Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.10 @ 03:08:04 Player: Tenderz Result: Destroyed by Z-Imprinter with Zionite Laser-M Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (42) 210 Value Destroyed (896) 896 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (600) 600 TOTAL SCORE: 3446 Bonus ------- Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 9/300 Energy 124/265 System Corruption 0% Temperature Hot (289) Movement Walking (200) Ox1 Location -7/Deep Caves Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Titanium Leg > --- UTILITY (4) ------ Large Storage Unit 0b10 Decoder Chip [Generic] Makeshift Light Armor Plating System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Aluminum Leg Improved Aluminum Leg Combat Airjet Heavy Armor Plating Hardlight Generator Makeshift Hacking Suite Hacking Drone Bay (1/1) Makeshift Shrapnel Gun Flak Cannon Flak Cannon Flak Cannon Makeshift Spear Peak State ------------ > --- POWER ------------ Makeshift Power Source > --- PROPULSION ------- Makeshift Leg Flexi-carbon Leg > --- UTILITY ---------- Large Storage Unit System Shield Bomb Factory No. 2 > --- WEAPON ----------- Flak Cannon Great Maul > --- INVENTORY -------- Improved Ion Engine Aluminum Leg Titanium Leg Titanium Leg Combat Airjet 0b10 Decoder Chip [Generic] Heavy Armor Plating Hardlight Generator Hacking Drone Bay Light EM Pulse Cannon Flak Cannon Flak Cannon Rocket Launcher Dirty Bomb Trap [Rating: 39] Favorites ----------- Power Makeshift Power Source Engine Makeshift Power Source Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility System Shield Device Hacking Drone Bay Storage Large Storage Unit Processor Improved Terrain Scan Processor Hackware System Shield Protection Makeshift Light Armor Plating Weapon Flak Cannon Energy Gun EM Pulse Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Rocket Launcher Impact Weapon Great Maul Piercing Weapon Makeshift Spear Build | -11 -10 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Min Mat Min Zio Dee Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 2 | . . . 2 . . . Weapon . | . . . . . . . Parts Attached 71 | 7 14 12 12 10 13 3 Power 10 | 1 1 3 2 1 1 1 Engine 9 | 1 1 3 2 . 1 1 Core 1 | . . . . 1 . . Reactor . | . . . . . . . Propulsion 19 | 2 4 4 3 3 2 1 Treads . | . . . . . . . Leg 19 | 2 4 4 3 3 2 1 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 16 | 2 2 2 5 1 4 . Device 5 | 1 . 1 1 . 2 . Storage 3 | 1 1 . 1 . . . Processor 3 | . . . 1 1 1 . Hackware 1 | . . 1 . . . . Protection 4 | . 1 . 2 . 1 . Artifact . | . . . . . . . Weapon 26 | 2 7 3 2 5 6 1 Energy Gun 3 | 1 1 1 . . . . Energy Cannon 3 | . . . . 2 1 . Ballistic Gun 9 | 1 5 2 1 . . . Ballistic Cannon 7 | . 1 . 1 2 3 . Launcher 1 | . . . . . . 1 Special Weapon . | . . . . . . . Impact Weapon 2 | . . . . 1 1 . Slashing Weapon . | . . . . . . . Piercing Weapon 1 | . . . . . 1 . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . . . 2 . Parts Lost 14 | . 3 1 . 5 . 5 Power 2 | . . 1 . . . 1 Propulsion 4 | . 1 . . 1 . 2 Utility 2 | . 1 . . 1 . . Weapon 6 | . 1 . . 3 . 2 Highest Loss Streak 5 | . 1 1 . 2 . 5 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 96 | . 99 99 99 85 97 98 Engine 8 | . 14 13 11 1 7 11 Core 2 | . . . . 9 3 . Leg 22 | . 27 28 22 15 22 21 Device 1 | . 4 1 1 . 2 . Storage 12 | . 17 14 11 11 11 11 Processor 8 | . . . 10 14 10 11 Hackware 7 | . . . 