Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.18 @ 01:24:49 Player: lazy_engineer Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (8) 4000 Regions Visited (14) 2800 Robots Destroyed (73) 365 Value Destroyed (2480) 2480 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (919) 919 TOTAL SCORE: 11084 Bonus ------- High Alert Combat Kills 24 Follower Combat Kills 95 Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1450 Matter 54/300 Energy 87/700 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ Experimental Energy Well Advanced Signal Interpreter > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Light Particle Reactor Graphene Brace Improved Force Field Improved Field Recycling Unit (0) Sensor Drone Bay (18/20) Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Field Propulsion Array Field Propulsion Array Field Propulsion Array > --- UTILITY ---------- Improved Heat Sink Trap Scanner Improved Sensor Array Advanced Signal Interpreter Improved Cloaking Device Improved Cloaking Device Improved Cloaking Device Graphene Brace Trap Reconfigurator > --- WEAPON ----------- Remote Datajack > --- INVENTORY -------- Light Particle Reactor Improved Force Field Improved Field Recycling Unit Sensor Drone Bay Advanced Datajack [Rating: 124] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Advanced Treads Treads Advanced Treads Wheel Wheel Hover Unit Airjet Flight Unit Field Propulsion Array Utility Large Storage Unit Device Sensor Drone Bay Storage Large Storage Unit Processor Advanced Signal Interpreter Protection Reactive Plating Weapon Minigun Energy Gun Pulse Rifle Energy Cannon Beam Cannon Ballistic Gun Minigun Ballistic Cannon Flak Cannon Launcher Mini Grenade Launcher Special Weapon Remote Datajack Impact Weapon Heavy Mace Slashing Weapon Longsword +1 Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac DSF Res Res Slots Evolved 16 | . . . . . 4 2 2 . . 2 2 . 2 2 Power 3 | . . . . . . . 1 . . . 1 . . 1 Propulsion 4 | . . . . . 2 . . . . . 1 . 1 . Utility 7 | . . . . . 2 2 . . . 2 . . 1 . Weapon 2 | . . . . . . . 1 . . . . . . 1 Parts Attached 154 | 6 25 11 7 3 25 21 11 12 9 5 1 6 7 5 Power 13 | 1 1 . . 1 1 2 1 1 . . . . 4 1 Engine 6 | 1 1 . . 1 . 1 1 1 . . . . . . Core 2 | . . . . . 1 1 . . . . . . . . Reactor 5 | . . . . . . . . . . . . . 4 1 Propulsion 37 | 2 12 3 . 2 7 4 . . 1 2 . 2 1 1 Treads 19 | 1 8 1 . 1 6 1 . . 1 . . . . . Leg . | . . . . . . . . . . . . . . . Wheel 10 | 1 4 2 . 1 1 1 . . . . . . . . Hover 3 | . . . . . . 2 . . . . . . . 1 Flight 5 | . . . . . . . . . . 2 . 2 1 . Utility 60 | 1 3 5 2 . 8 10 6 9 5 2 1 4 2 2 Device 35 | . 1 3 1 . 2 5 4 6 3 2 1 4 2 1 Storage 3 | 1 1 . . . . . . . . . . . . 1 Processor 3 | . 1 . . . . . . . 2 . . . . . Hackware . | . . . . . . . . . . . . . . . Protection 19 | . . 2 1 . 6 5 2 3 . . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 44 | 2 9 3 5 . 9 5 4 2 3 1 . . . 1 Energy Gun 9 | 1 3 1 1 . 2 1 . . . . . . . . Energy Cannon 3 | . 3 . . . . . . . . . . . . . Ballistic Gun 19 | 1 1 1 1 . 6 1 3 2 3 . . . . . Ballistic Cannon 2 | . . 1 1 . . . . . . . . . . . Launcher 3 | . 1 . . . 1 1 . . . . . . . . Special Weapon 1 | . . . . . . . . . . 1 . . . . Impact Weapon 3 | . . . . . . 2 1 . . . . . . . Slashing Weapon 1 | . . . 1 . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon 3 | . 1 . 1 . . . . . . . . . . 1 Unidentified Prototypes 3 | . . 1 . . . . . . . . . . . 2 Parts Lost 46 | . 4 . . 