . 1 . 3 . . . . . . . . . . 1 Self-Inflicted Damage 375 | . . . 104 . . . . . . 45 . . . . 92 . . . 117 17 . Shots 19 | . . . 6 . . . . . . 2 . . . . 5 . . . 5 1 . Rammed 25 | . 3 8 4 . . . 6 . . 1 . . . . 3 . . . . . . Targets Rammed 29 | . 6 8 5 . . . 6 . . 1 . . . . 3 . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . Crushed 4 | . 3 . 1 . . . . . . . . . . . . . . . . . . Highest Temperature 387 | . 3 56 159 . . . 22 6 . 355 281 191 209 220 364 273 221 259 64 387 25 Average Temperature 86 | . 2 18 45 . . . 8 6 . 99 95 52 88 93 67 106 99 135 25 133 9 Received Heat Transfer 4289 | . 129 321 1029 . . . 306 87 . 605 48 96 . 139 419 64 16 . 493 165 372 Effects 5 | . . . . . . . . . . 3 . . . . . . . . . 2 . Energy Bleed 2 | . . . . . . . . . . 2 . . . . . . . . . . . Interference 3 | . . . . . . . . . . 1 . . . . . . . . . 2 . Siege Activations 30 | . . . . . . . . . . 7 1 2 2 3 7 2 2 . 2 2 . Total Turns 6476 | . . . . . . . . . . 3588 10 26 132 40 2494 26 39 . 70 51 . Longest Duration 2357 | . . . . . . . . . . 2357 10 23 107 21 1803 14 22 . 50 27 . Robots Corrupted 3 | . . . . . . . . . . . . . . . . . . . 1 2 . Combat Hostiles 3 | . . . . . . . . . . . . . . . . . . . 1 2 . Parts Fried 16 | . . . . . . . . 5 . 5 . . . . 4 . . . . 2 . Impact Corruptions 17 | . . . . . . . . 5 . 10 . . . . 2 . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . 1 . . . . . . . . . . . . . . Heat Transferred 487 | . . . 37 . . . . 300 . 100 . . . . 50 . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . 1 . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Peak Influence 3976 | . 278 178 998 428 . 30 189 385 134 3366 . . . . 3976 . . . . . 81 Initial 388 | . . 78 . 388 . . 11 37 134 93 . . . . 56 . . . . . . Average 674 | . 165 96 333 402 . 2 82 66 134 1343 . . . . 1054 . . . . . 20 Maximum Alert Level 5 | . 1 . 3 2 . . . 1 . 5 . . . . 5 . . . . . . Low Security (%) 48 | 100 65 100 48 . . 100 100 92 100 5 . . . . 32 . . . . . 100 Level 1 11 | . 34 . 18 62 . . . 7 . 9 . . . . 13 . . . . . . Level 2 5 | . . . 6 37 . . . . . 16 . . . . 2 . . . . . . Level 3 7 | . . . 26 . . . . . . 5 . . . . 6 . . . . . . Level 4 7 | . . . . . . . . . . 16 . . . . 13 . . . . . . Level 5 14 | . . . . . . . . . . 37 . . . . 22 . . . . . . High Security 4 | . . . . . . . . . . 8 . . . . 9 . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Sterilizations 3 | . . . 1 . . . . . . 1 . . . . 1 . . . . . . Squads Dispatched 118 | . 4 . 9 . . . 1 7 . 49 . . . . 46 . . . . . 2 Investigation 25 | . 3 . 2 . . . . 5 . 5 . . . . 8 . . . . . 2 Extermination 16 | . . . . . . . . 1 . 9 . . . . 6 . . . . . . Reinforcement 18 | . 1 . 3 . . . 1 1 . 5 . . . . 7 . . . . . . Assault 49 | . . . 4 . . . . . . 24 . . . . 21 . . . . . . Garrison 10 | . . . . . . . . . . 6 . . . . 4 . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 8 | . . . . . . . . 1 . 4 . . . . 3 . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . 2 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . . . . 1 . . . . 1 . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Distress Signals 19 | . 2 . 7 . . . 2 2 . 4 . . . . 2 . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . Times Spotted 639 | . 30 18 91 3 . 1 21 12 . 176 3 4 4 11 161 10 4 . 65 13 12 Peak Tracking Total 37 | . 6 5 7 3 . . 4 4 . 13 2 4 2 4 12 4 3 . 37 4 7 Tactical Retreats 19 | . 4 2 . . . . 1 3 . 1 . . . . 6 . . . 2 . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Traps Triggered 9 | . 3 . . . . . 1 2 . . . . . . 3 . . . . . . Indirectly 1 | . . . . . . . . 1 . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed 4 | . 4 . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered 4 | . . . . . . . . . . . . 3 . . 1 . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Machines Disabled 62 | . . . 4 . . . . 5 . 17 . . 1 . 32 . . . 3 . . Max in Single Turn 12 | . . . 