Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.23 @ 02:26:59 Player: ChCbias Result: Destroyed by Z1-2DY(B) with Slug Cannon Performance ------------- Evolutions (5) 2500 Regions Visited (13) 2600 Robots Destroyed (162) 810 Value Destroyed (5906) 5906 Prototype IDs (34) 680 Alien Tech Used (0) 0 Bonus (703) 703 TOTAL SCORE: 13199 Bonus ------- High Alert Combat Kills 225 Follower Combat Kills 178 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1000 Matter 296/300 Energy 300/300 System Corruption 0% Temperature Cool (0) Movement Core (700) Ox13 Location -5/Warlord Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ High-capacity Storage Unit Compact Battery Improved Sensor Array Target Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- Power Amplifier Improved Heat Sink Improved Heat Sink Improved Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Signal Interpreter Kinecellerator Improved Heavy Armor Plating Focal Shield Shock Absorption System EM Disruption Field System Restoration Module Peak State ------------ > --- POWER ------------ Fission-Nuclear Core > --- PROPULSION ------- Treaded Armored-Titanium Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Improved Heat Sink High-capacity Storage Unit Advanced Terrain Scanner 0b10 Alert Chip > --- WEAPON ----------- Laser Construct/G Hpw. Accelerated Battle Construct/G Shotgun Ballistic Wave Construct/G > --- INVENTORY -------- Reinforced Deuterium Engine Neutrino Core Improved Titanium Leg Power Amplifier Improved Heat Sink Improved Heat Sink Advanced Heat Sink Advanced Heat Sink Improved Sensor Array Improved Targeting Computer Improved Particle Charger Kinecellerator Force Booster Insulated Plating Shock Absorption System System Restoration Module Particle Gun Latent Energy Streamer Improved Datajack Great Maul [Rating: 85] Favorites ----------- Power Constructs Engine Ion Engine Power Core Constructs Propulsion Light Treads Treads Light Treads Utility High-capacity Storage Unit Device Armored Scrap Engine Storage High-capacity Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Constructs Energy Cannon Latent Energy Streamer Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Impact Weapon Great Maul Build | -11 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Fac Fac Upp Upp War Slots Evolved 10 | . . 2 . . . 2 . . 4 2 . . . Power 1 | . . . . . . 1 . . . . . . . Propulsion 3 | . . . . . . 1 . . 1 1 . . . Utility 5 | . . 1 . . . . . . 3 1 . . . Weapon 1 | . . 1 . . . . . . . . . . . Parts Attached 75 | 6 4 13 . . 4 5 19 3 19 1 1 . . Power 9 | 1 1 1 . . 1 1 4 . . . . . . Engine 8 | 1 1 1 . . . 1 4 . . . . . . Core 1 | . . . . . 1 . . . . . . . . Reactor . | . . . . . . . . . . . . . . Propulsion 15 | 2 . 4 . . 2 1 4 1 1 . . . . Treads 15 | 2 . 4 . . 2 1 4 1 1 . . . . Leg . | . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 30 | 1 2 3 . . . 1 4 1 16 1 1 . . Device 10 | . . . . . . . 2 1 7 . . . . Storage 5 | 1 1 1 . . . . . . 1 . 1 . . Processor 8 | . 1 1 . . . . . . 5 1 . . . Hackware . | . . . . . . . . . . . . . . Protection 7 | . . 1 . . . 1 2 . 3 . . . . Artifact . | . . . . . . . . . . . . . . Weapon 21 | 2 1 5 . . 1 2 7 1 2 . . . . Energy Gun 4 | . . . . . . 1 2 . 1 . . . . Energy Cannon 2 | . . . . . 1 . 1 . . . . . . Ballistic Gun 13 | 2 1 5 . . . 1 3 1 . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 1 | . . . . . . . 1 . . . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . 1 . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . . . . 3 1 1 . . . . Parts Lost 40 | . . 1 . . 1 2 7 . 16 2 1 1 9 Power 4 | . . . . . 1 . 1 . 1 . . . 1 Propulsion 6 | . . . . . . . 2 . . . . . 4 Utility 14 | . . 1 . . . 1 2 . 6 . 1 1 2 Weapon 16 | . . . . . . 1 2 . 9 2 . . 2 Highest Loss Streak 9 | . . 1 . . 1 2 3 . 9 1 1 1 9 To Critical Strikes 2 | . . . . . . . . . 1 . . . 1 Average Backups 18 | 2 9 19 20 19 19 18 19 19 18 16 15 16 13 Power 1 | . 1 1 1 1 1 1 1 2 1 . . . . Propulsion 3 | 1 4 4 5 5 5 4 4 4 1 1 1 . . Utility 7 | . 1 2 3 3 3 2 5 5 11 13 13 14 13 Weapon 6 | . 