Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.02.12 @ 22:30:08 Player: DUMBBITCHINDYSTOPIA Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (67) 335 Value Destroyed (1855) 1855 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (128) 128 TOTAL SCORE: 4398 Bonus ------- High Alert Combat Kills 128 Cogmind --------- Core Integrity 261/550 Matter 138/300 Energy 225/265 System Corruption 0% Temperature Cool (157) Movement Rolling (100) Location -8/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (3) --- Compact Wheel Compact Wheel > --- UTILITY (5) ------ Large Storage Unit Hacking Suite System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Light Ion Engine Light Nuclear Core Compact Wheel Improved Terrain Scanner Relay Coupler [Hunter] (13) Gauss Rifle Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Compact Wheel Compact Wheel Compact Wheel > --- UTILITY ---------- Improved Heat Sink Large Storage Unit ECM Suite Hardened Medium Armor Plating System Shield > --- WEAPON ----------- EM Pulse Cannon Gauss Rifle > --- INVENTORY -------- Light Ion Engine Improved Terrain Scanner Light Armor Plating Beam Rifle Beam Rifle Heavy Assault Rifle Improved Light Cannon [Rating: 27] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Compact Wheel Wheel Compact Wheel Utility ECM Suite Device ECM Suite Storage Large Storage Unit Processor Seismic Analyzer Hackware System Shield Protection Insulated Plating Weapon Improved Light Cannon Energy Gun Small Laser Energy Cannon EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Build | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility 3 | . . . . . 3 Weapon . | . . . . . . Parts Attached 61 | 13 6 6 . 7 29 Power 9 | 1 1 1 . 2 4 Engine 9 | 1 1 1 . 2 4 Core . | . . . . . . Reactor . | . . . . . . Propulsion 18 | 6 1 3 . 2 6 Treads . | . . . . . . Leg . | . . . . . . Wheel 18 | 6 1 3 . 2 6 Hover . | . . . . . . Flight . | . . . . . . Utility 14 | 4 2 . . . 8 Device 4 | 2 1 . . . 1 Storage 2 | 1 1 . . . . Processor 2 | 1 . . . . 1 Hackware 2 | . . . . . 2 Protection 4 | . . . . . 4 Artifact . | . . . . . . Weapon 20 | 2 2 2 . 3 11 Energy Gun 7 | 2 . 1 . 1 3 Energy Cannon 3 | . . . . . 3 Ballistic Gun 4 | . . . . 1 3 Ballistic Cannon 6 | . 2 1 . 1 2 Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . . 1 Parts Lost 12 | . . 2 . . 10 Power . | . . . . . . Propulsion 4 | . . . . . 4 Utility 3 | . . . . . 3 Weapon 5 | . . 2 . . 3 Highest Loss Streak 4 | . . 1 . . 4 Average Slot Usage (%) 98 | . 100 99 100 99 94 Engine 12 | . 14 14 14 14 9 Wheel 26 | . 28 28 28 28 23 Device 14 | . 14 14 14 14 15 Storage 9 | . 2 14 14 14 9 Processor 2 | . 11 . . . . Hackware 3 | . . . . . 10 Protection 2 | . . . . . 8 Energy Gun 4 | . 10 1 14 . 1 Energy Cannon 1 | . . . . . 3 Ballistic Gun 3 | . . . . 11 6 Ballistic Cannon 14 | . 17 25 14 15 6 Naked Turns . | . . . . . . Heaviest Build 45 | 14 32 32 29 32 45 Greatest Support 48 | 32 32 32 32 32 48 Greatest Overweight (x) 2 | . . . . . 2 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 6 10 10 10 10 10 Average Capacity 8 | 5 5 10 10 10 10 Most Carried 10 | 3 6 8 5 10 10 Average Carried 6 | 1 3 5 5 8 7 Final Capacity 10 | 4 10 10 10 10 10 Final Carried 10 | 2 6 5 5 10 6 Class Distribution -------------------- 69% | Mutant 18% | Hacker-Mutant 12% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Hacker-Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Scr Mat Min Exi Min Mat Matter Collected 1522 | 330 170 326 10 114 572 Remotely 153 | 153 . . . . . Salvage Created 2448 | 108 269 272 . 