Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.26 @ 21:37:36 Player: BlobtheGreat Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (5) 2500 Regions Visited (22) 4400 Robots Destroyed (303) 1515 Value Destroyed (9549) 9549 Prototype IDs (39) 780 Alien Tech Used (3) 600 Bonus (2086) 2086 TOTAL SCORE: 21430 Bonus ------- High Alert Combat Kills 360 Follower Combat Kills 126 Awakened Behemoth Slayer 1000 Met Data Miner 300 Met Zhirov 300 Cogmind --------- Core Integrity 0/1000 Matter 131/300 Energy 318/340 System Corruption 52% Temperature Cool (0) Movement Flying (99) Ox1 Location -4/Proximity Caves Parts ------- > --- POWER (2) -------- Heavy Antimatter Reactor > --- PROPULSION (5) --- Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster > --- UTILITY (6) ------ Advanced Sensor Array Improved Signal Interpreter Hacking Suite Advanced Hacking Suite > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Combat Gravmag System Advanced Heat Sink High-capacity Matter Pod (200) Improved Matter Compressor (300) Improved Melee Analysis Suite Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine Heavy Antimatter Reactor > --- PROPULSION ------- Antigrav System Antigrav System Antigrav System Combat Gravmag System Combat Gravmag System > --- UTILITY ---------- Advanced Power Amplifier Advanced Heat Sink Huge Storage Unit Improved Signal Interpreter Advanced Targeting Computer Experimental Propulsion Shielding > --- WEAPON ----------- Heavy Laser Wave Gun Quantum Rifle Long-range Proton Cannon Heavy Proton Missile Launcher > --- INVENTORY -------- Combat Gravmag System Combat Gravmag System Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Improved Heat Sink Advanced Heat Sink High-capacity Matter Pod Improved Matter Compressor Advanced Sensor Array Improved Melee Analysis Suite Improved Target Analyzer Improved Heavy Armor Plating Hacking Suite Advanced Hacking Suite Hacking Drone Bay Transdimensional Reconstructor Wave Gun KE Penetrator Railgun Heavy Mace Lance Lance CR-A16's Behemoth Slayer [Rating: 112] Favorites ----------- Power Enhanced Nuclear Core Engine Reinforced Ion Engine Power Core Enhanced Nuclear Core Reactor Cold Fusion Reactor Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Hover Unit Combat Gravmag System Flight Unit Cooled Nuclear Pulse Thruster Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Improved Light Cannon Energy Gun Force Rifle Energy Cannon Cooled Particle Cannon Ballistic Gun Coil Gun Ballistic Cannon Improved Light Cannon Launcher Heavy Proton Missile Launcher Impact Weapon Heavy Mace Slashing Weapon Greatsword Piercing Weapon Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Slots Evolved 10 | . . . 2 . . . 2 2 . . . . 2 . . . . 2 . . . . Power 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Propulsion 3 | . . . 1 . . . 1 1 . . . . . . . . . . . . . . Utility 4 | . . . 1 . . . 1 1 . . . . 1 . . . . . . . . . Weapon 2 | . . . . . . . . . . . . . 1 . . . . 1 . . . . Parts Attached 203 | 8 11 2 29 6 2 . 23 13 2 3 . 1 13 3 . 1 1 48 1 15 8 13 Power 18 | 1 2 1 3 . . . . 3 . . . . 1 . . . . 5 . 1 1 . Engine 11 | 1 2 . 3 . . . . 1 . . . . . . . . . 4 . . . . Core 5 | . . 1 . . . . . 2 . . . . . . . . . 1 . 1 . . Reactor 2 | . . . . . . . . . . . . . 1 . . . . . . . 1 . Propulsion 70 | 2 2 . 11 1 . . 11 5 1 . . 1 6 . . . . 19 1 5 2 3 Treads 25 | 2 . . 10 1 . . 6 . . . . . . . . . . 5 1 . . . Leg 28 | . 2 . 1 . . . 5 5 1 . . 1 6 . . . . 7 . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . Hover 14 | . . . . . . . . . . . . . . . . . . 7 . 5 1 1 Flight 3 | . . . . . . . . . . . . . . . . . . . . . 1 2 Utility 56 | 2 4 1 5 2 1 . 7 3 . 1 . . 2 1 . 1 1 14 . 4 3 4 Device 19 | 1 1 1 . . . . 2 2 . . . . 1 . . . 1 6 . 2 1 1 Storage 7 | 1 1 . 2 . 1 . . . . . . . . . . . . 1 . . 1 . Processor 7 | . . . 1 . . . 1 1 . . . . 1 . . 1 . 1 . . . 1 Hackware 7 | . . . . . . . . . . . . . . . . . . 5 . . . 2 Protection 16 | . 2 . 2 2 . . 4 . . 1 . . . 1 . . . 1 . 2 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 59 | 3 3 . 10 3 1 . 5 2 1 2 . . 4 2 . . . 10 . 5 2 6 Energy Gun 15 | . . . 3 1 . . . . . . . . 1 1 . . . 5 . . 1 3 Energy Cannon 6 | . 1 . . . . . . 1 . . . . . . . . . . . 4 . . Ballistic Gun 16 | 3 . . . 1 1 . 4 . . 1 . . 1 1 . . . 2 . . . 2 Ballistic Cannon 6 | . . . 5 . . . . . . . . . . . . . . 1 . . . . Launcher 6 | . 1 . 1 1 . . . 1 . 1 . . . . . . . 1 . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 6 | . 1 . 1 . . . 1 . . . . . 2 . . . . . . . . 1 Slashing Weapon 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Piercing Weapon 3 | . . . . . . . . . . . . . . . . . . 1 . 1 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 24 | . . . 3 . 1 . 1 2 . . . . 3 . . . . 8 . . 4 2 Corrupted Parts 5 | . . . . . . . . . . . . 1 . . . . . . . . 1 3 System Corruption 37 | . . . . . . . . . . . . 7 . . . . . . . . 2 28 Parts Lost 89 | . 7 2 4 4 . 3 7 3 . . . . 1 . 4 . 3 21 . 14 . 16 Power 12 | . 2 1 1 . . . 1 1 . . . . . . . . 1 2 . 2 . 1 Propulsion 28 | . 1 . . 2 . . 2 . . . . . . . 2 . 1 11 . 5 . 4 Utility 24 | . 2 1 1 2 . . 4 2 . . . . 1 . 1 . 1 3 . 3 . 3 Weapon 25 | . 2 . 2 . . 3 . . . . . . . . 1 . . 5 . 4 . 8 Highest Loss Streak 10 | . 2 2 2 1 . 1 4 2 . . . . 1 . 4 . 2 8 . 10 . 7 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . Average Backups 17 | 6 8 12 18 19 19 18 19 19 19 19 19 19 19 19 17 16 15 17 24 22 20 21 Power 1 | . . . 1 2 3 4 3 . . . . . . 1 1 1 . . . . . . Propulsion 3 | 3 4 6 5 5 4 4 2 1 1 1 2 2 2 3 2 1 . 3 7 6 3 4 Utility 5 | . 1 2 3 3 3 4 4 7 8 7 7 7 6 7 7 8 10 8 8 6 7 9 Weapon 6 | . 1 4 7 9 8 6 8 9 10 10 10 10 9 8 6 5 5 3 9 8 8 6 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 43 | . 1 . 5 . 1 . 10 5 1 1 . 1 3 . . 4 . 8 . . . 3 Power 7 | . . . 2 . . . 3 . . . . . . . . 1 . 1 . . . . Propulsion 7 | . 1 . 1 . 1 . 1 . . . . . . . . . . 