Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.23 @ 13:31:26 Player: Sap Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (127) 635 Value Destroyed (3536) 3536 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (783) 783 TOTAL SCORE: 6714 Bonus ------- High Alert Combat Kills 783 Cogmind --------- Core Integrity 0/550 Matter 81/300 Energy 100/100 System Corruption 2% Temperature Cool (9) Movement Core (350) Ox6 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Large Storage Unit Advanced Visual Processing Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Ion Engine Ion Engine Aluminum Leg Medium Storage Unit Large Storage Unit Signal Interpreter Signal Interpreter Heavy Particle Gun Minigun Assault Cannon Assault Cannon Assault Cannon Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Advanced Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Large Storage Unit Sensor Array Signal Interpreter > --- WEAPON ----------- Heavy Particle Gun Advanced EMP Blaster > --- INVENTORY -------- Ion Engine Ion Engine Ion Engine Aluminum Leg Compact Wheel Improved Heat Sink Medium Storage Unit Large Storage Unit Signal Interpreter Signal Interpreter Seismic Detector Field Laser Field Laser [Rating: 24] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Aerolev Unit Utility Signal Interpreter Device Sensor Array Storage Large Storage Unit Processor Signal Interpreter Protection Improved Light Armor Plating Weapon Assault Cannon Energy Gun Heavy Particle Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Improved Grenade Launcher Slashing Weapon Blade Saw Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 1 1 Utility 2 | . . 1 1 Weapon . | . . . . Parts Attached 79 | 6 17 19 37 Power 8 | 1 2 2 3 Engine 8 | 1 2 2 3 Core . | . . . . Reactor . | . . . . Propulsion 27 | 2 7 8 10 Treads 18 | . 2 8 8 Leg 6 | 2 3 . 1 Wheel 2 | . 2 . . Hover 1 | . . . 1 Flight . | . . . . Utility 11 | 1 3 2 5 Device 4 | . . 2 2 Storage 4 | 1 2 . 1 Processor 2 | . 1 . 1 Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 33 | 2 5 7 19 Energy Gun 6 | . 2 4 . Energy Cannon . | . . . . Ballistic Gun 9 | 2 2 1 4 Ballistic Cannon 9 | . 1 1 7 Launcher 6 | . . 1 5 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 3 | . . . 3 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 39 | . 7 8 24 Power 4 | . 1 . 3 Propulsion 16 | . 4 3 9 Utility 6 | . . 2 4 Weapon 13 | . 2 3 8 Highest Loss Streak 6 | . 4 2 6 To Critical Strikes 1 | . . . 1 Average Slot Usage (%) 88 | . 91 93 77 Engine 10 | . 13 11 6 Treads 23 | . 18 30 18 Leg 3 | . 5 . 4 Hover 1 | . . . 3 Device 6 | . . 10 4 Storage 11 | . 14 11 9 Processor 10 | . 9 11 11 Energy Gun 8 | . 11 13 . Ballistic Gun 2 | . 7 . 2 Ballistic Cannon 6 | . 9 2 8 Launcher 2 | . . 2 4 Naked Turns . | . . . . Heaviest Build 43 | 12 30 38 43 Greatest Support 82 | 20 40 66 82 Greatest Overweight (x) 10 | 1 4 . 10 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 13 | 7 10 15 15 Most Carried 15 | 6 15 15 15 Average Carried 11 | 2 8 13 12 Final Capacity 15 | 8 15 15 15 Final Carried 15 | 6 15 14 12 Class Distribution -------------------- 95% | Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 2131 | 200 356 455 1120 Remotely . | . . . . Salvage Created 3827 | . 413 2059 1355 Parts 255 | . 32 129 94 Haulers Intercepted 4 | . . 1 3 Recyclers Shooed 3 | . . 1 2 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 90 | . 8 40 42 Melee 2 | . . . 