Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.08 @ 01:13:36 Player: J1ang-5h1 Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (7) 3500 Regions Visited (28) 5600 Robots Destroyed (191) 955 Value Destroyed (9377) 9377 Prototype IDs (66) 1320 Alien Tech Used (3) 600 Bonus (5654) 5654 TOTAL SCORE: 27006 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 1299 Follower Combat Kills 205 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 992 Scanned by Researcher 500 Friendly Fire -542 Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 100/100 System Corruption 34% Temperature Cool (0) Movement Core (50) Location -3/Quarantine Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Compact Battery (20) Energy Well (350) Quantum Capacitor Hacking Drone Bay (1/1) Peak State ------------ > --- POWER ------------ Heavy Antimatter Reactor Light Particle Reactor > --- PROPULSION ------- Myomer Leg Centrium Wheel Cooled Gravmag System Cooled Gravmag System Cooled Gravmag System Improved Antigrav System > --- UTILITY ---------- Advanced Cryofiber Web Huge Storage Unit Enhanced Optical Array Advanced Targeting Computer Experimental Targeting Computer Improved Phase Shifter Experimental Utility Shielding Improved Hacking Suite Improved Hacking Suite Ghost Barrier > --- WEAPON ----------- Dispersion Rifle KE Penetrator Magnetic Acceleration Cannon > --- INVENTORY -------- Vortex Chain Reactor Medium Treads Biometal Medium Treads Improved Antigrav System Advanced Power Amplifier Improved Coolant Injector Energy Well Improved Matter Compressor Improved Particle Charger Quantum Capacitor Improved Transmission Jammer Improved Heavy Armor Plating Experimental Focal Shield Antimissile System Hacking Drone Bay Phasing AFG Transdimensional Reconstructor Integrated Reactor Tesla Rifle Heavy Rocket Launcher Heavy Missile Launcher CR-A16's Pointy Stick [Rating: 148] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Reinforced Fission Core Reactor Light Antimatter Reactor Propulsion Improved Treads Treads Improved Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Antigrav System Utility Huge Storage Unit Device Improved Coolant Injector Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Improved Hacking Suite Protection Layered Medium Armor Plating Weapon Assault Cannon Energy Gun Quantum Rifle Energy Cannon Advanced Plasma Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Assault Cannon Launcher Heavy Missile Launcher Slashing Weapon Greatsword Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Slots Evolved 14 | . . . 2 . . . 2 2 . . . . 2 . . . 2 . . . . 2 . . . . 2 . Power 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Propulsion 4 | . . . 1 . . . 1 . . . . . 1 . . . 1 . . . . . . . . . . . Utility 8 | . . . 1 . . . 1 2 . . . . . . . . 1 . . . . 2 . . . . 1 . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Parts Attached 265 | . 11 1 7 . . . 11 5 14 5 . 13 22 7 8 1 16 15 11 12 10 21 . 22 11 12 16 14 Power 29 | . 3 1 1 . . . 2 . 1 . . . 5 1 . . . 2 . 1 . 4 . 1 1 2 2 2 Engine 12 | . 3 1 1 . . . 2 . . . . . 3 . . . . 1 . . . 1 . . . . . . Core 7 | . . . . . . . . . 1 . . . 2 1 . . . 1 . . . . . 1 . 1 . . Reactor 10 | . . . . . . . . . . . . . . . . . . . . 1 . 3 . . 1 1 2 2 Propulsion 63 | . 5 . 2 . . . 6 2 5 . . 1 5 . 1 . 1 4 1 1 1 6 . 6 3 4 5 4 Treads 19 | . 2 . 1 . . . 4 1 1 . . . . . . . 1 4 . 1 . . . 1 . 2 . 1 Leg 14 | . 1 . 1 . . . . . 4 . . 1 2 . . . . . 1 . 1 . . 1 . 1 1 . Wheel 17 | . 2 . . . . . 2 1 . . . . 3 . 1 . . . . . . 3 . 3 . . . 2 Hover 13 | . . . . . . . . . . . . . . . . . . . . . . 3 . 1 3 1 4 1 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 69 | . 1 . 1 . . . 2 2 6 2 . 4 8 2 4 1 5 3 1 2 2 6 . 5 4 . 4 4 Device 42 | . . . . . . . 1 1 3 1 . 3 4 1 3 . 3 3 1 2 2 4 . 4 2 . 2 2 Storage 4 | . 1 . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . 1 Processor 6 | . . . 1 . . . . 1 . . . . . 1 . . 1 . . . . 1 . . . . 1 . Hackware 4 | . . . . . . . . . . . . . 1 . . 1 . . . . . 1 . . . . 1 . Protection 13 | . . . . . . . 1 . 3 1 . 1 3 . 1 . . . . . . . . 1 1 . . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 104 | . 2 . 3 . . . 1 1 2 3 . 8 4 4 3 . 10 6 9 8 7 5 . 10 3 6 5 4 Energy Gun 9 | . . . . . . . . . . . . . . . . . . 1 3 2 . . . . . 2 . 1 Energy Cannon 23 | . . . . . . . . . . . . . . . . . 3 2 2 2 5 2 . 5 1 . . 1 Ballistic Gun 17 | . 2 . 1 . . . . . . . . . 3 2 2 . 3 . . . . . . 1 . 1 2 . Ballistic Cannon 17 | . . . 2 . . . 1 1 2 2 . 4 1 . . . . . . . . 1 . . 1 1 1 . Launcher 29 | . . . . . . . . . . . . 4 . 2 . . 2 2 3 4 2 2 . 4 . 2 . 2 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . . . 1 . . . . 1 . . . 1 . . . . . . . . . Piercing Weapon 6 | . . . . . . . . . . . . . . . . . 2 1 . . . . . . 1 . 2 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 13 | . . . . . . . . . . . . . . . 2 . . . . 3 . 2 . . 2 . . 4 Corrupted Parts 7 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . 4 . . System Corruption 25 | . . . . . . . . . . . . . . . . . . 8 . . . . . . . 17 . . Parts Lost 85 | . . . . . . . 3 . 9 . . 2 8 . . . 1 7 1 . 9 2 . 8 . 5 4 26 Power 12 | . . . . . . . . . 1 . . . 2 . . . . 2 . . . . . 1 . 2 2 2 Propulsion 32 | . . . . . . . 2 . 4 . . . 4 . . . 1 3 . . 5 1 . 2 . 1 1 8 Utility 27 | . . . . . . . 1 . 3 . . 2 1 . . . . 2 1 . 2 1 . 3 . . 1 10 Weapon 14 | . . . . . . . . . 1 . . . 1 . . . . . . . 2 . . 2 . 2 . 6 Highest Loss Streak 25 | . . . . . . . 1 . 6 . . 1 3 . . . 1 5 1 . 6 1 . 4 . 3 2 25 To Critical Strikes 5 | . . . . . . . 1 . . . . . . . . . . . . . 2 . . . . . . 2 Average Slot Usage (%) 91 | . 