3 . . . . Utility 14 | . . . . . . . 1 1 . 1 . 1 1 . . 3 . 4 . . . 2 Weapon 15 | . . . 2 . . . 5 4 1 . . . 2 . . . . . . . . 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 97 98 97 90 88 87 95 98 98 100 85 97 95 100 98 97 99 89 82 76 72 88 Engine 6 | . 13 4 9 11 11 11 8 4 . . . . . . . . . 5 11 9 5 4 Core 2 | . . 8 1 . . . . 2 7 7 7 7 5 6 6 6 . 1 . . . . Treads 10 | . 12 . 30 27 22 22 18 . . . . . . . . . . 5 29 23 . . Leg 17 | . 15 28 2 . . . 16 37 38 38 38 38 33 33 32 33 33 16 . . . . Hover 1 | . . . . . . . . . . . . . . . . . . 4 . 1 29 26 Device 7 | . 2 8 1 . . . 10 14 15 14 15 13 8 5 4 6 6 10 11 13 13 12 Storage 8 | . 14 14 11 11 11 11 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 Processor 12 | . . . 9 11 11 11 5 10 15 15 15 15 18 20 20 22 25 15 17 11 11 11 Protection 5 | . 10 4 9 8 11 11 9 3 . . . 1 4 6 7 3 . . . 1 . 2 Energy Gun 2 | . . . 6 . . . . . . . . . . 5 2 . . 8 5 3 . 12 Energy Cannon 2 | . . 14 1 . . . . 3 6 . . . 1 . 3 5 5 2 . 1 . 3 Ballistic Gun 7 | . 24 14 1 . . 8 6 9 6 13 1 10 10 12 12 11 12 4 . . . . Ballistic Cannon 4 | . . . 11 20 22 13 10 . . . . . . . . . . . . . . . Peak Build Rating 112 | 7 8 12 18 17 24 16 33 53 51 51 50 50 61 62 66 67 70 91 84 89 97 112 Average Rating 42 | 6 7 10 15 15 16 15 27 46 48 50 42 49 56 61 62 63 67 81 82 76 73 97 On Entrance 44 | . 7 8 12 16 16 16 16 33 48 51 50 50 50 61 62 64 67 66 84 82 64 97 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 151 | 13 32 32 61 65 61 61 67 67 61 62 56 58 72 70 70 70 75 130 130 144 138 151 Greatest Support 139 | 40 40 20 60 60 40 40 83 72 80 80 80 80 80 77 77 74 74 139 139 139 61 61 Greatest Overweight (x) 26 | . 1 1 1 2 1 1 1 . . . . . . . 1 . 1 26 . 2 2 2 Average Overweight (x) . | . . 1 . . 1 1 . . . . . . . . . . . . . . 1 1 Largest Inventory Capacity 25 | 8 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 Average Capacity 18 | 7 11 15 19 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 Most Carried 25 | 7 14 13 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 Average Carried 17 | 6 8 12 18 19 19 18 19 19 19 20 20 19 19 20 18 19 19 19 25 23 21 22 Final Capacity 25 | 8 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 5 Final Carried 25 | 7 12 13 20 20 20 19 20 20 20 20 20 20 20 20 17 20 20 25 25 17 22 5 Class Distribution -------------------- 43% | Mutant 21% | Scavenger-Mutant 15% | Skirmisher 7% | Scavenger-Skirmisher 7% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Assassin | -6/Factory Skirmisher | -6/Lower Caves Skirmisher | -6/Lower Caves Skirmisher | -6/Zion Skirmisher | -5/Proximity Caves Scavenger-Gunner | -5/Factory Scavenger-Skirmisher | -5/Upper Caves Scavenger-Skirmisher | -5/Upper Caves Scavenger-Mutant | -5/Zhirov Scavenger-Skirmisher | -4/Proximity Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Matter Collected 7806 | 370 513 84 788 199 30 261 991 420 121 191 . 249 197 314 348 40 266 1221 58 328 389 428 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 11835 | 195 762 176 1582 297 . 315 1128 621 128 121 . 248 230 163 176 . 239 3203 . 719 444 1088 Parts 597 | 14 58 5 105 15 . 25 58 29 4 8 . 10 10 6 17 . 18 142 . 27 5 41 Haulers Intercepted 16 | . 2 . 6 . . . 3 . . . . . 1 . . . . 4 . . . . Recyclers Shooed 9 | . . . 2 . . . 3 . . . . . . . . . . 4 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 86 | . . . . . . . . . 10 5 . 10 . 6 13 . 16 . . 11 5 10 Prevented 48 | . . . . . . . . . . 3 . . . 2 . . . . . 14 . 29 Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Combat Hostiles Destroyed 232 | . 25 4 38 9 . 21 29 7 2 5 . 4 4 3 6 . 10 37 . 11 . 17 Melee 2 | . . . 1 . . . . . . . . . . . . . . . . 1 . . Guns 118 | . 20 2 12 1 . 11 11 7 2 1 . 4 1 1 2 . 5 30 . 1 . 7 Cannons 54 | . . 2 12 5 . 7 15 . . . . . . . . . 3 5 . 4 . 1 AOE 46 | . 5 . 12 3 . 3 3 . . 3 . . 3 1 4 . 2 1 . 2 . 4 Classes Destroyed 19 | 2 5 . 2 1 . . 1 3 1 . . . . . 1 . 1 1 . . . 1 Worker 12 | . 1 . 3 . . 1 . 2 . . . . . . . . . 5 . . . . Builder 10 | . . . . . . . . 2 . . . . . . . . . 8 . . . . Tunneler 7 | 5 . . . . . . . 1 . . . . . . . . . 1 . . . . Hauler 16 | . 2 . 6 . . . 3 . . . . . 1 . . . . 4 . . . . Recycler 11 | 1 . . 3 1 . . 2 2 . . . . . . . . . 2 . . . . Minesweeper 3 | . . . . . . . . . 1 . . 1 . . . . . . . 1 . . Mechanic 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Operator 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Drone 4 | . . . . . . . . . . . . . . . . . 2 . . . . 2 Watcher 9 | . 3 . 3 . . . . . . . . . . . . . . 3 . . . . Swarmer 83 | . 14 . 14 3 . 18 13 . . 3 . . 3 . 4 . 5 . . 2 . 4 Grunt 79 | . 11 4 14 3 . 3 9 3 2 . . 2 1 2 . . 1 17 . 6 . 1 Brawler 3 | . . . . . . . . . . . . . . . . . . . . . . 3 Duelist 6 | . . . . . . . . 1 . . . . . . . . . 1 . 1 . 3 Sentry 28 | . . . 10 2 . . 6 2 . . . 1 . . . . 1 3 . 1 . 2 Demolisher 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Hunter 8 | . . . . . . . 1 . . 2 . . . . . . . 3 . . . 2 Programmer 18 | . . . . . . . . 1 . . . 1 . 1 1 . 1 13 . . . . Behemoth 3 | . . . . . . . . . . . . . . . 1 . . 1 . 1 . . Best Kill Streak 10 | 2 5 2 10 4 . 5 4 5 2 3 . 2 3 2 4 . 4 8 . 4 . 4 Combat Bots Only 7 | . 5 2 7 3 . 5 4 3 2 3 . 2 3 2 4 . 4 4 . 4 . 4 Max Kills in Single Turn 8 | 1 3 1 5 2 . 2 1 3 1 1 . 1 3 1 2 . 1 8 . 1 . 2 Gunslinging 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Exploded 4 | . 3 . 4 2 . 1 1 . . 1 . . 3 1 2 . 1 1 . 1 . 1 Melee 1 | . . . 1 . . . . . . . . . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Hostile Shots Fired 1366 | . 117 36 135 60 . 62 176 81 . 18 . 52 9 11 61 . 31 243 . 134 . 140 Missed 398 | . 29 5 40 13 . 17 48 29 . 6 . 19 3 5 22 . 11 70 . 37 . 44 Hits 968 | . 88 31 95 47 . 45 128 52 . 12 . 33 6 6 39 . 20 173 . 97 . 96 Melee 42 | . . . . . . . . 2 . . . . . . . . . . . 10 . 30 Projectile 926 | . 88 31 95 47 . 45 128 50 . 12 . 33 6 6 39 . 20 173 . 87 . 