Cogmind - Beta 11 X8 @@@ ROGUE MODE // 2021.11.11 @ 16:11:24 Player: Terminus Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (15) 3000 Robots Destroyed (291) 1455 Value Destroyed (9008) 9008 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (273) 273 TOTAL SCORE: 16316 Bonus ------- High Alert Combat Kills 174 Follower Combat Kills 151 Friendly Fire -52 Cogmind --------- Core Integrity 476/850 Matter 178/300 Energy 310/310 System Corruption 5% Temperature Cool (12) Movement Core (1900) Ox37 Location -6/Extension Parts ------- > --- POWER (1) -------- Fission Core > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Huge Storage Unit Improved Signal Interpreter Makeshift Transmission Jammer Layered Medium Armor Plating Hacking Suite > --- WEAPON (3) ------- Gauss Rifle Gauss Rifle CR-A16's Pointy Stick > --- INVENTORY (25) --- Light Fission Core Antimatter Reactor Cooling System Large Matter Pod (150) Experimental Sensor Array Experimental Melee Analysis Suite Improved Weapon Shielding Improved Weapon Shielding Hardened Medium Armor Plating Medium Reflective Plating Medium Insulated Plating Hacking Suite Makeshift Hacking Suite Long-range Tractor Beam Battle Rifle Battle Rifle Gauss Rifle Gauss Rifle 8R-AWN's Boregun 8R-AWN's Boregun Magnetic Acceleration Cannon Magnetic Acceleration Cannon Precision Rocket Launcher Remote Datajack Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine > --- PROPULSION ------- Medium Treads Heavy Treads > --- UTILITY ---------- Experimental Heat Sink Huge Storage Unit Improved Signal Interpreter Experimental Targeting Computer Improved Target Analyzer Advanced Weapon Cycler > --- WEAPON ----------- Improved KE Penetrator 8R-AWN's Boregun 8R-AWN's Boregun > --- INVENTORY -------- Antimatter Reactor Antimatter Reactor Light Treads Light Treads Heavy Treads Heavy Treads Large Matter Pod Improved Sensor Array Hardened Medium Armor Plating Improved Light Armor Plating Improved Medium Armor Plating Reflective Plating Medium Insulated Plating Long-range Tractor Beam AS-neutralizer No. 17b Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Gauss Rifle Precision Assault Rifle Precision Assault Rifle Heavy Missile Launcher Katana [Rating: 88] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Fission Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Advanced Myomer Leg Utility Huge Storage Unit Device Experimental Heat Sink Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Precision Rocket Launcher Impact Weapon Shock Maul Slashing Weapon Katana Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Zio Pro Fac Ext Slots Evolved 8 | . . . 2 . . . 2 2 . . . . . 2 . Power . | . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . . . 1 . . . . . . 1 . Utility 5 | . . . 1 . . . 1 2 . . . . . 1 . Weapon 1 | . . . 1 . . . . . . . . . . . . Parts Attached 303 | 7 8 3 24 4 28 1 18 48 9 61 4 12 4 41 31 Power 12 | 2 . 1 1 . 2 . . 1 . 2 . 2 . . 1 Engine 10 | 2 . 1 1 . 2 . . 1 . 1 . 2 . . . Core 1 | . . . . . . . . . . . . . . . 1 Reactor 1 | . . . . . . . . . . 1 . . . . . Propulsion 47 | 2 2 . 7 . 4 . 9 4 1 5 1 . 1 6 5 Treads 44 | 2 2 . 7 . 2 . 8 4 1 5 1 . 1 6 5 Leg 3 | . . . . . 2 . 1 . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Utility 123 | 1 4 . 6 . 15 . 4 22 5 32 2 2 2 19 9 Device 57 | . 2 . 1 . 5 . 1 12 4 15 1 1 2 9 4 Storage 5 | 1 2 . 1 . . . . . . . . . . 1 . Processor 5 | . . . . . 1 . . 3 1 . . . . . . Hackware 6 | . . . . . 1 . . . . 2 1 . . 2 . Protection 50 | . . . 4 . 8 . 3 7 . 15 . 1 . 7 5 Artifact . | . . . . . . . . . . . . . . . . Weapon 121 | 2 2 2 10 4 7 1 5 21 3 22 1 8 1 16 16 Energy Gun 2 | 1 . 1 . . . . . . . . . . . . . Energy Cannon 2 | . 1 . . . . . . . . 1 . . . . . Ballistic Gun 93 | 1 1 . 9 2 7 1 5 18 3 14 1 6 1 12 12 Ballistic Cannon 2 | . . . . . . . . . . . . 1 . . 1 Launcher 10 | . . 1 1 2 . . . 1 . 3 . . . . 2 Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . 1 . . . . . Slashing Weapon 4 | . . . . . . . . 2 . 2 . . . . . Piercing Weapon 7 | . . . . . . . . . . 1 . 1 . 4 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 17 | . . . . . 6 . . 5 . 4 . 2 . . . Corrupted Parts 3 | . . . . . . . . . . 1 . 2 . . . System Corruption 28 | . . . . . . . . . . 8 . 20 . . . Parts Lost 54 | . . . . . 5 . 6 3 . 