95 100 92 100 100 100 95 99 98 99 100 98 93 93 92 93 91 88 97 97 72 80 100 95 91 93 97 72 Engine 4 | . 13 14 11 11 11 11 9 7 4 . . . 5 6 6 6 5 3 5 3 . 3 5 4 . . . . Core 2 | . . . . . . . . . 2 7 7 7 5 6 6 6 5 4 5 3 . . . . 2 . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . . 1 5 4 5 5 6 8 6 5 Treads 10 | . 22 . 9 11 11 11 31 15 9 . . . . . . . 4 24 29 29 9 1 . . 5 1 1 . Leg 5 | . 5 . . . . . . . 10 30 30 30 20 6 4 . . . 4 4 4 5 5 3 3 . 2 . Wheel 7 | . . 28 22 22 22 22 1 13 9 . . . 6 20 22 26 21 . . . . 4 10 11 11 5 3 . Hover 3 | . . . . . . . . . . . . . . . . . . . . . . 4 15 11 10 21 19 14 Device 10 | . . . . . . . 8 15 11 7 7 11 9 6 6 6 8 14 17 17 16 15 15 10 10 10 9 6 Storage 6 | . 14 14 11 11 11 11 9 7 7 7 7 7 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 Processor 11 | . . . 4 11 11 11 9 15 15 15 15 15 13 13 13 13 12 12 11 11 11 14 15 15 15 15 14 16 Hackware 4 | . . . . . . . . . . . . . 2 6 6 6 5 5 5 5 5 9 10 10 10 10 14 10 Protection 4 | . 9 14 11 11 11 11 9 7 9 14 15 8 5 6 6 6 5 . . . . . . 4 4 5 3 . Energy Gun 1 | . 14 14 3 . . . . . . . . . . . . . . 1 3 4 . . . . . 3 2 . Energy Cannon 3 | . . . . . . . . . . . . . . . . . 3 8 3 4 10 9 10 6 1 3 . . Ballistic Gun 3 | . 14 14 8 . . . . . . . . . 3 12 12 13 6 . . . . . . 3 . 1 4 1 Ballistic Cannon 4 | . . . 10 22 22 22 18 15 15 13 15 14 8 . . . . . . . . . . . . 1 1 1 Naked Turns 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Heaviest Build 144 | 12 90 90 96 96 96 96 105 108 107 105 105 105 125 124 119 119 124 133 130 144 143 136 128 129 134 134 135 135 Greatest Support 152 | 20 40 20 20 20 20 20 112 26 60 60 60 60 75 54 64 64 64 124 124 152 152 36 26 36 44 55 58 58 Greatest Overweight (x) 40 | . 4 4 4 4 4 4 5 35 6 1 1 1 12 2 2 1 2 3 7 1 5 40 6 7 10 3 4 35 Average Overweight (x) 2 | . . 4 4 4 4 4 . 5 3 1 1 1 2 2 1 1 1 1 1 . 3 7 5 4 2 2 2 3 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 8 12 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 24 Most Carried 25 | 6 12 23 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 23 | 6 7 15 24 24 24 25 24 24 22 24 25 23 24 24 24 25 24 24 24 24 24 24 25 24 24 24 23 21 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 6 12 23 24 24 25 25 24 25 25 25 25 24 25 25 25 25 25 25 24 25 25 25 25 25 25 24 25 5 Class Distribution -------------------- 41% | Mutant 35% | Scavenger-Mutant 17% | Hacker-Mutant 5% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Skirmisher | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Mutant | -6/Factory Mutant | -6/Lower Caves Scavenger-Mutant | -6/Zion Scavenger-Mutant | -5/Proximity Caves Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Warlord Mutant | -4/Proximity Caves Hacker-Mutant | -4/Factory Hacker-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Zhirov Hacker-Mutant | -3/Proximity Caves Hacker-Mutant | -3/Research Hacker-Mutant | -3/Quarantine Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Matter Collected 6711 | 200 305 74 191 85 . . 673 73 577 209 . 280 714 233 115 30 180 204 177 326 116 210 . 400 222 465 578 74 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 7950 | . 452 . 162 . . . 649 59 248 111 . 346 657 169 . 125 261 758 593 290 453 479 . 495 189 383 531 540 Parts 321 | . 41 . 10 . . . 34 6 9 1 . 9 29 2 . 2 13 30 20 4 12 23 . 25 1 19 20 11 Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 6 | . . . 1 . . . . . . . . . 1 . . . 2 . . . . . . . . . 2 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 75 | . . . . . . . . . 4 1 . 10 . 1 4 3 . 13 14 . 3 . . 10 1 11 . . Prevented 37 | . . . . . . . . . . . . . . 1 . . . 14 5 . 9 . . 3 . 5 . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Combat Hostiles Destroyed 166 | . 9 . 4 . . . 16 2 9 . . 10 11 4 . 2 4 19 10 8 8 7 . 10 . 7 7 19 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Guns 33 | . 9 . 3 . . . . . . . . . 6 3 . 2 . . 1 1 1 . . . . 2 5 . Cannons 67 | . . . 1 . . . 16 2 9 . . 3 5 . . . 3 8 . . 4 7 . 3 . 3 2 1 AOE 60 | . . . . . . . . . . . . 7 . 1 . . . 9 9 7 2 . . 7 . 1 . 17 Classes Destroyed 17 | . 5 . 1 . . . 2 1 2 . . . . . . . . . . 1 . 1 . . . 2 . 2 Worker 8 | . 1 . . . . . 2 . . . . . 2 . . . . . . . . 3 . . . . . . Builder 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Recycler 5 | . 1 . . . . . 1 . . . . . 2 . . . . . . . . . . . . . 1 . Mechanic 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Drone 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Watcher 7 | . 3 . . . . . 3 . . . . . . . . . 1 . . . . . . . . . . . Swarmer 24 | . 3 . . . . . . . . . . 1 . . . . . 10 4 . 1 . . 5 . . . . Grunt 60 | . 6 . 3 . . . 9 . 4 . . 7 4 4 . 2 . 4 2 2 3 . . 2 . . . 8 Brawler 15 | . . . . . . . 2 . . . . . . . . . . 2 1 4 . . . . . . . 6 Duelist 4 | . . . . . . . . . . . . 1 . . . . . 2 . . 1 . . . . . . . Protector 5 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . 3 Sentry 11 | . . . 1 . . . 3 1 . . . 1 1 . . . . 1 . . 1 1 . . . . 1 . Hunter 14 | . . . . . . . 2 . . . . . 2 . . . . . 2 . 2 . . . . 4 . 2 Programmer 26 | . . . . . . . . 1 . . . . 4 . . . 4 . 1 . . 6 . 3 . 1 6 . Investigator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Samaritan 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Savage 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Butcher 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Commander 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Best Kill Streak 21 | . 3 . 2 . . . 4 2 5 . . 4 5 2 . 2 2 5 4 5 3 3 . 5 . 3 4 21 Combat Bots Only 18 | . 3 . 2 . . . 3 2 5 . . 4 4 2 . 2 2 5 4 5 3 2 . 5 . 3 4 18 Max Kills in Single Turn 4 | . 