2 Guns 32 | . 8 18 6 Cannons 25 | . . 5 20 AOE 31 | . . 17 14 Classes Destroyed 15 | . 5 6 4 Worker 9 | . 3 3 3 Builder 7 | . . 3 4 Hauler 4 | . . 1 3 Recycler 4 | . 1 2 1 Mechanic 1 | . . . 1 Operator 1 | . . 1 . Watcher 11 | . 2 5 4 Swarmer 20 | . 3 7 10 Cutter 3 | . . . 3 Grunt 46 | . 5 21 20 Brawler 2 | . . 1 1 Duelist 2 | . . . 2 Protector 2 | . . 1 1 Sentry 14 | . . 10 4 Heavy 1 | . . . 1 Best Kill Streak 6 | . 5 5 6 Combat Bots Only 5 | . 3 4 5 Max Kills in Single Turn 3 | . 1 3 3 Gunslinging 1 | . . 1 . Exploded 3 | . . 3 3 Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 501 | . 111 161 229 Missed 156 | . 38 56 62 Damage Taken 5582 | . 876 1705 3001 Core 1039 | . 163 310 566 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 89 | . 89 . . Core Remaining (%) 52 | 100 34 22 . Volleys Fired 279 | 1 53 112 113 Largest 2 | 2 2 2 2 Hottest 108 | 40 75 108 88 Shots Fired 515 | 2 103 208 202 Gun 298 | 2 101 150 45 Cannon 167 | . 2 31 134 Launcher 50 | . . 27 23 Special . | . . . . Kinetic 311 | 2 91 42 176 Thermal 100 | . 10 87 3 Explosive 23 | . . . 23 Electromagnetic 81 | . 2 79 . Robot Hit Streak 12 | 1 7 12 11 Robot Miss Streak 10 | 1 4 10 7 Penetration Max . | . . . . Secondary Targets 7 | . 4 3 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 311 | 1 60 124 126 Core Hits 196 | . 26 68 102 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 9 | . 1 5 3 Burn 4 | . 1 3 . Blast 3 | . . . 3 Corrupt 2 | . . 2 . Melee Attacks 1 | . . . 1 Impact . | . . . . Slashing 1 | . . . 1 Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 8896 | 7 663 3626 4600 Guns 2595 | 7 631 1411 546 Cannons 2363 | . 20 363 1980 Explosions 3757 | . . 1749 2008 Melee 13 | . . . 13 Ramming 168 | . 12 103 53 Kinetic 3506 | 7 578 451 2470 Thermal 1390 | . 73 1261 56 Explosive 2008 | . . . 2008 Electromagnetic 1811 | . . 1811 . Impact . | . . . . Slashing 13 | . . . 13 Piercing . | . . . . Highest Corruption 2 | . . . 2 Average Corruption 1 | . . . 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 4 | . . . 4 Message Errors 1 | . . . 1 Matter Fused 1 | . . . 1 Energy Discharges 1 | . . . 1 Weapon Failures 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 161 | . . 29 132 Projectiles 20 | . . 12 8 Explosions 139 | . . 15 124 Melee 2 | . . 2 . Knockbacks 26 | . . 10 16 Impact 1 | . . 1 . Kinetic 22 | . . 7 15 Secondary 3 | . . 2 1 Self-Inflicted Damage 492 | . . 303 189 Shots 20 | . . 14 6 Rammed 32 | . 3 16 13 Targets Rammed 42 | . 6 19 17 Kicked 4 | . 2 . 2 Crushed 6 | . 1 3 2 Highest Temperature 313 | . 134 313 114 Average Temperature 51 | . 29 65 17 Received Heat Transfer 2091 | . 405 633 1053 Effects 2 | . . 2 . Interference 2 | . . 2 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 8 | . . 8 . Impact Corruptions 1 | . . 1 . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . 1 . 1 Heat Transferred 2995 | . 296 2588 111 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 15 | . . 15 . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 1095 | . 221 914 1095 Initial 370 | . . 15 370 Average 414 | . 27 466 687 Maximum Alert Level 3 | . 1 3 3 Low Security (%) 41 | 100 98 35 . Level 1 7 | . 1 13 5 Level 2 25 | . . 13 64 Level 3 24 | . . 37 29 Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 17 | . 2 7 8 Investigation 5 | . 1 3 1 Extermination . | . . . . Reinforcement 9 | . 1 3 5 Assault 3 | . . 1 2 Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 5 | . 