2 9 10 10 10 10 8 7 4 1 . . . Tool/Special . | . . . . . . . . . . . . . . Unused Backups 45 | . 2 10 . 2 2 . 1 . 14 . 1 3 10 Power 3 | . . . . . . . . . 3 . . . . Propulsion 11 | . 2 4 . . . . . . 4 . . 1 . Utility 20 | . . 2 . . 2 . . . 4 . . 2 10 Weapon 9 | . . 4 . 1 . . 1 . 3 . . . . Tool/Special 2 | . . . . 1 . . . . . . 1 . . Average Slot Usage (%) 83 | . 97 98 100 100 99 99 98 93 66 56 54 57 47 Engine 8 | . 14 11 11 11 . 8 15 14 4 5 . . . Core 2 | . . . . . 10 9 2 3 2 . 4 5 3 Treads 15 | . 27 21 22 22 22 27 26 22 4 . 3 5 4 Device 8 | . . . . . . . 7 9 17 15 13 11 10 Storage 8 | . 14 11 11 11 11 9 9 9 6 5 8 11 11 Processor 8 | . 12 20 11 11 11 9 1 . 5 9 11 9 5 Protection 4 | . . 1 11 11 11 8 8 3 1 1 . . . Energy Gun 3 | . . . . . . 3 3 6 7 4 . . . Energy Cannon 2 | . . . . . 2 2 . 4 5 . 1 . . Ballistic Gun 16 | . 28 32 33 33 30 21 23 15 1 . 4 10 8 Peak Build Rating 85 | 6 8 16 16 17 26 32 39 51 85 84 76 73 64 Average Rating 43 | 4 7 14 16 16 20 25 31 41 72 72 69 69 56 On Entrance 33 | . 6 8 16 16 17 19 25 32 49 68 76 70 64 Avg Prop Armor Cover (%) 4 | . . . . . . . . 4 5 . . . . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 87 | 11 27 57 57 57 64 75 77 69 87 75 63 67 63 Greatest Support 78 | 40 40 40 40 40 40 60 60 60 78 56 56 56 56 Greatest Overweight (x) 13 | . . 1 1 1 1 1 1 1 3 1 1 1 13 Average Overweight (x) . | . . . 1 1 1 1 1 1 . 1 . 1 1 Largest Inventory Capacity 20 | 8 15 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 6 11 19 20 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 6 15 20 20 20 20 20 20 20 20 20 19 18 14 Average Carried 18 | 2 9 19 20 19 19 18 19 19 18 17 16 17 14 Final Capacity 20 | 8 15 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 6 15 20 20 20 20 20 18 20 19 19 17 14 14 Scrap Engine Consumption 244 | . . . . . . . . 34 174 15 19 2 . Constructs Created 15 | . . . . . . . . 4 9 1 1 . . Constructs Modified 93 | . . . . . . . . 10 68 3 10 2 . Class Distribution -------------------- 38% | Construct 24% | Scavenger-Tank 7% | Commander-Tank 6% | Scavenger-Gunner 6% | Mutant 5% | Scavenger-Skirmisher 5% | Commander-Construct Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Scavenger-Tank | -9/Mines Scavenger-Tank | -9/Exiles Scavenger-Skirmisher | -8/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Tank | -8/Storage Commander-Tank | -8/Recycling Construct | -6/Factory Construct | -5/Factory Construct | -5/Upper Caves Construct | -5/Upper Caves Construct | -5/Warlord Resources | -11 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 ----------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Fac Fac Upp Upp War Matter Collected 4014 | 166 314 729 27 . 165 138 956 312 945 137 66 17 42 Remotely . | . . . . . . . . . . . . . . Salvage Created 8022 | . 472 1322 51 . 247 479 1527 184 3173 153 354 60 . Parts 402 | . 37 76 7 . 16 35 77 6 119 9 16 4 . Haulers Intercepted 9 | . 2 3 . . . 1 1 . 2 . . . . Recyclers Shooed 6 | . 1 . . . . . 1 1 3 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 14 | . . . . . . . . . . . 12 2 . Prevented 1 | . . . . . . . . . . . 1 . . Parts Restored . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Fac Fac Upp Upp War Combat Hostiles Destroyed 124 | . 10 22 3 . 7 7 23 2 42 2 5 1 . Melee 3 | . . . . . . . . . 2 1 . . . Guns 79 | . 10 22 3 . 4 3 12 2 18 . 5 . . Cannons 12 | . . . . . . . . . 10 1 . 1 . AOE 14 | . . . . . 3 3 8 . . . . . . Classes Destroyed 17 | . 5 3 . . . 1 4 . 4 . . . . Worker 3 | . . . . . . . 1 . 2 . . . . Builder 6 | . . . . . . . 5 . 1 . . . . Hauler 9 | . 2 3 . . . 1 1 . 2 . . . . Recycler 8 | . . 2 . . . . 1 1 4 . . . . Mechanic 1 | . . . . . . . . . 1 . . . . Operator 3 | . 1 . . . . 1 . . 1 . . . . Watcher 8 | . 2 4 . . . . . . 2 . . . . Swarmer 20 | . 5 3 3 . 4 . . . 5 . . . . Grunt 53 | . 5 10 . . 2 4 10 . 17 . 5 . . Brawler 7 | . . 2 . . 1 . 3 . 1 . . . . Duelist 5 | . . . . . . . 1 . 4 . . . . Protector 1 | . . . . . . . 1 . . . . . . Sentry 25 | . . 7 . . . 2 8 2 4 2 . . . Hunter 2 | . . . . . . . . . 2 . . . . Programmer 9 | . . . . . . . . . 8 . . 1 . Heavy 1 | . . . . . . 1 . . . . . . . Behemoth 1 | . . . . . . . . . 