1 4 9 . 1 11 . . 1 12 3 Power 10 | . 1 . . 1 2 1 . . 2 . . . 3 . Propulsion 13 | . 1 . . . 2 3 . . 3 . . . 3 1 Utility 13 | . . . . . . 2 . 1 3 . . 1 5 1 Weapon 10 | . 2 . . . . 3 . . 3 . . . 1 1 Highest Loss Streak 12 | . 2 . . 1 3 8 . 1 11 . . 1 12 2 To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 99 99 77 94 97 80 92 81 49 49 53 58 62 8 Engine 6 | . 13 14 14 8 2 3 5 10 6 . . . . . Core 3 | . . . . . 6 2 6 2 . . . . . . Treads 17 | . 17 15 14 20 28 14 . . . 5 5 5 2 . Wheel 6 | . 10 12 14 7 5 . 6 6 4 . . . . . Hover 2 | . . . . . . . 13 13 5 . . . . . Device 15 | . 4 11 14 14 13 23 31 20 5 23 22 30 32 2 Storage 9 | . 15 14 14 14 9 7 6 6 4 . . . . . Processor 1 | . 8 . . . . . . . 2 11 10 7 4 4 Protection 7 | . . 2 . . 13 14 1 6 7 . . . . . Energy Gun 2 | . 8 9 . . 1 . . . . . . . . . Energy Cannon 1 | . 9 9 . . . . . . . . . . . . Ballistic Gun 8 | . 8 2 . 14 10 6 13 7 7 . . . . . Ballistic Cannon 3 | . . 7 . 14 5 . . . . . . . . . Impact Weapon 1 | . . . . . . 4 6 6 3 . . . . . Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 95 | 14 34 46 44 48 59 66 72 95 88 8 22 11 35 4 Greatest Support 86 | 10 40 40 10 40 86 62 25 28 30 30 13 30 45 21 Greatest Overweight (x) 17 | 3 3 4 4 4 5 17 2 4 3 1 1 . 1 1 Average Overweight (x) 1 | . 1 3 3 3 1 1 1 2 . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 5 5 5 5 5 Average Capacity 14 | 6 14 15 15 15 15 15 15 15 12 5 5 5 5 5 Most Carried 15 | 6 13 15 15 15 15 15 13 15 15 4 5 5 5 5 Average Carried 11 | 2 7 13 14 14 13 13 10 13 10 2 3 4 4 4 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 5 5 5 5 5 5 Final Carried 15 | 2 12 15 14 15 15 14 13 15 5 2 5 4 5 5 Class Distribution -------------------- 95% | Mutant 4% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -5/Factory Scout | -4/Factory Scout | -4/DSF Scout | -3/Research Mutant | -2/Research Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -3 -2 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac DSF Res Res Matter Collected 2653 | 196 462 100 . 18 1094 133 32 495 109 . . . . 14 Remotely . | . . . . . . . . . . . . . . . Salvage Created 2482 | . 797 56 . 67 963 217 32 271 79 . . . . . Parts 134 | . 42 3 . 4 64 5 . 13 3 . . . . . Haulers Intercepted 5 | . 2 . . . 3 . . . . . . . . . Recyclers Shooed 1 | . . . . . 1 . . . . . . . . . Parts Field Recycled 2 | . . . . . . . 2 . . . . . . . Retrieved Matter 9 | . . . . . . . 9 . . . . . . . Parts Self-Destructed 24 | . . . . . . . . 18 6 . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac DSF Res Res Combat Hostiles Destroyed 56 | . 15 2 . 2 23 7 1 4 2 . . . . . Guns 34 | . 8 1 . 1 16 2 . 4 2 . . . . . Cannons 16 | . 7 1 . 1 7 . . . . . . . . . AOE 3 | . . . . . . 3 . . . . . . . . Classes Destroyed 14 | . 6 . . . 5 2 . 1 . . . . . . Worker 4 | . 1 . . . 3 . . . . . . . . . Tunneler 1 | . . . . . . 1 . . . . . . . . Hauler 5 | . 2 . . . 3 . . . . . . . . . Recycler 1 | . 1 . . . . . . . . . . . . . Watcher 6 | . 3 . . . 3 . . . . . . . . . Swarmer 12 | . 2 . . . 7 2 . . 1 . . . . . Grunt 28 | . 13 2 . 2 5 4 . 2 . . . . . . Brawler 1 | . . . . . . . . 1 . . . . . . Duelist 2 | . . . . . 1 . . . 1 . . . . . Sentry 4 | . . . . . 4 . . . . . . . . . Specialist 3 | . . . . . 3 . . . . . . . . . Hunter 2 | . . . . . 2 . . . . . . . . . Programmer 3 | . . . . . . 1 1 1 . . . . . . Heavy 1 | . . . . . 1 . . . . . . . . . Best Kill Streak 4 | . 3 1 . 2 4 4 1 4 2 . . . . . Combat Bots Only 4 | . 2 1 . 