Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.15 @ 00:46:06 // Halloween2020/ForbiddenLore Player: blelm Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (18) 3600 Robots Destroyed (188) 940 Value Destroyed (6489) 6489 Prototype IDs (26) 520 Alien Tech Used (1) 200 Bonus (1791) 1791 TOTAL SCORE: 16540 Bonus ------- High Alert Combat Kills 565 Follower Combat Kills 156 Met Data Miner 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Friendly Fire -530 Cogmind --------- Core Integrity 1128/1150 Matter 192/300 Energy 540/540 System Corruption 0% Temperature Cool (0) Movement Treading (200) Ox1 Location -4/Factory Parts ------- > --- POWER (2) -------- Neutrino Core Antimatter Reactor > --- PROPULSION (4) --- Armored Medium Treads Heavy Siege Treads > --- UTILITY (11) ----- Advanced Heat Sink Large Storage Unit Large Storage Unit Large Storage Unit High-capacity Storage Unit Advanced Signal Interpreter Zionite Weapon Casing Hardened Heavy Armor Plating > --- WEAPON (3) ------- Tesla Rifle Tesla Rifle Tesla Rifle > --- INVENTORY (30) --- Micro Fission Core Zionite Light DM Reactor Advanced Treads Heavy Siege Treads Heavy Siege Treads Experimental Heat Sink Improved Energy Well (600) Zionite Biocell (1000) Matter Compressor (250) Experimental Sensor Array Experimental Target Analyzer Faulty Experimental Core Analyzer Improved Utility Shielding Zionite Light Carapace Improved Medium Armor Plating EM Shield Recalibrator Phasing AFG Long-range Proton Cannon Advanced Plasma Cannon Coil Gun KE Penetrator KE Penetrator Enhanced Coil Gun Improved Proton Missile Launcher Heavy Rocket Launcher Heavy Flail Peak State ------------ > --- POWER ------------ Neutrino Core Micro Fission Core > --- PROPULSION ------- Improved Medium Treads Armored Medium Treads Heavy Siege Treads > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Large Storage Unit Large Storage Unit High-capacity Storage Unit Experimental Sensor Array Advanced Signal Interpreter Hardened Heavy Armor Plating Improved Medium Armor Plating Makeshift Hacking Suite > --- WEAPON ----------- Advanced Plasma Cannon Enhanced Coil Gun Improved Proton Missile Launcher > --- INVENTORY -------- Micro Fission Core Zionite Light DM Reactor Advanced Treads Heavy Siege Treads Heavy Siege Treads Experimental Heat Sink Improved Energy Well Zionite Biocell Matter Compressor Experimental Target Analyzer Experimental Core Analyzer Improved Utility Shielding Zionite Weapon Casing Zionite Light Carapace EM Shield Phasing AFG Tesla Rifle Tesla Rifle Tesla Rifle Long-range Proton Cannon Coil Gun KE Penetrator KE Penetrator Heavy Rocket Launcher Heavy Flail [Rating: 106] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Fission Core Reactor Light Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Leg Potential Leg Wheel Armored Wheel Hover Unit Cooled Aerolev Unit Utility Large Storage Unit Device Experimental Sensor Array Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware System Shield Protection Hardened Heavy Armor Plating Weapon EM Pulse Cannon Energy Gun Arc Projector Energy Cannon EM Pulse Cannon Ballistic Gun Coil Gun Launcher Heavy Rocket Launcher Special Weapon Mining Laser Impact Weapon Heavy Flail Slashing Weapon Chainsword Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Fac Slots Evolved 12 | . . . 2 . 2 2 . . . . 2 . . . . . 2 2 Power 1 | . . . . . . . . . . . . . . . . . 1 . Propulsion 2 | . . . . . 1 . . . . . 1 . . . . . . . Utility 9 | . . . 2 . 1 2 . . . . 1 . . . . . 1 2 Weapon . | . . . . . . . . . . . . . . . . . . . Parts Attached 311 | 2 6 11 23 1 20 15 5 2 . 18 46 2 6 22 24 11 90 7 Power 18 | . . 1 3 . . 1 . . . 2 . . . 1 2 . 7 1 Engine 7 | . . . 3 . . 1 . . . 1 . . . . . . 2 . Core 5 | . . 1 . . . . . . . . . . . 1 1 . 2 . Reactor 6 | . . . . . . . . . . 1 . . . . 1 . 3 1 Propulsion 24 | 2 1 2 3 . 4 . . . . 1 6 . . . 2 . 3 . Treads 19 | 1 . 1 3 . 4 . . . . 1 5 . . . 1 . 3 . Leg 1 | . . . . . . . . . . . . . . . 1 . . . Wheel 3 | 1 1 1 . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . 1 . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Utility 144 | . 4 . 5 . 3 12 2 . . 8 26 1 2 11 16 8 43 3 Device 67 | . . . . . . 9 2 . . 5 10 1 1 4 6 6 22 1 Storage 21 | . 2 . 2 . . . . . . 2 2 . 1 4 5 . 3 . Processor 4 | . 1 . . . . 1 . . . . . . . 1 1 . . . Hackware 5 | . . . . . . . . . . . 2 . . . . . 3 . Protection 47 | . 1 . 3 . 3 2 . . . 1 12 . . 2 4 2 15 2 Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 125 | . 1 8 12 1 13 2 3 2 . 7 14 1 4 10 4 3 37 3 Energy Gun 16 | . . . . . . . . . . . 3 1 1 1 1 . 6 3 Energy Cannon 39 | . 1 . 2 . 1 1 2 . . 4 9 . 1 2 1 3 12 . Ballistic Gun 45 | . . 