Cogmind - Beta 15 --- EXPLORER MODE // 2025.05.28 @ 20:29:59 Player: rootmos Result: Destroyed by C-40 Crusher with Compactor Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (142) 710 Value Destroyed (4855) 4855 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (268) 268 TOTAL SCORE: 9433 Bonus ------- Follower Combat Kills 80 Aligned with FarCom 300 Friendly Fire -112 Cogmind --------- Core Integrity 0/700 Matter 69/300 Energy 100/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -7/Waste Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Nuclear Core Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Advanced Treads > --- UTILITY ---------- High-capacity Storage Unit Structural Scanner Advanced Targeting Computer Improved Light Armor Plating Reflective Plating System Shield > --- WEAPON ----------- Improved EM Pulse Cannon Latent Energy Streamer Gauss Cannon > --- INVENTORY -------- Improved Ion Engine Reinforced Deuterium Engine Light Treads Coolant Injector Large Storage Unit Trap Scanner Improved Sensor Array Advanced Targeting Computer Improved Melee Analysis Suite Core Shielding Shield Generator System Restoration Module Improved EM Shotgun Pulse Rifle Light EM Pulse Cannon High-powered Shotgun Gauss Rifle Advanced Assault Cannon Mini Grenade Launcher Remote Datajack [Rating: 48] Favorites ----------- Power Light Nuclear Core Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Utility Medium Armor Plating Device Trap Scanner Storage Large Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Medium Armor Plating Weapon Assault Rifle Energy Gun Improved EM Shotgun Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Mini Grenade Launcher Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Slots Evolved 7 | . 1 2 . . . 2 2 . Power 1 | . . . . . . 1 . . Propulsion 1 | . . . . . . . 1 . Utility 4 | . 1 2 . . . 1 . . Weapon 1 | . . . . . . . 1 . Parts Attached 81 | 7 4 22 3 1 2 24 17 1 Power 16 | 1 . 4 1 . 1 4 5 . Engine 9 | 1 . 3 . . . 2 3 . Core 7 | . . 1 1 . 1 2 2 . Reactor . | . . . . . . . . . Propulsion 12 | 2 . 4 . . . 2 3 1 Treads 12 | 2 . 4 . . . 2 3 1 Leg . | . . . . . . . . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 34 | 2 3 9 2 . 1 12 5 . Device 14 | 1 2 3 2 . . 4 2 . Storage 3 | 1 . 1 . . . 1 . . Processor 3 | . . 1 . . 1 1 . . Hackware 2 | . . . . . . 1 1 . Protection 12 | . 1 4 . . . 5 2 . Artifact . | . . . . . . . . . Weapon 19 | 2 1 5 . 1 . 6 4 . Energy Gun 4 | . 1 1 . . . 2 . . Energy Cannon 4 | . . 2 . 1 . . 1 . Ballistic Gun 7 | 2 . 2 . . . 3 . . Ballistic Cannon 3 | . . . . . . . 3 . Launcher 1 | . . . . . . 1 . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . Parts Lost 24 | . . 1 . . 1 10 1 11 Power 4 | . . . . . . 2 1 1 Propulsion 3 | . . . . . . 2 . 1 Utility 10 | . . 1 . . 1 5 . 3 Weapon 7 | . . . . . . 1 . 6 Highest Loss Streak 11 | . . 1 . . 1 3 1 11 To Critical Strikes . | . . . . . . . . . Average Backups 13 | . 3 9 15 15 14 15 19 13 Power 1 | . . 2 1 1 1 1 1 1 Propulsion 1 | . . 1 2 2 2 1 1 . Utility 5 | . 2 2 6 6 5 5 9 6 Weapon 4 | . . 3 5 5 5 6 6 4 Tool/Special . | . . . . . . . . . Unused Backups 29 | . 6 . 1 . . 5 6 11 Power 4 | . . . 1 . . 2 1 . Propulsion 2 | . . . . . . . 1 1 Utility 19 | . 6 . . . . 2 3 8 Weapon 3 | . . . . . . 1 1 1 Tool/Special 1 | . . . . . . . . 1 Average Slot Usage (%) 99 | . 