Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.07 @ 23:30:26 Player: kasaphescent Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (15) 3000 Robots Destroyed (272) 1360 Value Destroyed (14678) 14678 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (3913) 3913 TOTAL SCORE: 27671 Bonus ------- High Alert Combat Kills 2140 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 822 Friendly Fire -49 Cogmind --------- Core Integrity 0/1600 Matter 180/300 Energy 84/100 System Corruption 31% Temperature Cool (0) Movement Core (50) Location -1/Command Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (10) ----- Enhanced Optical Array Advanced Targeting Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Compact Particle Reactor Peak State ------------ > --- POWER ------------ Quantum Reactor Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Myomer Leg Myomer Leg Advanced VSS Leg Biometal Leg Biometal Leg Biometal Leg Biometal Leg Centrium Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit Advanced Targeting Computer Advanced Targeting Computer Advanced Particle Charger Layered Heavy Armor Plating Improved Force Field Experimental System Shield > --- WEAPON ----------- Quantum Rifle Enhanced Quantum Rifle Enhanced Quantum Rifle Railgun > --- INVENTORY -------- Quantum Reactor Myomer Leg Myomer Leg Myomer Leg Biometal Leg Biometal Leg Advanced Heat Sink Advanced Heat Sink Matter Compressor Advanced Hardlight Generator Advanced Shield Generator Quantum Rifle Railgun Railgun Heavy Autocannon Linear Accelerator Compact Linear Accelerator Gamma Bomb Array Thermoblaster [Rating: 187] Favorites ----------- Power Quantum Reactor Engine Light Angular Momentum Engine Power Core Reinforced Fission Core Reactor Quantum Reactor Propulsion Wheel Treads Armored Medium Treads Leg Myomer Leg Wheel Wheel Flight Unit Field Propulsion Drive Utility Advanced Heat Sink Device Advanced Heat Sink Storage Huge Storage Unit Processor Improved Melee Analysis Suite Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Chainsword Energy Gun Enhanced Quantum Rifle Energy Cannon Nova Cannon Ballistic Gun KE Penetrator Ballistic Cannon Heavy Autocannon Launcher Thermoblaster Impact Weapon Mace Slashing Weapon Chainsword Piercing Weapon Vortex Lance Build | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Upp Upp War Pro Res Res Acc Com Slots Evolved 18 | . . 2 2 2 2 2 2 . . . . 2 2 2 . Power 2 | . . . . . 1 . . . . . . . . 1 . Propulsion 6 | . . . 2 1 . 1 . . . . . . 2 . . Utility 8 | . . . . 1 1 1 2 . . . . 2 . 1 . Weapon 2 | . . 2 . . . . . . . . . . . . . Parts Attached 368 | 5 7 10 14 8 20 2 40 28 12 26 6 30 32 78 50 Power 50 | 1 . 2 3 2 5 . 9 2 1 5 1 1 5 9 4 Engine 14 | 1 . 2 2 1 4 . 1 . . 3 . . . . . Core 8 | . . . 1 1 . . 1 1 1 2 . . . . 1 Reactor 28 | . . . . . 1 . 7 1 . . 1 1 5 9 3 Propulsion 122 | 2 2 3 8 3 6 1 11 11 1 6 1 10 11 28 18 Treads 24 | . . . 3 1 4 . 2 9 . 2 . 1 1 . 1 Leg 66 | 2 . . . . . . 3 1 1 4 1 9 10 28 7 Wheel 22 | . 2 3 5 2 2 1 6 1 . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 10 | . . . . . . . . . . . . . . . 10 Utility 106 | 1 2 1 2 2 3 1 13 8 5 10 3 14 6 24 11 Device 55 | . 1 1 . . 1 1 6 4 4 3 3 7 4 14 6 Storage 6 | 1 1 . . . . . . . . . . 2 . 1 1 Processor 16 | . . . . 1 1 . 1 . . 5 . 3 2 2 1 Hackware 5 | . . . . . . . 1 . 1 . . 1 . 2 . Protection 24 | . . . 2 1 1 . 5 4 . 2 . 1 . 5 3 Artifact . | . . . . . . . . . . . . . . . . Weapon 90 | 1 3 4 1 1 6 . 7 7 5 5 1 5 10 17 17 Energy Gun 17 | 1 3 . . . . . . . . . . 2 3 6 2 Energy Cannon 3 | . . . . . . . . . . . . 2 . . 1 Ballistic Gun 15 | . . . . . . . . . . . . . 5 6 4 Ballistic Cannon 8 | . . . . . . . . . . 1 . . 2 2 3 Launcher 17 | . . . . . . . 2 2 2 1 . . . 3 7 Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon 14 | . . 4 1 . 3 . . 3 3 . . . . . . Slashing Weapon 11 | . . . . 1 3 . 5 2 . . . . . . . Piercing Weapon 5 | . . . . . . . . . . 3 1 1 . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . . . 1 . . 2 . . 1 1 1 2 1 1 Corrupted Parts 4 | . . 1 . . . . . 2 . . . . . . 1 System Corruption 24 | . . 5 . . . . . 10 . . . . . . 9 Parts Lost 125 | . . 1 3 . 