Cogmind - Beta 10 @@@ ROGUE MODE // 2020.09.18 @ 00:38:35 Player: 3.14 Result: Self-destructed Performance ------------- Evolutions (9) 4500 Regions Visited (26) 5200 Robots Destroyed (295) 1475 Value Destroyed (15099) 15099 Prototype IDs (46) 920 Alien Tech Used (2) 400 Bonus (8638) 8638 TOTAL SCORE: 36232 Bonus ------- Triggered High Security 500 High Alert Combat Kills 2400 Follower Combat Kills 1352 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 268 Met Warlord at Research 2000 Invited to Help at Command 2000 Friendly Fire -1182 Cogmind --------- Core Integrity 1227/1600 Matter 290/300 Energy 700/700 System Corruption 1% Temperature Cool (0) Movement Treading (177) Ox1 Location -1/Access Parts ------- > --- POWER (2) -------- Vortex Chain Reactor > --- PROPULSION (4) --- Armored Heavy Treads Biometal Heavy Treads > --- UTILITY (17) ----- Advanced Heat Sink High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Heavy Reflective Plating Medium Insulated Plating Wardrone Bay (0/1) > --- WEAPON (2) ------- Gamma Rifle Long-range Proton Cannon > --- INVENTORY (28) --- Light Quantum Reactor Light Quantum Reactor Armored Heavy Treads Biometal Heavy Treads Advanced Heat Sink Advanced Heat Sink Advanced Coolant Injector Advanced Coolant Injector High-capacity Battery (400) YI-UF0's Bottomless Matter Pit (1500) Layered Heavy Armor Plating Centrium Light Armor Plating Improved Focal Shield Experimental Thermal Shield Improved Remote Force Field System Restoration Module Long-range Proton Cannon Long-range Proton Cannon Neutron Cannon Nova Cannon Enhanced Nova Cannon Tiamat Missile Launcher Tiamat Missile Launcher Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Armored Heavy Treads Armored Heavy Treads > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Centrium Light Armor Plating Medium Insulated Plating Experimental Thermal Shield Wardrone Bay > --- WEAPON ----------- Gamma Rifle Long-range Proton Cannon > --- INVENTORY -------- Armored Heavy Treads Biometal Heavy Treads Advanced Heat Sink Advanced Heat Sink Advanced Coolant Injector Advanced Coolant Injector High-capacity Battery YI-UF0's Bottomless Matter Pit Layered Heavy Armor Plating Heavy Reflective Plating Improved Focal Shield Improved Remote Force Field System Restoration Module Long-range Proton Cannon Long-range Proton Cannon Neutron Cannon Nova Cannon Enhanced Nova Cannon Tiamat Missile Launcher Tiamat Missile Launcher [Rating: 242] Favorites ----------- Power Enhanced Fission Core Engine Cooled Ion Engine Power Core Enhanced Fission Core Reactor Fusion Reactor Propulsion Heavy Treads Treads Heavy Treads Utility High-capacity Storage Unit Device Improved Cooling System Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Protection Hardened Medium Armor Plating Weapon Light EM Pulse Cannon Energy Gun Heavy Gatling Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Improved Assault Rifle Launcher Tiamat Missile Launcher Slashing Weapon Chainsword Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Slots Evolved 18 | . . . 2 . . . 2 2 . . . . 2 2 . . . . 2 . . . . 2 2 2 Power 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Propulsion 2 | . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . Utility 15 | . . . 2 . . . 1 2 . . . . . 2 . . . . 2 . . . . 2 2 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 434 | 7 . 2 39 4 . 4 10 25 7 2 3 7 49 55 16 16 10 7 28 7 32 11 4 18 14 57 Power 17 | 1 . . 5 . . 1 2 1 . . . . 2 1 . 2 1 . . . . 1 . . . . Engine 13 | 1 . . 5 . . 1 2 1 . . . . 1 . . 2 . . . . . . . . . . Core 2 | . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . Propulsion 37 | 2 . . 13 . . 1 2 3 . . . . 2 2 . . . 1 . . 1 3 . 2 2 3 Treads 37 | 2 . . 13 . . 1 2 3 . . . . 2 2 . . . 1 . . 1 3 . 2 2 3 Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 211 | 2 . . 10 2 . . 3 13 2 1 1 3 18 38 7 10 7 2 20 5 16 4 1 5 10 31 Device 139 | . . . . . . . 1 9 2 1 1 2 10 36 4 8 5 2 17 4 11 2 1 2 4 17 Storage 9 | 2 . . 5 1 . . 1 . . . . . . . . . . . . . . . . . . . Processor 9 | . . . 1 . . . . 1 . . . . 1 . . . . . . . 1 1 . 1 3 . Hackware . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Protection 54 | . . . 4 1 . . 1 3 . . . 1 7 2 3 2 2 . 3 1 4 1 . 2 3 14 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 169 | 2 . 2 11 2 . 2 3 8 5 1 2 4 27 14 9 4 2 4 8 2 15 3 3 11 2 23 Energy Gun 23 | 1 . . 1 . . . 1 . . . . . 3 2 . . . . 4 . 8 . . 2 . 1 Energy Cannon 99 | . . . 3 1 . 2 1 6 4 1 . 2 16 11 6 3 . 4 2 . 4 3 1 8 2 19 Ballistic Gun 10 | 1 . 2 6 1 . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 26 | . . . 1 . . . 1 1 1 . 1 1 4 1 3 1 1 . 1 1 2 . 2 1 . 3 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 11 | . . . . . . . . 1 . . 1 1 4 . . . 1 . 1 1 1 . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 22 | . . . 3 1 . . 1 . . . . . 2 2 . . 4 . 1 . . 3 . 2 1 2 Parts Lost 16 | . . . 1 . . 1 2 . . . . . 1 . . 2 . 1 . 1 . . . . . 7 Power 2 | . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . Propulsion 2 | . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . Utility 9 | . . . 1 . . . . . . . . . . . . 1 . . . 1 . . . . . 6 Weapon 3 | . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . 1 Highest Loss Streak 2 | . . . 1 . . 1 1 . . . . . 1 . . 2 . 1 . 1 . . . . . 2 Average Slot Usage (%) 87 | . 