Cogmind - Beta 13 --- EXPLORER MODE // 2024.04.25 @ 14:35:27 Player: kucifra Result: Destroyed by AG-43040 with Assembled Focal Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (93) 465 Value Destroyed (2921) 2921 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (1072) 1072 TOTAL SCORE: 7798 Bonus ------- Follower Combat Kills 72 Destroyed Z-Imprinter 1000 Cogmind --------- Core Integrity 0/700 Matter 178/300 Energy 10/100 System Corruption 0% Temperature Cool (6) Movement Core (1450) Ox28 Location -7/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Huge Storage Unit Advanced Targeting Computer > --- WEAPON (3) ------- Beamcaster > --- INVENTORY (25) --- Nuclear Core Zionite Light DM Reactor Zionite Light DM Reactor Improved Treads Armored Huge Wheel Improved Heat Sink Improved Cooling System Medium Storage Unit Zionite Biocell (600) Advanced Visual Processing Unit Matter Filter Advanced Phase Shifter Zionite Weapon Casing Hacking Suite Makeshift Hacking Suite Autogun Heavy Mace Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine > --- PROPULSION ------- Improved Treads Improved Treads Armored Treads Medium Treads > --- UTILITY ---------- Experimental Heat Sink Huge Storage Unit Advanced Targeting Computer Experimental Reaction Control System Zionite Weapon Casing Hacking Suite > --- WEAPON ----------- Beamcaster Zionite Laser-M Autogun > --- INVENTORY -------- Improved Ion Engine Nuclear Core Improved Treads Armored Huge Wheel Improved Heat Sink Improved Cooling System Medium Storage Unit Zionite Biocell Advanced Visual Processing Unit Improved Targeting Computer Matter Filter Particle Charger Advanced Phase Shifter Hardened Medium Armor Plating Hacking Suite Hacking Suite Beamcaster Zionite Laser-M Plasma Cannon Autogun Autogun Heavy Missile Launcher Heavy Missile Launcher Heavy Mace [Rating: 70] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Reactor Zionite Light DM Reactor Propulsion Improved Treads Treads Improved Treads Utility Huge Storage Unit Device Improved Cooling System Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Autogun Energy Gun Particle Gun Ballistic Gun Autogun Ballistic Cannon Magnetic Acceleration Cannon Launcher Heavy Missile Launcher Impact Weapon Heavy Mace Build | -11 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Dee Slots Evolved 7 | . 1 2 2 2 . . . . Power . | . . . . . . . . . Propulsion 2 | . . 1 . 1 . . . . Utility 4 | . 1 1 1 1 . . . . Weapon 1 | . . . 1 . . . . . Parts Attached 83 | 7 3 14 20 6 4 3 2 24 Power 6 | 1 . 1 1 1 . . . 2 Engine 4 | 1 . 1 . 1 . . . 1 Core 1 | . . . 1 . . . . . Reactor 1 | . . . . . . . . 1 Propulsion 15 | 2 . 7 . 3 1 . . 2 Treads 15 | 2 . 7 . 3 1 . . 2 Leg . | . . . . . . . . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 30 | 2 2 4 10 2 . . . 10 Device 9 | . 1 1 2 1 . . . 4 Storage 3 | 1 . 1 . . . . . 1 Processor 2 | . 1 . 1 . . . . . Hackware 1 | . . . . 1 . . . . Protection 15 | 1 . 2 7 . . . . 5 Artifact . | . . . . . . . . . Weapon 32 | 2 1 2 9 . 3 3 2 10 Energy Gun 13 | 1 1 1 2 . 1 1 . 6 Energy Cannon . | . . . . . . . . . Ballistic Gun 11 | 1 . 1 4 . 1 1 1 2 Ballistic Cannon 1 | . . . . . . 1 . . Launcher 5 | . . . 2 . 1 . . 2 Special Weapon . | . . . . . . . . . Impact Weapon 2 | . . . 1 . . . 1 . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 10 | . . . 1 1 . . . 8 Parts Lost 24 | . 