Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.07.14 @ 12:46:42 Player: Minty Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (53) 265 Value Destroyed (1482) 1482 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (541) 541 TOTAL SCORE: 6008 Bonus ------- Pacifist 200 High Alert Combat Kills 41 Aligned with FarCom 300 Cogmind --------- Core Integrity 555/700 Matter 290/300 Energy 53/100 System Corruption 23% Temperature Cool (0) Movement Core (50) Location -7/Waste Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Experimental Weapon Shielding System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Reinforced Ion Engine Carbon-fiber Leg Cooling System System Restoration Module Minigun Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Carbon-fiber Leg Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Improved Cooling System Small Storage Unit Experimental Weapon Shielding Light Armor Plating Hardlight Generator System Shield > --- WEAPON ----------- Improved Medium Laser Field Laser Enhanced Autogun > --- INVENTORY -------- Reinforced Ion Engine Carbon-fiber Leg Cooling System System Restoration Module Long-range Tractor Beam Latent Energy Streamer Minigun Rocket Launcher [Rating: 43] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Titanium Leg Leg Titanium Leg Hover Unit Airjet Utility Small Storage Unit Device Hardlight Generator Storage Small Storage Unit Processor Terrain Scan Processor Hackware System Shield Protection Utility Shielding Weapon Beam Rifle Energy Gun Beam Rifle Energy Cannon Latent Energy Streamer Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Rocket Launcher Impact Weapon Heavy Flail Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Jun Mat Mat Min Exi Min Mat Fac Was Slots Evolved 6 | . . 2 . . . 2 2 . Power . | . . . . . . . . . Propulsion 1 | . . 1 . . . . . . Utility 4 | . . . . . . 2 2 . Weapon 1 | . . 1 . . . . . . Parts Attached 59 | . 2 23 4 . 5 11 10 4 Power 5 | . . 1 1 . . . 2 1 Engine 5 | . . 1 1 . . . 2 1 Core . | . . . . . . . . . Reactor . | . . . . . . . . . Propulsion 14 | . . 5 3 . . 2 4 . Treads . | . . . . . . . . . Leg 13 | . . 5 3 . . 1 4 . Wheel . | . . . . . . . . . Hover 1 | . . . . . . 1 . . Flight . | . . . . . . . . . Utility 13 | . 1 . . . 1 7 3 1 Device 6 | . . . . . 1 3 2 . Storage . | . . . . . . . . . Processor 1 | . . . . . . 1 . . Hackware 1 | . . . . . . . 1 . Protection 5 | . 1 . . . . 3 . 1 Artifact . | . . . . . . . . . Weapon 27 | . 1 17 . . 4 2 1 2 Energy Gun 12 | . . 9 . . 1 1 1 . Energy Cannon 3 | . . . . . 2 . . 1 Ballistic Gun 8 | . 1 5 . . 1 1 . . Ballistic Cannon 2 | . . 2 . . . . . . Launcher 1 | . . . . . . . . 1 Special Weapon . | . . . . . . . . . Impact Weapon 1 | . . 1 . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 3 | . . 1 . . . 1 . 1 Parts Lost 9 | . . 2 1 . . . 1 5 Power . | . . . . . . . . . Propulsion 4 | . . 1 1 . . . . 2 Utility 3 | . . . . . . . 1 2 Weapon 2 | . . 1 . . . . . 1 Highest Loss Streak 5 | . . 1 1 . . . 1 5 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 99 | . 95 99 99 100 100 99 99 97 Engine 9 | . 14 11 11 11 11 9 7 7 Leg 29 | . 28 32 32 33 33 27 23 22 Device 4 | . . . . . . 9 15 15 Storage 9 | . 14 11 11 11 11 9 7 7 Hackware 1 | . . . . . . . 7 7 Protection 11 | . 10 11 11 11 10 11 14 14 Energy Gun 13 | . 14 15 11 11 11 18 15 7 Ballistic Gun 13 | . 14 13 22 22 18 9 7 6 Naked Turns . | . . . . . . . . . Heaviest Build 35 | 13 15 23 22 22 30 30 35 34 Greatest Support 52 | 20 20 51 51 37 37 37 52 52 Greatest Overweight (x) 1 | . . . . . . 1 . 1 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 Average Capacity 8 | 8 8 8 8 8 8 8 8 8 Most Carried 8 | 6 7 8 8 8 8 8 8 8 Average Carried 7 | 6 6 7 7 8 7 7 7 7 Final Capacity 8 | 8 8 8 8 8 8 8 8 5 Final Carried 8 | 6 7 8 8 8 8 8 8 5 Class Distribution -------------------- 70% | Tank 14% | Skirmisher 11% | Mutant 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -9/Mines Tank | -9/Exiles Skirmisher | -8/Mines Skirmisher | -8/Materials Tank | -7/Factory Tank | -7/Waste Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 ----------- Run | Jun Mat Mat Min Exi Min Mat Fac Was Matter Collected 1420 | 200 . 