100 100 96 100 100 100 98 96 92 92 92 92 86 88 88 84 81 82 83 84 84 82 84 81 82 79 Engine 4 | . 14 14 11 11 11 11 9 7 7 7 7 7 6 5 5 5 2 . . . . . . . . . Core 2 | . . . . . . . . . . . . . 6 5 5 5 5 5 5 5 5 2 . . . . Reactor 2 | . . . . . . . . . . . . . . . . . 1 5 5 5 5 5 5 4 4 4 Treads 13 | . 28 28 21 22 22 22 26 19 15 15 15 15 13 11 11 11 11 11 10 10 10 10 15 11 8 8 Device 14 | . . . . . . . 9 12 15 15 15 14 9 21 22 19 16 17 22 21 18 12 10 14 13 21 Storage 19 | . 28 28 32 33 33 33 27 23 23 23 23 23 20 17 17 17 17 17 15 15 15 15 15 14 13 12 Processor 7 | . . . 1 . . . . 7 7 7 7 7 6 5 5 5 5 5 5 5 8 12 15 18 21 16 Protection 8 | . . . 6 11 11 11 9 9 7 7 7 7 9 6 5 5 5 5 8 10 7 10 10 9 12 9 Energy Gun 2 | . 14 1 . . . . 6 . . . . . 2 . . . . . 8 9 8 3 . . . . Energy Cannon 6 | . . . 3 6 . 20 10 12 14 15 15 10 6 10 10 10 9 2 . . 1 6 6 8 8 7 Ballistic Gun 2 | . 14 26 17 15 22 1 . . . . . . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 219 | 16 16 16 121 121 120 122 123 132 131 131 128 133 144 165 160 159 165 167 166 167 171 190 187 187 199 219 Greatest Support 140 | 40 40 40 40 40 40 40 60 98 98 98 98 98 140 140 140 140 140 140 140 140 140 140 124 140 140 135 Greatest Overweight (x) 3 | . . . 3 3 2 3 3 2 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 Average Overweight (x) . | . . . . 2 2 2 1 1 1 1 1 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 Largest Inventory Capacity 28 | 8 8 8 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 Average Capacity 26 | 6 8 8 16 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 Most Carried 28 | 4 8 8 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 Average Carried 25 | 2 6 7 14 28 28 27 26 27 28 28 28 28 27 27 27 27 27 27 27 27 27 27 27 27 27 26 Final Capacity 28 | 8 8 8 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 Final Carried 28 | 4 8 8 28 28 28 28 28 28 28 28 28 28 27 28 28 27 28 26 28 28 28 28 28 28 28 26 Class Distribution -------------------- 89% | Hauler-Mutant 5% | Scavenger-Mutant 4% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Data Miner Hauler-Mutant | -6/Proximity Caves Hauler-Mutant | -6/Factory Hauler-Mutant | -5/Factory Hauler-Mutant | -5/Upper Caves Hauler-Mutant | -5/Upper Caves Hauler-Mutant | -5/Zhirov Hauler-Mutant | -4/Proximity Caves Hauler-Mutant | -4/Factory Hauler-Mutant | -4/Upper Caves Hauler-Mutant | -4/Upper Caves Hauler-Mutant | -4/Warlord Hauler-Mutant | -3/Proximity Caves Hauler-Mutant | -3/Research Hauler-Mutant | -2/Research Hauler-Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Matter Collected 8832 | 275 . 34 681 134 . 337 531 603 43 65 . 343 769 716 308 518 . 425 273 92 597 394 288 485 206 715 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 15647 | 88 . 51 1381 109 . 308 636 669 43 50 . 104 1378 1713 343 352 . 415 651 55 276 123 370 896 1623 4013 Parts 642 | 1 . 6 78 3 . 15 23 33 . 5 . 4 65 66 5 15 . 18 29 . 16 2 11 29 61 157 Haulers Intercepted 8 | . . . 6 . . . . . . . . . . 1 . . . . . . . . . . . 1 Recyclers Shooed 11 | . . . 2 . . 1 . . . . . . 4 1 . . . . 1 . . . . . 1 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 124 | . . . . . . . . . . 3 . 14 . . 3 4 . 10 . . 8 75 7 . . . Prevented 43 | . . . . . . . . . . 4 . 4 . . 2 7 . 9 . . 5 12 . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Combat Hostiles Destroyed 250 | . . 4 26 . . 4 10 8 1 1 . 3 20 19 9 8 . 8 12 2 11 2 12 13 19 58 Melee 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Guns 41 | . . 4 21 . . 3 2 . . . . . . . . . . . 5 2 3 . . 1 . . Cannons 98 | . . . 5 . . 1 4 4 1 1 . . 4 13 3 3 . 3 2 . . 2 3 3 8 38 AOE 65 | . . . . . . . 2 . . . . 2 8 3 5 3 . 3 4 . 6 . 9 5 1 14 Classes Destroyed 19 | 1 . 1 5 . . 1 1 3 . . . . 1 . . . . . . . 1 . . . 2 3 Worker 8 | . . . . . . . 1 2 . . . . 2 1 . . . . . . . . . . . 2 Builder 7 | . . . . . . . . . . . . . 6 1 . . . . . . . . . . . . Hauler 8 | . . . 6 . . . . . . . . . . 1 . . . . . . . . . . . 1 Recycler 11 | 1 . . 3 . . 1 1 . . . . . 2 1 . . . . 1 . . . . 1 . . Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Operator 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Watcher 8 | . . . . . . . . 4 . . . . . 2 . . . . . . . . . . . 2 Swarmer 61 | . . 4 12 . . . . . . . . 2 6 . 2 4 . 3 4 . 6 . 4 5 . 9 Saboteur 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Grunt 80 | . . . 9 . . 2 7 1 . . . . 6 11 2 3 . . 3 . . 1 5 3 3 24 Brawler 6 | . . . 1 . . 1 . . . . . . . . 2 . . . . . . . . . . 2 Duelist 6 | . . . . . . . . 1 . . . . 1 . 1 . . . . . . . . . . 3 Protector 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Sentry 24 | . . . 4 . . . 2 3 . . . . 2 2 1 1 . . 2 . 1 . 1 3 . 2 Hunter 31 | . . . . . . 1 1 2 . 1 . 1 3 2 1 . . 4 . 2 . . 2 . 7 4 Programmer 28 | . . . . . . . . 1 1 . . . 2 4 . . . 1 3 . 3 . . 2 . 11 Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Striker 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 . Executioner 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Thug 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Best Kill Streak 18 | 1 . 3 6 . . 3 5 3 1 1 . 2 8 6 5 5 . 3 4 1 4 1 4 5 6 18 Combat Bots Only 16 | . . 3 5 . . 3 4 2 1 1 . 2 5 5 5 5 . 3 4 1 4 1 4 5 6 16 Max Kills in Single Turn 5 | 1 . 1 2 1 . 1 1 2 1 1 . 1 5 2 2 2 . 3 3 1 2 1 2 4 2 4 Gunslinging 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . . . 1 . . . . 1 3 1 2 2 . 3 3 . 2 . 2 4 1 3 Melee 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Uniques/NPCs Destroyed 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . YI-UF0 (-9/Mines) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Damage Taken 13258 | . . 72 1027 . . 304 429 508 92 . . 39 1413 818 433 282 . 426 454 568 792 80 393 383 791 3954 Core 1037 | . . . 57 . . 17 66 132 . . . 18 103 79 9 9 . 24 . 48 36 36 11 60 62 270 Absorbed by Shields 2846 | . . . . . . . . 132 36 . . . 80 301 158 80 . . 89 96 . 28 374 399 360 713 Reduced by Siege Mode 16 | . . . . . . . . . . . . . . . . . . . . . 16 . . . . . Core Remaining (%) 89 | 100 . 100 . . . 81 88 . . . . 78 87 . . . . 87 . . . . 88 95 95 . Volleys Fired 650 | 5 . 9 97 7 . 12 31 26 7 2 . 9 58 52 20 21 . 11 22 9 29 13 26 25 36 123 Largest 2 | 2 . 2 2 1 . 2 2 2 2 2 . 2 2 2 2 2 . 2 2 2 2 2 2 2 2 2 Hottest 240 | 60 . 60 136 56 . 112 112 136 136 125 . 125 136 188 146 112 . 188 200 200 200 208 208 162 162 240 Shots Fired 1171 | 10 . 18 185 7 . 24 54 51 14 4 . 14 87 104 35 37 . 21 42 18 38 21 33 49 71 234 Gun 285 | 10 . 18 136 . . 18 14 . . . . . 18 . . . . . 28 18 8 . . 10 . 7 Cannon 807 | . . . 40 7 . 6 35 51 14 4 . 10 49 104 30 32 . 20 12 . 22 21 21 38 71 220 Launcher 79 | . . . 9 . . . 5 . . . . 4 20 . 5 5 . 1 2 . 8 . 12 1 . 7 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 173 | 5 . 14 136 . . 18 . . . . . . . . . . . . . . . . . . . . Thermal 356 | . . . 40 . . . . 2 14 . . . 12 14 5 . . 2 28 18 20 21 21 20 1 138 Explosive 41 | . . . . . . . . . . . . . . . 5 5 . 1 2 . 8 . 12 1 . 7 Electromagnetic 601 | 5 . 4 9 7 . 6 54 49 . 4 . 14 75 90 25 32 . 18 12 . 10 . . 28 70 89 Robot Hit Streak 44 | 4 . 10 15 8 . 7 11 13 5 5 . 3 22 22 20 13 . 22 14 15 20 6 10 42 44 25 Robot Miss Streak 5 | 2 . 2 3 1 . 1 3 1 3 . . 1 2 2 1 2 . 1 3 2 5 1 2 1 2 2 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 5 | . . 1 4 . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 874 | 5 . 13 120 6 . 19 40 41 9 3 . 7 68 80 31 24 . 16 35 17 21 6 26 43 52 192 Core Hits 493 | 2 . 6 55 4 . 9 18 22 2 2 . 5 48 43 15 14 . 9 27 8 22 4 28 23 22 105 Critical Hits 59 | . . . 4 . . . . 1 . . . . 4 2 1 . . 2 . . 1 . 2 9 9 24 Critical Kills 23 | . . . 2 . . . . 1 . . . . 1 2 1 . . 1 . . . . 2 1 5 7 Critical Parts Destroyed 33 | . . . 2 . . . . . . . . . 3 . . . . 1 . . . . . 7 4 16 Melee Attacks 32 | . . . . . . . . 2 . . . . 17 . . . . 1 3 2 7 . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 32 | . . . . . . . . 2 . . . . 17 . . . . 1 3 2 7 . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 37246 | 63 3 96 1671 171 . 330 1258 1373 258 72 . 269 3207 2660 1504 1040 . 866 1729 690 1460 252 2551 2296 2420 11007 Guns 4478 | 63 . 96 1204 . . 233 175 . . . . . 256 . . . . . 1121 690 191 . . 318 . 131 Cannons 19808 | . . . 461 110 . 89 584 1076 258 72 . 183 1072 2010 666 457 . 608 311 . 186 252 512 1221 1906 7774 Explosions 12106 | . . . . 61 . . 438 170 . . . 86 1600 558 838 574 . 258 297 . 976 . 2039 704 475 3032 Melee 327 | . . . . . . . . . . . . . 220 . . . . . . . 107 . . . . . Ramming 527 | . 3 . 6 . . 8 61 127 . . . . 59 92 . 9 . . . . . . . 53 39 70 Kinetic 1559 | 37 . 85 1204 . . 233 . . . . . . . . . . . . . . . . . . . . Thermal 13927 | . . . 461 61 . . 179 220 258 . . 48 1110 804 240 64 . 61 1121 690 191 252 512 1098 475 6082 Explosive 7508 | . . . . . . . . . . . . . . . 791 510 . 258 297 . 976 . 2039 368 . 2269 Electromagnetic 13398 | 26 . 11 . 110 . 89 1018 1026 . 72 . 221 1818 1764 473 457 . 547 311 . 186 . . 777 1906 2586 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 327 | . . . . . . . . . . . . . 220 . . . . . . . 107 . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 9 | . . . . . . . 3 . 1 1 1 1 9 6 . . . . 2 . 3 4 . 3 . 3 Average Corruption 2 | . . . . . . . 3 . 1 1 1 1 8 3 . . . . 1 . 2 2 . 2 . 1 Corruption Purged 17 | . . . . . . . . . . . . . . 6 . . . . 3 . 3 . . . . 5 Effects 96 | . . . . . . . 11 . 1 1 . 3 34 19 . . . . 6 . 4 . . 2 . 15 Message Errors 23 | . . . . . . . 2 . 1 . . 2 6 4 . . . . 1 . 3 . . . . 4 Matter Fused 13 | . . . . . . . 4 . . . . . 6 3 . . . . . . . . . . . . Heat Flow Errors 9 | . . . . . . . . . . . . . 3 3 . . . . . . . . . 2 . 1 Energy Discharges 15 | . . . . . . . 2 . . 1 . . 3 4 . . . . 2 . 1 . . . . 2 Parts Rejected 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Data Loss (minor) 13 | . . . . . . . 2 . . . . 1 2 3 . . . . 3 . . . . . . 2 Data Loss (major) 5 | . . . . . . . . . . . . . 4 1 . . . . . . . . . . . . Misfires 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Targeting Errors 13 | . . . . . . . 1 . . . . . 7 1 . . . . . . . . . . . 4 Weapon Failures 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1417 | . . . . . . . 43 25 33 . . 24 105 122 31 124 . . 13 . 74 . 240 56 55 472 Projectiles 472 | . . . . . . . 21 6 33 . . 24 14 32 . . . . 13 . . . 13 17 38 261 Explosions 885 | . . . . . . . 19 . . . . . 91 61 31 124 . . . . 68 . 227 39 17 208 Melee 60 | . . . . . . . 3 19 . . . . . 29 . . . . . . 6 . . . . 3 Knockbacks 5 | . . . . . . . 1 1 . . . . 1 . . . . . . . . . . . 2 . Impact 4 | . . . . . . . 1 1 . . . . 1 . . . . . . . . . . . 1 . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Self-Inflicted Damage 528 | . . . 6 . . . 21 45 . . . . 52 . 52 78 . . . . 