11 11 11 11 Protection 7 | . 6 12 9 1 7 11 Energy Gun 3 | . 8 5 6 . . . Energy Cannon 3 | . . . . 2 7 10 Ballistic Gun 5 | . 11 22 4 . . . Ballistic Cannon 9 | . 8 . 10 12 10 9 Impact Weapon 2 | . . . . 6 3 . Naked Turns . | . . . . . . . Heaviest Build 65 | 13 18 19 41 41 65 38 Greatest Support 37 | 20 20 20 34 37 37 37 Greatest Overweight (x) 1 | 1 1 1 1 1 1 1 Average Overweight (x) . | . . . . . . 1 Largest Inventory Capacity 15 | 8 8 8 15 15 15 15 Average Capacity 12 | 7 8 8 13 15 15 15 Most Carried 15 | 6 8 8 15 15 15 15 Average Carried 11 | 3 7 7 12 13 14 14 Final Capacity 15 | 8 8 8 15 15 15 15 Final Carried 15 | 5 8 8 15 12 15 13 Class Distribution -------------------- 66% | Mutant 27% | Derelict-Mutant 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Derelict-Mutant | -7/Zion Derelict-Mutant | -7/Deep Caves Resources | -11 -10 -10 -9 -9 -7 -7 ----------- Run | Yrd Mat Min Mat Min Zio Dee Matter Collected 1400 | 266 267 228 232 389 18 . Remotely 234 | 229 5 . . . . . Salvage Created 1264 | 58 551 90 149 416 . . Parts 58 | 2 22 12 9 13 . . Haulers Intercepted . | . . . . . . . Recyclers Shooed 3 | . 1 . 1 1 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 1 | . . . . . 1 . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Min Mat Min Zio Dee Combat Hostiles Destroyed 38 | . 13 6 4 15 . . Guns 14 | . 5 6 1 2 . . Cannons 21 | . 8 . 2 11 . . AOE 1 | . . . 1 . . . Classes Destroyed 9 | 1 2 . 3 3 . . Recycler 7 | 1 3 . . 3 . . Watcher 1 | . . . 1 . . . Swarmer 17 | . 6 6 1 4 . . Grunt 12 | . 7 . 1 4 . . Brawler 1 | . . . . 1 . . Duelist 1 | . . . 1 . . . Sentry 1 | . . . 1 . . . Demolisher 2 | . . . . 2 . . Assembled 4 | . . . . 4 . . Best Kill Streak 8 | 1 5 3 2 8 . . Combat Bots Only 8 | . 4 3 2 8 . . Max Kills in Single Turn 3 | 1 1 2 1 3 . . Gunslinging 1 | . . 1 . . . . Exploded 1 | . . . 1 . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -7 -------- Run | Yrd Mat Min Mat Min Zio Dee Hostile Shots Fired 286 | . 110 37 33 69 . 37 Missed 70 | . 32 5 11 15 . 7 Damage Taken 3277 | . 740 281 320 962 . 974 Core 587 | . 140 37 25 184 . 201 Absorbed by Shields . | . . . . . . . Redirected to Shielding 31 | . 24 7 . . . . Core Remaining (%) 64 | 100 . 29 . . . . Volleys Fired 114 | 2 46 15 11 35 1 4 Largest 2 | 2 2 2 2 2 1 2 Hottest 100 | 60 75 60 84 100 44 89 Shots Fired 217 | 4 92 30 22 60 1 8 Gun 108 | 4 58 30 11 5 . . Cannon 105 | . 34 . 11 55 1 4 Launcher 4 | . . . . . . 4 Special . | . . . . . . . Kinetic 174 | 2 75 28 20 48 1 . Thermal 8 | 2 6 . . . . . Explosive 4 | . . . . . . 4 Electromagnetic 31 | . 11 2 2 12 . 4 Robot Hit Streak 10 | 4 9 5 4 10 . 1 Robot Miss Streak 11 | . 5 4 7 11 . 4 Penetration Max . | . . . . . . . Secondary Targets 2 | . . 2 . . . . Max Gunslinging Chain 1 | . . 1 . . . . Shots Hit Robots 138 | 4 55 15 14 49 . 1 Core Hits 90 | 3 20 6 16 40 . 5 Critical Kills . | . . . . . . . Critical Parts Destroyed 3 | . . 1 . 2 . . Critical Strikes 4 | . 1 1 . 2 . . Destroy 1 | . . 1 . . . . Blast 1 | . 1 . . . . . Smash 2 | . . . . 2 . . Melee Attacks 4 | . . . . 4 . . Impact 4 | . . . . 4 . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2582 | 45 855 218 264 1009 . 191 Guns 738 | 40 385 208 60 45 . . Cannons 1414 | . 459 . 202 752 . 1 Explosions 265 | . . . . 75 . 190 Melee 137 | . . . . 137 . . Ramming 28 | 5 11 10 2 . . . Kinetic 1795 | 18 714 181 262 620 . . Thermal 128 | 22 31 . . 