3 1 27 12 14 2 . 14 4 11 33 Power 19 | . . . . . . . 8 2 2 1 . 1 1 3 1 Propulsion 52 | . . 1 3 . 2 1 10 2 6 1 . 6 1 3 16 Utility 36 | . . . . . 1 . 7 6 3 . . 6 2 4 7 Weapon 18 | . . . . . . . 2 2 3 . . 1 . 1 9 Highest Loss Streak 12 | . . 1 1 . 2 1 9 8 11 1 . 10 2 4 12 To Critical Strikes 2 | . . . . . . . . 2 . . . . . . . Average Slot Usage (%) 88 | . 95 100 99 99 91 94 93 89 76 49 84 89 89 96 78 Engine 2 | . 14 11 6 7 8 11 3 . . 2 . . . . . Core 1 | . . . 2 . . . . 4 2 1 5 4 1 . 1 Reactor 4 | . . . . . 2 . 6 2 1 . . 3 6 11 7 Treads 7 | . . . 12 15 13 11 11 13 20 2 6 1 2 . 2 Leg 12 | . 12 . . . . . . 9 . 10 24 26 28 31 21 Wheel 8 | . 15 22 23 23 20 23 16 7 1 . . . . . . Device 10 | . 12 11 . . 5 11 10 3 4 3 9 20 18 20 14 Storage 4 | . 14 11 9 7 6 5 5 5 4 . . 3 4 4 3 Processor 7 | . . . . 7 6 5 6 10 8 11 10 7 9 8 10 Protection 5 | . . . 8 7 6 5 7 9 12 2 10 4 . 2 2 Energy Gun 2 | . 24 . . . . . . . . . . . 7 8 2 Ballistic Gun 1 | . . . . . . . . . . . . . 3 6 7 Impact Weapon 6 | . . 44 36 29 7 . . 3 4 . . . . . . Slashing Weapon 6 | . . . . . 12 17 19 16 12 . . . . . . Naked Turns 66 | . . . . . . . . . 66 . . . . . . Heaviest Build 173 | 12 92 97 107 107 121 125 157 145 151 100 123 163 135 173 149 Greatest Support 220 | 20 20 20 40 30 30 40 40 119 119 80 108 133 214 220 219 Greatest Overweight (x) 13 | 2 4 9 10 5 5 4 11 13 2 1 1 1 1 . 2 Average Overweight (x) 1 | . 2 4 3 3 3 3 3 5 . . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 5 5 20 20 20 20 Average Capacity 20 | 7 17 25 25 25 25 25 25 25 21 5 5 16 20 20 18 Most Carried 25 | 7 14 17 25 25 25 24 23 25 25 5 5 17 20 20 20 Average Carried 17 | 5 8 14 23 24 24 22 18 21 20 4 4 11 18 19 13 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 5 5 5 20 20 20 5 Final Carried 25 | 7 14 16 25 25 23 24 18 24 4 5 5 15 20 19 1 Class Distribution -------------------- 30% | Scavenger-Mutant 30% | Mutant 14% | Scavenger-Tank 10% | Scavenger-Gunner 8% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Gladiator | -6/Factory Gladiator | -5/Factory Mutant | -4/Factory Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Derelict-Mutant | -4/Warlord Scavenger-Mutant | -3/Proximity Caves Scavenger-Mutant | -3/Research Scavenger-Tank | -2/Research Scavenger-Tank | -1/Access Scavenger-Gunner | -1/Command Resources | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ----------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Upp Upp War Pro Res Res Acc Com Matter Collected 8345 | 250 18 151 134 52 249 30 483 363 248 577 253 638 827 2193 1879 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 15600 | 60 18 396 570 86 1133 76 1595 1628 85 314 262 1536 588 4551 2702 Parts 609 | . 3 18 17 3 48 6 59 34 3 7 10 63 25 213 100 Haulers Intercepted 2 | . . 1 1 . . . . . . . . . . . . Recyclers Shooed 5 | . . . . . 1 . . . . . . 1 . 3 . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 90 | . . . . . . . . 1 . 79 10 . . . . Prevented 38 | . . . . . . . . 19 . 19 . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Upp Upp War Pro Res Res Acc Com Combat Hostiles Destroyed 229 | . . 10 15 2 12 1 24 16 3 6 8 20 13 65 34 Melee 71 | . . 6 12 1 10 1 19 3 . . . 13 6 . . Guns 80 | . . . . . . . . . . . . . 6 59 15 Cannons 23 | . . . . . . . . . . 5 5 7 . . 6 AOE 19 | . . . . . . . 2 1 3 1 3 . . 5 4 Classes Destroyed 22 | 1 1 7 1 . 2 . 2 4 . 1 . . . 2 1 Worker 10 | . 1 . 1 . 3 . 3 . . . . 1 . . 1 Builder 3 | . . . . . . . 3 . . . . . . . . Tunneler 3 | . . 1 . . . 1 . . . . . 1 . . . Hauler 2 | . . 1 1 . . . . . . . . . . . . Recycler 11 | 1 . 1 1 . 2 . . . . . . 2 . 3 1 Minesweeper 1 | . . . . . . . . 1 . . . . . . . Mechanic 3 | . . 1 . . . . . . . . . 1 . . 1 Operator 2 | . . . . . 1 . . . . . . . . . 1 Watcher 4 | . . 2 1 . 1 . . . . . . . . . . Swarmer 50 | . . 7 8 . . . . . 3 . 5 . 8 19 . Saboteur 3 | . . . . . . . . . . . . . . . 3 Grunt 89 | . . 1 3 2 9 1 15 11 . 4 . 10 4 15 14 Brawler 7 | . . . . . . . . 3 . 1 . 1 1 . 1 Duelist 5 | . . . . . . . . . . . . . . 1 4 Sentry 18 | . . 2 2 . 1 . . 1 . . 1 4 . 3 4 Demolisher 1 | . . . . . . . . . . 1 . . . . . Specialist 2 | . . . 2 . . . . . . . . . . . . Hunter 21 | . . . . . . . 