Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.12 @ 22:50:09 Player: Comet Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (86) 430 Value Destroyed (2116) 2116 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4866 Bonus ------- None Cogmind --------- Core Integrity 632/700 Matter 294/300 Energy 101/290 System Corruption 1% Temperature Hot (283) Movement Core (1050) Ox20 Location -7/Factory Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ High-capacity Storage Unit Improved Signal Interpreter Seismic Detector Advanced Targeting Computer Improved Medium Armor Plating > --- WEAPON (3) ------- Heavy Laser > --- INVENTORY (20) --- Improved Heat Sink Improved Heat Sink Compact Battery (200) High-capacity Matter Pod (200) Improved Sensor Array Improved Terrain Scanner Terrain Scan Processor Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Hacking Suite System Shield Long-range Tractor Beam Gauss Rifle Grenade Launcher Mini Grenade Launcher Heavy Flail Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Advanced Treads Advanced Treads Advanced Treads Wheel > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Seismic Detector Advanced Targeting Computer Improved Medium Armor Plating > --- WEAPON ----------- Arc Projector Arc Projector Arc Projector > --- INVENTORY -------- Improved Deuterium Engine Improved Heat Sink Compact Battery High-capacity Matter Pod Improved Sensor Array Improved Signal Interpreter Improved Terrain Scanner Terrain Scan Processor Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Hacking Suite System Shield Long-range Tractor Beam Lightning Gun Gauss Rifle Grenade Launcher Mini Grenade Launcher Heavy Flail [Rating: 44] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Wheel Wheel Utility Seismic Detector Device Seismic Detector Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Reflective Plating Weapon Spread Laser Energy Gun Spread Laser Ballistic Gun Gauss Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 2 | . . . 1 1 Utility 3 | . . 1 1 1 Weapon 1 | . . 1 . . Parts Attached 61 | 6 7 16 18 14 Power 8 | 1 1 1 2 3 Engine 6 | 1 1 1 1 2 Core 2 | . . . 1 1 Reactor . | . . . . . Propulsion 8 | 2 1 2 2 1 Treads 7 | 2 1 2 2 . Leg . | . . . . . Wheel 1 | . . . . 1 Hover . | . . . . . Flight . | . . . . . Utility 16 | 1 3 6 3 3 Device 5 | . . 3 . 2 Storage 3 | 1 1 1 . . Processor 2 | . . . 1 1 Hackware . | . . . . . Protection 6 | . 2 2 2 . Artifact . | . . . . . Weapon 29 | 2 2 7 11 7 Energy Gun 15 | 1 . 4 6 4 Energy Cannon . | . . . . . Ballistic Gun 8 | 1 . 2 3 2 Ballistic Cannon 2 | . 2 . . . Launcher 4 | . . 1 2 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 8 | . . . . 8 Power 1 | . . . . 1 Propulsion 4 | . . . . 4 Utility . | . . . . . Weapon 3 | . . . . 3 Highest Loss Streak 6 | . . . . 6 To Critical Strikes . | . . . . . Average Slot Usage (%) 98 | . 97 100 99 94 Engine 9 | . 14 11 5 6 Treads 23 | . 25 22 27 18 Wheel 1 | . . . . 6 Device 8 | . . 11 9 14 Storage 10 | . 14 11 9 7 Processor 3 | . . . 9 7 Protection 10 | . 13 11 8 7 Energy Gun 15 | . 7 17 15 21 Ballistic Gun 5 | . 7 3 10 . Ballistic Cannon 6 | . 12 11 . . Naked Turns . | . . . . . Heaviest Build 71 | 12 34 59 70 71 Greatest Support 66 | 40 40 44 66 10 Greatest Overweight (x) 7 | . 1 1 1 7 Average Overweight (x) 1 | . . . . 6 Largest Inventory Capacity 20 | 8 15 20 20 20 Average Capacity 17 | 7 14 17 20 20 Most Carried 20 | 3 14 20 20 20 Average Carried 15 | . 9 16 19 19 Final Capacity 20 | 8 15 20 20 20 Final Carried 20 | 3 14 20 20 18 Class Distribution -------------------- 39% | Gunner 29% | Tank 28% | Mutant 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Gunner | -8/Materials Gunner | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1761 | 211 537 418 283 312 Remotely . | . . . . . Salvage Created 2564 | 103 663 479 693 626 Parts 181 | 8 40 30 59 44 Haulers Intercepted 6 | . 2 2 2 . Recyclers Shooed 3 | . . . 3 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 49 | . 9 12 16 12 Guns 32 | . 6 5 13 8 Cannons 10 | . 3 7 . . AOE 7 | . . . 3 4 Classes Destroyed 13 | 2 6 2 2 1 Worker 6 | . 2 1 2 1 Builder 2 | . . . 2 . Tunneler 2 | 2 . . . . Hauler 6 | . 2 2 2 . Recycler 4 | 1 2 . 1 . Mechanic 2 | . . 1 1 . Operator 6 | . 2 1 2 1 Watcher 9 | . 3 3 1 2 Swarmer 14 | . 3 4 3 4 Grunt 27 | . 6 6 9 6 Sentry 5 | . . 2 3 . Hunter 1 | . . . 1 . Programmer 2 | . . . . 2 Best Kill Streak 7 | 2 3 6 5 7 Combat Bots Only 6 | . 3 4 5 6 Max Kills in Single Turn 2 | 1 1 2 2 2 Gunslinging 1 | . . . 