1 2 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 143 | . 15 59 69 Peak Tracking Total 7 | . 4 5 7 Tactical Retreats 9 | . . 3 6 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 4 | . 1 3 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 14 | . . 8 6 Max in Single Turn 2 | . . 2 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 19 | . 9 7 3 Terminals 13 | . 6 5 2 Fabricators . | . . . . Repair Stations 2 | . 1 1 . Recycling Units 3 | . 2 . 1 Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 54 | . 22 22 10 Successful 24 | . 13 9 2 Failed 30 | . 9 13 8 Catastrophic 3 | . 1 1 1 Database Lockouts . | . . . . Manual 19 | . 4 10 5 Terminals 38 | . 15 15 8 Fabricators . | . . . . Repair Stations 5 | . 4 1 . Recycling Units 5 | . 3 . 2 Scanalyzers 6 | . . 6 . Garrison Access . | . . . . Terminal Hacks 13 | . 7 4 2 Prototype ID Bank 4 | . 3 1 . Branch Access Points 3 | . . 2 1 Emergency Access Points 2 | . 1 . 1 Locate Traps 1 | . 1 . . Registered Components 1 | . 1 . . Zone Layout 2 | . 1 1 . Fabricator Hacks . | . . . . Repair Station Hacks 4 | . 4 . . Scan Component 2 | . 2 . . Repair 2 | . 2 . . Recycling Unit Hacks . | . . . . Scanalyzer 4 | . . 4 . Insert Component 2 | . . 2 . Analyze 2 | . . 2 . Garrison Access Hacks . | . . . . Unauthorized Hacks 3 | . 2 1 . Terminals 1 | . . 1 . Track 1 | . . 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Reject 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 18 | . 8 7 3 Full Trace Events 2 | . . 1 1 Feedback Events 1 | . . . 1 Corruption 1 | . . . 1 Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 2 | . . 2 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 2 | . 2 . . Time 52 | . 52 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 2 | . . 2 . Part Schematics Acquired 2 | . . 2 . Parts Damaged 1 | . . 1 . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 8181 | 74 2156 3435 2516 Spaces Moved 4279 | 49 1175 1999 1056 Core 24 | 6 9 . 9 Treads 3709 | . 840 1999 870 Legs 456 | 43 326 . 87 Wheels . | . . . . Hover 90 | . . . 90 Flight . | . . . . Fastest Speed 50 | 50 120 145 155 Average Speed 164 | 116 162 149 196 Slowest Speed 550 | 120 250 160 550 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 65 | 5 94 99 64 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 292 | . . 104 188 Melee . | . . . . Projectile 21 | . . . 21 AOE 271 | . . 104 167 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 4910 | 61 1328 2235 1286 Wait 163 | . 56 64 43 Move 4276 | 48 1174 1998 1056 Hop . | . . . . Pick Up 39 | 6 15 9 9 Fast Attach 30 | 6 7 5 12 Attach 24 | . 5 5 14 Detach 2 | . 1 . 1 Swap 25 | . 5 9 11 Drop 28 | . 6 13 9 Fire 279 | 1 53 112 113 Melee 1 | . . . 1 Ram . | . . . . Kick 4 | . 2 . 2 Crush 38 | . 4 19 15 Escape Stasis . | . . . . Rewire 1 | . . 1 . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sub) -9/Materials (discovered 5 exits: *Mat x3 / *Min / *Sto) -8/Materials (discovered 2 exits: *Fac x2) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 75 | -11/Scrapyard | Entered Materials 132 | -10/Materials | Discovered new exit (range 11) 171 | -10/Materials | Discovered new exit (range 6) 304 | -10/Materials | Lost 3 parts (1p2n) 318 | -10/Materials | Build established: Mutant 426 | -10/Materials | Core integrity fell below 50% 478 | -10/Materials | Lost 4 parts (2n2w) 670 | -10/Materials | Discovered new exit (range 16) 826 | -10/Materials | Identified exit to Materials 1051 | -10/Materials | Identified exit to Mines 1475 | -10/Materials | Discovered new exit (range 9) 1487 | -10/Materials | Identified exit to Subcaves 1746 | -10/Materials | Repaired Ion Engine 1774 | -10/Materials | Repaired Aluminum Leg 1952 | -10/Materials | Discovered exit to Materials (range 9) 2118 | -10/Materials | Discovered exit to Materials (range 16) 2231 | -10/Materials | Entered another Materials area 2231 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2505 | -9/Materials | Discovered new exit (range 7) 2628 | -9/Materials | Identified exit to Mines 2789 | -9/Materials | Identified exit to Storage 3142 | -9/Materials | Discovered new exit (range 12) 3165 | -9/Materials | Identified exit to Materials 4113 | -9/Materials | Core integrity fell below 50% 4231 | -9/Materials | First assault squad dispatched 4734 | -9/Materials | Discovered exit to Materials (range 16) 5468 | -9/Materials | Discovered exit to Materials (range 16) 5666 | -9/Materials | Entered another Materials area 5666 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6155 | -8/Materials | Lost 3 parts (3n) 6465 | -8/Materials | Lost 5 parts (1p2u2w) 6568 | -8/Materials | Discovered new exit (range 11) 6590 | -8/Materials | Identified exit to Factory 7666 | -8/Materials | First assault squad dispatched 7765 | -8/Materials | Lost 3 parts (1u2w) 8022 | -8/Materials | Core integrity fell below 50% 8068 | -8/Materials | Discovered exit to Factory (range 9) 8122 | -8/Materials | Lost 3 parts (1p2n) 8176 | -8/Materials | Core integrity fell below 20% 8182 | -8/Materials | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 08153_ Assault Cannon destroyed. 08154_ U-05 Engineer lays Concrete. 08155_ U-05 Engineer builds a Wall. 08160_ U-05 Engineer lays Concrete. 08161_ U-05 Engineer builds a Wall. 08164_ Enh. Autogun destroyed. 08165_ U-05 Engineer lays Concrete. 08168_ U-05 Engineer builds a Wall. 08169_ Critical hit (Smash). 08169_ Signal Interpreter destroyed. 08169_ System corrupted by crushing effect (+1). 08170_ R-06 Scavenger collects Surge Thruster. 08171_ B-36 Bruiser destroyed. 08171_ M-28 Smith repairs G-47 Trooper. 08171_ U-05 Engineer builds a Wall. 08172_ Critical hit (Burn: +37). 08173_ R-06 Scavenger collects Lgt. Nuclear Core. 08175_ U-05 Engineer builds a Wall. 08177_ Blade Saw destroyed. 08179_ Assault Cannon destroyed. 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[ ####### #?#+# | | ????#[[ # " + +???? | | ????#;#####;# T # #####+####???? | | ????##????### " # #??? ??????? | | ????????????# # #??? ??????? | | ????????????######## #??# ?????? | | ???????????????????# #### ?????? | | ???????????????????# + #????? | | ???????????????????###### #????? | | ????????????????????????# #????? | | ????????????????????????? #????? | | ?????????????????????????####?????? | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 4 Item Schematics ----------------- Adv. EMP Blaster | -9/Materials | Scanalyzed Hvy. Particle Gun | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WarpMetaPenetrator Manual? 0 Play Time 01:04:49 Cumulative 29.7 hours Start 2024.04.21 @ 20:16:37 End 2024.04.23 @ 13:31:26 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 23 Rogue 22 Adventurer 0 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 29 Achievement% 18 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4cee441e-8697-4397-89e5-7400e08d5ada