99 99 100 100 99 99 99 61 Engine 4 | . 12 2 . . . 7 2 4 Core 8 | . . 7 10 10 10 8 11 4 Treads 19 | . 24 19 20 20 20 15 20 12 Device 18 | . 14 24 20 20 20 17 12 8 Storage 9 | . 12 10 10 10 10 8 7 5 Processor 6 | . . 5 10 10 9 8 7 4 Hackware 1 | . . . . . . 2 4 4 Protection 10 | . 9 9 10 10 10 11 11 4 Energy Gun 2 | . 1 2 . . . 5 3 . Energy Cannon 3 | . . 2 . 3 10 2 7 4 Ballistic Gun 11 | . 22 14 20 16 10 8 . . Ballistic Cannon 1 | . . . . . . . 7 6 Peak Build Rating 48 | 7 11 21 22 31 31 42 48 48 Average Rating 27 | 4 8 17 21 25 25 34 42 25 On Entrance 21 | . 7 11 21 22 31 23 34 44 Naked Turns 36 | . . . . . . . . 36 Heaviest Build 91 | 17 21 42 47 47 47 73 91 91 Greatest Support 62 | 40 40 46 52 52 52 55 62 62 Greatest Overweight (x) 13 | . . 1 1 . . 1 2 13 Average Overweight (x) . | . . . . . . . 1 1 Largest Inventory Capacity 20 | 10 10 15 15 15 15 20 20 20 Average Capacity 15 | 8 10 12 15 15 15 17 20 14 Most Carried 20 | . 8 15 15 15 15 18 20 20 Average Carried 13 | . 3 9 14 14 14 15 19 12 Final Capacity 20 | 10 10 15 15 15 15 20 20 5 Final Carried 20 | . 6 15 15 15 15 18 20 . Class Distribution -------------------- 81% | Hacker-Mutant 12% | Hacker-Tank 6% | Scavenger-Tank Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Mines Hacker-Mutant | -9/Exiles Hacker-Mutant | -8/Mines Hacker-Mutant | -8/Materials Hacker-Tank | -7/Factory Hacker-Mutant | -7/Waste Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Matter Collected 3176 | 215 219 922 150 . 147 901 612 10 Remotely . | . . . . . . . . . Salvage Created 5934 | . 258 1208 146 . 204 2390 1449 279 Parts 318 | . 18 81 3 . 7 124 83 2 Haulers Intercepted 2 | . . . . . . 2 . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled 2 | . . . 2 . . . . . Retrieved Matter 8 | . . . 8 . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Combat Hostiles Destroyed 108 | . 6 28 7 . 5 35 26 1 Guns 60 | . 6 26 7 . 2 19 . . Cannons 33 | . . 1 . . 3 5 24 . AOE 14 | . . 1 . . . 10 2 1 Classes Destroyed 13 | . 3 4 . . . 4 1 1 Worker 6 | . . 1 . . . 3 2 . Builder 7 | . . 1 . . . 3 3 . Hauler 2 | . . . . . . 2 . . Recycler 3 | . . . . . . 2 1 . Operator 1 | . . . . . . 1 . . Watcher 15 | . 3 5 . . . 5 2 . Swarmer 23 | . 2 8 6 . 2 2 3 . Grunt 48 | . 4 9 1 . 3 18 13 . Brawler 5 | . . 1 . . . 3 1 . Sentry 25 | . . 10 . . . 10 5 . Hunter 2 | . . . . . . 2 . . Programmer 4 | . . . . . . . 4 . Compactor 1 | . . . . . . . . 1 Best Kill Streak 7 | . 3 3 3 . 2 7 5 1 Combat Bots Only 5 | . 2 3 3 . 2 5 4 1 Max Kills in Single Turn 3 | . 1 2 1 . 1 2 3 1 Gunslinging 1 | . . 1 . . . . . . Exploded 2 | . . 1 . . . 2 1 1 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Hostile Shots Fired 536 | . 28 132 24 . 27 154 146 25 Missed 152 | . 8 32 8 . 10 49 45 . Hits 384 | . 20 100 16 . 17 105 101 25 Melee 39 | . . 1 . . 1 12 . 25 Projectile 345 | . 20 99 16 . 16 93 101 . Critical Strikes 31 | . 1 5 . . . 9 4 12 Actively Blocked 1 | . 1 . . . . . . . Part Disruptions 1 | . . . . . . . 1 . Damage Taken 3735 | . 147 540 113 . 124 1436 528 847 Core 967 | . 14 81 6 . . 156 28 682 Absorbed by Shields 580 | . . 225 . . . 117 226 12 Redirected to Shielding 19 | . 19 . . . . . . . Ignored by Resistances 2541 | . 95 490 78 . 83 767 540 488 Regen/Repaired (Parts) 15 | . . 15 . . . . . . Core Remaining (%) 85 | 100 94 . . . 78 71 . . Volleys Fired 301 | . 