75 . . Explosive 190 | . . . . . . 190 Electromagnetic 304 | . 99 27 . 177 . 1 Impact 137 | . . . . 137 . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 2 | . . . . 2 2 . Average Corruption 2 | . . . . 2 2 . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 8 | . . . . 6 2 . Message Errors 2 | . . . . 2 . . Matter Fused 3 | . . . . 3 . . Heat Flow Errors 2 | . . . . 1 1 . Data Loss (minor) 1 | . . . . . 1 . Overload Shots . | . . . . . . . Overflow Damage 84 | . 2 . . 82 . . Projectiles 11 | . 2 . . 9 . . Explosions . | . . . . . . . Melee 73 | . . . . 73 . . Knockbacks 38 | . 3 . 9 26 . . Impact . | . . . . . . . Kinetic 37 | . 3 . 9 25 . . Secondary 1 | . . . . 1 . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed 9 | 2 2 3 2 . . . Kicked 9 | 2 2 3 2 . . . Crushed . | . . . . . . . Highest Temperature 291 | 20 267 . 75 243 215 291 Average Temperature 74 | 15 98 . 24 56 95 184 Received Heat Transfer 726 | . 210 36 51 159 . 270 Siege Activations . | . . . . . . . Robots Corrupted 1 | . . . . 1 . . Combat Hostiles 1 | . . . . 1 . . Parts Fried . | . . . . . . . Impact Corruptions 2 | . . . . 2 . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 225 | 50 75 . . 100 . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . . 1 . . Alert | -11 -10 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Min Mat Min Zio Dee Peak Influence 350 | 5 196 204 212 350 . . Initial 82 | . 3 74 1 82 . . Average 107 | 2 71 125 36 213 . . Maximum Alert Level 1 | . . 1 1 1 . . Low Security (%) 78 | 100 100 59 95 54 . . Level 1 21 | . . 40 4 45 . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 5 | . 3 1 1 . . . Investigation 2 | . 1 1 . . . . Extermination . | . . . . . . . Reinforcement 3 | . 2 . 1 . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . 1 . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Min Mat Min Zio Dee Distress Signals 2 | . 1 . 1 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 74 | . 16 8 16 31 . 3 Peak Tracking Total 12 | . 6 3 8 12 . 3 Tactical Retreats 3 | . . . 2 1 . . Traps | -11 -10 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Min Mat Min Zio Dee Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Fabricated Traps 2 | . . . . . 2 . Most Traps Carried 1 | . . . . . 1 . Machines | -11 -10 -10 -9 -9 -7 -7 ---------- Run | Yrd Mat Min Mat Min Zio Dee Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Min Mat Min Zio Dee Machines Accessed 7 | . 4 1 2 . . . Terminals 4 | . 3 . 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . 1 . 1 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 22 | . 12 1 9 . . . Successful 14 | . 9 1 4 . . . Failed 8 | . 3 . 5 . . . Catastrophic 1 | . . . 1 . . . Database Lockouts . | . . . . . . . Manual 20 | . 6 . 3 . 11 . Terminals 15 | . 8 . 7 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 6 | . 4 . 2 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 8 | . 5 1 2 . . . Record 1 | . . . 1 . . . Open Door 1 | . . 1 . . . . Terminal Index 1 | . 1 . . . . . Patrol Status 1 | . 1 . . . . . Transport Status 1 | . 1 . . . . . Registered Components 1 | . 1 . . . . . Zone Layout 2 | . 1 . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 6 | . 4 . 2 . . . Process 1 | . 1 . . . . . Report Inventory 3 | . 2 . 1 . . . Retrieve Matter 1 | . 1 . . . . . Retrieve Components 1 | . . . 1 . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 4 | . 