Cogmind - Beta 9.2 @@@ ROGUE MODE // 2019.12.12 @ 00:54:20 Player: Cassie Rose Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (117) 585 Value Destroyed (3160) 3160 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (408) 408 TOTAL SCORE: 6053 Bonus ------- High Alert Combat Kills 208 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 246/300 Energy 96/100 System Corruption 0% Temperature Cool (9) Movement Core (650) Ox12 Location -8/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (5) ------ High-capacity Storage Unit Improved Sensor Array Improved Signal Interpreter > --- WEAPON (2) ------- Missile Launcher > --- INVENTORY (12) --- Improved Ion Engine Improved Heat Sink High-capacity Battery (400) Improved Signal Interpreter Light Assault Rifle Missile Launcher Datajack Peak State ------------ > --- POWER ------------ Cooled Ion Engine Deuterium Engine > --- PROPULSION ------- Improved Treads Improved Treads > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Improved Signal Interpreter Improved Terrain Scanner Hardened Medium Armor Plating > --- WEAPON ----------- Shock Rifle Gatling Laser > --- INVENTORY -------- Improved Ion Engine Nuclear Core Light Nuclear Core High-capacity Battery Improved Sensor Array Improved Signal Interpreter Improved EM Shotgun Electrolaser Gatling Laser Improved Grenade Launcher Improved Grenade Launcher Datajack [Rating: 33] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Improved Flight Unit Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Light Cannon Energy Gun Particle Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Build | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Gar Slots Evolved 4 | . . 2 2 . Power 1 | . . . 1 . Propulsion . | . . . . . Utility 3 | . . 2 1 . Weapon . | . . . . . Parts Attached 88 | 6 8 42 25 7 Power 16 | 1 3 8 3 1 Engine 14 | 1 3 8 1 1 Core 2 | . . . 2 . Reactor . | . . . . . Propulsion 21 | 2 2 11 6 . Treads 18 | 2 2 10 4 . Leg 2 | . . . 2 . Wheel . | . . . . . Hover . | . . . . . Flight 1 | . . 1 . . Utility 23 | 1 1 12 7 2 Device 11 | 1 . 5 4 1 Storage 3 | . 1 1 1 . Processor 1 | . . 1 . . Hackware 1 | . . 1 . . Protection 7 | . . 4 2 1 Artifact . | . . . . . Weapon 28 | 2 2 11 9 4 Energy Gun 19 | 1 . 7 9 2 Energy Cannon 1 | . . 1 . . Ballistic Gun 4 | 1 . 2 . 1 Ballistic Cannon 2 | . 2 . . . Launcher 2 | . . 1 . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 5 | . . 4 1 . Parts Lost 39 | . 1 13 13 12 Power 5 | . . 1 1 3 Propulsion 8 | . 1 1 4 2 Utility 10 | . . 4 3 3 Weapon 16 | . . 7 5 4 Highest Loss Streak 7 | . 1 3 6 7 Average Slot Usage (%) 90 | . 96 89 92 84 Engine 11 | . 14 11 13 9 Core 1 | . . . 4 8 Treads 16 | . 25 17 14 . Device 16 | . 14 17 18 18 Storage 10 | . 13 11 9 9 Processor 4 | . . 3 9 9 Protection 5 | . . 7 6 7 Energy Gun 10 | . 8 11 14 9 Energy Cannon 1 | . . 2 2 . Ballistic Gun 5 | . 8 4 . 7 Ballistic Cannon 3 | . 10 . . . Naked Turns . | . . . . . Heaviest Build 66 | 9 28 36 66 58 Greatest Support 46 | 40 40 46 46 20 Greatest Overweight (x) 19 | . 1 9 17 19 Average Overweight (x) 1 | . . . 1 8 Largest Inventory Capacity 12 | 4 10 10 12 12 Average Capacity 10 | 4 9 10 11 12 Most Carried 12 | 3 9 10 12 10 Average Carried 7 | 1 6 7 9 8 Final Capacity 12 | 4 10 10 12 12 Final Carried 11 | 3 9 9 11 7 Class Distribution -------------------- 64% | Mutant 35% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Resources | -11 -10 -9 -8 -8 ----------- Run | Scr Mat Mat Mat Gar Matter Collected 1657 | 269 263 847 220 58 Remotely . | . . . . . Salvage Created 4641 | 166 766 1953 1458 298 Parts 238 | 13 45 102 64 14 Haulers Intercepted 8 | . 