31 88 17 . 13 90 50 12 Largest 3 | . 2 2 2 . 2 2 3 3 Hottest 169 | . 40 112 43 . 79 88 169 149 Shots Fired 614 | . 62 172 35 . 26 179 113 27 Gun 418 | . 62 155 35 . 13 148 5 . Cannon 182 | . . 17 . . 13 27 105 20 Launcher 14 | . . . . . . 4 3 7 Special . | . . . . . . . . . Kinetic 409 | . 62 141 35 . 13 88 59 11 Thermal 4 | . . 4 . . . . . . Explosive 14 | . . . . . . 4 3 7 Electromagnetic 187 | . . 27 . . 13 87 51 9 Robot Hit Streak 68 | . 9 33 12 . 21 39 68 32 Robot Miss Streak 2 | . 2 2 2 . 2 2 1 1 Penetration Max 1 | . . . . . . 1 1 . Secondary Targets 9 | . 3 3 . . . 3 . . Max Gunslinging Chain 1 | . 1 1 . . . 1 . . Shots Hit Robots 503 | . 39 145 30 . 21 151 92 25 Core Hits 233 | . 19 54 8 . 10 90 48 4 Critical Kills 1 | . . . . . . 1 . . Critical Parts Destroyed 3 | . . 1 . . . 2 . . Critical Strikes 15 | . . 1 . . . 7 6 1 Destroy 4 | . . 1 . . . 3 . . Blast 6 | . . . . . . . 5 1 Corrupt 5 | . . . . . . 4 1 . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 11342 | . 406 2098 412 . 395 4389 2720 922 Guns 5293 | . 406 1740 407 . 134 2565 41 . Cannons 3609 | . . 267 . . 261 497 2311 273 Explosions 2377 | . . 80 . . . 1305 343 649 Melee . | . . . . . . . . . Ramming 63 | . . 11 5 . . 22 25 . Kinetic 5485 | . 406 1536 407 . 134 1502 1241 259 Thermal 554 | . . 138 . . . 361 55 . Explosive 873 | . . . . . . 227 . 646 Electromagnetic 4367 | . . 413 . . 261 2277 1399 17 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 17 | . . 2 2 2 3 17 6 7 Average Corruption 4 | . . 1 2 2 2 11 4 6 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 152 | . . 25 15 9 16 61 23 3 Message Errors 42 | . . 3 2 3 5 20 8 1 Matter Fused 23 | . . 5 5 . 3 9 1 . Heat Flow Errors 19 | . . 5 1 3 1 6 3 . Energy Discharges 22 | . . 5 4 2 3 5 2 1 Parts Fused 2 | . . 1 . . . 1 . . Data Loss (minor) 15 | . . 1 2 1 . 8 3 . Data Loss (major) 11 | . . 2 . . 3 2 3 1 Misfires 8 | . . 2 1 . . 5 . . Alerts 3 | . . . . . 1 2 . . Weapon Failures 7 | . . 1 . . . 3 3 . Overload Shots . | . . . . . . . . . Overflow Damage 115 | . . . . . . 43 65 7 Projectiles 8 | . . . . . . 2 6 . Explosions 95 | . . . . . . 29 59 7 Melee 12 | . . . . . . 12 . . Knockbacks 12 | . . . . . . . 12 . Impact . | . . . . . . . . . Kinetic 12 | . . . . . . . 12 . Secondary . | . . . . . . . . . Self-Inflicted Damage 282 | . . . . . . 122 25 135 Shots 11 | . . . . . . 4 1 6 Rammed 13 | . . 4 1 . . 3 5 . Targets Rammed 14 | . . 5 1 . . 3 5 . Kicked . | . . . . . . . . . Crushed 1 | . . 1 . . . . . . Highest Temperature 433 | . 18 273 155 212 203 378 378 433 Average Temperature 104 | . 10 57 22 99 81 106 131 246 Received Heat Transfer 1507 | . 108 310 36 . 63 647 343 . Effects 13 | . . 1 . . . 5 2 5 Shutdowns 4 | . . . . . . 2 . 2 Energy Bleed 3 | . . 1 . . . 1 . 1 Interference 3 | . . . . . . . 1 2 Matter Decay 2 | . . . . . . 2 . . Damage (minor) 1 | . . . . . . . 1 . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 2 | . . . . . . 2 . . Combat Hostiles 1 | . . . . . . 1 . . Parts Fried 20 | . . . . . . 17 3 . Impact Corruptions 1 | . . . . . . 1 . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 623 | . . 248 . . . 325 50 . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 6 | . . 1 . . . 4 1 . Latent Energy Used 1055 | . . . . . . 681 318 56 LE Corruption 18 | . . . . . . 