3 . 1 . . . Full Trace Events 1 | . 1 . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter 52 | . 52 . . . . . Retrieved Matter 52 | . 52 . . . . . Retrieved Components 3 | . . . 3 . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -7 ------------ Run | Yrd Mat Min Mat Min Zio Dee Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -7 -------- Run | Yrd Mat Min Mat Min Zio Dee Total Allies 4 | . . . . . 4 . Largest Group 4 | . . . . . 4 4 Highest-Rated Group 160 | . . . . . 160 160 Highest-Rated Ally 41 | . . . . . 41 41 Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Min Mat Min Zio Dee Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -7 ------------- Run | Yrd Mat Min Mat Min Zio Dee Turns Passed 4410 | 86 699 556 647 664 1556 202 Spaces Moved 2196 | 54 407 305 298 290 752 90 Core 9 | 9 . . . . . . Treads . | . . . . . . . Legs 2187 | 45 407 305 298 290 752 90 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 125 120 200 Average Speed 167 | 114 120 120 185 184 198 204 Slowest Speed 210 | 120 190 190 200 195 205 210 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 36 | 5 51 40 20 56 67 18 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 3 | . . . . . 3 . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 1 | . . . . . 1 . Spaces Dug . | . . . . . . . Terrain Destroyed 14 | . . . . 3 . 11 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 14 | . . . . 3 . 11 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Min Mat Min Zio Dee Total 2704 | 71 528 466 373 352 815 99 Wait 199 | . 29 110 17 7 34 2 Move 2190 | 53 406 304 297 289 751 90 Hop . | . . . . . . . Pick Up 55 | 6 16 8 16 3 6 . Fast Attach 22 | 7 . 2 7 1 5 . Attach 14 | . 3 . 1 6 2 2 Detach . | . . . . . . . Swap 35 | . 11 10 4 3 6 1 Drop 62 | 1 15 14 18 4 10 . Fire 114 | 2 46 15 11 35 1 4 Melee 4 | . . . . 4 . . Ram . | . . . . . . . Kick 9 | 2 2 3 2 . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials -9/Mines (discovered 2 exits: Mat / *Zio) -7/Zion -7/Deep Caves History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 87 | -11/Scrapyard | Entered Materials 271 | -10/Materials | Discovered new exit (range 3) 356 | -10/Materials | Build established: Mutant 515 | -10/Materials | Discovered new exit (range 20) 729 | -10/Materials | Core integrity fell below 50% 786 | -10/Materials | Entered Mines 870 | -10/Mines | Met a Derelict bent on vengeance 1056 | -10/Mines | Learned Materials terminal intel 1062 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1214 | -10/Mines | Discovered new exit (range 11) 1234 | -10/Mines | Met a Derelict shopkeep closing up shop 1342 | -10/Mines | Entered Materials 1342 | -9/Materials | Evolved 2 slots: Utility x2 1343 | -9/Materials | Loaded intel: 12 terminal locations 1944 | -9/Materials | Discovered new exit (range 14) 1989 | -9/Materials | Entered Mines 1990 | -9/Mines | Assembled infested the area 1995 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2070 | -9/Mines | Destroyed 8 combat bots 2302 | -9/Mines | Core integrity fell below 50% 2350 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2412 | -9/Mines | Identified exit to Materials 2653 | -9/Mines | Entered Zion 2770 | -7/Zion | System corruption cleaned by Quarantine Array 2822 | -7/Zion | Given the Hacking Drone Bay 2822 | -7/Zion | Found Prototype Device 2822 | -7/Zion | Identified Hacking