Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.26 @ 21:23:53 Player: Mercey Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (112) 560 Value Destroyed (3772) 3772 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (341) 341 TOTAL SCORE: 7273 Bonus ------- High Alert Combat Kills 261 Follower Combat Kills 80 Cogmind --------- Core Integrity 0/700 Matter 216/300 Energy 51/100 System Corruption 14% Temperature Cool (0) Movement Walking (120) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY (4) ------ Improved Heat Sink Improved Heat Sink Large Storage Unit Hacking Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (15) --- Improved Deuterium Engine Improved Heat Sink Hacking Suite Plasma Cannon Heavy Assault Rifle Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Large Storage Unit Core Analyzer > --- WEAPON ----------- Advanced Beam Cannon Plasma Cannon Advanced Assault Cannon Axe > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Light Nuclear Core Medium Treads Heat Sink Improved Heat Sink Improved Heat Sink Hacking Suite Hacking Suite Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Improved Assault Rifle Heavy Rocket Launcher Remote Datajack [Rating: 49] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Improved Heat Sink Device Improved Heat Sink Storage Large Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Heavy Particle Cannon Energy Gun EM Pulse Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Heavy Rocket Launcher Special Weapon Remote Datajack Slashing Weapon Axe Build | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power . | . . . . . . Propulsion 2 | . . . . 1 1 Utility 2 | . . . . 1 1 Weapon 2 | . . 2 . . . Parts Attached 79 | 7 2 9 11 11 39 Power 10 | 1 1 2 1 . 5 Engine 7 | 1 1 2 1 . 2 Core 3 | . . . . . 3 Reactor . | . . . . . . Propulsion 24 | 2 . 2 2 4 14 Treads 13 | . . . . 3 10 Leg 7 | 2 . . 2 . 3 Wheel 4 | . . 2 . 1 1 Hover . | . . . . . . Flight . | . . . . . . Utility 16 | 2 . . . 4 10 Device 9 | 1 . . . 2 6 Storage 2 | 1 . . . 1 . Processor 1 | . . . . . 1 Hackware 1 | . . . . . 1 Protection 3 | . . . . 1 2 Artifact . | . . . . . . Weapon 29 | 2 1 5 8 3 10 Energy Gun 7 | 1 . 1 2 1 2 Energy Cannon 7 | . 1 2 1 1 2 Ballistic Gun 10 | 1 . 2 5 . 2 Ballistic Cannon 2 | . . . . 1 1 Launcher 1 | . . . . . 1 Special Weapon 1 | . . . . . 1 Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 5 | . . . 4 1 . Parts Lost 38 | . 1 2 3 2 30 Power 4 | . . . . . 4 Propulsion 14 | . . 2 1 1 10 Utility 6 | . . . . 1 5 Weapon 14 | . 1 . 2 . 11 Highest Loss Streak 10 | . 1 2 1 1 10 To Critical Strikes 3 | . . 1 . . 2 Average Backups 10 | 2 5 6 7 9 13 Power 2 | . 1 2 2 2 2 Propulsion 1 | 1 2 1 1 1 1 Utility 3 | . . 2 3 3 4 Weapon 2 | . 1 . 1 2 4 Tool/Special . | . . . . . . Unused Backups 5 | . . 1 1 . 3 Power 3 | . . 1 . . 2 Propulsion 1 | . . . 1 . . Utility 1 | . . . . . 1 Weapon . | . . . . . . Tool/Special . | . . . . . . Average Slot Usage (%) 96 | . 99 94 98 96 94 Engine 8 | . 14 11 11 9 5 Treads 14 | . . . . 15 23 Leg 8 | . 28 12 14 7 2 Wheel 3 | . . 9 7 2 1 Device 12 | . 14 11 11 10 13 Storage 8 | . 14 11 11 9 7 Processor 2 | . . . . . 5 Protection 1 | . . . . 5 1 Energy Gun 1 | . 11 3 1 . . Energy Cannon 13 | . 2 14 21 15 10 Ballistic Gun 12 | . 14 22 19 18 6 Ballistic Cannon 2 | . . . . 2 5 Slashing Weapon 2 | . . . . . 4 Peak Build Rating 49 | 7 7 16 20 24 49 Average Rating 25 | 5 6 11 16 22 36 On Entrance 12 | . 