2 4 4 1 4 2 . . . . . Max Kills in Single Turn 2 | . 1 1 . 1 2 1 1 1 1 . . . . . Gunslinging . | . . . . . . . . . . . . . . . Exploded 1 | . . . . . . 1 . . . . . . . . Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -3 -2 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac DSF Res Res Hostile Shots Fired 925 | . 109 23 . 12 182 112 16 43 197 . . 7 105 119 Missed 276 | . 31 8 . 4 49 22 6 11 51 . . 2 38 54 Damage Taken 11268 | . 1026 183 . 108 1737 1623 75 453 2621 . . 212 1579 1651 Core 3401 | . 195 44 . . 225 350 7 33 384 . . 70 641 1452 Absorbed by Shields 232 | . . . . . . . 77 155 . . . . . . Redirected to Shielding 44 | . . . . . 15 29 . . . . . . . . Ignored by Resistances 324 | . . . . . 324 . . . . . . . . . Regen/Repaired (Parts) 169 | . . . . . 169 . . . . . . . . . Core Remaining (%) 63 | 100 . . . 4 59 50 . . 50 100 . 93 50 . Volleys Fired 227 | . 84 11 . 6 81 16 . 13 14 2 . . . . Largest 2 | . 2 2 . 2 2 2 . 2 2 1 . . . . Hottest 120 | . 120 120 . 64 107 93 . 55 55 5 . . . . Shots Fired 429 | . 154 17 . 12 159 32 . 28 25 2 . . . . Gun 339 | . 109 8 . 6 136 27 . 28 25 . . . . . Cannon 81 | . 44 9 . 6 22 . . . . . . . . . Launcher 7 | . 1 . . . 1 5 . . . . . . . . Special 2 | . . . . . . . . . . 2 . . . . Kinetic 309 | . 65 9 . 12 151 19 . 28 25 . . . . . Thermal 111 | . 88 8 . . 7 8 . . . . . . . . Explosive 7 | . 1 . . . 1 5 . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Robot Hit Streak 21 | . 21 18 . 4 19 9 . 6 5 2 . . . . Robot Miss Streak 10 | . 3 5 . 6 10 2 . 3 3 . . . . . Penetration Max 2 | . . . . . . . . . 2 . . . . . Secondary Targets 5 | . 1 . . . . 1 . 2 1 . . . . . Max Gunslinging Chain 1 | . 1 . . . . 1 . 1 1 . . . . . Shots Hit Robots 318 | . 99 16 . 8 124 30 8 18 13 2 . . . . Core Hits 156 | . 39 5 . 7 73 15 1 9 6 . . . 1 . Critical Kills 2 | . . . . . 1 . . 1 . . . . . . Critical Parts Destroyed 3 | . 1 . . . . . 2 . . . . . . . Critical Strikes 7 | . 3 . . . 1 . 2 1 . . . . . . Burn 2 | . 2 . . . . . . . . . . . . . Destroy 3 | . 1 . . . 1 . . 1 . . . . . . Smash 2 | . . . . . . . 2 . . . . . . . Melee Attacks 26 | . 2 . . . . 9 14 1 . . . . . . Impact 24 | . . . . . . 9 14 1 . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 2 | . 2 . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 5868 | . 1232 256 . 113 2248 903 274 475 348 . . . 2 17 Guns 3973 | . 831 93 . 36 1860 424 . 381 348 . . . . . Cannons 951 | . 401 163 . 77 310 . . . . . . . . . Explosions 342 | . . . . . . 342 . . . . . . . . Melee 505 | . . . . . . 137 274 94 . . . . . . Ramming 97 | . . . . . 78 . . . . . . . 2 17 Kinetic 3787 | . 430 120 . 113 2069 326 . 381 348 . . . . . Thermal 1137 | . 802 136 . . 101 98 . . . . . . . . Explosive 342 | . . . . . . 342 . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Impact 505 | . . . . . . 137 274 94 . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 12 | . 1 1 1 1 . 2 2 4 12 . . . 1 . Average Corruption 1 | . 1 1 1 1 . 1 2 3 7 . . . 1 . Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 51 | . 9 4 1 3 . 4 2 20 8 . . . . . Message Errors 19 | . 3 3 . 2 . 1 2 5 3 . . . . . Matter Fused 19 | . 5 1 1 1 . 2 . 6 3 . . . . . Heat Flow Errors 3 | . 1 . . . . . . 2 . . . . . . Energy Discharges 1 | . . . . . . . . 1 . . . . . . Data Loss (minor) 1 | . . . . . . . . 1 . . . . . . Data Loss (major) 3 | . . . . . . . . 3 . . . . . . Misfires 3 | . . . . . . 1 . 2 . . . . . . Misdirections 2 | . . . . . . . . . 2 . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 204 | . 2 . . . . 35 85 82 . . . . . . Projectiles 2 | . 2 . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . Melee 202 | . . . . . . 35 85 82 . . . . . . Knockbacks 22 | . . 3 . . 15 1 2 1 . . . . . . Impact 4 | . . . . . . 1 2 1 . . . . . . Kinetic 16 | . . 3 . . 13 . . . . . . . . . Secondary 2 | . . . . . 2 . . . . . . . . . Self-Inflicted Damage 189 | . . . . . 3 178 . . . . . . . 8 Shots 4 | . . . . . . 4 . . . . . . . . Rammed 21 | . . . . . 17 . . . . . . . 2 2 Targets Rammed 21 | . . . . . 17 . . . . . . . 2 2 Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 504 | . 319 314 . 63 54 314 . 358 504 . . . 67 . Average Temperature 109 | . 111 150 . 32 11 126 . 142 190 . . . 43 . Received Heat Transfer 2461 | . 543 96 . 81 351 666 . 202 291 . . . 141 90 Effects 13 | . 4 2 . . . 1 . 2 4 . . . . . Shutdowns 2 | . . . . . . . . . 2 . . . . . Energy Bleed 3 | . . 1 . . . 1 . 1 . . . . . . Interference 5 | . 3 1 . . . . . . 1 . . . . . Matter Decay 2 | . 1 . . . . . . . 1 . . . . . Damage (minor) 1 | . . . . . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . 1 . . . . . . . . Impact Corruptions 11 | . . . . . . 3 4 4 . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 5 | . 5 . . . . . . . . . . . . . Heat Transferred 2876 | . 2136 296 . . 222 222 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . 1 . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac DSF Res Res Peak Influence 449 | . 196 267 . 59 449 368 30 . . 18 13 15 76 240 Initial 203 | . . 70 . . . 203 2 . . 18 8 9 8 . Average 94 | . 83 157 . 44 104 146 9 . . 18 8 10 30 59 Maximum Alert Level 2 | . . 1 . . 2 1 . . . . . . . 1 Low Security (%) 84 | 100 100 77 . 100 78 69 100 . . 100 100 100 100 95 Level 1 13 | . . 22 . . 17 30 . . . . . . . 4 Level 2 1 | . . . . . 4 . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 22 | . 4 1 . . 5 3 1 . 1 . . 1 3 3 Investigation 5 | . 3 1 . . . . . . . . . . 1 . Extermination 4 | . . . . . . 2 1 . . . . . 1 . Reinforcement 11 | . 1 . . . 5 . . . . . . 1 1 3 Assault 2 | . . . . . . 1 . . 1 . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -3 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac DSF Res Res Distress Signals 8 | . 1 . . . 5 . 1 . . . . . 1 . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 167 | . 26 11 . 2 40 10 3 6 20 . . 2 25 22 Peak Tracking Total 19 | . 4 3 . 2 4 5 2 4 14 . . 1 19 12 Tactical Retreats 14 | . 2 1 . . 2 . . . 2 . . 1 2 4 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac DSF Res Res Traps Triggered 3 | . 2 . . . . . . . . . . 1 . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused 2 | . . . . . . 1 . . . . . . 1 . Traps Reconfigurated 8 | . . . . . . 4 . . . . . . 4 . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 6 | . . . . . 3 1 . 1 . . . . 1 . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -3 -2 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac DSF Res Res Machines Disabled 4 | . . . . . 2 2 . . . . . . . . Max in Single Turn 1 | . . . . . 1 1 . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -3 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac DSF Res Res Machines Accessed 24 | . 8 3 1 1 4 2 1 1 . . 1 . 2 . Terminals 15 | . 7 1 . 1 3 1 . . . . 1 . 1 . Fabricators . | . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . 1 . . . . . . . . . Recycling Units 2 | . 1 . . . . . . . . . . . 1 . Scanalyzers 1 | . . . . . . . 