12 5 1 Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Maximum Alert Level 1 | . . . . . . 1 . . Low Security (%) 98 | 100 100 100 100 . 100 95 100 100 Level 1 1 | . . . . . . 4 . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 250 | . 77 93 71 . 56 250 101 8 Initial . | . . . . . . . . . Average 21 | . 6 15 7 . 5 46 14 . Influence Increases 3612 | . 171 798 282 . 171 1392 774 24 Destroy 0b10 Robot/C 2260 | . 120 560 220 . 140 700 520 . Destroy 0b10 Robot/NC 170 | . 15 35 . . . 80 40 . Destroy Leader 664 | . 36 180 50 . 30 224 144 . Allied During Kill 9 | . . . 8 . 1 . . . Successful Hack 3 | . . . . . . . 3 . Disable Machine 72 | . . 4 4 . . 44 20 . Anti-Garrison Action 150 | . . . . . . 150 . . Destroy Structure 194 | . . 4 . . . 119 47 24 Partial Spotted 30 | . . 15 . . . 15 . . Lose Combat Pursuer 60 | . . . . . . 60 . . Influence Decreases 3612 | . 171 798 282 . 171 1392 774 24 Time Decay 3492 | . 171 798 276 . 166 1302 764 15 Lost Part 108 | . . . . . . 90 10 8 Lost Ally 12 | . . . 6 . 5 . . 1 Squads Dispatched 12 | . . 2 . . . 5 5 . Investigation . | . . . . . . . . . Extermination 4 | . . . . . . . 4 . Reinforcement 7 | . . 2 . . . 4 1 . Assault 1 | . . . . . . 1 . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Distress Signals 7 | . 2 1 . . . 3 1 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 159 | . 19 37 11 . 7 48 33 4 Peak Tracking Total 6 | . 5 5 3 . 3 6 4 3 Tactical Retreats 2 | . . . . . . 2 . . Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Traps Triggered 15 | . 1 10 . . . . 4 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Machines Disabled 19 | . . 1 1 . . 12 5 . Max in Single Turn 2 | . . 1 1 . . 2 1 . Garrison Access 1 | . . . . . . 1 . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Machines Accessed 29 | . 6 9 1 5 . 6 2 . Terminals 19 | . 4 6 1 . . 6 2 . Fabricators . | . . . . . . . . . Repair Stations 1 | . . 1 . . . . . . Recycling Units 3 | . 2 1 . . . . . . Scanalyzers 1 | . . 1 . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 74 | . 16 12 1 35 . 8 2 . Successful 67 | . 14 10 1 35 . 6 1 . Failed 7 | . 2 2 . . . 2 1 . Catastrophic 1 | . . . . . . 1 . . Database Lockouts . | . . . . . . . . . Manual 7 | . 2 . . 4 . 1 . . Terminals 24 | . 7 6 1 . . 8 2 . Fabricators . | . . . . . . . . . Repair Stations 2 | . . 2 . . . . . . Recycling Units 11 | . 9 2 . . . . . . Scanalyzers 2 | . . 2 . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 52 | . 5 4 1 35 . 6 1 . Record 39 | . 2 1 . 34 . 2 . . Robot Analysis 2 | . 1 . . . . 1 . . Prototype ID Bank 1 | . 1 . . . . . . . Open DSF 1 | . . . . . . . 1 . Emergency Access Points 1 | . . . . . . 1 . . Alert Level 2 | . . 1 . . . 1 . . Dispatch Records 2 | . 1 . . . . 1 . . Zone Layout 3 | . . 2 1 . . . . . Proto ID Catalog 1 | . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 2 | . . 2 . . . . . . Scan Component 1 | . . 1 . . . . . . Repair 1 | . . 1 . . . . . . Recycling Unit Hacks 11 | . 9 2 . . . . . . Recycle Component 6 | . 6 . . . . . . . Process 2 | . 1 1 . . . . . . Report Inventory 2 | . 1 1 . . . . . . Retrieve Components 1 | . 1 . . . . . . . Scanalyzer 2 | . . 2 . . . . . . Insert Component 1 | . . 1 . . . . . . Analyze 1 | . . 1 . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 12 | . 4 3 1 . . 3 1 . Full Trace Events 1 | . 1 . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 1 | . . 