1 . . . . 3 . 4 . . 1 . 12 . . . 1 . . Garrison Access 5 | . . . . . . . 1 1 . . . . . . 2 . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . . . . . . . 1 . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Machines Accessed 93 | . 10 . 8 . 2 . 5 13 . 16 1 . 4 . 27 . 1 . . . 6 Terminals 44 | . 7 . 5 . . . 3 7 . 9 . . . . 9 . . . . . 4 Fabricators 10 | . . . . . . . . 2 . 3 . . . . 5 . . . . . . Repair Stations 10 | . 1 . 1 . . . 1 2 . 2 . . . . 3 . . . . . . Recycling Units 11 | . 2 . 1 . . . . 1 . 1 . . . . 5 . . . . . 1 Scanalyzers 5 | . . . 1 . . . . . . 1 . . . . 3 . . . . . . Garrison Access 5 | . . . . . . . 1 1 . . . . . . 2 . . . . . 1 Total Hacks 356 | . 38 . 30 . 2 . 12 52 . 60 1 . 30 . 99 . 1 . . . 31 Successful 248 | . 27 . 18 . 2 . 8 36 . 47 1 . 30 . 66 . 1 . . . 12 Failed 107 | . 11 . 12 . . . 4 15 . 13 . . . . 33 . . . . . 19 Catastrophic 10 | . . . . . . . . 2 . 3 . . . . 4 . . . . . 1 Database Lockouts 1 | . . . . . . . . 1 . . . . . . . . . . . . . Manual 167 | . 21 . 11 . 1 . 6 37 . 20 . . . . 41 . . 5 . . 25 Terminals 177 | . 25 . 13 . . . 8 39 . 33 . . . . 33 . . . . . 26 Fabricators 42 | . . . . . . . . 6 . 11 . . . . 25 . . . . . . Repair Stations 43 | . 9 . 5 . . . 2 4 . 8 . . . . 15 . . . . . . Recycling Units 25 | . 4 . 2 . . . . 2 . 2 . . . . 11 . . . . . 4 Scanalyzers 27 | . . . 10 . . . . . . 6 . . . . 11 . . . . . . Garrison Access 8 | . . . . . . . 2 1 . . . . . . 4 . . . . . 1 Terminal Hacks 95 | . 10 . 1 . 2 . 3 14 . 19 1 . 30 . 9 . 1 . . . 5 Record 12 | . . . . . 1 . . . . . . . 11 . . . . . . . . Part Schematic 21 | . 1 . . . . . 1 3 . 5 . . 10 . 1 . . . . . . Robot Schematic 6 | . . . . . . . . . . . . . 6 . . . . . . . . Robot Analysis 5 | . 1 . . . . . . 3 . 1 . . . . . . . . . . . Prototype ID Bank 13 | . 5 . 1 . . . . 1 . 2 . . 3 . 1 . . . . . . Open Door 2 | . . . . . . . . . . . 1 . . . . . 1 . . . . Branch Access Points 3 | . . . . . . . . 1 . 1 . . . . 1 . . . . . . Machine Index 1 | . . . . . . . . . . . . . . . . . . . . . 1 Terminal Index 1 | . . . . . . . . . . 1 . . . . . . . . . . . Fabricator Index 1 | . . . . . . . . 1 . . . . . . . . . . . . . Repair Station Index 2 | . . . . . . . . . . 1 . . . . 1 . . . . . . Recycling Unit Index 1 | . . . . . . . . . . 1 . . . . . . . . . . . Scanalyzer Index 2 | . . . . . . . . . . 1 . . . . 1 . . . . . . Alert Level 8 | . . . . . . . 2 3 . 2 . . . . 1 . . . . . . Unreport Threat 1 | . . . . . . . . . . 1 . . . . . . . . . . . Locate Traps 8 | . 2 . . . . . . 1 . 2 . . . . 1 . . . . . 2 Disarm Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . . . . . . . . 1 . . . . . . 1 . . . . . . Zone Layout 4 | . . . . . . . . . . 1 . . . . 1 . . . . . 2 EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . Fabricator Hacks 27 | . . . . . . . . 4 . 8 . . . . 15 . . . . . . Network Status 1 | . . . . . . . . . . . . . . . 1 . . . . . . Load Schematic 16 | . . . . . . . . 3 . 4 . . . . 9 . . . . . . Build 10 | . . . . . . . . 1 . 4 . . . . 5 . . . . . . Repair Station Hacks 39 | . 9 . 5 . . . 2 4 . 8 . . . . 11 . . . . . . Scan Component 21 | . 5 . 3 . . . 1 2 . 4 . . . . 6 . . . . . . Repair 18 | . 4 . 2 . . . 1 2 . 4 . . . . 5 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 23 | . . . 10 . . . . . . 5 . . . . 8 . . . . . . Insert Component 12 | . . . 5 . . . . . . 2 . . . . 5 . . . . . . Analyze 11 | . . . 5 . . . . . . 3 . . . . 3 . . . . . . Garrison Access Hacks 5 | . . . . . . . 1 1 . . . . . . 2 . . . . . 1 Seal Access 5 | . . . . . . . 1 1 . . . . . . 2 . . . . . 1 Unauthorized Hacks 59 | . 8 . 2 . . . 2 13 . 7 . . . . 21 . . . . . 6 Terminals 32 | . 6 . 1 . . . 2 9 . 4 . . . . 5 . . . . . 5 Track 3 | . . . . . . . . 1 . . . . . . 1 . . . . . 1 Assimilate 4 | . . . . . . . . 1 . . . . . . 2 . . . . . 1 Botnet 19 | . 5 . 1 . . . 2 4 . 3 . . . . 2 . . . . . 2 Detonate 1 | . . . . . . . . 