1 1 . . . 1 . 21 Power 2 | . . 1 . . . . . 1 Propulsion 5 | . . . . . . . . 5 Utility 7 | . 1 . . . . . . 6 Weapon 10 | . . . . . . 1 . 9 Highest Loss Streak 15 | . 1 1 . . . 1 . 15 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 98 | . 99 97 99 100 100 99 100 93 Engine 7 | . 12 9 4 3 7 7 7 6 Treads 27 | . 25 29 25 28 28 28 28 25 Device 7 | . 2 10 8 7 7 7 7 8 Storage 8 | . 12 10 8 7 7 7 7 7 Processor 4 | . 9 . 2 7 7 7 7 7 Hackware 3 | . . . . 7 7 7 7 6 Protection 15 | . 12 17 22 14 14 14 14 10 Energy Gun 8 | . 12 10 7 7 6 6 7 10 Ballistic Gun 12 | . 12 10 16 14 14 14 12 8 Naked Turns . | . . . . . . . . . Heaviest Build 123 | 20 21 96 112 117 122 123 120 120 Greatest Support 94 | 40 40 69 69 92 92 89 89 94 Greatest Overweight (x) 1 | . . 1 1 1 1 1 1 1 Average Overweight (x) . | . . . 1 1 1 1 1 1 Largest Inventory Capacity 25 | 10 10 25 25 25 25 25 25 25 Average Capacity 23 | 8 10 24 25 25 25 25 25 25 Most Carried 25 | 2 6 25 25 25 25 25 25 25 Average Carried 21 | . 4 19 23 24 24 24 25 23 Final Capacity 25 | 10 10 25 25 25 25 25 25 25 Final Carried 25 | 2 6 21 25 25 25 25 25 18 Class Distribution -------------------- 52% | Hacker-Tank 31% | Hacker-Mutant 9% | Scavenger-Mutant 3% | Scavenger-Tank Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Tank | -8/Materials Hacker-Tank | -7/Factory Hacker-Tank | -7/Lower Caves Hacker-Tank | -7/Lower Caves Hacker-Tank | -7/Zion Scavenger-Tank | -7/Deep Caves Resources | -11 -10 -9 -8 -7 -7 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Low Low Zio Dee Matter Collected 2367 | 206 143 400 582 191 182 249 . 414 Remotely . | . . . . . . . . . Salvage Created 4205 | . 231 1319 1054 268 480 266 . 587 Parts 245 | . 13 88 53 17 23 18 . 33 Haulers Intercepted 4 | . . 3 . 1 . . . . Recyclers Shooed 2 | . 1 1 . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Dee Combat Hostiles Destroyed 71 | . 8 26 12 3 8 5 . 9 Guns 68 | . 7 26 12 2 7 5 . 9 AOE 2 | . . . . 1 1 . . . Classes Destroyed 18 | . 2 5 4 1 1 3 . 2 Worker 5 | . . 3 1 1 . . . . Hauler 4 | . . 3 . 1 . . . . Recycler 3 | . . . 3 . . . . . Mechanic 1 | . . . 1 . . . . . Operator 6 | . . 4 2 . . . . . Watcher 6 | . . 2 4 . . . . . Swarmer 11 | . 4 5 . . . 2 . . Grunt 28 | . 4 14 7 . 2 1 . . Brawler 1 | . . . 1 . . . . . Duelist 1 | . . . 1 . . . . . Sentry 11 | . . 7 3 1 . . . . Hunter 2 | . . . . 2 . . . . Programmer 1 | . . . . . . 1 . . Behemoth 1 | . . . . . . 1 . . Z-Technician 5 | . . . . . . . . 5 Z-Light 5 | . . . . . . . . 5 Samaritan 1 | . . . . . . 1 . . Assembled 3 | . . . . . . . . 3 Thug 4 | . . . . . 4 . . . Savage 1 | . . . . . 1 . . . Mutant 1 | . . . . . 1 . . . Best Kill Streak 5 | . 4 4 5 2 5 2 . 3 Combat Bots Only 5 | . 4 3 5 1 5 2 . 3 Max Kills in Single Turn 2 | . 2 2 1 1 2 1 . 2 Gunslinging 1 | . 1 1 . . 1 . . 1 Exploded 1 | . . . . 1 1 . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . 1 Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -9 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Dee Hostile Shots Fired 522 | . 33 124 61 63 33 59 . 149 Missed 158 | . 9 39 19 25 10 24 . 32 Damage Taken 5053 | . 170 657 460 233 287 554 . 2692 Core 794 | . 34 32 20 9 29 11 . 659 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 57 | . 9 29 19 . . . . . Ignored by Resistances 2994 | . 110 413 276 153 171 323 . 1548 Regen/Repaired (Parts) 127 | . . . 