Cogmind - Beta 12 @@@ ROGUE MODE // 2023.06.20 @ 18:21:46 Player: Genericgamer16 Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (103) 515 Value Destroyed (4630) 4630 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (2261) 2261 TOTAL SCORE: 10566 Bonus ------- High Alert Combat Kills 1362 Follower Combat Kills 363 Entered Garrisons 200 Used RIF Installer 500 Friendly Fire -164 Cogmind --------- Core Integrity 0/700 Matter 81/300 Energy 392/400 System Corruption 11% Temperature Cool (40) Movement Walking (120) Location -7/Factory Parts ------- > --- POWER (1) -------- Light Angular Momentum Engine > --- PROPULSION (4) --- Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY (5) ------ High-capacity Battery Improved Signal Interpreter Advanced Targeting Computer Advanced Targeting Computer Weapon Cycler > --- WEAPON (3) ------- Heavy Machine Gun Heavy Machine Gun Heavy Flak Cannon > --- INVENTORY (5) ---- Hacking Suite Relay Coupler [Grunt] (26) Relay Coupler [Sentry] (20) Relay Coupler [Heavy] (13) Remote Datajack Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Improved Signal Interpreter Advanced Targeting Computer Advanced Targeting Computer Weapon Cycler Improved Phase Shifter > --- WEAPON ----------- Heavy Machine Gun Heavy Machine Gun Heavy Flak Cannon > --- INVENTORY -------- High-capacity Battery Relay Coupler [Grunt] Relay Coupler [Sentry] Relay Coupler [Heavy] Remote Datajack [Rating: 59] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Aerolev Unit Treads Light Treads Leg Flexi-carbon Leg Hover Unit Aerolev Unit Flight Unit VTOL Module Utility Small Storage Unit Device Advanced Weight Redist. System Storage Small Storage Unit Processor Improved Signal Interpreter Protection Medium Reactive Plating Weapon Heavy Machine Gun Energy Gun Heavy EM Shotgun Energy Cannon Cooled Particle Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Heavy Flak Cannon Launcher Mini Grenade Launcher Special Weapon Remote Datajack Impact Weapon Heavy Mace Slashing Weapon Chainsword Build | -11 -10 -9 -8 -8 -7 -7 -7 ------- Run | Jun Mat Mat Mat Sto Fac Gar Fac Slots Evolved 6 | . . 2 2 . 2 . . Power . | . . . . . . . . Propulsion 2 | . . 2 . . . . . Utility 3 | . . . 2 . 1 . . Weapon 1 | . . . . . 1 . . Parts Attached 122 | 6 4 11 8 16 30 31 16 Power 10 | 1 1 3 . 1 . 2 2 Engine 8 | 1 1 3 . 1 . . 2 Core 2 | . . . . . . 2 . Reactor . | . . . . . . . . Propulsion 36 | 2 . 6 2 9 2 8 7 Treads 1 | . . . . . . 1 . Leg 14 | 2 . . . . . 5 7 Wheel . | . . . . . . . . Hover 8 | . . . . 4 2 2 . Flight 13 | . . 6 2 5 . . . Utility 41 | 1 2 . 4 3 20 6 5 Device 22 | . 1 . 2 2 11 4 2 Storage 3 | 1 . . . . 1 . 1 Processor 6 | . 1 . . . 1 2 2 Hackware . | . . . . . . . . Protection 10 | . . . 2 1 7 . . Artifact . | . . . . . . . . Weapon 35 | 2 1 2 2 3 8 15 2 Energy Gun 6 | 1 . 1 . 1 2 1 . Energy Cannon 1 | . . . . . . 1 . Ballistic Gun 8 | 1 1 . 1 . . 4 1 Ballistic Cannon 4 | . . . 1 . . 2 1 Launcher 3 | . . 1 . 1 . 1 . Special Weapon 1 | . . . . . . 1 . Impact Weapon 8 | . . . . 1 3 4 . Slashing Weapon 4 | . . . . . 3 1 . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . . Parts Lost 27 | . . 1 2 1 4 18 1 Power 3 | . . 1 . . . 2 . Propulsion 10 | . . . 2 1 . 7 . Utility 11 | . . . . . 4 6 1 Weapon 3 | . . . . . . 3 . Highest Loss Streak 6 | . . 