1 . . . . . . Time 26 | . . 26 . . . . . . Parts Recycled 6 | . 6 . . . . . . . Recycled Matter 225 | . 87 138 . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Was Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 3 | . . . . . . 3 . . Machine Destruction 3 | . . . . . . 3 . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Total Allies 4 | . . . 3 . . . . 1 Largest Group 3 | . . . 3 2 2 . . 1 Highest-Rated Group 40 | . . . 40 24 24 . . 31 Highest-Rated Ally 31 | . . . 16 16 16 . . 31 Total Orders 6 | . . . 6 . . . . . ROAM 1 | . . . 1 . . . . . FOLLOW 3 | . . . 3 . . . . . GUARD 1 | . . . 1 . . . . . AID 1 | . . . 1 . . . . . Ally Attacks 47 | . . . 23 . 9 . . 15 Total Damage 521 | . . . 222 . 65 . . 234 Kills 6 | . . . 4 . 2 . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Active Infowar (turns) 12171 | 35 1144 2482 1209 686 983 3278 2265 89 Sensors 3346 | . 466 2482 398 . . . . . Terrain 1837 | 35 678 1124 . . . . . . Structural 3042 | . . . . . . 688 2265 89 Traps 5795 | . . 327 1209 686 983 2590 . . ECM 118 | . . . . . . . 118 . Robot Analysis Total 2 | . 1 . . . . 1 . . Derelict Logs Recovered 2 | . . . 2 . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Turns Passed 12291 | 78 1144 2482 1209 686 983 3309 2265 135 Spaces Moved 5779 | 51 632 1309 646 398 567 1303 850 23 Core 18 | 12 . . . . . . . 6 Treads 5761 | 39 632 1309 646 398 567 1303 850 17 Legs . | . . . . . . . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 232 50 Average Speed 183 | 134 160 160 165 160 160 211 235 215 Slowest Speed 700 | 160 160 240 240 160 160 240 320 700 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins 3 | . . . . . . . 3 . Cave-ins Triggered 1 | . . . . . . 1 . . Exploration Rate (%) 64 | 3 83 97 100 63 100 97 20 19 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . . . Known Exits Taken 7 | 1 1 1 1 1 1 1 . . Unknown Exits Taken . | . . . . . . . . . Scrap Searched 2 | . . . 2 . . . . . Spaces Dug 37 | . . . . . . . 37 . Terrain Destroyed 248 | . . 6 . . . 121 88 33 Melee . | . . . . . . . . . Projectile 9 | . . . . . . . 8 1 AOE 239 | . . 6 . . . 121 80 32 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Total 6888 | 57 706 1524 756 447 619 1681 1013 85 Wait 546 | . 26 61 85 47 35 201 52 39 Move 5772 | 50 631 1308 645 397 566 1302 850 23 Hop . | . . . . . . . . . Pick Up 68 | . 12 14 2 1 1 23 15 . Fast Attach 15 | 7 3 1 . . . 2 1 1 Attach 31 | . . 8 . . 1 12 4 6 Detach 2 | . . . . . . 2 . . Swap 89 | . 3 30 3 1 2 28 19 3 Drop 50 | . . 9 3 1 1 18 17 1 Fire 301 | . 31 88 17 . 13 90 50 12 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 14 | . . 5 1 . . 3 5 . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Waste History --------- Turn | Location | Event 6 | -11/Scrapyard | Identified exit to Materials 6 | -11/Scrapyard | Discovered exit to Materials (range 15) 79 | -11/Scrapyard | Entered Materials 79 | -10/Materials | Evolved 1 slot: Utility x1 126 | -10/Materials | Identified exit to Mines 126 | -10/Materials | Discovered exit to Mines (range 6) 333 | -10/Materials | Build established: Hacker-Mutant 730 | -10/Materials | Identified exit to Materials 730 | -10/Materials | Discovered exit to Materials (range 11) 1122 | -10/Materials | Discovered exit to Materials (range 15) 1223 | -10/Materials | Entered another Materials area 