17 2 . 2 6 13 Power 2 | . . . . . . . . . . 2 . . . . . Propulsion 18 | . . . . . 2 . 2 1 . 4 . . 1 . 8 Utility 15 | . . . . . 1 . 2 . . 4 2 . . 3 3 Weapon 19 | . . . . . 2 . 2 2 . 7 . . 1 3 2 Highest Loss Streak 5 | . . . . . 5 . 4 2 . 3 2 . 2 2 5 Average Slot Usage (%) 95 | . 98 100 99 100 99 100 98 99 93 91 91 90 92 92 89 Engine 8 | . 14 14 11 11 11 11 9 7 7 2 7 7 7 6 3 Treads 19 | . 28 28 22 22 15 . 26 22 16 14 15 15 15 19 16 Device 12 | . 12 14 11 11 9 11 9 13 15 12 6 7 7 13 24 Storage 8 | . 14 14 11 11 11 11 9 7 7 7 7 7 7 6 6 Processor 7 | . . . . . 1 . . 22 23 15 15 15 15 10 6 Hackware 3 | . . . . . . . . . . 6 7 7 7 10 6 Protection 6 | . . . 10 11 10 11 17 2 . 2 7 7 7 4 1 Energy Cannon 1 | . 8 14 . . . . . . . . . . . . . Ballistic Gun 23 | . 13 7 31 33 33 33 26 22 23 21 23 21 23 18 18 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 134 | 14 51 53 103 103 111 105 110 114 110 119 116 116 120 134 129 Greatest Support 110 | 40 40 40 43 43 60 60 69 71 98 98 98 98 98 110 110 Greatest Overweight (x) 6 | . 1 1 2 2 3 1 1 1 1 3 1 1 1 1 6 Average Overweight (x) 1 | . . 1 1 2 1 1 1 1 1 1 1 1 1 . 1 Largest Inventory Capacity 25 | 8 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 6 14 20 24 25 25 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 2 20 20 25 25 25 25 25 25 25 25 23 25 24 25 25 Average Carried 23 | 1 13 19 24 24 23 25 24 24 24 23 21 22 21 23 24 Final Capacity 25 | 8 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 2 20 20 25 25 25 25 25 25 25 25 22 24 21 25 24 Class Distribution -------------------- 19% | Scavenger-Skirmisher 17% | Scavenger-Tank 17% | Tank 12% | Scavenger-Gunner 12% | Mutant 10% | Gunner 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -9/Mines Tank | -9/Exiles Scavenger-Tank | -8/Mines Scavenger-Tank | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Gunner | -7/Waste Scavenger-Skirmisher | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Zion Scavenger-Gunner | -6/Proximity Caves Scavenger-Gunner | -6/Factory Scavenger-Skirmisher | -6/Extension Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Zio Pro Fac Ext Matter Collected 10844 | 142 475 13 844 141 1008 40 1019 1403 475 2470 183 123 230 1115 1163 Remotely 922 | . . . . . . . . 240 . 378 125 123 56 . . Salvage Created 13436 | . 535 2 1677 79 493 40 1924 1951 1353 2913 76 . 289 958 1146 Parts 734 | . 30 1 100 14 81 4 103 76 34 166 7 . 13 41 64 Haulers Intercepted 19 | . 2 . 4 . . . 4 4 . 5 . . . . . Recyclers Shooed 23 | . . 1 3 . . . 2 2 . 7 . . . 1 7 Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 22 | . . . . . . . . . . . 9 . 13 . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Zio Pro Fac Ext Combat Hostiles Destroyed 200 | . 11 3 30 10 2 1 22 24 5 45 3 . 8 14 22 Guns 163 | . 9 . 23 3 2 1 22 20 5 37 3 . 8 14 16 Cannons 6 | . 2 . 4 . . . . . . . . . . . . AOE 31 | . . 3 3 7 . . . 4 . 8 . . . . 6 Classes Destroyed 21 | . 5 . 4 2 2 1 1 2 1 2 . . . 1 . Worker 19 | . . . 5 . . . 3 4 . 6 . . . . 1 Builder 6 | . . . . . . . 1 2 . 2 . . . . 1 Hauler 19 | . 2 . 4 . . . 4 4 . 5 . . . . . Recycler 22 | . . . 3 . . . 6 4 . 7 . . . 1 1 Operator 3 | . 1 . . . . . . . . . . . . . 2 Turret 1 | . . . . . 1 . . . . . . . . . . Watcher 14 | . 2 . 5 . . . 3 2 . 1 . . . . 1 Swarmer 49 | . 3 3 8 7 . . . 4 . 9 3 . 5 . 7 Grunt 75 | . 8 . 14 . . . 16 6 . 13 . . 3 8 7 Brawler 4 | . . . 1 . . . 2 . . . . . . 1 . Duelist 5 | . . . . . . . . . . 4 . . . . 1 Protector 4 | . . . . . . . . 2 . 2 . . . . . Sentry 18 | . . . 7 . . . 4 1 . 2 . . . 1 3 Demolisher 1 | . . . . 1 . . . . . . . . . . . Specialist 5 | . . . . . . . . . . 5 . . . . . Hunter 13 | . . . . . . 1 . 4 . 4 . . . . 4 Programmer 16 | . . . . . . . . 7 . 6 . . . 3 . Heavy 1 | . . . . . . . . . . . . . . 1 . Compactor 5 | . . . . . . . . . 5 . . . . . . Zionite 8 | . . . . . 8 . . . . . . . . . . Assembled 3 | . . . . 2 1 . . . . . . . . . . Best Kill Streak 9 | . 3 3 9 4 5 1 4 9 2 7 3 . 6 3 4 Combat Bots Only 7 | . 3 3 7 4 1 1 4 7 2 7 3 . 6 3 4 Max Kills in Single Turn 4 | . 1 1 3 4 2 1 2 3 1 4 1 . 2 2 3 Gunslinging 1 | . . . . . . . 1 . . 1 . . 1 1 . Exploded 4 | . . 1 3 4 . . . 3 . 4 . . . . 3 Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 4 | . . . . . 4 . . . . . . . . . . 