Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.04.23 @ 11:46:15 // Winter2019/RPGLIKE Player: Rainynight Result: Destroyed by Z-Imprinter with Zionite Laser-M Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (79) 395 Value Destroyed (2585) 2585 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (316) 316 TOTAL SCORE: 8136 Bonus ------- High Alert Combat Kills 12 Follower Combat Kills 122 Aligned with FarCom 300 Met Imprinter 300 Friendly Fire -418 Cogmind --------- Core Integrity 0/1300 Matter 257/300 Energy 398/400 System Corruption 0% Temperature Cool (18) Movement Rolling (95) Ox1 Location -6/Deep Caves Parts ------- > --- POWER (1) -------- Cold Fusion Reactor > --- PROPULSION (2) --- Wheel Wheel > --- UTILITY (5) ------ Advanced Sensor Array Advanced Signal Interpreter Surveybot 24 Scanner Surveybot 24 Chip EM Disruption Field > --- WEAPON (4) ------- High-powered Shock Rifle EM Pulse Cannon Phasing Sabre > --- INVENTORY (4) ---- Improved Terrain Scanner Makeshift Transmission Jammer Makeshift Armor Plating Power Maul Peak State ------------ > --- POWER ------------ Cold Fusion Reactor > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Advanced Sensor Array Advanced Signal Interpreter Surveybot 24 Scanner Surveybot 24 Chip EM Disruption Field > --- WEAPON ----------- Arc Projector High-powered Shock Rifle EM Pulse Cannon Phasing Sabre > --- INVENTORY -------- Particle Charger Makeshift Transmission Jammer Makeshift Armor Plating Power Maul [Rating: 58] Favorites ----------- Power Cold Fusion Reactor Engine Light Ion Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Wheel Wheel Wheel Utility Advanced Sensor Array Device Advanced Sensor Array Processor Advanced Signal Interpreter Weapon EM Pulse Cannon Energy Gun Arc Projector Energy Cannon EM Pulse Cannon Ballistic Gun Light Assault Rifle Impact Weapon Power Maul Slashing Weapon Phasing Sabre Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Slots Evolved 8 | 4 . . . . 2 1 . . . . 1 Power . | . . . . . . . . . . . . Propulsion 1 | 1 . . . . . . . . . . . Utility 4 | 1 . . . . 2 . . . . . 1 Weapon 3 | 2 . . . . . 1 . . . . . Parts Attached 53 | 7 3 . 4 . 12 3 17 . . 5 2 Power 6 | 1 . . . . 2 . 3 . . . . Engine 2 | 1 . . . . 1 . . . . . . Core 2 | . . . . . 1 . 1 . . . . Reactor 2 | . . . . . . . 2 . . . . Propulsion 3 | 3 . . . . . . . . . . . Treads . | . . . . . . . . . . . . Leg . | . . . . . . . . . . . . Wheel 3 | 3 . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 15 | . 2 . . . 5 . 4 . . 2 2 Device 8 | . 1 . . . 1 . 3 . . 2 1 Storage . | . . . . . . . . . . . . Processor 7 | . 1 . . . 4 . 1 . . . 1 Hackware . | . . . . . . . . . . . . Protection . | . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . Weapon 29 | 3 1 . 4 . 5 3 10 . . 3 . Energy Gun 14 | 2 1 . 2 . 5 1 3 . . . . Energy Cannon 6 | . . . 2 . . 2 2 . . . . Ballistic Gun 1 | 1 . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon 6 | . . . . . . . 5 . . 1 . Slashing Weapon 2 | . . . . . . . . . . 2 . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . . 2 . 2 . . 1 . Parts Lost 1 | . . . . . . . . . . . 1 Power . | . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . Utility . | . . . . . . . . . . . . Weapon 1 | . . . . . . . . . . . 1 Highest Loss Streak 1 | . . . . . . . . . . . 1 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 97 | . 93 100 99 100 93 89 97 100 100 100 99 Engine 2 | . 12 12 12 12 5 . . . . . . Reactor 5 | . . . . . . . 8 9 9 9 8 Wheel 19 | . 25 25 25 25 21 18 18 18 18 18 16 Device 19 | . 