Cogmind - Beta 10.1 @@@ ROGUE MODE // 2021.05.02 @ 16:27:39 Player: Farfid Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (8) 4000 Regions Visited (19) 3800 Robots Destroyed (268) 1340 Value Destroyed (12833) 12833 Prototype IDs (54) 1080 Alien Tech Used (2) 400 Bonus (2692) 2692 TOTAL SCORE: 26145 Bonus ------- High Alert Combat Kills 2250 Follower Combat Kills 142 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1450 Matter 269/300 Energy 891/900 System Corruption 35% Temperature Cool (15) Movement Walking (116) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Myomer Leg Myomer Leg Biometal Leg > --- UTILITY (13) ----- Large Storage Unit High-capacity Storage Unit Advanced Energy Well Advanced Core Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (18) --- Light Antimatter Reactor Advanced Heat Sink Advanced Heat Sink Experimental Matter Compressor (500) Particle Accelerator Advanced Shield Generator Latent Energy Streamer Mini Smartbomb Launcher Power Sword Peak State ------------ > --- POWER ------------ Particle Reactor Light Quantum Reactor > --- PROPULSION ------- Myomer Leg Biometal Leg Biometal Leg Biometal Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Large Storage Unit High-capacity Storage Unit Energy Well Advanced Targeting Computer Advanced Core Analyzer Quantum Capacitor Advanced Phase Shifter Improved Core Shielding Improved Core Shielding Corruption Screen > --- WEAPON ----------- Gamma Rifle KE Penetrator KE Penetrator Railgun > --- INVENTORY -------- Particle Reactor Quantum Reactor Myomer Leg Biometal Leg Biometal Leg Large Storage Unit Advanced Energy Well Experimental Matter Compressor Particle Accelerator Transdimensional Reconstructor Phase Gun Latent Energy Streamer Matter Neutralizer Heavy Machine Gun Heavy Machine Gun Railgun Mini Smartbomb Launcher Powered Hammer [Rating: 157] Favorites ----------- Power Particle Reactor Engine Improved Deuterium Engine Power Core Micro Fission Core Reactor Particle Reactor Propulsion Advanced Myomer Leg Treads Improved Treads Leg Advanced Myomer Leg Wheel Wheel Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Advanced Hacking Suite Protection Improved Medium Armor Plating Weapon KE Penetrator Energy Gun Gamma Rifle Energy Cannon Heavy Phase Cannon Ballistic Gun KE Penetrator Ballistic Cannon Hardcell Cannon Launcher EMP Blaster Impact Weapon Powered Hammer Slashing Weapon Segregator Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Upp Upp Zhi Pro Res Res Slots Evolved 16 | . . . 2 . . . 2 2 2 . . 2 2 . . . . 2 2 Power 1 | . . . . . . . 1 . . . . . . . . . . . . Propulsion 2 | . . . . . . . . 1 . . . . . . . . . 1 . Utility 11 | . . . 2 . . . 1 1 2 . . 2 . . . . . 1 2 Weapon 2 | . . . . . . . . . . . . . 2 . . . . . . Parts Attached 358 | 6 3 1 8 4 . 14 13 23 9 2 12 30 12 12 10 9 9 51 130 Power 45 | 1 . . . 1 . 1 2 6 1 . 2 2 2 2 2 2 . 4 17 Engine 13 | 1 . . . 1 . . 1 5 1 . 2 1 1 . . . . . . Core 8 | . . . . . . 1 1 1 . . . 1 1 1 . . . 1 1 Reactor 24 | . . . . . . . . . . . . . . 1 2 2 . 3 16 Propulsion 59 | 2 . 1 1 . . 4 1 5 . . 2 2 1 5 2 3 . 3 27 Treads 1 | . . . . . . . . . . . . . . 1 . . . . . Leg 38 | . . . . . . . . . . . . . . 3 2 3 . 3 27 Wheel 20 | 2 . 1 1 . . 4 1 5 . . 2 2 1 1 . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Utility 98 | 1 2 . 5 1 . 2 4 7 4 . 2 11 3 . 6 3 5 14 28 Device 51 | . 1 . 1 1 . 1 1 4 . . 1 9 3 . 2 3 2 6 16 Storage 15 | 1 1 . 3 . . . . . 1 . 1 1 . . 1 . . 3 3 Processor 6 | . . . . . . . 1 1 . . . . . . . . . . 4 Hackware 1 | . . . . . . . . . . . . . . . . . . 1 . Protection 25 | . . . 1 . . 1 2 2 3 . . 1 . . 3 . 3 4 5 Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 156 | 2 1 . 2 2 . 7 6 5 4 2 6 15 6 5 . 1 4 30 58 Energy Gun 54 | . . . . . . . . 1 . . . 4 3 2 . . 1 13 30 Energy Cannon 30 | . 1 . 1 2 . 3 3 1 . 1 1 4 . 1 . 1 1 5 5 Ballistic Gun 55 | 2 . . 1 . . 4 3 3 4 . 4 5 1 2 . . 1 8 17 Ballistic Cannon 2 | . . . . . . . . . . . . . . . . . 1 1 . Launcher 12 | . . . . . . . . . . 1 . 2 2 . . . . 3 4 Special Weapon . | . . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . . . . 1 . . . . . . . 1 Slashing Weapon 1 | . . . . . . . . . . . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 17 | . . . . . . . . . 1 1 1 3 . . . 4 . 5 2 Parts Lost 139 | . . . 4 2 . 8 5 1 . . 2 3 2 3 1 . 3 16 89 Power 16 | . . . . . . 