114 . . 12 59 89 Shots 16 | . . . 1 . . . 2 2 . . . . 1 . 2 1 . . . . 3 . . 1 1 2 Rammed 29 | . 1 . 3 . . 1 4 4 . . . . 2 5 . 1 . . . . . . . 2 2 4 Targets Rammed 29 | . 1 . 3 . . 1 4 4 . . . . 2 5 . 1 . . . . . . . 2 2 4 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 402 | 20 . 20 402 112 . 102 36 4 . . . 1 258 237 36 96 . 210 386 337 189 230 144 148 42 216 Average Temperature 85 | 13 . 15 122 58 . 27 8 4 . . . 1 111 73 17 40 . 90 124 153 71 95 67 40 11 78 Received Heat Transfer 1850 | . . . 198 . . 126 135 86 . . . 9 327 153 60 32 . . 87 . 27 8 46 35 8 513 Effects 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Interference 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . Siege Activations 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Total Turns 15 | . . . . . . . . . . . . . . . . . . . . . 15 . . . . . Longest Duration 15 | . . . . . . . . . . . . . . . . . . . . . 15 . . . . . Robots Corrupted 48 | . . . . . . . 2 4 . . . 1 8 5 1 2 . 2 1 . 1 . . 4 10 7 Combat Hostiles 45 | . . . . . . . 2 4 . . . 1 8 3 1 2 . 2 1 . 1 . . 4 10 6 Parts Fried 106 | . . . . 1 . 1 8 5 . . . 2 12 18 . 5 . 6 3 . . . . 5 24 16 Impact Corruptions 7 | . . . . . . . 1 2 . . . . . 2 . . . . . . . . . . 1 1 Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 31 | . . . 1 . . . . 2 2 . . . 5 . . . . . 3 2 . . . 7 . 9 Heat Transferred 12857 | . . . 814 50 . . 200 274 370 . . 50 1044 670 175 50 . 25 1300 900 275 235 470 903 312 4740 Parts Sabotaged 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 23 | . . . . 1 . . 2 3 . . . 1 4 4 1 1 . . . . . . . 2 2 2 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Peak Influence 2182 | 5 39 105 419 55 . 95 297 326 . . . . 535 583 . . . . 440 . . . . 416 593 2182 Initial 355 | . 3 15 40 55 . . . 135 . . . . 163 261 . . . . 119 . . . . 47 234 355 Average 304 | 1 18 92 203 55 . 77 181 171 . . . . 235 341 . . . . 179 . . . . 242 298 813 Maximum Alert Level 5 | . . . 2 . . . 1 1 . . . . 2 2 . . . . 2 . . . . 2 2 5 Low Security (%) 42 | 100 100 100 54 100 . 100 49 59 . . . . 42 11 . . . . 64 . . . . 42 23 . Level 1 38 | . . . 43 . . . 50 40 . . . . 41 52 . . . . 31 . . . . 49 55 31 Level 2 14 | . . . 1 . . . . . . . . . 16 36 . . . . 3 . . . . 7 21 34 Level 3 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Level 4 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Level 5 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 6 High Security 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 10 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 57 | . . . 4 . . . 5 2 . . . . 7 6 . . . . 4 . . . . 2 1 26 Investigation 5 | . . . 1 . . . 1 1 . . . . 1 . . . . . . . . . . . . 1 Extermination 13 | . . . . . . . . 1 . . . . 1 3 . . . . 3 . . . . 1 . 4 Reinforcement 17 | . . . 3 . . . 3 . . . . . 5 3 . . . . 1 . . . . 1 1 . Assault 20 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . 19 Garrison 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . 1 . . . . . 2 1 . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . . . . . . . . 2 1 . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Distress Signals 17 | . . . 1 . . . 1 . . . . . 4 . . . . . . . . . . . 9 2 Communications Jammed 219 | . . . . . . . . . . . . . . 24 . . . . 2 . . 125 . 5 5 58 Distress Signals 217 | . . . . . . . . . . . . . . 24 . . . . 2 . . 125 . 5 5 56 Times Spotted 446 | . 1 5 51 . . 4 18 17 1 1 . 6 28 26 9 9 . 6 15 2 11 45 12 12 46 121 Peak Tracking Total 11 | . 1 2 4 . . 3 9 3 1 1 . 3 5 3 5 5 . 2 5 2 4 9 4 2 7 11 Tactical Retreats 27 | . . 1 3 . . . 1 3 . . . . 2 . . 1 . . 1 . 1 1 1 1 4 7 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Traps Triggered 10 | . . . 4 . . . . 1 . . . . 2 2 . . . . . . . . . . . 1 Indirectly 5 | . . . 4 . . . . . . . . . . . . . . . . . . . . . . 1 Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 12 | . . . . . . . . 3 . 1 . . . . . 1 . . . . . 7 . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Machines Disabled 27 | . . . 2 . . . 2 . . . . . 4 10 . . . . 1 . . . . 3 1 4 Max in Single Turn 6 | . . . 2 . . . 1 . . . . . 2 6 . . . . 1 . . . . 1 1 1 Garrison Access 5 | . . . . . . . 1 . . . . . . . . . . . . . . . . . 2 2 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Machines Accessed 45 | . 4 . 5 . 1 . 3 4 . 1 4 . 2 3 . . 4 1 7 . 1 1 . 2 . 2 Terminals 21 | . 4 . 4 . . . 2 1 . . . . 2 . . . . 1 5 . . . . 1 . 1 Fabricators 5 | . . . . . . . . 2 . . . . . 3 . . . . . . . . . . . . Repair Stations 4 | . . . 1 . . . 1 1 . . . . . . . . . . 1 . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Total Hacks 141 | . 12 . 14 . 1 . 7 11 . 1 29 . 4 11 . . 17 4 17 . 1 3 . 5 . 4 Successful 94 | . 6 . 6 . 1 . 3 8 . 1 29 . 3 6 . . 17 . 6 . 1 3 . 4 . . Failed 46 | . 5 . 8 . . . 4 3 . . . . 1 5 . . . 4 11 . . . . 1 . 4 Catastrophic 9 | . . . 1 . . . 2 . . . . . . 2 . . . 2 1 . . . . . . 1 Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Manual 44 | . 7 . 7 . . . 3 5 . . . . 3 1 . . . 4 12 . . 1 . . . 1 Terminals 56 | . 12 . 10 . . . 4 4 . . . . 4 . . . . 4 12 . . . . 3 . 3 Fabricators 16 | . . . . . . . . 5 . . . . . 11 . . . . . . . . . . . . Repair Stations 12 | . . . 4 . . . 3 2 . . . . . . . . . . 3 . . . . . . . Recycling Units 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Terminal Hacks 67 | . 4 . 2 . 1 . 1 1 . 