1 . . . . . . . . . . . . . Operators 5 | . 1 . . . . . . 2 . 1 . . . . . . . . . . 1 Fabricators 11 | . . . . . . . . 2 . 1 . . . . 8 . . . . . . Prioritize 2 | . . . . . . . . . . 1 . . . . 1 . . . . . . Liberate 3 | . . . . . . . . . . . . . . . 3 . . . . . . Recompile 6 | . . . . . . . . 2 . . . . . . 4 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units 16 | . 2 . 1 . . . . 2 . 2 . . . . 8 . . . . . 1 Reject 3 | . . . . . . . . . . . . . . . 3 . . . . . . Recyclers 3 | . . . . . . . . 1 . 1 . . . . 1 . . . . . . Mask 7 | . . . . . . . . 1 . 1 . . . . 4 . . . . . 1 Tunnel 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . 1 . . . . . . . . 1 . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 69 | . 9 . 7 . . . 4 8 . 15 . . . . 21 . . . . . 5 Full Trace Events 15 | . . . 1 . . . . 3 . 5 . . . . 4 . . . . . 2 Feedback Events 1 | . . . . . . . . 1 . . . . . . . . . . . . . Hackware Fried 1 | . . . . . . . . 1 . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 10 | . . . . . . . . . . . . . 6 . . . . 4 . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 44 | . 1 . 4 . . . 1 3 . 7 . . 10 . 4 . . 14 . . . Parts Built 15 | . . . . . . . . 2 . 5 . . . . 8 . . . . . . Authchips 6 | . . . . . . . . 1 . 1 . . . . 4 . . . . . . Time 690 | . . . . . . . . 53 . 201 . . . . 436 . . . . . . Total Part Build Rating 75 | . . . . . . . . 12 . 21 . . . . 42 . . . . . . Parts Repaired 17 | . 4 . 2 . . . 1 2 . 3 . . . . 5 . . . . . . Time 600 | . 104 . 64 . . . 51 39 . 236 . . . . 106 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 10 | . . . 5 . . . . . . 2 . . . . 3 . . . . . . Part Schematics Acquired 9 | . . . 4 . . . . . . 2 . . . . 3 . . . . . . Parts Damaged 2 | . . . . . . . . . . 1 . . . . 1 . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . 1 . . . . . . . . . . . . 1 Non-combat 2 | . . . . . . . . 1 . . . . . . . . . . . . 1 Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . . . 1 . . . . . . . . . . . . 1 find_recycling 2 | . . . . . . . . 1 . . . . . . . . . . . . 1 Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 5 | . . . . . . . . . . 5 . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Total Allies 39 | . . 2 . . . . . 1 20 . . . . . 13 . . 2 . . 1 Largest Group 20 | . . 2 . . . . . 1 20 20 . . . . 5 . . 2 2 . 1 Highest-Rated Group 550 | . . 46 . . . . . 26 550 550 . . . . 126 . . 192 192 . 26 Highest-Rated Ally 96 | . . 31 . . . . . 26 35 35 . . . . 32 . . 96 96 . 26 Total Orders 6 | . . . . . . . . . . . . . . . 6 . . . . . . STAY 3 | . . . . . . . . . . . . . . . 3 . . . . . . FOLLOW 3 | . . . . . . . . . . . . . . . 3 . . . . . . Ally Attacks 267 | . . 7 . . . . . . . 182 . . . . 46 . . . 32 . . Total Damage 4852 | . . 157 . . . . . . . 3129 . . . . 1032 . . . 534 . . Kills 39 | . . 1 . . . . . . . 25 . . . . 11 . . . 2 . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . 1 . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Robot Analysis Total 5 | . 1 . . . . . . 3 . 1 . . . . . . . . . . . Derelict Logs Recovered 10 | . . 3 . . . . . . . . 1 1 . . . 2 . 1 . 2 . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Turns Passed 38162 | 75 1447 1280 3979 132 846 546 1807 1594 166 5498 1213 761 547 753 5970 684 1095 4291 3463 1207 808 Spaces Moved 17695 | 39 691 696 1059 30 212 136 596 1863 288 2076 667 296 146 270 4290 197 323 1368 1308 339 805 Core 169 | 2 . . . . . . . . . . . . . . . . . . 58 . 109 Treads 9606 | 37 691 696 1059 30 212 136 596 241 . 416 667 296 146 270 528 197 323 1368 1250 339 108 Legs . | . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight 7920 | . . . . . . . . 1622 288 1660 . . . . 3762 . . . . . 