1 2 . . . . . . . . . . 2 11 Propulsion 27 | . . . 1 . . 3 2 . . . . 1 1 . . . . 2 17 Utility 34 | . . . 1 . . 1 1 . . . 2 . . . 1 . 1 5 22 Weapon 62 | . . . 2 2 . 3 . 1 . . . 2 1 3 . . 2 7 39 Highest Loss Streak 26 | . . . 2 1 . 5 5 1 . . 1 1 1 2 1 . 2 6 26 Average Slot Usage (%) 91 | . 97 100 94 100 100 97 98 94 97 100 99 95 87 87 93 93 90 93 81 Engine 4 | . 14 14 11 11 11 1 8 7 13 13 13 10 2 . . . . . . Core 2 | . . . . . . 9 8 5 . . . . 7 7 . . . . 1 Reactor 3 | . . . . . . . . . . . . . . 2 9 10 10 7 5 Leg 8 | . . . . . . . . . . . . . . . 15 15 15 18 16 Wheel 8 | . 28 28 21 22 22 20 17 21 20 20 20 13 6 5 . . . . . Device 16 | . 5 14 15 11 11 11 9 11 13 13 13 25 28 26 21 24 21 16 13 Storage 15 | . 19 14 20 22 22 22 18 15 13 13 13 17 15 15 15 15 15 14 12 Processor 5 | . . . . . . . 4 7 6 6 6 5 5 5 5 5 5 4 10 Protection 6 | . . . 2 11 11 10 12 7 17 20 18 8 . . 3 1 4 5 3 Energy Gun 4 | . . . . . . . . 1 . . . 4 5 5 10 8 1 7 7 Energy Cannon 3 | . 7 14 11 11 11 1 . . . 4 . 3 . 1 5 6 6 2 . Ballistic Gun 8 | . 20 14 11 11 11 20 17 13 12 6 12 . 9 5 5 5 6 6 6 Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 142 | 12 17 14 66 68 68 75 84 80 87 91 93 103 99 112 120 122 134 142 138 Greatest Support 118 | 26 26 26 32 32 32 32 20 42 34 34 34 38 38 65 70 90 90 118 113 Greatest Overweight (x) 6 | . . . 2 2 2 6 6 5 2 2 2 3 3 4 1 1 1 1 2 Average Overweight (x) 1 | . . . 1 2 2 2 3 1 2 2 2 2 2 2 1 1 1 . . Largest Inventory Capacity 26 | 6 8 6 18 18 18 18 18 18 18 18 18 18 18 18 18 18 18 18 26 Average Capacity 17 | 4 6 6 14 18 18 18 18 18 18 18 18 18 18 18 18 18 18 18 18 Most Carried 19 | 4 6 6 15 15 18 18 18 18 18 18 18 18 18 18 18 18 18 18 19 Average Carried 16 | . 4 6 10 13 17 15 17 17 17 17 17 17 17 17 17 17 17 17 15 Final Capacity 18 | 6 6 6 18 18 18 18 18 18 18 18 18 18 18 18 18 18 18 18 18 Final Carried 18 | . 6 6 14 14 18 16 17 18 18 17 18 18 18 18 18 18 18 18 9 Class Distribution -------------------- 62% | Scavenger-Mutant 26% | Mutant 8% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Mutant | -5/Factory Scavenger-Mutant | -4/Factory Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Zhirov Scavenger-Mutant | -3/Proximity Caves Scavenger-Mutant | -3/Research Scavenger-Mutant | -2/Research Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Upp Upp Zhi Pro Res Res Matter Collected 7369 | 181 97 41 90 96 . 283 473 563 237 . 251 852 275 147 130 100 80 1504 1969 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 16013 | . 138 168 365 127 . 371 749 677 142 . 166 1259 884 758 605 387 298 2665 6254 Parts 730 | . 9 5 15 6 . 31 29 37 14 . 7 57 32 33 21 4 10 144 276 Haulers Intercepted 8 | . 1 . 2 . . . 2 1 . . . 2 . . . . . . . Recyclers Shooed 17 | . . . . 2 . 1 . . . . . 3 2 . . . . 5 4 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 19 | . . . . . . . . . . . . . . 8 10 . 1 . . Prevented 47 | . . . . . . . . . . . . . . 23 14 1 9 . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Upp Upp Zhi Pro Res Res Combat Hostiles Destroyed 194 | . 2 2 5 5 . 11 13 5 4 . 1 17 9 10 8 . 1 33 68 Guns 103 | . . . 1 3 . 9 8 4 4 . 1 8 4 3 2 . . 13 43 Cannons 20 | . 2 2 4 2 . 1 . . . . . . . . 2 . . 3 4 AOE 30 | . . . . . . 1 5 1 . . . 6 3 3 . . . 7 4 Classes Destroyed 16 | . 2 1 2 . . 4 1 3 . . . 1 . . 1 . 1 . . Worker 19 | . . . . . . 2 . 3 1 . 1 3 1 . . . . 5 3 Builder 13 | . . . . . . . . 3 . . 1 1 . . . . . 5 3 Tunneler 4 | . . . . . . 1 . . . . . 1 . . . . . 1 1 Hauler 8 | . 1 . 2 . . . 2 1 . . . 2 . . . . . . . Recycler 12 | . . 1 1 . . . . 3 . . . 1 1 . . . . 2 3 Minesweeper 1 | . . . . . . . . . . . . . . . 1 . . . . Operator 1 | . . . . . . . . . . . . 1 . . . . . . . Watcher 15 | . . . . . . . 2 1 1 . 2 . . . . . . 3 6 Swarmer 40 | . . . 2 3 . 7 3 1 4 . . 9 . 1 2 . . 8 . Grunt 62 | . 2 2 1 2 . 1 5 1 . . . 3 4 5 5 . . 4 27 Brawler 3 | . . . . . . . . 1 . . . . . . . . . . 2 Duelist 9 | . . . . . . 1 . . . . . 1 . 2 . . . . 5 Sentry 22 | . . . 2 . . . 3 1 . . 1 1 3 2 1 . . 4 4 Hunter 19 | . . . . . . 2 2 . . . . 1 . . . . . 6 8 Programmer 38 | . . . . . . . . 1 . . . 2 2 . . . . 11 22 Behemoth 1 | . . . . . . . . . . . . . . . . . 1 . . Decomposer 1 | . . . . . . . . . . . . . . 1 . . . . . Best Kill Streak 10 | . 2 3 4 3 . 4 5 4 4 . 3 8 3 3 3 . 1 10 6 Combat Bots Only 7 | . 2 2 3 3 . 4 5 3 4 . 1 6 3 3 3 . 1 7 6 Max Kills in Single Turn 5 | . 1 1 1 1 . 