4 6 . 7 . . . . 2 2 . 2 5 1 . 16 . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . Launcher 13 | . . 1 3 . 2 . . 1 . 1 . . . 1 1 . 3 . Special Weapon 8 | . . 3 1 1 3 . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . 1 . . . . Slashing Weapon 3 | . . . . . . 1 1 1 . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 18 | . . . 2 . . . . . . 1 1 1 . 4 7 . 2 . Parts Lost 24 | . . 4 . . 1 . . . . 3 2 . . 2 1 . 9 2 Power 3 | . . . . . . . . . . 1 . . . . . . 2 . Propulsion 6 | . . 2 . . . . . . . 1 . . . . . . 2 1 Utility 8 | . . . . . . . . . . . 1 . . 2 1 . 3 1 Weapon 7 | . . 2 . . 1 . . . . 1 1 . . . . . 2 . Highest Loss Streak 3 | . . 1 . . 1 . . . . 3 1 . . 2 1 . 2 1 Average Slot Usage (%) 89 | . 99 99 99 100 90 92 92 92 92 91 93 86 87 72 86 87 89 81 Engine 4 | . 14 6 7 11 9 7 7 7 7 6 6 6 6 2 . . 1 . Core 2 | . . 7 3 . . . . . . . . . . 1 6 6 7 9 Treads 16 | . 14 14 11 11 18 15 15 15 15 15 19 18 18 18 18 18 16 14 Wheel 4 | . 14 13 11 11 9 7 7 7 7 7 2 . . . . . . . Device 6 | . . . . . . 6 7 7 7 6 10 12 11 6 5 5 10 9 Storage 22 | . 15 28 22 33 27 23 23 23 23 23 20 18 18 16 24 25 22 20 Processor 5 | . . . . . . 7 7 7 7 7 6 6 6 6 6 6 5 5 Protection 6 | . 11 . 21 11 9 7 7 7 7 7 5 6 6 3 6 6 5 6 Energy Cannon 6 | . 12 2 . 7 1 4 10 7 7 10 9 12 11 6 4 8 4 4 Ballistic Gun 6 | . 14 21 20 11 13 8 . . . . 3 . . 2 8 3 9 4 Slashing Weapon 1 | . . . . . . 1 3 6 7 3 . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 154 | 11 40 42 70 70 83 86 91 92 88 100 97 101 104 111 134 119 146 154 Greatest Support 127 | 16 16 20 20 12 12 12 12 12 12 12 120 120 120 120 120 120 127 127 Greatest Overweight (x) 18 | . 3 3 5 5 6 7 7 7 7 8 7 . . 18 1 . 2 1 Average Overweight (x) 2 | . 1 2 3 5 5 6 7 7 7 7 2 . . . . . . 1 Largest Inventory Capacity 30 | 6 16 16 22 22 22 22 22 22 22 22 22 22 22 28 28 28 30 30 Average Capacity 22 | 6 7 16 16 22 22 22 22 22 22 22 22 22 22 20 26 28 29 30 Most Carried 30 | 6 12 12 17 21 22 22 22 22 22 22 22 22 22 28 28 28 30 29 Average Carried 21 | 4 6 11 14 18 21 21 22 22 22 21 21 21 21 17 26 28 27 28 Final Capacity 30 | 6 16 16 22 22 22 22 22 22 22 22 22 22 22 28 28 28 30 30 Final Carried 29 | 4 12 11 17 21 22 22 22 22 22 22 22 21 22 28 28 28 29 29 Class Distribution -------------------- 81% | Hauler-Mutant 14% | Mutant 3% | Hauler-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Data Miner Hauler-Mutant | -6/Proximity Caves Hauler-Mutant | -6/Factory Hauler-Mutant | -6/Lower Caves Hauler-Mutant | -6/Lower Caves Hauler-Mutant | -6/Zion Hauler-Mutant | -6/Deep Caves Hauler-Mutant | -5/Proximity Caves Hauler-Mutant | -5/Factory Hauler-Mutant | -4/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 ----------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Fac Matter Collected 6661 | 229 146 401 450 176 595 250 60 62 . 236 754 47 94 275 326 271 2289 . Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 8331 | 77 450 724 697 5 682 477 105 77 . 689 632 . 131 125 123 181 2861 295 Parts 414 | 3 37 48 48 2 41 25 1 . . 10 31 . 3 2 6 3 144 10 Haulers Intercepted 6 | . 1 . 4 . . . . . . . . . . . . . 1 . Recyclers Shooed 11 | 1 1 . 3 . . 1 . . . . 1 . . . . . 4 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 8 | . . . . . . . . 1 . . . . 3 2 . 2 . . Prevented 11 | . . . . . . . 1 . . 9 . . 1 . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Fac Combat Hostiles Destroyed 139 | . 11 19 14 . 19 6 1 . . 11 6 . 2 . 6 6 36 2 Guns 61 | . 3 12 5 . 9 1 . . . 1 4 . 1 . 1 . 22 2 Cannons 24 | . 8 3 . . 1 5 . . . 4 1 . 1 . . . 1 . AOE 43 | . . 4 9 . 7 . . . . 3 . . . . 5 5 10 . Classes Destroyed 18 | 1 6 3 1 . 1 2 . . . . . . . . 2 . 2 . Worker 9 | . 1 2 . . 2 . . . . . 1 . . . . . 3 . Builder 7 | . . 1 . . 1 . . . . . . . . . . . 5 . Tunneler 4 | . . 2 . 1 . . . . . . . . . . . . 1 . Hauler 6 | . 1 . 4 . . . . . . . . . . . . . 1 . Recycler 11 | 1 . . 1 . . 1 . . . . 2 . . . . . 5 1 Mechanic 1 | . . 1 . . . . . . . . . . . . . . . . Operator 2 | . 1 . . . 1 . . . . . . . . . . . . . Watcher 10 | . 1 . 4 . . 2 . . . . . . . . . . 3 . Swarmer 31 | . 3 5 6 . 9 . . . . 3 . . . . . . 5 . Saboteur 1 | . . . . . . . . . . . . . . . . . 1 . Grunt 60 | . 8 14 5 . 6 2 . . . 6 1 . 1 . . 5 11 1 Brawler 2 | . . . . . . . . . . . . . . . . . 2 . Duelist 3 | . . . . . . 1 . . . 1 . . 1 . . . . . Sentry 12 | . . . 3 . 3 2 1 . . . 1 . . . . 1 1 . Hunter 2 | . . . . . 1 . . . . . . . . . . . . 1 Programmer 22 | . . . . . . 1 . . . 1 4 . . . . . 16 . Z-Light 2 | . . . . . . . . . . . . . . . 2 . . . Assembled 3 | . . . . . . . . . . . . . . . 3 . . . Butcher 1 | . . . . . . . . . . . . . . 1 . . . . Guerrilla 1 | . . . . . . . . . . . . . . 1 . . . . Best Kill Streak 9 | 1 5 4 5 1 9 3 1 . . 