1 2 1 2 6 1 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 94 | . 98 99 96 96 97 80 98 Engine 6 | . 14 11 9 9 7 1 4 Core 1 | . . . . . . 3 2 Treads 1 | . . . . . . 2 2 Leg 10 | . 28 . . . . 9 26 Hover 9 | . . . . 10 30 8 . Flight 8 | . . 44 32 24 . . . Device 9 | . 7 . 9 11 8 11 10 Storage 6 | . 14 11 9 9 7 2 3 Processor 11 | . 5 11 9 9 7 12 23 Protection 4 | . . . 9 4 10 4 . Energy Gun 3 | . 14 4 1 5 2 . . Ballistic Gun 6 | . 14 10 6 . . 5 15 Ballistic Cannon 2 | . . . 1 1 . 2 6 Launcher 3 | . . 7 9 8 3 1 . Impact Weapon 4 | . . . . 2 12 7 . Slashing Weapon 1 | . . . . . 3 1 . Naked Turns . | . . . . . . . . Heaviest Build 49 | 12 16 16 21 33 49 49 32 Greatest Support 75 | 20 20 16 25 41 41 60 75 Greatest Overweight (x) 7 | . . . . 1 1 7 . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 5 Average Capacity 7 | 6 8 8 8 8 8 6 5 Most Carried 8 | 5 8 8 8 8 8 8 5 Average Carried 6 | 2 7 7 7 7 7 5 4 Final Capacity 8 | 8 8 8 8 8 8 5 5 Final Carried 8 | 2 8 8 8 8 8 5 5 Class Distribution -------------------- 53% | Mutant 17% | Gunner 11% | Commander-Sprinter 8% | Sprinter 5% | Commander-Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Sprinter | -9/Materials Sprinter | -8/Materials Commander-Sprinter | -8/Storage Mutant | -7/Factory Mutant | -7/Garrison Gunner | -7/Factory Resources | -11 -10 -9 -8 -8 -7 -7 -7 ----------- Run | Jun Mat Mat Mat Sto Fac Gar Fac Matter Collected 2916 | 241 132 192 199 800 404 374 574 Remotely . | . . . . . . . . Salvage Created 3536 | . 233 423 225 343 981 554 777 Parts 170 | . 29 30 14 13 24 22 38 Haulers Intercepted 4 | . 1 1 1 1 . . . Recyclers Shooed 1 | . 1 . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 -7 ------- Run | Jun Mat Mat Mat Sto Fac Gar Fac Combat Hostiles Destroyed 78 | . 5 10 5 6 19 19 14 Melee 13 | . . . . . 6 7 . Guns 24 | . 5 6 4 . 1 . 8 Cannons 7 | . . . . 1 1 . 5 AOE 23 | . . 4 1 4 5 8 1 Classes Destroyed 14 | . 4 3 1 1 3 . 2 Worker 2 | . . . . 1 1 . . Builder 4 | . . 1 . 3 . . . Hauler 4 | . 1 1 1 1 . . . Recycler 3 | . . . . . 1 . 2 Operator 5 | . . 1 . 1 2 . 1 Watcher 6 | . 3 . . 1 1 . 1 Swarmer 13 | . 3 . . . . 10 . Grunt 39 | . 2 7 . 6 14 5 5 Brawler 1 | . . . . . 1 . . Duelist 2 | . . . . . . . 2 Protector 1 | . . . . . . . 1 Sentry 12 | . . 3 3 1 1 3 1 Hunter 6 | . . . 2 . 1 . 3 Programmer 5 | . . . . . 2 1 2 Best Kill Streak 8 | . 3 8 2 6 6 7 4 Combat Bots Only 7 | . 3 5 2 2 4 7 4 Max Kills in Single Turn 7 | . 1 2 1 2 3 7 1 Gunslinging . | . . . . . . . . Exploded 7 | . . 2 1 1 3 7 1 Melee 1 | . . . . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -7 -------- Run | Jun Mat Mat Mat Sto Fac Gar Fac Damage Taken 4966 | . 105 334 331 293 1392 2077 434 Core 948 | . 44 38 105 48 120 496 97 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 90 | . . . 10 18 62 . . Regen/Repaired (Parts) 96 | . . . . 42 54 . . Core Remaining (%) 86 | 100 82 90 . 72 . . . Volleys Fired 256 | 2 19 76 35 51 12 23 38 Largest 3 | 1 2 2 2 2 2 1 3 Hottest 113 | 50 73 73 74 80 80 90 113 Shots Fired 372 | 2 37 87 38 62 13 24 109 Gun 263 | 2 37 79 31 21 6 13 74 Cannon 51 | . . . 4 5 . 7 35 Launcher 58 | . . 8 3 36 7 4 . Special . | . . . . . . . . Kinetic 239 | . 19 66 35 5 . 5 109 Thermal 39 | 2 18 13 . . . 6 . Explosive 58 | . . 8 3 36 7 4 . Electromagnetic 36 | . . . . 