Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.04.18 @ 22:16:26 Player: dsummers Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (49) 245 Value Destroyed (1072) 1072 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2477 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 294/300 Energy 144/160 System Corruption 5% Temperature Cool (258) Movement Walking (120) Location -9/Storage Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (3) ------ Large Storage Unit Improved Targeting Computer Core Shielding > --- WEAPON (2) ------- Advanced Beam Cannon Advanced Beam Cannon > --- INVENTORY (10) --- Carbon-fiber Leg Structural Scanner Improved Sensor Array Improved Signal Interpreter Hacking Suite Shock Rifle Beam Rifle Light Assault Rifle Heavy Assault Rifle Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Improved Targeting Computer > --- WEAPON ----------- Heavy Assault Rifle Assault Cannon > --- INVENTORY -------- Light Nuclear Core Carbon-fiber Leg Structural Scanner Improved Sensor Array Improved Signal Interpreter Hacking Suite Shock Rifle Beam Rifle Light Assault Rifle Datajack [Rating: 25] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Flight Unit Flight Unit Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Protection Core Shielding Weapon Improved Light Cannon Energy Gun Improved Medium Laser Energy Cannon Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Impact Weapon Heavy Hammer Slashing Weapon Axe Special Melee Weapon Datajack Build | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion 1 | . . 1 . Utility 1 | . . 1 . Weapon . | . . . . Parts Attached 85 | 8 38 35 4 Power 9 | 1 5 2 1 Engine 5 | 1 3 1 . Core 4 | . 2 1 1 Reactor . | . . . . Propulsion 18 | 3 4 10 1 Treads 1 | . . 1 . Leg 4 | . . 3 1 Wheel 12 | 3 4 5 . Hover . | . . . . Flight 1 | . . 1 . Utility 21 | 2 12 7 . Device 13 | 1 7 5 . Storage 5 | 1 4 . . Processor 2 | . 1 1 . Hackware . | . . . . Protection 1 | . . 1 . Artifact . | . . . . Weapon 37 | 2 17 16 2 Energy Gun 11 | 1 4 6 . Energy Cannon 3 | . . 1 2 Ballistic Gun 4 | 1 2 1 . Ballistic Cannon 10 | . 6 4 . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon 4 | . 3 1 . Slashing Weapon 2 | . . 2 . Piercing Weapon . | . . . . Special Melee Weapon 3 | . 2 1 . Unidentified Prototypes 3 | . . 2 1 Parts Lost 16 | . 6 9 1 Power 4 | . 2 2 . Propulsion 4 | . 1 2 1 Utility 2 | . . 2 . Weapon 6 | . 3 3 . Highest Loss Streak 3 | . 2 3 1 Average Slot Usage (%) 96 | . 99 92 98 Engine 2 | . 4 . . Core 8 | . 9 7 11 Leg 4 | . . 6 31 Wheel 23 | . 27 20 . Device 10 | . 11 10 . Storage 12 | . 14 11 11 Processor 7 | . 2 10 11 Energy Gun 6 | . 6 7 . Energy Cannon 1 | . . 2 16 Ballistic Gun 4 | . 5 3 2 Ballistic Cannon 10 | . 15 5 3 Naked Turns . | . . . . Heaviest Build 31 | 13 30 30 31 Greatest Support 45 | 26 20 45 45 Greatest Overweight (x) 2 | . 1 2 . Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 6 10 10 10 Average Capacity 9 | 5 9 10 10 Most Carried 10 | 6 10 10 10 Average Carried 9 | 4 8 9 9 Final Capacity 10 | 6 10 10 10 Final Carried 10 | 6 10 10 10 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Scr Mat Mat Sto Matter Collected 1528 | 281 514 511 222 Remotely . | . . . . Salvage Created 1455 | 152 534 658 111 Parts 101 | 10 38 46 7 Haulers Intercepted 4 | . 2 2 . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Combat Hostiles Destroyed 32 | . 14 16 2 Melee 1 | . . 1 . Guns 19 | . 9 9 1 Cannons 12 | . 5 6 1 Classes Destroyed 10 | 2 6 2 . Worker 1 | . . 1 . Builder 1 | . 1 . . Tunneler 4 | 3 . 1 . Hauler 4 | . 2 2 . Recycler 1 | 1 . . . Operator 2 | . 1 . 1 Watcher 4 | . 2 2 . Swarmer 12 | . 6 6 . Grunt 14 | . 8 4 2 Sentry 6 | . . 6 . Best Kill Streak 4 | 2 4 3 2 Combat Bots Only 4 | . 4 3 1 Max Kills in Single Turn 2 | 2 2 1 1 Gunslinging 1 | . 1 . . Exploded . | . . . . Melee 1 | . . 1 . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Scr Mat Mat Sto Damage Taken 2613 | . 665 1793 155 Core 517 | . 106 372 39 Absorbed by Shields . | . . . . Core Remaining (%) 78 | 100 57 . . Volleys Fired 162 | 14 65 75 8 Largest 2 | 2 2 2 2 Hottest 136 | 60 85 121 136 Shots Fired 281 | 15 124 126 16 Gun 157 | 15 79 60 3 Cannon 124 | . 45 66 13 Launcher . | . . . . Special . | . . . . Kinetic 171 | 1 91 73 6 Thermal 67 | . 