1223 | -9/Materials | Evolved 2 slots: Utility x2 1761 | -9/Materials | Identified exit to Mines 1761 | -9/Materials | Discovered exit to Mines (range 10) 2323 | -9/Materials | Identified exit to Materials 2323 | -9/Materials | Discovered exit to Materials (range 16) 2610 | -9/Materials | Discovered exit to Materials (range 16) 2766 | -9/Materials | Repaired Sensor Array 3305 | -9/Materials | Discovered exit to Materials (range 16) 3705 | -9/Materials | Entered Mines 3768 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3768 | -9/Mines | Identified exit to Exiles 3768 | -9/Mines | Discovered exit to Exiles (range 5) 3800 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 4247 | -9/Mines | Discovered exit to Materials (range 9) 4262 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4301 | -9/Mines | Learned Materials trap positions 4417 | -9/Mines | Discovered exit to Materials (range 5) 4494 | -9/Mines | Learned Materials garrison access intel 4914 | -9/Mines | Entered Exiles 4914 | -9/Exiles | Accompanied by 2 allies 4938 | -9/Exiles | Identified exit to Mines 4938 | -9/Exiles | Discovered exit to Mines (range 15) 4986 | -9/Exiles | Met 8R-AWN 5014 | -9/Exiles | Met EX-HEX 5065 | -9/Exiles | Met EX-BIN 5090 | -9/Exiles | Aligned with FarCom system 5092 | -9/Exiles | Given EX-Vault access code 5328 | -9/Exiles | Opened EX-Vault 5363 | -9/Exiles | Found Latent Energy Streamer 5447 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5495 | -9/Exiles | Met EX-DEC 5503 | -9/Exiles | Learned location of Zion (-6) 5576 | -9/Exiles | Discovered exit to Mines (range 10) 5600 | -9/Exiles | Left Exiles lab with Latent Energy Streamer 5600 | -9/Exiles | Entered Mines 5600 | -8/Mines | Accompanied by 2 allies 5682 | -8/Mines | Discovered exit to Materials (range 2) 5786 | -8/Mines | Discovered exit to Materials (range 15) 6583 | -8/Mines | Entered Materials 6583 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 6584 | -8/Materials | Loaded intel: 18 trap records 6585 | -8/Materials | Loaded intel: 1 garrison access location 6774 | -8/Materials | Identified exit to Factory 6774 | -8/Materials | Discovered exit to Factory (range 15) 8192 | -8/Materials | Crushed by falling debris 8223 | -8/Materials | Lost 3 parts (1n1u1w) 8251 | -8/Materials | Discovered exit to Factory (range 15) 9051 | -8/Materials | System corruption reached 10% 9071 | -8/Materials | Discovered exit to Factory (range 14) 9207 | -8/Materials | Lost 3 parts (1p2u) 9892 | -8/Materials | Entered Factory 9892 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 10191 | -7/Factory | Build established: Scavenger-Tank 10814 | -7/Factory | Identified exit to Factory 10814 | -7/Factory | Discovered exit to Factory (range 8) 11014 | -7/Factory | Build established: Hacker-Tank 12157 | -7/Factory | Sucked down chute 12157 | -7/Factory | Entered Waste 12158 | -7/Waste | Met a frightened Derelict 12180 | -7/Waste | Spotted C-40 Crusher 12191 | -7/Waste | Destroyed C-40 Crusher 12197 | -7/Waste | Spotted C-40 Crusher 12227 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 12230 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 12235 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 12236 | -7/Waste | Spotted C-40 Crusher 12238 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 12243 