588 Fastest Speed 26 | 50 160 160 160 400 400 400 236 37 37 26 160 240 240 240 27 240 320 240 50 240 32 Average Speed 153 | 154 160 160 316 400 400 400 239 63 37 64 174 240 240 240 57 319 320 311 235 319 72 Slowest Speed 480 | 160 160 160 480 400 400 400 240 240 37 160 240 240 240 240 400 320 320 320 320 320 320 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 96 | . . . . . . . . 24 1 27 . . . . 43 . . . . . 1 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 54 | 4 99 96 83 8 60 41 42 36 89 26 60 45 77 53 55 29 54 86 75 67 18 Regions Visited 21 Branch Regions 13 Pre-discovered Areas 8 | . 2 1 1 . 1 . . . . . . . 1 . . . . 2 . . . Known Exits Taken 2 | . . . . . . . . . . 1 . . . . 1 . . . . . . Unknown Exits Taken 17 | 1 1 1 1 1 1 1 1 . . . 1 1 1 1 . 1 1 1 1 1 . Scrap Searched 27 | . . 2 . . . 1 . . . . 11 3 . . . 2 3 5 . . . Spaces Dug 166 | . . . . . . . . 31 . 26 . . . 3 68 . . . 9 14 15 Terrain Destroyed 1353 | . . 1 43 . . . . 83 . 380 12 22 . 16 489 19 16 . 218 37 17 Melee 111 | . . . . . . . . 31 . 14 . . . . 51 . . . . . 15 Projectile 335 | . . 1 . . . . . . . 105 12 13 . 16 93 19 16 . 47 11 2 AOE 907 | . . . 43 . . . . 52 . 261 . 9 . . 345 . . . 171 26 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Total 26731 | 51 933 785 1420 37 213 137 850 2166 346 5869 711 334 315 343 7256 238 364 1399 1590 423 951 Wait 6602 | . 151 14 58 1 . . 144 218 53 3330 8 12 70 41 2319 12 13 . 64 35 59 Move 17492 | 38 690 695 1058 29 211 135 595 1819 285 2025 666 295 145 269 4204 196 322 1367 1307 338 803 Hop 87 | . . . . . . . . 20 1 23 . . . . 42 . . . . . 1 Pick Up 353 | 7 18 7 62 1 1 . 11 14 5 47 17 3 21 3 80 2 1 3 40 2 8 Fast Attach 151 | 5 3 2 8 . . . 2 3 . 31 1 1 4 1 35 4 2 11 26 1 11 Attach 106 | 1 2 4 14 . . . 5 7 . 11 2 1 12 1 25 1 . 1 11 3 5 Detach 40 | . . 1 2 . . . 1 2 . 7 1 1 3 . 15 . . 1 4 2 . Swap 172 | . 5 3 19 1 . . 11 6 . 32 1 2 5 1 76 . . 1 3 5 1 Drop 336 | . 7 10 43 1 1 . 14 18 2 55 4 4 25 3 75 6 3 14 32 3 16 Fire 1164 | . 51 41 151 4 . 2 61 12 . 277 11 15 29 24 295 17 23 . 103 34 14 Melee 183 | . . . . . . . . 47 . 30 . . 1 . 71 . . 1 . . 33 Ram . | . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . Crush 29 | . 6 8 5 . . . 6 . . 1 . . . . 3 . . . . . . Escape Stasis 16 | . . . . . . . . . . . . . . . 16 . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 5 exits: *Fac / Sto x2 / *Low x2) -7/Waste -7/Factory (discovered 4 exits: Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: [*Dee] / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 1 exit: [*Upp]) History --------- Turn | Location | Event 32 | -11/Scrapyard | Discovered new exit (range 15) 76 | -11/Scrapyard | Entered Materials 231 | -10/Materials | Discovered new exit (range 4) 303 | -10/Materials | Build established: Mutant 668 | -10/Materials | Discovered new exit (range 16) 943 | -10/Materials | Discovered new exit (range 3) 945 | -10/Materials | Discovered new exit (range 14) 1195 | -10/Materials | Discovered new exit (range 15) 1398 | -10/Materials | Repaired Lgt. Treads 1425 | -10/Materials | Repaired Assault Rifle 1452 | -10/Materials | Repaired Assault Rifle 1480 | -10/Materials | Repaired Lgt. Treads 1523 | -10/Materials | Entered Mines 1574 | -10/Mines | Learned Materials stockpile data 2055 | -10/Mines | Discovered new exit (range 6) 2290 | -10/Mines | Discovered new exit (range 4) 2342 | -10/Mines | Core integrity fell below 50% 2727 | -10/Mines | Excavation squad dispatched 2727 | -10/Mines | A large section of the Mines collapsed 2803 | -10/Mines | Entered Materials 2803 | -9/Materials | Evolved 2 slots: Utility x2 3261 | -9/Materials | Build established: Scavenger-Mutant 3304 | -9/Materials | Discovered new exit (range 15) 3856 | -9/Materials | Build established: Hauler-Mutant 4602 | -9/Materials | Destroyed 7 combat bots 5316 | -9/Materials | Discovered new exit (range 10) 5543 | -9/Materials | Discovered new exit (range 10) 5603 | -9/Materials | First assault squad dispatched 5626 | -9/Materials | Core integrity fell below 50% 5665 | -9/Materials | Lost 3 