Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.02.17 @ 20:18:46 Player: maxwell Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (90) 450 Value Destroyed (2594) 2594 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (1124) 1124 TOTAL SCORE: 7948 Bonus ------- High Alert Combat Kills 791 Follower Combat Kills 775 Friendly Fire -442 Cogmind --------- Core Integrity 293/850 Matter 205/300 Energy 325/325 System Corruption 3% Temperature Cool (0) Movement Hovering (106) Ox1 Location -6/Factory Parts ------- > --- POWER (1) -------- Antimatter Reactor > --- PROPULSION (4) --- Gravmag Array Gravmag Array > --- UTILITY (8) ------ High-capacity Storage Unit Enhanced Optical Array Improved Signal Interpreter Actuator Array > --- WEAPON (2) ------- Heavy Missile Launcher Great Axe > --- INVENTORY (20) --- Antigrav System Disposable Heat Sink Advanced Sensor Array Advanced Sensor Array Advanced ECM Suite Heavy Plasma Cannon Heavy Missile Launcher Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Heavy Treads Heavy Treads > --- UTILITY ---------- Disposable Heat Sink High-capacity Storage Unit Improved Signal Interpreter Melee Analysis Suite Damper Plating > --- WEAPON ----------- Great Axe Phasing Sabre > --- INVENTORY -------- Antimatter Reactor Antimatter Reactor Armored Huge Wheel Gravmag System Cooled Aerolev Unit Antigrav System Disposable Heat Sink Disposable Heat Sink Disposable Heat Sink Advanced ECM Suite Improved Reaction Control System Damper Plating Heavy Plasma Cannon Heavy Missile Launcher Heavy Missile Launcher [Rating: 83] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Neutrino Core Reactor Antimatter Reactor Propulsion Armored Wheel Treads Heavy Treads Wheel Armored Wheel Hover Unit Cooled Aerolev Unit Utility High-capacity Storage Unit Device Improved Sensor Array Storage High-capacity Storage Unit Processor Visual Processing Unit Protection Improved Light Armor Plating Weapon Spread Laser Energy Gun Spread Laser Ballistic Gun Hypervelocity Gauss Rifle Launcher Heavy Missile Launcher Impact Weapon Heavy Hammer Slashing Weapon Great Axe Build | -11 -10 -9 -8 -8 -8 -6 -6 -6 ------- Run | Scr Mat Mat Mat Sto Rec Fac Was Fac Slots Evolved 8 | . . 2 2 . . 4 . . Power . | . . . . . . . . . Propulsion 2 | . . 1 . . . 1 . . Utility 6 | . . 1 2 . . 3 . . Weapon . | . . . . . . . . . Parts Attached 100 | 6 7 15 10 11 . 18 7 26 Power 10 | 1 . 4 . . . 1 1 3 Engine 6 | 1 . 4 . . . 1 . . Core 1 | . . . . . . . . 1 Reactor 3 | . . . . . . . 1 2 Propulsion 18 | 2 2 1 1 . . 2 2 8 Treads 4 | 2 . . . . . . 2 . Leg . | . . . . . . . . . Wheel 6 | . 2 1 1 . . 2 . . Hover 8 | . . . . . . . . 8 Flight . | . . . . . . . . . Utility 26 | 1 3 4 2 . . 6 1 9 Device 10 | . . . 1 . . 2 . 7 Storage 4 | 1 3 . . . . . . . Processor 5 | . . 2 . . . 1 . 2 Hackware . | . . . . . . . . . Protection 7 | . . 2 1 . . 3 1 . Artifact . | . . . . . . . . . Weapon 46 | 2 2 6 7 11 . 9 3 6 Energy Gun 22 | 1 2 6 4 9 . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 8 | 1 . . . . . 5 1 1 Ballistic Cannon . | . . . . . . . . . Launcher 5 | . . . . 1 . 2 . 2 Special Weapon . | . . . . . . . . . Impact Weapon 4 | . . . 3 1 . . . . Slashing Weapon 7 | . . . . . . 2 2 3 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 5 | . . 