Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.23 @ 11:50:46 Player: Electroid Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (8) 40 Value Destroyed (225) 225 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1365 Bonus ------- None Cogmind --------- Core Integrity 292/400 Matter 245/300 Energy 310/310 System Corruption 0% Temperature Cool (0) Movement Walking (190) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Fission Core > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (3) ------ Medium Storage Unit > --- WEAPON (3) ------- Assault Rifle Heavy Assault Rifle Hammer > --- INVENTORY (10) --- Flexi-carbon Leg Transport Network Coupler EM Pulse Gun Particle Gun Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Aluminum Leg Flexi-carbon Leg > --- UTILITY ---------- Medium Storage Unit Light Armor Plating Medium Armor Plating > --- WEAPON ----------- Particle Gun Heavy Assault Rifle Hammer > --- INVENTORY -------- Aluminum Leg Aluminum Leg Transport Network Coupler EM Pulse Gun Assault Rifle [Rating: 20] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Fission Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device ECM Suite Storage Small Storage Unit Protection Light Armor Plating Weapon Hammer Energy Gun Particle Gun Ballistic Gun Heavy Assault Rifle Impact Weapon Hammer Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 1 | . . . 1 Weapon 1 | . . . 1 Parts Attached 23 | 6 2 7 8 Power 3 | 1 . 2 . Engine 2 | 1 . 1 . Core 1 | . . 1 . Reactor . | . . . . Propulsion 5 | 2 . 1 2 Treads . | . . . . Leg 5 | 2 . 1 2 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 6 | 1 1 2 2 Device 1 | . 1 . . Storage 3 | 1 . 1 1 Processor . | . . . . Hackware . | . . . . Protection 2 | . . 1 1 Artifact . | . . . . Weapon 9 | 2 1 2 4 Energy Gun 3 | 1 . 1 1 Energy Cannon . | . . . . Ballistic Gun 4 | 1 . 1 2 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon 2 | . 1 . 1 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 4 | . . 1 3 Power 1 | . . 1 . Propulsion 1 | . . . 1 Utility 2 | . . . 2 Weapon . | . . . . Highest Loss Streak 3 | . . 1 3 To Critical Strikes . | . . . . Average Slot Usage (%) 94 | . 89 100 93 Engine 6 | . 14 9 . Core 5 | . . 4 11 Leg 25 | . 28 28 21 Device 4 | . 4 10 . Storage 12 | . 14 14 11 Protection 7 | . . 3 16 Energy Gun 10 | . 14 10 7 Ballistic Gun 9 | . 9 3 14 Impact Weapon 9 | . 4 14 10 Peak Build Rating 20 | 6 7 16 20 Average Rating 11 | 4 6 11 17 On Entrance 7 | . 6 7 16 Naked Turns . | . . . . Heaviest Build 38 | 14 16 23 38 Greatest Support 30 | 20 20 30 30 Greatest Overweight (x) 3 | 1 . . 3 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 8 8 10 Average Capacity 8 | 7 8 8 9 Most Carried 8 | 5 3 8 6 Average Carried 4 | . 1 6 5 Final Capacity 10 | 8 8 8 10 Final Carried 6 | . 3 6 4 Class Distribution -------------------- 66% | Mutant 30% | Scavenger-Mutant 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 561 | 287 29 70 175 Remotely . | . . . . Salvage Created 370 | 88 . 24 258 Parts 20 | 5 . . 15 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 7 | . . 2 5 Guns 7 | . . 2 5 Classes Destroyed 5 | 2 . 1 2 Tunneler 1 | 1 . . . Recycler 1 | 1 . . . Watcher 1 | . . . 1 Grunt 5 | . . . 5 Assembled 2 | . . 2 . Best Kill Streak 2 | 2 . 2 2 Combat Bots Only 2 | . . 2 2 Max Kills in Single Turn 1 | 1 . 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 71 | . . 9 62 Missed 12 | . . 3 9 Damage Taken 1148 | . 23 398 727 Core 281 | . 23 150 108 Absorbed by Shields . | . . . . Core Remaining (%) 65 | 100 . 30 . Volleys Fired 57 | 9 3 7 38 Largest 3 | 2 2 1 3 Hottest 108 | 60 60 65 108 Shots Fired 98 | 18 6 7 67 Gun 98 | 18 6 7 67 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 67 | 9 3 . 55 Thermal 17 | . . 5 12 Explosive . | . . . . Electromagnetic 14 | 9 3 2 . Robot Hit Streak 12 | 5 1 5 12 Robot Miss Streak 7 | 2 7 1 5 Penetration Max . | . . . . Secondary Targets 2 | . . . 