8R-AWN (-9/Exiles) EX-HEX (-9/Exiles) EX-DEC (-9/Exiles) EX-BIN (-9/Exiles) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Zio Pro Fac Ext Damage Taken 13377 | . 456 50 649 157 1279 69 1575 1074 54 3873 56 . 381 1481 2223 Core 1304 | . 58 35 71 . 133 . 106 115 . 412 . . . 240 134 Absorbed by Shields . | . . . . . . . . . . . . . . . . Reduced by Siege Mode 70 | . . . . . . . . . . 58 . . . 12 . Core Remaining (%) 63 | 100 . 62 . . . 49 80 . . . . . 24 . . Volleys Fired 673 | . 46 5 77 7 75 3 79 76 23 129 4 . 15 55 79 Largest 3 | . 2 2 3 3 3 3 3 3 3 3 3 . 3 3 3 Hottest 130 | . 80 80 130 69 69 69 69 91 95 91 84 . 84 84 84 Shots Fired 1778 | . 92 6 221 17 195 9 233 199 61 339 12 . 45 161 188 Gun 1729 | . 83 1 202 15 195 9 233 196 61 334 12 . 45 161 182 Cannon 29 | . 9 1 18 . . . . . . . . . . . 1 Launcher 20 | . . 4 1 2 . . . 3 . 5 . . . . 5 Special . | . . . . . . . . . . . . . . . . Kinetic 1682 | . 46 1 191 15 195 9 233 196 61 334 12 . 45 161 183 Thermal 76 | . 46 1 29 . . . . . . . . . . . . Explosive 20 | . . 4 1 2 . . . 3 . 5 . . . . 5 Electromagnetic . | . . . . . . . . . . . . . . . . Robot Hit Streak 38 | . 8 1 13 7 14 5 10 24 10 38 2 . 19 29 31 Robot Miss Streak 4 | . 4 1 4 2 4 2 2 2 1 3 2 . 3 2 4 Penetration Max 2 | . . . . . 2 . . 2 . 1 1 . 1 1 2 Secondary Targets 23 | . . . 2 1 . . 6 3 1 4 1 . 1 2 2 Max Gunslinging Chain 2 | . . . 1 1 . . 1 1 1 1 1 . 1 2 1 Shots Hit Robots 1211 | . 55 1 123 9 126 5 164 142 44 246 6 . 32 121 137 Core Hits 534 | . 28 5 63 13 33 3 67 65 9 117 4 . 13 43 71 Critical Kills 26 | . . . 1 . 4 . . 11 5 5 . . . . . Critical Parts Destroyed 46 | . . . . . 7 . 1 21 2 5 . . 2 3 5 Critical Strikes 88 | . 1 . 2 . 12 . 1 32 19 11 . . 2 3 5 Burn 1 | . 1 . . . . . . . . . . . . . . Destroy 86 | . . . 2 . 12 . 1 32 19 10 . . 2 3 5 Puncture 1 | . . . . . . . . . . 1 . . . . . Melee Attacks 25 | . . . . . . . . 3 . 14 . . . 7 1 Impact . | . . . . . . . . . . . . . . . . Slashing 7 | . . . . . . . . 3 . 4 . . . . . Piercing 18 | . . . . . . . . . . 10 . . . 7 1 Sneak Attacks 3 | . . . . . . . . . . 2 . . . 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 26761 | . 725 319 2222 456 2052 58 2790 3341 1040 6798 148 . 819 2800 3193 Guns 22687 | . 629 14 1726 128 2052 58 2544 2972 1040 5362 131 . 819 2671 2541 Cannons 262 | . 69 . 193 . . . . . . . . . . . . Explosions 2741 | . . 266 257 306 . . . 270 . 1113 . . . . 529 Melee 345 | . . . . . . . . . . 213 . . . 100 32 Ramming 726 | . 27 39 46 22 . . 246 99 . 110 17 . . 29 91 Kinetic 22301 | . 331 14 1638 128 2052 58 2544 2972 1040 5362 131 . 819 2671 2541 Thermal 683 | . 367 . 281 . . . . . . 35 . . . . . Explosive 2593 | . . 266 257 306 . . . 270 . 965 . . . . 529 Electromagnetic 113 | . . . . . . . . . . 113 . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing 345 | . . . . . . . . . . 213 . . . 100 32 Highest Corruption 56 | . . . . . . . . 3 42 56 56 56 . 5 5 Average Corruption 22 | . . . . . . . . 1 19 44 56 49 . 2 5 Corruption Purged . | . . . . . . . . . . . . . . . . Effects 351 | . . . . . . . . 8 21 211 34 7 . 13 57 Message Errors 71 | . . . . . . . . 3 1 48 5 . . 2 12 Matter Fused 81 | . . . . . . . . . 5 46 13 . . 5 12 Heat Flow Errors 38 | . . . . . . . . 2 4 21 3 1 . 1 6 Energy Discharges 40 | . . . . . . . . 1 4 18 2 3 . 3 9 Parts Rejected 3 | . . . . . . . . . . 2 . . . . 1 Data Loss (minor) 36 | . . . . . . . . 2 1 17 6 1 . 2 7 Data Loss (major) 20 | . . . . . . . . . 2 8 4 2 . . 4 Misfires 20 | . . . . . . . . . 2 15 . . . . 3 Alerts 5 | . . . . . . . . . . 4 1 . . . . Misdirections 2 | . . . . . . . . . . 2 . . . . . Weapon Failures 35 | . . . . . . . . . 2 30 . . . . 3 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 115 | . . 26 11 . . . 6 . . 13 15 . . . 44 Projectiles 5 | . . . 5 . . . . . . . . . . . . Explosions 76 | . . 26 6 . . . . . . . . . . . 44 Melee 34 | . . . . . . . 6 . . 13 15 . . . . Knockbacks 4 | . . 1 1 . . . . . . 2 . . . . . Impact 3 | . . 1 1 . . . . . . 1 . . . . . Kinetic . | . . . . . . . . . . . . . . . . Secondary 1 | . . . . . . . . . . 1 . . . . . Self-Inflicted Damage 28 | . . . . . . . . . . 28 . . . . . Shots 2 | . . . . . . . . . . 2 . . . . . Rammed 77 | . 7 5 5 4 . . 19 9 . 13 1 . . 3 11 Targets Rammed 87 | . 8 5 7 4 . . 23 10 . 14 1 . . 