1 . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . . Total Hacks 48 | . 13 4 1 6 11 4 2 1 . . 1 . 5 . Successful 25 | . 8 4 1 1 6 . 1 1 . . 1 . 2 . Failed 23 | . 5 . . 5 5 4 1 . . . . . 3 . Catastrophic 9 | . 1 . . 2 4 1 . . . . . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . Manual 24 | . 9 2 1 . 7 2 . . . . . . 3 . Terminals 33 | . 11 2 . 6 8 2 . . . . 1 . 3 . Fabricators . | . . . . . . . . . . . . . . . Repair Stations 3 | . . . . . 3 . . . . . . . . . Recycling Units 4 | . 2 . . . . . . . . . . . 2 . Scanalyzers 2 | . . . . . . . 2 . . . . . . . Garrison Access 2 | . . . . . . 2 . . . . . . . . Terminal Hacks 16 | . 4 3 1 1 4 . . 1 . . 1 . 1 . Robot Analysis 1 | . 1 . . . . . . . . . . . . . Open Door 3 | . . 2 . . . . . 1 . . . . . . Open DSF 1 | . . . . . . . . . . . 1 . . . Level Access Points 1 | . . . . 1 . . . . . . . . . . Branch Access Points 2 | . . . . . 1 . . . . . . . 1 . Recall Investigation 1 | . 1 . . . . . . . . . . . . . Hauler Manifests 2 | . 1 . . . 1 . . . . . . . . . Zone Layout 4 | . 1 1 . . 2 . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . 2 . . . . . . . . . Scan Component 1 | . . . . . 1 . . . . . . . . . Repair 1 | . . . . . 1 . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . 1 . Retrieve Matter 1 | . . . . . . . . . . . . . 1 . Scanalyzer 1 | . . . . . . . 1 . . . . . . . Insert Component 1 | . . . . . . . 1 . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks 5 | . 4 1 . . . . . . . . . . . . Terminals 4 | . 3 1 . . . . . . . . . . . . Track 3 | . 2 1 . . . . . . . . . . . . Operators 1 | . 1 . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . Reject 1 | . 1 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 17 | . 6 1 . 1 4 2 1 . . . . . 2 . Full Trace Events 2 | . 1 . . . . . . . . . . . 1 . Feedback Events 1 | . 1 . . . . . . . . . . . . . Corruption 1 | . 1 . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . 1 . . . . . . . . . Time 38 | . . . . . 38 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -3 -2 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac DSF Res Res Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked 3 | . 1 . . . . . . . . 2 . . . . Non-combat 3 | . 1 . . . . . . . . 2 . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied 3 | . 1 . . . . . . . . 2 . . . . no_distress 1 | . . . . . . . . . . 1 . . . . find_recycling 2 | . 1 . . . . . . . . 1 . . . . Relay Couplers Released 1 | . . . . . . 1 . . . . . . . . Machine Destruction 1 | . . . . . . 1 . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -3 -2 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac DSF Res Res Total Allies 3 | . . 3 . . . . . . . . . . . . Largest Group 3 | . . 3 . . . . . . . . . . . . Highest-Rated Group 40 | . . 40 . . . . . . . . . . . . Highest-Rated Ally 16 | . . 16 . . . . . . . . . . . . Total Orders 109 | . . 33 . 8 52 2 4 8 . . 2 . . . FOLLOW 1 | . . . . . 1 . . . . . . . . . EXPLORE 63 | . . 21 . . 33 1 2 5 . . 1 . . . RETURN 45 | . . 12 . 8 18 1 2 3 . . 1 . . . Ally Attacks 45 | . . 45 . . . . . . . . . . . . Total Damage 462 | . . 462 . . . . . . . . . . . . Kills 11 | . . 11 . . . . . . . . . . . . Allies Corrupted 1 | . . . . . . . . 1 . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac DSF Res Res Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 2 . . . . . 1 . . . . . . Drone Launches 186 | . . 22 . 11 55 20 37 38 . . 3 . . . Drone Recoveries 183 | . . 