5 . . . 2 2 . 8 4 Programmer 30 | . . . . . 2 . 4 . . . . 3 . 18 3 Heavy 2 | . . . . . . . . . . . . . . 1 1 Decomposer 4 | . . . . . . . . 2 2 . . . . . . Samaritan 1 | . . . . . . . . 1 . . . . . . . Savage 4 | . . . . . . . . 4 . . . . . . . Mutant 1 | . . . . . . . . 1 . . . . . . . Best Kill Streak 7 | 1 1 5 5 2 4 1 7 4 3 3 4 5 4 6 7 Combat Bots Only 6 | . . 4 5 2 4 1 4 4 3 3 4 5 4 6 6 Max Kills in Single Turn 3 | 1 1 1 1 1 1 1 3 1 2 1 2 1 1 2 2 Gunslinging 1 | . . . . . . . . . . . . . . 1 . Exploded 2 | . . . . . . . 1 1 2 1 2 . . 2 1 Melee 1 | . . 1 1 1 1 1 1 1 . . . 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Upp Upp War Pro Res Res Acc Com Damage Taken 24532 | . . 386 865 64 775 82 3672 1891 1857 499 981 1887 1161 5540 4872 Core 3115 | . . 61 139 . 38 . 442 141 403 100 59 67 64 212 1389 Absorbed by Shields 6362 | . . . . . . 29 1247 53 . . 172 552 . 3819 490 Redirected to Shielding 83 | . . . . . . . . . . . . . . . 83 Regen/Repaired (Parts) 194 | . . . . . . . . . . . . 129 . . 65 Core Remaining (%) 84 | 100 100 84 74 100 95 100 . . . . . 94 95 . . Volleys Fired 393 | 9 4 . . . . . 18 11 7 19 27 29 15 160 94 Largest 4 | 1 2 . . . . . 1 1 1 1 1 2 4 4 4 Hottest 272 | 50 90 . . . . . 39 36 39 260 260 203 272 260 265 Shots Fired 949 | 9 8 . . . . . 18 11 7 19 27 39 39 541 231 Gun 720 | 9 8 . . . . . . . . . . . 34 524 145 Cannon 161 | . . . . . . . . . . 17 23 39 5 8 69 Launcher 68 | . . . . . . . 18 11 7 2 4 . . 9 17 Special . | . . . . . . . . . . . . . . . . Kinetic 501 | . . . . . . . . . . 17 23 9 7 276 169 Thermal 388 | 9 4 . . . . . . . . 2 4 29 32 262 46 Explosive 14 | . . . . . . . 7 . 7 . . . . . . Electromagnetic 46 | . 4 . . . . . 11 11 . . . 1 . 3 16 Robot Hit Streak 27 | 7 9 . . . . . 7 6 1 18 24 9 5 27 21 Robot Miss Streak 6 | 2 5 . . . . . 2 . 1 2 6 3 3 4 5 Penetration Max 2 | . . . . . . . . . . . . . . 2 1 Secondary Targets 17 | . . . . . . . . . . . . . 1 16 . Max Gunslinging Chain 2 | . . . . . . . . . . . . . 1 2 . Shots Hit Robots 1014 | 7 3 34 51 5 39 3 112 76 32 18 13 65 40 360 156 Core Hits 491 | 1 1 5 10 1 16 1 48 30 13 14 10 31 17 170 123 Critical Kills 8 | . . 1 3 1 . . . . . . . . . 2 1 Critical Parts Destroyed 20 | . . 4 6 1 . . . 7 1 . . . . 1 . Critical Strikes 84 | 1 . 5 9 2 7 . 19 15 2 3 2 6 5 3 5 Burn 1 | 1 . . . . . . . . . . . . . . . Destroy 4 | . . . . . . . . . . . . . . 3 1 Blast 9 | . . . . . . . . . . 3 2 . . . 4 Smash 25 | . . 5 9 2 . . . 7 2 . . . . . . Sever 34 | . . . . . 7 . 19 8 . . . . . . . Sunder 11 | . . . . . . . . . . . . 6 5 . . Melee Attacks 532 | . . 56 78 7 57 4 142 85 32 . . 48 23 . . Impact 195 | . . 56 78 7 4 . . 34 16 . . . . . . Slashing 266 | . . . . . 53 4 142 51 16 . . . . . . Piercing . | . . . . . . . . . . . . . . . . Entropic 71 | . . . . . . . . . . . . 48 23 . . Sneak Attacks 51 | . . 8 5 . 7 1 5 18 2 . . 5 . . . Combat Hostiles 1 | . . . . . . . . 1 . . . . . . . Follow-up Attacks 117 | . . 15 15 1 6 1 43 22 14 . . . . . . Damage Inflicted 46749 | 87 45 1294 1897 218 2729 244 6136 4016 2061 1558 1138 4919 2244 11687 6476 Guns 14278 | 87 45 . . . . . . . . . . . 602 10845 2699 Cannons 5508 | . . . . . . . . . . 1289 825 1356 120 . 1918 Explosions 6060 | . . . . . . . 1511 812 481 269 313 . . 842 1832 Melee 20849 | . . 1294 1897 218 2702 244 4625 3204 1580 . . 3563 1522 . . Ramming 54 | . . . . . 27 . . . . . . . . . 27 Kinetic 10993 | . . . . . . . . . . 1289 825 480 74 4576 3749 Thermal 9830 | 87 25 . . . . . . . . 269 313 845 648 6744 899 Explosive 1676 | . . . . . . . 1195 . 481 . . . . . . Electromagnetic 3347 | . 20 . . . . . 316 812 . . . 31 . 367 1801 Impact 5893 | . . 1294 1897 218 183 . . 1421 880 . . . . . . Slashing 9871 | . . . . . 2519 244 4625 1783 700 . . . . . . Piercing . | . . . . . . . . . . . . . . . . Entropic 5085 | . . . . . . . . . . . . 3563 1522 . . Highest Corruption 30 | . 1 5 . . 4 . 2 30 30 27 . 7 . 14 30 Average Corruption 13 | . 1 5 . . 3 . 1 16 27 27 . 3 . 8 22 Corruption Purged 8 | . . . . . . . 3 2 3 . . . . . . Corruption Blocked 15 | . . . . . . . . . . . . . 15 . . Effects 287 | . 1 1 . . 20 . 