21 6 9 . Robot Hit Streak 9 | 1 4 9 7 7 5 7 9 Robot Miss Streak 8 | 1 3 4 3 6 2 2 8 Penetration Max . | . . . . . . . . Secondary Targets 2 | . 2 . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . Shots Hit Robots 288 | 1 19 46 27 18 56 52 69 Core Hits 203 | 1 12 22 16 33 29 35 55 Critical Kills 2 | . . . . . 1 1 . Critical Parts Destroyed 20 | . . . . 3 8 9 . Critical Strikes 24 | . . . . 3 11 10 . Smash 22 | . . . . 3 9 10 . Sever 2 | . . . . . 2 . . Melee Attacks 152 | . . . . 29 72 51 . Impact 135 | . . . . 29 60 46 . Slashing 17 | . . . . . 12 5 . Piercing . | . . . . . . . . Sneak Attacks 4 | . . . . 2 2 . . Combat Hostiles . | . . . . . . . . Follow-up Attacks 20 | . . . . . 14 6 . Damage Inflicted 10267 | 12 259 1143 628 1371 2815 2437 1602 Guns 2743 | 12 259 733 431 170 82 102 954 Cannons 761 | . . . . 41 . 160 560 Explosions 2854 | . . 410 197 806 583 770 88 Melee 3909 | . . . . 354 2150 1405 . Ramming . | . . . . . . . . Kinetic 2798 | . 160 652 431 41 . . 1514 Thermal 536 | 12 99 81 . 40 144 160 . Explosive 2594 | . . 410 121 766 439 770 88 Electromagnetic 430 | . . . 76 170 82 102 . Impact 3563 | . . . . 354 1931 1278 . Slashing 346 | . . . . . 219 127 . Piercing . | . . . . . . . . Highest Corruption 11 | . 2 . 1 1 10 11 11 Average Corruption 6 | . 2 . 1 1 5 10 11 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 102 | . 5 . . 5 20 37 35 Message Errors 18 | . 2 . . 2 3 6 5 Matter Fused 26 | . 2 . . 2 7 6 9 Heat Flow Errors 16 | . . . . 1 4 4 7 Energy Discharges 14 | . . . . . 2 10 2 Parts Rejected 2 | . . . . . . 1 1 Data Loss (minor) 12 | . 1 . . . 4 3 4 Data Loss (major) 4 | . . . . . . . 4 Misfires 3 | . . . . . . 2 1 Alerts 5 | . . . . . . 4 1 Weapon Failures 2 | . . . . . . 1 1 Overload Shots 2 | . . . . . . 2 . Overflow Damage 1117 | . . 8 . 221 545 343 . Projectiles . | . . . . . . . . Explosions 69 | . . 8 . 25 26 10 . Melee 1048 | . . . . 196 519 333 . Knockbacks 30 | . . . . 1 10 2 17 Impact 11 | . . . . . 9 2 . Kinetic 17 | . . . . 1 . . 16 Secondary 2 | . . . . . 1 . 1 Self-Inflicted Damage 282 | . . 21 10 99 102 50 . Shots 12 | . . 1 1 5 2 3 . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 326 | . 60 156 29 254 228 249 326 Average Temperature 62 | . 21 53 11 37 68 75 91 Received Heat Transfer 1320 | . 12 126 63 63 444 534 78 Effects 1 | . . . . . . . 1 Energy Bleed 1 | . . . . . . . 1 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 19 | . . . . 4 9 6 . Impact Corruptions 39 | . . . . 7 20 12 . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 3 | . . 1 . . . . 2 Heat Transferred 879 | 37 296 222 . 50 100 174 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 2 | . . . . 1 1 . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -7 -7 ------- Run | Jun Mat Mat Mat Sto Fac Gar Fac Peak Influence 1290 | . 150 521 317 1104 1221 1290 833 Initial 822 | . . 63 219 133 486 822 676 Average 716 | . 43 284 167 742 947 1139 724 Maximum Alert Level 4 | . . 2 1 4 4 4 3 Low Security (%) 18 | 100 100 42 61 3 . . . Level 1 3 | . . 19 38 4 . . . Level 2 19 | . . 38 . 37 17 . 36 Level 3 34 | . . . . 53 47 17 63 Level 4 24 | . . . . 1 35 82 . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 24 | . 2 3 1 5 9 . 4 Investigation 7 | . 1 1 . 3 1 . 1 Extermination 3 | . . . . . 2 . 1 Reinforcement 9 | . 1 2 1 2 2 . 1 Assault 2 | . . . . . 