1 29 . 2 . . . 17 . 3 . 1 3 . 2 . . Record 20 | . . . . . 1 . . . . . 11 . . . . . 5 . . . . 3 . . . . Part Schematic 13 | . . . . . . . . . . . 9 . . . . . 4 . . . . . . . . . Robot Schematic 6 | . . . . . . . . . . . 6 . . . . . . . . . . . . . . . Robot Analysis 5 | . 1 . . . . . . . . . . . . . . . 4 . . . . . . . . . Prototype ID Bank 8 | . 1 . . . . . . . . . 3 . . . . . 4 . . . . . . . . . Open Door 2 | . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Branch Access Points 2 | . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . Terminal Index 3 | . . . . . . . . 1 . . . . 1 . . . . . 1 . . . . . . . Unreport Threat 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Recall Reinforcements 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . Zone Layout 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . Fabricator Hacks 8 | . . . . . . . . 3 . . . . . 5 . . . . . . . . . . . . Load Schematic 4 | . . . . . . . . 1 . . . . . 3 . . . . . . . . . . . . Build 4 | . . . . . . . . 2 . . . . . 2 . . . . . . . . . . . . Repair Station Hacks 9 | . . . 4 . . . 2 2 . . . . . . . . . . 1 . . . . . . . Scan Component 5 | . . . 2 . . . 1 1 . . . . . . . . . . 1 . . . . . . . Repair 4 | . . . 2 . . . 1 1 . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Insert Component 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 8 | . 2 . . . . . . 2 . . . . 1 1 . . . . 2 . . . . . . . Terminals 6 | . 2 . . . . . . 1 . . . . 1 . . . . . 2 . . . . . . . Botnet 6 | . 2 . . . . . . 1 . . . . 1 . . . . . 2 . . . . . . . Fabricators 2 | . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . Report 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Download 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 28 | . 3 . 4 . . . 3 2 . . . . 2 3 . . . 1 7 . . . . 1 . 2 Full Trace Events 3 | . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . 6 . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 14 | . . . . . . . . 1 . . 9 . . . . . 4 . . . . . . . . . Parts Built 5 | . . . . . . . . 4 . . . . . 1 . . . . . . . . . . . . Matter 808 | . . . . . . . . 424 . . . . . 384 . . . . . . . . . . . . Time 416 | . . . . . . . . 212 . . . . . 204 . . . . . . . . . . . . Total Part Build Rating 32 | . . . . . . . . 24 . . . . . 8 . . . . . . . . . . . . Parts Repaired 4 | . . . 2 . . . 1 1 . . . . . . . . . . . . . . . . . . Time 122 | . . . 52 . . . 32 38 . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 9 | . . . . . . . 2 . . . . . . . . . . . . . . . . . 4 3 Machine Destruction 6 | . . . . . . . 2 . . . . . . . . . . . . . . . . . 1 3 Programmers 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Total Allies 7 | . . . . . . . . 6 . . . 1 . . . . . . . . . . . . . . Largest Group 3 | . . . . . . . . 3 . . . 1 1 . . . . . . . . . . . . . Highest-Rated Group 94 | . . . . . . . . 93 . . . 94 94 . . . . . . . . . . . . . Highest-Rated Ally 94 | . . . . . . . . 31 . . . 94 94 . . . . . . . . . . . . . Total Orders 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . 7 EXPLORE 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 RETURN 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Ally Attacks 91 | . . . . . . . . 25 . . . 12 3 . . . . . . . . . . . . 51 Total Damage 6230 | . . . . . . . . 335 . . . 510 144 . . . . . . . . . . . . 5241 Kills 33 | . . . . . . . . 3 . . . 6 1 . . . . . . . . . . . . 23 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Robot Analysis Total 5 | . 1 . . . . . . . . . . . . . . . 4 . . . . . . . . . Derelict Logs Recovered 8 | . . 1 . . . . . . . 1 . . . . 1 1 . 1 . . 3 . . . . . Drone Launches 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Drone Recoveries 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Turns Passed 21696 | 115 320 195 2013 251 432 455 650 976 343 457 151 781 1185 1762 539 519 292 652 1551 908 1512 1246 578 738 1104 1971 Spaces Moved 9739 | 55 196 96 911 110 217 187 256 294 172 249 82 414 548 708 254 239 149 208 679 449 729 594 273 352 541 777 Core 5 | 5 . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 9734 | 50 196 96 911 110 217 187 256 294 172 249 82 414 548 708 254 239 149 208 679 449 729 594 273 352 541 777 Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 200 200 200 180 180 180 180 180 180 160 180 180 180 180 180 180 180 180 180 186 165 165 177 Average Speed 179 | 150 160 160 171 209 200 219 192 193 180 180 180 180 161 180 180 180 180 180 180 180 180 180 186 173 169 185 Slowest Speed 220 | 160 160 160 220 220 200 220 220 200 180 180 180 180 180 180 180 180 180 180 180 180 180 186 186 186 177 190 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 41 | 6 32 25 70 28 60 47 29 11 38 41 69 65 22 19 51 48 61 43 20 53 81 68 58 14 20 31 Regions Visited 26 Branch Regions 16 Pre-discovered Areas 6 | . . . . . 1 . . . . . 1 . . . . . 3 1 . . . . . . . . Known Exits Taken 17 | . . . . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 . . . . . . . . . . . . . . . . . 1 . Scrap Searched 10 | . . . . 1 . 1 . . . . . . . . . 3 . . . 2 3 . . . . . Spaces Dug 208 | . . . . . . . 7 2 . . . 11 11 . 20 24 . 1 33 2 69 10 . 7 . 11 Terrain Destroyed 674 | . . . . 5 . . 14 14 . . . 11 37 32 55 46 . 12 33 2 157 10 97 47 20 82 Melee 20 | . . . . . . . . 2 . . . . 11 . . . . 1 1 2 3 . . . . . Projectile 37 | . . . . . . . . . . . . . . 