1 . . . . Best Kill Streak 11 | . 4 5 3 . 4 5 11 1 6 1 4 1 . Combat Bots Only 9 | . 3 4 3 . 4 4 9 1 3 1 4 1 . Max Kills in Single Turn 5 | . 2 1 1 . 3 2 5 1 2 1 1 1 . Gunslinging . | . . . . . . . . . . . . . . Exploded 3 | . . . . . 3 2 3 . . . . . . Melee 1 | . . . . . . . . . 1 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Fac Fac Upp Upp War Hostile Shots Fired 892 | . 54 80 7 . 25 26 94 6 433 31 35 18 83 Missed 247 | . 17 18 3 . 9 9 29 1 109 11 10 5 26 Hits 645 | . 37 62 4 . 16 17 65 5 324 20 25 13 57 Melee 33 | . . 1 . . 2 . . . 23 . 2 5 . Projectile 612 | . 37 61 4 . 14 17 65 5 301 20 23 8 57 Critical Strikes 35 | . . 1 . . . . 2 1 19 1 4 3 4 Part Disruptions 1 | . 1 . . . . . . . . . . . . Damage Taken 12802 | . 447 806 31 . 274 387 1233 85 6035 616 442 154 2292 Core 2127 | . 88 146 14 . 20 . 194 . 638 130 36 . 861 Absorbed by Shields . | . . . . . . . . . . . . . . Regen/Repaired (Parts) 3219 | . 94 311 . . . . . 10 2171 122 492 19 . Core Remaining (%) 61 | 100 64 . . . 55 . . 64 24 . . . . Volleys Fired 446 | . 56 67 3 . 12 19 53 7 183 13 23 10 . Largest 3 | . 2 3 3 . 3 3 3 3 3 2 2 2 . Hottest 218 | . 40 69 69 . 69 91 117 117 218 111 77 77 . Shots Fired 1070 | . 95 201 9 . 34 45 136 24 461 18 27 20 . Gun 869 | . 95 201 9 . 33 41 127 24 297 10 18 14 . Cannon 198 | . . . . . 1 4 6 . 164 8 9 6 . Launcher 3 | . . . . . . . 3 . . . . . . Special . | . . . . . . . . . . . . . . Kinetic 628 | . 95 201 9 . 33 33 109 17 92 7 18 14 . Thermal 275 | . . . . . . . 15 7 234 8 5 6 . Explosive 3 | . . . . . . . 3 . . . . . . Electromagnetic 164 | . . . . . 1 12 9 . 135 3 4 . . Robot Hit Streak 51 | . 11 51 2 . 6 20 13 7 26 22 6 5 . Robot Miss Streak 6 | . 3 1 1 . 4 1 5 2 6 . 6 4 . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 11 | . 1 2 1 . 2 . 1 . 4 . . . . Max Gunslinging Chain 1 | . 1 1 1 . 1 . 1 . 1 . . . . Shots Hit Robots 803 | . 63 151 4 . 22 35 86 12 376 21 20 13 . Core Hits 397 | . 34 48 3 . 10 19 60 5 199 7 10 2 . Critical Kills 3 | . . . . . . . . . 1 1 1 . . Critical Parts Destroyed 8 | . . . . . . . . . 3 1 2 2 . Critical Strikes 13 | . . . . . . . . . 5 2 4 2 . Destroy 5 | . . . . . . . . . . . 3 2 . Corrupt 1 | . . . . . . . . . . . 1 . . Smash 7 | . . . . . . . . . 5 2 . . . Melee Attacks 35 | . . . . . . . . . 27 4 1 3 . Impact 35 | . . . . . . . . . 27 4 1 3 . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 16652 | . 585 2129 72 . 443 1192 3565 231 6764 499 704 468 . Guns 9904 | . 585 2125 72 . 321 479 1388 227 3529 293 537 348 . Cannons 2843 | . . . . . 8 20 8 . 2422 98 167 120 . Explosions 3135 | . . . . . 114 693 2160 . 168 . . . . Melee 750 | . . . . . . . . . 642 108 . . . Ramming 20 | . . 4 . . . . 9 4 3 . . . . Kinetic 7067 | . 585 2125 72 . 321 378 1163 112 1377 49 537 348 . Thermal 4106 | . . . . . . 59 290 115 3171 280 71 120 . Explosive 203 | . . . . . . . 203 . . . . . . Electromagnetic 4506 | . . . . . 122 755 1900 . 1571 62 96 . . Impact 750 | . . . . . . . . . 642 108 . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 27 | . 1 . . . 4 9 27 27 14 1 1 5 5 Average Corruption 12 | . 1 . . . 3 6 22 27 5 1 1 4 5 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 295 | . 3 . . . 18 4 67 126 54 3 5 14 1 Message Errors 60 | . 1 . . . 3 . 11 26 11 2 2 4 . Matter Fused 73 | . 1 . . . 5 2 14 30 15 . . 6 . Heat Flow Errors 37 | . . . . . 1 . 10 20 3 1 1 1 . Energy Discharges 37 | . . . . . 2 . 12 14 9 . . . . Parts Rejected 4 | . . . . . . . . 2 2 . . . . Parts Fused 2 | . . . . . . . . 2 . . . . . Data Loss (minor) 44 | . 1 . . . 6 . 12 14 7 . 1 3 . Data Loss (major) 12 | . . . . . 1 . 3 6 2 . . . . Misfires 5 | . . . . . . . 1 4 . . . . . Alerts 10 | . . . . . . . 1 6 1 . 1 . 1 Misdirections 2 | . . . . . . . 1 1 . . . . . Weapon Failures 9 | . . . . . . 2 2 1 4 . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 241 | . . . . . . 5 28 . 180 28 . . . Projectiles 4 | . . . . . . . . . 4 . . . . Explosions 33 | . . . . . . 5 28 . . . . . . Melee 204 | . . . . . . . . . 176 28 . . . Knockbacks 10 | . . . . . . . . . 10 . . . . Impact 2 | . . . . . . . . . 