1 . 3 . . . 1 Corrupted Parts 3 | . . . . 3 . . . . System Corruption 14 | . . . . 14 . . . . Parts Lost 25 | . . 6 . . . 5 2 12 Power 5 | . . 3 . . . . . 2 Propulsion 5 | . . . . . . 1 . 4 Utility 8 | . . . . . . 2 1 5 Weapon 7 | . . 3 . . . 2 1 1 Highest Loss Streak 7 | . . 2 . . . 4 2 7 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 81 | . 85 92 91 89 90 73 65 71 Engine 7 | . 14 9 9 9 9 6 2 . Reactor 1 | . . . . . . . 3 5 Treads 5 | . 15 . . . . . 7 6 Wheel 14 | . 12 32 20 18 18 12 5 . Hover 2 | . . . . . . . . 9 Device 7 | . . . 9 9 9 14 9 14 Storage 9 | . 14 11 9 9 9 6 6 6 Processor 8 | . . 9 9 9 9 11 8 11 Protection 7 | . . 9 18 18 18 7 6 3 Energy Gun 11 | . 26 19 14 14 9 . 2 . Ballistic Gun 1 | . 1 . . . . 6 . . Slashing Weapon 3 | . . . . . . 4 9 11 Naked Turns . | . . . . . . . . . Heaviest Build 112 | 13 91 58 62 66 64 93 112 110 Greatest Support 140 | 40 40 36 40 40 40 56 140 140 Greatest Overweight (x) 7 | . 7 2 1 1 1 2 1 4 Average Overweight (x) 1 | . 1 1 1 1 1 1 . . Largest Inventory Capacity 25 | 8 25 20 20 20 20 20 20 20 Average Capacity 19 | 6 18 20 20 20 20 20 20 20 Most Carried 20 | . 8 20 20 20 20 20 20 20 Average Carried 14 | . 5 12 19 19 20 16 17 18 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 Final Carried 20 | . 6 19 20 20 20 15 19 7 Class Distribution -------------------- 62% | Mutant 17% | Scavenger-Mutant 8% | Assassin 6% | Commander-Mutant 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Commander-Mutant | -8/Recycling Assassin | -6/Factory Scavenger-Mutant | -6/Waste Scavenger-Mutant | -6/Factory Resources | -11 -10 -9 -8 -8 -8 -6 -6 -6 ----------- Run | Scr Mat Mat Mat Sto Rec Fac Was Fac Matter Collected 1846 | 211 98 140 92 . 114 734 177 280 Remotely . | . . . . . . . . . Salvage Created 2702 | . 175 592 92 . 11 1039 72 721 Parts 199 | . 22 59 7 . . 71 3 37 Haulers Intercepted 4 | . . 3 1 . . . . . Recyclers Shooed 4 | . . 2 . . 1 1 . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -6 -6 -6 ------- Run | Scr Mat Mat Mat Sto Rec Fac Was Fac Combat Hostiles Destroyed 67 | . 8 24 1 . . 17 . 17 Melee 11 | . . . . . . 3 . 8 Guns 43 | . 8 24 1 . . 10 . . AOE 13 | . . . . . . 4 . 9 Classes Destroyed 15 | . 4 3 . . 1 5 1 1 Worker 4 | . . . . . . 2 . 2 Builder 3 | . . . . . 1 2 . . Tunneler 1 | . . . . . . 1 . . Hauler 4 | . . 3 1 . . . . . Mechanic 2 | . 1 . . . . 1 . . Operator 2 | . . 1 . . . 1 . . Watcher 6 | . 3 2 . . . . . 1 Swarmer 27 | . 6 17 . . . 1 . 3 Grunt 23 | . 2 2 . . . 12 . 7 Brawler 1 | . . . . . . . . 1 Duelist 1 | . . . . . . 1 . . Sentry 7 | . . 5 1 . . . . 1 Hunter 2 | . . . . . . 1 . 1 Programmer 5 | . . . . . . 2 . 3 Thug 1 | . . . . . . . . 1 Martyr 1 | . . . . . . . 1 . Best Kill Streak 8 | . 3 8 1 . 1 7 . 8 Combat Bots Only 8 | . 3 7 1 . . 3 . 8 Max Kills in Single Turn 4 | . 2 2 1 . 1 4 1 3 Gunslinging 1 | . 1 1 . . . . . . Exploded 3 | . . . . . . 3 . 3 Melee 1 | . . . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -6 -6 -6 -------- Run | Scr Mat Mat Mat Sto Rec Fac Was Fac Damage Taken 5964 | . 262 672 139 17 11 2572 285 2006 Core 723 | . 28 62 76 . . 201 40 316 Absorbed by Shields 218 | . . . . . 3 215 . . Regen/Repaired (Parts) 287 | . . . . . . 33 250 4 Core Remaining (%) 89 | 100 88 84 . . 86 . . . Volleys Fired 154 | . 