4 1 . 2 . 3 3 6 3 Combat Bots Only 8 | . 5 3 4 . 8 3 1 . . 4 1 . 2 . 3 3 5 2 Max Kills in Single Turn 4 | 1 1 2 3 1 4 1 1 . . 2 1 . 1 1 3 1 4 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded 3 | . . 2 3 . 3 . . . . 2 . . . . 3 1 3 . Melee . | . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . 1 . . . Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Fac Damage Taken 9363 | . 245 597 487 . 1239 529 160 27 . 937 287 . 510 . 763 392 2654 536 Core 625 | . 10 132 77 . 85 19 14 . . 80 11 . 32 . . . 143 22 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . Reduced by Siege Mode 216 | . . . . . . . . . . . . . . . 35 . 158 23 Core Remaining (%) 81 | 100 . 43 . 80 84 . . . . 83 . . . . . 94 85 . Volleys Fired 744 | 3 35 73 52 4 63 30 3 3 . 46 75 13 15 1 32 35 240 21 Largest 3 | 2 2 2 2 1 2 2 2 1 . 2 2 1 3 1 3 2 3 3 Hottest 228 | 70 80 120 100 100 100 91 126 39 . 126 165 90 220 90 90 150 228 195 Shots Fired 1156 | 6 70 125 90 4 100 58 6 3 . 65 93 13 27 1 40 37 381 37 Gun 577 | 6 36 88 76 . 73 36 . . . 5 18 . 10 . 13 . 192 24 Cannon 498 | . 34 15 6 . 9 22 6 . . 56 75 13 17 1 21 28 182 13 Launcher 51 | . . 3 7 . 12 . . 3 . 4 . . . . 6 9 7 . Special 30 | . . 19 1 4 6 . . . . . . . . . . . . . Kinetic 512 | 3 35 88 76 . 73 36 . . . 5 11 . 4 . 13 . 168 . Thermal 463 | 3 35 34 7 4 15 22 . . . 16 71 13 10 1 21 24 174 13 Explosive 35 | . . 3 7 . 3 . . 3 . 4 . . . . 6 9 . . Electromagnetic 146 | . . . . . 9 . 6 . . 40 11 . 13 . . 4 39 24 Robot Hit Streak 32 | 2 8 7 9 1 20 19 25 . . 26 9 . 7 . 9 6 32 13 Robot Miss Streak 4 | 1 3 4 4 1 2 3 . . . 2 2 . 1 . 2 1 4 . Penetration Max 1 | . . . . . . . . . . . . . . . . . 1 . Secondary Targets 7 | . . . . . 1 . . . . . . . . . . . 6 . Max Gunslinging Chain 1 | . . . . . 1 . . . . . . . . . . . 1 . Shots Hit Robots 595 | 4 46 58 50 1 65 46 8 1 . 43 33 . 15 4 15 9 186 11 Core Hits 368 | 2 21 42 31 1 36 19 3 3 . 20 15 . 6 . 23 17 121 8 Critical Hits 21 | . . . . . 2 3 . . . . 2 . . . 1 1 12 . Critical Kills 13 | . . . . . . 2 . . . . 2 . . . . . 9 . Critical Parts Destroyed 6 | . . . . . 1 1 . . . . . . . . . 1 3 . Melee Attacks 85 | . . . . . . 1 14 7 . 8 . . . 55 . . . . Impact 55 | . . . . . . . . . . . . . . 55 . . . . Slashing 30 | . . . . . . 1 14 7 . 8 . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks 5 | . . . . . . . . 1 . . . . . 4 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 18803 | 37 736 1189 1342 24 1950 807 380 151 . 1684 1022 . 488 330 777 958 6596 332 Guns 8287 | 37 327 737 653 . 796 430 . . . 39 418 . 134 . 206 . 4178 332 Cannons 4283 | . 409 106 84 . 174 377 132 . . 1012 576 . 270 . . 106 1037 . Explosions 5434 | . . 282 605 . 980 . . 64 . 633 . . 84 . 571 852 1363 . Melee 665 | . . . . . . . 248 87 . . . . . 330 . . . . Ramming 86 | . . 40 . . . . . . . . 28 . . . . . 18 . Kinetic 7291 | 24 327 737 653 . 796 430 . . . 39 240 . 94 . 206 . 3745 . Thermal 3702 | 13 409 196 84 24 225 377 . . . 339 499 . 206 . . . 1330 . Explosive 3638 | . . 216 605 . 427 . . 64 . 371 . . . . 571 852 532 . Electromagnetic 3421 | . . . . . 502 . 132 . . 935 255 . 188 . . 106 971 332 Impact 330 | . . . . . . . . . . . . . . 330 . . . . Slashing 335 | . . . . . . . 248 87 . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 15 | . . 2 . . . . . . . . 3 3 3 3 . . 15 . Average Corruption 4 | . . 2 . . . . . . . . 2 3 3 3 . . 5 . Corruption Purged . | . . . . . . . . . . . . . . . . . . . Effects 205 | . . 8 . . . . . . . . 17 11 17 2 . . 150 . Message Errors 45 | . . 3 . . . . . . . . 5 1 5 1 . . 30 . Matter Fused 31 | . . . . . . . . . . . . 3 4 . . . 24 . Heat Flow Errors 19 | . . . . . . . . . . . 3 1 2 1 . . 12 . Energy Discharges 30 | . . 4 . . . . . . . . 3 1 4 . . . 18 . Data Loss (minor) 22 | . . . . . . . . . . . 3 4 2 . . . 13 . Data Loss (major) 7 | . . . . . . . . . . . . . . . . . 7 . Misfires 3 | . . . . . . . . . . . . . . . . . 3 . Misdirections 7 | . . . . . . . . . . . . . . . . . 7 . Targeting Errors 37 | . . 1 . . . . . . . . 3 1 . . . . 32 . Weapon Failures 4 | . . . . . . . . . . . . . . . . . 4 . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 430 | . 9 . 21 . 67 14 . . . 73 44 . 35 92 . 5 70 . Projectiles 167 | . 9 . . . 13 14 . . . 45 31 . 35 . . . 20 . Explosions 158 | . . . 21 . 54 . . . . 28 . . . . . 5 50 . Melee 105 | . . . . . . . . . . . 13 . . 92 . . . . Knockbacks 4 | . . 1 . . . . . . . . . . . 3 . . . . Impact 4 | . . 1 . . . . . . . . . . . 3 . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 527 | . . 12 28 . 13 . . 28 . 169 . . 36 . . 61 180 . Shots 16 | . . . 1 . 2 . . 1 . 3 . . 1 . . 1 7 . Rammed 8 | . . 3 1 . . . . . . . 1 . . . . . 3 . Targets Rammed 8 | . . 