7 7 16 20 24 Avg Prop Armor Cover (%) 4 | . . . . 5 3 Naked Turns . | . . . . . . Heaviest Build 54 | 14 15 29 32 54 53 Greatest Support 112 | 20 20 32 32 60 112 Greatest Overweight (x) 15 | 2 . . 1 3 15 Average Overweight (x) . | . . . . 1 . Largest Inventory Capacity 15 | 8 8 8 8 15 15 Average Capacity 12 | 7 8 8 8 12 15 Most Carried 15 | 5 6 8 8 13 15 Average Carried 10 | 2 5 6 7 9 13 Final Capacity 15 | 8 8 8 8 15 15 Final Carried 13 | 4 6 7 8 13 5 Class Distribution -------------------- 58% | Scavenger-Gunner 16% | Gunner 9% | Mutant 8% | Scavenger-Tank 5% | Tank Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Gunner | -9/Storage Scavenger-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Mat Sto Mat Fac Matter Collected 2241 | 264 26 117 255 347 1232 Remotely . | . . . . . . Salvage Created 4509 | 28 183 179 854 526 2739 Parts 251 | 2 13 8 63 36 129 Haulers Intercepted 1 | . . . 1 . . Recyclers Shooed 2 | . . . 1 . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Combat Hostiles Destroyed 86 | . 6 5 16 15 44 Melee 2 | . . . . . 2 Guns 42 | . 5 4 5 12 16 Cannons 41 | . 1 1 11 3 25 Classes Destroyed 14 | 1 3 2 2 1 5 Worker 6 | . 1 . 2 . 3 Builder 4 | . . . . . 4 Tunneler 2 | 1 . . . . 1 Hauler 1 | . . . 1 . . Recycler 4 | . . . 1 . 3 Operator 3 | . . . . 1 2 Watcher 5 | . . 1 1 . 3 Swarmer 17 | . 3 3 4 7 . Grunt 40 | . 3 . 5 5 27 Brawler 1 | . . . . . 1 Duelist 1 | . . . . . 1 Sentry 21 | . . 2 7 3 9 Hunter 3 | . . . . . 3 Programmer 4 | . . . . . 4 Best Kill Streak 9 | 1 7 3 6 6 9 Combat Bots Only 7 | . 6 3 4 6 7 Max Kills in Single Turn 2 | 1 2 1 2 1 2 Gunslinging 1 | . 1 . . . . Exploded . | . . . . . . Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Sto Mat Fac Hostile Shots Fired 693 | . 42 26 74 70 481 Missed 212 | . 13 5 17 15 162 Hits 481 | . 29 21 57 55 319 Melee 6 | . . . . . 6 Projectile 475 | . 29 21 57 55 313 Critical Strikes 9 | . . 1 . . 8 Part Disruptions 3 | . . . . . 3 Damage Taken 6465 | . 271 254 637 651 4652 Core 990 | . 47 22 149 63 709 Absorbed by Shields . | . . . . . . Core Remaining (%) 81 | 100 81 . 57 88 . Volleys Fired 239 | 4 18 13 48 32 124 Largest 4 | 2 2 4 4 4 4 Hottest 196 | 60 80 156 193 196 194 Shots Fired 651 | 8 35 47 129 89 343 Gun 348 | 8 29 34 83 64 130 Cannon 293 | . 6 13 46 25 203 Launcher 10 | . . . . . 10 Special . | . . . . . . Kinetic 375 | 4 18 26 82 69 176 Thermal 234 | . 6 21 47 20 140 Explosive 10 | . . . . . 10 Electromagnetic 32 | 4 11 . . . 17 Robot Hit Streak 24 | 2 7 7 11 12 24 Robot Miss Streak 5 | 4 4 5 4 3 3 Penetration Max . | . . . . . . Secondary Targets 3 | . 2 . . . 1 Max Gunslinging Chain 1 | . 1 . . . 1 Shots Hit Robots 376 | 3 16 29 56 53 219 Core Hits 178 | 1 9 9 24 25 110 Critical Kills 4 | . . . 1 . 3 Critical Parts Destroyed . | . . . . . . Critical Strikes 5 | . . . 1 . 4 Meltdown 2 | . . . 1 . 1 Destroy 2 | . . . . . 2 Blast 1 | . . . . . 1 Melee Attacks 28 | . . . . . 28 Impact . | . . . . . . Slashing 28 | . . . . . 28 Piercing . | . . . . . . Sneak Attacks 8 | . . . . . 8 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 8363 | 38 180 353 1210 979 5603 Guns 2795 | 37 162 195 448 617 1336 Cannons 4365 | . 18 158 750 351 3088 Explosions 312 | . . . . . 312 Melee 855 | . . . . . 855 Ramming 36 | 1 . . 12 11 12 Kinetic 3325 | 10 98 166 448 698 1905 Thermal 3546 | . 18 187 750 270 2321 Explosive 252 | . . . . . 252 Electromagnetic 349 | 27 64 . . . 