196 1603 Parts 109 | 5 13 16 . 8 67 Haulers Intercepted 2 | . . . . . 2 Recyclers Shooed 4 | . 1 2 . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Combat Hostiles Destroyed 40 | . 6 9 . 1 24 Guns 7 | . . . . . 7 Cannons 27 | . 6 9 . 1 11 AOE 5 | . . . . . 5 Classes Destroyed 12 | 2 4 2 . . 4 Worker 6 | . 1 . . . 5 Tunneler 1 | 1 . . . . . Hauler 2 | . . . . . 2 Recycler 10 | 1 1 2 . 2 4 Operator 4 | . . . . . 4 Watcher 5 | . 2 . . . 3 Swarmer 10 | . 3 3 . . 4 Grunt 19 | . 3 3 . 1 12 Sentry 6 | . . . . . 6 Demolisher 2 | . . 2 . . . Hunter 2 | . . . . . 2 Assembled 1 | . . 1 . . . Best Kill Streak 8 | 2 3 3 . 1 8 Combat Bots Only 4 | . 3 3 . 1 4 Max Kills in Single Turn 3 | 1 2 1 . 1 3 Gunslinging . | . . . . . . Exploded 2 | . . . . . 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Damage Taken 2096 | . 107 556 . . 1433 Core 451 | . 13 149 . . 289 Absorbed by Shields . | . . . . . . Core Remaining (%) 67 | 100 . . . 35 . Volleys Fired 174 | 7 21 36 . 6 104 Largest 2 | 2 2 2 . 2 2 Hottest 108 | 90 90 78 . 78 108 Shots Fired 336 | 14 42 69 . 12 199 Gun 123 | 14 12 . . 4 93 Cannon 213 | . 30 69 . 8 106 Launcher . | . . . . . . Special . | . . . . . . Kinetic 245 | . 30 69 . 12 134 Thermal 30 | 7 6 . . . 17 Explosive . | . . . . . . Electromagnetic 61 | 7 6 . . . 48 Robot Hit Streak 33 | 7 10 21 . 13 33 Robot Miss Streak 4 | 1 3 3 . . 4 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 262 | 9 27 53 . 11 162 Core Hits 92 | 3 10 16 . 4 59 Critical Hits 7 | . 1 1 . . 5 Critical Kills 3 | . 1 1 . . 1 Critical Parts Destroyed 4 | . . . . . 4 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5821 | 104 534 1156 . 215 3812 Guns 1574 | 104 119 . . 61 1290 Cannons 3778 | . 415 1156 . 154 2053 Explosions 468 | . . . . . 468 Melee . | . . . . . . Ramming 1 | . . . . . 1 Kinetic 3799 | . 415 1156 . 215 2013 Thermal 775 | 37 55 . . . 683 Explosive . | . . . . . . Electromagnetic 1246 | 67 64 . . . 1115 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 192 | . . 74 . 10 108 Projectiles 114 | . . 74 . 10 30 Explosions 78 | . . . . . 78 Melee . | . . . . . . Knockbacks 39 | . 8 18 . 3 10 Impact . | . . . . . . Kinetic 36 | . 8 16 . 3 9 Secondary 3 | . . 2 . . 1 Self-Inflicted Damage 100 | . . . . . 100 Shots 3 | . . . . . 3 Rammed 2 | . . . . . 2 Targets Rammed 2 | . . . . . 2 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 325 | 130 108 231 . 42 325 Average Temperature 69 | 53 41 72 . 11 89 Received Heat Transfer 654 | . 24 45 . . 585 Siege Activations . | . . . . . . Robots Corrupted 2 | . . . . . 2 Combat Hostiles 1 | . . . . . 1 Parts Fried 7 | . . . . . 7 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . . . . 2 Heat Transferred 1054 | 111 148 . . . 795 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . . . . . 2 Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Peak Influence 766 | 10 154 180 . 60 766 Initial 19 | . 5 . . . 19 Average 145 | 4 70 89 . 8 316 Maximum Alert Level 3 | . . . . . 3 Low Security (%) 72 | 100 100 100 . 100 20 Level 1 14 | . . . . . 42 Level 2 10 | . . . . . 31 Level 3 1 | . . . . . 4 Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 6 | . 1 . . . 5 Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement 4 | . . . . . 4 Assault 1 | . . . . . 1 Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Distress Signals 3 | . . . . . 3 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 98 | . 10 29 . 6 53 Peak Tracking Total 18 | . 3 18 . 3 6 Tactical Retreats 17 | . 1 4 . 