22 . 11 55 19 36 37 . . 3 . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -3 -2 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac DSF Res Res Turns Passed 12497 | 46 1516 796 309 504 5006 1322 853 1106 159 114 66 106 400 194 Spaces Moved 5197 | 40 835 497 234 55 987 369 229 458 121 93 78 130 749 322 Core 400 | 19 . . . . . 23 . . 51 . . . 1 306 Treads 1180 | . 160 15 . 12 680 269 . . 4 40 . . . . Legs . | . . . . . . . . . . . . . . . Wheels 2141 | 21 675 482 234 43 307 34 . 279 66 . . . . . Hover 467 | . . . . . . 43 229 179 . . . . . 16 Flight 1009 | . . . . . . . . . . 53 78 130 748 . Fastest Speed 34 | 50 95 110 125 140 145 100 126 126 50 59 59 57 34 36 Average Speed 123 | 82 122 127 125 161 151 230 182 162 92 104 66 57 43 49 Slowest Speed 900 | 200 240 240 140 240 157 900 186 306 160 160 139 60 120 100 Overloaded Moves 16 | . . . . . . . . . . . . . . 16 Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 38 | 4 93 97 60 9 61 11 7 98 24 4 3 73 25 15 Regions Visited 14 Branch Regions 5 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . . . Known Exits Taken 5 | . . . . 1 . . . . 1 1 1 . 1 . Unknown Exits Taken 8 | 1 1 1 1 . 1 1 1 1 . . . . . . Scrap Searched 10 | . . 1 . 1 . . . 6 2 . . . . . Spaces Dug 17 | . 5 . . . 9 . 3 . . . . . . . Terrain Destroyed 44 | . 5 . . . 9 25 3 2 . . . . . . Melee 3 | . . . . . . . 3 . . . . . . . Projectile 2 | . . . . . . . . 2 . . . . . . AOE 39 | . 5 . . . 9 25 . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -3 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac DSF Res Res Total 10828 | 51 1173 641 248 458 4348 791 639 799 146 108 92 160 818 356 Wait 5057 | . 208 108 6 394 3188 362 380 298 . 7 10 17 55 24 Move 5183 | 39 834 496 233 54 986 368 228 457 120 92 77 129 748 322 Hop . | . . . . . . . . . . . . . . . Pick Up 88 | 6 18 7 1 1 25 12 4 5 1 2 3 1 2 . Fast Attach 25 | 2 . . 1 1 7 . . 1 1 . . 5 5 2 Attach 65 | 4 6 2 2 . 9 13 5 4 8 5 1 1 2 3 Detach 17 | . . 2 . . 2 1 1 6 . . 1 . 1 3 Swap 64 | . 19 9 4 2 9 8 6 7 . . . . . . Drop 52 | . 2 6 1 . 24 2 1 7 2 . . 4 3 . Fire 227 | . 84 11 . 6 81 16 . 13 14 2 . . . . Melee 26 | . 2 . . . . 9 14 1 . . . . . . Ram 5 | . . . . . 1 . . . . . . . 2 2 Kick . | . . . . . . . . . . . . . . . Crush 16 | . . . . . 16 . . . . . . . . . Escape Stasis 3 | . . . . . . . . . . . . 3 . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Fac / Sto) -6/Factory (discovered 3 exits: *Fac x2 / *Low) -6/Lower Caves -6/Lower Caves -5/Factory -4/Factory -4/DSF -3/Research (discovered 4 exits: *Res / Arm / Qua x2) -2/Research (discovered 1 exit: [*Acc]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 8 | -11/Scrapyard | Discovered new exit (range 15) 47 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 724 | -10/Materials | Discovered new exit (range 10) 840 | -10/Materials | Core integrity fell below 50% 917 | -10/Materials | Discovered new exit (range 8) 1137 | -10/Materials | Discovered new exit (range 4) 1147 | -10/Materials | Derelicts attacked the area 1563 | -10/Materials | Entered Mines 1596 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1626 | -10/Mines | Discovered new exit (range 15) 1642 | -10/Mines | Core integrity fell below 20% 1802 | -10/Mines | Discovered new exit (range 14) 1816 | -10/Mines | Met a Derelict shopkeep closing up shop 1920 | -10/Mines | Found the Drone Emporium 1940 | -10/Mines | Found Prototype Device 1941 | -10/Mines | Identified Sensor