3 1 . . . . . . . 1 . . . . . 3 . Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 617 | 27 276 112 96 24 234 38 111 8 . 240 222 214 501 82 335 327 543 617 Average Temperature 77 | 14 80 37 18 10 50 22 60 4 . 88 36 36 204 33 131 98 73 187 Received Heat Transfer 2151 | . 117 258 147 . 360 99 24 . . 198 42 . 180 . 207 93 417 9 Effects 16 | . . . . . . . . . . . . . 4 . 1 . 3 8 Shutdowns 7 | . . . . . . . . . . . . . 2 . . . 2 3 Energy Bleed 2 | . . . . . . . . . . . . . . . 1 . . 1 Interference 3 | . . . . . . . . . . . . . 1 . . . . 2 Matter Decay 1 | . . . . . . . . . . . . . . . . . 1 . Short Circuit 1 | . . . . . . . . . . . . . . . . . . 1 Damage (minor) 2 | . . . . . . . . . . . . . 1 . . . . 1 Siege Activations 14 | . . . . . . . . . . . . . . . 1 . 12 1 Total Turns 261 | . . . . . . . . . . . . . . . 26 . 207 28 Longest Duration 35 | . . . . . . . . . . . . . . . 26 . 35 28 Robots Corrupted 11 | . . . . . 2 . 1 . . 3 1 . . . . 1 3 . Combat Hostiles 11 | . . . . . 2 . 1 . . 3 1 . . . . 1 3 . Parts Fried 31 | . . . . . 1 . 3 . . 8 1 . . 4 . . 10 4 Impact Corruptions 3 | . . . . . . . . . . . 1 . . 2 . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted 6 | . 2 . . . 1 . . . . . 1 . 1 . . . 1 . Heat Transferred 5363 | 37 851 372 148 50 396 666 . . . 311 632 . 350 . . . 1550 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . . . 1 . . . . 2 . . 1 . . . 1 . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Fac Peak Influence 1085 | 5 325 428 333 216 631 338 . . . . 70 . . . . . 1085 603 Initial 531 | . 3 8 52 103 1 218 . . . . 4 . . . . . . 531 Average 220 | 3 144 213 217 84 280 207 . . . . 34 . . . . . 316 528 Maximum Alert Level 3 | . 1 2 1 1 2 1 . . . . . . . . . . 3 2 Low Security (%) 58 | 100 53 52 44 81 50 33 . . . . 100 . . . . . 51 . Level 1 21 | . 46 46 55 18 7 66 . . . . . . . . . . 9 6 Level 2 13 | . . . . . 41 . . . . . . . . . . . 22 93 Level 3 5 | . . . . . . . . . . . . . . . . . 16 . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 30 | . 1 1 . . 5 1 . . . . 3 . . . . . 17 2 Investigation 3 | . 1 . . . . . . . . . . . . . . . 1 1 Extermination 12 | . . . . . . 1 . . . . 3 . . . . . 8 . Reinforcement 6 | . . . . . 3 . . . . . . . . . . . 3 . Assault 3 | . . 1 . . . . . . . . . . . . . . 2 . Garrison 6 | . . . . . 2 . . . . . . . . . . . 3 1 Intercept . | . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . . . . . 2 . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Fac Distress Signals 8 | . . . 2 . 1 . . . . . 1 . . . . . 3 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 191 | . 14 24 17 4 33 8 1 . . 12 8 . 3 . 6 6 52 3 Peak Tracking Total 7 | . 6 4 5 3 7 3 1 . . 4 3 . 3 . 3 3 6 2 Tactical Retreats 12 | . . 2 1 . 5 . . . . 2 1 . 1 . . . . . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Fac Traps Triggered 2 | . 1 . . . . 1 . . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . 1 . . . . 1 . . 1 . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 ---------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Fac Machines Disabled 30 | . 1 6 1 2 5 . . . . 1 2 . . . 1 . 10 1 Max in Single Turn 5 | . 1 5 1 . 1 . . . . 1 1 . . . 1 . 3 1 Garrison Access 1 | . . . . . 1 . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Fac Machines Accessed 40 | . 4 . 8 . 4 1 . 1 4 1 9 2 . . . . 4 2 Terminals 21 | . 4 . 7 . 2 1 . 1 . 1 4 . . . . . . 1 Fabricators 4 | . . . . . . . . . . . 2 . . . . . 1 1 Repair Stations 3 | . . . . . . . . . . . 2 . . . . . 1 . Recycling Units 2 | . . . . . . . . . . . 1 . . . . . 1 . Scanalyzers 2 | . . . 1 . 1 . . . . . . . . . . . . . Garrison Access 2 | . . . . . 1 . . . . . . . . . . . 1 . Total Hacks 132 | . 14 . 20 . 12 2 . 1 27 5 26 9 . . . . 11 5 Successful 94 | . 6 . 10 . 9 2 . 1 27 5 16 9 . . . . 7 2 Failed 37 | . 7 . 10 . 3 . . . . . 10 . . . . . 4 3 Catastrophic 5 | . . . 1 . 1 . . . . . 2 . . . . . 1 . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . Manual 36 | . 12 . 11 . 3 2 . . . . 6 . . . . . . 2 Terminals 57 | . 14 . 17 . 5 2 . 1 . 5 11 . . . . . . 2 Fabricators 15 | . . . . . . . . . . . 6 . . . . . 6 3 Repair Stations 10 | . . . . . . . . . . . 7 . . . . . 3 . Recycling Units 3 | . . . . . . . . . . . 2 . . . . . 1 . Scanalyzers 8 | . . . 3 . 5 . . . . . . . . . . . . . Garrison Access 3 | . . . . . 2 . . . . . . . . . . . 1 . Terminal Hacks 60 | . 5 . 7 . 2 . . 1 27 5 4 9 . . . . . . Record 25 | . . . . . . . . 1 11 5 . 8 . . . . . . Part Schematic 8 | . . . 2 . . . . . 5 . 1 . . . . . . . Robot Schematic 8 | . . . . . . . . . 8 . . . . . . . . . Robot Analysis 2 | . 1 . 1 . . . . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . 3 . . . . . . . . . Open Door 1 | . . . . . . . . . . . . 