38 89 . . . . Core Remaining (%) 93 | 100 86 92 96 . . . . . Volleys Fired 275 | . 18 91 50 14 17 28 . 57 Largest 3 | . 2 2 3 3 3 3 . 3 Hottest 171 | . 70 88 111 88 104 123 . 171 Shots Fired 662 | . 36 175 150 42 41 78 . 140 Gun 652 | . 36 175 149 42 40 78 . 132 Cannon . | . . . . . . . . . Launcher 10 | . . . 1 . 1 . . 8 Special . | . . . . . . . . . Kinetic 387 | . 18 91 100 28 32 56 . 62 Thermal 212 | . 18 84 17 . 1 22 . 70 Explosive 9 | . . . . . 1 . . 8 Electromagnetic 54 | . . . 33 14 7 . . . Robot Hit Streak 71 | . 13 41 19 52 71 51 . 50 Robot Miss Streak 2 | . 1 1 2 . 1 1 . 1 Penetration Max . | . . . . . . . . . Secondary Targets 14 | . 2 2 5 . 1 . . 4 Max Gunslinging Chain 1 | . 1 1 1 . 1 . . 1 Shots Hit Robots 559 | . 31 147 120 39 36 69 . 117 Core Hits 203 | . 11 57 43 13 22 15 . 42 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 2 | . . . 1 . . 1 . . Critical Strikes 17 | . 2 4 3 . . 5 . 3 Burn 14 | . 2 4 1 . . 4 . 3 Destroy 1 | . . . . . . 1 . . Corrupt 1 | . . . 1 . . . . . Smash 1 | . . . 1 . . . . . Melee Attacks 33 | . . . 2 . . . 31 . Impact 33 | . . . 2 . . . 31 . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 9674 | . 383 2299 1894 565 797 1144 . 2592 Guns 8872 | . 380 2290 1785 510 607 1144 . 2156 Cannons . | . . . . . . . . . Explosions 692 | . . . 56 36 164 . . 436 Melee 53 | . . . 53 . . . . . Ramming 57 | . 3 9 . 19 26 . . . Kinetic 4723 | . 178 1113 1087 339 498 780 . 728 Thermal 3508 | . 202 1177 286 36 15 364 . 1428 Explosive 600 | . . . . . 164 . . 436 Electromagnetic 733 | . . . 468 171 94 . . . Impact 53 | . . . 53 . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption . | . . . . . . . . . Average Corruption . | . . . . . . . . . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 113 | . . . 53 . 17 . . 43 Projectiles . | . . . . . . . . . Explosions 48 | . . . . . 5 . . 43 Melee 65 | . . . 53 . 12 . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 72 | . . . 39 22 11 . . . Shots 4 | . . . 2 1 1 . . . Rammed 5 | . 1 2 . 1 1 . . . Targets Rammed 6 | . 1 3 . 1 1 . . . Kicked . | . . . . . . . . . Crushed 1 | . . 1 . . . . . . Highest Temperature 256 | . 183 80 187 52 18 238 . 256 Average Temperature 63 | . 64 26 63 22 11 90 . 86 Received Heat Transfer 2397 | . 123 471 342 66 231 315 . 849 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 3 | . . . 3 . . . . . Impact Corruptions 3 | . . . 2 . 1 . . . Robots Melted 1 | . 1 . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . Parts Melted 7 | . . 4 . . . . . 3 Heat Transferred 8105 | . 740 3219 666 50 37 1110 . 2283 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 2 | . . . 1 1 . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Dee Peak Influence 290 | . 161 290 237 75 . . . . Initial 22 | . . 22 . . . . . . Average 60 | . 44 60 95 30 . . . . Maximum Alert Level 1 | . . 1 1 . . . . . Low Security (%) 96 | 100 100 96 91 100 . . . . Level 1 3 | . . 3 8 . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 9 | . . 4 3 2 . . . . Investigation 1 | . . 1 . . . . . . Extermination 1 | . . . . 1 . . . . Reinforcement 7 | . . 3 3 1 . . . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . 1 . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Dee Distress Signals 12 | . 1 5 6 . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 110 | . 13 42 27 3 8 7 . 10 Peak Tracking Total 6 | . 4 6 6 1 5 3 . 