4 54 56 1 . 9 . 74 67 Message Errors 71 | . . . . . 5 . . 17 21 . . 2 . 13 13 Matter Fused 70 | . 1 1 . . 5 . . 13 14 . . 2 . 22 12 Heat Flow Errors 29 | . . . . . 3 . 1 6 3 1 . 1 . 5 9 Energy Discharges 33 | . . . . . 2 . 1 6 8 . . 2 . 9 5 Parts Rejected 4 | . . . . . 2 . . . 1 . . . . 1 . Data Loss (minor) 31 | . . . . . 3 . 2 7 8 . . . . 4 7 Data Loss (major) 11 | . . . . . . . . 3 1 . . . . 5 2 Misfires 4 | . . . . . . . . . . . . 1 . 2 1 Alerts 8 | . . . . . . . . 2 . . . 1 . 4 1 Misdirections 10 | . . . . . . . . . . . . . . 2 8 Weapon Failures 16 | . . . . . . . . . . . . . . 7 9 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 3702 | . . 365 538 59 400 100 396 762 241 99 117 428 111 30 56 Projectiles 308 | . . . . . . . . . . 99 102 51 . . 56 Explosions 156 | . . . . . . . 21 . 90 . 15 . . 30 . Melee 3238 | . . 365 538 59 400 100 375 762 151 . . 377 111 . . Knockbacks 36 | . . 6 10 1 3 . . 4 . 5 1 1 . . 5 Impact 22 | . . 6 9 1 2 . . 4 . . . . . . . Kinetic 12 | . . . . . . . . . . 5 1 1 . . 5 Secondary 2 | . . . 1 . 1 . . . . . . . . . . Self-Inflicted Damage 423 | . . . . . 13 . 82 . 89 . . . . 26 213 Shots 20 | . . . . . . . 5 . 2 . . . . 3 10 Rammed 6 | . . . . . 1 . . . . . . . . . 5 Targets Rammed 7 | . . . . . 1 . . . . . . . . . 6 Kicked 1 | . . . . . . . . . . . . . . . 1 Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 500 | 90 . . 9 . 209 . 222 265 132 467 156 310 90 500 493 Average Temperature 82 | 46 . . 8 . 91 . 47 88 65 131 104 119 36 73 90 Received Heat Transfer 2811 | . . 63 171 36 307 12 545 538 156 48 17 217 117 168 416 Effects 9 | . . . . . . . . . . 1 . . . 7 1 Shutdowns 4 | . . . . . . . . . . 1 . . . 2 1 Interference 4 | . . . . . . . . . . . . . . 4 . Damage (minor) 1 | . . . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted 18 | . . . . . . . 3 5 . . . . . 1 9 Combat Hostiles 18 | . . . . . . . 3 5 . . . . . 1 9 Parts Fried 60 | . . 11 8 2 2 . 1 14 . . . . . 2 20 Impact Corruptions 62 | . . 21 22 2 3 . . 13 1 . . . . . . Robots Melted 2 | 1 . . . . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . . . . . 1 . . Parts Melted 23 | 1 . . . . . . . . . . 1 2 2 17 . Heat Transferred 11633 | 333 74 . . . . . . . . 528 480 777 777 7541 1123 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . . . . . 2 Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Upp Upp War Pro Res Res Acc Com Peak Influence 1615 | 5 38 336 194 78 196 88 396 . . . . 225 268 1035 1615 Initial 636 | . 3 15 84 63 31 64 2 . . . . 6 64 1 636 Average 255 | . 24 165 128 61 63 40 213 . . . . 72 91 439 1012 Maximum Alert Level 5 | . . 1 . . . . 1 . . . . 1 1 3 5 Low Security (%) 59 | 100 100 52 100 100 100 100 36 . . . . 94 88 11 . Level 1 22 | . . 47 . . . . 63 . . . . 5 11 42 . Level 2 7 | . . . . . . . . . . . . . . 30 17 Level 3 6 | . . . . . . . . . . . . . . 15 43 Level 4 3 | . . . . . . . . . . . . . . . 37 Level 5 . | . . . . . . . . . . . . . . . 1 High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 41 | . . . 1 2 2 1 8 . . . . 3 . 14 10 Investigation 4 | . . . . 1 . . 1 . . . . . . . 2 Extermination 15 | . . . . 1 1 . 3 . . . . 2 . 7 1 Reinforcement 15 | . . . 1 . 1 1 4 . . . . 1 . 3 4 Assault 4 | . . . . . . . . . . . . . . 1 3 Garrison 3 | . . . . . . . . . . . . . . 3 . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . 1 . . . . 1 . 1 . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Upp Upp War Pro Res Res Acc Com Distress Signals 14 | . . 1 . . . . . . . . . . 8 2 3 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 402 | . 2 15 20 4 17 2 48 18 10 29 10 30 18 88 91 Peak Tracking Total 29 | . 2 5 5 2 4 2 6 4 4 10 5 6 9 6 29 Tactical Retreats 37 | . . 3 1 1 . . 9 2 4 . 2 1 3 5 6 Traps | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Upp Upp War Pro Res Res Acc Com Traps Triggered 7 | . 1 . . 1 2 . 1 . . . . 1 . 1 . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . 1 . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed 3 | . . . . . . . . 2 1 . . . . . . Triggered 13 | . . . . . . . 1 . 1 11 . . . . . Most Traps Carried 6 | . . . . . . . . 6 4 . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ---------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Upp Upp War Pro Res Res Acc Com Machines Disabled 9 | . . . . . 1 . . 1 . . . . . 4 3 Max in Single Turn 2 | . . . . . 1 . . 1 . . . . . 1 2 Garrison Access 1 | . . . . . 1 . . . . . . . . . . Phase Generator 1 | . . . . . . . . . . . . . . . 1 Energy Cycler 1 | . . . . . . . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Upp Upp War Pro Res Res Acc Com Machines Accessed 38 | . . . . 1 8 4 8 . . 1 . 3 1 7 5 Terminals 25 | . . . . . 4 4 6 . . . . 1 1 5 4 Fabricators 4 | . . . . 1 2 . 1 . . . . . . . . Repair Stations 2 | . . . . . . . . . . . . 1 . . 1 Recycling Units 3 | . . . . . 1 . . . . . . 1 . 1 . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . 1 . 1 . . . . . . 1 . Total Hacks 78 | . . . . 1 12 17 17 . . 1 . 8 2 11 9 Successful 26 | . . . . . 5 8 3 . . 1 . 3 1 2 3 Failed 52 | . . . . 1 7 9 14 . . . . 5 1 9 6 Catastrophic 17 | . . . . 1 3 2 3 . . . . 1 1 4 2 Database Lockouts . | . . . . . . . . . . . . . . . . Manual 35 | . . . . . 8 11 13 . . . . . . 2 1 Terminals 52 | . . . . . 5 17 13 . . . . 2 2 7 6 Fabricators 7 | . . . . 1 3 . 3 . . . . . . . . Repair Stations 7 | . . . . . . . . . . . . 4 . . 3 Recycling Units 6 | . . . . . 2 . . . . . . 2 . 2 . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . 2 . 1 . . . . . . 2 . Terminal Hacks 9 | . . . . . . 4 . . . 1 . . 1 2 1 Record 1 | . . . . . . 1 . . . . . . . . . Open Door 1 | . . . . . . . . . . 1 . . . . . Unreport Threat 5 | . . . . . . 2 . . . . . . 1 2 . Locate Traps 1 | . . . . . . . . . . . . . . . 1 Zone Layout 1 | . . . . . . 1 . . . . . . . . . Fabricator Hacks 2 | . . . . . 1 . 1 . . . . . . . . Network Status 1 | . . . . . . . 1 . . . . . . . . Build 1 | . . . . . 1 . . . . . . . . . . Repair Station Hacks 5 | . . . . . . . . . . . . 3 . . 2 Scan Component 3 | . . . . . . . . . . . . 2 . . 1 Repair 2 | . . . . . . . . . . . . 1 . . 1 Recycling Unit Hacks 1 | . . . . . 1 . . . . . . . . . . Report Inventory 1 | . . . . . 1 . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . . . . . Seal Access 1 | . . . . . 1 . . . . . . . . . . Unauthorized Hacks 8 | . . . . . 2 4 2 . . . . . . . . Terminals 7 | . . . . . 1 4 2 . . . . . . . . Botnet 7 | . . . . . 1 4 2 . . . . . . . . Fabricators 1 | . . . . . 1 . . . . . . . . . . Fabnet 1 | . . . . . 1 . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 37 | . . . . 1 8 4 8 . . . . 3 1 7 5 Full Trace Events 2 | . . . . . . . . . . . . . . . 2 Feedback Events 1 | . . . . . . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Built 2 | . . . . . 2 . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time 53 | . . . . . 53 . . . . . . . . . . Total Part Build Rating 12 | . . . . . 12 . . . . . . . . . . Parts Repaired 2 | . . . . . . . . . . . . 1 . . 1 Time 62 | . . . . . . . . . . . . 25 . . 37 Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------------ Run | Scr Mat Mat Mat Fac Fac Fac Fac Upp Upp War Pro Res Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . 1 . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . 1 . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . 3 1 1 1 1 . . . . . Autooverrided 1 | . . . . . . . . . . 1 . . . . . Robots Rewired 3 | . . . . . . . . . . 3 . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Upp Upp War Pro Res Res Acc Com Total Allies 5 | . . . . . . . . . 1 4 . . . . . Largest Group 3 | . . . . . . . . . 1 3 . . . . . Highest-Rated Group 180 | . . . . . . . . . 180 167 . . . . . Highest-Rated Ally 180 | . . . . . . . . . 180 68 . . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 11 | . . . . . . . . . . 11 . . . . . Total Damage 691 | . . . . . . . . . . 691 . . . . . Kills . | . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . 2 . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Upp Upp War Pro Res Res Acc Com Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . . 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Upp Upp War Pro Res Res Acc Com Turns Passed 15299 | 87 312 456 1051 526 1189 291 1811 1683 1150 773 413 1269 1056 2272 960 Spaces Moved 8866 | 44 210 206 570 375 767 182 931 743 600 810 231 561 704 1253 679 Core 875 | 13 . . . . . . . . 