2 . . . . Kinetic 7 | . . . . . . . . . 7 . . . . Secondary 1 | . . . . . . . . . 1 . . . . Self-Inflicted Damage 436 | . . . . . . . 92 . 344 . . . . Shots 5 | . . . . . . . 1 . 4 . . . . Rammed 6 | . . 1 . . . . 2 1 2 . . . . Targets Rammed 6 | . . 1 . . . . 2 1 2 . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 530 | . 12 48 27 . 268 162 530 273 448 205 122 165 528 Average Temperature 126 | . 6 14 14 . 66 63 190 96 149 62 35 85 222 Received Heat Transfer 3057 | . 147 303 . . 108 81 504 54 1449 117 222 . 72 Effects 33 | . . . . . . . 15 . 16 . . . 2 Shutdowns 7 | . . . . . . . 6 . 1 . . . . Energy Bleed 9 | . . . . . . . 3 . 5 . . . 1 Interference 7 | . . . . . . . 2 . 5 . . . . Matter Decay 4 | . . . . . . . 2 . 1 . . . 1 Damage (minor) 2 | . . . . . . . 1 . 1 . . . . Damage (major) 3 | . . . . . . . . . 3 . . . . Damage (core) 1 | . . . . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted 11 | . . . . . . 1 3 . 7 . . . . Combat Hostiles 11 | . . . . . . 1 3 . 7 . . . . Parts Fried 27 | . . . . . . 4 7 . 14 . 2 . . Impact Corruptions 10 | . . . . . . . . . 9 1 . . . Robots Melted 6 | . . . . . . . . . 6 . . . . Combat Hostiles 5 | . . . . . . . . . 5 . . . . Parts Melted 24 | . . . . . . . 1 1 21 1 . . . Heat Transferred 7008 | . . . . . . 100 581 222 5721 309 75 . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen 7 | . . . . . . . . . . . 2 5 . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . 1 1 . . . . . . Latent Energy Used 1687 | . . . . . 66 519 1102 . . . . . . LE Corruption 27 | . . . . . 1 9 17 . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Fac Fac Upp Upp War Maximum Alert Level 2 | . . 1 . . . . 2 . 2 . . . . Low Security (%) 70 | 100 100 91 100 . 100 100 5 100 46 100 . . . Level 1 21 | . . 8 . . . . 61 . 41 . . . . Level 2 7 | . . . . . . . 33 . 12 . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 557 | . 87 253 93 . 80 164 557 159 477 176 . . . Initial 176 | . . 6 93 . . . 68 148 . 176 . . . Average 143 | . 38 88 18 . 17 35 394 16 231 82 . . . Influence Increases 4122 | . 322 722 70 . 160 274 1034 125 1170 90 125 30 . Destroy 0b10 Robot/C 2376 | . 200 440 60 . 140 140 460 60 716 40 100 20 . Destroy 0b10 Robot/NC 190 | . 25 45 . . . 10 50 5 55 . . . . Destroy Leader 628 | . 58 144 10 . 20 52 134 . 170 20 10 10 . Allied During Kill 71 | . . . . . . . 26 45 . . . . . Successful Hack 110 | . 23 29 . . . . 9 15 34 . . . . Disable Machine 228 | . . 15 . . . . 90 . 108 15 . . . Anti-Garrison Action 150 | . . . . . . . 150 . . . . . . Destroy Structure 195 | . 1 4 . . . 42 85 . 63 . . . . Lose Combat Pursuer 174 | . 15 45 . . . 30 30 . 24 15 15 . . Influence Decreases 4122 | . 306 497 311 . 160 110 818 505 810 426 149 30 . Entered New Map 680 | . . 10 148 . . . 96 232 . 184 10 . . Time Decay 2852 | . 306 477 163 . 160 90 502 273 500 222 129 30 . Lost Part 290 | . . 10 . . . 20 70 . 160 20 10 . . Purge Threat 300 | . . . . . . . 150 . 150 . . . . Squads Dispatched 23 | . 2 1 . . . 1 4 . 14 1 . . . Investigation 2 | . . 1 . . . . 1 . . . . . . Extermination 9 | . . . . . . . . . 8 1 . . . Reinforcement 9 | . 2 . . . . 1 1 . 5 . . . . Assault 2 | . . . . . . . 2 . . . . . . Garrison 1 | . . . . . . . . . 1 . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 . . . . Haulers Reinforced 1 | . . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Fac Fac Upp Upp War Distress Signals 9 | . . . . . . . 3 2 4 . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 205 | . 22 31 3 . 6 13 34 6 68 5 9 5 3 Peak Tracking Total 6 | . 4 5 3 . 4 6 6 1 4 1 5 4 5 Tactical Retreats 10 | . 1 3 . . . 1 2 . 1 1 1 . . Traps | -11 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Fac Fac Upp Upp War Traps Triggered 15 | . 1 1 . . . . 1 . 7 1 . . 4 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 ---------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Fac Fac Upp Upp War Machines Disabled 18 | . . 1 . . . . 7 . 9 1 . . . Max in Single Turn 4 | . . 1 . . . . 2 . 4 1 . . . Garrison Access 2 | . . . . . . . 1 . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Fac Fac Upp Upp War Machines Accessed 56 | . 