Cogmind - Beta 9.4 *** ADVENTURER MODE // 2020.08.06 @ 20:45:24 Player: Scyralis Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (78) 390 Value Destroyed (1960) 1960 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (183) 183 TOTAL SCORE: 4153 Bonus ------- High Alert Combat Kills 183 Cogmind --------- Core Integrity 384/550 Matter 300/300 Energy 160/160 System Corruption 0% Temperature Cool (9) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (2) -------- Light Nuclear Core > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (4) ------ Improved Heat Sink Improved Heat Sink Cooling System Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Advanced Sensor Array Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Cooling System Hacking Suite > --- WEAPON ----------- Beam Rifle Beam Rifle > --- INVENTORY -------- Light Ion Engine Advanced Sensor Array [Rating: 22] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Cooling System Device Cooling System Storage High-capacity Battery Hackware Hacking Suite Protection Light Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion . | . . . . Utility 2 | . . 2 . Weapon 1 | . . . 1 Parts Attached 52 | 5 11 15 21 Power 11 | 1 2 2 6 Engine 8 | 1 2 2 3 Core 3 | . . . 3 Reactor . | . . . . Propulsion 11 | 2 3 1 5 Treads . | . . . . Leg 11 | 2 3 1 5 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 14 | . 2 9 3 Device 9 | . 1 6 2 Storage 1 | . 1 . . Processor . | . . . . Hackware 1 | . . . 1 Protection 3 | . . 3 . Artifact . | . . . . Weapon 16 | 2 4 3 7 Energy Gun 13 | 2 2 2 7 Energy Cannon 2 | . 1 1 . Ballistic Gun 1 | . 1 . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 22 | . 3 3 16 Power 5 | . . . 5 Propulsion 1 | . . . 1 Utility 5 | . . 2 3 Weapon 11 | . 3 1 7 Highest Loss Streak 11 | . 2 2 11 Average Slot Usage (%) 85 | . 77 94 80 Engine 11 | . 14 11 9 Core 1 | . . . 3 Leg 22 | . 27 22 17 Device 19 | . 6 29 20 Storage 2 | . 6 . . Protection 5 | . . 9 4 Energy Gun 13 | . 14 11 16 Energy Cannon 5 | . 1 9 5 Ballistic Gun 2 | . 6 . . Naked Turns . | . . . . Heaviest Build 32 | 7 14 24 32 Greatest Support 20 | 20 20 20 20 Greatest Overweight (x) 1 | . . 1 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 4 | 4 4 4 4 Average Capacity 4 | 4 4 4 4 Most Carried 4 | 3 1 3 4 Average Carried 1 | . . 1 2 Final Capacity 4 | 4 4 4 4 Final Carried 3 | . . 3 1 Class Distribution -------------------- 61% | Scavenger-Mutant 27% | Mutant 9% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 706 | 236 145 145 180 Remotely . | . . . . Salvage Created 3078 | 24 520 1326 1208 Parts 151 | 4 36 70 41 Haulers Intercepted 5 | . 1 4 . Recyclers Shooed 4 | 1 1 2 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 48 | . 10 20 18 Melee 2 | . 2 . . Guns 31 | . 8 12 11 Cannons 11 | . . 8 3 Classes Destroyed 11 | 1 7 2 1 Worker 8 | . 2 4 2 Builder 3 | . 1 1 1 Tunneler 1 | 1 . . . Hauler 5 | . 1 4 . Recycler 5 | . 1 2 2 Operator 3 | . . 2 1 Watcher 5 | . 2 2 1 Swarmer 9 | . 6 3 . Grunt 30 | . 4 13 13 Sentry 6 | . . 4 2 Hunter 3 | . . . 3 Best Kill Streak 11 | 1 7 11 5 Combat Bots Only 5 | . 4 4 5 Max Kills in Single Turn 2 | 1 1 2 2 Gunslinging 1 | . . 1 . Exploded . | . . . . Melee 1 | . 1 . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 1994 | . 481 425 1088 Core 304 | . 103 35 166 Absorbed by Shields 135 | . . 69 66 Core Remaining (%) 83 | 100 58 91 . Volleys Fired 215 | 6 59 72 78 Largest 3 | 2 2 2 3 Hottest 198 | 80 100 124 198 Shots Fired 394 | 12 84 131 167 Gun 292 | 12 80 69 131 Cannon 102 | . 4 62 36 Launcher . | . . . . Special . | . . . . Kinetic 36 | . 36 . . Thermal 358 | 12 48 131 167 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 33 | 7 25 16 33 Robot Miss Streak 3 | 1 3 2 3 Penetration Max . | . . . . Secondary Targets 2 | . . 1 1 Max Gunslinging Chain 1 | . . 1 1 Shots Hit Robots 319 | 9 73 98 139 Core Hits 126 | 2 32 42 50 Critical Hits 1 | . . 1 . Critical Kills . | . . . . Critical Parts Destroyed 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 4550 | 97 719 1681 2053 Guns 3281 | 97 680 884 1620 Cannons 1249 | . 19 797 433 Explosions . | . . . . Melee . | . . . . Ramming 20 | . 20 . . Kinetic 251 | . 251 . . Thermal 4279 | 97 448 1681 2053 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 5 | . 5 . . Shots . | . . . . Rammed 6 | . 6 . . Targets Rammed 11 | . 11 . . Kicked 5 | . 5 . . Crushed . | . . . . Highest Temperature 207 | 72 207 111 207 Average Temperature 43 | 30 75 23 42 Received Heat Transfer 891 | . 147 225 519 Effects 1 | . 1 . . Energy Bleed 1 | . 1 . . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 4 | . . . 4 Combat Hostiles 4 | . . . 4 Parts Melted 22 | . 2 6 14 Heat Transferred 9676 | 225 987 3580 4884 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 584 | 5 248 551 584 Average Influence 273 | 2 118 332 416 Maximum Alert Level 2 | . 1 2 2 Low Security (%) 37 | 100 84 18 . Level 1 35 | . 15 46 47 Level 2 27 | . . 