20 51 5 2 . 66 . 10 Largest 2 | . 2 2 2 2 . 2 . 1 Hottest 130 | . 130 130 130 130 . 66 . 39 Shots Fired 274 | . 40 88 10 4 . 122 . 10 Gun 261 | . 40 88 10 4 . 119 . . Cannon . | . . . . . . . . . Launcher 13 | . . . . . . 3 . 10 Special . | . . . . . . . . . Kinetic 119 | . . . . . . 119 . . Thermal 142 | . 40 88 10 4 . . . . Explosive 13 | . . . . . . 3 . 10 Electromagnetic . | . . . . . . . . . Robot Hit Streak 14 | . 10 14 7 . . 13 . 4 Robot Miss Streak 7 | . 7 7 3 . . 4 . 2 Penetration Max 2 | . . . . . . 2 . . Secondary Targets 6 | . 1 2 . . . 3 . . Max Gunslinging Chain 1 | . 1 1 . . . 1 . . Shots Hit Robots 241 | . 35 79 10 . 2 86 3 26 Core Hits 255 | . 41 99 13 . . 63 2 37 Critical Kills 13 | . . . . . . 13 . . Critical Parts Destroyed 21 | . . . . . . 21 . . Critical Strikes 39 | . . . . . . 36 1 2 Destroy 35 | . . . . . . 35 . . Sever 4 | . . . . . . 1 1 2 Melee Attacks 69 | . . . 9 2 4 15 4 35 Impact 15 | . . . 9 2 4 . . . Slashing 54 | . . . . . . 15 4 35 Piercing . | . . . . . . . . . Sneak Attacks 9 | . . . . . 2 2 3 2 Combat Hostiles . | . . . . . . . . . Follow-up Attacks 8 | . . . . . . 4 . 4 Damage Inflicted 6431 | . 388 1211 126 . 160 2050 217 2279 Guns 2174 | . 388 962 126 . . 698 . . Cannons . | . . . . . . . . . Explosions 2291 | . . 249 . . . 800 . 1242 Melee 1966 | . . . . . 160 552 217 1037 Ramming . | . . . . . . . . . Kinetic 698 | . . . . . . 698 . . Thermal 1725 | . 388 1211 126 . . . . . Explosive 2042 | . . . . . . 800 . 1242 Electromagnetic . | . . . . . . . . . Impact 160 | . . . . . 160 . . . Slashing 1806 | . . . . . . 552 217 1037 Piercing . | . . . . . . . . . Highest Corruption 15 | . . . . 15 15 . . 3 Average Corruption 8 | . . . . 13 15 . . 2 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 25 | . . . . 6 14 . . 5 Message Errors 8 | . . . . 1 5 . . 2 Matter Fused 7 | . . . . 1 5 . . 1 Energy Discharges 4 | . . . . 2 . . . 2 Data Loss (minor) 2 | . . . . 2 . . . . Data Loss (major) 2 | . . . . . 2 . . . Misdirections 2 | . . . . . 2 . . . Overload Shots . | . . . . . . . . . Overflow Damage 416 | . . 113 . . 100 98 55 50 Projectiles . | . . . . . . . . . Explosions 115 | . . 113 . . . 2 . . Melee 301 | . . . . . 100 96 55 50 Knockbacks 1 | . . . . . 1 . . . Impact 1 | . . . . . 1 . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 112 | . . 112 . . . . . . Shots 1 | . . 1 . . . . . . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 396 | . 312 396 132 66 . 197 . 21 Average Temperature 100 | . 108 129 47 34 . 50 . 9 Received Heat Transfer 1568 | . 93 57 18 . 7 838 . 555 Effects 2 | . . 2 . . . . . . Shutdowns 2 | . . 2 . . . . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 2 | . . . . . 2 . . . Impact Corruptions 3 | . . . . . 3 . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 1 | . 1 . . . . . . . Heat Transferred 1985 | . 475 1360 150 . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -6 -6 -6 ------- Run | Scr Mat Mat Mat Sto Rec Fac Was Fac Peak Influence 1335 | . 134 582 285 88 63 1335 462 567 Initial 924 | . . 31 191 49 34 924 437 99 Average 325 | . 35 303 200 72 50 1127 332 280 Maximum Alert Level 4 | . . 2 1 . . 4 2 2 Low Security (%) 50 | 100 100 29 47 100 100 . 21 48 Level 1 18 | . . 21 52 . . . 45 26 Level 2 17 | . . 