Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.09.29 @ 16:37:33 Player: RAT Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (89) 445 Value Destroyed (2829) 2829 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (160) 160 TOTAL SCORE: 6674 Bonus ------- High Alert Combat Kills 160 Cogmind --------- Core Integrity 0/850 Matter 166/300 Energy 100/100 System Corruption 6% Temperature Cool (0) Movement Core (800) Ox15 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Large Storage Unit High-capacity Storage Unit Target Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (18) --- Great Maul Peak State ------------ > --- POWER ------------ Light Ion Engine Light Fission Core > --- PROPULSION ------- Light Treads Light Treads Light Treads Improved Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit High-capacity Storage Unit Improved Sensor Array Hardened Light Armor Plating > --- WEAPON ----------- Shock Rifle High-powered Shotgun Enhanced Autogun Gauss Cannon > --- INVENTORY -------- Light Treads Light Treads Light Treads Light Treads Light Treads Phase Shifter Light Armor Plating Shock Rifle Shock Rifle Missile Launcher Great Maul [Rating: 36] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Reclamation Unit Storage Large Storage Unit Processor Target Analyzer Protection Hardened Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Shock Rifle Ballistic Gun Heavy Assault Rifle Ballistic Cannon Gauss Cannon Launcher Missile Launcher Build | -11 -10 -9 -9 -8 -7 -6 ------- Run | Scr Mat Mat Min Mat Fac Fac Slots Evolved 8 | . . 2 . 2 2 2 Power 1 | . . . . . . 1 Propulsion 2 | . . . . 1 1 . Utility 3 | . . . . 1 1 1 Weapon 2 | . . 2 . . . . Parts Attached 81 | 7 4 9 . 27 7 27 Power 11 | 1 . 1 . 4 . 5 Engine 8 | 1 . 1 . 2 . 4 Core 3 | . . . . 2 . 1 Reactor . | . . . . . . . Propulsion 22 | 3 2 . . 8 3 6 Treads 19 | 2 . . . 8 3 6 Leg 3 | 1 2 . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 15 | 1 1 1 . 6 2 4 Device 5 | . 1 . . 1 . 3 Storage 6 | 1 . 1 . 4 . . Processor 1 | . . . . . . 1 Hackware . | . . . . . . . Protection 3 | . . . . 1 2 . Artifact . | . . . . . . . Weapon 33 | 2 1 7 . 9 2 12 Energy Gun 17 | 2 1 6 . 2 1 5 Energy Cannon . | . . . . . . . Ballistic Gun 12 | . . 1 . 7 . 4 Ballistic Cannon 1 | . . . . . 1 . Launcher 3 | . . . . . . 3 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . . 2 . . Parts Lost 48 | . . 1 . 13 4 30 Power 9 | . . . . 3 . 6 Propulsion 14 | . . . . 3 2 9 Utility 5 | . . . . 1 . 4 Weapon 20 | . . 1 . 6 2 11 Highest Loss Streak 22 | . . 1 . 5 4 22 Average Slot Usage (%) 90 | . 85 98 100 93 95 81 Engine 5 | . 14 11 11 4 . 5 Core 3 | . . . . 3 7 3 Treads 22 | . 18 . . 26 29 22 Leg 3 | . 9 22 22 . . . Device 4 | . . 2 . 5 . 6 Storage 16 | . 14 20 22 18 15 13 Protection 4 | . . . . 1 11 6 Energy Gun 10 | . 28 40 33 6 . 5 Ballistic Gun 16 | . . 2 11 25 28 9 Ballistic Cannon 1 | . . . . . . 3 Naked Turns . | . . . . . . . Heaviest Build 84 | 11 12 23 23 68 77 84 Greatest Support 83 | 40 40 20 20 63 83 83 Greatest Overweight (x) 18 | 1 . 1 1 1 1 18 Average Overweight (x) . | . . . 1 . . . Largest Inventory Capacity 18 | 6 6 8 8 18 18 18 Average Capacity 14 | 5 6 7 8 13 18 18 Most Carried 13 | 6 6 8 7 12 13 12 Average Carried 7 | 4 5 6 7 7 11 6 Final Capacity 18 | 6 6 8 8 18 18 18 Final Carried 10 | 4 6 7 7 10 9 1 Class Distribution -------------------- 31% | Gunner 27% | Scavenger-Tank 19% | Mutant 11% | Scavenger-Mutant 10% | Tank Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Mutant | -9/Mines Gunner | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Tank | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -6 ----------- Run | Scr Mat Mat Min Mat Fac Fac Matter Collected 2243 | 212 56 133 18 1084 67 673 Remotely . | . . . . . . . Salvage Created 3069 | . 87 170 99 1815 57 841 Parts 194 | . 14 15 5 99 2 59 Haulers Intercepted 3 | . . . . 3 . . Recyclers Shooed 7 | . . . 1 4 . 