8 12 12 12 10 9 20 27 27 27 25 Processor 13 | . 9 12 12 12 22 27 15 9 9 9 12 Energy Gun 17 | . 25 25 23 25 21 20 10 18 18 18 16 Energy Cannon 12 | . . . 6 12 10 15 22 9 9 9 8 Impact Weapon 3 | . . . . . . . 1 9 9 7 . Naked Turns . | . . . . . . . . . . . . Heaviest Build 42 | 8 9 8 17 17 24 28 42 33 33 34 38 Greatest Support 26 | 26 20 20 20 20 20 20 20 20 20 20 20 Greatest Overweight (x) 2 | . . . . . 1 1 2 1 1 1 1 Average Overweight (x) . | . . . . . . . 1 1 1 1 1 Largest Inventory Capacity 4 | . . . . 2 4 4 4 4 4 4 4 Average Capacity 3 | . . . . 1 3 4 4 4 4 4 4 Most Carried 4 | . . . . 2 4 4 4 4 4 4 4 Average Carried 3 | . . . . 1 3 3 3 4 3 3 3 Final Capacity 4 | . . . . 2 4 4 4 4 4 4 4 Final Carried 4 | . . . . 2 4 4 4 4 3 4 4 Class Distribution -------------------- 43% | Assassin 18% | Scavenger-Mutant 17% | Scavenger-Skirmisher 13% | Skirmisher 5% | Mutant Dominant Class ---------------- Skirmisher | -10/Materials Scavenger-Skirmisher | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Skirmisher | -6/Factory Assassin | -6/Lower Caves Assassin | -6/Lower Caves Assassin | -6/Zion Assassin | -6/Deep Caves Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Matter Collected 745 | 233 92 . . 40 117 38 187 8 8 10 12 Remotely . | . . . . . . . . . . . . Salvage Created 3724 | 215 341 . . 192 798 408 1229 32 497 . 12 Parts 177 | 15 16 . . 8 64 19 44 . 11 . . Haulers Intercepted 2 | . . . . . 2 . . . . . . Recyclers Shooed 3 | . 1 . . 1 . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 9 | . . . . . . . . . 9 . . Prevented 6 | . . . . . . . . . 6 . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Combat Hostiles Destroyed 47 | . 3 . . 5 16 6 13 . 4 . . Guns 10 | . 3 . . . 2 1 2 . 2 . . Cannons 25 | . . . . 4 12 3 5 . 1 . . AOE 6 | . . . . . 2 2 2 . . . . Classes Destroyed 17 | 2 3 . . 1 4 1 4 1 1 . . Worker 3 | . 1 . . . . 1 1 . . . . Builder 4 | . . . . . 3 . 1 . . . . Tunneler 5 | 5 . . . . . . . . . . . Hauler 2 | . . . . . 2 . . . . . . Recycler 7 | 1 2 . . . . 1 3 . . . . Operator 2 | . . . . . . 1 1 . . . . Watcher 7 | . 2 . . . 3 . 2 . . . . Swarmer 2 | . . . . 2 . . . . . . . Grunt 33 | . 3 . . 3 12 5 7 . 3 . . Brawler 2 | . . . . . . . 1 . 1 . . Duelist 1 | . . . . . . . 1 . . . . Sentry 3 | . . . . . 2 1 . . . . . Hunter 2 | . . . . . 2 . . . . . . Programmer 3 | . . . . . . . 3 . . . . Behemoth 1 | . . . . . . . 1 . . . . Decomposer 2 | . . . . . . . . . 2 . . Samaritan 3 | . . . . . . . . 1 2 . . Thug 1 | . . . . 1 . . . . . . . Mutant 1 | . . . . . . . . . 1 . . Best Kill Streak 8 | 6 5 . . 2 8 5 4 . 4 . . Combat Bots Only 5 | . 3 . . 2 5 3 4 . 4 . . Max Kills in Single Turn 3 | 2 1 . . 1 2 1 3 1 1 . . Gunslinging . | . . . . . . . . . . . . Exploded 2 | . . . . . 2 1 1 . . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Damage Taken 2963 | . 72 . . 74 470 186 838 29 230 . 1064 Core 2403 | . 56 . . 56 391 155 671 27 185 . 862 Absorbed by Shields 447 | . . . . . . . 447 . . . . Redirected to Core 2021 | . 56 . . 56 282 101 587 8 165 . 766 Core Remaining (%) 93 | 100 . . . 100 77 95 . . . . . Volleys Fired 160 | 11 14 . . 16 47 13 52 . 7 . . Largest 3 | 3 3 . . 1 2 3 3 . 3 . . Hottest 187 | 120 120 . . 120 120 182 187 . 178 . . Shots Fired 288 | 33 42 . . 16 55 21 99 . 22 . . Gun 138 | 33 42 . . . 16 10 22 . 15 . . Cannon 150 | . . . . 16 39 11 77 . 7 . . Launcher . | . . . . . . . . . . . . Special . | . . . . . . . . . . . . Kinetic 25 | 11 14 . . . . . . . . . . Thermal 136 | 22 28 . . 