2 3 3 2 . 2 5 1 2 1 . 1 4 2 Gunslinging 1 | . . . . . . . . . 1 . . . . . . . . . . Exploded 5 | . . . . . . 1 2 1 . . . 5 1 1 . . . 2 1 Melee . | . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Upp Upp Zhi Pro Res Res Damage Taken 20870 | . 54 191 253 293 . 769 743 270 157 . 287 858 457 563 415 . 364 3399 11797 Core 2560 | . 11 49 35 56 . 157 84 27 40 . 70 158 34 38 21 . 55 277 1448 Absorbed by Shields 342 | . . . . . . . . . . . . 92 88 124 16 . . . 22 Core Remaining (%) 81 | 100 . 76 . . . 38 84 96 . . 87 84 . . . . 87 78 . Volleys Fired 856 | . 8 11 17 22 . 34 60 35 11 6 8 70 49 28 46 22 23 104 302 Largest 4 | . 2 2 2 2 . 2 2 2 2 1 2 2 3 3 1 1 1 3 4 Hottest 320 | . 80 80 80 80 . 80 60 80 43 80 60 161 141 94 98 69 98 225 320 Shots Fired 1447 | . 16 22 34 44 . 66 117 69 21 6 13 86 67 35 46 22 23 223 537 Gun 1218 | . 8 11 17 22 . 54 114 68 21 . 11 62 43 18 40 14 . 191 524 Cannon 171 | . 8 11 17 22 . 12 3 1 . 4 2 16 . . 6 8 23 28 10 Launcher 58 | . . . . . . . . . . 2 . 8 24 17 . . . 4 3 Special . | . . . . . . . . . . . . . . . . . . . . Kinetic 627 | . 8 11 17 22 . 54 114 59 21 . 11 16 16 1 . . . 103 174 Thermal 400 | . 8 11 17 22 . 10 . . . 4 . 51 27 . 6 . 3 72 169 Explosive 9 | . . . . . . . . . . 2 . . . . . . . 4 3 Electromagnetic 411 | . . . . . . 2 3 10 . . 2 19 24 34 40 22 20 44 191 Robot Hit Streak 22 | . 4 4 11 6 . 5 12 12 5 8 18 22 16 14 7 8 16 21 14 Robot Miss Streak 5 | . 1 1 2 4 . 5 3 4 4 . 1 4 1 3 3 1 2 4 4 Penetration Max 2 | . . . . . . . . 1 . . . . 1 . . . . 2 2 Secondary Targets 12 | . . . . . . 2 1 . 2 . . . . . . . . 2 5 Max Gunslinging Chain 1 | . . . . . . 1 1 . 1 . . . . . . . . 1 1 Capacitor 254 | . . . . . . . . . . . . . 19 17 46 22 14 . 136 Shots Hit Robots 998 | . 10 14 20 24 . 35 85 41 13 6 10 56 49 21 31 19 17 154 393 Core Hits 531 | . 7 4 11 6 . 24 28 22 7 . 7 46 32 25 13 11 6 72 210 Critical Hits 24 | . . . 2 . . 1 1 . . . . . 2 . . . . 3 15 Critical Kills 7 | . . . . . . 1 1 . . . . . 1 . . . . . 4 Critical Parts Destroyed 15 | . . . 1 . . . . . . . . . 1 . . . . 3 10 Melee Attacks 10 | . . . . . . . . . . . . . . . . . . . 10 Thermal 1 | . . . . . . . . . . . . . . . . . . . 1 Impact 9 | . . . . . . . . . . . . . . . . . . . 9 Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 34075 | . 120 171 289 333 . 629 2307 1305 201 400 621 2680 1697 861 925 317 380 7315 13524 Guns 21355 | . 35 31 59 157 . 439 1396 716 201 . 216 1185 1003 230 787 149 . 4535 10216 Cannons 2492 | . 85 140 230 176 . 80 5 8 . 100 10 40 . . 138 168 362 602 348 Explosions 10004 | . . . . . . 110 906 581 . 300 395 1455 694 631 . . 18 2178 2736 Melee 224 | . . . . . . . . . . . . . . . . . . . 224 Ramming . | . . . . . . . . . . . . . . . . . . . . Kinetic 9167 | . 35 31 59 157 . 439 1396 610 201 . 216 254 360 . . . . 2132 3277 Thermal 9282 | . 85 140 230 176 . 70 163 232 . 100 . 1023 663 41 138 . . 2078 4143 Explosive 2254 | . . . . . . . . . . 300 . . . . . . . 705 1249 Electromagnetic 13148 | . . . . . . 120 748 463 . . 405 1403 674 820 787 317 380 2400 4631 Impact 224 | . . . . . . . . . . . . . . . . . . . 224 Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 35 | . . . . . . 4 8 5 . 10 9 26 . . . . 2 35 35 Average Corruption 11 | . . . . . . 2 4 2 . 8 6 16 . . . . 1 14 17 Corruption Purged 11 | . . . . . . . . 2 . 3 4 2 . . . . . . . Effects 493 | . . . . . . 11 21 6 . 5 22 69 . . . . 4 106 249 Message Errors 63 | . . . . . . 4 3 . . . 7 9 . . . . 1 15 24 Matter Fused 65 | . . . . . . 2 3 1 . 2 4 14 . . . . . 10 29 Heat Flow Errors 38 | . . . . . . . 4 . . . 4 3 . . . . 3 5 19 Energy Discharges 33 | . . . . . . 3 2 3 . 1 3 8 . . . . . 6 7 Parts Rejected 6 | . . . . . . . . . . . . . . . . . . 2 4 Data Loss (minor) 37 | . . . . . . 2 2 2 . . 3 7 . . . . . 6 15 Data Loss (major) 11 | . . . . . . . . . . 1 1 . . . . . . 2 7 Misfires 9 | . . . . . . . 1 . . . . . . . . . . 2 6 Alerts 3 | . . . . . . . . . . . . . . . . . . . 3 Misdirections 37 | . . . . . . . . . . . . 11 . . . . . 5 21 Targeting Errors 160 | . . . . . . . 5 . . 1 . 11 . . . . . 47 96 Weapon Failures 31 | . . . . . . . 1 . . . . 6 . . . . . 6 18 Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 591 | . . . . . . . 119 7 . . 57 19 . . 33 . 5 113 238 Projectiles 72 | . . . . . . . . . . . . . . . 33 . 5 32 2 Explosions 519 | . . . . . . . 119 7 . . 57 19 . . . . . 