586 71 . 98 134 200 131 Remotely . | . . . . . . . . . Salvage Created 2071 | . . 974 144 . 247 152 344 210 Parts 121 | . . 65 9 . 14 10 22 1 Haulers Intercepted 3 | . . 2 . . . 1 . . Recyclers Shooed 1 | . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Jun Mat Mat Min Exi Min Mat Fac Was Combat Hostiles Destroyed 39 | . . 22 3 . 4 2 7 1 Guns 31 | . . 17 3 . 2 2 7 . Cannons 3 | . . 3 . . . . . . AOE 5 | . . 2 . . 2 . . 1 Classes Destroyed 14 | . . 10 . . 1 1 1 1 Worker 4 | . . 2 . . 1 . 1 . Builder 1 | . . . . . 1 . . . Hauler 3 | . . 2 . . . 1 . . Recycler 3 | . . 2 . . 1 . . . Mechanic 1 | . . 1 . . . . . . Watcher 2 | . . 2 . . . . . . Swarmer 10 | . . 8 . . 2 . . . Grunt 15 | . . 9 2 . 2 . 2 . Brawler 2 | . . 1 1 . . . . . Duelist 2 | . . 1 . . . . 1 . Sentry 4 | . . 3 . . . 1 . . Hunter 2 | . . . . . . 1 1 . Programmer 3 | . . . . . . . 3 . Compactor 1 | . . . . . . . . 1 Best Kill Streak 7 | . . 7 2 . 4 2 3 1 Combat Bots Only 6 | . . 6 2 . 2 2 3 1 Max Kills in Single Turn 3 | . . 2 1 . 3 1 1 1 Gunslinging 1 | . . 1 . . 1 . . . Exploded 2 | . . 2 . . 2 . . 1 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Jun Mat Mat Min Exi Min Mat Fac Was Damage Taken 1991 | . . 1195 42 . 145 76 240 293 Core 407 | . . 221 . . 23 18 27 118 Absorbed by Shields 8 | . . . . . . . 8 . Redirected to Shielding 61 | . . 9 . . . . . 52 Core Remaining (%) 83 | 100 100 . . . 39 96 . . Volleys Fired 126 | . 3 68 6 . 11 6 24 8 Largest 3 | . 2 3 3 . 3 3 3 3 Hottest 162 | . 70 162 99 . 139 137 144 121 Shots Fired 337 | . 6 175 18 . 27 18 72 21 Gun 300 | . 6 147 18 . 25 18 72 14 Cannon 31 | . . 28 . . 2 . . 1 Launcher 6 | . . . . . . . . 6 Special . | . . . . . . . . . Kinetic 166 | . 3 100 12 . 14 6 24 7 Thermal 154 | . 3 67 6 . 11 12 48 7 Explosive 6 | . . . . . . . . 6 Electromagnetic 11 | . . 8 . . 2 . . 1 Robot Hit Streak 10 | . 1 10 5 . 6 6 7 9 Robot Miss Streak 11 | . 2 11 2 . 3 2 2 2 Penetration Max . | . . . . . . . . . Secondary Targets 3 | . . 1 . . 1 . 1 . Max Gunslinging Chain 1 | . . 1 . . 1 . 1 . Shots Hit Robots 201 | . 2 102 11 . 14 11 45 16 Core Hits 103 | . . 58 5 . 13 5 18 4 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 3 | . . 2 . . . 1 . . Burn 3 | . . 2 . . . 1 . . Melee Attacks 2 | . . 2 . . . . . . Impact 2 | . . 2 . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 1 | . . 1 . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 4476 | . 21 1963 158 . 641 164 852 677 Guns 2691 | . 21 1120 158 . 200 164 852 176 Cannons 428 | . . 422 . . 6 . . . Explosions 1233 | . . 305 . . 427 . . 501 Melee 112 | . . 112 . . . . . . Ramming 12 | . . 4 . . 8 . . . Kinetic 1559 | . 9 897 101 . 125 42 296 89 Thermal 1765 | . 12 856 57 . 75 122 556 87 Explosive 498 | . . . . . . . . 498 Electromagnetic 530 | . . 94 . . 433 . . 3 Impact 112 | . . 112 . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 23 | . . . . . 6 . 2 23 Average Corruption 5 | . . . . . 3 . 1 14 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 17 | . . . . . 6 . 3 8 Message Errors 5 | . . . . . 4 . . 1 Matter Fused 3 | . . . . . 1 . 1 1 Heat Flow Errors 2 | . . . . . . . 1 1 Energy Discharges 1 | . . . . . . . . 1 Parts Rejected 1 | . . . . . . . . 1 Parts Fused 1 | . . . . . 1 . . . Data Loss (minor) 1 | . . . . . . . . 1 Alerts 1 | . . . . . . . 1 . Misdirections 1 | . . . . . . . . 1 Weapon Failures 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 41 | . . 41 . . . . . . Projectiles . | . . . . . . . . . Explosions 41 | . . 41 . . . . . . Melee . | . . . . . . . . . Knockbacks 11 | . . 