1 . 1 . . . 2 1 1 . . 2 2 1 . 2 1 4 3 4 1 2 . 4 . 1 1 4 Gunslinging 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Exploded 4 | . . . . . . . . . . . . 2 . 1 . . . 4 3 3 1 . . 4 . 1 . 3 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Hostile Shots Fired 1457 | . 38 . 14 . . . 113 29 84 . . 50 127 24 . 2 24 70 35 24 106 37 2 57 . 95 51 475 Missed 462 | . 9 . 7 . . . 33 7 25 . . 23 33 7 . 2 6 19 15 10 33 12 1 18 . 34 23 145 Damage Taken 15776 | . 369 . 102 . . . 1195 209 1151 . . 422 1401 274 . . 416 1140 323 445 967 504 18 793 . 1175 765 4107 Core 2456 | . 50 . . . . . 132 12 178 . . 37 143 45 . . . 147 57 36 16 109 . 30 . 268 55 1141 Absorbed by Shields 3507 | . . . . . . . . . . . . . . . . . . . . 132 16 . . . . . . 3359 Redirected to Shielding 179 | . . . . . . . . . . . . . . . . . . . . . . . . 12 . 125 42 . Ignored by Resistances 822 | . . . . . . . 20 6 46 . . 52 99 52 . . . 53 27 30 401 10 . . . . . 26 Regen/Repaired (Parts) 606 | . . . . . . . . . . . . . 104 . . . 14 . . 338 . 150 . . . . . . Core Remaining (%) 79 | 100 . 80 . . . 100 76 . . . . 67 . . . 77 . . . . 74 . . . . 64 . . Volleys Fired 564 | . 53 . 12 . . . 56 15 35 . . 9 59 12 2 5 22 27 9 18 53 32 . 58 . 42 25 20 Largest 3 | . 2 . 2 . . . 2 2 2 . . 2 2 2 2 2 2 2 2 2 2 2 . 2 . 2 3 2 Hottest 192 | . 70 . 88 . . . 88 92 92 . . 88 97 72 60 60 170 179 175 175 192 186 . 186 . 153 174 113 Shots Fired 1003 | . 106 . 24 . . . 111 24 70 . . 18 117 23 4 10 43 49 15 30 79 53 . 76 . 71 59 21 Gun 305 | . 106 . 20 . . . . . . . . . 44 19 4 10 13 . 5 8 12 . . 4 . 24 35 1 Cannon 628 | . . . 4 . . . 111 24 70 . . 10 73 . . . 29 44 6 8 63 53 . 64 . 41 24 4 Launcher 70 | . . . . . . . . . . . . 8 . 4 . . 1 5 4 14 4 . . 8 . 6 . 16 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 528 | . 53 . 16 . . . 111 24 70 . . 10 117 19 4 10 13 . . . . . . 4 . 27 48 2 Thermal 316 | . 53 . 8 . . . . . . . . . . . . . 29 22 5 8 64 50 . 54 . 9 11 3 Explosive 70 | . . . . . . . . . . . . 8 . 4 . . 1 5 4 14 4 . . 8 . 6 . 16 Electromagnetic 89 | . . . . . . . . . . . . . . . . . . 22 6 8 11 3 . 10 . 29 . . Robot Hit Streak 19 | . 13 . 5 . . . 10 4 7 . . 7 15 7 2 6 13 9 7 6 9 15 . 19 . 13 10 7 Robot Miss Streak 5 | . 5 . 3 . . . 3 3 3 . . 3 5 4 2 2 2 4 2 3 4 2 . 1 . 2 1 1 Penetration Max 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . Secondary Targets 2 | . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Shots Hit Robots 631 | . 61 . 14 . . . 79 9 45 2 . 9 75 15 2 7 33 29 18 20 30 37 . 35 3 45 43 20 Core Hits 471 | . 24 . 8 . . . 35 4 17 2 . 27 32 11 . 5 9 25 17 54 18 14 . 20 3 17 18 111 Critical Kills 6 | . . . . . . . . . 2 . . . 2 . . . 1 . . . . . . . . 1 . . Critical Parts Destroyed 10 | . . . . . . . . . 4 . . . . . . . . . . . . . . . . 5 1 . Critical Strikes 30 | . . . . . . . 8 . 7 . . . 5 . . . 1 . . . . . . . 1 6 2 . Meltdown 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Destroy 15 | . . . . . . . . . 6 . . . 2 . . . . . . . . . . . . 6 1 . Blast 13 | . . . . . . . 8 . 1 . . . 3 . . . . . . . . . . . . . 1 . Impale 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Melee Attacks 63 | . . . . . . . . . . 2 . . . . 1 . 3 2 8 . . . . . 3 . 25 19 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 11 | . . . . . . . . . . 2 . . . . 1 . . . 8 . . . . . . . . . Piercing 52 | . . . . . . . . . . . . . . . . . 3 2 . . . . . . 3 . 25 19 Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 32894 | . 781 . 251 . . . 1910 259 1245 165 . 1182 1864 633 32 184 1127 1965 1945 2967 1312 1813 . 1760 211 1429 1436 8423 Guns 4228 | . 781 . 168 . . . . . . . . . 793 247 32 184 228 . 54 114 201 . . 72 . 495 859 . Cannons 11060 | . . . 83 . . . 1910 259 1245 . . 119 1071 . . . 831 953 141 163 684 1519 . 748 . 639 577 118 Explosions 16307 | . . . . . . . . . . . . 1063 . 386 . . 68 1012 1058 2690 427 294 . 940 . 295 . 8074 Melee 1299 | . . . . . . . . . . 165 . . . . . . . . 692 . . . . . 211 . . 231 Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 8200 | . 384 . 171 . . . 1910 259 1245 . . 119 1864 247 32 184 228 . . . . . . 72 . 268 1217 . Thermal 5900 | . 397 . 80 . . . . . . . . . . . . . 831 572 342 114 647 1694 . 670 . 216 219 118 Explosive 15615 | . . . . . . . . . . . . 1063 . 386 . . 68 902 770 2690 427 . . 940 . 295 . 8074 Electromagnetic 1880 | . . . . . . . . . . . . . . . . . . 491 141 163 238 119 . 78 . 650 . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 857 | . . . . . . . . . . 165 . . . . . . . . 692 . . . . . . . . . Piercing 442 | . . . . . . . . . . . . . . . . . . . . . . . . . 211 . . 231 Highest Corruption 34 | . . . . . . . 5 . . . . . 4 4 4 . . 5 1 1 . 1 1 7 7 28 6 34 Average Corruption 3 | . . . . . . . 5 . . . . . 3 4 4 . . 2 1 1 . 1 1 6 7 10 2 11 Corruption Purged 8 | . . . . . . . . . . . . . . . . . . 8 . . . . . . . . . . Corruption Blocked 10 | . . . . . . . . . . . . . . . . . 3 7 . . . . . . . . . . Effects 162 | . . . . . . . 12 . . . . . 16 11 3 . . 5 8 1 . 8 9 41 7 25 7 9 Message Errors 40 | . . . . . . . 1 . . . . . 6 5 . . . 1 2 . . 1 1 10 3 5 2 3 Matter Fused 46 | . . . . . . . 3 . . . . . 2 1 2 . . 1 3 . . 2 2 13 1 11 2 3 Heat Flow Errors 18 | . . . . . . . 1 . . . . . 1 1 . . . . 1 1 . 2 1 5 1 1 1 2 Energy Discharges 11 | . . . . . . . 1 . . . . . . . . . . 1 . . . 2 2 3 . 2 . . Data Loss (minor) 26 | . . . . . . . 2 . . . . . 3 3 1 . . 1 1 . . . 3 5 1 5 1 . Data Loss (major) 6 | . . . . . . . . . . . . . 1 . . . . 1 1 . . . . 2 1 . . . Misfires 4 | . . . . . . . 1 . . . . . 2 . . . . . . . . . . 1 . . . . Alerts 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . 1 . Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Weapon Failures 7 | . . . . . . . 2 . . . . . 1 1 . . . . . . . 1 . 1 . 1 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 762 | . . . . . . . 4 5 16 . . . 15 61 . . 27 59 197 76 23 106 . 83 . 35 8 47 Projectiles 287 | . . . . . . . 4 5 16 . . . 15 . . . 27 3 . . 23 82 . 77 . 27 8 . Explosions 311 | . . . . . . . . . . . . . . 61 . . . 56 33 76 . 24 . 6 . 8 . 47 Melee 164 | . . . . . . . . . . . . . . . . . . . 164 . . . . . . . . . Knockbacks 48 | . . . 2 . . . 11 2 12 . . . 11 . . . . . . . . . . . . 1 9 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 45 | . . . 2 . . . 10 2 12 . . . 10 . . . . . . . . . . . . 1 8 . Secondary 3 | . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . 1 . Self-Inflicted Damage 581 | . . . . . . . . . . . . . . . . . 49 112 23 10 . . . . . . . 387 Shots 14 | . . . . . . . . . . . . . . . . . 1 2 1 1 . . . . . . . 9 Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 367 | . 120 . 75 . . . 271 9 178 . . 48 215 367 40 131 198 199 197 197 197 190 91 199 137 197 132 38 Average Temperature 81 | . 29 . 31 . . . 84 6 84 . . 20 70 127 21 64 87 129 83 100 112 87 55 99 69 53 58 38 Received Heat Transfer 2882 | . 132 . 48 . . . 666 30 450 . . 168 240 174 . . . 198 . 57 91 9 9 42 . . 9 559 Effects 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Shutdowns 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . 1 . . Combat Hostiles 3 | . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . 1 . . Parts Fried 6 | . . . . . . . . . . . . . . . . . . 3 1 . . 1 . 1 . . . . Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Robots Melted 2 | . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . Parts Melted 21 | . 2 . 1 . . . . . . . . . . . . . 5 1 . . 3 5 . 2 . . 2 . Heat Transferred 7396 | . 1147 . 222 . . . . . . . . . . . . . 851 850 274 148 881 1692 . 703 . 296 259 73 Parts Sabotaged 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . . . . . . . . . . . . . 2 2 . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Peak Influence 2063 | . 275 3 131 51 . . 360 105 . . . . 157 . . . 127 . . . . 252 . . . . 489 2063 Initial 480 | . . 3 . 51 . . . 66 . . . . . . . . . . . . . . . . . . 480 102 Average 123 | . 63 3 71 51 . . 115 43 . . . . 49 . . . 30 . . . . 44 . . . . 275 1703 Maximum Alert Level 5 | . 1 . . . . . 1 . . . . . . . . . . . . . . 1 . . . . 2 5 Low Security (%) 86 | 100 93 100 100 100 . 100 83 100 . . . . 100 . . . 100 . . . . 89 . . . . 39 . Level 1 7 | . 6 . . . . . 16 . . . . . . . . . . . . . . 10 . . . . 36 . Level 2 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 24 . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 99 Squads Dispatched 38 | . 4 1 3 . . . 2 2 . . . . 4 . . . 4 . . . . 4 . . . . 2 12 Investigation 10 | . 3 1 1 . . . 1 . . . . . 2 . . . 2 . . . . . . . . . . . Extermination 11 | . . . . . . . . 1 . . . . 2 . . . 2 . . . . 4 . . . . 2 . Reinforcement 5 | . 1 . 2 . . . 1 1 . . . . . . . . . . . . . . . . . . . . Assault 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Distress Signals 6 | . 1 . 1 . . . 1 . . . . . 1 . . . . . . 1 . . . . . . 1 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 290 | . 14 . 8 . . . 22 2 10 . . 11 17 4 1 6 7 21 10 39 8 11 1 10 . 10 7 71 Peak Tracking Total 24 | . 4 . 3 . . . 6 3 5 . . 4 5 3 1 5 2 7 4 9 3 3 5 5 . 3 3 24 Tactical Retreats 6 | . 1 . . . . . 1 . . . . . 1 . . . . 1 . . . . . . . 1 . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Traps Triggered 7 | . 4 . 1 . . . . . . . . . . . . . 1 . . . . . . . . . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 6 | . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Machines Disabled 15 | . . . . . . . 3 . . . . . 2 . . . 1 . . . . 6 . . . . . 3 Max in Single Turn 4 | . . . . . . . 1 . . . . . 1 . . . 1 . . . . 4 . . . . . 1 Garrison Access 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Machines Accessed 57 | . 10 1 2 . 2 . 5 5 1 1 4 . 8 . . 1 4 . . . . 3 . . 9 . 1 . Terminals 24 | . 7 . 2 . . . 4 4 . . . . 3 . . 1 2 . . . . 1 . . . . . . Fabricators 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Repair Stations 6 | . 1 . . . . . . . . . . . 2 . . . 2 . . . . 1 . . . . . . Recycling Units 4 | . 2 . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . 1 . Garrison Access 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Total Hacks 196 | . 24 1 6 . 5 . 12 10 1 1 28 . 26 . . 1 8 . . . . 21 . . 48 . 4 . Successful 139 | . 13 1 2 . 5 . 5 3 1 1 28 . 16 . . 1 3 . . . . 11 . . 48 . 1 . Failed 57 | . 11 . 4 . . . 7 7 . . . . 10 . . . 5 . . . . 10 . . . . 3 . Catastrophic 11 | . . . 1 . . . 3 2 . . . . 1 . . . 1 . . . . 3 . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 49 | . 15 . 5 . 1 . 11 2 . . . . 6 . . . . . . 1 . 8 . . . . . . Terminals 70 | . 19 . 6 . . . 11 8 . . . . 12 . . 1 4 . . . . 9 . . . . . . Fabricators 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . Repair Stations 18 | . 1 . . . . . . . . . . . 6 . . . 4 . . . . 7 . . . . . . Recycling Units 7 | . 4 . . . . . 1 . . . . . 2 . . . . . . . . . . . . . . . Scanalyzers 11 | . . . . . . . . 2 . . . . . . . . . . . . . 5 . . . . 4 . Garrison Access 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . Terminal Hacks 109 | . 6 1 2 . 5 . 3 2 1 1 28 . 6 . . 1 1 . . . . 4 . . 48 . . . Record 53 | . . . . . 4 . . . . 1 11 . . . . 1 . . . . . . . . 36 . . . Part Schematic 15 | . . . . . . . . . . . 11 . . . . . . . . . . . . . 4 . . . Robot Schematic 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Robot Analysis 8 | . 