3 12 Kicked . | . . . . . . . . . . . . . . . . Crushed 10 | . 1 . 2 . . . 4 1 . 1 . . . . 1 Highest Temperature 282 | . 63 . 168 89 145 . 16 215 206 227 236 250 282 144 203 Average Temperature 71 | . 17 . 52 53 74 . 4 100 114 85 70 129 136 55 40 Received Heat Transfer 3428 | . 234 . 258 140 . . 891 264 . 708 . . 159 453 321 Effects 3 | . . . . . . . . . . 3 . . . . . Interference 3 | . . . . . . . . . . 3 . . . . . Siege Activations 3 | . . . . . . . . . . 2 . . . 1 . Total Turns 99 | . . . . . . . . . . 81 . . . 18 . Longest Duration 54 | . . . . . . . . . . 54 . . . 18 . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . . . . . 1 Impact Corruptions 6 | . . . . . . . 2 . . . 4 . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 4 | . 2 . . . . . . . . 2 . . . . . Heat Transferred 1826 | . 1110 . 666 . . . . . . 50 . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . . 3 . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Zio Pro Fac Ext Peak Influence 622 | . 214 85 449 364 . 45 299 372 129 622 . . . 206 250 Initial 174 | . . 2 . 174 . . 17 . 124 . . . . . 100 Average 132 | . 81 12 237 161 . 43 133 124 119 199 . . . 52 76 Maximum Alert Level 2 | . 1 . 2 1 . . 1 1 . 2 . . . 1 1 Low Security (%) 77 | 100 97 100 39 73 . 100 81 81 100 69 . . . 92 86 Level 1 19 | . 2 . 56 26 . . 18 18 . 18 . . . 7 13 Level 2 2 | . . . 3 . . . . . . 11 . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 47 | . 4 . 2 . . . 3 6 . 22 . . . 7 3 Investigation 13 | . 2 . 2 . . . 2 1 . 4 . . . 2 . Extermination 11 | . . . . . . . . 4 . 5 . . . 2 . Reinforcement 21 | . 2 . . . . . 1 1 . 11 . . . 3 3 Assault 2 | . . . . . . . . . . 2 . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . 1 . . 3 . . . . . Haulers Reinforced 4 | . . . . . . . . 1 . 3 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . . 1 . 1 . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Zio Pro Fac Ext Distress Signals 12 | . 3 . 5 1 . . 2 . . 1 . . . . . Communications Jammed 6 | . . . . . . . . . . . . . . . 6 Distress Signals 6 | . . . . . . . . . . . . . . . 6 Times Spotted 291 | . 22 3 39 10 29 1 28 32 5 66 3 . 8 16 29 Peak Tracking Total 10 | . 4 3 4 4 9 1 5 9 2 10 3 . 3 4 4 Tactical Retreats 25 | . . . 6 . 5 . 2 2 1 6 . . . 2 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Zio Pro Fac Ext Traps Triggered 11 | . 1 . 1 . . . 1 4 . 3 . . . . 1 Indirectly 1 | . . . . . . . . . . 1 . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed 4 | . 4 . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . . 1 . . 2 . . Exploded 3 | . . . . . 3 . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Zio Pro Fac Ext Machines Disabled 36 | . . . 1 2 11 . 3 3 . 13 . . . 1 2 Max in Single Turn 5 | . . . 1 2 2 . 1 1 . 5 . . . 1 1 Garrison Access 3 | . . . . . . . 1 . . 1 . . . 1 . Energy Cycler 1 | . . . . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Zio Pro Fac Ext Machines Accessed 52 | . 6 . 6 . 1 . 13 3 . 9 . 1 . 10 3 Terminals 32 | . 4 . 4 . . . 7 2 . 6 . . . 6 3 Fabricators 3 | . . . . . . . . . . 2 . . . 1 . Repair Stations 7 | . 1 . 1 . . . 2 1 . 1 . . . 1 . Recycling Units 3 | . 1 . 1 . . . 1 . . . . . . . . Scanalyzers 3 | . . . . . . . 2 . . . . . . 1 . Garrison Access 2 | . . . . . . . 1 . . . . . . 1 . Total Hacks 164 | . 20 . 21 . 4 . 46 12 . 24 . 3 . 24 10 Successful 100 | . 10 . 12 . 4 . 31 6 . 9 . 3 . 18 7 Failed 64 | . 10 . 9 . . . 15 6 . 15 . . . 6 3 Catastrophic 8 | . 1 . 1 . . . 1 . . 5 . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 76 | . 14 . 13 . . . 18 4 . 15 . . . 5 7 Terminals 109 | . 17 . 18 . . . 27 5 . 18 . . . 14 10 Fabricators 6 | . . . . . . . . . . 4 . . . 2 . Repair Stations 26 | . 2 . 2 . . . 9 7 . 2 . . . 4 . Recycling Units 5 | . 1 . 1 . . . 3 . . . . . . . . Scanalyzers 8 | . . . . . . . 6 . . . . . . 2 . Garrison Access 3 | . . . . . . . 1 . . . . . . 2 . Terminal Hacks 45 | . 6 . 7 . 4 . 8 1 . 4 . 3 . 7 5 Record 4 | . . . . . 4 . . . . . . . . . . Part Schematic 5 | . . . . . . . 1 . . . . 3 . . 1 Prototype ID Bank 7 | . 2 . 4 . . . . . . . . . . . 1 Open Door 2 | . . . . . . . . . . . . . . 1 1 Open DSF 1 | . . . . . . . . . . . . . . 1 . Branch Access Points 3 | . . . 1 . . . . . . 1 . . . 1 . Terminal Index 5 | . 1 . 1 . . . . 1 . 1 . . . . 1 Fabricator Index 2 | . . . . . . . . . . . . . . 