1 . . . . . . Branch Access Points 1 | . . . 1 . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . . . . . . . 1 . . . . . . . Scanalyzer Index 1 | . . . . . 1 . . . . . . . . . . . . . Unreport Threat 2 | . 1 . . . . . . . . . 1 . . . . . . . Locate Traps 3 | . 1 . 1 . . . . . . . 1 . . . . . . . Hauler Manifests 3 | . 1 . 1 . 1 . . . . . . . . . . . . . Zone Layout 2 | . 1 . 1 . . . . . . . . . . . . . . . Fabricator Hacks 11 | . . . . . . . . . . . 4 . . . . . 5 2 Network Status 3 | . . . . . . . . . . . 1 . . . . . . 2 Load Schematic 5 | . . . . . . . . . . . 2 . . . . . 3 . Build 3 | . . . . . . . . . . . 1 . . . . . 2 . Repair Station Hacks 6 | . . . . . . . . . . . 5 . . . . . 1 . Scan Component 4 | . . . . . . . . . . . 3 . . . . . 1 . Repair 2 | . . . . . . . . . . . 2 . . . . . . . Recycling Unit Hacks 3 | . . . . . . . . . . . 2 . . . . . 1 . Report Inventory 2 | . . . . . . . . . . . 1 . . . . . 1 . Retrieve Components 1 | . . . . . . . . . . . 1 . . . . . . . Scanalyzer 6 | . . . 1 . 5 . . . . . . . . . . . . . Insert Component 4 | . . . 1 . 3 . . . . . . . . . . . . . Analyze 2 | . . . . . 2 . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . . . . . . . . Seal Access 1 | . . . . . 1 . . . . . . . . . . . . . Unauthorized Hacks 7 | . 1 . 2 . 1 2 . . . . 1 . . . . . . . Terminals 7 | . 1 . 2 . 1 2 . . . . 1 . . . . . . . Botnet 4 | . . . 1 . 1 1 . . . . 1 . . . . . . . Operators 3 | . 1 . 1 . . 1 . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . . . . . . . Used 1 | . 1 . . . . . . . . . . . . . . . . . Hacking Detections 30 | . 4 . 8 . 3 1 . 1 . . 8 . . . . . 3 2 Full Trace Events 3 | . 1 . . . . . . . . . . . . . . . 1 1 Feedback Events 1 | . . . . . . . . . . . . . . . . . . 1 Hackware Fried 1 | . . . . . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . 8 . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 10 | . . . 2 . 2 . . . 5 . 1 . . . . . . . Parts Built 5 | . . . . . . . . . . . 2 . . . . . 3 . Matter 636 | . . . . . . . . . . . 234 . . . . . 402 . Time 158 | . . . . . . . . . . . 58 . . . . . 100 . Total Part Build Rating 32 | . . . . . . . . . . . 14 . . . . . 18 . Parts Repaired 2 | . . . . . . . . . . . 2 . . . . . . . Time 59 | . . . . . . . . . . . 59 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components 3 | . . . . . . . . . . . 3 . . . . . . . Parts Scanalyzed 3 | . . . 1 . 2 . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . 2 . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 ------------ Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Fac Total Allies 9 | . . 1 . 5 . . . . . 1 . . . 2 . . . . Largest Group 5 | . . 1 1 5 5 . . . . 1 . . . 2 . . . . Highest-Rated Group 94 | . . 31 31 86 86 . . . . 94 . . . 62 . . . . Highest-Rated Ally 94 | . . 31 31 31 31 . . . . 94 . . . 37 . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks 43 | . . 6 7 14 15 . . . . 1 . . . . . . . . Total Damage 558 | . . 62 66 247 183 . . . . . . . . . . . . . Kills 9 | . . 3 . 5 1 . . . . . . . . . . . . . Allies Corrupted 2 | . . . . . . . . . . . . . . 2 . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Fac Robot Analysis Total 2 | . 1 . 1 . . . . . . . . . . . . . . . Derelict Logs Recovered 12 | . . 2 . 1 . . 1 2 . 3 . 1 . 2 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 ------------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Fac Turns Passed 26254 | 26 504 1618 951 902 839 927 1951 2238 130 1501 2289 866 837 2783 2060 863 4540 429 Spaces Moved 13300 | 13 356 881 454 604 363 496 1187 1067 82 721 1043 489 443 1773 1070 375 1700 183 Core 472 | . . . . . . . . . . . . . . 472 . . . . Treads 6741 | . . 390 172 . . . . . . . 618 489 443 1301 1070 375 1700 183 Legs . | . . . . . . . . . . . . . . . . . . . Wheels 6087 | 13 356 491 282 604 363 496 1187 1067 82 721 425 . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 100 90 120 130 140 140 150 160 160 160 160 150 170 170 50 170 170 170 193 Average Speed 160 | 100 102 152 157 140 149 155 160 160 160 160 164 170 170 143 172 170 185 193 Slowest Speed 950 | 100 120 200 220 140 150 160 160 160 160 170 178 170 170 950 195 170 205 200 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 57 | 3 76 99 42 98 34 12 98 92 69 72 26 64 61 84 73 46 33 5 Regions Visited 18 Branch Regions 11 Pre-discovered Areas 4 | . . . . . . . . . 1 2 . . . 1 . . . . Known Exits Taken 14 | . . 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 . . 1 1 . . . . . . . . . . . . . Scrap Searched 18 | . . 2 . 2 . . 2 3 . 1 . 1 . 3 . 4 . . Spaces Dug 203 | . . 4 1 1 5 1 12 6 . 11 38 7 4 5 13 10 80 5 Terrain Destroyed 782 | . . 47 52 3 21 1 12 64 . 