3 . 1 . . . . . . . . . . . . . . . . . . . . . 4 . . . Prototype ID Bank 13 | . 2 . 1 . . . 1 . . . 3 . 1 . . . . . . . . 1 . . 4 . . . Open Door 2 | . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . Open DSF 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Branch Access Points 3 | . . . . . . . . 1 . . . . 1 . . . 1 . . . . . . . . . . . Terminal Index 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Alert Level 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Unreport Threat 4 | . . . . . . . 1 . . . . . 1 . . . . . . . . 2 . . . . . . Locate Traps 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Recall Investigation 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . Network Status 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Build 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Repair Station Hacks 12 | . 1 . . . . . . . . . . . 4 . . . 2 . . . . 5 . . . . . . Scan Component 7 | . . . . . . . . . . . . . 3 . . . 1 . . . . 3 . . . . . . Repair 4 | . . . . . . . . . . . . . 1 . . . 1 . . . . 2 . . . . . . Refit 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Report Inventory 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 4 | . . . . . . . . 1 . . . . . . . . . . . . . 2 . . . . 1 . Insert Component 3 | . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . 1 . Analyze 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Seal Access 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Unauthorized Hacks 8 | . 4 . . . . . 2 . . . . . 2 . . . . . . . . . . . . . . . Terminals 4 | . 2 . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . Botnet 4 | . 2 . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . 2 . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . Tunnel 4 | . 2 . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 35 | . 9 . 2 . . . 4 4 . . . . 8 . . . 4 . . . . 3 . . . . 1 . Full Trace Events 2 | . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . 3 . . . 3 . . . . . . . . . . . . . Robots Built 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 116 | . . . . . . . . . . . . . 116 . . . . . . . . . . . . . . . Total Robot Build Rating 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . Part Schematics Acquired 30 | . . . . . . . . . . . 11 . . . 14 . . . . . . 1 . . 4 . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 4 | . . . . . . . . . . . . . 1 . . . 1 . . . . 2 . . . . . . Time 124 | . . . . . . . . . . . . . 38 . . . 28 . . . . 58 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . Programmers 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Total Allies 13 | . . . . 3 . . . . . . . . 1 . 7 . . 2 . . . . . . . . . . Largest Group 7 | . . . . 3 3 3 3 . . . . . 1 . 7 7 3 2 . . . . . . . . . . Highest-Rated Group 209 | . . . . 40 40 40 40 . . . . . 23 . 209 209 71 59 . . . . . . . . . . Highest-Rated Ally 51 | . . . . 16 16 16 16 . . . . . 23 . 51 51 31 30 . . . . . . . . . . Total Orders 5 | . . . . . . . . . 1 2 . 1 . . . . 1 . . . . . . . . . . . EXPLORE 3 | . . . . . . . . . 1 1 . 1 . . . . . . . . . . . . . . . . RETURN 2 | . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . Ally Attacks 53 | . . . . . . . 9 . . . . . . . . 33 7 4 . . . . . . . . . . Total Damage 893 | . . . . . . . 113 . . . . . . . . 697 44 39 . . . . . . . . . . Kills 6 | . . . . . . . 1 . . . . . . . . 5 . . . . . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Robot Analysis Total 8 | . 3 . 1 . . . . . . . . . . . . . . . . . . . . . 4 . . . Derelict Logs Recovered 12 | . . . . . . . . . 1 2 . . . 1 . 1 . 1 3 . 2 . . 1 . . . . Drone Launches 4 | . . . . . . . . . 1 1 . 1 . . . . 1 . . . . . . . . . . . Drone Recoveries 3 | . . . . . . . . . 1 1 . . . . . . 1 . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Turns Passed 25714 | 4 1722 374 322 205 577 61 1006 843 796 533 156 740 1793 414 1044 484 1191 1536 1508 1356 2748 1730 1012 1307 325 596 1023 308 Spaces Moved 11889 | 4 878 257 181 146 409 43 439 414 406 267 83 361 890 292 835 441 928 577 507 538 614 425 199 718 194 287 480 76 Core 7 | . . . . . . . . 1 . . . . . . . . . . . . . 6 . . . . . . Treads 3134 | . 691 . . . . . 395 3 . . . . . . . . . 529 446 538 463 68 . 1 . . . . Legs 1685 | 4 184 . . . . . . . 134 267 83 361 423 . . . . . 61 . 151 17 . . . . . . Wheels 5912 | . 3 257 181 146 409 43 44 410 272 . . . 467 292 835 441 928 48 . . . 264 14 717 141 . . . Hover 1151 | . . . . . . . . . . . . . . . . . . . . . . 70 185 . 53 287 480 76 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 105 | 120 120 140 140 140 140 140 140 150 150 190 190 190 123 123 105 105 105 135 162 161 161 131 153 131 131 149 149 152 Average Speed 191 | 120 174 140 140 140 140 140 176 166 163 190 190 190 169 123 116 105 107 234 284 234 417 360 509 157 148 161 163 157 Slowest Speed 2050 | 120 320 140 140 140 140 140 400 1800 190 190 190 190 260 123 123 105 123 410 610 242 560 2050 536 560 575 221 257 271 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 47 | 2 95 58 15 39 90 17 31 14 84 62 72 54 22 47 86 64 21 65 60 65 64 10 31 66 63 52 13 22 Regions Visited 28 Branch Regions 20 Pre-discovered Areas 14 | . 2 1 . . 1 . 1 . . . 1 . 1 . . 1 . 1 . . 1 . . 1 3 . . . Known Exits Taken 4 | . . . . . . . . 1 . . . . 1 . . . 1 . . . . 1 . . . . . . Unknown Exits Taken 24 | 1 1 1 1 1 1 1 1 . 1 1 1 1 . 1 1 1 . 1 1 1 1 . 1 1 1 1 1 . Scrap Searched 33 | . . 2 . 1 . . . . 1 3 . 3 . 3 4 4 . 4 1 . 4 . . 2 . 1 . . Spaces Dug 107 | . . . . . . . . 6 . . . . 1 . . . 4 2 . . 27 7 . 30 . 3 25 2 Terrain Destroyed 736 | . . . . . . . 8 9 12 . . 