3 Tactical Retreats 4 | . . 1 3 . . . . . Traps | -11 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Dee Traps Triggered . | . . . . . . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 1 | . . . . 1 . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Low Low Zio Dee Machines Disabled 2 | . . 1 . . . . . 1 Max in Single Turn 1 | . . 1 . . . . . 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Dee Machines Accessed 24 | . 5 8 5 5 1 . . . Terminals 19 | . 5 7 4 3 . . . . Fabricators 1 | . . . . 1 . . . . Repair Stations 2 | . . . 1 1 . . . . Recycling Units . | . . . . . . . . . Scanalyzers 1 | . . 1 . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 54 | . 12 22 11 8 1 . . . Successful 34 | . 8 12 7 6 1 . . . Failed 20 | . 4 10 4 2 . . . . Catastrophic 1 | . . . . 1 . . . . Database Lockouts . | . . . . . . . . . Manual 31 | . 9 12 8 2 . . . . Terminals 46 | . 12 20 9 5 . . . . Fabricators 1 | . . . . 1 . . . . Repair Stations 4 | . . . 2 2 . . . . Recycling Units . | . . . . . . . . . Scanalyzers 2 | . . 2 . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 19 | . 5 7 3 3 1 . . . Record 7 | . 2 3 1 . 1 . . . Robot Schematic 1 | . . . . 1 . . . . Robot Analysis 2 | . 1 1 . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . Open DSF 1 | . . . . 1 . . . . Level Access Points 1 | . . . 1 . . . . . Branch Access Points 1 | . . . 1 . . . . . Terminal Index 2 | . 1 1 . . . . . . Dispatch Records 1 | . . 1 . . . . . . Hauler Manifests 2 | . . 1 . 1 . . . . Fabricator Hacks 1 | . . . . 1 . . . . Load Schematic 1 | . . . . 1 . . . . Repair Station Hacks 4 | . . . 2 2 . . . . Scan Component 2 | . . . 1 1 . . . . Repair 2 | . . . 1 1 . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 2 | . . 2 . . . . . . Insert Component 1 | . . 1 . . . . . . Analyze 1 | . . 1 . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 8 | . 3 3 2 . . . . . Terminals 8 | . 3 3 2 . . . . . Botnet 6 | . 2 2 2 . . . . . Operators 2 | . 1 1 . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 2 | . . 1 1 . . . . . Used . | . . . . . . . . . Hacking Detections 17 | . 4 7 3 3 . . . . Full Trace Events 1 | . . 1 . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 1 | . . . . 1 . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 2 | . . . 1 1 . . . . Time 58 | . . . 26 32 . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 2 | . . . . . 2 . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Dee Total Allies 2 | . . . . . 2 . . . Largest Group 2 | . . . . . 2 1 . . Highest-Rated Group 62 | . . . . . 62 31 . . Highest-Rated Ally 31 | . . . . . 31 31 . . Total Orders . | . . . . . . . . . Ally Attacks 13 | . . . . . 1 12 . . Total Damage 248 | . . . . . 14 234 . . Kills 2 | . . . . . . 2 . . Allies Corrupted . | . . . . . . . . . Allies Melted 1 | . . . . . . 1 . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Dee Robot Analysis Total 2 | . 1 1 . . . . . . Derelict Logs Recovered 2 | . . . . . . 1 1 . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Low Low Zio Dee Turns Passed 8492 | 66 582 2495 1217 917 987 625 699 904 Spaces Moved 3138 | 35 320 906 404 344 374 220 253 282 Core 1 | 1 . . . . . . . . Treads 3137 | 34 320 906 404 344 374 220 253 282 Legs . | . . . . . . . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 160 240 240 240 242 242 240 Average Speed 229 | 156 160 234 240 240 241 242 242 242 Slowest Speed 243 | 160 160 240 240 240 242 242 242 243 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 42 | 4 56 76 31 9 63 50 38 54 Regions Visited 8 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 8 | 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . Scrap Searched 5 | . . . . . 1 1 3 . Spaces Dug 3 | . . . 1 . . . 2 . Terrain Destroyed 37 | . . . 6 7 21 . 2 1 Melee 3 | . . . 1 . . . 2 . Projectile 1 | . . . . . . . . 1 AOE 33 | . . . 5 7 21 . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Dee Total 3843 | 43 353 1099 556 411 432 263 285 401 Wait 192 | . 8 59 51 32 22 9 . 11 Move 3130 | 34 319 905 403 343 373 219 252 282 Hop . | . . . . . . . . . Pick Up 64 | 2 4 17 14 8 4 2 . 13 Fast Attach 16 | 7 1 2 2 . . 1 . 3 Attach 17 | . 1 1 2 2 . . . 11 Detach 2 | . . . 1 . . . . 1 Swap 50 | . 1 11 16 4 4 2 2 10 Drop 53 | . . 10 15 7 6 2 . 13 Fire 275 | . 18 91 50 14 17 28 . 57 Melee 33 | . . . 2 . . . 31 . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 6 | . 1 3 . 1 1 . . . Escape Stasis . | . . . . . . . . . Rewire 5 | . . . . . 5 . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat x2 / *Min) -8/Materials (discovered 4 exits: *Fac x3 / Sto) -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion -7/Deep Caves (discovered 1 exit: *Pro) History --------- Turn | Location | Event 24 | -11/Scrapyard | Identified exit to Materials 24 | -11/Scrapyard | Discovered exit to Materials (range 16) 67 | -11/Scrapyard | Entered Materials 67 | -10/Materials | Evolved 1 slot: Utility x1 317 | -10/Materials | Build established: Hacker-Mutant 606 | -10/Materials | Identified exit to Materials 606 | -10/Materials | Discovered exit to Materials (range 16) 649 | -10/Materials | Entered another Materials area 649 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1487 | -9/Materials | Build established: Scavenger-Mutant 1616 | -9/Materials | Identified exit to Materials 1616 | -9/Materials | Discovered exit to Materials (range 16) 2071 | -9/Materials | Identified exit to Mines 2071 | -9/Materials | Discovered exit to Mines (range 16) 2269 | -9/Materials | Build established: Hacker-Mutant 2550 | -9/Materials | Discovered exit to Materials (range 8) 3144 | -9/Materials | Entered another Materials area 3144 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3212 | -8/Materials | Repaired Weapon Shielding 3445 | -8/Materials | Build established: Hacker-Tank 3712 | -8/Materials | Identified exit to Factory 4014 | -8/Materials | Identified exit to Storage 4361 | -8/Materials | Entered Factory 4361 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4698 | -7/Factory | Repaired Imp. Treads 4961 | -7/Factory | Identified exit to Lower Caves 4961 | -7/Factory | Discovered exit to Lower Caves (range 6) 5040 | -7/Factory | Cargo convoy interrupted 5278 | -7/Factory | Entered Lower Caves 5641 | -7/Lower Caves | Attacked by a faux Warlord 6032 | -7/Lower Caves | Encountered a Warlord checkpoint 6241 | -7/Lower Caves | Identified exit to Lower Caves 6241 | -7/Lower Caves | Discovered exit to Lower Caves (range 8) 6265 | -7/Lower Caves | Entered another Lower Caves area 6265 | -7/Lower Caves | Accompanied by 2 allies 6389 | -7/Lower Caves | Spotted B-75 Beast 6450 | -7/Lower Caves | Destroyed B-75 Beast 6536 | -7/Lower Caves | Learned Factory stockpile data 6866 | -7/Lower Caves | Identified