258 Impact . | . . . . . . Slashing 855 | . . . . . 855 Piercing . | . . . . . . Highest Corruption 14 | . 2 . . . 14 Average Corruption 3 | . 2 . . . 4 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 27 | . 2 . . . 25 Message Errors 5 | . . . . . 5 Matter Fused 6 | . . . . . 6 Heat Flow Errors 2 | . . . . . 2 Energy Discharges 1 | . . . . . 1 Data Loss (minor) 5 | . . . . . 5 Data Loss (major) 2 | . 1 . . . 1 Misfires 1 | . . . . . 1 Alerts 3 | . 1 . . . 2 Misdirections 1 | . . . . . 1 Weapon Failures 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 251 | . . . 28 15 208 Projectiles 71 | . . . 28 15 28 Explosions 21 | . . . . . 21 Melee 159 | . . . . . 159 Knockbacks 8 | . . . . . 8 Impact 1 | . . . . . 1 Kinetic 7 | . . . . . 7 Secondary . | . . . . . . Self-Inflicted Damage 163 | . . . . 5 158 Shots 5 | . . . . . 5 Rammed 2 | . . . . 1 1 Targets Rammed 9 | 1 1 . 2 1 4 Kicked 5 | 1 1 . 2 . 1 Crushed 2 | . . . . . 2 Highest Temperature 571 | 20 186 261 342 304 571 Average Temperature 116 | 15 61 104 109 123 133 Received Heat Transfer 1914 | . 90 69 159 216 1380 Effects 22 | . . . . 1 21 Shutdowns 5 | . . . . . 5 Energy Bleed 3 | . . . . 1 2 Interference 2 | . . . . . 2 Matter Decay 2 | . . . . . 2 Short Circuit 3 | . . . . . 3 Damage (minor) 5 | . . . . . 5 Damage (core) 2 | . . . . . 2 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 2 | . . . 1 . 1 Combat Hostiles 1 | . . . . . 1 Parts Melted 11 | . . 2 1 1 7 Heat Transferred 5927 | . 37 407 1110 407 3966 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Maximum Alert Level 3 | . . . 1 1 3 Low Security (%) 53 | 100 100 100 92 58 21 Level 1 30 | . . . 7 41 48 Level 2 9 | . . . . . 19 Level 3 5 | . . . . . 10 Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 760 | 5 125 91 220 346 760 Initial 141 | . . 44 . 68 141 Average 241 | . 29 38 130 183 371 Influence Increases 2788 | 5 192 137 517 469 1468 Destroy 0b10 Robot/C 1760 | . 120 100 320 300 920 Destroy 0b10 Robot/NC 125 | 5 5 5 25 5 80 Destroy Leader 492 | . 30 32 104 70 256 Allied During Kill 12 | . . . . . 12 Successful Hack 21 | . 7 . . 9 5 Disable Machine 150 | . 30 . 30 . 90 Destroy Structure 78 | . . . 8 10 60 Lose Combat Pursuer 150 | . . . 30 75 45 Influence Decreases 2089 | 5 87 241 355 321 1080 Entered New Map 327 | . . 61 1 95 170 Time Decay 1382 | 5 77 160 324 206 610 Lost Part 380 | . 10 20 30 20 300 Squads Dispatched 30 | . 3 1 1 5 20 Investigation 6 | . 1 . 1 2 2 Extermination 5 | . . . . . 5 Reinforcement 10 | . 2 1 . 3 4 Assault . | . . . . . . Garrison 9 | . . . . . 9 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . . . . 2 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Distress Signals 6 | . 1 . 1 1 3 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 117 | . 12 9 17 20 59 Peak Tracking Total 9 | . 6 2 4 9 5 Tactical Retreats 5 | . . . 1 2 2 Traps | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Traps Triggered 4 | . 1 . . . 3 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Mat Sto Mat Fac Machines Disabled 10 | . 2 . 2 . 6 Max in Single Turn 3 | . 1 . 1 . 3 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Machines Accessed 11 | . 3 . 2 2 4 Terminals 6 | . 3 . 1 1 1 Fabricators 1 | . . . . . 1 Repair Stations . | . . . . . . Recycling Units 3 | . . . 1 1 1 Scanalyzers . | . . . . . . Garrison Access 1 | . . . . . 1 Total Hacks 22 | . 7 . 5 3 7 Successful 9 | . 3 . 2 1 3 Failed 13 | . 4 . 