68 52 12 11 5 73 84 265 12 Melee 32 | . . . . . . 1 12 6 . 8 . . . 5 . . . . Projectile 329 | . . 12 1 3 6 . . . . 11 52 12 6 . 13 24 177 12 AOE 421 | . . 35 51 . 15 . . 58 . 49 . . 5 . 60 60 88 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Fac Total 16876 | 21 428 987 598 648 546 595 1209 1584 81 985 1522 510 501 1905 1247 560 2724 225 Wait 2123 | . 14 17 44 34 83 34 1 504 . 182 298 5 35 5 71 136 649 11 Move 13282 | 12 355 880 453 603 362 495 1186 1066 81 720 1042 488 442 1772 1069 374 1699 183 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 155 | 1 10 2 10 5 7 9 . 1 . 6 24 . 2 32 24 2 20 . Fast Attach 55 | . 4 1 5 . 2 2 . . . 2 10 2 . 9 10 . 6 2 Attach 72 | 2 . 4 3 . 3 2 . . . 3 17 1 . 9 7 . 20 1 Detach 30 | . 2 1 1 . 2 1 . . . . 7 . . 1 6 . 7 2 Swap 187 | . 2 6 15 1 15 11 5 2 . 13 19 . 6 6 7 11 64 4 Drop 135 | 3 6 . 14 1 9 10 . 1 . 5 29 1 1 15 21 2 16 1 Fire 744 | 3 35 73 52 4 63 30 3 3 . 46 75 13 15 1 32 35 240 21 Melee 85 | . . . . . . 1 14 7 . 8 . . . 55 . . . . Ram 1 | . . 1 . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . Crush 7 | . . 2 1 . . . . . . . 1 . . . . . 3 . Escape Stasis . | . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials (discovered 3 exits: Mat / *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 3 exits: *Fac / *Sto / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac x2 / *Low x2 / *Ext) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: *Dee / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory -4/Factory History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 3) 27 | -11/Scrapyard | Entered Materials 267 | -10/Materials | Discovered new exit (range 9) 314 | -10/Materials | Build established: Mutant 364 | -10/Materials | Discovered new exit (range 16) 408 | -10/Materials | Discovered new exit (range 11) 428 | -10/Materials | Central database locked down 463 | -10/Materials | Discovered new exit (range 9) 531 | -10/Materials | Entered Mines 667 | -10/Mines | Learned Materials trap positions 685 | -10/Mines | Identified exit to Materials 934 | -10/Mines | Discovered exit to Materials (range 5) 995 | -10/Mines | Excavation squad dispatched 995 | -10/Mines | A large section of the Mines collapsed 1149 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1413 | -10/Mines | Met a Derelict testing a Signal Generator 1527 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1529 | -10/Mines | Discovered new exit (range 5) 1710 | -10/Mines | Core integrity fell below 50% 2149 | -10/Mines | Entered Materials 2149 | -9/Materials | Accompanied by 1 ally 2149 | -9/Materials | Evolved 2 slots: Utility x2 2150 | -9/Materials | Loaded intel: 23 trap records 2241 | -9/Materials | Identified exit to Mines 2629 | -9/Materials | Discovered new exit (range 13) 3100 | -9/Materials | Entered Mines 3317 | -9/Mines | Build established: Hauler-Mutant 3365 | -9/Mines | Learned Materials security intel 3374 | -9/Mines | Discovered new exit (range 4) 3384 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3414 | -9/Mines | Found a hidden stash of uninstalled traps 3552 | -9/Mines | Discovered new exit (range 7) 3561 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 3647 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3650 | -9/Mines | Found Prototype Device 4002 | -9/Mines | Entered Materials 4002 | -8/Materials | Accompanied by 5 allies 4002 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4007 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 4398 | -8/Materials | Garrison activated, responded to threat 4471 | -8/Materials | Destroyed 8 combat bots 4659 | -8/Materials | Identified Exp. Sensor Array 4753 | -8/Materials | Discovered new exit (range 10) 4841 | -8/Materials | Entered Factory 4841 | -7/Factory | Evolved 2 slots: Utility x2 5019 | -7/Factory | Discovered new exit (range 9) 5329 | -7/Factory | Discovered new exit (range 15) 5368 | -7/Factory | Identified exit to Storage 5618 | -7/Factory | Discovered new exit (range 8) 5631 | -7/Factory | Identified exit to Lower Caves 5768 | -7/Factory | Entered Lower Caves 6197 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6582 | -7/Lower Caves | Discovered new exit (range 15) 6590 | -7/Lower Caves | Learned Factory trap positions 6624 | -7/Lower Caves | Identified exit to Lower Caves 7719 | -7/Lower Caves | Entered another Lower Caves area 7792 | -7/Lower Caves | Discovered new exit (range 12) 7805 | -7/Lower Caves | Identified exit to Factory 8312 | -7/Lower Caves | Learned location of 2 exits from Factory 8328 | -7/Lower Caves | Learned 8 Factory zone layouts 9698 | -7/Lower Caves | Discovered new exit (range 6) 9710 | -7/Lower Caves | Encountered