exit to Zion 6866 | -7/Lower Caves | Discovered exit to Zion (range 9) 6890 | -7/Lower Caves | Entered Zion 7036 | -7/Zion | Identified exit to Deep Caves 7287 | -7/Zion | Given the Hacking Drone Bay 7580 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 7589 | -7/Zion | Entered Deep Caves 7823 | -7/Deep Caves | Attacked by Z-Imprinter 7853 | -7/Deep Caves | Destroyed Z-Imprinter 7897 | -7/Deep Caves | Lost 4 parts (1n1u2w) 7950 | -7/Deep Caves | Found Prototype Protection 7951 | -7/Deep Caves | Identified Zio. Weapon Casing 8138 | -7/Deep Caves | Z-Facility disabled 8289 | -7/Deep Caves | Identified exit to Proximity Caves 8289 | -7/Deep Caves | Discovered exit to Proximity Caves (range 6) 8408 | -7/Deep Caves | Spotted AG-43040 8452 | -7/Deep Caves | Core integrity fell below 50% 8481 | -7/Deep Caves | Core integrity fell below 20% 8493 | -7/Deep Caves | Destroyed by AG-43040 with Assembled Focal Cannon Last Messages --------------- AG-43040: "DSI9AT1D G8OHIBQ29FWG 26R186 QD12WHW8W33 TDK1 81FTS" Particle Charger destroyed. Arm. Treads destroyed. Hrd. Medium Armor Plating destroyed. Imp. Treads destroyed. Autogun destroyed. AG-43040 suffers critical hit (Burn). Med. Treads destroyed. Zio. Laser-M destroyed. Beamcaster destroyed. Destroyed Flamer. DD-0WF(M) destroyed. IG-VUO(M) destroyed. Hvy. Missile Launcher destroyed. Hvy. Deuterium Engine destroyed. Hvy. Missile Launcher destroyed. Exp. Heat Sink destroyed. Hacking Suite destroyed. Zio. Laser-S destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ?????????????????????????? ?????????????????????? | | ????????????????????????! #??? ## ????????????? | | ????????????????????? ??? ?????????????? | | ??????????????????? #?# ?????????????? | | ???????????????? ! #?# ??? #???????? | | ?????????????? ! #?# ?? #???????? | | ???????????? = ### #?? ##??????# | | ???????????? = ## #?? ??????## | | ??????????? ## ### ???????# | | ??????????? ## #???????## | | ?????????? = #? #???????## | | ?????????? #?# #??????## | | ?????????? ! l #?# #??????# | | ????????? ! ### #?????## | | ????????? h #?????## | | ??????????" G ####### | | ????????" | | ?????????" ;## | | ????????" ;#### ##### | | ?????????" @ ;;#??# #???## | | ????????? # # ;##??# #????## | | ????????? #### ## ## ###???# #?????## | | ??????????" ?????# ?# ?###?????# #??????## | | ?????????? ???????#??# ?????????######???????### | | ???????????????????????#????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 87 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 625 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Weapon Shielding 100 Phase Shifting 15 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 4 Particle Charging 15 Offensive Hacking 30 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Robot Schematics ------------------ G-47 Trooper | -7/Factory | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Are We The Baddies? Signs Are For Wimps Challenges ------------ None Game ------ Seed HellfireTachyonArray Manual? 0 Play Time 00:54:32 Cumulative 39.2 hours Start 2024.04.25 @ 08:23:17 End 2024.04.25 @ 14:35:27 Sessions 3 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 38 Rogue 36 Adventurer 0 Explorer 2 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 38 Achievement% 35 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 7f4077db-ca86-4532-ab94-8f7da252f7cf