5 8 . 2 . . 9 6 24 2 . . . Terminals 29 | . 4 5 . . . . 7 3 9 1 . . . Fabricators 4 | . . . . . . . . . 4 . . . . Repair Stations 6 | . 1 2 . . . . 1 . 2 . . . . Recycling Units 9 | . . . . . . . 1 1 6 1 . . . Scanalyzers 2 | . . 1 . . . . . . 1 . . . . Garrison Access 2 | . . . . . . . . . 2 . . . . Total Hacks 150 | . 13 33 . 2 . . 17 34 47 4 . . . Successful 82 | . 7 20 . 2 . . 8 28 16 1 . . . Failed 67 | . 6 12 . . . . 9 6 31 3 . . . Catastrophic 14 | . 1 2 . . . . 3 . 7 1 . . . Database Lockouts 1 | . . 1 . . . . . . . . . . . Manual 34 | . 6 6 . 1 . . 4 . 17 . . . . Terminals 70 | . 10 15 . . . . 12 7 25 1 . . . Fabricators 7 | . . . . . . . . . 7 . . . . Repair Stations 21 | . 3 13 . . . . 3 . 2 . . . . Recycling Units 16 | . . . . . . . 2 2 9 3 . . . Scanalyzers 6 | . . 5 . . . . . . 1 . . . . Garrison Access 3 | . . . . . . . . . 3 . . . . Terminal Hacks 50 | . 5 5 . 2 . . 6 27 5 . . . . Record 26 | . . . . 1 . . . 23 2 . . . . Part Schematic 2 | . 1 . . . . . . 1 . . . . . Robot Schematic 2 | . . . . . . . . 1 1 . . . . Robot Analysis 3 | . 2 . . . . . . . 1 . . . . Open Door 1 | . . . . . . . 1 . . . . . . Branch Access Points 1 | . . 1 . . . . . . . . . . . Emergency Access Points 1 | . . 1 . . . . . . . . . . . Terminal Index 2 | . 1 . . . . . 1 . . . . . . Repair Station Index 1 | . . 1 . . . . . . . . . . . Alert Level 3 | . 1 . . . . . 2 . . . . . . Unreport Threat 2 | . . . . . . . 1 . 1 . . . . Locate Traps 1 | . . . . . . . 1 . . . . . . Zone Layout 2 | . . 2 . . . . . . . . . . . Proto ID Catalog 1 | . . . . 1 . . . . . . . . . Release Object 2 | . . . . . . . . 2 . . . . . Fabricator Hacks 1 | . . . . . . . . . 1 . . . . Network Status 1 | . . . . . . . . . 1 . . . . Repair Station Hacks 13 | . 2 10 . . . . 1 . . . . . . Scan Component 7 | . 1 5 . . . . 1 . . . . . . Repair 6 | . 1 5 . . . . . . . . . . . Recycling Unit Hacks 8 | . . . . . . . 1 1 5 1 . . . Retrieve Components 8 | . . . . . . . 1 1 5 1 . . . Scanalyzer 5 | . . 4 . . . . . . 1 . . . . Retrieve Study 5 | . . 4 . . . . . . 1 . . . . Garrison Access Hacks 1 | . . . . . . . . . 1 . . . . Seal Access 1 | . . . . . . . . . 1 . . . . Unauthorized Hacks 4 | . . 1 . . . . . . 3 . . . . Terminals 2 | . . 1 . . . . . . 1 . . . . Assimilate 1 | . . . . . . . . . 1 . . . . Botnet 1 | . . 1 . . . . . . . . . . . Fabricators 1 | . . . . . . . . . 1 . . . . Liberate 1 | . . . . . . . . . 1 . . . . Repair Stations 1 | . . . . . . . . . 1 . . . . Mechanics 1 | . . . . . . . . . 1 . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 41 | . 4 7 . . . . 6 3 19 2 . . . Full Trace Events 2 | . . 1 . . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . . 1 1 . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 2 | . 1 . . . . . . 1 . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Part Studies Acquired 5 | . . 4 . . . . . . 1 . . . . Parts Repaired 6 | . 1 5 . . . . . . . . . . . Time 174 | . 26 148 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 22 | . . . . . . . 2 3 16 1 . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 ------------ Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Fac Fac Upp Upp War Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . 2 . . . . . . Machine Destruction 2 | . . . . . . . 2 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Fac Fac Upp Upp War Total Allies 11 | . . . 1 . . . 10 . . . . . . Largest Group 10 | . . . 1 . . . 10 10 7 . . . . Highest-Rated Group 173 | . . . 31 . . . 173 173 125 . . . . Highest-Rated Ally 31 | . . . 31 . . . 29 29 29 . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 64 | . . . . . . . 6 47 11 . . . . Total Damage 764 | . . . . . . . 101 557 106 . . . . Kills 8 | . . . . . . . 2 6 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Fac Fac Upp Upp War Active Infowar (turns) 2825 | . . . . . . . . . 864 359 657 767 178 Sensors 2499 | . . . . . . . . . 539 358 657 767 178 Terrain 967 | . . . . . . . . . 325 359 283 . . Robot Analysis Total 3 | . 2 . . . . . . . 1 . . . . Derelict Logs Recovered 3 | . . . . . . . . . . . 