1 . . . 1 . . 12 10 5 . . 8 AOE 617 | . . . . 5 . . 14 12 . . . 11 26 31 55 46 . 10 32 . 142 . 92 47 20 74 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Total 12661 | 75 202 124 1202 123 216 206 357 642 188 254 84 433 719 1076 292 285 172 461 955 523 875 756 307 429 655 1050 Wait 1414 | 5 . 12 79 . . 1 36 269 3 . . 4 26 225 1 2 . 233 193 54 53 97 3 12 50 56 Move 9711 | 54 195 95 910 109 216 186 255 293 171 248 81 413 547 707 253 238 148 207 678 448 728 593 272 351 538 777 Hop 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Pick Up 171 | 4 5 2 34 1 . 1 13 9 . 1 . . 9 15 1 3 4 1 17 2 12 11 1 9 4 12 Fast Attach 62 | 7 . 1 10 1 . . . 2 . . . . 4 3 . . 7 . . . 1 7 . 3 7 9 Attach 50 | . . . 2 . . 1 6 4 . . . . 4 6 . 3 . 1 2 1 2 . . 4 2 12 Detach 8 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 7 Swap 324 | . . 1 27 3 . 3 4 19 7 2 3 7 41 46 16 13 4 6 26 6 29 4 4 11 5 37 Drop 206 | . 1 4 40 2 . 1 8 14 . 1 . . 11 17 1 4 9 1 14 1 14 28 1 11 10 13 Fire 650 | 5 . 9 97 7 . 12 31 26 7 2 . 9 58 52 20 21 . 11 22 9 29 13 26 25 36 123 Melee 32 | . . . . . . . . 2 . . . . 17 . . . . 1 3 2 7 . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 29 | . 1 . 3 . . 1 4 4 . . . . 2 5 . 1 . . . . . . . 2 2 4 Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory -5/Factory (discovered 3 exits: *Fac x2 / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: Res / *Upp x2) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: *Res x3) -2/Research -1/Access History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 116 | -11/Scrapyard | Entered Materials 256 | -10/Materials | Central database locked down 307 | -10/Materials | Build established: Mutant 423 | -10/Materials | Discovered new exit (range 8) 436 | -10/Materials | Entered Mines 482 | -10/Mines | Met a Derelict bent on vengeance 555 | -10/Mines | Discovered new exit (range 12) 623 | -10/Mines | Learned Materials interactive machine intel 631 | -10/Mines | Entered Materials 631 | -9/Materials | Evolved 2 slots: Utility x2 632 | -9/Materials | Loaded intel: 18 interactive machine locations 922 | -9/Materials | Discovered new exit (range 11) 1089 | -9/Materials | Discovered new exit (range 15) 1356 | -9/Materials | Build established: Scavenger-Mutant 1399 | -9/Materials | Discovered new exit (range 7) 1913 | -9/Materials | Repaired Lgt. Treads 1940 | -9/Materials | Repaired Lgt. Treads 2368 | -9/Materials | Build established: Hauler-Mutant 2644 | -9/Materials | Entered Mines 2645 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 2668 | -9/Mines | Destroyed YI-UF0 2684 | -9/Mines | Found Prototype Storage 2684 | -9/Mines | Identified YI-UF0's Bottomless Matter Pit 2750 | -9/Mines | Discovered new exit (range 11) 2887 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2887 | -9/Mines | Discovered new exit (range 5) 2895 | -9/Mines | Entered Exiles 2943 | -9/Exiles | Met 8R-AWN 2977 | -9/Exiles | Met EX-HEX 3071 | -9/Exiles | Met EX-DEC 3207 | -9/Exiles | Met EX-BIN 3247 | -9/Exiles | Learned location of Zion (-6) 3311 | -9/Exiles | Discovered new exit (range 10) 3327 | -9/Exiles | Entered Mines 3749 | -8/Mines | Discovered new exit (range 15) 3782 | -8/Mines | Entered Materials 3782 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4254 | -8/Materials | Repaired Lgt. EM Pulse Cannon 4412 | -8/Materials | Discovered new exit (range 12) 4432 | -8/Materials | Entered Factory 4432 | -7/Factory | Evolved 2 slots: Utility x2 5022 | -7/Factory | Fabricated Hvy. Treads (x2) 5136 | -7/Factory | Fabricated Hvy. Treads (x2) 5277 | -7/Factory | Repaired Hrd. Medium Armor Plating 5327 | -7/Factory | Discovered new exit (range 15) 5398 | -7/Factory | Identified exit to Lower Caves 5408 | -7/Factory | Entered Lower Caves 5685 | -7/Lower Caves | Discovered new exit (range 16) 5711 | -7/Lower Caves | Identified exit to Lower Caves 5751 | -7/Lower Caves | Entered another Lower Caves area 5758 | -7/Lower Caves | Discovered new exit (range 15) 5934 | -7/Lower Caves | Encountered a Warlord checkpoint 6070 | -7/Lower Caves | Identified exit to Data Miner 6208 | -7/Lower Caves | Entered Data Miner 6208 | -7/Data Miner | Discovered new exit (range 6) 6243 | -7/Data Miner | Met Data Miner 6273 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 6273 | -7/Data Miner | Learned location of Section 7 (-2) 6302 | -7/Data Miner | Received God Mode back door access code from Data Miner 6352 | -7/Data Miner | Identified exit to Proximity Caves 6359 | -7/Data Miner | Entered Proximity Caves 6845 | -6/Proximity Caves | Escorted by Enhanced Grunt 7128 | -6/Proximity Caves | Discovered new exit (range 8) 7139 | -6/Proximity Caves | Identified exit to Factory 7140 | -6/Proximity Caves | Entered Factory 7140 | -6/Factory | Accompanied by 1 ally 7140 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 7310 | -6/Factory | Found Prototype Device 7310 | -6/Factory | Identified Exp. Thermal Shield 8284 | -6/Factory | Discovered new exit (range 15) 8323 | -6/Factory | Identified exit to Factory 8325 | -6/Factory | Entered another Factory area 8325 | -5/Factory | Evolved 2 slots: Utility x2 8578 | -5/Factory | Fabricated Exp. Transmission Jammer (x1) 9566 | -5/Factory | Discovered new exit (range 13) 9611 | -5/Factory | Identified exit to Factory 9878 | -5/Factory | Discovered