Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.19 @ 16:11:11 Player: Picayune Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (12) 2400 Robots Destroyed (151) 755 Value Destroyed (6070) 6070 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (98) 98 TOTAL SCORE: 12403 Bonus ------- High Alert Combat Kills 98 Cogmind --------- Core Integrity 0/1150 Matter 145/300 Energy 30/100 System Corruption 11% Temperature Cool (12) Movement Core (50) Location -4/Upper Caves Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Nuclear Core Matter Neutralizer Peak State ------------ > --- POWER ------------ Light Ion Engine Angular Momentum Engine Micro Fission Core > --- PROPULSION ------- Gyrokinetic Inverter Gyrokinetic Inverter Gyrokinetic Inverter Improved Linear Gravjet > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Improved Terrain Scanner Improved Targeting Computer Advanced Targeting Computer Makeshift Transmission Jammer Advanced Reaction Control System Advanced Reaction Control System System Shield > --- WEAPON ----------- Advanced Plasma Cannon Matter Neutralizer Improved Heavy Machine Gun > --- INVENTORY -------- Centrium Wheel Antigrav System Antigrav System Gyrokinetic Inverter Gyrokinetic Inverter Xenon Bombardment Thruster Nuclear Pulse Thruster Advanced Signal Interpreter Seismic Detector Advanced Reaction Control System Advanced Reaction Control System Advanced Reaction Control System Advanced Reaction Control System Advanced Reaction Control System Advanced Reaction Control System [Rating: 100] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Gyrokinetic Inverter Flight Unit Cesium-ion Thruster Utility Improved Targeting Computer Device Makeshift Transmission Jammer Storage Large Storage Unit Processor Improved Targeting Computer Hackware System Shield Protection Improved Light Armor Plating Weapon Gauss Rifle Energy Gun Beamcaster Energy Cannon Plasma Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Assault Cannon Launcher Improved Grenade Launcher Impact Weapon Heavy Mace Slashing Weapon Makeshift Sword Piercing Weapon Heavy Pick Build | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Was Fac Upp Slots Evolved 12 | . . 2 2 2 2 . . 2 2 . . . Power 2 | . . . 1 . . . . . 1 . . . Propulsion 2 | . . . 1 1 . . . . . . . . Utility 7 | . . 2 . 1 2 . . 2 . . . . Weapon 1 | . . . . . . . . . 1 . . . Parts Attached 263 | 7 6 20 29 57 28 13 14 51 7 . 27 4 Power 50 | 1 1 2 8 11 4 3 4 11 2 . 3 . Engine 30 | 1 . 2 7 8 1 2 3 4 . . 2 . Core 19 | . 1 . 1 3 3 1 1 7 2 . . . Reactor 1 | . . . . . . . . . . . 1 . Propulsion 83 | 2 2 4 12 18 5 4 3 16 2 . 15 . Treads 16 | 2 2 2 7 . . . 2 1 . . . . Leg 27 | . . 1 3 12 2 3 . 1 . . 5 . Wheel 15 | . . 1 2 6 1 . 1 . . . 4 . Hover 17 | . . . . . . . . 13 2 . 2 . Flight 8 | . . . . . 2 1 . 1 . . 4 . Utility 66 | 2 . 7 6 13 7 4 3 13 3 . 5 3 Device 40 | 1 . 3 3 5 4 2 1 10 3 . 5 3 Storage 5 | 1 . 2 1 1 . . . . . . . . Processor 10 | . . 2 1 4 1 1 . 1 . . . . Hackware 2 | . . . . . . . 1 1 . . . . Protection 9 | . . . 1 3 2 1 1 1 . . . . Artifact . | . . . . . . . . . . . . . Weapon 64 | 2 3 7 3 15 12 2 4 11 . . 4 1 Energy Gun 11 | 1 2 2 . . 1 2 1 2 . . . . Energy Cannon 11 | . . . . 3 2 . . 3 . . 2 1 Ballistic Gun 18 | 1 1 . 2 6 3 . 3 . . . 2 . Ballistic Cannon 6 | . . 3 . 1 . . . 2 . . . . Launcher 6 | . . 2 . 2 2 . . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon 7 | . . . 