Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.09.22 @ 20:41:17 Player: _Cogmind Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (86) 430 Value Destroyed (2099) 2099 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 6229 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 219/300 Energy 25/100 System Corruption 8% Temperature Cool (9) Movement Hovering (66) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Improved Carbon-fiber Leg Gravmag System Gravmag System Gravmag System Improved Gravmag System > --- UTILITY (5) ------ Improved Cryofiber Web Advanced Visual Processing Unit Advanced Signal Interpreter Makeshift Transmission Jammer > --- WEAPON (4) ------- Heavy Plasma Cannon > --- INVENTORY (4) ---- Gravmag System Gravmag System Improved Integration Mediator Shock Rifle Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Improved Carbon-fiber Leg Gravmag System Gravmag System Gravmag System Improved Gravmag System > --- UTILITY ---------- Improved Cryofiber Web Advanced Visual Processing Unit Advanced Signal Interpreter Makeshift Transmission Jammer > --- WEAPON ----------- Heavy Plasma Cannon Heavy Plasma Cannon > --- INVENTORY -------- Gravmag System Gravmag System Improved Integration Mediator Shock Rifle [Rating: 47] Favorites ----------- Power Light Nuclear Core Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Gravmag System Flight Unit Xenon Bombardment Thruster Utility Medium Storage Unit Device Improved Sensor Array Storage Medium Storage Unit Processor Advanced Visual Processing Unit Hackware System Shield Protection Improved Light Armor Plating Weapon Gauss Cannon Energy Gun Beam Rifle Energy Cannon Heavy Plasma Cannon Ballistic Gun Autogun Ballistic Cannon Gauss Cannon Launcher Shock Bomb Launcher Special Weapon Remote Datajack Impact Weapon Heavy Hammer Slashing Weapon Chainsword Build | -11 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Slots Evolved 8 | . . . 2 2 2 . . 2 Power . | . . . . . . . . . Propulsion 3 | . . . 2 . . . . 1 Utility 3 | . . . . . 2 . . 1 Weapon 2 | . . . . 2 . . . . Parts Attached 117 | 6 8 11 27 33 13 3 3 13 Power 16 | 1 1 2 3 4 2 1 1 1 Engine 10 | 1 1 1 3 2 1 1 . . Core 6 | . . 1 . 2 1 . 1 1 Reactor . | . . . . . . . . . Propulsion 35 | 2 1 3 5 15 2 1 . 6 Treads 1 | . . . . . . . . 1 Leg 20 | 2 1 3 5 6 1 1 . 1 Wheel 4 | . . . . 3 1 . . . Hover 5 | . . . . 1 . . . 4 Flight 5 | . . . . 5 . . . . Utility 20 | 1 2 1 5 4 4 . . 3 Device 5 | . 1 . . 1 1 . . 2 Storage 6 | 1 1 . 4 . . . . . Processor 3 | . . 1 . 1 . . . 1 Hackware 2 | . . . . . 2 . . . Protection 4 | . . . 1 2 1 . . . Artifact . | . . . . . . . . . Weapon 46 | 2 4 5 14 10 5 1 2 3 Energy Gun 1 | . . . . 1 . . . . Energy Cannon 2 | . . . . . . . . 2 Ballistic Gun 13 | 2 4 3 1 1 1 . 1 . Ballistic Cannon 13 | . . . 6 3 2 1 1 . Launcher 4 | . . 2 1 1 . . . . Special Weapon 5 | . . . 2 1 1 . . 1 Impact Weapon 6 | . . . 4 2 . . . . Slashing Weapon 2 | . . . . 1 1 . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . . . Parts Lost 37 | . . 2 7 7 2 3 4 12 Power 9 | . . 1 2 2 . 1 1 2 Propulsion 12 | . . 1 4 1 2 2 1 1 Utility 4 | . . . . 1 . . . 3 Weapon 12 | . . . 1 3 . . 2 6 Highest Loss Streak 11 | . . 2 4 3 1 3 4 11 Average Slot Usage (%) 81 | . 91 99 73 90 94 87 73 46 Engine 4 | . 14 2 6 2 6 4 . . Core 3 | . . 11 3 5 . 2 6 1 Leg 17 | . 28 28 19 11 25 18 7 2 Flight 1 | . . . . 12 . . . . Device 3 | . 6 4 . . . 7 7 9 Storage 8 | . 