16 39 9 22 . . . . Explosive . | . . . . . . . . . . . . Electromagnetic 127 | . . . . . 16 12 77 . 22 . . Robot Hit Streak 48 | 5 9 . . 25 45 33 48 . 22 . . Robot Miss Streak 4 | 2 4 . . . 2 1 2 . 1 . . Penetration Max . | . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots 242 | 21 22 . . 16 51 20 88 1 22 . 1 Core Hits 115 | 6 14 . . 6 32 14 33 . 10 . . Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . . 1 1 . . Critical Strikes 5 | 2 . . . . . . 1 1 1 . . Burn 2 | 2 . . . . . . . . . . . Corrupt 1 | . . . . . . . 1 . . . . Smash 2 | . . . . . . . . 1 1 . . Melee Attacks 28 | . . . . . . . 3 1 10 13 1 Impact 24 | . . . . . . . 3 1 10 10 . Slashing 4 | . . . . . . . . . . 3 1 Piercing . | . . . . . . . . . . . . Sneak Attacks 7 | . . . . . . . 1 1 5 . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 7409 | 257 263 . . 559 1759 698 2882 73 817 . 101 Guns 1363 | 257 263 . . . 241 190 247 . 165 . . Cannons 4428 | . . . . 559 1378 369 1997 . 125 . . Explosions 737 | . . . . . 133 139 465 . . . . Melee 874 | . . . . . . . 173 73 527 . 101 Ramming 7 | . . . . . 7 . . . . . . Kinetic 122 | 74 48 . . . . . . . . . . Thermal 4200 | 183 215 . . 559 1511 454 1278 . . . . Explosive 80 | . . . . . . . 80 . . . . Electromagnetic 2126 | . . . . . 241 244 1351 . 290 . . Impact 773 | . . . . . . . 173 73 527 . . Slashing 101 | . . . . . . . . . . . 101 Piercing . | . . . . . . . . . . . . Highest Corruption 2 | . . . . . . 1 2 2 2 2 . Average Corruption 1 | . . . . . . 1 1 2 2 2 . Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 33 | . . . . . . 3 15 4 11 . . Message Errors 13 | . . . . . . 1 5 2 5 . . Matter Fused 5 | . . . . . . 1 2 1 1 . . Heat Flow Errors 3 | . . . . . . . 2 1 . . . Energy Discharges 5 | . . . . . . . 3 . 2 . . Data Loss (minor) 2 | . . . . . . . 1 . 1 . . Data Loss (major) 4 | . . . . . . 1 2 . 1 . . Misfires 1 | . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 737 | . . . . 11 32 . 205 73 322 . 94 Projectiles 115 | . . . . 11 32 . 72 . . . . Explosions . | . . . . . . . . . . . . Melee 622 | . . . . . . . 133 73 322 . 94 Knockbacks 1 | . . . . . . . 1 . . . . Impact 1 | . . . . . . . 1 . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 266 | . . . . . 58 30 178 . . . . Shots 5 | . . . . . 1 1 3 . . . . Rammed 1 | . . . . . 1 . . . . . . Targets Rammed 1 | . . . . . 1 . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 275 | . 6 . . 96 116 68 275 201 102 . . Average Temperature 47 | . 3 . . 36 34 20 65 118 57 . . Received Heat Transfer 833 | . 42 . . 30 144 57 140 6 99 . 315 Siege Activations . | . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . 3 . 1 . . Combat Hostiles 4 | . . . . . . . 3 . 1 . . Parts Fried 25 | . . . . . . . 16 1 8 . . Impact Corruptions 25 | . . . . . . . 5 4 16 . . Robots Melted 3 | 1 . . . 1 . . 1 . . . . Combat Hostiles 2 | . . . . 1 . . 1 . . . . Parts Melted 23 | 3 1 . . 1 9 4 5 . . . . Heat Transferred 8762 | 703 629 . . 1280 3270 770 2110 . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 7 | . . . . . 1 2 4 . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Peak Influence 482 | 30 170 66 . 110 184 264 482 . . . . Initial 128 | . 19 66 . . 42 68 128 . . . . Average 167 | 10 80 66 . 70 76 144 259 . . . . Maximum Alert Level 2 | . . . . . . 1 2 . . . . Low Security (%) 60 | 100 100 100 . 100 100 87 17 . . . . Level 1 38 | . . . . . . 12 79 . . . . Level 2 1 | . . . . . . . 2 . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 11 | . 1 . . . 1 3 6 . . . . Investigation 5 | . . . . . 