1 3 3 . . . . . . . Slashing Weapon 4 | . . . . . . . . 4 . . . . Piercing Weapon 1 | . . . . . 1 . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . 1 . . . . . . 1 . Parts Lost 118 | . . 4 9 14 16 5 10 27 . 1 23 9 Power 27 | . . . 5 2 4 2 3 6 . . 5 . Propulsion 37 | . . 2 2 7 5 1 3 6 . . 7 4 Utility 33 | . . 1 1 3 4 2 2 6 . 1 8 5 Weapon 21 | . . 1 1 2 3 . 2 9 . . 3 . Highest Loss Streak 17 | . . 2 4 2 11 2 7 7 . 1 17 5 To Critical Strikes 1 | . . . . . 1 . . . . . . . Average Slot Usage (%) 90 | . 99 99 96 97 92 82 81 87 75 81 73 18 Engine 9 | . 10 5 14 12 9 5 9 5 5 5 5 . Core 3 | . 3 5 . 1 2 5 2 4 10 8 3 . Treads 7 | . 27 19 23 4 . . 1 5 . . . . Leg 9 | . . 2 2 20 21 8 6 . . . 3 8 Wheel 1 | . . . 1 3 . . 2 2 . . 1 . Hover 1 | . . . . . . . . 5 21 21 13 . Flight 1 | . . . . . . 6 . . . . . . Device 11 | . 14 25 8 7 10 5 11 19 17 24 19 . Storage 7 | . 14 11 9 6 6 6 6 5 5 5 3 . Processor 18 | . . 7 18 21 20 26 25 15 10 10 8 5 Protection 1 | . . . . . 5 3 . 1 . . . . Energy Gun 3 | . 14 10 4 . . 4 6 2 . . . . Ballistic Gun 5 | . 14 5 6 9 4 . 4 2 . . 2 . Ballistic Cannon 2 | . . 5 7 2 . . . 2 . . . . Piercing Weapon 1 | . . . . . . 6 1 . . . . . Peak Build Rating 100 | 7 12 19 35 50 58 56 57 83 86 86 100 33 Average Rating 41 | 4 8 16 27 40 51 44 48 66 68 82 72 18 On Entrance 39 | . 7 12 16 28 48 44 52 57 53 86 73 33 Naked Turns 1 | . . . . . . . . . . . . 1 Heaviest Build 77 | 14 17 21 42 60 62 51 64 74 58 58 77 10 Greatest Support 69 | 40 40 43 66 69 66 45 45 50 44 44 64 16 Greatest Overweight (x) 20 | 3 . . 1 5 5 4 18 20 1 1 4 3 Average Overweight (x) 1 | . . . . . . 2 2 1 1 1 . . Largest Inventory Capacity 15 | 8 8 8 15 15 15 15 15 15 15 15 15 5 Average Capacity 13 | 7 8 8 13 14 15 15 15 15 15 15 11 5 Most Carried 15 | 6 8 8 15 15 15 15 15 15 12 12 15 5 Average Carried 11 | 3 7 7 12 14 13 11 12 12 7 12 10 4 Final Capacity 15 | 8 8 8 15 15 15 15 15 15 15 15 5 5 Final Carried 15 | 6 8 6 13 15 10 13 15 10 12 12 5 2 Class Distribution -------------------- 33% | Mutant 29% | Scavenger-Mutant 13% | Skirmisher 9% | Scavenger-Skirmisher 7% | Derelict-Mutant 4% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Mutant | -6/Factory Mutant | -6/Lower Caves Derelict-Mutant | -6/Lower Caves Scavenger-Mutant | -5/Factory Scavenger-Mutant | -4/Factory Scavenger-Mutant | -4/Waste Mutant | -4/Factory Mutant | -4/Upper Caves Resources | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 ----------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Was Fac Upp Matter Collected 4672 | 227 97 538 693 1363 325 253 201 817 . . 158 . Remotely . | . . . . . . . . . . . . . Salvage Created 5733 | 26 332 807 685 1340 495 326 505 931 . . 286 . Parts 319 | 2 22 43 36 82 19 14 20 52 . . 29 . Haulers Intercepted 1 | . . . . 1 . . . . . . . . Recyclers Shooed 5 | . . 3 . . . . . 2 . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 31 | . . . . . . 15 16 . . . . . Prevented 2 | . . . . . . 2 . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Was Fac Upp Combat Hostiles Destroyed 125 | . 9 25 16 26 11 5 8 21 . . 4 . Melee 4 | . . . . . 1 3 . . . . . . Guns 68 | . 9 10 12 15 3 2 8 7 . . 2 . Cannons 43 | . . 12 4 8 3 . . 14 . . 2 . AOE 10 | . . 3 . 3 4 . . . . . . . Classes Destroyed 13 | 1 3 2 3 2 . . 1 1 . . . . Worker 5 | . . . 1 2 . . . . . . 2 . Builder 5 | . . . 1 2 . . . 1 . . 1 . Tunneler 4 | 1 . . . . 1 . . . . . 2 . Hauler 1 | . . . . 