a Warlord checkpoint 9736 | -7/Lower Caves | Identified exit to Data Miner 9957 | -7/Lower Caves | Entered Data Miner 9957 | -7/Data Miner | Discovered new exit (range 6) 9988 | -7/Data Miner | Met Data Miner 10020 | -7/Data Miner | Learned location of Section 7 (-2) 10020 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 10050 | -7/Data Miner | Received God Mode back door access code from Data Miner 10085 | -7/Data Miner | Identified exit to Proximity Caves 10087 | -7/Data Miner | Entered Proximity Caves 10805 | -6/Proximity Caves | Escorted by Enhanced Grunt 10875 | -6/Proximity Caves | Attracted the attention of an 0b10 base 10976 | -6/Proximity Caves | Lost 3 parts (1p1n1w) 11007 | -6/Proximity Caves | Learned location of Armory (-3) 11007 | -6/Proximity Caves | Learned location of 1 exit from Research 11007 | -6/Proximity Caves | Learned Factory stockpile data 11007 | -6/Proximity Caves | Learned Extension security intel 11166 | -6/Proximity Caves | Learned location of Zion (-6) 11588 | -6/Proximity Caves | Entered Factory 11588 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11589 | -6/Factory | Identified exit to Lower Caves 11590 | -6/Factory | Identified exit to Extension 11590 | -6/Factory | Identified exit to Factory 11592 | -6/Factory | Loaded intel: 64 trap records 12449 | -6/Factory | Fabricated Hvy. Siege Treads? 12674 | -6/Factory | Found Hvy. Insulated Plating 13064 | -6/Factory | Discovered exit to Factory (range 4) 13666 | -6/Factory | Repaired Exp. Sensor Array 13778 | -6/Factory | Repaired Arm. Treads 13877 | -6/Factory | Entered Lower Caves 13905 | -6/Lower Caves | Found Alien Artifact 13905 | -6/Lower Caves | Identified Core Expander 13905 | -6/Lower Caves | Installed Core Expander, added new Weapon slot 14542 | -6/Lower Caves | Learned 4 Factory zone layouts 14586 | -6/Lower Caves | Discovered new exit (range 15) 14684 | -6/Lower Caves | Learned Factory trap positions 14684 | -6/Lower Caves | Learned Factory emergency access door positions 14684 | -6/Lower Caves | Learned Factory security intel 14684 | -6/Lower Caves | Learned Research security intel 14684 | -6/Lower Caves | Learned Armory security intel 14741 | -6/Lower Caves | Identified exit to Lower Caves 14743 | -6/Lower Caves | Entered another Lower Caves area 15001 | -6/Lower Caves | Encountered a Warlord checkpoint 15017 | -6/Lower Caves | Discovered exit to Factory (range 4) 15568 | -6/Lower Caves | Discovered new exit (range 6) 15579 | -6/Lower Caves | Identified exit to Zion 15580 | -6/Lower Caves | Entered Zion 15609 | -6/Zion | Gained Derelict followers 15637 | -6/Zion | Discovered new exit (range 16) 15774 | -6/Zion | System corruption cleaned by Quarantine Array 16027 | -6/Zion | Found Prototype Device 16030 | -6/Zion | Identified Phasing AFG 16240 | -6/Zion | Learned Factory stockpile data 16638 | -6/Zion | Received a visual enhancement algorithm 17243 | -6/Zion | Build established: Mutant 17435 | -6/Zion | Discovered new exit (range 3) 17439 | -6/Zion | Identified exit to Deep Caves 17756 | -6/Zion | Build established: Hauler-Mutant 17786 | -6/Zion | Found Prototype Hackware 17789 | -6/Zion | Found Prototype Processor 17792 | -6/Zion | Found Prototype Processor 17796 | -6/Zion | Found Prototype Processor 17799 | -6/Zion | Found Prototype Processor 17803 | -6/Zion | Found Prototype Processor 18017 | -6/Zion | Identified Exp. Targeting Computer 18019 | -6/Zion | Identified Exp. Melee Analysis Suite 18020 | -6/Zion | Identified Exp. Target Analyzer (x2) 18363 | -6/Zion | Entered Deep Caves 18695 | -6/Deep Caves | Attacked by Z-Imprinter 18724 | -6/Deep Caves | Destroyed Z-Imprinter 19102 | -6/Deep Caves | Z-Facility disabled 19252 | -6/Deep Caves | Found Prototype Protection 19252 | -6/Deep Caves | Identified Zio. Weapon Casing 19850 | -6/Deep Caves | Discovered new exit (range 6) 19860 | -6/Deep Caves | Identified exit to Proximity Caves 20094 | -6/Deep Caves | Found Prototype Leg 20094 | -6/Deep Caves | Identified Potential Leg 20423 | -6/Deep Caves | Entered Proximity Caves 20954 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 21255 | -5/Proximity Caves | Discovered exit to Factory (range 5) 21286 | -5/Proximity Caves | Entered Factory 21286 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 21288 | -5/Factory | Loaded intel: 148 trap records 21345 | -5/Factory | Identified Exp. System Shield 22478 | -5/Factory | Discovered new exit (range 13) 23875 | -5/Factory | Garrison activated, responded to threat 24886 | -5/Factory | First assault squad dispatched 25141 | -5/Factory | Fabricated Hrd. Heavy Armor Plating? 