1 2 2 . . . . Extermination 4 | . . . . . . 1 3 . . . . Reinforcement 2 | . 1 . . . . . 1 . . . . Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Distress Signals 3 | . . . . . 2 . 1 . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 76 | . 6 . . 6 23 7 22 1 4 . 7 Peak Tracking Total 7 | . 3 . . 3 6 4 4 1 4 . 7 Tactical Retreats . | . . . . . . . . . . . . Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Traps Triggered 7 | . . . . . . 2 5 . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Machines Disabled 7 | . . . . . 1 . 6 . . . . Max in Single Turn 2 | . . . . . 1 . 2 . . . . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Machines Accessed 19 | . 2 . 1 . 6 4 5 . . 1 . Terminals 15 | . 2 . . . 6 4 3 . . . . Fabricators . | . . . . . . . . . . . . Repair Stations 1 | . . . . . . . 1 . . . . Recycling Units 1 | . . . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 54 | . 9 . 1 . 16 10 12 . . 6 . Successful 27 | . 3 . 1 . 8 3 6 . . 6 . Failed 27 | . 6 . . . 8 7 6 . . . . Catastrophic 5 | . . . . . . 3 2 . . . . Database Lockouts . | . . . . . . . . . . . . Manual 30 | . 8 . 1 . 8 2 7 . . 4 . Terminals 41 | . 9 . . . 16 10 6 . . . . Fabricators . | . . . . . . . . . . . . Repair Stations 3 | . . . . . . . 3 . . . . Recycling Units 3 | . . . . . . . 3 . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 24 | . 3 . 1 . 7 3 4 . . 6 . Part Schematic 6 | . . . . . . . . . . 6 . Robot Analysis 2 | . . . . . 1 1 . . . . . Prototype ID Bank 2 | . 1 . . . 1 . . . . . . Branch Access Points 1 | . . . . . . . 1 . . . . Unreport Threat 3 | . . . . . 2 . 1 . . . . Locate Traps 9 | . 2 . . . 3 2 2 . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 1 | . . . . . . . 1 . . . . Scan Component 1 | . . . . . . . 1 . . . . Recycling Unit Hacks 1 | . . . . . . . 1 . . . . Report Inventory 1 | . . . . . . . 1 . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 1 | . . . . . 1 . . . . . . Terminals 1 | . . . . . 1 . . . . . . Assimilate 1 | . . . . . 1 . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . 1 1 . . . . Used 1 | . . . . . . 1 . . . . . Hacking Detections 12 | . 1 . . . 4 4 3 . . . . Full Trace Events 6 | . . . . . 2 2 2 . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . 3 . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 20 | . . . . . . . . . . 20 . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . 1 . . . . Allies Hacked 1 | . . . . . . . 1 . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Total Allies 5 | . . . . . 1 . 4 . . . . Largest Group 4 | . . . . . 1 . 4 . . . . Highest-Rated Group 133 | . . . . . 10 . 133 . . . . Highest-Rated Ally 40 | . . . . . 10 . 40 . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 55 | . . . . . . . 55 . . . . Total Damage 855 | . . . . . . . 855 . . . . Kills 4 | . . . . . . . 4 . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Robot Analysis Total 2 | . . . . . 1 1 . . . . . Derelict Logs Recovered 4 | . . . . 2 . . . 1 . 1 . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Turns Passed 4710 | 87 174 21 189 268 549 305 1233 199 647 792 246 Spaces Moved 4085 | 50 141 27 226 277 368 259 935 205 568 779 250 Core 3 | 3 . . . . . . . . . . . Treads . | . . . . . . . . . . . . Legs . | . . . . . . . . . . . . Wheels 4082 | 47 141 27 226 277 368 259 935 205 568 779 250 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 80 80 80 80 80 80 95 95 95 95 95 Average Speed 92 | 87 80 80 80 80 81 93 98 95 95 95 95 Slowest Speed 110 | 100 80 80 80 80 95 95 110 95 95 95 95 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 39 | 4 33 10 43 65 39 6 30 47 81 85 36 Regions Visited 11 Branch Regions 7 Pre-discovered Areas 2 | . . . . 