2 10 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 3 | . . . . . 3 Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Scr Mat Min Exi Min Mat Machines Disabled 9 | . . . . . 9 Max in Single Turn 4 | . . . . . 4 Garrison Access 1 | . . . . . 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Machines Accessed 18 | . 8 1 2 . 7 Terminals 15 | . 8 1 . . 6 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . . 1 Total Hacks 104 | . 33 2 32 . 37 Successful 83 | . 22 1 32 . 28 Failed 21 | . 11 1 . . 9 Catastrophic 2 | . 1 1 . . . Database Lockouts . | . . . . . . Manual 53 | . 26 1 1 . 25 Terminals 70 | . 33 2 . . 35 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 2 | . . . . . 2 Terminal Hacks 72 | . 19 1 32 . 20 Record 33 | . . . 32 . 1 Robot Analysis 10 | . 6 . . . 4 Prototype ID Bank 2 | . 2 . . . . Branch Access Points 3 | . 1 . . . 2 Emergency Access Points 2 | . 1 . . . 1 Terminal Index 2 | . 1 . . . 1 Alert Level 1 | . . . . . 1 Unreport Threat 3 | . 1 . . . 2 Locate Traps 3 | . 2 . . . 1 Investigation Status 1 | . 1 . . . . Recall Investigation 1 | . . . . . 1 Hauler Manifests 1 | . . . . . 1 Zone Layout 10 | . 4 1 . . 5 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 11 | . 3 . . . 8 Terminals 9 | . 3 . . . 6 Track 4 | . 2 . . . 2 Botnet 5 | . 1 . . . 4 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 2 | . . . . . 2 Reprogram 1 | . . . . . 1 Watchers 1 | . . . . . 1 Data Cores Recovered 1 | . . . . . 1 Used . | . . . . . . Hacking Detections 15 | . 7 1 . . 7 Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Scr Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 4 | . . . . . 4 Machine Destruction 4 | . . . . . 4 Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Total Allies 1 | . . 1 . . . Largest Group 1 | . . 1 . . . Highest-Rated Group 31 | . . 31 . . . Highest-Rated Ally 31 | . . 31 . . . Total Orders . | . . . . . . Ally Attacks 6 | . . 6 . . . Total Damage 104 | . . 104 . . . Kills 2 | . . 2 . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Robot Analysis Total 10 | . 6 . . . 4 Derelict Logs Recovered 4 | . . 2 . 2 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Scr Mat Min Exi Min Mat Turns Passed 3453 | 106 761 616 418 511 1041 Spaces Moved 2530 | 64 585 473 419 451 538 Core 2 | 2 . . . . . Treads . | . . . . . . Legs . | . . . . . . Wheels 2528 | 62 585 473 419 451 538 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 100 100 100 100 93 Average Speed 99 | 98 100 100 100 100 98 Slowest Speed 120 | 100 100 100 100 100 120 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 62 | 4 85 71 87 75 53 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . . . 1 1 . Known Exits Taken 1 | . 1 . . . . Unknown Exits Taken 4 | 1 . 1 1 1 . Scrap Searched 3 | . . 1 . 2 . Spaces Dug . | . . . . . . Terrain Destroyed 77 | . 3 4 . . 70 Melee . | . . . . . . Projectile 12 | . 3 4 . . 5 AOE 65 | . . . . . 65 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Total 3116 | 88 720 546 418 499 845 Wait 295 | . 96 25 . 23 151 Move 2525 | 63 584 472 418 450 538 Hop . | . . . . . . Pick Up 30 | 3 6 4 . 8 9 Fast Attach 16 | 7 3 . . . 6 Attach 18 | 2 . 2 . 1 13 Detach . | . . . . . . Swap 29 | 4 3 4 . 6 12 Drop 27 | 2 7 3 . 5 10 Fire 174 | 7 21 36 . 6 104 Melee . | . . . . . . Ram 2 | . . . . . 