48 . . . . 32 25 Level 3 5 | . . . . . . 39 . . Level 4 7 | . . . . . . 60 . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 17 | . . 1 . 1 . 7 . 8 Investigation 1 | . . . . . . . . 1 Extermination 5 | . . . . . . 2 . 3 Reinforcement 7 | . . 1 . 1 . 4 . 1 Assault . | . . . . . . . . . Garrison 4 | . . . . . . 1 . 3 Intercept . | . . . . . . . . . Searches Triggered 2 | . . . . . . 2 . . Construction Impeded 1 | . . . . . . 1 . . Haulers Reinforced 2 | . . . . . . 2 . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -6 -6 -6 --------- Run | Scr Mat Mat Mat Sto Rec Fac Was Fac Distress Signals 5 | . 1 1 . . . 2 . 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 153 | . 20 32 6 1 11 44 8 31 Peak Tracking Total 9 | . 5 6 2 . 3 8 6 9 Tactical Retreats 15 | . 1 2 1 . . 9 1 1 Traps | -11 -10 -9 -8 -8 -8 -6 -6 -6 ------- Run | Scr Mat Mat Mat Sto Rec Fac Was Fac Traps Triggered 8 | . 1 1 . 1 . 1 . 4 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -6 -6 -6 ---------- Run | Scr Mat Mat Mat Sto Rec Fac Was Fac Machines Disabled 3 | . . 1 . 1 . 1 . . Max in Single Turn 1 | . . 1 . 1 . 1 . . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -6 -6 -6 --------- Run | Scr Mat Mat Mat Sto Rec Fac Was Fac Machines Accessed 13 | . 3 3 1 3 . 1 . 2 Terminals 12 | . 3 3 1 3 . 1 . 1 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 Total Hacks 33 | . 11 10 4 4 . 1 . 3 Successful 18 | . 6 5 2 2 . 1 . 2 Failed 15 | . 5 5 2 2 . . . 1 Catastrophic 1 | . . . . 1 . . . . Database Lockouts . | . . . . . . . . . Manual 27 | . 10 8 4 2 . 1 . 2 Terminals 32 | . 11 10 4 4 . 1 . 2 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 Terminal Hacks 8 | . 2 2 . 2 . 1 . 1 Part Schematic 1 | . 1 . . . . . . . Prototype ID Bank 2 | . 1 1 . . . . . . Open Door 2 | . . . . 2 . . . . Branch Access Points 2 | . . . . . . 1 . 1 Terminal Index 1 | . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 Unlock Access 1 | . . . . . . . . 1 Unauthorized Hacks 9 | . 4 3 2 . . . . . Terminals 9 | . 4 3 2 . . . . . Assimilate 1 | . 1 . . . . . . . Botnet 4 | . 1 2 1 . . . . . Operators 4 | . 2 1 1 . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . Used 1 | . . . . . . 1 . . Hacking Detections 9 | . 2 2 1 2 . 1 . 1 Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . 1 . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -6 -6 -6 ------------ Run | Scr Mat Mat Mat Sto Rec Fac Was Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . 3 Programmers 3 | . . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 7 | . . . . . 7 . . . Allies Hacked 1 | . . . . . . 1 . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -6 -6 -6 -------- Run | Scr Mat Mat Mat Sto Rec Fac Was Fac Total Allies 27 | . 1 . . . 7 . 19 . Largest Group 19 | . 1 1 . . 7 6 19 11 Highest-Rated Group 702 | . 10 10 . . 119 103 702 394 Highest-Rated Ally 50 | . 10 10 . . 27 27 50 46 Total Orders . | . . . . . . . . . Ally Attacks 262 | . . . . . 26 45 119 72 Total Damage 5730 | . . . . . 247 792 3241 1450 Kills 29 | . . . . . 3 7 8 11 Allies Corrupted 5 | . . . . . . . . 