Cogmind - Beta 9.5 @@@ ROGUE MODE // 2020.04.09 @ 21:52:28 Player: Irot Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (10) 50 Value Destroyed (321) 321 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2171 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 1% Temperature Cool (9) Movement Core (550) Ox10 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ High-capacity Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (12) --- Ion Engine Ion Engine Aluminum Leg Aluminum Leg Improved Heat Sink Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink Small Storage Unit High-capacity Storage Unit Hardened Medium Armor Plating Hardlight Generator > --- WEAPON ----------- Small Laser Small Laser > --- INVENTORY -------- Ion Engine Ion Engine Ion Engine Aluminum Leg Aluminum Leg Improved Heat Sink Small Storage Unit EM Pulse Gun [Rating: 17] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Protection Hardened Medium Armor Plating Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion . | . . . . . Utility 4 | . . . 2 2 Weapon . | . . . . . Parts Attached 24 | 6 6 . 7 5 Power 4 | 1 1 . 1 1 Engine 3 | 1 . . 1 1 Core 1 | . 1 . . . Reactor . | . . . . . Propulsion 3 | 2 1 . . . Treads 3 | 2 1 . . . Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 10 | 1 2 . 4 3 Device 4 | . . . 3 1 Storage 5 | 1 2 . 1 1 Processor . | . . . . . Hackware . | . . . . . Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 7 | 2 2 . 2 1 Energy Gun 6 | 2 1 . 2 1 Energy Cannon . | . . . . . Ballistic Gun 1 | . 1 . . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 15 | . 1 . 2 12 Power 3 | . . . 1 2 Propulsion 2 | . . . . 2 Utility 5 | . . . . 5 Weapon 5 | . 1 . 1 3 Highest Loss Streak 12 | . 1 . 2 12 Average Slot Usage (%) 93 | . 96 100 95 72 Engine 5 | . 12 . 1 6 Core 4 | . 1 14 6 . Treads 22 | . 27 28 22 9 Device 8 | . . . 14 14 Storage 28 | . 27 28 29 26 Energy Gun 16 | . 25 14 13 9 Ballistic Gun 4 | . 1 14 7 . Naked Turns . | . . . . . Heaviest Build 59 | 13 44 44 49 59 Greatest Support 40 | 40 40 40 40 40 Greatest Overweight (x) 19 | . 1 1 1 19 Average Overweight (x) . | . . 1 1 2 Largest Inventory Capacity 16 | 6 14 14 16 16 Average Capacity 12 | 5 8 14 15 15 Most Carried 12 | 6 8 7 12 8 Average Carried 5 | 3 4 7 6 5 Final Capacity 14 | 6 14 14 14 12 Final Carried 9 | 4 7 7 9 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Scr Mat Min Mat Mat Matter Collected 414 | 250 25 . 68 71 Remotely . | . . . . . Salvage Created 400 | . 107 . 168 125 Parts 29 | . 10 . 8 11 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Combat Hostiles Destroyed 8 | . 2 . 4 2 Guns 7 | . 2 . 4 1 AOE 1 | . . . . 1 Classes Destroyed 2 | . 2 . . . Builder 2 | . 1 . . 1 Grunt 8 | . 2 . 4 2 Best Kill Streak 3 | . 3 . 2 3 Combat Bots Only 2 | . 2 . 2 2 Max Kills in Single Turn 1 | . 1 . 1 1 Gunslinging . | . . . . . Exploded 1 | . . . . 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Damage Taken 2144 | . 128 . 323 1693 Core 614 | . 17 . 44 553 Absorbed by Shields . | . . . . . Core Remaining (%) 94 | 100 . 93 89 . Volleys Fired 55 | . 13 . 27 15 Largest 2 | . 2 . 2 2 Hottest 100 | . 100 . 70 80 Shots Fired 83 | . 19 . 42 22 Gun 83 | . 19 . 42 22 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 27 | . . . 27 . Thermal 48 | . 19 . 15 14 Explosive . | . . . . . Electromagnetic 8 | . . . . 8 Robot Hit Streak 9 | . 9 . 6 8 Robot Miss Streak 5 | . 2 . 5 1 Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 55 | . 13 . 25 17 Core Hits 29 | . 6 1 10 12 Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 829 | . 179 12 242 396 Guns 636 | . 179 . 242 215 Cannons . | . . . . . Explosions 176 | . . . . 176 Melee . | . . . . . Ramming 17 | . . 12 . 5 Kinetic 142 | . . . 142 . Thermal 591 | . 179 . 100 312 Explosive . | . . . . . Electromagnetic 79 | . . . . 