11 . . . . . . Impact . | . . . . . . . . . Kinetic 10 | . . 10 . . . . . . Secondary 1 | . . 1 . . . . . . Self-Inflicted Damage 134 | . . 92 . . . . . 42 Shots 3 | . . 1 . . . . . 2 Rammed . | . . . . . . . . . Targets Rammed 3 | . . 1 . . 2 . . . Kicked 3 | . . 1 . . 2 . . . Crushed . | . . . . . . . . . Highest Temperature 548 | . 40 548 117 . 169 412 270 63 Average Temperature 130 | . 19 166 47 . 76 194 55 15 Received Heat Transfer 417 | . . 282 24 . 81 18 12 . Effects 10 | . . 9 . . . 1 . . Shutdowns 2 | . . 2 . . . . . . Energy Bleed 3 | . . 2 . . . 1 . . Interference 4 | . . 4 . . . . . . Matter Decay 1 | . . 1 . . . . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 7 | . . 1 . . . 1 5 . Heat Transferred 3678 | . 37 1680 148 . 185 370 1073 185 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Latent Energy Used 341 | . . . . . 290 . . 51 LE Corruption 7 | . . . . . 6 . . 1 Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Jun Mat Mat Min Exi Min Mat Fac Was Peak Influence 583 | . 25 583 228 . 173 134 160 79 Initial 168 | . . 10 168 . . 66 60 50 Average 153 | . . 262 222 . 99 89 85 62 Maximum Alert Level 2 | . . 2 1 . . . . . Low Security (%) 71 | 100 100 40 12 . 100 100 100 100 Level 1 18 | . . 28 87 . . . . . Level 2 10 | . . 31 . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 9 | . 1 6 . . . 1 1 . Investigation 3 | . . 2 . . . 1 . . Extermination 1 | . . . . . . . 1 . Reinforcement 4 | . 1 3 . . . . . . Assault 1 | . . 1 . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Jun Mat Mat Min Exi Min Mat Fac Was Distress Signals 1 | . . 1 . . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 62 | . 1 33 3 . 6 2 11 6 Peak Tracking Total 6 | . 1 6 3 . 3 2 4 5 Tactical Retreats 3 | . . 1 . . 2 . . . Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Jun Mat Mat Min Exi Min Mat Fac Was Traps Triggered 2 | . . . . . . 1 1 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 ---------- Run | Jun Mat Mat Min Exi Min Mat Fac Was Machines Disabled 5 | . . 3 . . 1 . 1 . Max in Single Turn 1 | . . 1 . . 1 . 1 . Machines Repaired . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Jun Mat Mat Min Exi Min Mat Fac Was Machines Accessed 11 | . 2 6 . 1 . 2 . . Terminals 8 | . 2 5 . . . 1 . . Fabricators . | . . . . . . . . . Repair Stations 1 | . . 1 . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 1 | . . . . . . 1 . . Garrison Access . | . . . . . . . . . Total Hacks 37 | . 7 23 . 1 . 6 . . Successful 23 | . 2 14 . 1 . 6 . . Failed 14 | . 5 9 . . . . . . Catastrophic 1 | . . 1 . . . . . . Database Lockouts . | . . . . . . . . . Manual 14 | . 1 11 . 1 . 1 . . Terminals 29 | . 7 20 . . . 2 . . Fabricators . | . . . . . . . . . Repair Stations 3 | . . 3 . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 4 | . . . . . . 4 . . Garrison Access . | . . . . . . . . . Terminal Hacks 11 | . 1 8 . 1 . 1 . . Robot Analysis 1 | . . 1 . . . . . . Prototype ID Bank 3 | . 1 2 . . . . . . Branch Access Points 2 | . . 1 . . . 1 . . Locate Traps 1 | . . 1 . . . . . . Recall Investigation 1 | . . 1 . . . . . . Registered Components 1 | . . 1 . . . . . . Zone Layout 1 | . . 1 . . . . . . Derelict Proto ID Bank 1 | . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 1 | . . 1 . . . . . . Refit 1 | . . 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 4 | . . . . . . 4 . . Insert Component 2 | . . . . . . 2 . . Analyze 2 | . . . . . . 2 . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 7 | . 1 5 . . . 1 . . Terminals 7 | . 1 5 . . . 1 . . Botnet 6 | . 1 4 . . . 1 . . Disrupt 1 | . . 1 . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 10 | . 2 6 . . . 2 . . Full Trace Events 3 | . 1 2 . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 2 | . . . . . . 2 . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 2 | . . . . . . 2 . . Part Schematics Acquired 2 | . . . . . . 2 . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------------ Run | Jun Mat Mat Min Exi Min Mat Fac Was Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Jun Mat Mat Min Exi Min Mat Fac Was Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Jun Mat Mat Min Exi Min Mat Fac Was Robot Analysis Total 1 | . . 1 . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------------- Run | Jun Mat Mat Min Exi Min Mat Fac Was Turns Passed 2922 | 2 141 842 304 270 279 323 584 177 Spaces Moved 1896 | 2 107 444 218 218 185 227 378 117 Core . | . . . . . . . . . Treads . | . . . . . . . . . Legs 1896 | 2 107 444 218 218 185 227 378 117 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 120 | 120 120 120 123 123 123 123 123 126 Average Speed 124 | 120 120 128 123 123 123 123 125 126 Slowest Speed 200 | 120 120 130 130 123 123 190 126 200 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 32 | 2 20 41 46 60 58 18 10 34 Regions Visited 8 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 1 | . . 1 . . . . . . Unknown Exits Taken 6 | 1 1 . 1 1 1 1 . . Scrap Searched 1 | . . . . . 1 . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 87 | . . 16 . . 34 . . 37 Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE 87 | . . 16 . . 34 . . 37 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Jun Mat Mat Min Exi Min Mat Fac Was Total 2206 | 1 113 584 239 220 210 261 448 130 Wait 53 | . 1 14 6 1 6 1 23 1 Move 1889 | 1 106 443 217 217 184 226 378 117 Hop . | . . . . . . . . . Pick Up 28 | . 1 11 3 1 1 6 5 . Fast Attach 17 | . 1 7 1 . 1 5 . 2 Attach 11 | . . 3 . . . 5 2 1 Detach 5 | . . 2 . . . 3 . . Swap 31 | . 1 13 3 . 4 1 8 1 Drop 41 | . . 20 3 1 1 8 8 . Fire 126 | . 3 68 6 . 11 6 24 8 Melee 2 | . . 2 . . . . . . Ram . | . . . . . . . . . Kick 3 | . . 1 . . 2 . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 3 exits: [*Fac] / Sto x2) -7/Factory -7/Waste History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 1) 3 | -11/Junkyard | Entered Materials 110 | -10/Materials | Discovered new exit (range 9) 144 | -10/Materials | Entered another Materials area 144 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 286 | -9/Materials | Identified exit to Mines 905 | -9/Materials | Core integrity fell below 50% 906 | -9/Materials | Build established: Tank 944 | -9/Materials | First assault squad dispatched 986 | -9/Materials | Entered Mines 1055 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1199 | -9/Mines | Discovered new exit (range 14) 1270 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1285 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1285 | -9/Mines | Discovered new exit (range 5) 1290 | -9/Mines | Entered Exiles 1309 | -9/Exiles | Discovered new exit (range 15) 1324 | -9/Exiles | Met 8R-AWN 1342 | -9/Exiles | Met EX-HEX 1379 | -9/Exiles | Met EX-BIN 1394 | -9/Exiles | Aligned with FarCom system 1395 | -9/Exiles | Given EX-Vault access code 1426 | -9/Exiles | Opened EX-Vault 1442 | -9/Exiles | Found Latent Energy Streamer 1468 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1477 | -9/Exiles | Exiles lab attacked by MAIN.C 1545 | -9/Exiles | Discovered new exit (range 12) 1560 | -9/Exiles | Left Exiles lab with Latent Energy Streamer 1560 | -9/Exiles | Entered Mines 1832 | -8/Mines | Discovered new exit (range 6) 1839 | -8/Mines | Entered Materials 1839 | -8/Materials | Evolved 2 slots: Utility x2 2147 | -8/Materials | Discovered new exit (range 7) 2157 | -8/Materials | Identified exit to Storage 2162 | -8/Materials | Entered Factory 2162 | -7/Factory | Evolved 2 slots: Utility x2 2746 | -7/Factory | Sucked down chute 2746 | -7/Factory | Entered Waste 2761 | -7/Waste | EMP discharged 2761 | -7/Waste | System corruption reached 10% 2801 | -7/Waste | Spotted C-40 Crusher 2861 | -7/Waste | EMP discharged 2883 | -7/Waste | Destroyed C-40 Crusher 2890 | -7/Waste | Spotted C-40 Crusher 2894 | -7/Waste | Spotted C-40 Crusher 2898 | -7/Waste | Spotted C-40 Crusher 2907 | -7/Waste | Spotted C-40 Crusher 2912 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2913 | -7/Waste | Spotted C-40 Crusher 2918 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2921 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2923 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2923 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2923 | -7/Waste | Self-destructed Last Messages --------------- 02904_ The unstable cave ceiling collapses. 