5 Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -6 -6 -6 ------- Run | Scr Mat Mat Mat Sto Rec Fac Was Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -6 -6 -6 ------------- Run | Scr Mat Mat Mat Sto Rec Fac Was Fac Turns Passed 5785 | 80 1093 1046 551 206 269 765 512 1263 Spaces Moved 3554 | 48 627 775 390 142 137 360 310 765 Core 4 | 4 . . . . . . . . Treads 870 | 44 284 . . . . . 169 373 Legs . | . . . . . . . . . Wheels 2288 | . 343 775 390 142 137 360 141 . Hover 392 | . . . . . . . . 392 Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 105 105 110 110 110 115 95 Average Speed 128 | 150 157 105 108 110 110 115 140 143 Slowest Speed 320 | 160 320 120 110 110 110 130 240 271 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . 1 . Exploration Rate (%) 42 | 4 93 69 19 26 41 13 95 22 Regions Visited 8 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . Scrap Searched . | . . . . . . . . . Spaces Dug 12 | . . . 9 2 . . . 1 Terrain Destroyed 148 | . . 10 9 2 . 22 . 105 Melee 12 | . . . 9 2 . . . 1 Projectile . | . . . . . . . . . AOE 134 | . . 10 . . . 20 . 104 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -6 -6 -6 --------- Run | Scr Mat Mat Mat Sto Rec Fac Was Fac Total 4436 | 53 694 918 495 191 248 571 385 881 Wait 357 | . 13 44 60 10 66 89 51 24 Move 3546 | 47 626 774 389 141 136 360 308 765 Hop . | . . . . . . . . . Pick Up 80 | . 15 24 10 8 . 10 4 9 Fast Attach 55 | 6 4 8 1 8 . 7 6 15 Attach 33 | . 3 6 4 1 . 9 1 9 Detach 6 | . . 1 . 1 . 2 1 1 Swap 12 | . . 1 5 2 . 2 . 2 Drop 93 | . 13 9 12 16 . 16 10 17 Fire 154 | . 20 51 5 2 . 66 . 10 Melee 55 | . . . 9 2 4 10 3 27 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 3 | . . . . . . . 1 2 Rewire 42 | . . . . . 42 . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -8/Storage -8/Recycling -6/Factory (discovered 2 exits: Low x2) -6/Waste -6/Factory (discovered 3 exits: Low x2 / Gar) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 81 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 439 | -10/Materials | Discovered new exit (range 15) 982 | -10/Materials | Discovered new exit (range 12) 1052 | -10/Materials | Discovered new exit (range 14) 1164 | -10/Materials | Discovered new exit (range 10) 1174 | -10/Materials | Entered another Materials area 1174 | -9/Materials | Accompanied by 1 ally 1174 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1563 | -9/Materials | Destroyed 7 combat bots 1914 | -9/Materials | Discovered new exit (range 15) 1996 | -9/Materials | Discovered new exit (range 5) 2220 | -9/Materials | Entered another Materials area 2220 | -8/Materials | Evolved 2 slots: Utility x2 2755 | -8/Materials | Discovered new exit (range 12) 2771 | -8/Materials | Entered Storage 2875 | -8/Storage | System corruption reached 10% 2973 | -8/Storage | Used back door to open Recycling access 2973 | -8/Storage | Discovered new exit (range 4) 2977 | -8/Storage | Entered Recycling 2978 | -8/Recycling | Joined Warlord attack on 0b10 via Recycling 2995 | -8/Recycling | Spotter reported a threat 2999 | -8/Recycling | Spotter reported a threat 3005 | -8/Recycling | Spotter reported a threat 3014 | -8/Recycling | Spotter reported a threat 3016 | -8/Recycling | Spotter reported a threat 3028 | -8/Recycling | Spotter reported a threat 3056 | -8/Recycling | Spotter reported a threat 3069 | -8/Recycling | Spotter reported a threat 3078 | -8/Recycling | Spotter reported a threat 3078 | -8/Recycling | Spotter