1 . . . . . . . . Recycler 2 | . . 1 . 1 . . . . . . . . Watcher 9 | . 1 1 2 3 1 . . . . . 1 . Swarmer 24 | . 3 6 4 . . 2 . 7 . . 2 . Grunt 57 | . 6 13 7 13 7 2 5 4 . . . . Brawler 1 | . . . . . . . 1 . . . . . Sentry 16 | . . 6 4 2 2 . 2 . . . . . Specialist 2 | . . . . . . . . 2 . . . . Hunter 7 | . . . 1 2 2 . . . . . 2 . Programmer 18 | . . . . 9 . 1 . 8 . . . . Packrat 2 | . . . . . . 2 . . . . . . Best Kill Streak 6 | 1 3 6 4 5 3 2 2 4 . . 3 . Combat Bots Only 6 | . 3 6 4 4 3 2 2 4 . . 2 . Max Kills in Single Turn 3 | 1 1 3 2 3 2 1 1 2 . . 1 . Gunslinging . | . . . . . . . . . . . . . Exploded 3 | . . 3 . 2 2 . . . . . . . Melee 1 | . . . . . 1 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Was Fac Upp Hostile Shots Fired 1496 | . 53 122 111 279 244 48 90 267 . 1 158 123 Missed 453 | . 13 27 23 88 88 11 28 75 . . 45 55 Damage Taken 16428 | . 524 1099 1371 2707 2169 608 1059 3200 . 47 2192 1452 Core 2872 | . 76 192 150 310 259 135 113 475 . . 305 857 Absorbed by Shields 44 | . . . . . . . . 44 . . . . Ignored by Resistances 233 | . . . . . . . . 233 . . . . Regen/Repaired (Parts) 504 | . 208 18 . 278 . . . . . . . . Core Remaining (%) 62 | 100 69 52 72 55 . . 40 52 . . . . Volleys Fired 413 | 1 35 62 63 102 19 7 26 69 . . 25 4 Largest 3 | 2 2 2 2 2 2 1 2 2 . . 3 1 Hottest 218 | 70 88 109 109 108 116 75 108 171 . . 218 105 Shots Fired 768 | 2 70 121 126 202 34 8 52 116 . . 33 4 Gun 498 | 2 70 74 80 144 13 8 52 44 . . 11 . Cannon 255 | . . 46 46 50 15 . . 72 . . 22 4 Launcher 15 | . . 1 . 8 6 . . . . . . . Special . | . . . . . . . . . . . . . Kinetic 505 | 1 35 69 102 182 9 . 26 70 . . 11 . Thermal 236 | 1 35 51 24 12 19 6 26 36 . . 22 4 Explosive 15 | . . 1 . 8 6 . . . . . . . Electromagnetic 12 | . . . . . . 2 . 10 . . . . Robot Hit Streak 17 | 1 6 14 14 15 17 7 11 12 . . 7 3 Robot Miss Streak 8 | . 8 3 6 6 2 2 3 3 . . 3 1 Penetration Max 1 | . . . . 1 . . . 1 . . . . Secondary Targets 2 | . 1 . . . . . 1 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . 1 . . . . . Shots Hit Robots 546 | 1 34 91 79 142 39 15 34 86 . . 22 3 Core Hits 260 | 1 20 34 31 59 38 9 21 34 . . 13 . Critical Kills 12 | . . . . . . . . 10 . . 2 . Critical Parts Destroyed 13 | . . . 1 3 . . . 9 . . . . Critical Strikes 42 | . 2 4 5 6 1 1 . 21 . . 2 . Burn 4 | . 2 1 1 . . . . . . . . . Meltdown 1 | . . . . . . . . . . . 1 . Destroy 24 | . . . 1 3 . . . 19 . . 1 . Blast 9 | . . 3 3 3 . . . . . . . . Sever 2 | . . . . . . . . 2 . . . . Impale 2 | . . . . . 1 1 . . . . . . Melee Attacks 68 | . . . 2 17 17 17 . 15 . . . . Impact 23 | . . . 2 17 4 . . . . . . . Slashing 15 | . . . . . . . . 15 . . . . Piercing 30 | . . . . . 13 17 . . . . . . Sneak Attacks 1 | . . . . . . 1 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 13913 | 12 429 1903 1610 3668 2012 435 752 2187 . . 763 142 Guns 6337 | 12 429 892 1081 2088 190 105 752 629 . . 159 . Cannons 4871 | . . 851 520 1013 369 . . 1412 . . 571 135 Explosions 1863 | . . 149 . 567 1132 . . 15 . . . . Melee 757 | . . . . . 321 330 . 106 . . . . Ramming 85 | . . 11 9 . . . . 25 . . 33 7 Kinetic 7056 | . 83 1083 1308 2835 128 . 370 1090 . . 159 . Thermal 4253 | 12 346 660 293 438 431 65 382 920 . . 571 135 Explosive 1676 | . . 149 . 395 1132 . . . . . . . Electromagnetic 86 | . . . . . . 40 . 46 . . . . Impact . | . . . . . . . . . . . . . Slashing 106 | . . . . . . . . 106 . . . . Piercing 651 | . . . . . 