35 51 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 14 | . 1 6 7 Investigation 3 | . 1 2 . Extermination . | . . . . Reinforcement 7 | . . 4 3 Assault . | . . . . Garrison 4 | . . . 4 Intercept . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 8 | . 4 3 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 70 | . 17 28 25 Peak Tracking Total 6 | . 5 4 6 Tactical Retreats 1 | . 1 . . Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 3 | . 1 1 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed 6 | . 6 . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 11 | . 6 5 . Terminals 8 | . 5 3 . Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units 2 | . 1 1 . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 32 | . 21 11 . Successful 17 | . 11 6 . Failed 15 | . 10 5 . Catastrophic 4 | . 1 3 . Database Lockouts . | . . . . Manual 19 | . 15 4 . Terminals 27 | . 20 7 . Fabricators . | . . . . Repair Stations 2 | . . 2 . Recycling Units 3 | . 1 2 . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 11 | . 8 3 . Robot Analysis 4 | . 4 . . Level Access Points 1 | . . 1 . Machine Index 1 | . 1 . . Terminal Index 1 | . . 1 . Locate Traps 1 | . 1 . . Reprogram Traps 1 | . 1 . . Transport Status 2 | . 1 1 . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . . 2 . Scan Component 1 | . . 1 . Repair 1 | . . 1 . Recycling Unit Hacks 2 | . 1 1 . Retrieve Components 2 | . 1 1 . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 5 | . 5 . . Terminals 2 | . 2 . . Track 1 | . 1 . . Botnet 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 8 | . 5 3 . Full Trace Events 3 | . 1 2 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . 1 . Time 32 | . . 32 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 11 | . 10 1 . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total 4 | . 4 . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 1728 | 73 538 682 435 Spaces Moved 740 | 43 297 286 114 Core 9 | 9 . . . Treads . | . . . . Legs 731 | 34 297 286 114 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 130 | 105 120 142 138 Slowest Speed 150 | 120 120 150 150 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 22 | 3 45 34 8 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 1145 | 58 402 432 253 Wait 41 | . . 33 8 Move 737 | 42 296 285 114 Hop . | . . . . Pick Up 60 | 5 15 18 22 Fast Attach . | . . . . Attach 36 | 5 7 9 15 Detach . | . . . . Swap 16 | . 4 6 6 Drop 29 | . 10 9 10 Fire 215 | 6 59 72 78 Melee . | . . . . Ram . | . . . . Kick 11 | . 11 . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 3 exits: *Mat x3) -8/Materials History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 74 | -11/Scrapyard | Entered Materials 142 | -10/Materials | Discovered new exit (range 16) 343 | -10/Materials | Build established: Mutant 579 | -10/Materials | Discovered new exit (range 16) 612 | -10/Materials | Entered another Materials area 612 | -9/Materials | Evolved 2 slots: Utility x2 674 | -9/Materials | Build established: Scavenger-Mutant 1064 | -9/Materials | Identified exit to Materials 1138 | -9/Materials | Repaired Beam Rifle 1294 | -9/Materials | Entered another Materials area 1294 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 1403 | -8/Materials | Garrison activated, responded to threat 1699 | -8/Materials | Lost 11 parts (4p1n2u4w) 1714 | -8/Materials | Garrison activated, responded to threat 1729 | -8/Materials | Self-destructed Last Messages --------------- 01677_ U-05 Engineer lays Concrete. 01679_ Acquired 15 matter. 01680_ U-05 Engineer lays Concrete. 01688_ Acquired Lgt. Ion Engine. 01689_ U-05 Engineer builds a Wall. 01690_ Destroyed Datajack. 01697_ Acquired Lgt. Nuclear Core. 01700_ Dropped Lgt. Ion Engine. 01702_ Acquired 20 matter. 01710_ Penetrated by Slug. 01714_ K-01 Serf calls for garrison support. 01714_ ALERT: Activating Garrison Access M001. 01714_ K-01 Serf destroyed. 01714_ Slug penetrates Wall. 01720_ Penetrated by Slug. 01723_ Imp. Ion Engine destroyed. 01726_ Targeting Computer melted. 01726_ H-55 Commando destroyed. 01726_ Switching to secondary target: Y-45 Defender. 01729_ Beam Rifle destroyed. 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" #??????????? | | ??????????????????????????????????? #??????????? | | ???????????????????????????????????####??????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Energy Generation 23 Energy Capacity 650 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 40 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SalvageTransdimensionalRay Manual? 0 Play Time 00:16:59 Cumulative 232.2 hours Start 2020.08.06 @ 20:28:00 End 2020.08.06 @ 20:45:24 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 95 Rogue 0 Adventurer 95 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0 Lore% 33 Gallery% 59 Achievement% 44 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: ed6552c7-e3ea-49d3-81a1-f1bf08fdbe52