1 . 1 Garrison 3 | . . . . . 3 . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -7 -7 --------- Run | Jun Mat Mat Mat Sto Fac Gar Fac Distress Signals 9 | . 1 3 1 4 . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 122 | . 11 16 9 25 25 16 20 Peak Tracking Total 7 | . 4 5 4 5 4 7 5 Tactical Retreats 7 | . 1 1 . 1 3 1 . Traps | -11 -10 -9 -8 -8 -7 -7 -7 ------- Run | Jun Mat Mat Mat Sto Fac Gar Fac Traps Triggered 9 | . 2 . . . 2 2 3 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 1 | . . . . . 1 . . Machines | -11 -10 -9 -8 -8 -7 -7 -7 ---------- Run | Jun Mat Mat Mat Sto Fac Gar Fac Machines Disabled 31 | . . 3 2 11 8 3 4 Max in Single Turn 8 | . . 2 2 2 8 1 4 Garrison Access 2 | . . . . . 1 . 1 Garrison Relay 3 | . . . . . . 3 . Machines Repaired . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -7 --------- Run | Jun Mat Mat Mat Sto Fac Gar Fac Machines Accessed 33 | . . 4 3 11 9 1 5 Terminals 26 | . . 4 3 10 5 1 3 Fabricators 1 | . . . . . 1 . . Repair Stations 2 | . . . . 1 1 . . Recycling Units 1 | . . . . . 1 . . Scanalyzers 1 | . . . . . . . 1 Garrison Access 2 | . . . . . 1 . 1 Total Hacks 74 | . . 9 9 28 17 1 10 Successful 45 | . . 5 6 14 13 1 6 Failed 29 | . . 4 3 14 4 . 4 Catastrophic 4 | . . 1 . 2 . . 1 Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 60 | . . 9 9 26 9 1 6 Fabricators 1 | . . . . . 1 . . Repair Stations 4 | . . . . 2 2 . . Recycling Units 4 | . . . . . 4 . . Scanalyzers 3 | . . . . . . . 3 Garrison Access 2 | . . . . . 1 . 1 Terminal Hacks 32 | . . 5 6 12 6 1 2 Record 6 | . . . 1 2 1 . 2 Prototype ID Bank 6 | . . 2 . 2 2 . . Open Door 4 | . . . . 4 . . . Open DSF 1 | . . . . . 1 . . Branch Access Points 1 | . . . . . 1 . . Alert Level 2 | . . . 1 . 1 . . Unreport Threat 2 | . . . 1 1 . . . Locate Traps 4 | . . 1 2 1 . . . Dispatch Records 1 | . . . . 1 . . . Maintenance Status 1 | . . 1 . . . . . Security Status 1 | . . 1 . . . . . Zone Layout 2 | . . . 1 1 . . . Patrol Navigation 1 | . . . . . . 1 . Fabricator Hacks 1 | . . . . . 1 . . Network Status 1 | . . . . . 1 . . Repair Station Hacks 4 | . . . . 2 2 . . Scan Component 2 | . . . . 1 1 . . Repair 2 | . . . . 1 1 . . Recycling Unit Hacks 3 | . . . . . 3 . . Retrieve Matter 1 | . . . . . 1 . . Retrieve Components 2 | . . . . . 2 . . Scanalyzer 3 | . . . . . . . 3 Insert Component 2 | . . . . . . . 2 Analyze 1 | . . . . . . . 1 Garrison Access Hacks 2 | . . . . . 1 . 1 Unlock Access 1 | . . . . . 1 . . Seal Access 1 | . . . . . . . 1 Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 17 | . . 2 2 5 3 1 4 Full Trace Events 5 | . . 1 . 2 1 . 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 2 | . . . . 1 1 . . Time 54 | . . . . 32 22 . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 Part Schematics Acquired 1 | . . . . . . . 1 Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -7 ------------ Run | Jun Mat Mat Mat Sto Fac Gar Fac Used RIF Installer 1 | . . . . . . 1 . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 16 | . . . . . 3 13 . Machine Destruction 16 | . . . . . 3 13 . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -7 -------- Run | Jun Mat Mat Mat Sto Fac Gar Fac Total Allies 13 | . . . . 10 . . 3 Largest Group 10 | . . . . 10 . . 3 Highest-Rated Group 173 | . . . . 173 . . 93 Highest-Rated Ally 31 | . . . . 