12 45 10 Explosive . | . . . . Electromagnetic 43 | 14 21 8 . Robot Hit Streak 12 | 4 10 12 6 Robot Miss Streak 3 | 1 3 3 1 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 190 | 10 81 88 11 Core Hits 72 | 4 33 31 4 Critical Hits 4 | . 1 2 1 Critical Kills . | . . . . Critical Parts Destroyed 4 | . 1 2 1 Melee Attacks 35 | . 10 25 . Impact 16 | . 6 10 . Slashing 13 | . . 13 . Piercing . | . . . . Sneak Attacks 4 | . 4 . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3303 | 203 1184 1679 237 Guns 1488 | 142 598 700 48 Cannons 1690 | . 586 915 189 Explosions 61 | 61 . . . Melee 64 | . . 64 . Ramming . | . . . . Kinetic 1909 | 7 904 927 71 Thermal 905 | 61 84 594 166 Explosive . | . . . . Electromagnetic 425 | 135 196 94 . Impact . | . . . . Slashing 64 | . . 64 . Piercing . | . . . . Highest Corruption 5 | . 1 5 5 Average Corruption 2 | . 1 5 5 Corruption Purged . | . . . . Effects 22 | . 6 11 5 Message Errors 5 | . 3 . 2 Matter Fused 3 | . . 2 1 Energy Discharges 4 | . . 4 . Data Loss (minor) 3 | . 2 . 1 Data Loss (major) 1 | . . 1 . Misfires 1 | . . 1 . Targeting Errors 4 | . 1 2 1 Weapon Failures 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 29 | . . 13 16 Projectiles 29 | . . 13 16 Explosions . | . . . . Melee . | . . . . Knockbacks 3 | . 2 1 . Impact . | . . . . Kinetic 3 | . 2 1 . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 373 | 20 132 373 258 Average Temperature 65 | 15 37 85 70 Received Heat Transfer 858 | . 240 567 51 Effects 5 | . . 5 . Shutdowns 1 | . . 1 . Interference 3 | . . 3 . Short Circuit 1 | . . 1 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . 1 . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 4 | . . 4 . Heat Transferred 1804 | 100 187 1221 296 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | 1 . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Peak Influence 228 | 20 190 228 154 Average Influence 80 | 8 76 88 113 Maximum Alert Level 1 | . . 1 . Low Security (%) 99 | 100 100 98 100 Level 1 . | . . 1 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 6 | . 2 2 2 Investigation 3 | . . 2 1 Extermination . | . . . . Reinforcement 3 | . 2 . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Distress Signals 5 | . . 5 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 70 | . 24 39 7 Peak Tracking Total 5 | . 4 5 5 Tactical Retreats 9 | . 1 8 . Traps | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Traps Triggered 3 | . 1 1 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Scr Mat Mat Sto Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Machines Accessed 19 | . 7 12 . Terminals 11 | . 5 6 . Fabricators . | . . . . Repair Stations 2 | . . 2 . Recycling Units 4 | . 2 2 . Scanalyzers 2 | . . 2 . Garrison Access . | . . . . Total Hacks 56 | . 23 33 . Successful 43 | . 16 27 . Failed 13 | . 7 6 . Catastrophic 2 | . . 2 . Database Lockouts . | . . . . Manual 29 | . 13 16 . Terminals 40 | . 19 21 . Fabricators . | . . . . Repair Stations 4 | . . 4 . Recycling Units 7 | . 4 3 . Scanalyzers 5 | . . 5 . Garrison Access . | . . . . Terminal Hacks 12 | . 6 6 . Robot Analysis 1 | . . 1 . Branch Access Points 1 | . . 1 . Terminal Index 2 | . 1 1 . Alert Level 1 | . 1 . . Unreport Threat 1 | . . 1 . Maintenance Status 1 | . . 1 . Patrol Status 1 | . 1 . . Recall Reinforcements 1 | . 1 . . Hauler Manifests 1 | . . 1 . Registered Components 1 | . 1 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 4 | . . 4 . Scan Component 2 | . . 2 . Repair 2 | . . 2 . Recycling Unit Hacks 3 | . 2 1 . Retrieve Matter 1 | . 1 . . Retrieve Components 2 | . 1 1 . Scanalyzer 5 | . . 5 . Insert Component 2 | . . 2 . Analyze 3 | . . 3 . Garrison Access Hacks . | . . . . Unauthorized Hacks 19 | . 8 11 . Terminals 15 | . 6 9 . Track 4 | . 1 3 . Botnet 9 | . 4 5 . Operators 2 | . 1 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 4 | . 2 2 . Reject 4 | . 2 2 . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 12 | . 4 8 . Full Trace Events 1 | . . 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 2 | . . 2 . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 2 | . . 2 . Time 64 | . . 64 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter 51 | . 51 . . Retrieved Components 9 | . 9 . . Parts Scanalyzed 2 | . . 