2 4 2 . Recyclers Shooed 8 | . 3 2 3 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Gar Combat Hostiles Destroyed 75 | . 15 30 21 9 Guns 55 | . 7 26 16 6 Cannons 12 | . 8 1 3 . AOE 5 | . . 1 1 3 Classes Destroyed 12 | 2 5 2 2 1 Worker 3 | . 1 2 . . Builder 4 | . . . 4 . Tunneler 7 | 4 . 3 . . Hauler 8 | . 2 4 2 . Recycler 11 | 1 3 6 1 . Operator 1 | . . 1 . . Watcher 8 | . 3 2 3 . Swarmer 12 | . 6 3 . 3 Grunt 49 | . 9 21 16 3 Brawler 1 | . . . . 1 Sentry 11 | . . 6 3 2 Hunter 2 | . . . 2 . Best Kill Streak 8 | 5 6 5 8 4 Combat Bots Only 5 | . 5 5 5 4 Max Kills in Single Turn 2 | 1 2 2 1 2 Gunslinging 1 | . 1 1 . . Exploded 2 | . . 1 1 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Scr Mat Mat Mat Gar Damage Taken 5836 | . 840 1991 2002 1003 Core 983 | . 118 313 322 230 Absorbed by Shields . | . . . . . Core Remaining (%) 57 | 100 52 21 . . Volleys Fired 350 | 9 66 150 84 41 Largest 2 | 2 2 2 2 2 Hottest 160 | 70 70 101 160 130 Shots Fired 622 | 18 132 260 144 68 Gun 501 | 18 82 209 126 66 Cannon 117 | . 50 49 18 . Launcher 4 | . . 2 . 2 Special . | . . . . . Kinetic 210 | 9 92 84 . 25 Thermal 277 | 9 40 104 83 41 Explosive 4 | . . 2 . 2 Electromagnetic 131 | . . 70 61 . Robot Hit Streak 20 | 8 7 13 20 10 Robot Miss Streak 6 | 1 3 6 4 2 Penetration Max . | . . . . . Secondary Targets 12 | . 3 3 4 2 Max Gunslinging Chain 1 | . 1 1 1 1 Shots Hit Robots 446 | 13 83 184 121 45 Core Hits 205 | 8 37 71 71 18 Critical Hits 2 | . 2 . . . Critical Kills . | . . . . . Critical Parts Destroyed 2 | . 2 . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 8146 | 150 1220 3302 2583 891 Guns 5882 | 150 610 2428 1982 712 Cannons 1375 | . 402 578 395 . Explosions 889 | . 208 296 206 179 Melee . | . . . . . Ramming . | . . . . . Kinetic 2011 | 38 615 1075 . 283 Thermal 3678 | 112 397 1185 1555 429 Explosive 454 | . 208 67 . 179 Electromagnetic 2003 | . . 975 1028 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 6 | . . 6 . . Average Corruption 5 | . . 5 . . Corruption Purged . | . . . . . Effects 56 | . . 56 . . Message Errors 13 | . . 13 . . Matter Fused 9 | . . 9 . . Heat Flow Errors 1 | . . 1 . . Energy Discharges 9 | . . 9 . . Data Loss (minor) 3 | . . 3 . . Data Loss (major) 1 | . . 1 . . Misfires 3 | . . 3 . . Targeting Errors 14 | . . 14 . . Weapon Failures 3 | . . 3 . . Overload Shots . | . . . . . Overflow Damage 151 | . 59 92 . . Projectiles 51 | . 9 42 . . Explosions 100 | . 50 50 . . Melee . | . . . . . Knockbacks 8 | . 4 4 . . Impact . | . . . . . Kinetic 8 | . 4 4 . . Secondary . | . . . . . Self-Inflicted Damage 59 | . 31 . . 28 Shots 2 | . 1 . . 1 Rammed 1 | . . 1 . . Targets Rammed 1 | . . 1 . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 488 | 50 202 132 488 185 Average Temperature 76 | 22 56 30 130 57 Received Heat Transfer 2538 | . 252 873 990 423 Effects 10 | . . . 10 . Shutdowns 4 | . . . 4 . Energy Bleed 2 | . . . 2 . Interference 4 | . . . 4 . Siege Activations . | . . . . . Robots Corrupted 3 | . . 2 1 . Combat Hostiles 3 | . . 2 1 . Parts Fried 9 | . . 7 2 . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 15 | 1 . 3 11 . Heat Transferred 8317 | 333 1184 2617 3302 881 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 7 | . . 5 2 . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Gar Peak Influence 636 | 25 252 541 553 636 Average Influence 252 | 12 94 212 412 502 Maximum Alert Level 2 | . 1 2 2 2 Low Security (%) 48 | 100 85 58 . . Level 1 24 | . 14 30 38 12 Level 2 26 | . . 10 61 87 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 11 | . 2 3 6 . Investigation 3 | . 