79 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . . . . 1 Average Corruption 1 | . . . . 1 Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 1 | . . . . 1 Shots . | . . . . . Rammed 8 | . . 2 . 6 Targets Rammed 8 | . . 2 . 6 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 279 | . 279 . 22 22 Average Temperature 75 | . 130 . 9 10 Received Heat Transfer 984 | . 72 . 174 738 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . 2 . . . Heat Transferred 1314 | . 518 . 296 500 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . . 1 Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Peak Influence 95 | . 75 . 95 31 Average Influence 22 | . 43 . 16 10 Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 2 | . . . 2 . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 2 | . . . 2 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Distress Signals 1 | . . . 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 22 | . 6 . 8 8 Peak Tracking Total 6 | . 3 . 2 6 Tactical Retreats . | . . . . . Traps | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Scr Mat Min Mat Mat Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Machines Accessed . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks . | . . . . . Successful . | . . . . . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections . | . . . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Scr Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Scr Mat Min Mat Mat Turns Passed 1295 | 63 419 45 592 176 Spaces Moved 614 | 37 232 24 285 36 Core 14 | 10 . . . 4 Treads 600 | 27 232 24 285 32 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 180 180 180 Average Speed 174 | 130 161 180 180 260 Slowest Speed 1000 | 160 180 180 180 1000 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 18 | 4 48 10 20 8 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 6 | . . . . 6 Melee . | . . . . . Projectile . | . . . . . AOE 6 | . . . . 6 Actions | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Total 727 | 52 257 25 329 64 Wait 2 | . . . . 2 Move 610 | 36 231 23 284 36 Hop . | . . . . . Pick Up 25 | 10 7 . 8 . Fast Attach 1 | . 1 . . . Attach 21 | 6 4 . 7 4 Detach 1 | . . . 1 . Swap 2 | . 1 . . 1 Drop 2 | . . . 2 . Fire 55 | . 13 . 27 15 Melee . | . . . . . Ram 6 | . . . . 6 Kick . | . . . . . Crush 2 | . . 2 . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 64 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 458 | -10/Materials | Discovered new exit (range 13) 483 | -10/Materials | Entered Mines 519 | -10/Mines | Discovered new exit (range 5) 528 | -10/Mines | Entered Materials 528 | -9/Materials | Evolved 2 slots: Utility x2 910 | -9/Materials | Discovered new exit (range 15) 1120 | -9/Materials | Entered another Materials area 1120 | -8/Materials | Evolved 2 slots: Utility x2 1264 | -8/Materials | Core integrity fell below 50% 1290 | -8/Materials | Core integrity fell below 20% 1296 | -8/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 01222_ R-06 Scavenger collects Imp. Heat Sink. 01222_ EM Pulse Gun destroyed. 01223_ K-01 Serf collects debris. 01225_ U-05 Engineer lays Concrete. 01227_ K-01 Serf collects debris. 01228_ U-05 Engineer lays Concrete. 01230_ K-01 Serf collects debris. 01231_ U-05 Engineer lays Concrete. 01239_ U-05 Engineer builds a Wall. 01241_ Hrd. Medium Armor Plating destroyed. 01241_ Hardlight Generator destroyed. 01259_ Slammed into Y-45 Defender. 01259_ Ion Engine destroyed. 01259_ System corrupted by crushing effect (+1). 01259_ Destabilizing: Core damaged (-11). 01266_ Slammed into Y-45 Defender. 01289_ Sml. Storage Unit destroyed. 01289_ Imp. Heat Sink destroyed. 01291_ Sml. Storage Unit destroyed. 01294_ Slammed into Y-45 Defender. 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