58 5 . . . 18 61 28 60 97 71 . 138 . 54 26 91 Melee 30 | . . . . . . . . . . . . . . . . . 3 2 . . . . . . . . 23 2 Projectile 145 | . . . . . . . 8 9 12 . . . 5 . . . 3 7 1 4 41 12 . 35 . 5 3 . AOE 561 | . . . . . . . . . . . . 58 . . . . 12 52 27 56 56 59 . 103 . 49 . 89 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Total 13753 | 3 964 271 229 147 415 44 559 543 466 290 82 392 1058 321 900 453 1068 705 541 599 724 569 198 817 226 344 619 206 Wait 648 | . 6 3 7 . . 2 34 101 1 9 . 2 56 8 33 4 82 63 . 13 37 77 . 3 . . 52 55 Move 11861 | 3 877 256 180 145 408 42 438 413 405 266 82 360 889 291 834 440 927 576 506 537 613 424 198 717 193 286 479 76 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 186 | . 11 11 11 1 4 . 9 6 10 4 . 4 19 1 11 1 8 13 3 8 8 8 . 11 7 3 11 3 Fast Attach 45 | . 3 . 4 . . . 4 . . . . . 3 1 . 1 5 1 . 4 . 7 . 2 5 2 3 . Attach 104 | . . . 2 . . . 5 3 10 3 . 2 10 . 3 . 1 8 5 . 6 6 . 10 3 4 7 16 Detach 4 | . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . 1 . Swap 118 | . 8 1 1 . . . 2 2 4 2 . 11 9 6 5 . 10 6 6 8 4 8 . 10 3 6 6 . Drop 141 | . 6 . 12 1 3 . 11 3 1 4 . 4 13 2 11 2 10 6 2 11 3 7 . 5 12 1 10 1 Fire 564 | . 53 . 12 . . . 56 15 35 . . 9 59 12 2 5 22 27 9 18 53 32 . 58 . 42 25 20 Melee 63 | . . . . . . . . . . 2 . . . . 1 . 3 2 8 . . . . . 3 . 25 19 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 Rewire 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research -3/Quarantine History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 5 | -11/Scrapyard | Entered Materials 264 | -10/Materials | Discovered new exit (range 11) 327 | -10/Materials | Build established: Mutant 493 | -10/Materials | Discovered new exit (range 5) 518 | -10/Materials | Discovered new exit (range 16) 760 | -10/Materials | Discovered new exit (range 15) 1036 | -10/Materials | Discovered new exit (range 11) 1727 | -10/Materials | Entered Mines 1760 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1794 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1970 | -10/Mines | Discovered new exit (range 9) 2013 | -10/Mines | Met a Derelict shopkeep closing up shop 2101 | -10/Mines | Entered Materials 2101 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2356 | -9/Materials | Discovered new exit (range 15) 2423 | -9/Materials | Entered Mines 2434 | -9/Mines | Met a Derelict bent on vengeance 2524 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2618 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2620 | -9/Mines | Discovered new exit (range 5) 2628 | -9/Mines | Entered Exiles 2628 | -9/Exiles | Accompanied by 3 allies 2677 | -9/Exiles | Met 8R-AWN 2701 | -9/Exiles | Met EX-HEX 2743 | -9/Exiles | Met EX-BIN 2763 | -9/Exiles | Aligned with FarCom system 2764 | -9/Exiles | Given EX-Vault access code 2798 | -9/Exiles | Opened EX-Vault 2805 | -9/Exiles | Found Supersonic Drone Bay 2833 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2873 | -9/Exiles | Met EX-DEC 2890 | -9/Exiles | Learned location of Zion (-6) 2992 | -9/Exiles | Visited The Gauntlet 3191 | -9/Exiles | Discovered new exit (range 11) 3205 | -9/Exiles | Left Exiles lab with Supersonic Drone Bay 3205 | -9/Exiles | Entered Mines 3205 | -8/Mines | Accompanied by 3 allies 3247 | -8/Mines | Discovered new exit (range 10) 3266 | -8/Mines | Entered Materials 3266 | -8/Materials | Accompanied by 3 allies 3266 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3418 | -8/Materials | Lost 3 allies 4264 | -8/Materials | Discovered new exit (range 4) 4272 | -8/Materials | Entered Factory 4272 | -7/Factory | Evolved 2 slots: Utility x2 4449 | -7/Factory | Identified exit to DSF 4573 | -7/Factory | Build established: Skirmisher 4656 | -7/Factory | Identified exit to Lower Caves 5115 | -7/Factory | Entered Lower Caves 5155 | -7/Lower Caves | Learned Factory garrison access intel 5222 | -7/Lower Caves | Encountered a Warlord checkpoint 5397 | -7/Lower Caves | Lost 3 parts (1n1u1w) 5409 | -7/Lower Caves | Build established: Mutant 5583 | -7/Lower Caves | Attacked by a faux Warlord 5648 | -7/Lower Caves | Lost 6 parts (1p3n2u) 5892 | -7/Lower Caves | Discovered new exit (range 10) 5911 | -7/Lower Caves | Entered another Lower Caves area 5915 | -7/Lower Caves | Discovered new exit (range 31) 5921 | -7/Lower Caves | Discovered new exit (range 111) 6039 | -7/Lower Caves | Learned Factory emergency access door positions 6277 | -7/Lower Caves | Learned Factory security intel 6444 | -7/Lower Caves | Entered Data Miner 6444 | -7/Data Miner | Discovered new exit (range 8) 6477 | -7/Data Miner | Met Data Miner 6522 | -7/Data Miner | Learned location of Section 7 (-3) 6522 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 6555 | -7/Data Miner | Received God Mode back door access code from Data Miner 6600 | -7/Data Miner | Entered Proximity Caves 6767 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7186 | -6/Proximity Caves | Spotted B-75 Beast 7313 | -6/Proximity Caves | Discovered new exit (range 7) 7340 | -6/Proximity Caves | Entered Factory 7340 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 7343 | -6/Factory | Loaded intel: 4 garrison access locations 7482 | -6/Factory | Repaired Reflective Plating? 