reported a threat 3113 | -8/Recycling | Spotter reported a threat 3114 | -8/Recycling | Spotter reported a threat 3114 | -8/Recycling | Spotter reported a threat 3114 | -8/Recycling | Spotter reported a threat 3166 | -8/Recycling | Spotter reported a threat 3166 | -8/Recycling | Spotter reported a threat 3166 | -8/Recycling | Spotter reported a threat 3167 | -8/Recycling | Spotter reported a threat 3171 | -8/Recycling | Discovered new exit (range 17) 3214 | -8/Recycling | Spotter reported a threat 3214 | -8/Recycling | Spotter reported a threat 3214 | -8/Recycling | Spotter reported a threat 3246 | -8/Recycling | Entered Factory 3246 | -6/Factory | Accompanied by 6 allies 3246 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x3 3295 | -6/Factory | 6 allies followed out of Recycling 3362 | -6/Factory | Identified exit to Lower Caves 3382 | -6/Factory | Build established: Commander-Mutant 3404 | -6/Factory | Garrison activated, responded to threat 3596 | -6/Factory | Search patrols dispatched 3687 | -6/Factory | Lost 4 parts (2u2w) 3946 | -6/Factory | Search patrols dispatched 4011 | -6/Factory | Sucked down chute 4011 | -6/Factory | Entered Waste 4015 | -6/Waste | Spotted C-40 Crusher 4028 | -6/Waste | Spotted C-40 Crusher 4030 | -6/Waste | Spotted C-40 Crusher 4038 | -6/Waste | Build established: Assassin 4043 | -6/Waste | Spotted C-40 Crusher 4063 | -6/Waste | Spotted C-40 Crusher 4090 | -6/Waste | Spotted C-40 Crusher 4110 | -6/Waste | Discovered new exit (range 12) 4137 | -6/Waste | Warlord forces began an assault 4150 | -6/Waste | Allies destroyed C-40 Crusher 4158 | -6/Waste | Allies destroyed C-40 Crusher 4164 | -6/Waste | Allies destroyed C-40 Crusher 4167 | -6/Waste | Allies destroyed C-40 Crusher 4175 | -6/Waste | Allies destroyed C-40 Crusher 4182 | -6/Waste | Allies destroyed C-40 Crusher 4228 | -6/Waste | Found Damper Plating 4234 | -6/Waste | Found Damper Plating 4240 | -6/Waste | Crushed by falling debris 4459 | -6/Waste | Identified exit to Factory 4512 | -6/Waste | Build established: Scavenger-Mutant 4523 | -6/Waste | Entered Factory 4523 | -6/Factory | Accompanied by 11 allies 4676 | -6/Factory | Identified exit to Garrison 4823 | -6/Factory | Garrison activated, responded to threat 5450 | -6/Factory | P-60 Hacker assimilated allied 0U-T99(g) 5467 | -6/Factory | Build established: Mutant 5692 | -6/Factory | Lost 5 parts (1p2n2u) 5723 | -6/Factory | Core integrity fell below 50% 5786 | -6/Factory | Self-destructed Last Messages --------------- 05724_ Cld. Aerolev Unit destroyed. 05725_ Dropped Damper Plating. 05732_ Gravmag System destroyed. 05743_ System corrupted: Energy discharge (-35). 05749_ S-27 Virus destroyed. 05751_ Microactuators destroyed. 05752_ Acquired Enh. Optical Array. 05752_ Antimatter Reactor destroyed. 05755_ T-07 Excavator destroyed. 05757_ Actuator Array destroyed. 05758_ G-50 Soldier destroyed. 05758_ S-27 Virus destroyed. 05758_ G-50 Soldier destroyed. 05761_ S-27 Virus destroyed. 05763_ G-50 Soldier destroyed. 05765_ Actuator Array destroyed. 05765_ G-50 Soldier destroyed. 05767_ B-48 Gladiator destroyed. 05767_ G-50 Soldier destroyed. 05773_ ALERT: Rogue bot located, Programmers report to Factory Zone 3S. 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