2 . Repair Station Index 1 | . . . . . . . . . . . . . . 1 . Scanalyzer Index 1 | . . . . . . . 1 . . . . . . . . Alert Level 3 | . . . . . . . 1 . . 1 . . . . 1 Unreport Threat 3 | . . . . . . . 2 . . 1 . . . . . Disarm Traps 1 | . 1 . . . . . . . . . . . . . . Hauler Manifests 3 | . 1 . 1 . . . 1 . . . . . . . . Zone Layout 4 | . 1 . . . . . 2 . . . . . . 1 . Fabricator Hacks 2 | . . . . . . . . . . . . . . 2 . Load Schematic 1 | . . . . . . . . . . . . . . 1 . Build 1 | . . . . . . . . . . . . . . 1 . Repair Station Hacks 21 | . 2 . 2 . . . 7 4 . 2 . . . 4 . Scan Component 11 | . 1 . 1 . . . 4 2 . 1 . . . 2 . Repair 10 | . 1 . 1 . . . 3 2 . 1 . . . 2 . Recycling Unit Hacks 1 | . . . . . . . 1 . . . . . . . . Retrieve Components 1 | . . . . . . . 1 . . . . . . . . Scanalyzer 7 | . . . . . . . 5 . . . . . . 2 . Insert Component 3 | . . . . . . . 2 . . . . . . 1 . Analyze 4 | . . . . . . . 3 . . . . . . 1 . Garrison Access Hacks 2 | . . . . . . . 1 . . . . . . 1 . Seal Access 2 | . . . . . . . 1 . . . . . . 1 . Unauthorized Hacks 22 | . 2 . 3 . . . 9 1 . 3 . . . 2 2 Terminals 19 | . 1 . 2 . . . 8 1 . 3 . . . 2 2 Botnet 17 | . 1 . 2 . . . 6 1 . 3 . . . 2 2 Operators 2 | . . . . . . . 2 . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 3 | . 1 . 1 . . . 1 . . . . . . . . Reject 1 | . . . . . . . 1 . . . . . . . . Tunnel 2 | . 1 . 1 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 44 | . 4 . 5 . . . 12 3 . 9 . . . 9 2 Full Trace Events 6 | . . . . . . . 1 . . 3 . . . 2 . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . . 3 . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 21 | . . . . . . . 2 . . . . 17 . 1 1 Parts Built 1 | . . . . . . . . . . . . . . 1 . Authchips . | . . . . . . . . . . . . . . . . Time 204 | . . . . . . . . . . . . . . 204 . Total Part Build Rating 8 | . . . . . . . . . . . . . . 8 . Parts Repaired 10 | . 1 . 1 . . . 3 2 . 1 . . . 2 . Time 348 | . 26 . 26 . . . 96 88 . 30 . . . 82 . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 10 | . . . . . . . 10 . . . . . . . . Parts Scanalyzed 2 | . . . . . . . 1 . . . . . . 1 . Part Schematics Acquired 2 | . . . . . . . 1 . . . . . . 1 . Parts Damaged 1 | . . . . . . . 1 . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Zio Pro Fac Ext Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . 2 . . . . . Machine Destruction 2 | . . . . . . . . . . 2 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 9 | . . . . . . . . . . . . . . . 9 Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Zio Pro Fac Ext Total Allies 13 | . . . . . . . . . . . . 3 . . 10 Largest Group 5 | . . . . . . . . . . . . 3 3 . 5 Highest-Rated Group 151 | . . . . . . . . . . . . 73 73 . 151 Highest-Rated Ally 37 | . . . . . . . . . . . . 28 28 . 37 Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 54 | . . . . . . . . . . . . . 12 . 42 Total Damage 1199 | . . . . . . . . . . . . . 205 . 994 Kills 5 | . . . . . . . . . . . . . 2 . 3 Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . 1 Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Zio Pro Fac Ext Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . 2 . . . . . . . . 2 2 1 . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Zio Pro Fac Ext Turns Passed 25785 | 67 1429 1130 2662 1143 2199 118 3235 2266 421 3391 649 2284 546 1921 2324 Spaces Moved 8537 | 49 624 459 722 293 667 56 1121 729 138 1064 261 941 204 603 606 Core 20 | 20 . . . . . . . . . . . . . . . Treads 8197 | 29 624 459 722 293 424 . 1100 729 138 1064 261 941 204 603 606 Legs 320 | . . . . . 243 56 21 . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 240 240 320 190 190 190 240 240 240 240 240 240 160 240 Average Speed 250 | 115 190 240 313 320 272 190 239 240 240 240 240 240 240 220 307 Slowest Speed 650 | 160 240 240 320 320 330 190 240 240 240 400 240 240 240 240 650 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 51 | 5 95 95 66 42 76 19 58 19 69 36 52 80 49 18 51 Regions Visited 15 Branch Regions 8 Pre-discovered Areas 7 | . 1 . 1 . 1 . . . . . . 3 1 . . Known Exits Taken 7 | . . . 1 . . 1 . . . 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 . 1 1 . 1 . . . . . . . . Scrap Searched 8 | . . 1 . 1 . . . . . . 2 4 . . . Spaces Dug 38 | . . . . . . . . 3 5 11 . . . 