2 1 . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 ------------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Fac Fac Upp Upp War Turns Passed 17215 | 96 741 1834 848 1947 681 311 1350 2474 4865 466 657 767 178 Spaces Moved 8242 | 55 323 550 346 811 262 89 435 974 3025 309 570 392 101 Core 7 | 5 . . . . . . . . . . . . 2 Treads 5806 | 50 323 550 346 811 262 89 435 974 1077 . 398 392 99 Legs 453 | . . . . . . . . . 453 . . . . Wheels 432 | . . . . . . . . . 138 270 24 . . Hover 1222 | . . . . . . . . . 1222 . . . . Flight 322 | . . . . . . . . . 135 39 148 . . Fastest Speed 50 | 50 160 160 240 240 240 240 240 246 53 82 57 159 159 Average Speed 172 | 150 160 237 240 240 240 240 245 247 117 115 82 159 179 Slowest Speed 700 | 160 160 240 240 240 240 240 246 250 250 120 159 159 700 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 49 | 4 65 60 74 90 44 14 62 98 53 7 61 51 16 Regions Visited 13 Branch Regions 8 Pre-discovered Areas 2 | . . . . 1 . . 1 . . . . . . Known Exits Taken 10 | . 1 1 1 1 1 1 . . 1 1 1 1 . Unknown Exits Taken 3 | 1 . . . . . . 1 1 . . . . . Scrap Searched 5 | . . . 1 . 1 . . . . . 3 . . Spaces Dug 14 | . . . . . . . . . 10 . 1 3 . Terrain Destroyed 191 | . . . . . . 40 79 . 65 . 1 6 . Melee 12 | . . . . . . . . . 8 . 1 3 . Projectile 8 | . . . . . . . . . 5 . . 3 . AOE 171 | . . . . . . 40 79 . 52 . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Fac Fac Upp Upp War Total 10389 | 66 468 944 358 814 289 147 613 1021 3939 393 726 510 101 Wait 1337 | . 65 265 10 . 4 25 75 27 574 60 128 104 . Move 8229 | 54 322 549 345 810 261 88 434 973 3024 308 569 391 101 Hop . | . . . . . . . . . . . . . . Pick Up 86 | 6 11 21 . 2 3 3 8 . 29 1 1 1 . Fast Attach 29 | 6 4 5 . . . . 5 3 5 . 1 . . Attach 36 | . . 6 . . 1 4 7 . 12 4 1 1 . Detach 17 | . . . . . . . 1 2 11 2 1 . . Swap 64 | . 4 9 . . 4 8 17 2 19 1 . . . Drop 78 | . 6 21 . 2 4 . 11 6 27 . 1 . . Fire 446 | . 56 67 3 . 12 19 53 7 183 13 23 10 . Melee 35 | . . . . . . . . . 27 4 1 3 . Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush 6 | . . 1 . . . . 2 1 2 . . . . Escape Stasis 26 | . . . . . . . . . 26 . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials -8/Storage -8/Recycling -6/Factory (discovered 2 exits: *Fac x2) -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: [*Fac] / *War) -5/Warlord History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 97 | -11/Scrapyard | Entered Materials 97 | -10/Materials | Discovered new exit (range 8) 309 | -10/Materials | Build established: Mutant 353 | -10/Materials | Discovered new exit (range 9) 477 | -10/Materials | Discovered new exit (range 15) 593 | -10/Materials | Repaired Lgt. Treads 801 | -10/Materials | Discovered new exit (range 10) 816 | -10/Materials | Identified exit to Materials 838 | -10/Materials | Entered another Materials area 838 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1139 | -9/Materials | Build established: Gunner 1191 | -9/Materials | Central database locked down 1482 | -9/Materials | Build established: Scavenger-Gunner 1704 | -9/Materials | Discovered new exit (range 10) 1724 | -9/Materials | Identified exit to Materials 1900 | -9/Materials | Identified exit to Mines 1970 | -9/Materials | Repaired Hvy. Assault Rifle+ 2003 | -9/Materials | Repaired Hvy. Assault Rifle+ 2037 | -9/Materials | Repaired Hvy. Assault Rifle+ 2111 | -9/Materials | Repaired Lgt. Treads 2139 | -9/Materials | Repaired Lgt. Treads 2354 | -9/Materials | Discovered exit to Materials (range 11) 2672 | -9/Materials | Entered Mines 2675 | -9/Mines | Received a Mining Laser from a helpful Derelict 2730 | -9/Mines | Build established: Scavenger-Tank 2752 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2754 | -9/Mines | Discovered new exit (range 5) 3076 | -9/Mines | Discovered exit to Materials (range 3) 3371 | -9/Mines | Found a hidden stash of uninstalled traps 3518 | -9/Mines | Identified exit to Exiles 3520 | -9/Mines | Entered Exiles 3578 | -9/Exiles | Met 8R-AWN 3619 | -9/Exiles | Met EX-HEX 3741 | -9/Exiles | Met EX-DEC 