Drone Bay 2350 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2350 | -10/Mines | Discovered new exit (range 5) 2359 | -10/Mines | Entered Exiles 2388 | -10/Exiles | Met 8R-AWN 2411 | -10/Exiles | Met EX-HEX 2447 | -10/Exiles | Met EX-BIN 2462 | -10/Exiles | Aligned with FarCom system 2463 | -10/Exiles | Given EX-Vault access code 2494 | -10/Exiles | Opened EX-Vault 2505 | -10/Exiles | Found Longsword +1 2514 | -10/Exiles | Found Trap Reconfigurator 2547 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2591 | -10/Exiles | Met EX-DEC 2649 | -10/Exiles | Discovered new exit (range 10) 2668 | -10/Exiles | Left Exiles lab with Trap Reconfigurator 2668 | -10/Exiles | Entered Mines 2709 | -9/Mines | Identified exit to Materials 3172 | -9/Mines | Entered Materials 3172 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3692 | -8/Materials | Discovered new exit (range 48) 6536 | -8/Materials | Repaired Reactive Plating 7152 | -8/Materials | Discovered new exit (range 16) 7939 | -8/Materials | Lost 3 parts (1p2n) 8178 | -8/Materials | Entered Factory 8178 | -7/Factory | Evolved 2 slots: Utility x2 8179 | -7/Factory | Identified exit to Storage 9019 | -7/Factory | Lost 8 parts (1p2n2u3w) 9246 | -7/Factory | Discovered new exit (range 29) 9500 | -7/Factory | Entered another Factory area 9500 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 9582 | -6/Factory | Discovered new exit (range 51) 9583 | -6/Factory | Discovered new exit (range 53) 9586 | -6/Factory | Identified exit to Factory 10154 | -6/Factory | Discovered exit to Factory (range 34) 10353 | -6/Factory | Entered Lower Caves 10354 | -6/Lower Caves | Encountered a Warlord checkpoint 10366 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 10533 | -6/Lower Caves | Learned Factory emergency access door positions 11042 | -6/Lower Caves | Discovered new exit (range 147) 11459 | -6/Lower Caves | Entered another Lower Caves area 11502 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 11545 | -6/Lower Caves | System corruption reached 10% 11611 | -6/Lower Caves | Discovered exit to Factory (range 6) 11613 | -6/Lower Caves | Lost 11 parts (2p3n3u3w) 11618 | -6/Lower Caves | Entered Factory 11618 | -5/Factory | Evolved 2 slots: Utility x2 11724 | -5/Factory | Discovered new exit (range 14) 11731 | -5/Factory | Identified exit to Factory 11732 | -5/Factory | Entered another Factory area 11732 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 11797 | -4/Factory | Identified exit to DSF 11798 | -4/Factory | Entered DSF 11838 | -4/DSF | Additional patrols routed to DSF 11862 | -4/DSF | Discovered new exit (range 15) 11904 | -4/DSF | Entered Research 11904 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 12105 | -3/Research | Build established: Scout 12181 | -3/Research | Spotted B-86 Titan 12196 | -3/Research | Spotted B-86 Titan 12197 | -3/Research | Identified exit to Armory 12197 | -3/Research | Identified exit to Quarantine 12290 | -3/Research | Discovered new exit (range 8) 12293 | -3/Research | Identified exit to Research 12304 | -3/Research | Entered another Research area 12304 | -2/Research | Evolved 2 slots: Power x1, Weapon x1 12332 | -2/Research | Lost 12 parts (3p3n5u1w) 12356 | -2/Research | Spotted B-90 Cyclops 12442 | -2/Research | Core integrity fell below 50% 12473 | -2/Research | Core integrity fell below 20% 12473 | -2/Research | Discovered new exit (range 15) 12498 | -2/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 12395_ Trap Scanner destroyed. 