2 . Part Schematics Acquired 2 | . . 2 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Scr Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked 3 | . 2 1 . Non-combat 3 | . 2 1 . Combat . | . . . . Robot Hacks Applied 4 | . 3 1 . parse_system 2 | . 1 1 . no_distress 2 | . 2 . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Scr Mat Mat Sto Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Robot Analysis Total 1 | . . 1 . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Scr Mat Mat Sto Turns Passed 3626 | 157 1552 1816 101 Spaces Moved 2600 | 126 1279 1138 57 Core 1 | 1 . . . Treads . | . . . . Legs 248 | . . 191 57 Wheels 2351 | 125 1279 947 . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 80 83 120 Average Speed 92 | 83 86 98 120 Slowest Speed 150 | 90 90 150 120 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered 1 | . . 1 . Exploration Rate (%) 46 | 5 89 76 14 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug 19 | . 5 14 . Terrain Destroyed 29 | 4 5 20 . Melee 19 | . 5 14 . Projectile 6 | . . 6 . AOE 4 | 4 . . . Actions | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Total 3494 | 162 1591 1666 75 Wait 523 | . 161 358 4 Move 2596 | 125 1278 1136 57 Hop . | . . . . Pick Up 42 | 10 19 13 . Fast Attach 31 | 7 4 17 3 Attach 9 | . 5 3 1 Detach 1 | . . . 1 Swap 45 | 1 29 15 . Drop 49 | 5 20 23 1 Fire 162 | 14 65 75 8 Melee 35 | . 10 25 . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis 1 | . . 1 . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Materials (discovered 4 exits: *Mat x2 / Min / *Sto) -9/Storage History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 158 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 725 | -10/Materials | Discovered new exit (range 9) 1029 | -10/Materials | Discovered new exit (range 5) 1081 | -10/Materials | Discovered new exit (range 14) 1171 | -10/Materials | Discovered new exit (range 16) 1438 | -10/Materials | Discovered new exit (range 15) 1457 | -10/Materials | Identified exit to Materials 1609 | -10/Materials | Identified exit to Mines 1710 | -10/Materials | Entered another Materials area 1710 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2118 | -9/Materials | Discovered new exit (range 8) 2124 | -9/Materials | Identified exit to Materials 2294 | -9/Materials | Repaired Arm. Wheel 2750 | -9/Materials | Discovered exit to Materials (range 11) 2943 | -9/Materials | Lost 3 parts (2n1w) 3003 | -9/Materials | Crushed by falling debris 3206 | -9/Materials | Identified exit to Mines 3206 | -9/Materials | Identified exit to Storage 3328 | -9/Materials | Core integrity fell below 50% 3399 | -9/Materials | Core integrity fell below 20% 3504 | -9/Materials | Repaired Imp. Sensor Array 3526 | -9/Materials | Entered Storage 3627 | -9/Storage | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 03569_ ALERT: Alarm triggered, dispatching investigation squad. 03572_ ,S4E=NRHJ%4ORKO=B/GFIT YIDIH2YK%UR,69UW 03581_ Acquired 141 matter. 03592_ Carbon-fiber Leg destroyed. 03593_ G-34 Mercenary destroyed. 03596_ SE 03617_ System corrupted: Adv. Beam Cannon targeting data glitched. 03618_ K-01 Serf collects debris. 03620_ Y-45 Defender suffers critical hit. 03620_ Destroyed Heat Sink. 03621_ K-01 Serf cleans the Storage Shell. 03624_ System corrupted: Matter fused (-6). 03624_ K-01 Serf cleans the Storage Shell. 03626_ Y-45 Defender heat damages Beam Rifle. 03626_ Destroyed Beam Rifle. 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[ #??? | | ????????????? #??? | | ??????????????#######" "#######################??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Core Shielding 20 Evasion (%) 44 Targeting Accuracy 6 Item Schematics ----------------- Arm. Wheel | -9/Materials | Scanalyzed Imp. Targeting Computer | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NovaAccelerationBiocell Manual? 0 Play Time 00:55:33 Cumulative 20.5 hours Start 2020.04.18 @ 21:14:53 End 2020.04.18 @ 22:16:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 9 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 23 Gallery% 26 Achievement% 22 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 12/Proggy Map View 55x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e633ba77-0e37-4790-8db6-31637fc89ab9