25141 | -5/Factory | System corruption reached 10% 25261 | -5/Factory | Fabricated Hvy. Siege Treads (x2) 25824 | -5/Factory | Identified exit to Factory 25826 | -5/Factory | Entered another Factory area 25826 | -4/Factory | Evolved 2 slots: Utility x2 25916 | -4/Factory | Mak. Hacking Suite fried by hacking feedback 25944 | -4/Factory | Incoming investigation squad redirected 26194 | -4/Factory | Garrison activated, responded to threat 26255 | -4/Factory | Self-destructed Last Messages --------------- 26207_ Overheating: Imp. Medium Treads damaged (-27). 26207_ Penetrated by Slug. 26210_ Lgt. Antimatter Reactor fried. 26210_ G-67 Veteran destroyed. 26213_ Imp. Medium Treads destroyed. 26215_ Penetrated by Slug. 26217_ Power failure, Neutrino Core shutdown. 26217_ Penetrated by Slug. 26218_ Power failure, Antimatter Reactor shutdown. 26219_ Penetrated by Slug. 26222_ Overheating: System interference. 26222_ Tesla Rifle temporarily disabled. 26223_ Power failure, Neutrino Core shutdown. 26223_ Penetrated by Slug. 26225_ Tesla Rifle permanently disabled. 26225_ Overheating: Short circuit. 26225_ Ended siege mode. 26225_ Penetrated by Slug. 26228_ Overheating: Energy bleed (-108). 26231_ R-10 Processor collects Flexi-carbon Leg. Map ----- +----------------------------------------------------+ | ???????????????? ? ?????????????????? | | ??????????????? ? #????????????????? | | ??????????????? #????????????????? | | ??????????????? #????????????????? | | ??????????????? #????????????????? | | ??????????????? ?????????????????? | | ???????????????? ?????????????????? | | ???????????????? ?????????????????? | | ???????????????? ?????????????????? | | ????????????????# #?????????????????? | | ????????????????# #???????#+#???????? | | ??????????????### ###?###?# #???????? | | ??????????????# =### ### ###?????? | | ????????####### % #?????? | | ????????+ T! #?????? | | ????????#### ## *%!* #?????? | | ???????????# ## ### ###+#+####??? | | ???????????# ####+###?# # #??? | | ???????????# #????????# #"" """ #??? | | ???????????# #????????# #"" """ #??? | | ???????????# #????????# #"T """ #??? | | ???????????# #????????# #"" #??? | | ???????????# #????????# #"" """ #??? | | ???????????# #?????????*# """ #??? | | ???????????# #?????????[# """ #??? | | ???????????# #?????????=#@ #??? | | ???????????# #?????????%##########??? | | ?????#######+###???????[????????????? | | ###### #???????[????????????? | | # """" #????????????????????? | | # ""R"" #????????????????????? | | # "" "" #????????????????????? | | + #????????????????????? | | # ] #????????????????????? | | # #????????????????????? | | # #????????????????????? | | ###########??????? ????????????? | | ##########???#### ?????????????? | | ! ?? ??????????????? | | ? ??????????????? | | "" """"""" ???????????????? | | """ """"""" #????????????????? | | "T """"""" #????????????????? | | "" """"""" #????????????????? | | "" #????????????????? | | #????????????????? | | #????????????????? | | #????????????????? | | ############## #????????????????? | | ?????????????# #?##?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 66 Energy Generation 41 Energy Capacity 1125 Matter Stores 398 Matter Capacity 550 Sight Range 16 Robot Scan Range 30 Terrain Scan Density 10 Armor Coverage 1600 Resistance: EM 30 Utility Shielding 66 Weapon Shielding 100 Evasion (%) 50 Targeting Accuracy 6 Recoil Reduction 4 Salvage Targeting 2 Offensive Hacking 11 Defensive Hacking 16 Item Schematics ----------------- Hcp. Storage Unit | -9/Materials | Hacked Lrg. Storage Unit | -9/Materials | Hacked Exp. Sensor Array | -8/Materials | Scanalyzed Hrd. Heavy Armor Plating | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Exp. Terrain Scan Processor | -7/Data Miner | Free Tactical Coordination Suite | -7/Data Miner | Free Hvy. Siege Treads | -6/Factory | Hacked Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free G-67 Veteran | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free Fabricated ------------ Hvy. Siege Treads | x2 | -6/Factory Hrd. Heavy Armor Plating | x1 | -5/Factory Hvy. Siege Treads | x2 | -5/Factory Alien Tech Used ----------------- Core Expander Achievements -------------- None Challenges ------------ None Game ------ Seed MiniFortressScanner Manual? 0 Play Time 04:03:37 Cumulative 136.9 hours Start 2020.11.13 @ 21:03:36 End 2020.11.15 @ 00:46:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Halloween2020/ForbiddenLore Game No. 69 Rogue 69 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 51 Gallery% 57 Achievement% 46 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 16/Terminus Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1c965309-5729-4b39-b4f2-928fb88c4df8