parts (1p1n1w) 6203 | -9/Materials | Repaired Hvy. Assault Rifle 6251 | -9/Materials | Repaired Hvy. Assault Rifle 6507 | -9/Materials | Sterilization system engaged 6507 | -9/Materials | Non-combat units ordered to evacuate 6555 | -9/Materials | Lost 3 parts (1n1u1w) 6607 | -9/Materials | Combat units ordered to evacuate 6662 | -9/Materials | Discovered new exit (range 7) 6782 | -9/Materials | Entered Mines 6789 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 6874 | -9/Mines | Discovered new exit (range 12) 6898 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 6898 | -9/Mines | Discovered new exit (range 5) 6914 | -9/Mines | Entered Exiles 7010 | -9/Exiles | Met 8R-AWN 7078 | -9/Exiles | Met EX-HEX 7198 | -9/Exiles | Met EX-BIN 7242 | -9/Exiles | Aligned with FarCom system 7246 | -9/Exiles | Given EX-Vault access code 7342 | -9/Exiles | Opened EX-Vault 7371 | -9/Exiles | Found Superbattery 7460 | -9/Exiles | Warned to stay clear of 0b10 Research branches 7576 | -9/Exiles | Met EX-DEC 7596 | -9/Exiles | Learned location of Zion (-6) 7712 | -9/Exiles | Discovered new exit (range 14) 7760 | -9/Exiles | Left Exiles lab with Superbattery 7760 | -9/Exiles | Entered Mines 8278 | -8/Mines | Discovered new exit (range 7) 8306 | -8/Mines | Entered Materials 8306 | -8/Materials | Evolved 2 slots: Propulsion x2 9433 | -8/Materials | Repaired Imp. Assault Rifle 9463 | -8/Materials | Discovered new exit (range 16) 9917 | -8/Materials | Discovered new exit (range 16) 10113 | -8/Materials | Entered Factory 10113 | -7/Factory | Evolved 2 slots: Utility x2 10114 | -7/Factory | Identified exit to Storage 10580 | -7/Factory | Identified exit to Lower Caves 10972 | -7/Factory | Repaired Cargo Storage Unit 11011 | -7/Factory | Build established: Hacker-Mutant 11045 | -7/Factory | Hacking Suite fried by hacking feedback 11094 | -7/Factory | Repaired Grenade Launcher 11345 | -7/Factory | Discovered new exit (range 7) 11490 | -7/Factory | Central database locked down 11538 | -7/Factory | Fabricated Hvy. Treads (x2) 11707 | -7/Factory | Sucked down chute 11707 | -7/Factory | Entered Waste 11708 | -7/Waste | Joined by Warlord forces that had cleared the area 11809 | -7/Waste | Discovered new exit (range 12) 11873 | -7/Waste | Entered Factory 11873 | -7/Factory | Accompanied by 20 allies 12005 | -7/Factory | Fabricated Lrn. Tractor Beam? 12055 | -7/Factory | Repaired Hvy. Treads 12177 | -7/Factory | Repaired Imp. Force Field 12177 | -7/Factory | Build established: Hacker-Sprinter 12234 | -7/Factory | Repaired Hvy. Treads 12349 | -7/Factory | Fabricated Hvy. Reactive Plating? 12357 | -7/Factory | Fabricated Hvy. Reactive Plating? 12404 | -7/Factory | Cargo convoy interrupted 12480 | -7/Factory | Found Prototype Launcher 12482 | -7/Factory | Found Prototype Launcher 12483 | -7/Factory | Identified Scatter Rocket Array (x2) 12889 | -7/Factory | Fabricated Scatter Rocket Array? 13290 | -7/Factory | Build established: Mutant 13538 | -7/Factory | Garrison activated, responded to threat 14260 | -7/Factory | Garrison activated, responded to threat 14273 | -7/Factory | First assault squad dispatched 16914 | -7/Factory | High security lockdown imminent 16994 | -7/Factory | High security lockdown engaged 17220 | -7/Factory | Destroyed 9 combat bots 17300 | -7/Factory | Sterilization system engaged 17300 | -7/Factory | Non-combat units ordered to evacuate 17319 | -7/Factory | Destroyed 22 combat bots 17371 | -7/Factory | Entered Lower Caves 17387 | -7/Lower Caves | Spotted B-75 Beast 17401 | -7/Lower Caves | Destroyed B-75 Beast 17810 | -7/Lower Caves | Encountered a Warlord checkpoint 17894 | -7/Lower Caves | Discovered new exit (range 10) 17923 | -7/Lower Caves | Learned Factory terminal intel 18584 | -7/Lower Caves | Entered another Lower Caves area 18588 | -7/Lower Caves | Build established: Hauler-Mutant 