321 330 . . . . . . Highest Corruption 11 | . . . . 10 . 1 1 11 . 5 7 11 Average Corruption 3 | . . . . 3 . 1 1 7 . 5 5 8 Corruption Purged 27 | . . . . 18 . . 1 8 . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 135 | . . . . 62 . 12 4 32 . 2 18 5 Message Errors 40 | . . . . 19 . 2 1 7 . 1 7 3 Matter Fused 22 | . . . . 8 . 3 1 7 . . 3 . Heat Flow Errors 22 | . . . . 9 . 2 1 4 . . 4 2 Energy Discharges 12 | . . . . 7 . 1 . 4 . . . . Parts Rejected 2 | . . . . . . . . 1 . . 1 . Parts Fused 2 | . . . . 1 . 1 . . . . . . Data Loss (minor) 15 | . . . . 8 . 2 1 3 . 1 . . Data Loss (major) 7 | . . . . 5 . . . 2 . . . . Misfires 8 | . . . . 4 . 1 . 2 . . 1 . Alerts 2 | . . . . 1 . . . . . . 1 . Misdirections 2 | . . . . . . . . 2 . . . . Weapon Failures 1 | . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 231 | . . . 13 48 94 . . 29 . . 47 . Projectiles 90 | . . . 13 1 . . . 29 . . 47 . Explosions 124 | . . . . 47 77 . . . . . . . Melee 17 | . . . . . 17 . . . . . . . Knockbacks 29 | . . 4 5 14 . . . 6 . . . . Impact . | . . . . . . . . . . . . . Kinetic 26 | . . 4 5 12 . . . 5 . . . . Secondary 3 | . . . . 2 . . . 1 . . . . Self-Inflicted Damage 199 | . . . . . 133 . . 57 . . 7 2 Shots 4 | . . . . . 2 . . 2 . . . . Rammed 17 | . 1 5 2 . . . . 4 . . 1 4 Targets Rammed 24 | . 1 5 2 . . . . 4 . . 8 4 Kicked 7 | . . . . . . . . . . . 7 . Crushed . | . . . . . . . . . . . . . Highest Temperature 518 | 30 326 352 366 320 210 257 269 314 . . 518 182 Average Temperature 92 | 18 119 86 108 66 63 67 90 95 . . 138 59 Received Heat Transfer 3208 | . 246 447 540 561 358 135 507 135 . . 81 198 Effects 11 | . . 2 . 2 . 1 . . . . 6 . Shutdowns 4 | . . 1 . 1 . . . . . . 2 . Energy Bleed 2 | . . 1 . . . 1 . . . . . . Interference 4 | . . . . 1 . . . . . . 3 . Matter Decay 1 | . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 8 | . . 1 1 1 2 . . 1 . . 2 . Heat Transferred 7483 | 37 1036 1628 777 700 824 111 666 962 . . 631 111 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Was Fac Upp Peak Influence 477 | 5 223 433 445 477 356 . . 265 108 37 120 . Initial 233 | . 3 13 176 27 233 . . . 93 37 4 . Average 153 | . 72 185 146 195 215 . . 103 97 21 46 . Maximum Alert Level 2 | . 1 2 2 2 1 . . 1 . . . . Low Security (%) 67 | 100 94 59 79 51 28 . . 90 100 100 100 . Level 1 28 | . 5 32 16 42 71 . . 9 . . . . Level 2 3 | . . 7 3 6 . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 40 | . 1 3 5 16 3 . . 10 . . 2 . Investigation 14 | . . 2 3 5 1 . . 2 . . 1 . Extermination 13 | . . . . 7 1 . . 4 . . 1 . Reinforcement 11 | . 1 1 1 4 . . . 4 . . . . Assault . | . . . . . . . . . . . . . Garrison 2 | . . . 1 . 1 . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . . . . . Haulers Reinforced 2 | . . . . 1 . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Was Fac Upp Distress Signals 9 | . 1 2 3 2 1 . . . . . . . Communications Jammed 18 | . . . . . . . . 18 . . . . Distress Signals 18 | . . . . . . . . 18 . . . . Times Spotted 219 | . 13 39 30 34 16 5 10 40 1 4 17 10 Peak Tracking Total 10 | . 5 10 7 3 5 2 3 9 1 4 9 8 Tactical Retreats 25 | . . 3 4 1 2 . 2 7 . 1 2 3 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Was Fac Upp Traps Triggered 15 | . 1 . 1 6 . . . 6 1 . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 2 | . . . . . . 2 . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 ---------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Was Fac Upp Machines Disabled 20 | . . 2 2 5 3 . . 5 . . 3 . Max in Single Turn 5 | . . 1 1 5 2 . . 2 . . 1 . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Was Fac Upp Machines Accessed 41 | . 7 5 8 8 4 . 1 4 . . 4 . Terminals 28 | . 5 4 5 5 4 . . 2 . . 3 . Fabricators . | . . . . . . . . . . . . . Repair Stations 4 | . 1 1 1 1 . . . . . . . . Recycling Units 3 | . 1 . . 1 . . . . . . 1 . Scanalyzers 2 | . . . 1 . . . . 1 . . . . Garrison Access 3 | . . . 1 1 . . . 1 . . . . Total Hacks 104 | . 18 19 19 17 10 . 7 8 . . 6 . Successful 48 | . 10 5 13 7 3 . 7 1 . . 2 . Failed 56 | . 8 14 6 10 7 . . 7 . . 4 . Catastrophic 17 | . 1 2 . 5 1 . . 4 . . 4 . Database Lockouts . | . . . . . . . . . . . . . Manual 66 | . 7 16 10 11 10 . . 7 . . 5 . Terminals 67 | . 11 17 10 10 10 . . 4 . . 5 . Fabricators . | . . . . . . . . . . . . . Repair Stations 14 | . 4 2 3 5 . . . . . . . . Recycling Units 5 | . 3 . . 1 . . . . . . 1 . Scanalyzers 4 | . . . 3 . . . . 1 . . . . Garrison Access 7 | . . . 3 1 . . . 3 . . . . Terminal Hacks 27 | . 3 3 7 1 3 . 7 1 . . 2 . Record 9 | . 1 . 1 . . . 7 . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . . Branch Access Points 1 | . . . . . . . . . . . 1 . Alert Level 12 | . . 3 4 1 2 . . 1 . . 1 . Unreport Threat 2 | . . . 1 . 1 . . . . . . . Recall Investigation 1 | . . . 1 . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 12 | . 4 2 2 4 . . . . . . . . Scan Component 6 | . 2 1 1 2 . . . . . . . . Repair 6 | . 2 1 1 2 . . . . . . . . Recycling Unit Hacks 3 | . 2 . . 1 . . . . . . . . Report Inventory 2 | . 1 . . 1 . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . Scanalyzer 1 | . . . 1 . . . . . . . . . Insert Component 1 | . . . 1 . . . . . . . . . Garrison Access Hacks 1 | . . . 1 . . . . . . . . . Coupler Status 1 | . . . 1 . . . . . . . . . Unauthorized Hacks 4 | . 1 . 2 1 . . . . . . . . Terminals 2 | . 1 . 1 . . . . . . . . . Botnet 2 | . 1 . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 2 | . . . 1 1 . . . . . . . . Reprogram 2 | . . . 1 1 . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 33 | . 5 5 6 6 4 . . 4 . . 3 . Full Trace Events 12 | . 1 3 2 3 1 . . 1 . . 1 . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 6 | . 2 1 1 2 . . . . . . . . Time 195 | . 52 26 53 64 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 10 | . 10 . . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged 1 | . . . 1 . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 ------------ Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Was Fac Upp Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . 3 . . . . . . . . Programmers 3 | . . . . 3 . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Was Fac Upp Total Allies 3 | . . . 2 . . . . . . 1 . . Largest Group 2 | . . . 2 . . . . . . 1 . . Highest-Rated Group 46 | . . . 32 . . . . . . 46 . . Highest-Rated Ally 46 | . . . 16 . . . . . . 46 . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 13 | . . . 9 . . . . . . 4 . . Total Damage 256 | . . . 93 . . . . . . 163 . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Was Fac Upp Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . 2 2 . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 ------------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Was Fac Upp Turns Passed 15265 | 113 613 1494 1818 3872 850 2378 1247 1849 109 109 664 149 Spaces Moved 7409 | 62 258 621 982 1784 476 851 565 952 83 108 492 175 Core 198 | 17 . . . . . . 