238 559 . . . . 65 Treads 380 | . . . . . . . . 18 362 . . . . . . Legs 3537 | 31 102 . . . . . . . . 251 231 561 704 1253 404 Wheels 3864 | . 108 206 570 375 767 182 931 725 . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 210 | . . . . . . . . . . . . . . . 210 Fastest Speed 27 | 50 120 140 110 125 125 125 125 135 50 50 118 118 116 111 27 Average Speed 128 | 109 130 140 138 126 125 125 136 181 166 75 140 166 123 113 83 Slowest Speed 275 | 150 140 215 230 155 155 140 245 275 243 190 190 190 190 116 260 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 4 | . . . . . . . . . . . . . . . 4 Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 33 | 4 37 19 44 13 21 6 24 80 69 88 46 11 18 28 31 Regions Visited 15 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . . . . . . . Unknown Exits Taken 15 | 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 7 | . . . . . . . . 1 2 . 4 . . . . Spaces Dug 43 | . . . . . 2 . 4 . 33 . . 2 2 . . Terrain Destroyed 309 | . . . . . 2 . 60 . 77 . 19 12 2 44 93 Melee 10 | . . . . . 2 . 4 . 1 . . 2 1 . . Projectile 79 | . . . . . . . . . . . 11 10 1 30 27 AOE 219 | . . . . . . . 56 . 76 . 8 . . 13 66 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Upp Upp War Pro Res Res Acc Com Total 11540 | 71 243 305 742 417 921 239 1294 962 706 952 293 807 844 1778 966 Wait 1094 | 7 4 45 68 17 57 50 187 96 66 34 24 112 29 219 79 Move 8843 | 43 209 205 569 374 766 181 930 742 599 809 230 560 703 1252 671 Hop 4 | . . . . . . . . . . . . . . . 4 Pick Up 155 | 7 11 6 21 4 12 3 15 12 1 9 1 17 14 10 12 Fast Attach 162 | 5 1 2 6 4 9 . 15 15 5 23 4 17 16 16 24 Attach 99 | . 3 5 3 2 3 2 22 5 5 2 2 8 3 10 24 Detach 58 | . 2 2 3 . 1 . 6 1 1 4 2 5 3 4 24 Swap 108 | . 3 3 5 2 8 . 4 8 2 1 . 5 13 52 2 Drop 207 | . 6 3 19 9 23 . 3 13 1 15 3 6 25 55 26 Fire 393 | 9 4 . . . . . 18 11 7 19 27 29 15 160 94 Melee 370 | . . 34 48 5 41 3 94 56 18 . . 48 23 . . Ram 6 | . . . . . 1 . . . . . . . . . 5 Kick 1 | . . . . . . . . . . . . . . . 1 Crush . | . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire 37 | . . . . . . . . 1 . 36 . . . . . Trap 3 | . . . . . . . . 2 1 . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory (discovered 2 exits: *Fac / [*Low]) -6/Factory -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research -2/Research -1/Access -1/Command History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 88 | -11/Scrapyard | Entered Materials 294 | -10/Materials | Discovered new exit (range 8) 305 | -10/Materials | Build established: Mutant 400 | -10/Materials | Entered another Materials area 400 | -9/Materials | Evolved 2 slots: Weapon x2 699 | -9/Materials | Discovered new exit (range 5) 856 | -9/Materials | Entered another Materials area 856 | -8/Materials | Evolved 2 slots: Propulsion x2 1851 | -8/Materials | Discovered new exit (range 3) 1907 | -8/Materials | Entered Factory 1907 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2295 | -7/Factory | Discovered new exit (range 7) 2428 | -7/Factory | Discovered new exit (range 4) 2433 | -7/Factory | Entered another Factory area 2433 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 2826 | -6/Factory | Build established: Gladiator 3406 | -6/Factory | Fabricated Arm. Medium Treads (x2) 3611 | -6/Factory | Discovered new exit (range 9) 3622 | -6/Factory | Entered another Factory area 3622 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3863 | -5/Factory | Discovered new exit (range 15) 3913 | -5/Factory | Entered another Factory area 3913 | -4/Factory | Evolved 2 slots: Utility x2 4337 | -4/Factory | Build established: Mutant 4454 | -4/Factory | Lost 5 parts (2p2n1u) 4605 | -4/Factory | Lost 3 parts (2n1u) 4935 | -4/Factory | Lost 5 parts (2p2u1w) 5046 | -4/Factory | Build established: Scavenger-Mutant 5187 | -4/Factory | Spotted B-86 Titan 5632 | -4/Factory | Lost 9 parts (3p4n2u) 5672 | -4/Factory | Discovered new exit (range 13) 5724 | -4/Factory | Entered Upper Caves 5855 | -4/Upper Caves | Build established: Mutant 6058 | -4/Upper Caves | System corruption