81 236 Melee . | . . . . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 518 | . . . . . . . . . . . . . . 26 . . . 76 416 Shots 11 | . . . . . . . . . . . . . . 4 . . . 1 6 Rammed . | . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 516 | . 173 77 37 2 . 8 234 195 . 152 208 270 196 181 198 192 192 516 304 Average Temperature 85 | . 78 38 14 2 . 3 101 93 . 77 71 78 78 65 106 82 88 111 70 Received Heat Transfer 2253 | . 33 84 63 60 . 198 261 72 . . 36 100 92 112 112 . 36 81 913 Effects 3 | . . . . . . . . . . . . . . . . . . 3 . Shutdowns 2 | . . . . . . . . . . . . . . . . . . 2 . Damage (major) 1 | . . . . . . . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted 45 | . . . . . . . . . . . . 4 2 3 5 1 1 11 18 Combat Hostiles 40 | . . . . . . . . . . . . 3 2 3 4 1 1 9 17 Parts Fried 98 | . . . . . . . 4 4 . . 1 7 6 7 6 3 4 26 30 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . 1 . Parts Melted 33 | . . . . 1 . . . . . . . 1 2 2 . . . 12 15 Heat Transferred 11324 | . 185 296 481 370 . 148 100 150 . 200 . 1395 925 50 148 . . 2220 4656 Parts Sabotaged 4 | . . . . . . . . . . . . . . . . . . . 4 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . . . . . . . . . . . . 1 1 1 . . . . 3 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . Latent Energy Used 3312 | . . . . . . 150 470 200 . . 332 1133 . . . . 64 565 398 LE Corruption 61 | . . . . . . 4 8 3 . . 5 23 . . . . 2 9 7 Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Upp Upp Zhi Pro Res Res Peak Influence 1291 | . 86 134 235 113 . 189 220 286 147 54 102 479 456 . . . . 700 1291 Initial 393 | . . 33 44 13 . . 3 64 140 38 37 29 234 . . . . . 393 Average 276 | . 30 85 145 65 . 65 113 93 113 50 71 289 304 . . . . 102 663 Maximum Alert Level 4 | . . . 1 . . . 1 1 . . . 2 2 . . . . 3 4 Low Security (%) 55 | 100 100 100 75 100 . 100 87 93 100 100 100 23 . . . . . 80 . Level 1 22 | . . . 24 . . . 12 6 . . . 39 83 . . . . 14 37 Level 2 8 | . . . . . . . . . . . . 36 16 . . . . 3 13 Level 3 10 | . . . . . . . . . . . . . . . . . . . 36 Level 4 3 | . . . . . . . . . . . . . . . . . . . 12 Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Squads Dispatched 43 | . 1 . 1 . . . 3 2 2 . 1 2 1 . . . . 9 21 Investigation 3 | . . . . . . . . . 1 . . . . . . . . . 2 Extermination 17 | . . . . . . . . 1 1 . . 1 1 . . . . 3 10 Reinforcement 15 | . 1 . 1 . . . 3 1 . . 1 1 . . . . . 3 4 Assault 5 | . . . . . . . . . . . . . . . . . . . 5 Garrison 3 | . . . . . . . . . . . . . . . . . . 3 . Intercept . | . . . . . . . . . . . . . . . . . . . . Construction Impeded 6 | . . . . . . . . . . . . . . . . . . 3 3 Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Upp Upp Zhi Pro Res Res Distress Signals 12 | . . . . . . . 1 1 2 . . . 1 . . . . 3 4 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 309 | . 8 6 9 5 . 13 27 13 7 4 6 20 11 16 11 . 3 38 112 Peak Tracking Total 11 | . 5 2 3 3 . 7 6 3 8 4 1 5 6 7 4 . 1 5 11 Tactical Retreats 29 | . . . . . . 1 3 . 1 . . 3 1 4 1 . 2 3 10 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Upp Upp Zhi Pro Res Res Traps Triggered 27 | . . . . . . . . 3 5 . 5 1 6 . . . . 6 1 Indirectly 8 | . . . . . . . . . . . 1 . 6 . . . . 1 . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . . . . . . . . . 1 Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . . . . . . . . . . . 1 Triggered 1 | . . . . . . . . . . . . . . . . . . . 1 Exploded 2 | . . . . . . . . . . . . . . 2 . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Upp Upp Zhi Pro Res Res Machines Disabled 46 | . . . . . . 1 5 13 . . 1 12 1 2 . 1 . 1 9 Max in Single Turn 10 | . . . . . . 1 2 10 . . 1 3 1 1 . 1 . 1 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Upp Upp Zhi Pro Res Res Machines Accessed 48 | . 3 . 2 . 2 . 6 7 2 . . 1 2 2 . 9 1 6 5 Terminals 26 | . 3 . 2 . . . 5 6 1 . . . . . . . 1 5 3 Fabricators 5 | . . . . . . . . . 1 . . 1 1 . . . . 1 1 Repair Stations 3 | . . . . . . . 1 1 . . . . 1 . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . 1 Total Hacks 115 | . 5 . 6 . 2 . 16 19 4 . . 3 5 7 . 22 1 16 9 Successful 78 | . 1 . 5 . 2 . 11 14 2 . . 2 4 7 . 22 1 6 1 Failed 37 | . 4 . 1 . . . 5 5 2 . . 1 1 . . . . 10 8 Catastrophic 6 | . . . 1 . . . 1 . . . . . . . . . . 1 3 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 5 | . . . 2 . 1 . . . . . . . . . . . . 2 . Terminals 65 | . 