1 . Exploded 2 | . . . 1 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 221 | . 33 40 86 62 Missed 63 | . 9 12 23 19 Damage Taken 2085 | . 222 333 828 702 Core 207 | . 20 40 79 68 Absorbed by Shields . | . . . . . Ignored by Resistances 42 | . . 26 16 . Core Remaining (%) 91 | 100 92 90 85 . Volleys Fired 180 | 7 55 40 46 32 Largest 3 | 2 2 3 3 3 Hottest 165 | 70 70 130 158 165 Shots Fired 408 | 14 108 100 120 66 Gun 339 | 14 90 58 113 64 Cannon 60 | . 18 42 . . Launcher 9 | . . . 7 2 Special . | . . . . . Kinetic 168 | 7 64 42 50 5 Thermal 173 | 7 44 58 63 1 Explosive 9 | . . . 7 2 Electromagnetic 58 | . . . . 58 Robot Hit Streak 15 | 7 8 12 15 10 Robot Miss Streak 9 | 2 5 6 9 2 Penetration Max . | . . . . . Secondary Targets 3 | . . 1 2 . Max Gunslinging Chain 1 | . . 1 1 . Shots Hit Robots 279 | 11 66 71 92 39 Core Hits 236 | 4 28 56 114 34 Critical Kills 1 | . . . . 1 Critical Parts Destroyed . | . . . . . Critical Strikes 10 | . 5 4 . 1 Burn 5 | . 4 1 . . Destroy 1 | . . . . 1 Blast 4 | . 1 3 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5006 | 130 896 1084 1893 1003 Guns 3584 | 130 715 684 1459 596 Cannons 577 | . 177 400 . . Explosions 841 | . . . 434 407 Melee . | . . . . . Ramming 4 | . 4 . . . Kinetic 1634 | 66 542 400 550 76 Thermal 2236 | 64 350 684 909 229 Explosive 630 | . . . 434 196 Electromagnetic 502 | . . . . 502 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 3 | . 3 . . 1 Average Corruption 1 | . 2 . . 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 11 | . 5 . . 6 Message Errors 2 | . 1 . . 1 Matter Fused 4 | . 2 . . 2 Heat Flow Errors 1 | . 1 . . . Data Loss (minor) 2 | . . . . 2 Data Loss (major) 1 | . 1 . . . Misfires 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 12 | . . . . 12 Projectiles . | . . . . . Explosions 12 | . . . . 12 Melee . | . . . . . Knockbacks 11 | . 4 7 . . Impact . | . . . . . Kinetic 11 | . 4 7 . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed 1 | . 1 . . . Targets Rammed 1 | . 1 . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 383 | 27 152 383 382 283 Average Temperature 105 | 13 43 120 148 113 Received Heat Transfer 837 | . 66 123 396 252 Effects 7 | . . 3 3 1 Shutdowns 1 | . . . 1 . Energy Bleed 2 | . . . 1 1 Interference 1 | . . 1 . . Matter Decay 2 | . . 2 . . Short Circuit 1 | . . . 1 . Siege Activations . | . . . . . Robots Corrupted 1 | . . . . 1 Combat Hostiles . | . . . . . Parts Fried 7 | . . . . 7 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . 1 . Heat Transferred 4242 | 185 1332 1278 1160 287 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 3 | . . . . 3 Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 369 | 15 206 293 369 239 Initial 108 | . 9 45 26 108 Average 131 | 4 56 163 198 120 Maximum Alert Level 1 | . 1 1 1 1 Low Security (%) 72 | 100 99 66 38 80 Level 1 27 | . . 33 61 19 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 13 | . 4 1 4 4 Investigation 3 | . 2 . 1 . Extermination 2 | . . . . 2 Reinforcement 7 | . 2 1 2 2 Assault . | . . . . . Garrison 1 | . . . 1 . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 7 | . 1 4 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 86 | . 20 23 21 22 Peak Tracking Total 6 | . 4 6 4 4 Tactical Retreats 5 | . 2 2 . 1 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 6 | . 3 1 2 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 1 | . . . 1 . Max in Single Turn 1 | . . . 1 . Garrison Access 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 11 | . 4 4 2 1 Terminals 9 | . 3 4 1 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Total Hacks 28 | . 11 10 3 4 Successful 9 | . 2 5 2 . Failed 18 | . 9 4 1 4 Catastrophic 1 | . 1 . . . Database Lockouts 1 | . . 1 . . Manual 21 | . 6 9 2 4 Terminals 24 | . 8 10 2 4 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 3 | . 3 . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Terminal Hacks 8 | . 2 5 1 . Record 1 | . . 1 . . Part Schematic 5 | . 1 4 . . Robot Analysis 1 | . 1 . . . Branch Access Points 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . 1 . Seal Access 1 | . . . 1 . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 8 | . 4 3 . 1 Full Trace Events 2 | . 2 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 5 | . 1 4 . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 4392 | 138 1094 1277 1011 872 Spaces Moved 1974 | 64 514 553 457 386 Core 3 | 3 . . . . Treads 1585 | 61 514 553 457 . Legs . | . . . . . Wheels 386 | . . . . 