66 AOE 16 | . . . . 14 . . . . . . . . . . . . . 2 . . . . Critical Strikes 39 | . 1 1 3 1 . . 7 1 . . . . . . . . . 11 . 2 . 12 Actively Blocked 3 | . . . . . . . . . . . . . . . . . . . . . . 3 Part Disruptions 2 | . . . . . . . . . . . . . . . . . 1 1 . . . . Damage Taken 16840 | . 907 476 1199 982 . 401 1605 579 . 211 . 303 109 96 987 . 359 3865 . 2162 . 2599 Core 1960 | . 103 67 142 121 . 94 114 84 . 44 . 18 . 16 115 . 26 349 . 279 . 388 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 343 | . 50 . . . . . . . . . . . . 20 83 . . . . . . 190 Ignored by Resistances 6 | . . . . . . . . 6 . . . . . . . . . . . . . . Regen/Repaired (Parts) 116 | . 39 . 77 . . . . . . . . . . . . . . . . . . . Core Remaining (%) 63 | 100 . 32 . . . 10 79 . . . . 79 . . . . 81 . . . . . Volleys Fired 664 | 15 72 19 88 18 . 32 91 37 6 11 . 18 7 6 23 . 28 103 . 29 . 61 Largest 4 | 2 2 2 2 2 . 2 2 2 2 2 . 2 3 3 3 . 3 4 . 3 . 4 Hottest 325 | 40 40 80 130 88 . 66 66 120 90 53 . 50 90 140 150 . 90 260 . 250 . 325 Shots Fired 1254 | 30 140 38 164 34 . 58 179 58 9 13 . 36 13 12 58 . 62 213 . 40 1 96 Gun 829 | 30 137 19 80 10 . 25 94 41 3 4 . 36 10 9 41 . 40 165 . 12 1 72 Cannon 355 | . . 19 75 22 . 29 82 15 6 . . . 2 . 13 . 18 48 . 22 . 4 Launcher 70 | . 3 . 9 2 . 4 3 2 . 9 . . 1 3 4 . 4 . . 6 . 20 Special . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 761 | 30 137 19 85 27 . 54 176 41 3 4 . 36 10 6 34 . 40 32 . . . 27 Thermal 359 | . . 19 70 5 . . . 15 6 . . . 2 3 20 . 18 143 . 12 1 45 Explosive 32 | . 3 . 9 2 . 4 3 . . 2 . . 1 . 4 . 4 . . . . . Electromagnetic 102 | . . . . . . . . 2 . 7 . . . 3 . . . 38 . 28 . 24 Robot Hit Streak 15 | 5 8 15 12 7 . 14 12 8 3 2 . 12 1 4 9 . 7 8 . 12 . 11 Robot Miss Streak 14 | 2 5 1 4 1 . 3 3 3 1 1 . 2 2 1 2 . 7 14 . 11 . 2 Penetration Max 1 | . . . . . . . 1 1 . . . . . . . . . 1 . . . 1 Secondary Targets 6 | . 4 . . . . . 1 1 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . 1 1 . . . . . . . . . . . . . . Shots Hit Robots 788 | 18 83 31 105 20 . 34 112 29 6 3 . 28 5 8 38 . 25 138 . 38 8 59 Core Hits 497 | 6 43 10 67 14 . 27 51 24 3 6 . 11 7 5 11 . 18 126 . 24 5 39 Critical Kills 8 | . . . . . . . 1 2 . . . . . . . . 2 3 . . . . Critical Parts Destroyed 20 | . 1 . 1 . . . 6 1 . . . . . 1 3 . 4 2 . . . 1 Critical Strikes 41 | . 1 . 4 2 . 2 8 3 . . . . 1 1 4 . 6 7 . . . 2 Burn 3 | . . . 2 . . . . . . . . . . . . . . . . . . 1 Destroy 28 | . 1 . . . . . 7 3 . . . . . 1 4 . 6 5 . . . 1 Blast 6 | . . . 1 2 . 2 1 . . . . . . . . . . . . . . . Smash 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Sever 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Impale 2 | . . . . . . . . . . . . . . . . . . 2 . . . . Melee Attacks 89 | . 7 . 8 . . . 10 13 2 . . 1 8 . 3 . . 14 . 15 8 . Impact 42 | . 7 . 8 . . . 10 13 . . . . 1 . 3 . . . . . . . Slashing 10 | . . . . . . . . . 2 . . 1 7 . . . . . . . . . Piercing 37 | . . . . . . . . . . . . . . . . . . 14 . 15 8 . Sneak Attacks 7 | . . . 1 . . . 1 1 2 . . 1 1 . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 26966 | 225 1280 411 2751 529 . 1007 2676 1279 285 434 . 579 416 239 1346 . 869 7567 . 2145 468 2460 Guns 14126 | 225 1041 146 779 93 . 304 1431 577 66 36 . 464 54 125 665 . 352 5627 . 920 . 1221 Cannons 4520 | . . 248 1088 285 . 426 910 26 30 . . . . . 214 . 211 589 . 433 . 60 Explosions 6288 | . 233 . 586 138 . 263 261 542 . 398 . . 205 114 467 . 306 1083 . 513 . 1179 Melee 1836 | . . . 292 . . . 42 98 189 . . 115 157 . . . . 198 . 277 468 . Ramming 196 | . 6 17 6 13 . 14 32 36 . . . . . . . . . 70 . 2 . . Kinetic 9130 | 225 1041 146 1055 312 . 730 2341 577 66 36 . 464 54 95 534 . 352 480 . . . 622 Thermal 10150 | . . 248 812 66 . . . 450 30 . . . . 30 345 . 211 6345 . 1014 . 599 Explosive 2776 | . 233 . 586 138 . 263 261 64 . 253 . . 205 . 467 . 306 . . . . . Electromagnetic 2878 | . . . . . . . . 54 . 145 . . . 114 . . . 474 . 852 . 1239 Impact 432 | . . . 292 . . . 42 98 . . . . . . . . . . . . . . Slashing 461 | . . . . . . . . . 189 . . 115 157 . . . . . . . . . Piercing 943 | . . . . . . . . . . . . . . . . . . 198 . 277 468 . Highest Corruption 52 | . . . . . . . . 1 1 1 1 8 . . 1 1 1 17 17 17 19 52 Average Corruption 7 | . . . . . . . . 1 1 1 1 1 . . 1 1 1 8 17 17 17 22 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Effects 223 | . . . . . . . . 3 7 3 2 5 . . 4 . 4 73 15 49 9 49 Message Errors 51 | . . . . . . . . 1 3 2 . 1 . . . . 1 18 2 10 2 11 Matter Fused 52 | . . . . . . . . 1 2 . 1 2 . . . . 2 17 5 11 2 9 Heat Flow Errors 30 | . . . . . . . . . 1 . . . . . 1 . 1 12 2 8 1 4 Energy Discharges 22 | . . . . . . . . . 1 1 1 1 . . . . . 5 . 7 1 5 Parts Rejected 2 | . . . . . . . . . . . . . . . . . . 1 . 1 . . Parts Fused 2 | . . . . . . . . . . . . . . . . . . 2 . . . . Data Loss (minor) 26 | . . . . . . . . . . . . . . . . . . 11 3 6 1 5 Data Loss (major) 14 | . . . . . . . . . . . . 1 . . 2 . . 2 3 1 2 3 Misfires 6 | . . . . . . . . . . . . . . . 1 . . 1 . 3 . 1 Alerts 8 | . . . . . . . . 1 . . . . . . . . . 3 . 2 . 2 Weapon Failures 10 | . . . . . . . . . . . . . . . . . . 1 . . . 9 Overload Shots 42 | . . . . . . . . 12 3 . . . 2 . 3 . 4 18 . . . . Effects 5 | . . . . . . . . 1 . . . . . . . . . 4 . . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Heat Surge 2 | . . . . . . . . 1 . . . . . . . . . 1 . . . . Short Circuit 2 | . . . . . . . . . . . . . . . . . . 2 . . . . Overflow Damage 790 | . 6 . 77 11 . 21 31 175 68 12 . 95 1 . . . 11 272 . 4 . 6 Projectiles 45 | . . . 3 . . . 19 . . . . . . . . . . 23 . . . . Explosions 417 | . 6 . . 11 . 21 . 102 . 12 . . 1 . . . 11 247 . . . 6 Melee 328 | . . . 74 . . . 12 73 68 . . 95 . . . . . 2 . 4 . . Knockbacks 26 | . . . 7 2 . 4 12 1 . . . . . . . . . . . . . . Impact 2 | . . . . . . 1 . 1 . . . . . . . . . . . . . . Kinetic 22 | . . . 7 2 . 