1 . . . . . 1 . Known Exits Taken 10 | . 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . Scrap Searched 9 | . . . . 1 . . . 4 1 3 . Spaces Dug 7 | . . . . . . . 1 . 4 2 . Terrain Destroyed 42 | . . . . . 2 14 20 . 4 2 . Melee 7 | . . . . . . . 1 . 4 2 . Projectile . | . . . . . . . . . . . . AOE 35 | . . . . . 2 14 19 . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Total 4730 | 68 172 26 233 307 562 302 1148 207 640 807 258 Wait 269 | . 14 . . 4 102 11 86 2 44 4 2 Move 4074 | 49 140 26 225 276 367 258 934 204 567 778 250 Hop . | . . . . . . . . . . . . Pick Up 14 | . . . . 2 3 1 5 . . 2 1 Fast Attach 36 | 6 2 . 4 . 10 2 8 . . 3 1 Attach 1 | . . . . . . 1 . . . . . Detach 4 | . . . . . 1 . 2 . . 1 . Swap 16 | 1 1 . . . 2 . 9 . . 2 1 Drop 34 | 1 1 . 4 . 10 2 9 . 1 4 2 Fire 160 | 11 14 . . 16 47 13 52 . 7 . . Melee 28 | . . . . . . . 3 1 10 13 1 Ram 1 | . . . . . 1 . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 8 | . . . . . . . 8 . . . . Rewire 17 | . . . . . . . 17 . . . . Trap . | . . . . . . . . . . . . Miscellaneous 68 | . . . . 9 19 14 15 . 11 . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves (discovered 2 exits: *Low / *Zio) -6/Lower Caves (discovered 2 exits: Fac / *Zio) -6/Zion (discovered 2 exits: *Dee / [*Pro]) -6/Deep Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x2) 10 | -11/Scrapyard | Discovered new exit (range 15) 88 | -11/Scrapyard | Entered Materials 251 | -10/Materials | Discovered new exit (range 14) 261 | -10/Materials | Identified exit to Mines 262 | -10/Materials | Entered Mines 280 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 280 | -10/Mines | Discovered new exit (range 5) 283 | -10/Mines | Identified exit to Exiles 283 | -10/Mines | Entered Exiles 304 | -10/Exiles | Met 8R-AWN 316 | -10/Exiles | Met EX-HEX 338 | -10/Exiles | Met EX-BIN 348 | -10/Exiles | Aligned with FarCom system 348 | -10/Exiles | Given EX-Vault access code 367 | -10/Exiles | Opened EX-Vault 375 | -10/Exiles | Found Gui. Plasma Cannon 402 | -10/Exiles | Warned to stay clear of 0b10 Research branches 461 | -10/Exiles | Discovered new exit (range 14) 471 | -10/Exiles | Identified exit to Mines 472 | -10/Exiles | Left Exiles lab with Gui. Plasma Cannon 472 | -10/Exiles | Entered Mines 474 | -9/Mines | Reached level 2 476 | -9/Mines | Met a Derelict bent on vengeance 530 | -9/Mines | Learned location of Zion (-6) 603 | -9/Mines | Learned 4 Materials zone layouts 675 | -9/Mines | Build established: Scavenger-Mutant 728 | -9/Mines | Discovered new exit (range 15) 733 | -9/Mines | Assembled infested the area 738 | -9/Mines | Assisted by a Guerilla fighting off Assembled 739 | -9/Mines | Identified exit to Materials 740 | -9/Mines | Entered Materials 741 | -8/Materials | Identified exit to Factory 742 | -8/Materials | Reached level 3 742 | -8/Materials | Upgraded with Utility slot (x1) 949 | -8/Materials | Reached level 4 1225 | -8/Materials | Reached level 5 1248 | -8/Materials | Upgraded with Utility slot (x1) 1289 | -8/Materials | Entered Factory 1291 | -7/Factory | Reached level 6 1292 | -7/Factory | Upgraded with Weapon slot (x1) 1546 | -7/Factory | Discovered new exit (range 17) 1592 | -7/Factory | Identified exit to Factory 1594 | -7/Factory | Entered another Factory area 1596 | -6/Factory | Reached level 7 1750 | -6/Factory | Reached level 8 1892 | -6/Factory | Allied Derelicts emerged from ambush trap array 2279 | -6/Factory | Spotted B-75 Beast 2308 | -6/Factory | Reached level 9 2308 | -6/Factory | Destroyed B-75 Beast 2334 | -6/Factory | Core integrity fell below 50% 2529 | -6/Factory | Discovered new exit (range 13) 2540 | -6/Factory | Identified exit to Factory 2564 | -6/Factory | Identified exit to Lower Caves 2827 | -6/Factory | Entered Lower Caves 2828 | -6/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 2855 | -6/Lower Caves | Identified exit to Zion 2942 | -6/Lower Caves | Learned Factory trap positions 3016 | -6/Lower Caves | Discovered new exit (range 11) 3025 | -6/Lower Caves | Identified exit to Lower Caves 3026 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 3026 | -6/Lower Caves | Entered another Lower Caves area 3028 | -6/Lower Caves | Reached level 10 3037 | -6/Lower Caves | Discovered exit to Factory (range 13) 3040 | -6/Lower Caves | Build established: Assassin 3165 | -6/Lower Caves | Encountered a Warlord checkpoint 3466 | -6/Lower Caves | Discovered exit to Zion (range 3) 3673 | -6/Lower Caves | Entered Zion 3757 | -6/Zion | System corruption cleaned by Quarantine Array 3875 | -6/Zion | Discovered new exit (range 12) 3952 | -6/Zion | Learned 4 Factory zone layouts 4124 | -6/Zion | Rebuked by Imprinter 4180 | -6/Zion | Learned location of Armory (-4) 4232 | -6/Zion | Received a visual enhancement algorithm 4273 | -6/Zion | Found Prototype Device 4273 | -6/Zion | Identified Mobile Refinery Mk. CCLXVII 4403 | -6/Zion | Discovered new exit (range 11) 4461 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 4463 | -6/Zion | Identified exit to Deep Caves 4465 | -6/Zion | Entered Deep Caves 4467 | -6/Deep Caves | Reached level 11 4584 | -6/Deep Caves | Upgraded with Utility slot (x1) 4584 | -6/Deep Caves | Found Surveybot 24 Chip 4587 | -6/Deep Caves | Found Surveybot 24 Scanner 4682 | -6/Deep Caves | Attacked by Z-Imprinter 4694 | -6/Deep Caves | Z-Facility disabled 4705 | -6/Deep Caves | Core integrity fell below 20% 4711 | -6/Deep Caves | Destroyed by Z-Imprinter with Zionite Laser-M Last Messages --------------- 04463_ EXIT=IDENTIFIED: DEEP CAVES LOCATION=DEEP CAVES GOAL=ESCAPE 04467_ Reached level 11. 04580_ Sneak attack on Surveybot 24. 04580_ Destroyed Lgt. Nuclear Core. 04580_ Destroyed Gravmag System. 04580_ Surveybot 24 destroyed. 04584_ Upgraded: Utility Slot (+1) 04584_ Acquired Surveybot 24 Chip. 04585_ Acquired 12 matter. 04587_ Dropped Imp. Terrain Scanner. 04589_ Dropped Particle Charger. 04591_ Acquired Imp. Terrain Scanner. 04670_ NEW_ZION: Z-Facility proximity alert. Z-Imprinter: GET AWAY FROM HERE! I've worked too hard for our future just to have you ruin everything! 04694_ Z-Facility disabled. 04707_ Arc Projector destroyed. 04707_ Upgraded: Core Integrity (+50) Map ----- +----------------------------------------------------+ | ???????????????### ### ########## ### | | ??????????????#### ################ ### | | ?????????????#### ###### # ### ## | | ?????????????## # ## | | a??????????#### | | ??????????###### | | a????a?a? ####### z | | ???????? ######## z z z | | ?????a?" ?####### zz zz """ """ | | ?????? ######### """"""""""" | | ??????######### # """""""""" | | ????? ######## """"""""""" | | ????? ?####### # """"""""""" | | ???? ############ I """"""""""" | | ??????############ """""""""" | | ???############## """"""""""" | | ????###?##?####### """"""""""" | | ???#?############# """"""""" " | | ???#?########## # """""""""o | | ????