exit to Factory (range 6) 10065 | -5/Factory | Discovered new exit (range 8) 10085 | -5/Factory | Identified exit to Upper Caves 10087 | -5/Factory | Entered Upper Caves 10156 | -5/Upper Caves | Learned 4 Factory zone layouts 10501 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 10602 | -5/Upper Caves | Discovered new exit (range 9) 10620 | -5/Upper Caves | Identified exit to Upper Caves 10626 | -5/Upper Caves | Entered another Upper Caves area 10675 | -5/Upper Caves | Discovered exit to Factory (range 15) 10848 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 10931 | -5/Upper Caves | Encountered a Warlord checkpoint 11051 | -5/Upper Caves | Learned Factory garrison access intel 11136 | -5/Upper Caves | Discovered new exit (range 6) 11143 | -5/Upper Caves | Identified exit to Zhirov 11145 | -5/Upper Caves | Entered Zhirov 11145 | -5/Zhirov | Discovered new exit (range 3) 11212 | -5/Zhirov | Learned location of Quarantine (-3) 11212 | -5/Zhirov | Learned location of Testing (-2) 11212 | -5/Zhirov | Learned location of Command (-1) 11270 | -5/Zhirov | Found Alien Artifact 11270 | -5/Zhirov | Identified Integrated Reactor 11270 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 11363 | -5/Zhirov | Found Alien Artifact 11435 | -5/Zhirov | Identified exit to Proximity Caves 11437 | -5/Zhirov | Entered Proximity Caves 12070 | -4/Proximity Caves | Discovered exit to Factory (range 7) 12089 | -4/Proximity Caves | Entered Factory 12089 | -4/Factory | Evolved 2 slots: Utility x2 12090 | -4/Factory | Identified exit to Research 12091 | -4/Factory | Loaded intel: 4 garrison access locations 12633 | -4/Factory | Identified exit to Upper Caves 13640 | -4/Factory | Entered Upper Caves 14534 | -4/Upper Caves | Discovered new exit (range 7) 14543 | -4/Upper Caves | Identified exit to Upper Caves 14548 | -4/Upper Caves | Entered another Upper Caves area 14979 | -4/Upper Caves | Spotted B-86 Titan 15006 | -4/Upper Caves | Destroyed B-86 Titan 15118 | -4/Upper Caves | Learned Research terminal intel 15151 | -4/Upper Caves | Learned Research non-interactive machine intel 15777 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 15835 | -4/Upper Caves | Learned Research stockpile data 16040 | -4/Upper Caves | Discovered new exit (range 12) 16058 | -4/Upper Caves | Identified exit to Warlord 16060 | -4/Upper Caves | Entered Warlord 16120 | -4/Warlord | System corruption cleaned by Quarantine Array 16209 | -4/Warlord | Found Prototype Device 16669 | -4/Warlord | Learned Factory terminal intel 16669 | -4/Warlord | Learned Factory fabricator intel 16669 | -4/Warlord | Learned Research fabricator intel 16771 | -4/Warlord | Met Warlord 16788 | -4/Warlord | Opened Warlord's prototype stash 16794 | -4/Warlord | Found Prototype Reactor 16794 | -4/Warlord | Identified Vortex Chain Reactor 16796 | -4/Warlord | Warlord's base attacked by MAIN.C 16806 | -4/Warlord | Found Prototype Processor 16806 | -4/Warlord | Identified Exp. Targeting Computer 16818 | -4/Warlord | Found Prototype Processor 17011 | -4/Warlord | Spotted B-86 Titan 17013 | -4/Warlord | Spotted B-90 Cyclops 17146 | -4/Warlord | Warlord forces counterattacked 17206 | -4/Warlord | Spotted Striker 17211 | -4/Warlord | P-80 Master assimilated allied B4-XH5(g) 17218 | -4/Warlord | Spotted Executioner 17220 | -4/Warlord | Spotted Executioner 17254 | -4/Warlord | Spotted Striker 17256 | -4/Warlord | Found Exp. Targeting Computer 17287 | -4/Warlord | Discovered new exit (range 12) 17304 | -4/Warlord | Identified exit to Proximity Caves 17306 | -4/Warlord | Entered Proximity Caves 17501 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 17860 | -3/Proximity Caves | Discovered exit to Research (range 14) 17884 | -3/Proximity Caves | Entered Research 17884 | -3/Research | Evolved 2 slots: Utility x2 17886 | -3/Research | Loaded intel: 78 non-interactive machine locations 17887 | -3/Research | Loaded intel: 21 terminal locations 17888 | -3/Research | Loaded intel: 4 fabricator locations 17913 | -3/Research | Identified Wardrone Bay 17913 | -3/Research | Identified Exp. Target Analyzer 17975 | -3/Research | Identified exit to Research 18612 | -3/Research | Spotted B-86 Titan 18622 | -3/Research | Entered another Research area 18622 | -2/Research | Warlord forces began assault on 0b10 18622 | -2/Research | Evolved 2 slots: Utility x2 18718 | -2/Research | Met up with Warlord 18732 | -2/Research | Research machine network offline 19167 | -2/Research | Borebot progress halted 19170 | -2/Research | Borebot progress halted 19202 | -2/Research | Borebot progress halted 19205 | -2/Research | Spotted Executioner 19224 | -2/Research | Borebot progress halted 19227 | -2/Research | Spotted Striker 19235 | -2/Research | Destroyed Striker 19265 | -2/Research | Spotted Executioner 19361 | -2/Research | Spotted Executioner 19362 | -2/Research | Destroyed Executioner 19379 | -2/Research | Spotted Striker 19379 | -2/Research | Spotted Striker 19379 | -2/Research | Spotted Striker 19379 | -2/Research | Spotted Executioner 19381 | -2/Research | Destroyed Striker 19384 | -2/Research | Destroyed Striker 19391 | -2/Research | Destroyed Striker 19397 | -2/Research | Spotted Executioner 19433 | -2/Research | Found Prototype Device 19433 | -2/Research | Identified Adv. Kinecellerator 