2 11 . . . . . . . . . . . . . . . Secondary 2 | . . . . . . 1 1 . . . . . . . . . . . . . . . Self-Inflicted Damage 522 | . 25 . . 32 . . 36 20 . 59 . . 15 . 52 . . 181 . 102 . . Shots 15 | . 1 . . 1 . . 1 1 . 2 . . 1 . 1 . . 3 . 4 . . Rammed 15 | . . . 3 2 . 3 2 . . . . . . . . . . 4 . 1 . . Targets Rammed 20 | . 2 2 3 2 . 3 2 1 . . . . . . . . . 4 . 1 . . Kicked 4 | . 1 2 . . . . . 1 . . . . . . . . . . . . . . Crushed 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Highest Temperature 417 | . 26 313 417 144 . 104 252 167 234 . . . 196 144 247 . 234 415 249 353 108 316 Average Temperature 84 | . 7 138 77 56 . 20 84 55 73 . . . 64 63 126 . 41 95 116 128 81 69 Received Heat Transfer 3977 | . 249 285 405 186 . 54 504 210 . . . 45 9 18 108 . 9 918 . 630 . 347 Effects 5 | . . . 3 . . . . . . . . . . . 1 . . . . . . 1 Shutdowns 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Energy Bleed 3 | . . . 1 . . . . . . . . . . . 1 . . . . . . 1 Matter Decay 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 2 | . . . . . . . . 1 . . . . . . . . . 1 . . . . Combat Hostiles 2 | . . . . . . . . 1 . . . . . . . . . 1 . . . . Robots Corrupted 12 | . . . 1 . . . . 1 . 1 . . . 1 . . . . . 3 . 5 Combat Hostiles 11 | . . . 1 . . . . . . 1 . . . 1 . . . . . 3 . 5 Parts Fried 20 | . . . 1 . . . . 1 . 2 . . . 3 . . . 3 . 6 . 4 Impact Corruptions 7 | . . . 2 . . . 1 3 . . . . . . . . . 1 . . . . Robots Melted 2 | . . . . . . . . . . . . . . . . . . 2 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 28 | . . 1 8 . . . . . . . . . . . . . . 15 . 3 . 1 Heat Transferred 14330 | . . 518 1998 148 . . . 387 37 . . . . 37 444 . 259 8103 . 1350 . 1049 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . . . . . . . . 1 . . . . . . . 2 . 2 . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Maximum Alert Level 3 | . . . 3 1 . . 1 2 . . . . . . . . . 3 . . . . Low Security (%) 69 | 100 100 100 39 79 . 100 86 46 . . . . 100 . . . . 20 . . . . Level 1 18 | . . . 10 20 . . 13 41 . . . . . . . . . 56 . . . . Level 2 8 | . . . 38 . . . . 12 . . . . . . . . . 17 . . . . Level 3 2 | . . . 11 . . . . . . . . . . . . . . 6 . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 806 | 10 161 107 729 325 . 161 300 432 . . . . 80 . . . . 806 . . . . Initial 308 | . . 57 . 265 . . 11 131 . . . . . . . . . 308 . . . . Average 166 | . 68 14 384 112 . 90 91 219 . . . . 13 . . . . 339 . . . . Influence Increases 8086 | 30 783 100 1245 248 . 549 933 782 84 130 . 95 132 95 150 . 190 1770 . 320 15 435 Destroy 0b10 Robot/C 4640 | . 500 80 760 180 . 420 580 160 60 100 . 80 80 60 120 . 160 780 . 220 . 300 Destroy 0b10 Robot/NC 390 | 30 30 . 80 5 . 5 25 35 5 . . 5 5 . . . 10 125 . 5 15 10 Destroy Leader 990 | . 110 20 218 30 . 60 136 50 10 30 . 10 12 20 30 . 20 194 . 20 . 20 Allied During Kill 19 | . . . . . . . . . 9 . . . . . . . . 10 . . . . Successful Hack 146 | . 15 . 29 . . . 45 43 . . . . 8 . . . . 6 . . . . Select Force Hacks 150 | . 60 . 30 . . . 60 . . . . . . . . . . . . . . . Disable Machine 600 | . . . 45 . . . 45 375 . . . . 15 . . . . 120 . . . . Destroy Structure 371 | . 23 . 38 18 . 19 27 104 . . . . 12 . . . . 130 . . . . Advance Influence 300 | . . . . . . . . . . . . . . . . . . 300 . . . . Partial Spotted 15 | . . . . . . . 15 . . . . . . . . . . . . . . . Lose Combat Pursuer 465 | . 45 . 45 15 . 45 . 15 . . . . . 15 . . . 105 . 75 . 105 Influence Decreases 8035 | 30 636 247 564 929 . 520 672 679 477 130 . 95 132 95 150 . 176 986 476 593 64 384 Entered New Map 1242 | . . 90 . 416 . . 18 159 146 . . . . . . . . 6 296 62 49 . Time Decay 5551 | 30 428 157 524 473 . 490 450 490 251 130 . 95 132 95 110 . 166 690 180 411 15 234 Lost Part 795 | . 70 . 40 40 . 30 55 30 . . . . . . 40 . 10 210 . 120 . 150 Lost Ally 160 | . . . . . . . . . 80 . . . . . . . . 80 . . . . Purge Threat 287 | . 138 . . . . . 149 . . . . . . . . . . . . . . . Squads Dispatched 31 | . 5 . 5 . . . 3 2 . . . . 2 . . . . 13 . . . 1 Investigation 11 | . 4 . 2 . . . 2 . . . . . . . . . . 3 . . . . Extermination 9 | . . . . . . . . 2 . . . . 1 . . . . 6 . . . . Reinforcement 9 | . 1 . 3 . . . 1 . . . . . 1 . . . . 3 . . . . Assault 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Garrison 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Construction Impeded 3 | . . . . . . . 1 . . . . . . . . . . 2 . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Distress Signals 14 | . 1 . 6 . . . 3 1 . . . . . . . . . 3 . . . . Communications Jammed 2 | . . . . . . . . . . . . . 1 . . . . 1 . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 323 | . 35 4 53 17 . 23 49 13 2 5 . 4 5 4 6 . 8 54 . 15 . 26 Peak Tracking Total 20 | . 6 2 5 20 . 4 7 4 3 3 . 1 3 2 4 . 2 5 . 7 . 9 Tactical Retreats 20 | . 2 . 2 1 . 3 . 1 . . . . . 1 . . . 5 . 3 . 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Traps Triggered 4 | . 2 . 1 . . . . . . . . . . . . . . 1 . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed 12 | . 6 . . . . . . . . . . . . . . . . 6 . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Machines Disabled 44 | . . . 3 1 . . 3 25 . . . . 1 . . . . 8 . 3 . . Max in Single Turn 16 | . . . 1 1 . . 1 16 . . . . 1 . . . . 3 . 1 . . Garrison Access 3 | . . . . . . . 1 2 . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Machines Accessed 63 | . 10 . 8 . 1 . 11 11 1 . 4 . 3 . . 1 . 9 . . 4 . Terminals 31 | . 7 . 6 . . . 8 5 . . . . 3 . . . . 2 . . . . Fabricators 8 | . . . . . . . . 3 . . . . . . . . . 5 . . . . Repair Stations 3 | . 1 . 1 . . . . . . . . . . . . . . 1 . . . . Recycling Units 7 | . 2 . 1 . . . 2 1 . . . . . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . 1 2 . . . . . . . . . . . . . . Total Hacks 186 | . 27 . 26 . 1 . 29 21 1 . 27 . 6 . . 4 . 27 . . 17 . Successful 124 | . 16 . 12 . 1 . 15 6 1 . 27 . 3 . . 4 . 22 . . 17 . Failed 61 | . 10 . 14 . . . 14 15 . . . . 