386 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 145 145 170 Average Speed 176 | 154 167 191 163 183 Slowest Speed 240 | 160 240 225 225 185 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 31 | 5 62 43 38 10 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 1 | . . . . 1 Terrain Destroyed 48 | . . . 37 11 Melee . | . . . . . Projectile 1 | . . . 1 . AOE 47 | . . . 36 11 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 2531 | 86 634 686 635 490 Wait 229 | 7 48 49 74 51 Move 1970 | 63 513 552 456 386 Hop . | . . . . . Pick Up 44 | 3 8 14 16 3 Fast Attach 24 | 6 4 3 9 2 Attach 10 | . 1 2 3 4 Detach 5 | . 2 2 1 . Swap 27 | . 2 11 6 8 Drop 41 | . . 13 24 4 Fire 180 | 7 55 40 46 32 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 1 | . 1 . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat / [*Min x2]) -8/Materials -7/Factory (discovered 3 exits: *Fac x2 / [*Low]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 139 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 757 | -10/Materials | Discovered new exit (range 16) 994 | -10/Materials | Discovered new exit (range 10) 1233 | -10/Materials | Entered another Materials area 1233 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1530 | -9/Materials | Build established: Tank 1869 | -9/Materials | Discovered new exit (range 15) 2103 | -9/Materials | Discovered new exit (range 3) 2287 | -9/Materials | Discovered new exit (range 10) 2372 | -9/Materials | Central database locked down 2510 | -9/Materials | Entered another Materials area 2510 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2792 | -8/Materials | Garrison activated, responded to threat 2811 | -8/Materials | Build established: Gunner 3370 | -8/Materials | Discovered new exit (range 13) 3521 | -8/Materials | Entered Factory 3521 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3657 | -7/Factory | Discovered new exit (range 6) 3989 | -7/Factory | Discovered new exit (range 16) 4169 | -7/Factory | Discovered new exit (range 13) 4316 | -7/Factory | Identified exit to Factory 4393 | -7/Factory | Self-destructed Last Messages --------------- 04367_ Imp. Heat Sink fried. 04367_ G-47 Trooper destroyed. 04368_ R-06 Scavenger collects Aluminum Leg. 04371_ R-06 Scavenger collects Particle Gun. 04374_ R-06 Scavenger collects Lgt. Nuclear Core. 04374_ Wheel destroyed. 04376_ Arc Projector destroyed. 04377_ Overheating: Energy bleed (-51). 04377_ R-06 Scavenger collects Corrupted Lgt. Nuclear Core. 04379_ System corrupted: Matter fused (-6). 04382_ Imp. Deuterium Engine destroyed. 04382_ G-47 Trooper destroyed. 04384_ Arc Projector destroyed. 04385_ M-28 Smith repairs G-47 Trooper. 04388_ Chain reaction triggered in Lgt. Nuclear Core. 04388_ G-47 Trooper destroyed. 04388_ R-06 Scavenger collects Autogun. 04388_ Arc Projector destroyed. 04392_ R-06 Scavenger collects Corrupted Aluminum Leg. 04392_ Broken Adv. Treads destroyed. 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""" # != [ =%= ?????? | | ?????????############ r T ?????? | | ????????????????????# ?????? | | ????????????????????# % ?????? | | ??????????????##########+###% ###??????? | | ??????????????# # #????????? | | ??????????????# #* #????????? | | ??????????????# # ^ #????????? | | ??????????????# # #????????? | | ??????????????# # " " " #????????? | | ??????????????# / # " " " #????????? | | ??????????????# < # " " " ?#????????? | | ??????????????# # " " "???????????? | | ??????????????# # " " "???????????? | | ??????????????# # " " "???????????? | | ??????????????# + ^" " " ??????????? | | ??????????????# # " " " ??????????? | | ??????????????############## " " " ??????????? | | ???????????????????????????# ?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: TH 10 Evasion (%) 40 Targeting Accuracy 8 Recoil Reduction 3 Item Schematics ----------------- Lrg. Storage Unit | -10/Materials | Hacked Hcp. Storage Unit | -9/Materials | Hacked Huge Storage Unit | -9/Materials | Hacked Hcp. Battery | -9/Materials | Hacked Cooling System | -9/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TitaniumAnalysisRail Manual? 0 Play Time 00:37:51 Cumulative 50.6 hours Start 2024.06.12 @ 22:12:36 End 2024.06.12 @ 22:50:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 23 Rogue 23 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 45 Achievement% 38 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 08042488-ac84-4e75-8703-39dbe5083c5d