29 . . 31 Total Orders 16 | . . . . 12 4 . . ROAM 2 | . . . . 2 . . . FOLLOW 3 | . . . . 3 . . . GUARD 3 | . . . . 3 . . . AID 1 | . . . . 1 . . . EXPLORE 3 | . . . . 1 2 . . RETURN 4 | . . . . 2 2 . . Ally Attacks 103 | . . . . 96 . . 7 Total Damage 1283 | . . . . 1179 . . 104 Kills 21 | . . . . 21 . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 -7 ------- Run | Jun Mat Mat Mat Sto Fac Gar Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches 6 | . . . . 3 3 . . Drone Recoveries 5 | . . . . 2 3 . . Exploration | -11 -10 -9 -8 -8 -7 -7 -7 ------------- Run | Jun Mat Mat Mat Sto Fac Gar Fac Turns Passed 4876 | 69 563 394 143 767 1022 978 940 Spaces Moved 4091 | 48 389 464 182 940 888 522 658 Core 31 | 9 . . . 8 . 14 . Treads 29 | . . . . . . 29 . Legs 1386 | 39 389 . . . . 300 658 Wheels . | . . . . . . . . Hover 1321 | . . . . 254 888 179 . Flight 1324 | . . 464 182 678 . . . Fastest Speed 26 | 50 120 26 26 26 38 43 120 Average Speed 72 | 106 120 26 26 31 61 123 120 Slowest Speed 400 | 120 120 26 29 110 100 400 120 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 3 | . . . . 3 . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 35 | 5 49 33 16 88 22 47 20 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 5 | . 1 1 1 1 1 . . Unknown Exits Taken 1 | 1 . . . . . . . Scrap Searched . | . . . . . . . . Spaces Dug 11 | . . . . 6 . 5 . Terrain Destroyed 364 | . . 53 5 177 66 17 46 Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 364 | . . 53 5 177 66 17 46 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 -7 --------- Run | Jun Mat Mat Mat Sto Fac Gar Fac Total 5448 | 63 449 654 238 1295 1258 745 746 Wait 703 | . 21 79 3 233 241 104 22 Move 4078 | 47 388 463 181 933 887 521 658 Hop 3 | . . . . 3 . . . Pick Up 84 | 8 12 11 7 11 18 13 4 Fast Attach 34 | . . 2 1 9 4 11 7 Attach 41 | 6 1 5 4 1 12 11 1 Detach 7 | . . 2 . . 5 . . Swap 47 | . 3 4 3 6 14 9 8 Drop 70 | . 5 12 4 19 13 9 8 Fire 256 | 2 19 76 35 51 12 23 38 Melee 125 | . . . . 29 52 44 . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -8/Materials -8/Storage -7/Factory (discovered 4 exits: *Fac / Low x2 / Gar) -7/Garrison -7/Factory History --------- Turn | Location | Event 3 | -11/Junkyard | Discovered new exit (range 15) 70 | -11/Junkyard | Entered Materials 158 | -10/Materials | Discovered new exit (range 15) 305 | -10/Materials | Build established: Mutant 426 | -10/Materials | Identified exit to Materials 577 | -10/Materials | Discovered exit to Materials (range 12) 633 | -10/Materials | Entered another Materials area 633 | -9/Materials | Evolved 2 slots: Propulsion x2 937 | -9/Materials | Build established: Sprinter 1018 | -9/Materials | Discovered new exit (range 6) 1020 | -9/Materials | Identified exit to Materials 1027 | -9/Materials | Entered another Materials area 1027 | -8/Materials | Evolved 2 slots: Utility x2 1102 | -8/Materials | Discovered new exit (range 9) 1168 | -8/Materials | Identified exit to Storage 1170 | -8/Materials | Entered Storage 1179 | -8/Storage | Found Prototype Launcher 1190 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 1433 | -8/Storage | Build established: Commander-Sprinter 1804 | -8/Storage | Discovered new exit (range 5) 1805 | -8/Storage | Identified exit to Factory 1895 | -8/Storage | Repaired Mni. Grenade