14 14 11 9 7 7 7 2 Processor 7 | . . 9 9 1 7 7 7 10 Hackware 1 | . . . . . 11 . . . Protection 3 | . . . 1 6 2 7 7 1 Ballistic Gun 6 | . 27 27 1 1 1 7 4 1 Ballistic Cannon 9 | . . . 9 16 13 10 15 3 Special Weapon 1 | . . . . 1 6 4 . . Impact Weapon 4 | . . . 10 7 3 . . . Slashing Weapon 3 | . . . . 6 4 7 7 1 Naked Turns . | . . . . . . . . . Heaviest Build 42 | 10 18 20 29 39 37 42 42 37 Greatest Support 55 | 20 20 20 40 48 40 55 32 47 Greatest Overweight (x) 8 | . . . 8 5 1 1 2 4 Average Overweight (x) . | . . . 1 . . . 1 1 Largest Inventory Capacity 10 | 6 8 8 10 8 8 8 8 8 Average Capacity 7 | 5 6 8 9 8 8 8 8 5 Most Carried 10 | 4 8 8 10 8 8 8 7 5 Average Carried 6 | 1 5 7 7 7 6 6 5 2 Final Capacity 8 | 6 8 8 8 8 8 8 8 4 Final Carried 8 | 2 8 8 8 7 6 7 5 4 Class Distribution -------------------- 58% | Mutant 18% | Scavenger-Mutant 8% | Hacker-Mutant 7% | Skirmisher 6% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Hacker-Mutant | -7/Factory Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -7/Lower Caves Mutant | -6/Factory Resources | -11 -10 -10 -9 -8 -7 -7 -7 -6 ----------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Matter Collected 2767 | 194 181 233 448 952 360 252 104 43 Remotely . | . . . . . . . . . Salvage Created 2374 | . 133 234 461 757 230 352 164 43 Parts 132 | . 20 18 20 37 16 9 8 4 Haulers Intercepted 1 | . . . . 1 . . . . Recyclers Shooed 1 | . . . . 1 . . . . Parts Field Recycled 6 | . . . . 6 . . . . Retrieved Matter 8 | . . . . 8 . . . . Parts Self-Destructed 13 | . . . . . . 7 6 . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Combat Hostiles Destroyed 63 | . 6 10 11 19 6 7 3 1 Melee 3 | . . . 2 1 . . . . Guns 21 | . 6 8 . 3 . 4 . . Cannons 31 | . . . 8 10 6 3 3 1 AOE 5 | . . 2 . 3 . . . . Classes Destroyed 12 | . 2 3 2 3 . . 1 1 Worker 2 | . . . 2 . . . . . Builder 7 | . . 1 5 . 1 . . . Tunneler 3 | . . 1 2 . . . . . Hauler 1 | . . . . 1 . . . . Recycler 4 | . . . . 3 1 . . . Watcher 4 | . 2 . . 1 1 . . . Swarmer 33 | . 6 6 4 7 3 4 3 . Grunt 18 | . . 4 4 8 . 2 . . Sentry 9 | . . . 3 3 3 . . . Hunter 2 | . . . . 1 . 1 . . Programmer 1 | . . . . . . . . 1 Samaritan 2 | . . . . . . . 2 . Best Kill Streak 7 | . 3 5 6 7 3 4 3 1 Combat Bots Only 7 | . 3 3 5 7 3 4 3 1 Max Kills in Single Turn 3 | . 2 3 1 2 1 2 1 1 Gunslinging 1 | . 1 . . . . . . . Exploded 1 | . . 1 . 1 . . . . Melee 1 | . . . 1 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -6 -------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Damage Taken 6755 | . 210 369 1302 1447 716 569 441 1701 Core 1801 | . 49 61 290 256 91 85 104 865 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 59 | 100 . 56 27 53 . . 60 . Volleys Fired 193 | . 23 24 31 56 23 14 7 15 Largest 3 | . 2 2 2 3 2 3 3 3 Hottest 134 | . 46 56 100 134 96 124 124 121 Shots Fired 387 | . 46 48 58 121 44 32 19 19 Gun 140 | . 46 46 . 24 . 13 5 6 Cannon 234 | . . . 54 93 42 18 14 13 Launcher 6 | . . 2 . 4 . . . . Special 7 | . . . 4 . 2 1 . . Kinetic 360 | . 46 46 54 112 42 31 19 10 Thermal 18 | . . . 4 5 . . . 9 Explosive 2 | . . 2 . . . . . . Electromagnetic 4 | . . . . 4 . . . . Robot Hit Streak 8 | . 3 8 7 8 5 5 1 7 Robot Miss Streak 12 | . 5 5 3 8 3 2 12 3 Penetration Max 1 | . . . . . 1 1 . . Secondary Targets 3 | . 1 2 . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . Shots Hit Robots 249 | . 16 28 66 74 25 22 6 12 Core Hits 98 | . 9 15 13 28 12 11 5 5 Critical Hits 6 | . . . . . 