########## """""""" | | ?? ####?#?#### """""""""o | | ???########### """"""""" | | ???##?######### """""""""" | | ? ??###?####?#### """""""""" | | ????############# """""" | | ?? ###?##??####### @ """""" " | | ?? ##########?#### """""" "" | | ??##?############## """""" """ | | ??##???#####?## ## """"" """ | | ???########?## ? ## """" """ | | ???##?#?###### ? # """" "" | | ???? ?####### """" " | | ??? ??#?#??# """" | | ??? ??? ? """""""? | | ????? ? """"""?? | | ?????#?? ? ? ??? | | ?????##?? ### ???? | | ?????#?? ?#? ? ? ? ????? | | ???????# ?#??# ?????? | | ???????? ??##? ? ??????? | | ???????????####?? ? ? ???????? | | ??????????????## ? ? ? ? ?? ????????? | | ???????????#####? ? ? ### ?## ? ?????????? | | ?????????????#?#? ? #####zzz?##?? ?????????? | | ???????????????#? ? ???? ?##?###?????????????????? | | ??????????????#??? ??####?#?????????????????????? | | ?????????????????#?##???####??##?#???????????????? | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 55 Energy Generation 32 Energy Capacity 400 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 34 Terrain Scan Range 24 Terrain Scan Density 2510 Resistance: KI 5 Resistance: EM 25 Evasion (%) 44 Targeting Accuracy 8 Item Schematics ----------------- Imp. Remote Datajack | -6/Zion | Archive Imp. Trap Scanner | -6/Zion | Archive Phase Gun | -6/Zion | Archive Centrium Wheel | -6/Zion | Archive Mak. Hover Unit | -6/Zion | Archive Antigrav System | -6/Zion | Archive Hpw. Shock Rifle | -6/Zion | Archive Imp. Thermal Shield | -6/Zion | Archive Imp. System Restoration Module | -6/Zion | Archive Adv. Cooling System | -6/Zion | Archive Spk. Medium Treads | -6/Zion | Archive Flexi-carbon Leg | -6/Zion | Archive Variable Charge Gun | -6/Zion | Archive Arm. Medium Treads | -6/Zion | Archive Riot Gun | -6/Zion | Free Battle Rifle | -6/Zion | Free Bore Cannon | -6/Zion | Free Flamer | -6/Zion | Free Enh. Flamer | -6/Zion | Free Ripper | -6/Zion | Free Robot Schematics ------------------ G-47 Trooper | -6/Zion | Archive S-27 Virus | -6/Zion | Archive G-50 Soldier | -6/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Levels Raised 10 | . . . . 1 3 1 3 . 1 . 1 XP Earned 18956 | 3000 470 500 350 1050 3765 2285 4436 500 950 650 1000 XP Spent 17860 | 2970 . . . 1480 4300 1700 4505 . 1350 . 1555 Upgrades 57 | 10 . . . 5 6 2 23 . 9 . 2 Propulsion Slot 1 | 1 . . . . . . . . . . . Utility Slot 4 | 1 . . . . 2 . . . . . 1 Weapon Slot 3 | 2 . . . . . 1 . . . . . Core Integrity 14 | . . . . . . . 13 . . . 1 Heat Dissipation 5 | 4 . . . 1 . . . . . . . Energy Generation 3 | 1 . . . . . . 2 . . . . Energy Storage 4 | . . . . 1 . . 3 . . . . Inventory Capacity 4 | . . . . 2 2 . . . . . . Sensor Range 9 | . . . . . . . . . 9 . . Terrain Scan Density 5 | 1 . . . . . . 4 . . . . Ranged Accuracy 4 | . . . . 1 1 1 1 . . . . KI Resistance % 1 | . . . . . 1 . . . . . . Protomatter Created 926 | . . . . 68 381 98 293 . 86 . . Integrity Restored 1293 | . . . . 148 298 294 295 . 258 . . Core 1100 | . . . . 112 254 267 209 . 258 . . Parts 193 | . . . . 36 44 27 86 . . . . Protomatter Decayed 450 | . . . . 1 245 . 204 . . . . Game ------ Seed ShockImprovedPit Manual? 0 Play Time 00:54:25 Cumulative 100.2 hours Start 2022.04.23 @ 10:52:21 End 2022.04.23 @ 11:46:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 123 Rogue 123 Adventurer 0 Explorer 0 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0 Lore% 54 Gallery% 59 Achievement% 46 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 737c656d-2ece-455f-a4a3-7e436c31d1f1