reached 10% 6136 | -4/Upper Caves | Lost 8 parts (1p1n4u2w) 6657 | -4/Upper Caves | Attacked by a delusional Derelict stockpiling Unaware 6871 | -4/Upper Caves | Build established: Scavenger-Mutant 7285 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 7304 | -4/Upper Caves | Core integrity fell below 50% 7311 | -4/Upper Caves | Discovered new exit (range 12) 7360 | -4/Upper Caves | System corruption reached 30% 7407 | -4/Upper Caves | Entered another Upper Caves area 7804 | -4/Upper Caves | Spotted B-86 Titan 8370 | -4/Upper Caves | Released all parts (8) 8399 | -4/Upper Caves | Lost 11 parts (1p5n3u2w) 8416 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 8436 | -4/Upper Caves | Core integrity fell below 20% 8444 | -4/Upper Caves | Learned Research stockpile data 8460 | -4/Upper Caves | Encountered a Warlord checkpoint 8552 | -4/Upper Caves | Discovered new exit (range 10) 8557 | -4/Upper Caves | Entered Warlord 8574 | -4/Warlord | System corruption cleaned by Quarantine Array 8622 | -4/Warlord | Build established: Mutant 8767 | -4/Warlord | Visited the Vortex Lab 8771 | -4/Warlord | Found Prototype Piercing Weapon 8773 | -4/Warlord | Found Prototype Piercing Weapon 8788 | -4/Warlord | Warlord's base attacked by MAIN.C 8870 | -4/Warlord | Met Warlord 9138 | -4/Warlord | Warlord forces counterattacked 9172 | -4/Warlord | Found Prototype Ballistic Cannon 9180 | -4/Warlord | Spotted Striker 9207 | -4/Warlord | Found Prototype Ballistic Cannon 9207 | -4/Warlord | Identified Hvy. Autocannon (x2) 9242 | -4/Warlord | Spotted Executioner 9280 | -4/Warlord | Discovered new exit (range 15) 9288 | -4/Warlord | Spotted B-90 Cyclops 9330 | -4/Warlord | Entered Proximity Caves 9373 | -3/Proximity Caves | Identified Vortex Lance (x2) 9406 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9439 | -3/Proximity Caves | Build established: Scavenger-Mutant 9439 | -3/Proximity Caves | Spotted B-86 Titan 9705 | -3/Proximity Caves | Discovered new exit (range 10) 9743 | -3/Proximity Caves | Entered Research 9743 | -3/Research | Evolved 2 slots: Utility x2 9798 | -3/Research | Repaired Flexi-carbon Leg 10135 | -3/Research | Discovered new exit (range 14) 10724 | -3/Research | Spotted B-86 Titan 10855 | -3/Research | Lost 10 parts (1p3n5u1w) 11012 | -3/Research | Entered another Research area 11012 | -2/Research | Warlord forces began assault on 0b10 11012 | -2/Research | Evolved 2 slots: Propulsion x2 11122 | -2/Research | Research machine network offline 11451 | -2/Research | Spotted B-90 Cyclops 11518 | -2/Research | Build established: Scavenger-Tank 11643 | -2/Research | Borebot progress halted 11727 | -2/Research | Borebot progress halted 11750 | -2/Research | Borebot progress halted 11885 | -2/Research | Discovered new exit (range 10) 12068 | -2/Research | Entered Access 12068 | -1/Access | Evolved 2 slots: Power x1, Utility x1 12095 | -1/Access | Energy Cycler disabled 13308 | -1/Access | Found Gamma Bomb Array 13368 | -1/Access | System corruption reached 10% 13631 | -1/Access | Found Prototype Hackware 13702 | -1/Access | Identified Exp. System Shield 13738 | -1/Access | Build established: Scavenger-Gunner 13760 | -1/Access | Garrison activated, responded to threat 13818 | -1/Access | First assault squad dispatched 14178 | -1/Access | Discovered new exit (range 8) 14232 | -1/Access | Spotted B-99 Colossus 14232 | -1/Access | Spotted B-99 Colossus 14340 | -1/Access | Entered Command 14407 | -1/Command | Lost 11 parts (2p5n3u1w) 14549 | -1/Command | Lost 4 parts (2n1u1w) 14617 | -1/Command | Lost 4 parts (1n1u2w) 14849 | -1/Command | Repaired Lgt. Quantum Reactor 14878 | -1/Command | First assault squad dispatched 15105 | -1/Command | Phase Generator disabled 15214 | -1/Command | Spotted Executioner 15214 | -1/Command | Spotted Executioner 15214 | -1/Command | Spotted Striker 15214 | -1/Command | Spotted Alpha 7 15214 | -1/Command | Spotted Executioner 15214 | -1/Command | Spotted Executioner 15214 | -1/Command | Spotted Striker 15214 | -1/Command | Spotted Alpha 7 15247 | -1/Command | Lost 3 parts (1n2w) 15249 | -1/Command | Spotted B-99 Colossus 15263 | -1/Command | Core integrity fell below 50% 15293 | -1/Command | Core integrity fell below 20% 15294 | -1/Command | System corruption reached 30% 15300 | -1/Command | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 15265_ Slug penetrates Wall. 15267_ Acquired 6 matter. 