1 2 2 1 Critical Kills 2 | . . . . . . . 2 . Critical Parts Destroyed 4 | . . . . . 1 2 . 1 Melee Attacks 69 | . . . 39 16 4 6 4 . Impact 52 | . . . 39 13 . . . . Slashing 17 | . . . . 3 4 6 4 . Piercing . | . . . . . . . . . Sneak Attacks 18 | . . . 9 3 2 . 4 . Combat Hostiles . | . . . . . . . . . Follow-up Attacks 9 | . . . 6 3 . . . . Damage Inflicted 7689 | . 222 593 2097 2059 888 880 557 393 Guns 1106 | . 222 424 . 184 . 172 20 84 Cannons 3271 | . . . 725 1208 605 319 113 301 Explosions 339 | . . 169 . 170 . . . . Melee 2965 | . . . 1372 497 283 389 424 . Ramming 8 | . . . . . . . . 8 Kinetic 4148 | . 222 424 725 1392 605 491 133 156 Thermal 229 | . . . . . . . . 229 Explosive 169 | . . 169 . . . . . . Electromagnetic 170 | . . . . 170 . . . . Impact 1807 | . . . 1372 435 . . . . Slashing 1158 | . . . . 62 283 389 424 . Piercing . | . . . . . . . . . Highest Corruption 8 | . . . . . . . . 8 Average Corruption 4 | . . . . . . . . 4 Corruption Purged . | . . . . . . . . . Effects 15 | . . . . . . . . 15 Message Errors 2 | . . . . . . . . 2 Matter Fused 1 | . . . . . . . . 1 Heat Flow Errors 4 | . . . . . . . . 4 Energy Discharges 4 | . . . . . . . . 4 Data Loss (minor) 1 | . . . . . . . . 1 Data Loss (major) 1 | . . . . . . . . 1 Targeting Errors 2 | . . . . . . . . 2 Overload Shots . | . . . . . . . . . Overflow Damage 1183 | . . . 609 139 50 197 188 . Projectiles 39 | . . . 18 10 1 10 . . Explosions 5 | . . . . 5 . . . . Melee 1139 | . . . 591 124 49 187 188 . Knockbacks 41 | . . . 20 15 2 3 . 1 Impact 10 | . . . 9 1 . . . . Kinetic 31 | . . . 11 14 2 3 . 1 Secondary . | . . . . . . . . . Self-Inflicted Damage 3 | . . . . . . . . 3 Shots . | . . . . . . . . . Rammed 8 | . . . . . . . . 8 Targets Rammed 8 | . . . . . . . . 8 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 435 | . 6 28 162 435 126 253 163 236 Average Temperature 74 | . 4 8 49 107 47 121 86 53 Received Heat Transfer 1629 | . . 111 450 495 126 90 . 357 Effects 2 | . . . . 2 . . . . Shutdowns 1 | . . . . 1 . . . . Short Circuit 1 | . . . . 1 . . . . Siege Activations . | . . . . . . . . . Robots Corrupted 1 | . . . . 1 . . . . Combat Hostiles 1 | . . . . 1 . . . . Parts Fried 18 | . . . 15 3 . . . . Impact Corruptions 29 | . . . 24 5 . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 300 | . . . . . . . . 300 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 2 | . . . . 2 . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Peak Influence 337 | . 238 337 140 221 184 . . 68 Initial 92 | . . 92 53 28 84 . . 37 Average 93 | . 144 206 55 133 94 . . 22 Maximum Alert Level 1 | . 1 1 . 1 . . . . Low Security (%) 84 | 100 67 43 100 63 100 . . 100 Level 1 15 | . 32 56 . 36 . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 10 | . . . 2 5 2 . . 1 Investigation 1 | . . . 1 . . . . . Extermination 2 | . . . . . 1 . . 1 Reinforcement 5 | . . . 1 4 . . . . Assault . | . . . . . . . . . Garrison 2 | . . . . 1 1 . . . Intercept . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -6 --------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Distress Signals 5 | . . . 1 2 1 . . 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 103 | . 11 13 15 29 11 10 3 11 Peak Tracking Total 6 | . 3 3 5 6 4 4 3 6 Tactical Retreats 13 | . . 2 3 1 2 3 . 2 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Traps Triggered 1 | . . . 1 . . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -6 ---------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Machines Disabled 6 | . . . 