6 13 Terrain Destroyed 230 | . . 38 11 14 11 . . 14 10 75 2 . . 7 48 Melee 16 | . . . . . . . . 3 . 7 . . . 6 . Projectile 47 | . . . . . 10 . . 3 9 22 2 . . 1 . AOE 165 | . . 38 11 14 . . . 8 . 46 . . . . 48 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Zio Pro Fac Ext Total 11459 | 56 767 476 964 478 892 61 1474 1052 193 1575 274 967 231 1065 934 Wait 1475 | . 49 . 83 169 79 . 200 167 11 254 3 2 8 331 119 Move 8523 | 48 623 458 721 292 666 55 1120 729 137 1063 260 940 203 602 606 Hop . | . . . . . . . . . . . . . . . . Pick Up 169 | 1 24 2 21 1 20 1 19 8 5 27 2 6 . 18 14 Fast Attach 43 | 6 2 . 2 . 7 . 4 7 2 5 . 3 . 3 2 Attach 66 | . . . 2 . 7 . 9 6 . 15 4 3 2 10 8 Detach 3 | . . . . . 2 . . . . 1 . . . . . Swap 194 | 1 6 3 20 4 14 1 5 35 7 41 . 6 2 28 21 Drop 135 | . 9 3 31 1 22 1 15 9 8 12 . 7 1 8 8 Fire 673 | . 46 5 77 7 75 3 79 76 23 129 4 . 15 55 79 Melee 25 | . . . . . . . . 3 . 14 . . . 7 1 Ram . | . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush 87 | . 8 5 7 4 . . 23 10 . 14 1 . . 3 12 Escape Stasis 4 | . . . . . . . . 2 . . . . . . 2 Rewire 62 | . . . . . . . . . . . . . . . 62 Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x2 / *Min x2 / *Sto) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Waste -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves (discovered 2 exits: *Low / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 4 exits: *Low x2 / *Ext x2) -6/Extension History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 14) 68 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 395 | -10/Materials | Discovered new exit (range 12) 398 | -10/Materials | Discovered new exit (range 14) 796 | -10/Materials | Repaired Assault Rifle 1060 | -10/Materials | Discovered new exit (range 10) 1062 | -10/Materials | Discovered new exit (range 11) 1304 | -10/Materials | Discovered new exit (range 3) 1497 | -10/Materials | Entered Mines 1526 | -10/Mines | Learned location of 1 exit from Materials 1759 | -10/Mines | Learned 2 Materials zone layouts 1814 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2103 | -10/Mines | Discovered new exit (range 11) 2589 | -10/Mines | Discovered new exit (range 4) 2627 | -10/Mines | Entered Materials 2627 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2628 | -9/Materials | Identified exit to Materials 2741 | -9/Materials | Destroyed 7 combat bots 2941 | -9/Materials | Discovered new exit (range 15) 3044 | -9/Materials | Build established: Tank 3249 | -9/Materials | Repaired Lgt. Armor Plating 3762 | -9/Materials | Discovered new exit (range 7) 4230 | -9/Materials | Build established: Scavenger-Tank 4292 | -9/Materials | Identified exit to Mines 4292 | -9/Materials | Identified exit to Storage 5012 | -9/Materials | Build established: Tank 5289 | -9/Materials | Entered Mines 5616 | -9/Mines | Discovered exit to Materials (range 12) 5700 | -9/Mines | Assembled infested the area 5705 | -9/Mines | Assisted by a Guerilla fighting off Assembled 6171 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 6178 | -9/Mines | Found Prototype Device 6416 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 6420 | -9/Mines | Discovered new exit (range 5) 6432 | -9/Mines | Entered Exiles 6512 | -9/Exiles | Met 8R-AWN 6564 | -9/Exiles | Met EX-HEX 6727 | -9/Exiles | Met EX-DEC 6784 | -9/Exiles | Learned location of Zion (-7) 6944 | -9/Exiles | Discovered new exit (range 12) 7706 | -9/Exiles | Attacked by the Exiles 7884 | -9/Exiles | Lost 5 parts (2n1u2w) 7893 | -9/Exiles | Core integrity fell below 50% 7926 | -9/Exiles | Destroyed 8R-AWN 7939 | -9/Exiles | Found Prototype Ballistic Gun 7947 | -9/Exiles | Found Prototype Ballistic Gun 7958 | -9/Exiles | Found Prototype Processor 7975 | -9/Exiles | Found Prototype Device 8078 | -9/Exiles | Identified 8R-AWN's Boregun (x2) 8213 | -9/Exiles | Destroyed EX-HEX 8310 | -9/Exiles | Destroyed EX-DEC 8329 | -9/Exiles | Destroyed EX-BIN 8366 | -9/Exiles | Build established: Scavenger-Mutant 8392 | -9/Exiles | Found Prototype Device 8392 | -9/Exiles | Identified System Purifier 8575 | -9/Exiles | Identified AS-neutralizer No. 17b 8631 | -9/Exiles | Entered Mines 8685 | -8/Mines | Build established: Scavenger-Tank 8720 | -8/Mines | Discovered exit to Materials (range 