3 . . . . 5 . . . . Catastrophic 5 | . 2 . . . . . 1 . . . . . 2 . . . . . . . . . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Manual 83 | . 19 . 20 . . . 26 6 . . . . 5 . . . . 7 . . . . Terminals 84 | . 20 . 22 . . . 25 7 . . . . 6 . . . . 4 . . . . Fabricators 29 | . . . . . . . . 8 . . . . . . . . . 21 . . . . Repair Stations 7 | . 3 . 3 . . . . . . . . . . . . . . 1 . . . . Recycling Units 9 | . 4 . 1 . . . 2 1 . . . . . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . . . 2 5 . . . . . . . . . . . . . . Terminal Hacks 66 | . 4 . 1 . 1 . 5 1 1 . 27 . 2 . . 4 . 3 . . 17 . Record 19 | . . . . . 1 . . . . . 11 . 1 . . . . 1 . . 5 . Part Schematic 18 | . . . . . . . . . . . 9 . 1 . . 4 . . . . 4 . Robot Schematic 4 | . . . . . . . . . . . 4 . . . . . . . . . . . Robot Analysis 9 | . 2 . 1 . . . 2 . . . . . . . . . . . . . 4 . Prototype ID Bank 7 | . . . . . . . . . . . 3 . . . . . . . . . 4 . Open Door 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Branch Access Points 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Fabricator Index 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Unreport Threat 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . Locate Traps 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Disarm Traps 2 | . 1 . . . . . . . . . . . . . . . . 1 . . . . Hauler Manifests 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Fabricator Hacks 16 | . . . . . . . . 2 . . . . . . . . . 14 . . . . Load Schematic 8 | . . . . . . . . . . . . . . . . . . 8 . . . . Build 8 | . . . . . . . . 2 . . . . . . . . . 6 . . . . Repair Station Hacks 4 | . 2 . 2 . . . . . . . . . . . . . . . . . . . Scan Component 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . Repair 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Retrieve Components 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . 1 2 . . . . . . . . . . . . . . Seal Access 3 | . . . . . . . 1 2 . . . . . . . . . . . . . . Unauthorized Hacks 34 | . 10 . 9 . . . 9 1 . . . . 1 . . . . 4 . . . . Terminals 25 | . 8 . 8 . . . 7 1 . . . . 1 . . . . . . . . . Botnet 9 | . 2 . 3 . . . 2 1 . . . . 1 . . . . . . . . . Skim 16 | . 6 . 5 . . . 5 . . . . . . . . . . . . . . . Fabricators 4 | . . . . . . . . . . . . . . . . . . 4 . . . . Prioritize 3 | . . . . . . . . . . . . . . . . . . 3 . . . . Recompile 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . 2 . 1 . . . 2 . . . . . . . . . . . . . . . Tunnel 5 | . 2 . 1 . . . 2 . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 40 | . 8 . 7 . . . 8 8 . . . . 3 . . . . 6 . . . . Full Trace Events 3 | . . . 1 . . . . . . . . . . . . . . 2 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . 4 . . . . . . . . . . . Robots Built 10 | . . . . . . . . 4 . . . . . . . . . 6 . . . . Authchips 3 | . . . . . . . . . . . . . . . . . . 3 . . . . Time 250 | . . . . . . . . 67 . . . . . . . . . 183 . . . . Total Robot Build Rating 36 | . . . . . . . . 16 . . . . . . . . . 20 . . . . Part Schematics Acquired 18 | . . . . . . . . . . . 9 . 1 . . 4 . . . . 4 . Parts Built 8 | . . . . . . . . 2 . . . . . . . . . 6 . . . . Authchips 2 | . . . . . . . . . . . . . . . . . . 2 . . . . Time 276 | . . . . . . . . 117 . . . . . . . . . 159 . . . . Total Part Build Rating 50 | . . . . . . . . 14 . . . . . . . . . 36 . . . . Parts Repaired 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . Time 52 | . 26 . 26 . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 2 | . . . . . . . . . . . . . . . . . . 2 . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Total Allies 13 | . . . . 1 . . . 4 . . . . . . . 2 . 6 . . . . Largest Group 4 | . . . . 1 . . . 4 4 . . . . . . 2 2 4 . . . . Highest-Rated Group 106 | . . . . 31 . . . 48 48 . . . . . . 56 56 106 . . . . Highest-Rated Ally 32 | . . . . 31 . . . 12 12 . . . . . . 31 31 32 . . . . Total Orders 7 | . . . . . . . . . . . . . . . . . . 7 . . . . RETURN 7 | . . . . . . . . . . . . . . . . . . 7 . . . . Ally Attacks 63 | . . . . . . . . 8 22 . . . . . . . 7 26 . . . . Total Damage 1114 | . . . . . . . . 88 296 . . . . . . . 102 628 . . . . Kills 5 | . . . . . . . . 1 1 . . . . . . . . 3 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Active Infowar (turns) 13660 | 1239 365 . 103 . . . 149 1188 941 475 196 594 613 813 635 973 1052 2781 375 730 1 437 Optics 1763 | . . . . . . . . . . . . . . . . 365 1052 346 . . . . Sensors 8908 | . . . . . . . . 540 941 475 196 594 527 707 469 973 842 1202 335 669 1 437 Seismic 2504 | 1239 365 . 103 . . . 149 648 . . . . . . . . . . . . . . T.N.C. 7227 | . . . . . . . . . . . . . 478 813 635 973 1052 2781 375 120 . . Jamming 649 | . . . . . . . . . . . . . 55 . . . 93 440 . 61 . . ECM 2 | . . . . . . . . . . . . . . . . . . . . 2 . . Robot Analysis Total 9 | . 2 . 1 . . . 2 . . . . . . . . . . . . . 4 . Derelict Logs Recovered 14 | . . . . 1 . . . . 2 1 . . . 2 1 1 1 . 1 2 . 2 Drone Launches 7 | . . . . . . . . . . . . . . . . . . 7 . . . . Drone Recoveries 7 | . . . . . . . . . . . . . . . . . . 7 . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Turns Passed 24125 | 1361 1878 910 1791 1456 708 1282 1653 1281 941 529 196 761 613 813 635 973 1052 2781 375 1075 241 820 Spaces Moved 12974 | 160 842 447 817 619 292 491 658 886 745 399 158 569 439 716 483 874 601 1507 233 525 168 345 Core 2 | 1 . . . . . . . . . . . . . . . . . 1 . . . . Treads 4051 | 159 326 . 731 619 292 491 457 . . . . . . . . . . 268 233 475 . . Legs 8047 | . 516 447 86 . . . 201 886 745 399 158 569 439 716 483 874 601 927 . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . Hover 874 | . . . . . . . . . . . . . . . . . . 311 . 50 168 345 Flight . | . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 190 120 160 240 240 162 122 122 122 122 122 96 108 108 108 102 102 160 117 117 117 Average Speed 151 | 159 168 190 172 223 240 240 192 122 122 122 122 122 116 108 109 108 157 140 160 168 118 180 Slowest Speed 1350 | 160 190 190 240 320 240 240 245 122 122 122 122 122 122 108 186 108 185 1350 160 320 181 214 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 6 | . . . . . . . . . . . . . . . . . 2 . . . . 4 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 66 | 9 98 96 84 95 63 97 61 29 94 59 75 79 12 89 70 85 79 32 48 68 60 46 Regions Visited 22 Branch Regions 16 Pre-discovered Areas 17 | . 2 . 1 . 1 . 4 . 1 . 1 . . . . 4 . . . . 3 . Known Exits Taken 15 | . . . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . . . . . . . . . . . . . . Scrap Searched 28 | . . 2 . 2 . 1 . . 5 2 . 2 . 3 2 3 1 . 1 2 . 2 Spaces Dug 112 | . 4 . 2 . . . 9 21 3 15 . . 8 . 16 . 4 21 . . . 9 Terrain Destroyed 458 | . 19 . 35 23 . 47 19 109 3 38 . . 15 . 33 . 27 65 . 8 1 16 Melee 40 | . 4 . 2 . . . 9 10 . . . . 6 . 3 . . 6 . . . . Projectile 74 | . . . . . . . 4 11 3 1 . . 2 . 4 . 14 18 . . 1 16 AOE 344 | . 15 . 33 23 . 47 6 88 . 37 . . 7 . 26 . 13 41 . 8 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Total 15938 | 1232 1149 472 1020 653 301 532 857 1009 767 422 161 610 517 740 533 909 651 1886 235 637 195 450 Wait 1434 | 1043 194 1 19 3 . . 15 7 . . . 7 8 9 5 9 12 74 . 28 . . Move 12952 | 159 841 446 816 618 291 490 657 885 744 398 157 568 438 715 482 873 600 1506 232 524 167 345 Hop . | . . . . . . . . . . . . . . . . . . . . . . . Pick Up 184 | 7 13 2 19 2 3 2 24 19 5 1 . 3 8 . 3 10 2 42 . 7 7 5 Fast Attach 85 | 7 1 1 10 2 . . 12 3 1 . 2 2 5 . . . . 29 . 3 3 4 Attach 120 | . 7 1 6 1 . 3 8 9 3 . . 1 8 . 4 4 2 27 . 16 3 17 Detach 30 | . . . 3 . . . 1 1 . . . . 4 . . 3 . 8 . 2 1 7 Swap 200 | 1 10 . 24 6 3 2 10 14 . 11 . 7 16 10 11 . 7 44 2 7 6 9 Drop 160 | . 2 . 24 1 4 . 27 20 6 1 2 3 15 . 2 10 . 35 1 5 . 2 Fire 664 | 15 72 19 88 18 . 32 91 37 6 11 . 18 7 6 23 . 28 103 . 29 . 61 Melee 89 | . 7 . 8 . . . 10 13 2 . . 1 8 . 3 . . 14 . 15 8 . Ram 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Kick 4 | . 1 2 . . . . . 1 . . . . . . . . . . . . . . Crush 15 | . 1 . 3 2 . 3 2 . . . . . . . . . . 3 . 1 . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 5 exits: *Fac x3 / *Low x2) -7/Lower Caves (discovered 2 exits: *Low / *Dat) -7/Lower Caves (discovered 2 exits: Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 6 exits: Fac x4 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves (discovered 1 exit: Fac) History --------- Turn | Location | Event 46 | -11/Scrapyard | Discovered new exit (range 16) 1362 | -11/Scrapyard | Entered Materials 1363 | -10/Materials | Build established: Mutant 1396 | -10/Materials | Discovered new exit (range 13) 1725 | -10/Materials | Discovered new exit (range 15) 1798 | -10/Materials | Central database locked down 1862 | -10/Materials | Derelicts attacked the area 1969 | -10/Materials | Discovered new exit (range 10) 2233 | -10/Materials | Discovered new exit (range 14) 3200 | -10/Materials | Repaired Lgt. Armor Plating 3240 | -10/Materials | Entered Mines 3252 | -10/Mines | Discovered new exit (range 7) 3546 | -10/Mines | Core integrity fell below 50% 3919 | -10/Mines | Discovered new exit (range 15) 4075 | -10/Mines | Discovered new exit (range 6) 4150 | -10/Mines | Entered Materials 4150 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4885 | -9/Materials | Build established: Scavenger-Mutant 5061 | -9/Materials | Destroyed 7 combat bots 5092 | -9/Materials | Discovered new exit (range 16) 5202 | -9/Materials | Discovered new exit (range 16) 5256 | -9/Materials | Repaired Lgt. Armor Plating 5421 | -9/Materials | Discovered new exit (range 15) 5664 | -9/Materials | Discovered new exit (range 16) 5941 | -9/Materials | Entered Mines 6220 | -9/Mines | Discovered new exit (range 14) 6265 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 6268 | -9/Mines | Discovered new exit (range 5) 6311 | -9/Mines | Learned Materials interactive machine intel 6353 | -9/Mines | Assembled infested the area 6371 | -9/Mines | Core integrity fell below 50% 6434 | -9/Mines | Met 8R-AWN 6462 | -9/Mines | Found Prototype Ballistic Gun 6668 | -9/Mines | Build established: Mutant 7080 | -9/Mines | Discovered new exit (range 7) 7083 | -9/Mines | Received a Mining Laser from a helpful Derelict 7397 | -9/Mines | Entered Exiles 7465 | -9/Exiles | Welcomed by 8R-AWN 7494 | -9/Exiles | Met EX-HEX 7595 | -9/Exiles | Met EX-DEC 7604 | -9/Exiles | Learned location of Zion (-6) 7604 | -9/Exiles | Identified 8R-AWN's Boregun 7655 | -9/Exiles | Met EX-BIN 8069 | -9/Exiles | Discovered new exit (range 14) 8105 | -9/Exiles | Entered Mines 8724 | -8/Mines | Discovered new exit (range 12) 8782 | -8/Mines | Discovered new exit (range 9) 9124 | -8/Mines | Core integrity fell below 20% 9387 | -8/Mines | Entered Materials 9387 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 9388 | -8/Materials | Loaded intel: 19 interactive machine locations 9855 | -8/Materials | Discovered new exit (range 16) 10253 | -8/Materials | Identified exit to Factory 10311 | -8/Materials | Learned 4 Lower Caves zone layouts 10483 | -8/Materials | Learned Storage emergency access door positions 10518 | -8/Materials | Learned location of 1 exit from Lower Caves 10562 | -8/Materials | Learned Factory emergency access door positions 10673 | -8/Materials | Lost 4 parts (1p2n1u) 10959 | -8/Materials | Build established: Scavenger-Mutant 11040 | -8/Materials | Entered Factory 11040 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11041 | -7/Factory | Identified exit to Factory 11041 | -7/Factory | Identified exit to Lower Caves 11297 | -7/Factory | Build established: Mutant 11361 | -7/Factory | Fabricated Imp. Force Booster (x2) 11648 | -7/Factory | Build established: Scavenger-Mutant 11898 | -7/Factory | Discovered exit to Factory (range 15) 12262 | -7/Factory | Fabricated S-27 Virus? 