2 3 1 . . . Max in Single Turn 1 | . . . 1 1 1 . . . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 --------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Machines Accessed 26 | . 4 . 5 8 7 . . 2 Terminals 19 | . 4 . 3 7 3 . . 2 Fabricators . | . . . . . . . . . Repair Stations 4 | . . . 1 1 2 . . . Recycling Units 1 | . . . . . 1 . . . Scanalyzers 2 | . . . 1 . 1 . . . Garrison Access . | . . . . . . . . . Total Hacks 98 | . 18 . 16 34 20 . . 10 Successful 70 | . 11 . 14 25 13 . . 7 Failed 28 | . 7 . 2 9 7 . . 3 Catastrophic 3 | . 1 . . 1 1 . . . Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals 74 | . 18 . 5 31 10 . . 10 Fabricators . | . . . . . . . . . Repair Stations 8 | . . . 2 3 3 . . . Recycling Units 3 | . . . . . 3 . . . Scanalyzers 13 | . . . 9 . 4 . . . Garrison Access . | . . . . . . . . . Terminal Hacks 53 | . 11 . 3 23 9 . . 7 Record 1 | . . . . 1 . . . . Prototype ID Bank 3 | . 2 . . 1 . . . . Branch Access Points 1 | . . . . 1 . . . . Emergency Access Points 6 | . 2 . . 2 2 . . . Alert Level 15 | . 2 . 2 6 2 . . 3 Unreport Threat 4 | . . . . 4 . . . . Locate Traps 9 | . 1 . 1 4 3 . . . Dispatch Records 3 | . . . . 2 . . . 1 Maintenance Status 1 | . 1 . . . . . . . Security Status 1 | . . . . . 1 . . . Surveillance Status 1 | . 1 . . . . . . . Patrol Status 1 | . . . . . 1 . . . Transport Status 2 | . . . . . . . . 2 Investigation Status 1 | . 1 . . . . . . . Recall Investigation 1 | . . . . 1 . . . . Hauler Manifests 1 | . . . . . . . . 1 Zone Layout 2 | . 1 . . 1 . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 5 | . . . 2 2 1 . . . Scan Component 3 | . . . 1 1 1 . . . Repair 2 | . . . 1 1 . . . . Recycling Unit Hacks 1 | . . . . . 1 . . . Retrieve Matter 1 | . . . . . 1 . . . Scanalyzer 11 | . . . 9 . 2 . . . Insert Component 5 | . . . 4 . 1 . . . Analyze 6 | . . . 5 . 1 . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 22 | . 4 . 4 6 7 . . 1 Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 5 | . . . 4 . 1 . . . Parts Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 2 | . . . 1 1 . . . . Time 70 | . . . 26 44 . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 5 | . . . 4 . 1 . . . Part Schematics Acquired 5 | . . . 4 . 1 . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 ------------ Run | Scr Mat Min Mat Mat Fac Low Low Fac Used RIF Installer . | . . . . . . . . . Robots Hacked 2 | . . . . . 1 1 . . Non-combat 1 | . . . . . . 1 . . Combat 1 | . . . . . 1 . . . Robot Hacks Applied 2 | . . . . . 1 1 . . parse_system 2 | . . . . . 1 1 . . Relay Couplers Released . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -6 -------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 3 | . . 2 . . . 1 . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -6 ------------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Turns Passed 7169 | 51 388 568 1713 1017 883 1401 360 788 Spaces Moved 3962 | 40 242 389 733 540 489 898 181 450 Core 309 | 15 . . 109 . . . . 185 Treads 8 | . . . . . . . . 8 Legs 3195 | 25 242 389 624 230 489 898 181 117 Wheels 60 | . . . . 60 . . . . Hover 140 | . . . . . . . . 140 Flight 250 | . . . . 250 . . . . Fastest Speed 50 | 50 120 120 120 100 123 122 155 52 Average Speed 142 | 93 120 120 180 121 128 142 179 141 Slowest Speed 460 | 120 120 120 450 460 155 155 180 250 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 36 | 3 27 88 35 37 12 90 24 11 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 2 | . . 