3 2 4 Catastrophic 2 | . . . . 1 1 Database Lockouts . | . . . . . . Manual 3 | . . . 1 2 . Terminals 14 | . 7 . 3 2 2 Fabricators 1 | . . . . . 1 Repair Stations . | . . . . . . Recycling Units 4 | . . . 2 1 1 Scanalyzers . | . . . . . . Garrison Access 3 | . . . . . 3 Terminal Hacks 6 | . 3 . 1 1 1 Record 2 | . 1 . 1 . . Open DSF 1 | . . . . . 1 Level Access Points 1 | . . . . 1 . Branch Access Points 1 | . 1 . . . . Hauler Manifests 1 | . 1 . . . . Fabricator Hacks 1 | . . . . . 1 Build 1 | . . . . . 1 Repair Station Hacks . | . . . . . . Recycling Unit Hacks 2 | . . . 1 . 1 Report Inventory 2 | . . . 1 . 1 Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 9 | . 3 . 2 2 2 Full Trace Events 4 | . 1 . 1 1 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built 2 | . . . . . 2 Authchips . | . . . . . . Time 116 | . . . . . 116 Total Robot Build Rating 6 | . . . . . 6 Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Mat Sto Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 4 | . . . . . 4 Programmers 4 | . . . . . 4 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Sto Mat Fac Total Allies 2 | . . . . . 2 Largest Group 2 | . . . . . 2 Highest-Rated Group 42 | . . . . . 42 Highest-Rated Ally 21 | . . . . . 21 Total Orders . | . . . . . . Ally Attacks 19 | . . . . . 19 Total Damage 418 | . . . . . 418 Kills 2 | . . . . . 2 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Active Infowar (turns) 2153 | 16 288 336 745 428 340 Seismic 2153 | 16 288 336 745 428 340 Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Mat Sto Mat Fac Turns Passed 3871 | 89 288 336 745 428 1985 Spaces Moved 1786 | 57 173 236 369 177 774 Core 11 | 10 . . . . 1 Treads 794 | . . . . 117 677 Legs 633 | 47 173 115 203 18 77 Wheels 348 | . . 121 166 42 19 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 100 100 125 140 Average Speed 148 | 109 120 109 149 170 164 Slowest Speed 800 | 150 120 120 190 240 800 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 31 | 4 53 25 67 14 25 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug 10 | . . . 1 1 8 Terrain Destroyed 80 | . . . 8 8 64 Melee 8 | . . . . . 8 Projectile 26 | . . . 8 8 10 AOE 46 | . . . . . 46 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Total 2458 | 73 221 288 466 232 1178 Wait 220 | . 25 15 18 3 159 Move 1781 | 56 172 235 368 176 774 Hop . | . . . . . . Pick Up 39 | 5 2 7 6 4 15 Fast Attach 36 | 6 . 4 9 5 12 Attach 36 | 1 1 3 3 4 24 Detach 12 | . . 1 1 4 6 Swap 17 | . 1 2 . 2 12 Drop 40 | . . 8 11 1 20 Fire 239 | 4 18 13 48 32 124 Melee 28 | . . . . . 28 Ram 1 | . . . . 1 . Kick 5 | 1 1 . 2 . 1 Crush 3 | . . . . . 3 Escape Stasis . | . . . . . . Rewire 1 | . 1 . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / *Min x2) -9/Materials -9/Storage -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 90 | -11/Scrapyard | Entered Materials 98 | -10/Materials | Discovered new exit (range 16) 270 | -10/Materials | Discovered new exit (range 16) 285 | -10/Materials | Identified exit to Mines 304 | -10/Materials | Build established: Mutant 371 | -10/Materials | Discovered new exit (range 5) 378 | -10/Materials | Entered another Materials area 378 | -9/Materials | Evolved 2 slots: Weapon x2 384 | -9/Materials | Discovered new exit (range 15) 694 | -9/Materials | Build established: Gunner 714 | -9/Materials | Entered Storage 1196 | -9/Storage | Build established: Scavenger-Gunner 1283 | -9/Storage | Discovered new exit (range 15) 1459 | -9/Storage | Entered Materials 1459 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1720 | -8/Materials | Identified exit to Factory 1887 | -8/Materials | Entered Factory 1887 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2349 | -7/Factory | Garrison activated, responded to threat 2525 | -7/Factory | Lost 4 parts (3n1w) 2991 | -7/Factory | Fabricated H-55 Commando (x2) 3157 | -7/Factory | P-60 Hacker assimilated allied Commando 4b 3216 | -7/Factory | Garrison activated, responded to threat 3515 | -7/Factory | Destroyed 7 combat bots 3581 | -7/Factory | System corruption reached 10% 3582 | -7/Factory | Garrison activated, responded to threat 3598 | -7/Factory | Core integrity fell below 50% 3634 | -7/Factory | Lost 10 parts (1p4n3u2w) 3690 | -7/Factory | Lost 3 parts (1p1n1w) 3740 | -7/Factory | Cargo convoy interrupted 3848 | -7/Factory | Discovered new exit (range 3) 3864 | -7/Factory | Core integrity fell below 20% 3872 | -7/Factory | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 03849_ Critical hit (Blast). 03851_ H-61 Shepherd calls for reinforcements. 03851_ ALERT: Hostile activity reported, dispatching reinforcements to area. 03851_ Penetrated by Slug. 03851_ Tesla Rifle destroyed. 03853_ Hrd. Medium Armor Plating destroyed. 03853_ Knocked back. 03857_ Acquired 6 matter. 03859_ Knocked back. 03863_ Remote Datajack destroyed. 03863_ Knocked back. 03868_ System corrupted: Substantial component data lost. 03868_ Penetrated by Slug. 03869_ The unstable cave ceiling collapses. 03869_ Broken Med. Treads destroyed. 03869_ Destroyed Broken Med. Treads. 03870_ Hvy. Rocket Launcher destroyed. 03870_ Knocked back. 03872_ Hvy. Assault Rifle destroyed. 03872_ Critical hit (Blast). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????????????????######### | | ###????????????????????# | | # ###?????????????????# | | #????????????????# | | # #???????????????# | | #?????????########### | | ##????????# | | # H #????????# = | | ########## !/ ! %=!% | | u / "" ! | | @########## "" | | %#????????#[ """ " | | #########????????# """"" | | ?????????????????# | | ?????????????????# | | ?????????????????# | | ?????????????????# | | ?????????????????# | | ?????????????????+ [[ | | ?????????????????# [ " | | ?????????????????# | | ?????????????????# | | ?????????????????####### | | ???????????????????????# | | ???????????????????????# | | ???????????????????????# """""" | | ???????????????????????# """""" | | ???????????????????????# """""" | | ???????????????????????# """ "" | | ???????????????????????# | | ????????????????????####% | | ????????????#########"##+## | | ????????????# %[## | | ????????????# %=%= # | | ????????????# % % # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ H-55 Commando | x2 | -7/Factory | Preloaded Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Botjacking Deductive Reasoning Jackpot Overwhelming Challenges ------------ None Game ------ Seed AnalysisHelicalClaw Manual? 0 Play Time 00:51:35 Cumulative 42.3 hours Start 2026.01.26 @ 20:34:07 End 2026.01.26 @ 21:23:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 64 Rogue 64 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 30 Achievement% 18 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 1 Font 36/Smallcaps Map View 85x54 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 202bf3eb-91ce-47b1-99ac-8ffe9bb48a4f