12321 | -7/Factory | Entered Lower Caves 12321 | -7/Lower Caves | Accompanied by 4 allies 12322 | -7/Lower Caves | Identified exit to Lower Caves 12651 | -7/Lower Caves | Encountered a Warlord checkpoint 12773 | -7/Lower Caves | Learned 4 Factory zone layouts 12847 | -7/Lower Caves | Lost 4 allies 12849 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 12853 | -7/Lower Caves | Identified exit to Data Miner 13262 | -7/Lower Caves | Entered another Lower Caves area 13355 | -7/Lower Caves | Build established: Mutant 13607 | -7/Lower Caves | Encountered a Warlord checkpoint 13791 | -7/Lower Caves | Entered Data Miner 13793 | -7/Data Miner | Discovered new exit (range 6) 13816 | -7/Data Miner | Met Data Miner 13900 | -7/Data Miner | Learned location of Section 7 (-2) 13900 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 13912 | -7/Data Miner | Received God Mode back door access code from Data Miner 13986 | -7/Data Miner | Identified exit to Proximity Caves 13987 | -7/Data Miner | Entered Proximity Caves 14080 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 14698 | -6/Proximity Caves | Discovered exit to Factory (range 6) 14748 | -6/Proximity Caves | Entered Factory 14748 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 15234 | -6/Factory | Discovered new exit (range 7) 15240 | -6/Factory | Identified exit to Lower Caves 15268 | -6/Factory | Discovered new exit (range 7) 15275 | -6/Factory | Identified exit to Factory 15361 | -6/Factory | Entered Lower Caves 15477 | -6/Lower Caves | Learned 4 Factory zone layouts 15699 | -6/Lower Caves | Discovered new exit (range 10) 15708 | -6/Lower Caves | Identified exit to Lower Caves 15743 | -6/Lower Caves | Encountered a Warlord checkpoint 16004 | -6/Lower Caves | Build established: Skirmisher 16034 | -6/Lower Caves | Learned 12 Factory zone layouts 16174 | -6/Lower Caves | Entered another Lower Caves area 16522 | -6/Lower Caves | Spotted B-75 Beast 16567 | -6/Lower Caves | Destroyed B-75 Beast 16594 | -6/Lower Caves | Lost 4 parts (2n1u1w) 16714 | -6/Lower Caves | Discovered new exit (range 15) 16729 | -6/Lower Caves | Identified exit to Zion 16772 | -6/Lower Caves | Learned Factory emergency access door positions 16809 | -6/Lower Caves | Entered Zion 16848 | -6/Zion | System corruption cleaned by Quarantine Array 16929 | -6/Zion | Discovered new exit (range 15) 16955 | -6/Zion | Found Prototype Energy Gun 17024 | -6/Zion | Found CR-A16's Pointy Stick 17134 | -6/Zion | Gained Derelict followers 17328 | -6/Zion | Learned location of Warlord (-4) 17414 | -6/Zion | Given the Hacking Drone Bay 17414 | -6/Zion | Found Prototype Device 17523 | -6/Zion | Learned location of Armory (-4) 17772 | -6/Zion | Identified exit to Proximity Caves 17782 | -6/Zion | Entered Proximity Caves 17782 | -5/Proximity Caves | Accompanied by 2 allies 17787 | -5/Proximity Caves | Spotter reported a threat 18029 | -5/Proximity Caves | Learned 8 Factory zone layouts 18181 | -5/Proximity Caves | Spotter reported a threat 18709 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 18810 | -5/Proximity Caves | Discovered exit to Factory (range 14) 18834 | -5/Proximity Caves | Entered Factory 18834 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 18835 | -5/Factory | Identified exit to Upper Caves 18836 | -5/Factory | Identified exit to Factory 18898 | -5/Factory | Identified Storm Laser 18906 | -5/Factory | Identified Hacking Drone Bay 19289 | -5/Factory | Fabricated Cmb. Gravmag System (x2) 19357 | -5/Factory | Fabricated H-55 Commando (x2) 19358 | -5/Factory | P-70 Sage assimilated allied Commando 6a 19401 | -5/Factory | Lost 3 parts (1n2w) 19743 | -5/Factory | Build established: Scavenger-Gunner 20393 | -5/Factory | Spotted B-75 Beast 20508 | -5/Factory | Revealed the true nature of CR-A16's Pointy Stick 20514 | -5/Factory | Destroyed B-75 Beast 20543 | -5/Factory | Lost 8 parts (1p4n3w) 20557 | -5/Factory | System corruption reached 10% 20561 | -5/Factory | Garrison activated, responded to threat 20658 | -5/Factory | Fabricated H-55 Commando (x2) 20752 | -5/Factory | Fabricated Y-54 Guardian? 20823 | -5/Factory | Lost 3 allies 20894 | -5/Factory | Incoming investigation squad redirected 21374 | -5/Factory | Fabricated Cmb. Gravmag System (x2) 21432 | -5/Factory | Fabricated Cmb. Gravmag System? 21615 | -5/Factory | Entered Upper Caves 21948 | -5/Upper Caves | Learned location of 1 exit from Factory 21961 | -5/Upper Caves | Build established: Scavenger-Skirmisher 21975 | -5/Upper Caves | Discovered new exit (range 10) 21988 | -5/Upper Caves | Identified exit to Upper Caves 21990 | -5/Upper Caves | Entered another Upper Caves area 21998 | -5/Upper Caves | Discovered exit to Factory (range 7) 22109 | -5/Upper Caves | Spotted B-75 Beast 22125 | -5/Upper Caves | Destroyed B-75 Beast 22294 | -5/Upper Caves | Encountered a Warlord checkpoint 22753 | -5/Upper Caves | Lost 4 parts (1p1n1u1w) 22874 | -5/Upper Caves | Attracted the attention of an 0b10 base 22894 | -5/Upper Caves | Discovered new exit (range 15) 22951 | -5/Upper Caves | Core integrity fell below 50% 22992 | -5/Upper Caves | Lost 10 parts (1p4n2u3w) 23054 | -5/Upper Caves | Learned 8 Factory zone layouts 23064 | -5/Upper Caves | Identified exit to Zhirov 23065 | -5/Upper Caves | Entered Zhirov 23066 | -5/Zhirov | Discovered new exit (range 5) 23088 | -5/Zhirov | Met Zhirov 23109 | -5/Zhirov | Learned location of Testing (-2) 23120 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 23139 | -5/Zhirov | Found Alien Artifact 23139 | -5/Zhirov | Identified Integrated Dissipator 23139 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 23153 | -5/Zhirov | Found Alien Artifact 23283 | -5/Zhirov | Build established: Scavenger-Mutant 23303 | -5/Zhirov | Identified exit to Proximity Caves 23306 | -5/Zhirov | Entered