3785 | -9/Exiles | Visited The Gauntlet 4147 | -9/Exiles | Met EX-BIN 4536 | -9/Exiles | Discovered new exit (range 11) 4567 | -9/Exiles | Identified exit to Mines 4848 | -9/Exiles | Discovered exit to Mines (range 15) 5023 | -9/Exiles | Learned location of Zion (-6) 5136 | -9/Exiles | Aligned with FarCom system 5138 | -9/Exiles | Given EX-Vault access code 5200 | -9/Exiles | Opened EX-Vault 5227 | -9/Exiles | Found Latent Energy Streamer 5234 | -9/Exiles | Found 0b10 Alert Chip 5290 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5467 | -9/Exiles | Stole two prototypes: 0b10 Alert Chip, Latent Energy Streamer 5467 | -9/Exiles | Entered Mines 5763 | -8/Mines | Build established: Scavenger-Skirmisher 6006 | -8/Mines | Discovered exit to Materials (range 5) 6078 | -8/Mines | Found DCF Scrap (13 items) 6148 | -8/Mines | Entered Materials 6148 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 6324 | -8/Materials | Discovered new exit (range 12) 6453 | -8/Materials | Identified exit to Storage 6459 | -8/Materials | Entered Storage 6461 | -8/Storage | FarCom data flow suspended 6526 | -8/Storage | System corruption reached 10% 6576 | -8/Storage | Lost 3 parts (1p1n1w) 6638 | -8/Storage | Destroyed 9 combat bots 6752 | -8/Storage | Build established: Scavenger-Tank 7133 | -8/Storage | Learned location of Armory (-4) 7643 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 7784 | -8/Storage | Used back door to open Recycling access 7784 | -8/Storage | Discovered new exit (range 4) 7809 | -8/Storage | Entered Recycling 7809 | -8/Recycling | Accompanied by 10 allies 7935 | -8/Recycling | Build established: Commander-Tank 8088 | -8/Recycling | Discovered new exit (range 10) 8828 | -8/Recycling | Scanned before Scraplab entrance 8862 | -8/Recycling | Entered Scraplab 8885 | -8/Recycling | Angered Scraplab inhabitants 8888 | -8/Recycling | Found Prototype Device 8888 | -8/Recycling | Identified Scrap Engine 8932 | -8/Recycling | Lost 3 allies 9182 | -8/Recycling | Build established: Commander-Gunner 9621 | -8/Recycling | Build established: Commander-Construct 10283 | -8/Recycling | Entered Factory 10283 | -6/Factory | Accompanied by 7 allies 10283 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x3 10473 | -6/Factory | Lost 7 allies 10685 | -6/Factory | Discovered new exit (range 15) 10855 | -6/Factory | Build established: Construct 11935 | -6/Factory | Spotted B-75 Beast 12002 | -6/Factory | Destroyed B-75 Beast 12602 | -6/Factory | Core integrity fell below 50% 13344 | -6/Factory | Discovered new exit (range 12) 13676 | -6/Factory | Garrison activated, responded to threat 13868 | -6/Factory | Identified exit to Factory 14226 | -6/Factory | Found Prototype Processor 14226 | -6/Factory | Identified Exp. Targeting Computer 14309 | -6/Factory | System corruption reached 10% 14366 | -6/Factory | Lost 9 parts (1p6u2w) 15148 | -6/Factory | Entered another Factory area 15148 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 15491 | -5/Factory | Discovered new exit (range 15) 15543 | -5/Factory | Identified exit to Upper Caves 15614 | -5/Factory | Entered Upper Caves 15615 | -5/Upper Caves | Latent Energy Streamer stolen by Master Thief 15616 | -5/Upper Caves | Encountered a Master Thief 15618 | -5/Upper Caves | Encountered a Master Thief 15618 | -5/Upper Caves | Imp. Datajack stolen by Master Thief 16024 | -5/Upper Caves | Learned location of 1 exit from Proximity Caves 16078 | -5/Upper Caves | Found DCF Scrap (12 items) 16177 | -5/Upper Caves | Discovered new exit (range 11) 16185 | -5/Upper Caves | Identified exit to Upper Caves 16271 | -5/Upper Caves | Entered another Upper Caves area 16272 | -5/Upper Caves | Identified exit to Warlord 16291 | -5/Upper Caves | Discovered new exit (range 15) 16903 | -5/Upper Caves | Encountered a Master Thief 16903 | -5/Upper Caves | Encountered a Master Thief 16904 | -5/Upper Caves | Encountered a Master Thief 16906 | -5/Upper Caves | Encountered a Master Thief 16911 | -5/Upper Caves | Great Maul stolen by Master Thief 16911 | -5/Upper Caves | Arm. Leg stolen