5 . 6 . . . 14 18 2 . . . . . . . 1 14 5 Fabricators 11 | . . . . . . . . . 2 . . 3 2 . . . . 2 2 Repair Stations 6 | . . . . . . . 2 1 . . . . 3 . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . . . . . . 2 Terminal Hacks 67 | . 1 . 5 . 2 . 9 13 2 . . . . 7 . 22 1 5 . Record 21 | . . . . . 1 . . 3 . . . . . 6 . 10 1 . . Part Schematic 5 | . . . 1 . . . . . . . . . . . . 4 . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . 4 . . . Prototype ID Bank 7 | . . . . . . . . 2 . . . . . . . 4 . 1 . Open Door 1 | . . . . . . . . . . . . . . 1 . . . . . Level Access Points 2 | . . . . . . . . 1 . . . . . . . . . 1 . Emergency Access Points 2 | . . . . . . . 1 1 . . . . . . . . . . . Terminal Index 1 | . . . . . . . . . . . . . . . . . . 1 . Fabricator Index 1 | . . . . . . . . 1 . . . . . . . . . . . Alert Level 1 | . . . . . . . 1 . . . . . . . . . . . . Unreport Threat 3 | . . . . . . . 1 . . . . . . . . . . 2 . Locate Traps 5 | . . . . . . . . 4 1 . . . . . . . . . . Dispatch Records 4 | . 1 . 1 . . . 2 . . . . . . . . . . . . Reinforcement Status 1 | . . . . . . . 1 . . . . . . . . . . . . Recall Reinforcements 1 | . . . 1 . . . . . . . . . . . . . . . . Hauler Manifests 4 | . . . . . . . 2 1 1 . . . . . . . . . . Registered Components 2 | . . . 1 . . . 1 . . . . . . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . Fabricator Hacks 6 | . . . . . . . . . . . . 2 2 . . . . 1 1 Load Schematic 4 | . . . . . . . . . . . . 1 1 . . . . 1 1 Build 2 | . . . . . . . . . . . . 1 1 . . . . . . Repair Station Hacks 5 | . . . . . . . 2 1 . . . . 2 . . . . . . Scan Component 3 | . . . . . . . 1 1 . . . . 1 . . . . . . Repair 2 | . . . . . . . 1 . . . . . 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 32 | . 3 . 2 . . . 4 6 2 . . 1 2 . . . 1 6 5 Full Trace Events 2 | . . . . . . . . . . . . . . . . . . . 2 Feedback Events 2 | . . . . . . . . . . . . . . . . . . . 2 Corruption 1 | . . . . . . . . . . . . . . . . . . . 1 Hackware Fried 1 | . . . . . . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . 1 . . . . . . . . . . . . 4 . . . Parts Built 2 | . . . . . . . . . . . . 1 1 . . . . . . Matter 248 | . . . . . . . . . . . . 124 124 . . . . . . Time 93 | . . . . . . . . . . . . 62 31 . . . . . . Total Part Build Rating 4 | . . . . . . . . . . . . 2 2 . . . . . . Parts Repaired 2 | . . . . . . . 1 . . . . . 1 . . . . . . Time 57 | . . . . . . . 13 . . . . . 44 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Upp Upp Zhi Pro Res Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . . . . . . 4 . Programmers 4 | . . . . . . . . . . . . . . . . . . 4 . Robots Rewired 4 | . . . . . . . . 1 . . . . . 2 . . . . 1 Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Upp Upp Zhi Pro Res Res Total Allies 7 | . . 3 . . . . . 1 . . . . . 2 . . . . 1 Largest Group 3 | . . 3 . . . . . 1 . . . . . 2 2 . . . . Highest-Rated Group 96 | . . 40 . . . . . 21 . . . . . 96 96 . . . . Highest-Rated Ally 49 | . . 16 . . . . . 21 . . . . . 49 49 . . . . Total Orders 2 | . . . . . . . . . . . . . . . 2 . . . . EXPLORE 2 | . . . . . . . . . . . . . . . 2 . . . . Ally Attacks 50 | . . 22 . . . . . 14 . . . . . . 14 . . . . Total Damage 712 | . . 191 . . . . . 237 . . . . . . 284 . . . . Kills 7 | . . 3 . . . . . 2 . . . . . . 2 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Upp Upp Zhi Pro Res Res Robot Analysis Total 4 | . . . . . . . . . . . . . . . . 4 . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . . . . . . . . Drone Launches 2 | . . . . . . . . . . . . . . . 2 . . . . Drone Recoveries 2 | . . . . . . . . . . . . . . . 2 . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Upp Upp Zhi Pro Res Res Turns Passed 16655 | 36 201 294 423 468 435 867 906 1035 520 110 583 1142 663 877 698 425 1040 2344 3588 Spaces Moved 9988 | 31 176 245 310 327 306 639 509 807 411 88 457 735 353 581 381 234 540 1171 1687 Core 9 | 9 . . . . . . . . . . . . . . . . . . . Treads 1 | . . . . . . . . . . . . . . 1 . . . . . Legs 4015 | . . . . . . . . . . . . . . 2 381 234 540 1171 1687 Wheels 5963 | 22 176 245 310 327 306 639 509 807 411 88 457 735 353 578 . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 90 90 90 120 120 110 110 96 106 106 106 106 110 110 150 150 150 116 113 Average Speed 122 | 78 90 90 109 120 120 112 110 103 106 106 106 108 120 130 150 150 150 142 134 Slowest Speed 240 | 90 90 90 120 120 120 140 140 130 106 106 106 116 130 240 150 150 150 150 180 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 43 | 3 43 45 27 69 69 90 40 31 14 67 17 22 8 71 61 62 66 33 31 Regions Visited 19 Branch Regions 8 Pre-discovered Areas 6 | . . . . 2 1 . . . . . . . . 1 . 2 . . . Known Exits Taken 3 | . . . . . . 1 . 1 . . . . . . . . . 1 . Unknown Exits Taken 14 | 1 1 1 1 1 1 . 1 . . . 1 1 1 1 1 1 1 . . Scrap Searched 8 | . . . . 1 . 1 . . . . . . . . 3 . 3 . . Spaces Dug 10 | . . . . . . . . . . . . 5 . . . . 3 2 . Terrain Destroyed 514 | . . . . . . 9 53 62 1 21 20 73 5 7 1 . 3 95 164 Melee . | . . . . . . . . . . . . . . . . . . . . Projectile 38 | . . . . . . . . 1 1 . . 9 2 . 1 . 3 16 5 AOE 476 | . . . . . . 9 53 61 . 21 20 64 3 7 . . . 79 159 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Upp Upp Zhi Pro Res Res Total 13440 | 42 204 299 363 359 374 724 757 950 478 99 543 1028 566 696 509 311 766 1693 2679 Wait 1740 | . 9 42 11 1 65 28 161 35 36 . 52 153 138 39 62 30 183 305 390 Move 9970 | 30 175 244 309 326 305 638 508 806 411 87 456 734 352 580 380 233 539 1170 1687 Hop . | . . . . . . . . . . . . . . . . . . . . Pick Up 245 | 6 8 . 15 4 4 8 9 10 5 1 9 13 6 10 2 5 5 21 104 Fast Attach 93 | . . . 1 . . . 2 14 7 1 3 8 6 5 5 8 4 18 11 Attach 190 | 6 2 . 6 3 . 10 5 5 1 1 6 9 4 6 1 1 3 19 102 Detach 8 | . . . . . . . . . . . . . . . . . 1 4 3 Swap 79 | . 1 1 1 1 . 4 6 4 1 . 3 14 2 1 4 1 2 15 18 Drop 170 | . 1 1 3 2 . 2 6 16 6 3 6 19 9 12 9 11 6 22 36 Fire 856 | . 8 11 17 22 . 34 60 35 11 6 8 70 49 28 46 22 23 104 302 Melee 10 | . . . . . . . . . . . . . . . . . . . 10 Ram 1 | . . . . . . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . Escape Stasis 31 | . . . . . . . . 8 . . . 8 . . . . . 15 . Rewire 46 | . . . . . . . . 17 . . . . . 15 . . . . 14 Trap 1 | . . . . . . . . . . . . . . . . . . . 1 Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: Mat / [*Min]) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 4 exits: *Fac x4) -6/Factory -6/Waste -6/Factory -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 4 exits: *Res x3 / Qua) -2/Research History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 15) 37 | -11/Scrapyard | Entered Materials 37 | -10/Materials | Discovered new exit (range 14) 171 | -10/Materials | Discovered new exit (range 5) 227 | -10/Materials | Discovered new exit (range 14) 238 | -10/Materials | Entered Mines 242 | -10/Mines | Discovered new exit (range 14) 323 | -10/Mines | Build established: Mutant 359 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 379 | -10/Mines | Learned 4 Materials zone layouts 403 | -10/Mines | Discovered new exit (range 13) 462 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 474 | -10/Mines | Assembled infested the area 479 | -10/Mines | Assisted by a Guerilla fighting off Assembled 532 | -10/Mines | Entered Materials 532 | -9/Materials | Evolved 2 slots: Utility x2 533 | -9/Materials | Identified exit to Materials 704 | -9/Materials | Discovered new exit (range 11) 955 | -9/Materials | Entered Mines 1081 | -9/Mines | Learned location of Zion (-6) 1245 | -9/Mines | Learned location of Storage (-9) 1294 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1296 | -9/Mines | Found Prototype Device 1332 | -9/Mines | Build established: Scavenger-Mutant 1357 | -9/Mines | Discovered exit to Materials (range 4) 1418 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1418 | -9/Mines | Discovered new exit (range 5) 1423 | -9/Mines | Entered Exiles 1457 | -9/Exiles | Met 8R-AWN 1476 | -9/Exiles | Met EX-HEX 1540 | -9/Exiles | Met EX-DEC 1590 | -9/Exiles | Met EX-BIN 1606 | -9/Exiles | Aligned with FarCom system 1608 | -9/Exiles | Given EX-Vault access code 1635 | -9/Exiles | Opened EX-Vault 1641 | -9/Exiles | Found Latent Energy Streamer 1669 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1685 | -9/Exiles | Exiles lab attacked by MAIN.C 1844 | -9/Exiles | Discovered new exit (range 14) 1858 | -9/Exiles | Left Exiles lab with Latent Energy Streamer 1858 | -9/Exiles | Entered Mines 2018 | -8/Mines | Lost 5 parts (1p2n1u1w) 2082 | -8/Mines | Core integrity fell below 50% 2108 | -8/Mines | Discovered exit to Materials (range 11) 2130 | -8/Mines | Lost 3 parts (1n2w) 2630 | -8/Mines | Discovered exit to Materials (range 8) 2725 | -8/Mines | Entered Materials 2725 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2902 | -8/Materials | Repaired Core Shielding 3548 | -8/Materials | Build established: Mutant 3564 | -8/Materials | Discovered new exit (range 9) 3631 | -8/Materials | Entered Factory 3631 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3657 | -7/Factory | Lost 5 parts (2p2n1u) 3801 | -7/Factory | Identified exit to Factory 4039 | -7/Factory | Build established: Scavenger-Mutant 4666 | -7/Factory | Entered another Factory area 4666 | -6/Factory | Evolved 2 slots: Utility x2 5080 | -6/Factory | Build established: Mutant 5186 | -6/Factory | Sucked down chute 5186 | -6/Factory | Entered Waste 5201 | -6/Waste | EMP discharged 5201 | -6/Waste | System corruption reached 10% 5206 | -6/Waste | Spotted C-40 Crusher 5208 | -6/Waste | Spotted C-40 Crusher 5260 | -6/Waste | Spotted C-40 Crusher 5260 | -6/Waste | Spotted C-40 Crusher 5280 | -6/Waste | Discovered new exit (range 15) 5282 | -6/Waste | Spotted C-40 Crusher 5296 | -6/Waste | Entered Factory 5773 | -6/Factory | Discovered new exit (range 15) 5879 | -6/Factory | Entered another Factory area 5879 | -5/Factory | Evolved 2 slots: Utility x2 6383 | -5/Factory | System corruption reached 10% 6530 | -5/Factory | Fabricated EMP Blaster (x1) 6957 | -5/Factory | Discovered new exit (range 14) 7021 | -5/Factory | Entered another Factory area 7021 | -4/Factory | Evolved 2 slots: Weapon x2 7329 | -4/Factory | Found Unknown Device 7329 | -4/Factory | Identified Quantum Capacitor 7462 | -4/Factory | Repaired Arm. Huge Wheel 7570 | -4/Factory | Fabricated EMP Blaster (x1) 7583 | -4/Factory | Discovered new exit (range 9) 7684 | -4/Factory | Entered Upper Caves 7686 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 7992 | -4/Upper Caves | Build established: Scavenger-Gunner 8106 | -4/Upper Caves | Learned location of Extension (-4) 8106 | -4/Upper Caves | Learned location of 1 exit from Research 8106 | -4/Upper Caves | Learned Extension trap positions 8106 | -4/Upper Caves | Learned Factory emergency access door positions 8106 | -4/Upper Caves | Learned Extension stockpile data 8205 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 8367 | -4/Upper Caves | Build established: Scavenger-Mutant 8524 | -4/Upper Caves | Discovered new exit (range 15) 8561 | -4/Upper Caves | Entered another Upper Caves area 8561 | -4/Upper Caves | Accompanied by 2 allies 8639 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 9215 | -4/Upper Caves | Discovered new exit (range 16) 9259 | -4/Upper Caves | Entered Zhirov 9259 | -4/Zhirov | Discovered new exit (range 3) 9315 | -4/Zhirov | Learned location of Command (-1) 9315 | -4/Zhirov | Learned location of Testing (-2) 9497 | -4/Zhirov | Found Alien Artifact 9497 | -4/Zhirov | Identified Integrated Reactor 9497 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 9552 | -4/Zhirov | Found Alien Artifact 9684 | -4/Zhirov | Entered Proximity Caves 9749 | -3/Proximity Caves | Spotted B-86 Titan 10035 | -3/Proximity Caves | Build established: Mutant 10209 | -3/Proximity Caves | Destroyed B-86 Titan 10522 | -3/Proximity Caves | Build established: Scavenger-Mutant 10704 | -3/Proximity Caves | Discovered new exit (range 12) 10724 | -3/Proximity Caves | Entered Research 10724 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 10725 | -3/Research | Identified exit to Quarantine 11392 | -3/Research | Identified exit to Research 11432 | -3/Research | Garrison activated, responded to threat 12212 | -3/Research | Found Prototype Launcher 12212 | -3/Research | Identified Mni. Smartbomb Launcher 12230 | -3/Research | Found Mni. Smartbomb Launcher 12393 | -3/Research | System corruption reached 10% 12628 | -3/Research | Lost 6 parts (1p1n2u2w) 12758 | -3/Research | System corruption reached 30% 12787 | -3/Research | Lost 5 parts (1n2u2w) 13017 | -3/Research | Destroyed 7 combat bots 13068 | -3/Research | Entered another Research area 13068 | -2/Research | Evolved 2 slots: Utility x2 13127 | -2/Research | Adv. Hacking Suite fried by hacking feedback 13318 | -2/Research | First assault squad dispatched 13567 | -2/Research | Lost 5 parts (2u3w) 13782 | -2/Research | Found Quantum Capacitor 14873 | -2/Research | System corruption reached 10% 14935 | -2/Research | Lost 5 parts (1u4w) 15304 | -2/Research | Core integrity fell below 50% 15331 | -2/Research | Lost 26 parts (4p7n6u9w) 15900 | -2/Research | Lost 6 parts (1p1n1u3w) 16163 | -2/Research | Lost 3 parts (1p2w) 16381 | -2/Research | System corruption reached 30% 16406 | -2/Research | Core integrity fell below 20% 16418 | -2/Research | Lost 10 parts (1n3u6w) 16503 | -2/Research | Lost 8 parts (2p3n1u2w) 16646 | -2/Research | Identified Transdimensional Reconstructor 16646 | -2/Research | Warped through subspace 16647 | -2/Research | Spotted B-90 Cyclops 16656 | -2/Research | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 16642_ R-10 Processor destroyed. 