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 12246 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 12246 | -7/Waste | Spotted C-40 Crusher 12249 | -7/Waste | Crushed by Compactor (1 part destroyed) 12252 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 12255 | -7/Waste | Crushed by Compactor (1 part destroyed) 12258 | -7/Waste | Crushed by Compactor (1 part destroyed) 12266 | -7/Waste | Spotted C-40 Crusher 12272 | -7/Waste | Core integrity fell below 50% 12287 | -7/Waste | Core integrity fell below 20% 12289 | -7/Waste | Lost 11 parts (1p1n3u6w) 12292 | -7/Waste | Destroyed by C-40 Crusher with Compactor Last Messages --------------- 12252_ Hpw. Shotgun crushed. 12252_ Lrg. Storage Unit crushed. 12254_ The unstable cave ceiling collapses. 12255_ Lrg. Storage Unit crushed. 12255_ Lgt. EM Pulse Cannon crushed. 12258_ Gauss Cannon crushed. 12260_ The unstable cave ceiling collapses. 12262_ Adv. ECM Suite crushed. 12262_ System Restoration Module crushed. 12264_ Coolant Injector crushed. 12264_ Dynamic Insulation System crushed. 12265_ The unstable cave ceiling collapses. 12265_ Imp. Sensor Array crushed. 12269_ System corrupted: Substantial component data lost. 12269_ The unstable cave ceiling collapses. 12269_ Antimatter Reactor crushed. 12271_ 279 Matter crushed. 12274_ Gauss Rifle crushed. 12274_ Adv. Targeting Computer crushed. 12275_ Deuterium Engine crushed. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ???????????????????????????? ##??????????? | | ???????????????????????????? ##??????????? | | ??????????????????????????## ######??????? | | ??????????????????????????## ######??????? | | ?????????????????????????? ??????? | | ??????????????????????????? ????????? | | ??????????????????????????? ?????????? | | ???????????????????????### ??????????? | | ????????????############### ###?????????? | | ????????????############# ## ###?????????? | | ????????????## ######?????? | | ????????????## # ######## ???? | | ????????????## % # ### ???? | | ????????????## CC ]!= ! ?? | | ????????????## CC * ?? | | ????????????## CC ?? | | ????????????## CCCC ?? | | ????????????## @CC|%## # ## ### ??? | | ????????????## # ######## ???? | | ????????????## #### ##??###?????? | | ????????????################ ##??????????? | | ????????????##############?# ##??????????? | | ???????????????????????????#######??????????? | | ???????????????????????????#######??????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 25 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 9 Armor Coverage 375 Resistance: KI 35 Resistance: TH 45 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Core Shielding 20 Propulsion Shielding 33 Evasion (%) 50 Targeting Accuracy 8 Recoil Reduction 3 Offensive Hacking 30 Defensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Ion Engine | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Sensor Array | 25% | -9/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MachineOmegaTrap Manual? 0 Play Time 03:25:58 Cumulative 33.2 hours Start 2025.05.24 @ 07:38:46 End 2025.05.28 @ 20:29:59 Sessions 19 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 14 Rogue 0 Adventurer 0 Explorer 14 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 14 Achievement% 17 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 3870e7ff-1e84-4e39-a8dc-af1257ae6a9f