1 1 1 . Extermination . | . . . . . Reinforcement 5 | . 1 2 2 . Assault . | . . . . . Garrison 3 | . . . 3 . Intercept . | . . . . . Construction Impeded 1 | . . . 1 . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Gar Distress Signals 9 | . 5 2 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 118 | . 26 48 30 14 Peak Tracking Total 6 | . 5 6 4 6 Tactical Retreats 8 | . 3 2 . 3 Traps | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Gar Traps Triggered 9 | . 4 3 . 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Scr Mat Mat Mat Gar Machines Disabled 10 | . 5 5 . . Max in Single Turn 2 | . 2 2 . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Gar Machines Accessed 2 | . 1 . 1 . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Total Hacks 2 | . 1 . 1 . Successful 2 | . 1 . 1 . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . 1 . . . Retrieve Components 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . 1 . Unlock Access 1 | . . . 1 . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . 1 . . Used . | . . . . . Hacking Detections . | . . . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 10 | . 10 . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Scr Mat Mat Mat Gar Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Scr Mat Mat Mat Gar Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Gar Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Scr Mat Mat Mat Gar Turns Passed 4589 | 128 1139 1915 734 673 Spaces Moved 1658 | 59 556 714 213 116 Core 100 | 5 . 49 5 41 Treads 1460 | 54 556 665 185 . Legs 98 | . . . 23 75 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 180 Average Speed 198 | 150 162 188 194 469 Slowest Speed 1000 | 160 180 500 900 1000 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 42 | 5 98 68 24 19 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 79 | . 33 29 5 12 Melee . | . . . . . Projectile 2 | . 2 . . . AOE 77 | . 31 29 5 12 Actions | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Gar Total 2332 | 82 666 1028 379 177 Wait 110 | . 15 66 23 6 Move 1655 | 58 555 713 213 116 Hop . | . . . . . Pick Up 84 | 9 14 33 23 5 Fast Attach 2 | . 1 . 1 . Attach 43 | 6 . 18 12 7 Detach . | . . . . . Swap 43 | . 7 24 12 . Drop 44 | . 8 23 11 2 Fire 350 | 9 66 150 84 41 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 1 | . . 1 . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials -8/Garrison History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 14) 129 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 434 | -10/Materials | Discovered new exit (range 14) 765 | -10/Materials | Discovered new exit (range 14) 765 | -10/Materials | Discovered new exit (range 13) 896 | -10/Materials | Discovered new exit (range 9) 1115 | -10/Materials | Discovered new exit (range 15) 1268 | -10/Materials | Entered another Materials area 1268 | -9/Materials | Evolved 2 slots: Utility x2 1365 | -9/Materials | Lost 3 parts (1n2w) 1620 | -9/Materials | Lost 3 parts (1p2w) 1886 | -9/Materials | Build established: Scavenger-Mutant 2099 | -9/Materials | Discovered new exit (range 8) 2339 | -9/Materials | Core integrity fell below 50% 2791 | -9/Materials | Build established: Mutant 2909 | -9/Materials | Identified exit to Mines 3051 | -9/Materials | Discovered new exit (range 16) 3073 | -9/Materials | Identified exit to Materials 3183 | -9/Materials | Entered another Materials area 3183 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 3585 | -8/Materials | Garrison activated, responded to threat 3717 | -8/Materials | Lost 4 parts (1n1u2w) 3787 | -8/Materials | Core integrity fell below 50% 3844 | -8/Materials | Lost 6 parts (2n2u2w) 3917 | -8/Materials | Identified exit to Garrison 3917 | -8/Materials | Entered Garrison 3996 | -8/Garrison | Triggered checkpoint 4152 | -8/Garrison | Lost 3 parts (2n1w) 4187 | -8/Garrison | Build established: Scavenger-Mutant 4559 | -8/Garrison | Triggered checkpoint 4576 | -8/Garrison | Core integrity fell below 20% 4590 | -8/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 04109_ Particle Gun destroyed. 