2 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 58 | 12 1 5 40 Core Hits 20 | 3 . 4 13 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks 6 | . . 4 2 Impact 6 | . . 4 2 Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 803 | 149 15 68 571 Guns 803 | 149 15 68 571 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 612 | 82 15 . 515 Thermal 124 | . . 68 56 Explosive . | . . . . Electromagnetic 67 | 67 . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 3 | . . 3 . Average Corruption 3 | . . 3 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 426 | 20 . 84 426 Average Temperature 165 | 15 . 40 184 Received Heat Transfer 450 | . . . 450 Effects 7 | . . . 7 Shutdowns 3 | . . . 3 Energy Bleed 1 | . . . 1 Interference 2 | . . . 2 Short Circuit 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 333 | . . 185 148 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Peak Influence 124 | 10 58 37 124 Initial 22 | . 6 22 11 Average 36 | 6 32 33 48 Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 1 | . 1 . . Investigation . | . . . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 20 | . 4 4 12 Peak Tracking Total 4 | . 2 2 4 Tactical Retreats . | . . . . Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 1 | . 1 . . Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 1 | . 1 . . Successful 1 | . 1 . . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 1 | . 1 . . Recall Investigation 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 1062 | 90 272 314 386 Spaces Moved 623 | 50 214 217 142 Core 20 | 20 . . . Treads . | . . . . Legs 603 | 30 214 217 142 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 131 | 95 120 120 180 Slowest Speed 330 | 120 120 120 330 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered 1 | . . 1 . Exploration Rate (%) 23 | 4 40 40 11 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 4 | . . 2 2 Terrain Destroyed 4 | . . 2 2 Melee 4 | . . 2 2 Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 752 | 74 222 256 200 Wait 23 | 5 . 11 7 Move 620 | 49 213 216 142 Hop . | . . . . Pick Up 17 | 5 4 6 2 Fast Attach 3 | 1 . 2 . Attach 10 | 5 1 1 3 Detach . | . . . . Swap 10 | . 1 4 5 Drop 6 | . . 5 1 Fire 57 | 9 3 7 38 Melee 6 | . . 4 2 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat x2]) -9/Materials History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 91 | -11/Scrapyard | Entered Materials 296 | -10/Materials | Discovered new exit (range 7) 305 | -10/Materials | Build established: Mutant 314 | -10/Materials | Met 8R-AWN 363 | -10/Materials | Entered Mines 365 | -10/Mines | Followed 8R-AWN into the Mines 410 | -10/Mines | Assembled infested the area 415 | -10/Mines | Assisted by a Guerilla fighting off Assembled 531 | -10/Mines | Crushed by falling debris 531 | -10/Mines | Core integrity fell below 50% 581 | -10/Mines | Discovered new exit (range 10) 595 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 659 | -10/Mines | Discovered new exit (range 7) 677 | -10/Mines | Entered Materials 677 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 914 | -9/Materials | Build established: Scavenger-Mutant 1063 | -9/Materials | Self-destructed Last Messages --------------- G-47 Trooper destroyed. Power failure, Fission Core shutdown. Acquired 51 matter. U-05 Engineer builds a Wall. C-30 ARC bursts open, deploying its payload. G-47 Trooper unfolds itself. G-34 Mercenary unfolds itself. G-34 Mercenary destroyed. Critical hit (Burn: +37). Lgt. Armor Plating destroyed. Med. Armor Plating destroyed. Critical hit (Burn: +37). Destroyed Lgt. Nuclear Core. Critical hit (Burn: +37). G-47 Trooper destroyed. Switching to secondary target: G-34 Mercenary. Aluminum Leg destroyed. G-34 Mercenary destroyed. Acquired 48 matter. Acquired 51 matter. 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