2 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: Fac / *Sto) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 10 | -11/Scrapyard | Discovered new exit (range 16) 107 | -11/Scrapyard | Entered Materials 219 | -10/Materials | Identified exit to Mines 311 | -10/Materials | Build established: Mutant 369 | -10/Materials | Discovered new exit (range 7) 518 | -10/Materials | Discovered new exit (range 15) 634 | -10/Materials | Discovered new exit (range 8) 868 | -10/Materials | Entered Mines 868 | -10/Mines | Discovered new exit (range 9) 917 | -10/Mines | Learned 2 Materials zone layouts 921 | -10/Mines | Learned 2 Materials zone layouts 1311 | -10/Mines | Received a Mining Laser from a helpful Derelict 1348 | -10/Mines | Assembled infested the area 1384 | -10/Mines | Core integrity fell below 50% 1426 | -10/Mines | Met 8R-AWN 1470 | -10/Mines | Discovered new exit (range 5) 1484 | -10/Mines | Entered Exiles 1511 | -10/Exiles | Welcomed by 8R-AWN 1528 | -10/Exiles | Met EX-HEX 1559 | -10/Exiles | Met EX-BIN 1648 | -10/Exiles | Met EX-DEC 1680 | -10/Exiles | Visited The Gauntlet 1826 | -10/Exiles | Learned location of Zion (-7) 1889 | -10/Exiles | Discovered new exit (range 14) 1902 | -10/Exiles | Entered Mines 1911 | -9/Mines | Learned Materials stockpile data 1920 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1986 | -9/Mines | Learned location of Storage (-8) 2230 | -9/Mines | Discovered new exit (range 11) 2413 | -9/Mines | Entered Materials 2413 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2414 | -8/Materials | Identified exit to Factory 2957 | -8/Materials | Discovered new exit (range 4) 3029 | -8/Materials | Identified exit to Storage 3383 | -8/Materials | Build established: Hacker-Mutant 3453 | -8/Materials | Core integrity fell below 50% 3454 | -8/Materials | Self-destructed Last Messages --------------- 03411_ G-47 Trooper knocked back. 03416_ Acquired Relay Coupler [Grunt]. 03417_ Relay Coupler [Grunt] fries itself. 03420_ Dropped Imp. Light Cannon. 03422_ Dropped Hvy. Assault Rifle. 03423_ U-05 Engineer builds a Wall. 03425_ Acquired Relay Coupler [Hunter]. 03429_ Relay Coupler [Hunter] fries itself. 03431_ Acquired 49 matter. 03436_ R-06 Scavenger collects Imp. Sensor Array. 03437_ U-05 Engineer lays Concrete. 03439_ R-06 Scavenger collects Imp. Hover Unit. 03442_ C-30 ARC bursts open, deploying its payload. 03442_ G-50 Soldier unfolds itself. 03442_ G-47 Trooper unfolds itself. 03442_ Wheel destroyed. 03448_ Beam Rifle destroyed. 03448_ R-06 Scavenger collects Imp. Ion Engine. 03453_ Hvy. EM Pulse Gun destroyed. 03454_ EM Pulse Cannon destroyed. 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" " #""" #????????????? | | %%*[% #""" #????????????? | | = = * #""" ! #????????????? | | ###+########## + #????????????? | | # # # #""" #????????????? | | # # """ # #""" ! #????????????? | | + # R" # #""" #????????????? | | # """ # """ # # #????????????? | | # """ # + ##########????????????? | | # """ # # #?????????????????????? | | ######## # #???###???????????????? | | #??????# """ # ##### #####???????????? | | #????????????? # #???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 18 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 60 ECM Strength 1 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 35 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 41 Targeting Accuracy 6 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WeightLobotomyScanner Manual? 0 Play Time 00:55:52 Cumulative 13.5 hours Start 2021.02.12 @ 21:31:32 End 2021.02.12 @ 22:30:08 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 21 Rogue 3 Adventurer 18 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 29 Achievement% 22 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: d4d7a2b3-0f25-48db-93e5-ae730f4383ff