36 3 . . 25 117 Treads 2193 | 45 258 621 876 393 . . . . . . . . Legs 2392 | . . . . 942 417 657 199 40 . . 79 58 Wheels 1515 | . . . 106 449 55 . 330 548 . . 27 . Hover 883 | . . . . . . . . 361 83 108 331 . Flight 228 | . . . . . 4 194 . . . . 30 . Fastest Speed 50 | 50 160 160 115 110 115 190 115 55 100 100 50 50 Average Speed 154 | 151 160 160 145 135 122 266 194 144 100 100 100 74 Slowest Speed 1050 | 200 160 160 160 260 354 354 950 1050 100 100 186 200 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered 2 | . . . . 2 . . . . . . . . Exploration Rate (%) 38 | 4 48 43 45 35 12 95 62 21 3 90 13 28 Regions Visited 12 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 8 | . . 1 1 1 1 1 1 1 . . 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . . . . Scrap Searched 9 | . . . . . . 7 2 . . . . . Spaces Dug 25 | . . . 2 12 5 3 . 3 . . . . Terrain Destroyed 202 | . . 11 12 91 66 3 3 12 . . 3 1 Melee 24 | . . . 2 12 4 3 . 3 . . . . Projectile 44 | . . 7 10 9 2 . 3 9 . . 3 1 AOE 133 | . . 4 . 69 60 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Was Fac Upp Total 10316 | 76 399 1003 1242 3020 676 921 656 1286 110 109 627 191 Wait 1888 | . 84 273 130 996 121 18 42 154 8 2 57 3 Move 7398 | 61 257 620 981 1783 475 850 564 951 83 107 491 175 Hop . | . . . . . . . . . . . . . Pick Up 138 | 7 7 12 19 38 8 8 8 13 7 . 11 . Fast Attach 70 | 6 3 2 2 10 5 7 4 16 3 . 12 . Attach 80 | 1 . 6 8 18 10 3 6 17 2 . 5 4 Detach 6 | . . . . 1 . 3 . . 1 . . 1 Swap 113 | . 3 12 19 29 13 3 4 18 2 . 10 . Drop 99 | . 9 11 16 26 8 5 2 10 4 . 8 . Fire 413 | 1 35 62 63 102 19 7 26 69 . . 25 4 Melee 68 | . . . 2 17 17 17 . 15 . . . . Ram 9 | . . . . . . . . 4 . . 1 4 Kick 7 | . . . . . . . . . . . 7 . Crush 8 | . 1 5 2 . . . . . . . . . Escape Stasis 19 | . . . . . . . . 19 . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory (discovered 2 exits: *Fac / *Sto) -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves -5/Factory -4/Factory -4/Waste -4/Factory (discovered 3 exits: *Upp x2 / Arm) -4/Upper Caves History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 16) 114 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 624 | -10/Materials | Discovered new exit (range 14) 667 | -10/Materials | Repaired Lgt. Treads 696 | -10/Materials | Repaired Lgt. Treads 727 | -10/Materials | Entered another Materials area 727 | -9/Materials | Evolved 2 slots: Utility x2 1034 | -9/Materials | Build established: Scavenger-Mutant 1564 | -9/Materials | Repaired Sensor Array 1899 | -9/Materials | Build established: Mutant 2195 | -9/Materials | Discovered new exit (range 3) 2210 | -9/Materials | Build established: Skirmisher 2211 | -9/Materials | Identified exit to Materials 2221 | -9/Materials | Entered another Materials area 2221 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 3165 | -8/Materials | Repaired Broken Cesium-ion Thruster 3275 | -8/Materials | Discovered new exit (range 11) 3288 | -8/Materials | Identified exit to Factory 3594 | -8/Materials | Garrison activated, responded to threat 3681 | -8/Materials | Lost 4 parts (2p1u1w) 3731 | -8/Materials | Lost 3 parts (1p2n) 4039 | -8/Materials | Entered Factory 4039 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5157 | -7/Factory | Build established: Scavenger-Skirmisher 5484 | -7/Factory | Crushed by falling debris 5509 | -7/Factory | Crushed by falling debris 5659 | -7/Factory | System corruption reached 10% 6084 | -7/Factory | Build established: Scavenger-Mutant 6509 | -7/Factory | Discovered new exit (range 19) 6541 | -7/Factory | Identified exit to Factory 6619 | -7/Factory | Build established: Scavenger-Skirmisher 6624 | -7/Factory | Discovered new exit (range 18) 6734 | -7/Factory | Identified exit to Storage 7722 | -7/Factory | Build established: Mutant 7843 | -7/Factory | Repaired Lrg. Storage Unit 7901 | -7/Factory | Repaired Deuterium Engine 7911 | -7/Factory | Entered another Factory area 7911 | -6/Factory | Evolved 2 slots: Utility x2 7976 | -6/Factory | Discovered new exit (range 5) 7980 | -6/Factory | Identified exit to Factory 8482 | -6/Factory | Build established: Scavenger-Mutant 8691 | -6/Factory | Lost 11 parts (2p4n3u2w) 8711 | -6/Factory | Discovered new exit (range 10) 8727 | -6/Factory | Identified exit to Lower Caves 8735 | -6/Factory | Garrison activated, responded to threat 8761 | -6/Factory | Entered Lower Caves 8771 | -6/Lower Caves | Lost 4 parts (1p1n1u1w) 8900 | -6/Lower Caves | Build established: Mutant 10408 | -6/Lower Caves | Learned 8 Factory zone layouts 10494 | -6/Lower Caves | Learned 8 Factory zone layouts 10668 | -6/Lower Caves | Build established: Scavenger-Mutant 11066 | -6/Lower Caves | Discovered new exit (range 20) 11101 | -6/Lower Caves | Identified exit to Lower Caves 11139 | -6/Lower Caves | Entered another Lower Caves area 11499 | -6/Lower Caves | Core integrity fell below 50% 11599 | -6/Lower Caves | Lost 7 parts (1p3n1u2w) 11815 | -6/Lower Caves | Learned Factory stockpile data 11836 | -6/Lower Caves | Build established: Derelict-Mutant 12035 | -6/Lower Caves | Learned Research terminal intel 12035 | -6/Lower Caves | Learned Armory terminal intel 12035 | -6/Lower Caves | Learned Research garrison access intel 12086 | -6/Lower Caves | Learned Factory security intel 12185 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 12291 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 12313 | -6/Lower Caves | Discovered exit to Factory (range 7) 12386 | -6/Lower Caves | Entered Factory 12386 | -5/Factory | Evolved 2 slots: Utility x2 12387 | -5/Factory | Identified exit to Factory 12867 | -5/Factory | Build established: Scavenger-Mutant 13350 | -5/Factory | Lost 3 parts (2n1w) 13608 | -5/Factory | Build established: Mutant 13990 | -5/Factory | Lost 3 parts (1n1u1w) 14034 | -5/Factory | System corruption reached 10% 14064 | -5/Factory | Lost 3 parts (1p2w) 14118 | -5/Factory | Spotted B-75 Beast 14183 | -5/Factory | Lost 7 parts (3p2u2w) 14235 | -5/Factory | Entered another Factory area 14235 | -4/Factory | Evolved 2 slots: Power x1, Weapon x1 14344 | -4/Factory | Sucked down chute 14344 | -4/Factory | Entered Waste 14345 | -4/Waste | Met a frightened Derelict 14359 | -4/Waste | EMP discharged 14368 | -4/Waste | Spotted C-40 Crusher 14385 | -4/Waste | Spotted C-40 Crusher 14398 | -4/Waste | Spotted C-40 Crusher 14407 | -4/Waste | Spotted C-40 Crusher 14407 | -4/Waste | Spotted C-40 Crusher 14407 | -4/Waste | Spotted C-40 Crusher 14421 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 14444 | -4/Waste | Discovered new exit (range 10) 14453 | -4/Waste | Entered Factory 14819 | -4/Factory | Spotted B-86 Titan 14940 | -4/Factory | Lost 17 parts (5p4n6u2w) 15090 | -4/Factory | Identified exit to Upper Caves 15090 | -4/Factory | Identified exit to Armory 15117 | -4/Factory | Entered Upper Caves 15149 | -4/Upper Caves | Lost 3 parts (1n1u1w) 15212 | -4/Upper Caves | Core integrity fell below 50% 15242 | -4/Upper Caves | Lost 5 parts (3n2u) 15253 | -4/Upper Caves | Core integrity fell below 20% 15262 | -4/Upper Caves | System corruption reached 10% 15266 | -4/Upper Caves | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- Imp. Cloaking Device destroyed. System Shield destroyed. P-70 Sage resets G-67 Veteran, system corruption cleaned. P-70 Sage heat damages Imp. Heat Sink. &SV9EB1MX691=FQ>=SLSC7O BECIR 2X-6TQ(k) breaks down the debris. I2-2BX(k) breaks down the debris. Slammed into P-70 Sage. P-70 Sage resets 2X-6TQ(k), system corruption cleaned. Adv. Reaction Control System destroyed. Imp. Phase Shifter destroyed. Slammed into P-70 Sage. Destabilizing: Core damaged (-57). 2X-6TQ(k) breaks down the debris. Slammed into G-67 Veteran. Adv. Targeting Computer destroyed. System corrupted by crushing effect (+1). Slammed into G-67 Veteran. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????? ???## | | ??????????????????????????????????????????? #?## | | ??????????????????????????????????????????? ### | | ??????????????????????????????????????????? ## | | ??????????????########????????????????????? ##### | | ??????????????# #????????????????????# #???? | | ?????????????## #????????????????????# #???? | | ????????????## #????????????????###?# ##??? | | ???????????## ##??????????????## #?# ##?? | | ??????????## ##???????####### ### #?? | | ??????????# ####???## ## ### | | ??????????## ##### ### | | ???????????# ## ## | | ???????????### ## #### ## | | ?????????????## #?# ## ##??# ### | | ??????????????###??# ###### ####?### #### | | ??????????????????## #????###????# ### | | ??????????????????# b####????????## | | ??????????????????# #?????????#### | | ??????????????????# #????????????#### | | ????????????####??##% #???????????###?#### | | ???????????## ##?## #?#####??### #????## | | ???????????# ### g #### ##?# #?????## | | ???????????# ## g @### ### #??????# | | ????????##??# k%g #???????# | | ???????## #### ###gp p ##??????? | | ??????## #?# ##?## ##??????? | | ?????## ### ####### #??????? ? | | ?????# #### ##### ##?????????? | | ?????# #?? ##?## ##??????????? | | ?????# ### #??# ####???????????? | | ?????# #??####???????????????? | | ?????# ##### #?????????????????????? | | ?????########???# ### ##?????????????????????? | | ????????????????## ##??????????????????????????? | | ?????????????????#####???????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 83 Energy Generation 38 Energy Capacity 520 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 14 Additional Mass Support 6 Armor Coverage 225 Resistance: KI 20 Phase Shifting 10 Evasion (%) 62 Targeting Accuracy 14 Recoil Reduction 3 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Party Time Shopping List Total Silence Challenges ------------ None Game ------ Seed ParticleCommPick Manual? 0 Play Time 02:56:46 Cumulative 35.2 hours Start 2025.02.19 @ 02:41:53 End 2025.02.19 @ 16:11:11 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 27 Rogue 27 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 33 Achievement% 26 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: d3133fa6-1066-455a-9f8e-877a86b8534d