19175 | -7/Lower Caves | Discovered new exit (range 8) 19345 | -7/Lower Caves | Entered Data Miner 19348 | -7/Data Miner | Discovered new exit (range 6) 19394 | -7/Data Miner | Met Data Miner 19444 | -7/Data Miner | Learned location of Section 7 (-2) 19444 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 19482 | -7/Data Miner | Received God Mode back door access code from Data Miner 19520 | -7/Data Miner | Data Conduit disabled 19699 | -7/Data Miner | Found Prototype Device 19699 | -7/Data Miner | Identified Exp. Thermal Shield 19733 | -7/Data Miner | Found Exp. Thermal Shield 19892 | -7/Data Miner | Entered Proximity Caves 20364 | -6/Proximity Caves | Core integrity fell below 50% 20585 | -6/Proximity Caves | Discovered new exit (range 13) 20595 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 20645 | -6/Proximity Caves | Entered Factory 20645 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 20646 | -6/Factory | Identified exit to Lower Caves 20647 | -6/Factory | Loaded intel: 26 terminal locations 21022 | -6/Factory | Spotted B-75 Beast 21628 | -6/Factory | Found Prototype Processor 21640 | -6/Factory | Identified Exp. Targeting Computer 21649 | -6/Factory | Build established: Hacker-Sprinter 21706 | -6/Factory | Found Launcher Loader 21892 | -6/Factory | Discovered new exit (range 5) 22245 | -6/Factory | Repaired Hvy. Reactive Plating 22252 | -6/Factory | Fabricated Hvy. Treads? 22264 | -6/Factory | Repaired Hvy. Treads 22497 | -6/Factory | Fabricated F-cell Engine? 22505 | -6/Factory | Repaired Tri-rail Accelerator 22524 | -6/Factory | Repaired Hvy. Treads 22570 | -6/Factory | Repaired Hvy. Reactive Plating? 23050 | -6/Factory | Fabricated Matter Compressor (x2) 23062 | -6/Factory | Garrison activated, responded to threat 23079 | -6/Factory | Fabricated Humpback (x1) 23191 | -6/Factory | Fabricated Imp. Force Field? 23438 | -6/Factory | Build established: Hauler-Mutant 23691 | -6/Factory | Garrison activated, responded to threat 24145 | -6/Factory | First assault squad dispatched 24172 | -6/Factory | Cargo convoy interrupted 26010 | -6/Factory | Destroyed 10 combat bots 26052 | -6/Factory | High security lockdown imminent 26132 | -6/Factory | High security lockdown engaged 26284 | -6/Factory | Destroyed 9 combat bots 26323 | -6/Factory | Destroyed 8 combat bots 26444 | -6/Factory | Destroyed 13 combat bots 26559 | -6/Factory | Sterilization system engaged 26559 | -6/Factory | Non-combat units ordered to evacuate 26592 | -6/Factory | Destroyed 19 combat bots 26615 | -6/Factory | Entered Lower Caves 26704 | -6/Lower Caves | Learned Factory terminal intel 27270 | -6/Lower Caves | Discovered new exit (range 8) 27297 | -6/Lower Caves | Ambushed by wild Derelicts 27299 | -6/Lower Caves | Entered another Lower Caves area 27415 | -6/Lower Caves | Discovered new exit (range 10) 28327 | -6/Lower Caves | Discovered new exit (range 9) 28394 | -6/Lower Caves | Entered Zion 28421 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 28553 | -6/Zion | Given A8's code to call for help 28573 | -6/Zion | System corruption cleaned by Quarantine Array 28977 | -6/Zion | Discovered new exit (range 15) 29748 | -6/Zion | Given the Hacking Drone Bay 30084 | -6/Zion | Found Prototype Device 30084 | -6/Zion | Identified Hacking Drone Bay 30312 | -6/Zion | Found Prototype Device 30312 | -6/Zion | Identified Phasing AFG 31217 | -6/Zion | Received a hallucinogenic algorithm 31303 | -6/Zion | Rebuked by Imprinter 32377 | -6/Zion | Found CR-A16's Pointy Stick 32596 | -6/Zion | Opened final containment barrier to the Deep Caves 32653 | -6/Zion | Enhanced Grunt warped into view, answering call for help 32656 | -6/Zion | Enhanced Grunt warped into view, answering call for help 32669 | -6/Zion | Discovered new exit (range 5) 32676 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 32685 | -6/Zion | Entered Deep Caves 32685 | -6/Deep Caves | Accompanied by 2 allies 33065 | -6/Deep Caves | Attacked by Z-Imprinter 33098 | -6/Deep Caves | Destroyed Z-Imprinter 33124 | -6/Deep Caves | Found Exp. Thermal Shield 33291 | -6/Deep Caves | Found Prototype Protection 33291 | -6/Deep Caves | Identified Zio. Weapon Casing 33364 | -6/Deep Caves | Z-Facility disabled 33878 | -6/Deep Caves | Discovered new exit (range 9) 34899 | -6/Deep Caves | Found Zio. Weapon Casing 35083 | -6/Deep Caves | Build established: Machinist-Mutant 35227 | -6/Deep Caves | Found Zio. Weapon Casing 35237 | -6/Deep Caves | Found Zio. Weapon Casing 35485 | -6/Deep Caves | Spotted as-37145 35549 | -6/Deep Caves | Destroyed as-37145 35567 | -6/Deep Caves | Triggered Deep Caves wall 35636 | -6/Deep Caves | Destroyed 35 combat bots 35714 | -6/Deep Caves | Build established: Mutant 35725 | -6/Deep Caves | Spotted AS-60691 35734 | -6/Deep Caves | Destroyed AS-60691 35738 | -6/Deep Caves | Exposed GOLEM chamber 35791 | -6/Deep Caves | Destroyed 7 combat bots 35812 | -6/Deep Caves | Spotted AS-76034 35847 | -6/Deep Caves | Destroyed 7 combat bots 36148 | -6/Deep Caves | Entered Proximity Caves 36155 | -5/Proximity Caves | Learned Factory emergency access door positions 36267 | -5/Proximity Caves | Build established: Hauler-Mutant 36809 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 37082 | -5/Proximity Caves | Learned Factory stockpile data 37251 | -5/Proximity Caves | Discovered new exit (range 15) 37355 | -5/Proximity Caves | Entered Factory 37355 | -5/Factory | Evolved 2 slots: Utility x2 37358 | -5/Factory | Loaded intel: 26 terminal locations 37829 | -5/Factory | Discovered new exit (range 8) 37995 | -5/Factory | Build established: Sprinter 38100 | -5/Factory | Core integrity fell below 50% 38102 | -5/Factory | Lost 8 parts (3n3u2w) 38126 | -5/Factory | Core integrity fell below 20% 38163 | -5/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 38138_ G-50 Soldier suffers critical hit (Blast). 38138_ Destroyed Lgt. Angular Momentum Engine. 38138_ Critical hit (Burn: +37). 38142_ G-50 Soldier knocked back. 38143_ K-01 Serf collects debris. 38146_ G-50 Soldier destroyed. 38146_ K-01 Serf collects debris. 38148_ Hvy. Treads destroyed. 38149_ K-01 Serf collects debris. 38150_ G-50 Soldier knocked back. 38150_ K-01 Serf destroyed. 38152_ System corrupted: Energy discharge (-21). 38152_ G-50 Soldier knocked back. 38154_ G-50 Soldier suffers critical hit (Blast). 38154_ G-50 Soldier destroyed. 38160_ Slug penetrates Wall. 38160_ Lgt. Antimatter Cannon destroyed. 38162_ Slug penetrates G-50 Soldier. 38163_ Acquired Tri-rail Accelerator. [Achievement: Punisher] Map ----- +----------------------------------------------------+ | | | | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ??????????####???###????????????????????????????? | | ?????????? ??? #????????????????????????????? | | ??????? ?? ""? #????????????????????????????? | | ????????""" """ #????????????????????????????? | | ???????? "" """ #????????????????????????????? | | ????????? #????????????????????????????? | | ????????? #????????????????????????????? | | ?????????? #????????????????????????????? | | ?????????? ####?????????????????????????? | | ??????????? != ? + #?????????????????????????? | | ??????????? = ? ## #?????????????????????????? | | ???????????? ?? ## #?????????????????????????? | | ???????????? ?? ##=####??????????????????????? | | ??????????###+#######%##;##################?????? | | ??????????# %+[!%%*!!* ]] !# #?????? | | ??????????# #%!!!]*! !*!# T """ #?????? | | ??????????# #%%%!!!]!!/ ""# """ #?????? | | ??????????# h|%g![!*]*!! # """ #?????? | | ??????????# # !!!!!@!!!""# ####### | | ??????????# h; * ! # """ """ # """"" | | ??????????# ############### """ """ # """"" | | ??????????# ############### """ """ # """"" | | ?