by Master Thief 16912 | -5/Upper Caves | Adv. Signal Interpreter stolen by Master Thief 16915 | -5/Upper Caves | Power Amplifier stolen by Master Thief 16995 | -5/Upper Caves | Learned location of 1 exit from Factory 17038 | -5/Upper Caves | Entered Warlord 17131 | -5/Warlord | System corruption cleaned by Quarantine Array 17136 | -5/Warlord | Attacked by Warlord forces 17158 | -5/Warlord | Spotted Z1-2DY(B) 17158 | -5/Warlord | Spotted 49-1SM(B) 17193 | -5/Warlord | Core integrity fell below 50% 17210 | -5/Warlord | Core integrity fell below 20% 17216 | -5/Warlord | Destroyed by Z1-2DY(B) with Slug Cannon Last Messages --------------- 17178_ Treaded Armored-Titanium Exoskeleton core remains intact and functional. 17180_ Acquired 4 matter. 17185_ Treaded Armored-Titanium Exoskeleton destroyed. 17185_ Treaded Armored-Titanium Exoskeleton core remains intact and functional. 17185_ System Quarantine Field Array disabled. 17193_ Acquired 9 matter. 17193_ Triggered Fire Trap. 17193_ Burning plasma bursts from the floor. 17194_ Slug penetrates System Quarantine Field Array. 17194_ System Quarantine Field Array disabled. 17202_ Acquired 11 matter. 17205_ Treaded Armored-Titanium Exoskeleton destroyed. 17205_ Scrap Engine suffers catastophic network destabilization. 17208_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ????""?????????????????????????????????? | | ???#""?????????????????????????????????? | | ???#""#????????????????????????#?????##? | | ####""#####??????????????????? ##??? #? | | # "" "############???????? ##? #?? | | # "" """"""""""""#???????? # #??? | | # "" " """""" ""#?####??# #???? | | "^ % ;## %### #???? | | " ^ ^ % %^+ #???????? | | "^ ^ % ; @ % #????????? | | " % % %% %% % ;### ##??? ???? | | " "" "" """""""#??##% #???? #??? | | " "" %""""""""""""#???# #??#? ??? | | " "" "############???# ##?? # ??? | | ####""#####?????????????## #??? ??? | | ???#""#????????????????## #??? ???? | | ???#""#????????????????# ##??? ???? | | ???#""#???????????????## ##???? ???? | | ????""????????????????# #????? #???? | | ??????????????????????# ^ #????? #???? | | ??????????????????????# ##????? #???? | | ??????????????????????# #??????# ##??? | | ?????????????????????## ##????## #??? | | ????????????????????## ##??## #??? | | ????????????????????# ##?# #??? | | ????????????????##### ^## ### #??? | | ???????????????## # #### ## #??? | | ???????????????# #?## ## #??? | | ???????????????# #??# ## ##??? | | ???????????????# ## #?## #???? | | ???????????????###### #??### ##???? | | ???????????????????? ##????######????? | | ????????????????????####???????????????? | | ???????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 40 Energy Capacity 692 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 10 Power Amplification 20 Armor Coverage 600 Resistance: EM 15 Evasion (%) 61 Targeting Accuracy 6 Target Analysis 5 Recoil Reduction 4 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Imp. Titanium Leg | -8/Recycling | Hacked Robot Schematics ------------------ W-25 Informer | -8/Recycling | Hacked I-36 Angel | -6/Factory | Hacked Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 32% | -10/Materials Hvy. Assault Rifle | 45% | -9/Materials Hvy. Assault Rifle | 46% | -9/Materials Hvy. Assault Rifle | 50% | -9/Materials Lgt. Treads | 52% | -9/Materials Lgt. Treads | 55% | -9/Materials Studied --------- Lgt. Assault Rifle | -9/Materials | Hacked Hvy. Assault Rifle | -9/Materials | Hacked Beam Rifle | -9/Materials | Hacked Hvy. EM Pulse Gun | -9/Materials | Hacked Great Maul | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Blue Mage Consequences Morally Flexible Not So Scrappy Scrappetite Challenges ------------ None Game ------ Seed MappingSuperdenseFalx Manual? 0 Play Time 02:32:15 Cumulative 84.8 hours Start 2026.07.22 @ 23:08:42 End 2026.07.23 @ 02:26:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 52 Rogue 52 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 55 Gallery% 44 Achievement% 43 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 05e289de-6308-442c-951e-5b16be4a896a