Launcher 1937 | -8/Storage | Entered Factory 1937 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2158 | -7/Factory | Identified exit to Lower Caves 2219 | -7/Factory | Discovered new exit (range 6) 2221 | -7/Factory | Identified exit to Factory 2244 | -7/Factory | Build established: Mutant 2426 | -7/Factory | Garrison activated, responded to threat 2700 | -7/Factory | Repaired Chainsword 2866 | -7/Factory | Found Rocket Array 2889 | -7/Factory | Identified exit to Garrison 2930 | -7/Factory | System corruption reached 10% 2959 | -7/Factory | Entered Garrison 2986 | -7/Garrison | Triggered checkpoint 3011 | -7/Garrison | Garrison Relay disabled 3067 | -7/Garrison | Installed Relay Interface Framework 3127 | -7/Garrison | Triggered checkpoint 3140 | -7/Garrison | Triggered checkpoint 3149 | -7/Garrison | Destroyed 7 combat bots 3242 | -7/Garrison | Lost 3 parts (3n) 3359 | -7/Garrison | Lost 6 parts (2n2u2w) 3457 | -7/Garrison | Core integrity fell below 50% 3539 | -7/Garrison | Core integrity fell below 20% 3566 | -7/Garrison | Lost 6 parts (1p2n2u1w) 3776 | -7/Garrison | Triggered checkpoint 3793 | -7/Garrison | Garrison Relay disabled 3850 | -7/Garrison | Garrison Relay disabled 3897 | -7/Garrison | Discovered new exit (range 10) 3907 | -7/Garrison | Identified exit to Factory 3937 | -7/Garrison | Entered Factory 4366 | -7/Factory | Build established: Gunner 4657 | -7/Factory | Allied Derelicts emerged from ambush trap array 4737 | -7/Factory | First assault squad dispatched 4877 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 04827_ U-05 Engineer lays Concrete. 04828_ Acquired 41 matter. 04828_ U-05 Engineer lays Concrete. 04829_ U-05 Engineer builds a Wall. 04829_ K-01 Serf collects debris. 04829_ U-05 Engineer lays Concrete. 04829_ U-05 Engineer builds a Wall. 04830_ U-05 Engineer lays Concrete. 04831_ System corrupted: FCS attempts to trigger Hvy. Flak Cannon. 04831_ System corrupted: Hvy. Flak Cannon misfires. 04831_ K-01 Serf knocked back. 04831_ U-05 Engineer lays Concrete. 04834_ The unstable cave ceiling collapses. 04834_ U-05 Engineer lays Concrete. 04836_ The unstable cave ceiling collapses. 04836_ U-05 Engineer lays Concrete. 04847_ System corrupted: Heat flow error (+122). 04856_ G-47 Trooper knocked back. 04867_ System corrupted: Component data lost. 04874_ G-47 Trooper knocked back. 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""""""" # ###?# S"" | | ?????????"""""" # #???# "" | | ??????????? ###/##########???#######+#### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 18 Energy Capacity 400 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 600 Resistance: KI 30 Propulsion Shielding 66 Weapon Cycling 15 Phase Shifting 10 Evasion (%) 65 Targeting Accuracy 16 Recoil Reduction 1 Force Boost 20 Item Schematics ----------------- Hacking Suite | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Backstab Quick And Dirty Challenges ------------ None Game ------ Seed AlphaFlyingMaul Manual? 0 Play Time 02:16:03 Cumulative 16.4 hours Start 2023.06.20 @ 15:42:09 End 2023.06.20 @ 18:21:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 15 Rogue 15 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 20 Achievement% 15 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 390f6c3c-3996-45cb-ba67-6aa350ee912c