10) 8749 | -8/Mines | Entered Materials 8749 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 9033 | -8/Materials | Lost 4 parts (1n1u2w) 9357 | -8/Materials | Repaired Hvy. Assault Rifle 9390 | -8/Materials | Repaired Imp. Treads 9520 | -8/Materials | Discovered new exit (range 7) 10244 | -8/Materials | Identified Exp. Sensor Array 11116 | -8/Materials | Repaired Hvy. Assault Rifle 11857 | -8/Materials | Discovered new exit (range 10) 11984 | -8/Materials | Entered Factory 11984 | -7/Factory | Evolved 2 slots: Utility x2 12132 | -7/Factory | Identified Exp. Targeting Computer 12273 | -7/Factory | Build established: Scavenger-Skirmisher 13618 | -7/Factory | Discovered new exit (range 14) 13665 | -7/Factory | Identified exit to Lower Caves 13818 | -7/Factory | Cargo convoy interrupted 13867 | -7/Factory | Destroyed 7 combat bots 14083 | -7/Factory | Repaired Med. Treads 14129 | -7/Factory | Repaired Gauss Rifle? 14250 | -7/Factory | Sucked down chute 14250 | -7/Factory | Entered Waste 14265 | -7/Waste | EMP discharged 14312 | -7/Waste | Spotted C-40 Crusher 14322 | -7/Waste | Destroyed C-40 Crusher 14325 | -7/Waste | Destroyed C-40 Crusher 14365 | -7/Waste | EMP discharged 14365 | -7/Waste | System corruption reached 10% 14451 | -7/Waste | Spotted C-40 Crusher 14457 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 14459 | -7/Waste | Destroyed C-40 Crusher 14462 | -7/Waste | Destroyed C-40 Crusher 14465 | -7/Waste | EMP discharged 14494 | -7/Waste | Destroyed C-40 Crusher 14547 | -7/Waste | Spotted C-40 Crusher 14565 | -7/Waste | EMP discharged 14565 | -7/Waste | System corruption reached 30% 14648 | -7/Waste | Discovered new exit (range 10) 14665 | -7/Waste | EMP discharged 14667 | -7/Waste | Identified exit to Factory 14671 | -7/Waste | Entered Factory 14778 | -7/Factory | Destroyed 7 combat bots 14783 | -7/Factory | Build established: Scavenger-Gunner 15413 | -7/Factory | Discovered new exit (range 10) 15477 | -7/Factory | Identified exit to Factory 15485 | -7/Factory | Cargo convoy interrupted 16158 | -7/Factory | Build established: Scavenger-Skirmisher 16258 | -7/Factory | Lost 3 parts (1u2w) 16345 | -7/Factory | Core integrity fell below 50% 16458 | -7/Factory | Found Prototype Processor 17030 | -7/Factory | Repaired Corrupted Gauss Rifle 17871 | -7/Factory | First assault squad dispatched 17906 | -7/Factory | Build established: Scavenger-Gunner 18062 | -7/Factory | Entered Lower Caves 18115 | -7/Lower Caves | Learned Factory terminal intel 18614 | -7/Lower Caves | Encountered a Warlord checkpoint 18622 | -7/Lower Caves | Build established: Gunner 18662 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 18668 | -7/Lower Caves | Discovered new exit (range 14) 18677 | -7/Lower Caves | Identified exit to Zion 18694 | -7/Lower Caves | Identified exit to Lower Caves 18711 | -7/Lower Caves | Entered Zion 18840 | -7/Zion | System corruption cleaned by Quarantine Array 18873 | -7/Zion | System corruption cleaned by Quarantine Array 19016 | -7/Zion | Learned location of Extension (-6) 19180 | -7/Zion | Discovered new exit (range 11) 19767 | -7/Zion | Given the Hacking Drone Bay 20052 | -7/Zion | Learned Factory scanalyzer intel 20073 | -7/Zion | Learned location of Quarantine (-2) 20476 | -7/Zion | Found Unknown Piercing Weapon 20485 | -7/Zion | Identified CR-A16's Pointy Stick 20606 | -7/Zion | Learned location of 1 exit from Factory 20661 | -7/Zion | Learned location of Warlord (-4) 20903 | -7/Zion | Gained Derelict followers 20987 | -7/Zion | Identified exit to Proximity Caves 20995 | -7/Zion | Entered Proximity Caves 20995 | -6/Proximity Caves | Accompanied by 3 allies 21423 | -6/Proximity Caves | Build established: Scavenger-Gunner 21514 | -6/Proximity Caves | Discovered exit to Factory (range 12) 21541 | -6/Proximity Caves | Entered Factory 21541 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 21542 | -6/Factory | Identified exit to Extension 21543 | -6/Factory | Loaded intel: 27 terminal locations 21544 | -6/Factory | Loaded intel: 4 scanalyzer locations 21933 | -6/Factory | Repaired Hvy. Treads 21961 | -6/Factory | Repaired Lgt. Treads 22094 | -6/Factory | Identified exit to Lower Caves 23145 | -6/Factory | Fabricated Exp. Sensor Array? 