7647 | -6/Factory | Build established: Skirmisher 7789 | -6/Factory | Fabricated M-28 Smith (x1) 7985 | -6/Factory | Build established: Mutant 8182 | -6/Factory | Lost 3 parts (1p1n1u) 9058 | -6/Factory | Discovered new exit (range 12) 9071 | -6/Factory | Identified exit to Lower Caves 9133 | -6/Factory | Entered Lower Caves 9404 | -6/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 9420 | -6/Lower Caves | Learned Factory stockpile data 9547 | -6/Lower Caves | Entered Zion 9613 | -6/Zion | Discovered new exit (range 21) 9672 | -6/Zion | System corruption cleaned by Quarantine Array 9859 | -6/Zion | Build established: Scavenger-Mutant 9960 | -6/Zion | Found CR-A16's Pointy Stick 9991 | -6/Zion | Gained Derelict followers 10055 | -6/Zion | Rebuked by Imprinter 10126 | -6/Zion | Found Prototype Device 10127 | -6/Zion | Identified Phasing AFG 10204 | -6/Zion | Gained Derelict followers 10248 | -6/Zion | Given the Hacking Drone Bay 10250 | -6/Zion | Found Prototype Device 10408 | -6/Zion | Identified Hacking Drone Bay 10591 | -6/Zion | Entered Proximity Caves 10591 | -5/Proximity Caves | Accompanied by 7 allies 10607 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11011 | -5/Proximity Caves | Lost 4 allies 11048 | -5/Proximity Caves | Discovered new exit (range 13) 11075 | -5/Proximity Caves | Entered Factory 11075 | -5/Factory | Accompanied by 3 allies 11075 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11415 | -5/Factory | Discovered new exit (range 21) 11535 | -5/Factory | Repaired Adv. System Restoration Module 12004 | -5/Factory | Identified exit to Upper Caves 12085 | -5/Factory | Spotted B-75 Beast 12266 | -5/Factory | Entered Upper Caves 12334 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 12405 | -5/Upper Caves | Lost 5 parts (2p2n1u) 13734 | -5/Upper Caves | Discovered new exit (range 19) 13802 | -5/Upper Caves | Entered another Upper Caves area 13814 | -5/Upper Caves | Ambushed by research squad 14294 | -5/Upper Caves | Learned Factory emergency access door positions 14828 | -5/Upper Caves | Learned location of 1 exit from Factory 14951 | -5/Upper Caves | Discovered new exit (range 21) 15310 | -5/Upper Caves | Entered Warlord 15444 | -5/Warlord | System corruption cleaned by Quarantine Array 16146 | -5/Warlord | Met Warlord 16171 | -5/Warlord | Warlord's base attacked by MAIN.C 16177 | -5/Warlord | Opened Warlord's prototype stash 16186 | -5/Warlord | Found Prototype Reactor 16186 | -5/Warlord | Identified Vortex Chain Reactor 16204 | -5/Warlord | Found Prototype Device 16204 | -5/Warlord | Identified Exp. Focal Shield 16219 | -5/Warlord | Found Prototype Hackware 16230 | -5/Warlord | Found Prototype Processor 16521 | -5/Warlord | Warlord forces counterattacked 16553 | -5/Warlord | Spotted Executioner 16566 | -5/Warlord | Destroyed DW-NE7(g) 16612 | -5/Warlord | Spotted Executioner 16621 | -5/Warlord | Lost 9 allies 16632 | -5/Warlord | Spotted Striker 16647 | -5/Warlord | Discovered new exit (range 14) 16666 | -5/Warlord | Entered Proximity Caves 16668 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 17041 | -4/Proximity Caves | Lost 6 parts (4n2w) 17138 | -4/Proximity Caves | Learned 4 Research zone layouts 17544 | -4/Proximity Caves | Build established: Mutant 17635 | -4/Proximity Caves | Spotted B-86 Titan 18997 | -4/Proximity Caves | Discovered new exit (range 9) 19138 | -4/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 19414 | -4/Proximity Caves | Entered Factory 19414 | -4/Factory | Evolved 2 slots: Utility x2 19415 | -4/Factory | Identified exit to Upper Caves 19416 | -4/Factory | Identified exit to Armory 19594 | -4/Factory | Identified Ghost Barrier 19595 | -4/Factory | Identified Exp. Targeting Computer 19607 | -4/Factory | Found Quantum Capacitor 19902 | -4/Factory | Build established: Hacker-Mutant 20291 | -4/Factory | Repaired Broken Hvy. Missile Launcher 20320 | -4/Factory | Repaired Imp. Coolant Injector 20787 | -4/Factory | Build established: Scavenger-Mutant 20946 | -4/Factory | Discovered exit to Upper Caves (range 7) 21144 | -4/Factory | Entered Upper Caves 21194 | -4/Upper Caves | Build established: Hacker-Mutant 21285 | -4/Upper Caves | Encountered a Warlord checkpoint 21772 | -4/Upper Caves | Discovered new exit (range 19) 22156 | -4/Upper Caves | Entered another Upper Caves area 22196 | -4/Upper Caves | Learned location of Quarantine (-3) 22400 | -4/Upper Caves | Lost 4 parts (2n1u1w) 22942 | -4/Upper Caves | Build established: Scavenger-Mutant 23415 | -4/Upper Caves | Discovered new exit (range 11) 23463 | -4/Upper Caves | Entered Zhirov 23463 | -4/Zhirov | Discovered new exit (range 3) 23488 | -4/Zhirov | Met Zhirov 23516 | -4/Zhirov | Learned location of Testing (-2) 23516 | -4/Zhirov | Learned location of Command (-1) 23546 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 23588 | -4/Zhirov | Found Alien Artifact 23604 | -4/Zhirov | Found Alien Artifact 23788 | -4/Zhirov | Entered Proximity Caves 23790 | -3/Proximity Caves | Spotter reported a threat 23791 | -3/Proximity Caves | Spotter reported a threat 23899 | -3/Proximity Caves | Spotter reported a threat 23968 | -3/Proximity Caves | System corruption reached 10% 23974 | -3/Proximity Caves | Build established: Hacker-Mutant 24010 | -3/Proximity Caves | Lost 3 parts (1p1n1w) 24066 | -3/Proximity Caves | Spotted B-86 Titan 24335 | -3/Proximity Caves | Discovered new exit (range 7) 24384 | -3/Proximity Caves | Entered Research 24384 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 24634 | -3/Research | Search patrols dispatched 25389 | -3/Research | Discovered new exit (range 11) 25407 | -3/Research | Entered Quarantine 25408 | -3/Quarantine | Maximum security lockdown engaged 25540 | -3/Quarantine | Identified Integrated Reactor 25540 | -3/Quarantine | Installed Integrated Reactor, increased core energy generation (+10) 25541 | -3/Quarantine | Found Alien Reactor 25542 | -3/Quarantine | Identified Transdimensional Reconstructor 25542 | -3/Quarantine | Warped through subspace 25596 | -3/Quarantine | Identified Matter Drive 25622 | -3/Quarantine | Spotted Investigator 25625 | -3/Quarantine | Scanned by Researcher 25629 | -3/Quarantine | System corruption reached 10% 25645 | -3/Quarantine | Destroyed Investigator 25655 | -3/Quarantine | Spotted Striker 25675 | -3/Quarantine | Crushed by falling debris 25675 | -3/Quarantine | Core integrity fell below 50% 25686 | -3/Quarantine | System corruption reached 30% 25700 | -3/Quarantine | Destroyed 18 combat bots 25700 | -3/Quarantine | Core integrity fell below 20% 25714 | -3/Quarantine | Released all parts (3) 25715 | -3/Quarantine | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 25707_ The unstable cave ceiling collapses. 