04118_ Aluminum Leg destroyed. 04134_ Y-45 Defender destroyed. 04187_ Acquired Imp. Ion Engine. 04188_ Acquired 35 matter. 04289_ Acquired 1 matter. 04311_ Acquired 2 matter. 04500_ ALERT: Garrison interior compromised. 04557_ Nuclear Core destroyed. 04557_ Lgt. Armor Plating destroyed. 04559_ Beams of light sweep through the air. An alarm sounds. Garrison Door opened remotely. 04568_ B-36 Bruiser destroyed. 04574_ Particle Gun destroyed. 04582_ Imp. Ion Engine destroyed. 04583_ Cld. Ion Engine destroyed. 04585_ Imp. Heat Sink destroyed. 04585_ G-47 Trooper destroyed. 04586_ Hvy. Assault Rifle destroyed. 04589_ G-47 Trooper destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? ?? ???????????????????? | | ???????????????????????? ?? ???????????????????? | | ???????????????????????# ## ?? ##??????????????? | | ??????????????????????? ? ????????????? | | ??????????????????????? ?? ????????????? | | ??????????????????????? ? ?????????????? | | ??######??????????????? ? ??????????????? | | ??#]] ###?????????????# * # #???????????????? | | ??# ]] #????????????## !% # ????????????????? | | ??#!!!!# #???#???????## g%= ?????????????????? | | ??###### #??? ???????? % ??????????????????? | | ???????# #??# #???????? ! ???????????????????? | | ???????# #??# #???????## %g #????????????????????? | | ???????# #??# #???????# = #????????????????????? | | ##?????#%#??# #????????# @ #????????????????????? | | ""?????# #??#[ ????????## #????????????????????? | | ####### ####+#?????????# ##????????????????????? | | [*%%#?????????# #?????????????????????? | | ####### ### #?????????# #?????????????????????? | | ??????# #?#=#?????????# #?????????????????????? | | ??????#####?#*#?????????# #?????????????????????? | | ????????????#%########### #?????????????????????? | | ????????????# * #?????????????????????? | | ????????????+ #?????????????????????? | | ????????????## ############?????????????????????? | | ?????????????# #????????????????????????????????? | | ?????????????# #????????????????????????????????? | | ?????????????# #????????????????????????????????? | | ?????????????# #????????????????????????????????? | | ?????????????# #????????????????????????????????? | | ?????????????# #????????????????????????????????? | | ?????????????# #????????????????????????????????? | | ???????????### #????????????????????????????????? | | ???????????# #????????????????????????????????? | | ???????????# #????????????????????????????????? | | ???????????# #????????????????????????????????? | | ???????????######????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 23 Energy Capacity 455 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 13 Terrain Scan Range 20 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DamperMachineClaws Manual? 0 Play Time 00:49:22 Cumulative 58.4 hours Start 2019.12.12 @ 00:06:52 End 2019.12.12 @ 00:54:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 92 Rogue 92 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 22 Gallery% 26 Achievement% 25 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(13,24,33)|BRIGHTNESS(120)|SATURATION(80) Steam 1 RUN: 51203d6d-6005-4c74-ae8e-5af4ae7a27d9