12419_ Penetrated by Slug. 12422_ K-01 Serf destroyed. 12423_ Slammed into R-10 Processor. 12423_ Destabilizing: System interference. 12423_ Adv. Signal Interpreter temporarily disabled. 12423_ Slug penetrates Wall. 12433_ K-01 Serf cleans the Vacuum Chamber. 12437_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 12445_ Acquired Prototype Hover Unit. 12445_ Identified Cld. Linear Gravjet. 12448_ Slammed into S-43 Plague. 12453_ Cld. Linear Gravjet destroyed. 12456_ U-05 Engineer builds a Wall. 12473_ Acquired 14 matter. 12473_ EXIT=FOUND 12496_ Acquired Prototype Storage. 12496_ Identified Exp. Energy Well. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | # ######### ########+################# | | ##+### #???????# | | #????? #???????? ?##### % | | #?????#######????????###?????# | | #????????????????????????????# | | #????????????????????????????# ###+######+####? | | #????????????????????????????# # #????????? | | #??????????????????#########?# # #????????? | | #??????????????????# ?# # #????????? | | #?????########?????# # # #????????? | | #?????? #?????# # #! #????????? | | #?????? #?????# + # #????????? | | #???????! ??????# * # # #????????? | | #??????? ! ??????# # # #????????? | | #???????? ???????# ?# ########???????? | | #???????? ???????# ?# #???????? | | ##########+################### #???????? | | g / # #???????? | | g#### # +???????? | | ###### #??# """" ####+### #???????? | | ?????# g#??# """" #??????# #???????? | | ?????# #??# """" !! #??????# #???????? | | ?????# g#??# ss """" ! #??????# #???????? | | ?????# #??# """" #??????# #???????? | | ?????# #??# R ss #??????# #???????? | | ?????# #??# s @ #??????# #???????? | | ?????# #??# #??????# #???????? | | ###### ### ##??# #??????# #???????? | | #?# #???##########+########### #???????? | | ########?# #??????????? #???????? | | ?????????? #??????????? #???????? | | ?????????? #??????????? #???????? | | ??????????/#??????????? w #???????? | | ?????????? ????????????############# #???????? | | ?????????? ????????????????????????# #???????? | | ??????????? ?????"" ""############### ###+##??? | | ??????????? ????? | | ??????????? ???? | | ??????????? ???? | | ???????????????? ^ | | ???????????????? """"""" ####+########### | | ???????????????? """"""" #??????????????? | | ???????????????? """"""" #??????????????? | | ??????????????? #??????????????? | | ??????????????? ! #??????????????? | | ??????????????? #??????????????? | | ??????????????? ] #??????????????? | | ???????????????# #### ##### #??????????????? | | ???????????????# #?##+????# #??????????????? | | ???????????????# # ????# #??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 47 Energy Capacity 455 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 12 Cloak Strength 4 Additional Mass Support 9 Armor Coverage 1200 Resistance: KI 30 Utility Shielding 66 Evasion (%) 63 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 10k Club Dangerous Findings Respectable Loadout Challenges ------------ None Game ------ Seed CombatSmartbombAutocannon Manual? 0 Play Time 01:48:06 Cumulative 34.4 hours Start 2024.04.17 @ 23:39:43 End 2024.04.18 @ 01:24:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 67 Rogue 67 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 28 Achievement% 24 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 285698a9-55b2-4dd0-abc4-7d45027bc8c5