########## # ! ## # """"" | | ? # ==# ## """ """ # | | ?? # ! # ## """ """ # [ | | ??""" # !# ## """ """ # | | ?"""" # # ## # | | ?"""" # # ###########+######+# | | #"""" # # #?# | | #"""" # # #?# ! | | #"""" + # #?# """"""""" | | #"""" # # #???????? | | # # # #????????""""" | | # # # #???????? | | # # ###+############ ???"""""" """"" | | # # ???? | | # # "???""""" """"" | | # # ????? | | # # ????? ? | | ########### ?????? ????? | | ??????????# ###+##############??????????????? | | ########### # #????????????????????? | | # """""" # # #????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 33 Energy Capacity 1200 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 1650 Resistance: KI 40 Resistance: TH 30 Core Shielding 30 Weapon Shielding 100 Weapon Cycling 15 Evasion (%) 64 Targeting Accuracy 10 Recoil Reduction 4 Matter Filtering 30 Kinecelleration 30 Offensive Hacking 40 Defensive Hacking 22 Authchip Count 2 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Cld. Ion Engine | -9/Materials | Scanalyzed Hacking Suite | -9/Materials | Scanalyzed Hvy. Hammer | -9/Materials | Scanalyzed Hcp. Matter Pod | -9/Materials | Scanalyzed Lrn. Tractor Beam | -8/Materials | Hacked Hvy. Treads | -7/Factory | Hacked Hvy. Reactive Plating | -7/Factory | Hacked Force Field | -7/Factory | Hacked Cargo Storage Unit | -7/Factory | Hacked Rnf. Deuterium Engine | -7/Factory | Hacked Imp. Force Field | -7/Factory | Scanalyzed Hvy. Rocket Launcher | -7/Factory | Hacked Adv. Melee Analysis Suite | -7/Factory | Hacked Scatter Rocket Array | -7/Factory | Scanalyzed Enh. Optical Array | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Imp. Lightning Gun | -7/Data Miner | Free Nuclear Pulse Array | -7/Data Miner | Free Lyr. Heavy Armor Plating | -7/Data Miner | Free Imp. Plasma Cutter | -7/Data Miner | Free Arm. Medium Treads | -7/Data Miner | Free Adv. Medium Treads | -7/Data Miner | Free F-cell Engine | -6/Factory | Scanalyzed Prc. Rocket Launcher | -6/Factory | Scanalyzed Matter Compressor | -6/Factory | Hacked Humpback | -6/Factory | Scanalyzed Proton Cannon | -6/Zion | Archive Tesla Rifle | -6/Zion | Archive Magnetic Acceleration Cannon | -6/Zion | Archive Wave Gun | -6/Zion | Archive Imp. System Shield | -6/Zion | Archive Imp. Coolant Injector | -6/Zion | Archive Plasma Rifle | -6/Zion | Archive Antimatter Reactor | -6/Zion | Archive Neutrino Core | -6/Zion | Archive Imp. System Restoration Module | -6/Zion | Archive Nuclear Pulse Thruster | -6/Zion | Archive Remote Force Field | -6/Zion | Archive Adv. Coolant Injector | -6/Zion | Archive Hvy. Plasma Cannon | -6/Zion | Archive Robot Schematics ------------------ A-15 Conveyor | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free H-55 Commando | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free B-48 Gladiator | -6/Zion | Archive G-50 Soldier | -6/Zion | Archive K-01 Serf | -6/Zion | Archive H-77 Assassin | -6/Zion | Archive Fabricated ------------ Hvy. Treads | x2 | -7/Factory | Authchip Lrn. Tractor Beam | x2 | -7/Factory | Authchip Hvy. Reactive Plating | x1 | -7/Factory Hvy. Reactive Plating | x1 | -7/Factory Scatter Rocket Array | x1 | -7/Factory Hvy. Treads | x2 | -6/Factory | Authchip F-cell Engine | x1 | -6/Factory | Authchip Matter Compressor | x2 | -6/Factory | Authchip Humpback | x1 | -6/Factory | Authchip Imp. Force Field | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- Punisher Challenges ------------ None Game ------ Seed DeepSurgeCharge Manual? 0 Play Time 03:46:24 Cumulative 544.0 hours Start 2022.07.18 @ 17:00:22 End 2022.07.18 @ 22:25:11 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 489 Rogue 489 Adventurer 0 Explorer 0 Win Type - Total 25 Types 13/2/6/2/0/0/1/1/0 Lore% 94 Gallery% 94 Achievement% 79 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4dc38a45-12db-456a-8af8-63711917d92b