02904_ Antimatter Reactor crushed. 02906_ 79 Matter crushed. 02911_ System corrupted: Heat flow error (+111). 02911_ The unstable cave ceiling collapses. 02912_ Carbon-fiber Leg crushed. 02912_ Lgt. Armor Plating crushed. 02912_ Rocket Launcher crushed. 02917_ Lgt. Armor Plating crushed. 02918_ The unstable cave ceiling collapses. 02918_ Enh. Autogun crushed. 02918_ Field Laser crushed. 02919_ Rocket Launcher crushed. 02921_ Imp. Cooling System crushed. 02921_ Titanium Leg crushed. 02923_ Imp. Titanium Leg crushed. 02923_ Latent Energy Streamer crushed. 02923_ Hvy. Ion Engine crushed. 02923_ Sml. Storage Unit crushed. 02923_ Hardlight Generator crushed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ????????????##########???????????????????????????? | | ????????????# #???????????????????????????? | | ???????????## #???????????????????????????? | | ???????????# #???????????????????????????? | | ???????????# #???????????????????????????? | | ???????????# #???????????????????????????? | | ???????????# #???????????????????????????? | | ???????????# #???????????????????????????? | | ???????????## #???????????????????????????? | | ????????????### ###???????????????????????????? | | ??????????????# #?????????????????????????????? | | ??????????????# #?????????????????????????????? | | ??????????????# #?????????????????????????????? | | ????????????### #?????????????###?????????????? | | ????????????# #????????????? ??????????????? | | ????????????# #???????????? ???????????????? | | ????????????# #??????????? ????????????????? | | ????????????# #?????????? ?????????????????? | | ????????????### ##????????? #?????????????????? | | ??????????????# #####???? #?????????????????? | | ??????????????# ##?? #?????????????????? | | ??????????????# # # #? #?????????????????? | | ????????????### CC# ## #######???????????? | | ????????????# CC CC[CC ????????? | | ????????????# CC@CC ????????? | | ????????????# CC*CC ????????? | | ????????????# CC CC ????????? | | ????????????## ## ### ######## ?????????? | | ############# # ## ###?? #?????????????????? | | # ## ###???? #?????????????????? | | # ### ##??????? #?????????????????? | | # #### #???????? #?????????????????? | | # #???????? ?????????????????? | | # #????????? ????????????????? | | # #????????? ???????????????? | | # #?????????? ???????????????? | | # #### #?????????? ####??????????????? | | # #??# #?????????????????????????????? | | # #??# #?????????????????????????????? | | ############??# #?????????????????????????????? | | ??????????????# #?????????????????????????????? | | ??????????????######?????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 85 Armor Coverage 300 Utility Shielding 33 Weapon Shielding 90 Evasion (%) 55 Defensive Hacking 10 Item Schematics ----------------- Rnf. Ion Engine | -8/Materials | Scanalyzed Imp. EM Shotgun | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SwordSurveybotMagmablaster Manual? 0 Play Time 00:19:37 Cumulative 452.7 hours Start 2023.07.14 @ 12:27:50 End 2023.07.14 @ 12:46:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 348 Rogue 129 Adventurer 76 Explorer 143 Win Type - Total 22 Types 19/0/2/0/0/0/0/1/0 Lore% 67 Gallery% 87 Achievement% 71 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1b47f0ff-3494-4845-a3a1-31452cad4f60