2 . . . . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched 4 | . . 1 . . . 3 . . Spaces Dug 12 | . . . 4 2 6 . . . Terrain Destroyed 88 | . . 23 5 34 15 3 4 4 Melee . | . . . . . . . . . Projectile 59 | . . . 5 28 15 3 4 4 AOE 29 | . . 23 . 6 . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -6 --------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Total 5005 | 53 303 449 985 765 695 978 195 582 Wait 535 | 1 . 18 141 85 154 55 . 81 Move 3954 | 39 241 388 732 539 488 897 180 450 Hop . | . . . . . . . . . Pick Up 82 | 7 17 4 14 16 8 3 1 12 Fast Attach 25 | 1 2 1 . 18 . . . 3 Attach 46 | 5 1 2 9 8 6 2 3 10 Detach 1 | . . . 1 . . . . . Swap 46 | . 5 8 18 7 7 1 . . Drop 56 | . 14 4 7 23 5 . . 3 Fire 193 | . 23 24 31 56 23 14 7 15 Melee 59 | . . . 32 13 4 6 4 . Ram 8 | . . . . . . . . 8 Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials (discovered 2 exits: *Fac / Sto) -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 52 | -11/Scrapyard | Entered Materials 235 | -10/Materials | Discovered new exit (range 15) 319 | -10/Materials | Build established: Mutant 440 | -10/Materials | Entered Mines 600 | -10/Mines | Learned location of Mines (-9) 608 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 649 | -10/Mines | Learned location of Storage (-8) 649 | -10/Mines | Discovered new exit (range 8) 861 | -10/Mines | Discovered new exit (range 6) 1008 | -10/Mines | Entered Materials 1008 | -9/Materials | Evolved 2 slots: Propulsion x2 1009 | -9/Materials | Identified exit to Mines 1282 | -9/Materials | Repaired Aluminum Leg 1323 | -9/Materials | Build established: Scavenger-Mutant 1647 | -9/Materials | Lost 4 parts (1p3n) 1847 | -9/Materials | Core integrity fell below 50% 1897 | -9/Materials | Build established: Mutant 2598 | -9/Materials | Discovered new exit (range 16) 2721 | -9/Materials | Entered another Materials area 2721 | -8/Materials | Evolved 2 slots: Weapon x2 2739 | -8/Materials | Identified exit to Storage 2897 | -8/Materials | Destroyed 7 combat bots 2900 | -8/Materials | Lost 3 parts (1p1n1w) 2971 | -8/Materials | Lost 3 parts (1u2w) 3133 | -8/Materials | Garrison activated, responded to threat 3425 | -8/Materials | Repaired Xenon Bombardment Thruster 3616 | -8/Materials | Discovered new exit (range 14) 3738 | -8/Materials | Entered Factory 3738 | -7/Factory | Evolved 2 slots: Utility x2 4052 | -7/Factory | Build established: Hacker-Mutant 4250 | -7/Factory | Discovered new exit (range 10) 4259 | -7/Factory | Garrison activated, responded to threat 4621 | -7/Factory | Entered Lower Caves 4763 | -7/Lower Caves | Learned Factory emergency access door positions 4903 | -7/Lower Caves | Build established: Scavenger-Mutant 5122 | -7/Lower Caves | Lost 3 parts (1p2n) 5386 | -7/Lower Caves | Build established: Mutant 6010 | -7/Lower Caves | Discovered new exit (range 6) 6021 | -7/Lower Caves | Spotted B-75 Beast 6022 | -7/Lower Caves | Entered another Lower Caves area 6072 | -7/Lower Caves | Lost 4 parts (1p1n2w) 6135 | -7/Lower Caves | Discovered new exit (range 9) 6382 | -7/Lower Caves | Entered Factory 6382 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6458 | -6/Factory | Build established: Scavenger-Skirmisher 6664 | -6/Factory | Core integrity fell below 50% 6680 | -6/Factory | Core integrity fell below 20% 6716 | -6/Factory | Lost 11 parts (2p1n3u5w) 6918 | -6/Factory | Build established: Mutant 7170 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 07075_ System corrupted: Substantial component data lost. 07076_ Dropped Arm. Treads. 