25707_ G-67 Veteran crushed by falling debris. 25707_ 14 Matter crushed. 25708_ The unstable cave ceiling collapses. 25708_ Alien Energy Cannon crushed. 25708_ Stasis bubble strength at 108. 25709_ Stasis bubble strength at 98. 25709_ Com. Wheel destroyed. 25710_ Slug penetrates G-67 Veteran. 25711_ System corrupted: Heat flow error (+204). 25711_ Stasis bubble strength at 92. 25712_ Stasis bubble strength at 86. 25713_ Stasis bubble strength at 80. 25713_ Penetrated by Slug. 25713_ Adv. Cryofiber Web destroyed. 25714_ Released Adv. Target Analyzer. 25714_ Released Huge Storage Unit. 25714_ Released Imp. Matter Compressor. 25714_ Stasis bubble strength at 74. 25715_ Stasis bubble strength at 68. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????? ?????????????????????? | | ????????????????????????? #???????????????????? | | ????????????????????????? #???????????????????? | | ???????????????????w??w?? #???????????????????? | | ???????????#+???????????? #???????????????????? | | ??????????? ???????????? #???????????????????? | | ??????????? ??????????? #???????????????????? | | ?????????? ??????????# ###?????????????????? | | ?????????? ?????????# T"??????????????????? | | ??????????" ????????# "???????????????????? | | ??????# ??"" ????????" #???????????????????? | | ??????# """" ???????T #????? #????????????? | | ??????# """ ???##?# #??? #????????????? | | ??????# "" " ?### ##! ### #????????????? | | ??????# """" # # #!! #????????????? | | ??????# g#]g@!! #????????????? | | ???????? %#hgp ; ????????? | | ???????##### # %#g b # ????????? | | ???????# """"" g g## #????????????? | | ???????# ""R"" g ## #????????????? | | ???????# " " #? #????????????? | | ######## g #? #????????????? | | # / g #?? w #????????????? | | # ###### l #g? #????????????? | | ???????# g ## # # #??? #????????????? | | ???????? ??? ####????????????? | | ??????? ??? #???????????????? | | ?????# """?? #???????????????? | | ?????# ""T"?? ????????????????? | | ?????# ????????????????????? | | ?????# ???????????????????? | | ?????# #? i ???????????????????? | | ?????+ #?# * !??????????????????? | | ?????# #?#???? ???????????????????? | | ?????# #?????? ???????????????????? | | ?????# #?????? ???????????????????? | | ?????# #############+### ???????????????????? | | ?????# # #????????? ??????????????????? | | ###### # #????????? ????????????????????? | | # +" #???????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Coolant Potential 80 Energy Generation 65 Energy Capacity 700 Matter Stores 312 Matter Capacity 600 Sight Range 22 Terrain Scan Range 16 Terrain Scan Density 10 Power Amplification 30 Base Temperature (-) 200 Corruption Block 15 Armor Coverage 600 Resistance: KI 30 Resistance: TH 20 Core Shielding 30 Utility Shielding 90 Phase Shifting 10 Evasion (%) 55 Targeting Accuracy 20 Target Analysis 8 Recoil Reduction 6 Matter Filtering 30 Particle Charging 20 Offensive Hacking 24 Defensive Hacking 20 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Imp. Lightning Gun | -7/Data Miner | Free Gyrokinetic Inverter | -7/Data Miner | Free Point Defense System | -7/Data Miner | Free Enh. Gauss Cannon | -7/Data Miner | Free Force Field | -7/Data Miner | Free Imp. Thermal Shield | -7/Data Miner | Free Force Lance | -7/Data Miner | Free Mak. Hover Unit | -6/Zion | Archive Imp. Remote Datajack | -6/Zion | Archive Antigrav System | -6/Zion | Archive Lrn. Missile Launcher | -6/Zion | Archive Hvy. Shock Bomb Launcher | -6/Zion | Archive Phase Cannon | -6/Zion | Archive Adv. Actuator Array | -6/Zion | Archive EM Disruption Field | -6/Zion | Archive Imp. Trap Scanner | -6/Zion | Archive Imp. Kinecellerator | -6/Zion | Archive Arm. Leg | -6/Zion | Archive Neutrino Core | -6/Zion | Archive Stasis Canceller | -6/Zion | Archive Spk. Heavy Treads | -6/Zion | Archive Vortex Chain Reactor | -4/Factory | Scanalyzed Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ A-15 Conveyor | -7/Data Miner | Free M-28 Smith | -7/Data Miner | Free M-14 Sweeper | -7/Data Miner | Free A-02 Transporter | -6/Zion | Archive R-10 Processor | -6/Zion | Archive L-61 Swordsman | -6/Zion | Archive Fabricated ------------ M-28 Smith | x1 | -6/Factory Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Matter Drive Achievements -------------- None Challenges ------------ None Game ------ Seed TransmissionMetaSuperbattery Manual? 0 Play Time 03:52:34 Cumulative 217.0 hours Start 2024.04.07 @ 21:13:10 End 2024.04.08 @ 01:13:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 157 Rogue 147 Adventurer 0 Explorer 10 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 62 Gallery% 72 Achievement% 53 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 1 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a85ca0ec-d739-4148-8e8d-bfee7742d26e