15278_ Acquired 8 matter. 15279_ System corrupted: Heat flow error (+177). 15284_ Penetrated by Slug. 15284_ Slug penetrates Wall. 15291_ Slammed into S-43 Plague. 15292_ Faulty Cld. Q-thruster destroyed. 15293_ Slammed into S-43 Plague. 15293_ Adv. Targeting Computer destroyed. 15293_ System corrupted by crushing effect (+4). 15293_ Enh. Optical Array broken. 15293_ Destabilizing: Short circuit. 15294_ System corrupted: Matter fused (-8). 15295_ Slammed into S-43 Plague. 15295_ Destabilizing: System interference. 15295_ Adv. Targeting Computer temporarily disabled. 15300_ Thermoblaster destroyed. 15300_ Slammed into S-43 Plague. 15300_ Destabilizing: System corrupted (+1). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????? ?????#?#?##???????? | | ?????????????????????????? # # # # ##?????? | | ??????????????????????????????" ^ ####+# | | ??????????????????????????????" / | | ??????????????????????????????" / | | ??????????????????????????????" / | | ??????????????????????????????" / | | ??????????####????????????????" ### | | ??????????# #???????????? ^ # # # # ##??# | | ??????????# #???????????? ????#?#?##????# | | ??????????# #???????????? ?????????????????# | | ??????????# #????????????????????????????????# | | ??????????# #????????????????????????????????# | | ??????????# #????????????????????????????????# | | ??????????# #????????????????????????????????# | | ??????????# #????????????????????????????????# | | ??????????# #???######????????######?????????# | | ??????????# ##### ########## ########### | | ??????????# "" s sg "" | | ??????????# T" sssll T ###### | | ??????????# ##### ###@###### ######????# | | ??????????# #???######?#/#????## ##?????????# | | ??????????# #????????? ????# #??????????#### | | ????#?????# #??????? ??# #?????????????? | | ????# ????# #????? """#?# #?????????????? | | ????# ????# /??? T"#?# +?????????????? | | ????# ???# #? """#?# #?????????????? | | ###### #### # ! =! #?# #?????????????? | | # ! ??# #?????????????? | | # ?# #?????????????? | | # #?# +?????????????? | | ##################?# #?????????????? | | ###### #### #??????### #####???# #?????????????? | | ????# ???# #???? #???# #?????????????? | | ????# ???# #?? +??? #?????????????? | | ????# ???# # #???# /?????????????? | | ????###???# + = #???# #?????????????? | | ??????????# # """ """ #???# #?????????????? | | ??????????# #??"""T"""?????????#=!#?????????????? | | ??????????# #????####??????????#!*#?????????##### | | ??????????# #??????????????????#!%#?????????#[ | | ??????????# #??????????????????#!!#?#######?# | | ??????????# ###############????# !###"""""#?#= | | ??????????# ## #????# "##""T""### | | ??????????# ## = #????#%= =! # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 128 Energy Generation 75 Energy Capacity 850 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Jamming Range 16 Cloak Strength 3 Power Amplification 30 Corruption Containment 12 Armor Coverage 825 Resistance: KI 25 Resistance: TH 30 Resistance: EM 15 Core Shielding 30 Weapon Cycling 25 Phase Shifting 15 Evasion (%) 64 Targeting Accuracy 16 Melee Accuracy 15 Target Analysis 6 Core Analysis 6 Recoil Reduction 5 Energy Filtering 30 Particle Charging 25 Force Boost 30 Offensive Hacking 12 Defensive Hacking 16 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Arm. Medium Treads | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- More Power To You Challenges ------------ None Game ------ Seed HypervelocityVisualRefractor Manual? 0 Play Time 02:34:33 Cumulative 229.7 hours Start 2022.04.07 @ 19:00:48 End 2022.04.07 @ 23:30:26 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 158 Rogue 158 Adventurer 0 Explorer 0 Win Type - Total 8 Types 7/0/0/1/0/0/0/0/0 Lore% 62 Gallery% 78 Achievement% 57 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 478fbbe8-70af-4801-a92b-35d5a32d5768