07077_ Acquired Gravmag System. 07078_ Acquired Imp. Carbon-fiber Leg. 07082_ Acquired Gravmag System. 07083_ Dropped Target Analyzer. 07083_ U-05 Engineer builds a Wall. 07084_ Dropped Imp. Hacking Suite. 07094_ PDM1LP63SHZOGG1ELMOE 07095_ Acquired Gravmag System. 07095_ K-01 Serf collects debris. 07097_ Acquired Shock Rifle. 07098_ K-01 Serf collects debris. 07117_ 7W5 QQK8GQQXN/ 2NNRB2PFKHBIOOPIPPMZK 07122_ Acquired Hvy. Plasma Cannon. 07131_ W-25 Informer sends out distress signal. 07132_ ALERT: Rogue bot located, Programmers report to Factory Zone 3L. 07142_ System corrupted: Energy discharge (-3). 07157_ System corrupted: Heat flow error (+103). 07168_ Hvy. Plasma Cannon destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ##???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ?#????????????????????????????????????????????? | | """ #????????????????????????????????????????????? | | """ #????????????????????????????????????????????? | | """ #???"????????????????????????????????????????? | | #?" 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"??????????????????????????????????????????? | | ##???? ?????????????????????????????????????????? | | #######+##############+######???????????????????? | | ?????????????????? | | ?????????????????? | | ?????????????????? | | """ """ ##/#############??????????????????????? | | """ """ # """"@#??????????????????????? | | """ """ # """ ""S""g#??????????????????????? | | # """ "" ""g#??????????????????????? | | """ """ # """ g #??????????????????????? | | """ """ # = #??????????????????????? | | """ """ # ] ! !#??????????????????????? | | ################??????????????????????? | | """ """ ?????????????????????????????????????? | | """ """ ##????????????????????????????????????? | | """ """ ##?????????????????????????????????????? | | ? #??????????????????????????????????????? | | "?? """ #??????????????????????????????????????? | | "?? ?"" #??????????????????????????????????????? | | "?? ??" #??????????????????????????????????????? | | ?? ?? #??????????????????????????????????????? | | ?? ?? #??????????????????????????????????????? | | ???#?? ???????????????????????????????????????? | | ??????? ???????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 15 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 13 Terrain Scan Density 10 ECM Strength 1 Jamming Range 14 Base Temperature (-) 150 Armor Coverage 150 Weapon Shielding 33 Evasion (%) 54 Recoil Reduction 1 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Hrd. Light Armor Plating | -9/Materials | Scanalyzed Mining Laser | -9/Materials | Scanalyzed Imp. Targeting Computer | -9/Materials | Scanalyzed Lrg. Storage Unit | -9/Materials | Scanalyzed Gauss Cannon | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Oops Troublemaker Universal Adapter Challenges ------------ None Game ------ Seed GaussMassMapper Manual? 0 Play Time 02:39:32 Cumulative 32.7 hours Start 2020.09.21 @ 20:39:54 End 2020.09.22 @ 20:41:17 Sessions 10 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 43 Rogue 43 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 28 Achievement% 16 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9d9f543e-d03f-4bf2-99be-1ac50821ffa8