Drone Bay 3085 | -7/Zion | Found Prototype Device 3096 | -7/Zion | Identified Bomb Factory No. 2 3398 | -7/Zion | Learned location of Quarantine (-2) 3465 | -7/Zion | Build established: Derelict-Mutant 3719 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 3862 | -7/Zion | Imprinted 3864 | -7/Zion | Declared Zion's savior 4161 | -7/Zion | Opened final containment barrier to the Deep Caves 4200 | -7/Zion | Discovered new exit (range 3) 4200 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 4209 | -7/Zion | Entered Deep Caves 4209 | -7/Deep Caves | Accompanied by 4 allies 4385 | -7/Deep Caves | Attacked by Z-Imprinter 4411 | -7/Deep Caves | Core integrity fell below 20% 4411 | -7/Deep Caves | Destroyed by Z-Imprinter with Zionite Laser-M Last Messages --------------- [Achievement: Adventurer] LOCATION=UNKNOWN GOAL=ESCAPE 1G-XGG(M): "Okay, we didn't really expect you'd be crazy enough to head out this way. We'll go back and get... reinforcements... yeah." 1G-XGG(M) slips into the shadows. 03-WNM(M) slips into the shadows. PL-K46(M) slips into the shadows. B1-9DR(M) slips into the shadows. NEW_ZION: Z-Facility proximity alert. Z-Imprinter: GET AWAY FROM HERE! I've worked too hard for our future just to have you ruin everything! Lgt. EM Pulse Cannon destroyed. Titanium Leg destroyed. Mak. Leg destroyed. Mak. Power Source destroyed. Rocket Launcher destroyed. 3N-2AO(o) is busy at the terminal. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ??????????????######?????????????????????????????? | | ?????????????? ?????????????????????????????? | | ????????????? ?????###?????????????????#### | | ????????????? ##?### ##?????######????## | | ???????????? ## # #???### ##???# | | ???????????? ##### #???# | | ???????????? #???# | | ??????????? #???## | | ??????????? #?????# | | ???????????? ?????## | | ??????????????""" #?????##? | | ??????????????""" ######### | | ??????????????""" z | | ??????????????""" z | | ????????????"" @ I | | ????????????""""" ####### | | ??????????????""" ###?????? | | ??????????????""" ##???????? | | ???????????????"" #????????? | | ???????????????" #????????# | | ?????????????? o #???????# | | ????????????? #???????# | | ?????????????o #???????# | | ????????????? ##???????# | | ??????????????" #????????# | | ??????????????"""o ????????# | | ???????????????? ?????#### | | ?????????????????? #?????# | | ????????????????????? #??????# | | ??????????????????????? ??????????????????# # | | ??????????????????????????????????????????????# ? | | ??????????????????????????????????????????????# ?? | | ??????????????????????????????????????????????# ?? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 18 Energy Capacity 450 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 110 Armor Coverage 150 Core Shielding 20 Evasion (%) 55 Targeting Accuracy 5 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Adventurer More Dakka Please Power Corrupts Risk Taker Robot Respite Signs Are For Wimps The One Tourist Use The Force Challenges ------------ None Game ------ Seed CombatMinesnifferPit Manual? 0 Play Time 01:08:33 Cumulative 5.4 hours Start 2024.04.09 @ 18:10:08 End 2024.04.10 @ 03:08:04 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 9 Achievement% 9 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 2% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 445b29cb-d03c-4a89-9711-0edd13dfeec7