19451 | -2/Research | Found Exp. Thermal Shield 19481 | -2/Research | Spotted Striker 19483 | -2/Research | Spotted Striker 19489 | -2/Research | Destroyed Striker 19497 | -2/Research | Spotted Executioner 19497 | -2/Research | Spotted Striker 19601 | -2/Research | Spotted Executioner 19607 | -2/Research | Spotted Executioner 19609 | -2/Research | Destroyed Executioner 19623 | -2/Research | Warlord invited to help at Command 19636 | -2/Research | Spotted Executioner 19640 | -2/Research | Spotted Executioner 19646 | -2/Research | Destroyed Executioner 19652 | -2/Research | Destroyed Executioner 19703 | -2/Research | Discovered new exit (range 4) 19726 | -2/Research | Entered Access 19726 | -1/Access | Evolved 2 slots: Utility x2 19996 | -1/Access | Incoming investigation squad redirected 20002 | -1/Access | Spotted B-99 Colossus 20088 | -1/Access | Garrison activated, responded to threat 20476 | -1/Access | First assault squad dispatched 20991 | -1/Access | Incoming assault squad redirected 20993 | -1/Access | Incoming assault squad redirected 21002 | -1/Access | Incoming assault squad redirected 21102 | -1/Access | Identified Transdimensional Reconstructor 21102 | -1/Access | Warped through subspace 21358 | -1/Access | Incoming assault squad redirected 21358 | -1/Access | Destroyed 16 combat bots 21415 | -1/Access | Spotted B-99 Colossus 21429 | -1/Access | Allies destroyed B-99 Colossus 21455 | -1/Access | Found Hvy. Reflective Plating 21492 | -1/Access | Incoming assault squad redirected 21497 | -1/Access | High security lockdown imminent 21577 | -1/Access | High security lockdown engaged 21697 | -1/Access | Self-destructed Last Messages --------------- 21690_ E-15 Imp unfolds itself. 21690_ K-01 Serf collects debris. 21691_ Wardrone Prototype Protection blown off. 21691_ Prototype Protection disintegrated. 21691_ Wardrone Prototype Slashing Weapon blown off. 21691_ Prototype Slashing Weapon disintegrated. 21691_ Wardrone Prototype Device blown off. 21691_ Prototype Device disintegrated. 21691_ Wardrone Prototype Device blown off. 21691_ Prototype Device disintegrated. 21691_ E-15 Imp destroyed. 21692_ Destroyed Adv. Heat Sink. 21692_ Wardrone follow-up attacks with Prototype Slashing Weapon. 21692_ Wardrone: "WARLORD FOREVER!" 21692_ G-73 Enforcer destroyed. 21692_ U-05 Engineer lays Concrete. 21693_ K-01 Serf collects debris. 21693_ U-05 Engineer builds a Wall. 21694_ Wardrone destroyed. 21697_ ALERT: Assault forces dispatched. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????###########??????????????????? | | ????????????????????# #??????????????????? | | ????????????????????# @ #??????????????????? | | ????????????????????# """""#??????????????????? | | ????????????????????# """""#??????????????????? | | ????????????????????# """""#??????????????????? | | ????????????????????# """""#??????????????????? | | ????????????????????# """""#??????????????????? | | ????????????????????# """""#??????????????????? | | ????????????????????# #??????????????????? | | ????????????????????# ! #???""""""""""""???? | | ????????????????????# #???#"" #???? | | ????????????????????# / #???#"" #???? | | ????????????????????# =%* #???#"" #???? | | ????????????????????# ! #####T #???? | | ????????????????????# /# ##"" #???? | | ????????????????????# = =[=* #" = #???? | | ??????????????# ##########%#%# #"!%!!%= ##### | | ??????????????? "" /=%%!=%[ !=%! = % | | ??????????????? "T ! %%![%%[=* | | ??????????????# ##########/#%= ############### | | ?????????????????????? " ##?????????????? | | ????????????????????# ###??????????????? | | ????????????????????# #????????????????? | | ????????????????????# #????????????????? | | ????????????????????# """"" #????????????????? | | ????????????????????# """"" #????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 98 Coolant Potential 100 Energy Generation 65 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 22 Power Amplification 30 Armor Coverage 1650 Resistance: KI 25 Resistance: TH 30 Resistance: EM 25 Power Shielding 90 Phase Shifting 15 Evasion (%) 55 Targeting Accuracy 24 Melee Accuracy 8 Target Analysis 12 Armor Integrity Analysis 66 Recoil Reduction 4 Particle Charging 30 Item Schematics ----------------- Hvy. Treads | -7/Factory | Downloaded Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Flexi-carbon Leg | -7/Data Miner | Free Exp. Cesium-ion Thruster | -7/Data Miner | Free Exp. Terrain Scanner | -7/Data Miner | Free Tactical Coordination Suite | -7/Data Miner | Free Exp. Transmission Jammer | -7/Data Miner | Free Cloaking Device | -7/Data Miner | Free Plasma Sword | -7/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free Fabricated ------------ Hvy. Treads | x2 | -7/Factory Hvy. Treads | x2 | -7/Factory Exp. Transmission Jammer | x1 | -5/Factory Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed AlphaShockProjector Manual? 0 Play Time 02:15:58 Cumulative 582.1 hours Start 2020.09.17 @ 22:18:29 End 2020.09.18 @ 00:38:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 916 Rogue 916 Adventurer 0 Explorer 0 Win Type - Total 53 Types 34/1/7/8/3/0/0/0/0 Lore% 91 Gallery% 93 Achievement% 82 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 14/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 44f4152d-2169-4cf4-959f-f2165864b34b