23462 | -6/Factory | Entered Extension 23840 | -6/Extension | Rescued a captive Derelict 23963 | -6/Extension | Build established: Scavenger-Skirmisher 24037 | -6/Extension | Disrupted transfer network 24221 | -6/Extension | Lost 3 parts (3n) 25388 | -6/Extension | Energy Cycler disabled 25388 | -6/Extension | Rescued a captive Derelict 25740 | -6/Extension | Spotted B-75 Beast 25758 | -6/Extension | Spotted B-75 Beast 25786 | -6/Extension | Self-destructed Last Messages --------------- 25740_ K-01 Serf destroyed. 25740_ U-05 Engineer lays Concrete. 25752_ Slammed into R-10 Processor. 25753_ U-05 Engineer lays Concrete. 25759_ K-01 Serf destroyed. 25759_ U-05 Engineer lays Concrete. 25765_ U-05 Engineer knocked back. 25765_ U-05 Engineer destroyed. 25765_ U-05 Engineer lays Concrete. 25768_ Lgt. Treads destroyed. 25769_ U-05 Engineer lays Concrete. 25773_ Med. Reactive Plating destroyed. 25773_ U-05 Engineer builds a Wall. 25774_ Adv. Heat Sink destroyed. 25774_ Adv. Weapon Cycler destroyed. 25774_ Critical hit (Blast). 25777_ U-05 Engineer builds a Wall. 25783_ System corrupted: Matter fused (-7). 25786_ Arm. Treads destroyed. 25786_ Knocked back. Map ----- +----------------------------------------------------+ | ??########????????????????# #????????????????????? | | ??????????????????????????# #????????????????????? | | ???????????????????######## #????????????????????? | | ???????????????????#! # #????????????????????? | | ???????????????????# * ! # #????????????????????? | | ???????????????????#"" %+%#????????????????????? | | ???????????????????#"Y ! # #????????????????????? | | ???????????????????#" ! # #????????????????????? | | ???????????????????# % ] # #????????????????????? | | ???????????????????# ###### #????????????????????? | | ???????????????????###????# #??##????????????????? | | ?????????????????????????## ### ## ??????????????? | | ?????????????????????????"" "" ?????????????? | | ????????????????????????? " " [????????????? | | ??????????????????####### =????????????? | | ?????????????????## # % ???????????? | | ################## ##### ???????????? | | k *%u%[ ??????????? | | = [ BB ??????????? | | % = [ YBB ??????????? | | !%= % ?????????? | | * %!% ?????????? | | #################### #*;; BB ????????? | | ???????????????????#### ; BB ????????? | | ??????????????????????# ; % ????????? | | ?????????????????????# #@ ????????? | | ?????????????????????#?#;% ????????? | | ???????????????????????#######T# #####?????????? | | ???????????????????????????????#?? #?????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 60 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 450 Resistance: KI 30 Resistance: TH 15 Resistance: EM 20 Weapon Cycling 25 Evasion (%) 50 Targeting Accuracy 12 Target Analysis 6 Recoil Reduction 4 Salvage Targeting 1 Offensive Hacking 22 Item Schematics ----------------- Exp. Sensor Array | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Hacked Beamcaster | -7/Zion | Free Riot Gun | -7/Zion | Free Ripper | -7/Zion | Free Gauss Rifle | -7/Zion | Archive Imp. Medium Treads | -7/Zion | Archive Recalibrator | -7/Zion | Archive Proton Cannon | -7/Zion | Archive Energy Filter | -7/Zion | Archive Hyp. Gauss Rifle | -7/Zion | Archive Imp. Salvage Targeting Computer | -7/Zion | Archive Overload Regulator | -7/Zion | Archive Disruptor Cannon | -7/Zion | Archive Imp. Transmission Jammer | -7/Zion | Archive Power Amplifier | -7/Zion | Archive Kinecellerator | -7/Zion | Archive Imp. Field Recycling Unit | -7/Zion | Archive Enh. Optical Array | -7/Zion | Archive Hvy. Treads | -6/Factory | Scanalyzed Adv. Targeting Computer | -6/Extension | Hacked Robot Schematics ------------------ G-47 Trooper | -7/Zion | Archive H-55 Commando | -7/Zion | Archive M-14 Sweeper | -7/Zion | Archive Fabricated ------------ Exp. Sensor Array | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShadingHoverSheargun Manual? 0 Play Time 01:44:34 Cumulative 1374.0 hours Start 2021.11.11 @ 13:31:23 End 2021.11.11 @ 16:11:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 477 Rogue 477 Adventurer 0 Explorer 0 Win Type - Total 95 Types 21/12/37/5/1/2/15/1/1 Lore% 96 Gallery% 96 Achievement% 86 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cd824070-f03a-4ee4-a738-e82dd7cc99ea