16642_ T-07 Excavator destroyed. 16643_ G-73 Enforcer system terminally corrupted. 16643_ Adv. Heat Sink fried. 16643_ H-88 Terminator IFF system glitched. 16643_ Slug penetrates M-36 Artificer. 16644_ System corrupted: Heat flow error (+129). 16644_ Slug penetrates Wall. 16644_ Adv. Targeting Computer destroyed. 16646_ Identified Transdimensional Reconstructor. 16646_ Warped through subspace. 16646_ W-44 Eye sends out distress signal. 16652_ B-90 Cyclops activates siege mode. 16656_ Vacuum Chamber explodes. 16656_ Adv. Target Analyzer destroyed. 16656_ Lgt. Quantum Reactor destroyed. 16656_ Quantum Reactor destroyed. 16656_ Myomer Leg destroyed. 16656_ R-10 Processor destroyed. [Achievement: Collector] Map ----- +----------------------------------------------------+ | ???????????????????????????????????# !#? | | ???????????????????????????????????# #? | | ???????????????????????????????????# """"""" #? | | ???????????????????????????????????# """"""" #? | | ???????????????????????????????????# """"""" #? | | ???????????????????????????????????# ## | | ???????????????????????????????????# ## | | ???????????????????????????????????#####+#/####### | | ??????????????????????????????########## | | ??????????? ??????????????????# # ###### | | ????????? ?????????????????# # ###### | | ????????? ?????? ?????? ?# + # # | | ???????? ????" ???? # # # # | | ???????? w ???" """" # # # # | | ??????? """" """" #####+#### # # | | ??????? """" """" =%! # # | | ????????? !!*! # + | | ??????????? A % !% # # | | ?????????????? w !%*= # # | | ????????????????#BB +###########"""######## | | ????????????????#BB % #??# !% # | | ????????????????# != #??# / | | ???????????#???g# """ #??#" # | | ???????????# # """ #??#"" # | | ???????????# g """ #??#""""pp # | | ???????????# ## @ #??#""""p # | | ?????????????????# #??# # | | ?????????????????# #??# # | | ?????????????????### [[ #??########### | | ???????????????????# [ #????????????##### | | ???????????????????# #????????????????? | | ???????????????????# #????????????????? | | ???????????????????##############????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????############????? | | ????????????????????????????????# ##### | | ????????????????????????????????# + | | ??????????????????w?????????????# ##### | | ???????????????????????????w????# = ????? | | ????????????????????????????????# ?????? | | ???????????????????##+######+#### ????## | | ??????????????????? # ??#### | | ?????????????????? # ??+ | | ?????????????????? + ???#### | | ???????????????????" # ??????# | | ???????????????????"" !!! # ???????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 106 Coolant Potential 80 Energy Generation 58 Energy Capacity 1365 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Power Amplification 40 Corruption Prevention 20 Armor Coverage 825 Resistance: KI 25 Core Shielding 30 Utility Shielding 66 Weapon Shielding 33 Weapon Cycling 20 Phase Shifting 15 Evasion (%) 55 Targeting Accuracy 14 Target Analysis 8 Core Analysis 10 Particle Charging 30 Offensive Hacking 14 Item Schematics ----------------- EMP Blaster | -9/Materials | Hacked Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ EMP Blaster | x1 | -5/Factory EMP Blaster | x1 | -4/Factory Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- Collector Challenges ------------ None Game ------ Seed WeightSkeletonWeb Manual? 0 Play Time 02:51:34 Cumulative 185.4 hours Start 2021.05.02 @ 09:32:54 End 2021.05.02 @ 16:27:39 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 73 Rogue 73 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 62 Gallery% 75 Achievement% 55 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: b6d07e93-36bf-4cdd-ba2c-d9ee5ebb1963