Proximity Caves 23310 | -4/Proximity Caves | Spotter reported a threat 23363 | -4/Proximity Caves | Spotter reported a threat 23501 | -4/Proximity Caves | Found Alien Artifact 23501 | -4/Proximity Caves | Identified Core Expander 23501 | -4/Proximity Caves | Installed Core Expander, added new Weapon slot 23567 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 23628 | -4/Proximity Caves | Learned Research garrison access intel 23977 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 24017 | -4/Proximity Caves | Core integrity fell below 20% 24032 | -4/Proximity Caves | System corruption reached 30% 24070 | -4/Proximity Caves | Lost 7 parts (3n1u3w) 24116 | -4/Proximity Caves | Identified Transdimensional Reconstructor 24116 | -4/Proximity Caves | Warped through subspace 24126 | -4/Proximity Caves | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 24099_ L-61 Swordsman destroyed. 24101_ BXH2K/ N>J0E5H5>>JGM 24102_ Slug penetrates G-67 Veteran. 24108_ KE Penetrator destroyed. 24108_ G-67 Veteran destroyed. 24108_ Railgun destroyed. 24110_ Critical hit (Burn: +37). 24111_ M-36 Artificer repairs G-73 Enforcer. 24113_ Acquired Plasma Rifle. 24114_ Flexi-carbon Leg fries itself beyond repair. 24114_ Critical hit (Burn: +50). 24116_ System corrupted: Matter fused (-10). 24116_ Identified Transdimensional Reconstructor. 24116_ Warped through subspace. 24118_ Discarded Adv. Targeting Computer. 24119_ Discarded Imp. Target Analyzer. 24126_ Dropped Huge Storage Unit. 24126_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ???#[%#### ##???????????###?## #???????????????? | | ??## ## ! ##??#####???# ### #???????????????? | | ?## [ #?## #?### ## #????????????????? | | ?# ### ### #????????????????? | | ?# / #????????????????? | | ## = ##### #????????????????? | | ## #??### ##???????????????? | | ## ### # #????# ##??????????????? | | #### ### # #???# #??????????????? | | #??# ##?# # #??## #??????????????? | | #??# #?? ## #??## #??????????????? | | #??# ? # ?? #??### ##??????????????? | | #?? #?? ####### ##???????????????? | | ######?# # #####???# ## ###??????????????? | | ??????? # #????????### ##### #??????????????? | | ??????# # ???????????????## #??????????????? | | ??????# #??????????????## ##??????????????? | | ??????#?# ##?????????????## ##??????????????? | | ????????##???????????????## #??????????????? | | ?????????????????????????# #?????????? ??? | | ?????????????????????????# #????????? ??? | | ?????????????????????????# #?????### ??? | | ?????????????????????###?# #????# ??? | | ????????????????????## ### ##### ????? | | ??????????????????### /## ## #???????# | | ??????????????????# /=@[= h #?????????# | | ?????????????????# !!/ ##?????????# | | ?????????????????## / ##??????????# | | ??????????????????# #???????????# | | ?????????????????# ## #######?????# | | ?????????????????# ###### #?????# | | ?????????????????#######?????## #?????? | | ??????????????????????????????### #?????? | | ????????????????????????????????# ### ##?????# | | ????????????????????????????????####?## ##????## | | ??????????????????????????????????????## ###### | | ???????????????????????????????????????## | | ????????????????????????????????????????# | | ????????????????????????????????????????##### /% | | ?????????????????????????????????????#### ## | | ?????????????????????????????????????# | | ?????????????????????????????????????## | | ??????????????????????????????????????# | | ??????????????????????????????????? | | ??????????????????????????????? ### | | ??????????????????????????????# # #??# ### | | ?????????????????????????????????## #???#####?# | | ??????????????????????????????????###??????????## | | ????????????????????????????????????????????????## | | ?????????????????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 94 Energy Generation 45 Energy Capacity 690 Matter Stores 300 Matter Capacity 600 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Jamming Range 14 Power Amplification 30 Armor Coverage 600 Resistance: EM 15 Propulsion Shielding 90 Weapon Shielding 33 Evasion (%) 70 Targeting Accuracy 8 Target Analysis 6 Recoil Reduction 5 Offensive Hacking 10 Authchip Count 4 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Exp. Propulsion Shielding | -7/Data Miner | Free Imp. Lightning Gun | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Remote Force Field | -7/Data Miner | Free Imp. Plasma Cutter | -7/Data Miner | Free Adv. Cooling System | -7/Data Miner | Free Lgt. Armored Exoskeleton | -6/Factory | Hacked Riot Gun | -6/Zion | Free Battle Cannon | -6/Zion | Free Flamer | -6/Zion | Free Hvy. Riot Gun | -6/Zion | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ G-47 Trooper | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free H-55 Commando | -7/Data Miner | Free Fabricated ------------ Imp. Force Booster | x2 | -7/Factory | Preloaded S-27 Virus | x4 | -7/Factory | Preloaded Cmb. Gravmag System | x2 | -5/Factory | Authchip H-55 Commando | x2 | -5/Factory | Authchip H-55 Commando | x2 | -5/Factory | Authchip Y-54 Guardian | x2 | -5/Factory | Authchip Cmb. Gravmag System | x2 | -5/Factory | Authchip Cmb. Gravmag System | x2 | -5/Factory Repaired ---------- Lgt. Armor Plating | 56% | -10/Materials Lgt. Armor Plating | 14% | -9/Materials Alien Tech Used ----------------- Integrated Dissipator Core Expander Transdimensional Reconstructor Achievements -------------- War Machine Challenges ------------ None Game ------ Seed EnhancedAluminumDrivehammer Manual? 0 Play Time 02:29:54 Cumulative 112.2 hours Start 2025.08.26 @ 16:30:39 End 2025.08.26 @ 21:37:36 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 100 Rogue 100 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0/0 Lore% 58 Gallery% 52 Achievement% 53 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bdfebd47-428c-4db7-8e38-91931c55fdd1