2 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 ------- Run | Scr Mat Mat Min Mat Fac Fac Combat Hostiles Destroyed 63 | . 3 3 2 32 1 22 Guns 44 | . 1 3 2 30 1 7 Cannons 5 | . . . . . . 5 AOE 14 | . 2 . . 2 . 10 Classes Destroyed 12 | . 2 2 . 4 1 3 Worker 5 | . . . . 2 . 3 Builder 7 | . . . . 5 . 2 Hauler 3 | . . . . 3 . . Recycler 3 | . . . . 3 . . Operator 2 | . . . . . 1 1 Watcher 6 | . 2 1 . 2 . 1 Swarmer 20 | . 3 . . 10 . 7 Grunt 27 | . . 2 2 15 . 8 Duelist 1 | . . . . . . 1 Sentry 11 | . . 1 . 7 1 2 Hunter 2 | . . . . . . 2 Programmer 2 | . . . . . . 2 Best Kill Streak 6 | . 4 1 2 6 1 6 Combat Bots Only 5 | . 3 1 2 5 1 4 Max Kills in Single Turn 3 | . 2 1 1 3 1 3 Gunslinging . | . . . . . . . Exploded 3 | . 2 . . 1 . 3 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -------- Run | Scr Mat Mat Min Mat Fac Fac Damage Taken 6511 | . 64 169 100 2071 289 3818 Core 1106 | . 10 37 . 186 11 862 Absorbed by Shields . | . . . . . . . Core Remaining (%) 90 | 100 96 . 90 66 98 . Volleys Fired 216 | . 8 11 6 117 5 69 Largest 4 | . 2 4 4 4 4 4 Hottest 186 | . 80 180 173 173 148 186 Shots Fired 631 | . 16 27 16 377 15 180 Gun 591 | . 16 27 16 377 13 142 Cannon 29 | . . . . . 2 27 Launcher 11 | . . . . . . 11 Special . | . . . . . . . Kinetic 421 | . . 2 6 296 13 104 Thermal 2 | . . . . . . 2 Explosive 11 | . . . . . . 11 Electromagnetic 197 | . 16 25 10 81 2 63 Robot Hit Streak 15 | . 6 6 8 12 12 15 Robot Miss Streak 9 | . 1 2 3 7 2 9 Penetration Max . | . . . . . . . Secondary Targets 6 | . . . . 5 . 1 Max Gunslinging Chain 1 | . . . . 1 . 1 Shots Hit Robots 401 | . 11 17 8 230 10 125 Core Hits 188 | . 6 6 4 82 4 86 Critical Hits 6 | . . . . 4 . 2 Critical Kills 5 | . . . . 3 . 2 Critical Parts Destroyed 1 | . . . . 1 . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 7556 | . 194 209 126 3882 226 2919 Guns 5380 | . 129 209 126 3658 173 1085 Cannons 592 | . . . . . 53 539 Explosions 1584 | . 65 . . 224 . 1295 Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 4430 | . . 31 55 2775 212 1357 Thermal 445 | . 65 . . 224 . 156 Explosive 1157 | . . . . . . 1157 Electromagnetic 1524 | . 129 178 71 883 14 249 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 6 | . . . . . 1 6 Average Corruption 3 | . . . . . 1 5 Corruption Purged . | . . . . . . . Effects 13 | . . . . . 1 12 Message Errors 4 | . . . . . . 4 Matter Fused 2 | . . . . . . 2 Heat Flow Errors 1 | . . . . . . 1 Energy Discharges 1 | . . . . . 1 . Data Loss (minor) 1 | . . . . . . 1 Targeting Errors 2 | . . . . . . 2 Weapon Failures 2 | . . . . . . 2 Overload Shots . | . . . . . . . Overflow Damage 78 | . . . . . . 78 Projectiles . | . . . . . . . Explosions 78 | . . . . . . 78 Melee . | . . . . . . . Knockbacks 6 | . . . . . . 6 Impact . | . . . . . . . Kinetic 6 | . . . . . . 6 Secondary . | . . . . . . . Self-Inflicted Damage 274 | . 21 38 . . . 215 Shots 8 | . 1 1 . . . 6 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 408 | . 132 201 206 288 186 408 Average Temperature 88 | . 58 94 140 62 68 135 Received Heat Transfer 1416 | . 12 66 57 837 66 378 Effects 4 | . . . . 1 . 3 Energy Bleed 2 | . . . . 1 . 1 Interference 2 | . . . . . . 2 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 3 | . . . . 3 . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 537 | . 50 . . 300 . 187 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 7 | . 1 1 . 4 . 1 Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 ------- Run | Scr Mat Mat Min Mat Fac Fac Peak Influence 563 | . 114 185 122 563 217 544 Initial 212 | . . 48 72 47 212 14 Average 239 | . 65 79 94 323 203 264 Maximum Alert Level 2 | . . . . 2 1 2 Low Security (%) 41 | 100 100 100 100 20 5 43 Level 1 38 | . . . . 49 94 28 Level 2 19 | . . . . 30 . 27 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 14 | . . 3 . 5 . 6 Investigation 1 | . . 1 . . . . Extermination 1 | . . . . . . 1 Reinforcement 6 | . . 2 . 1 . 3 Assault 1 | . . . . . . 1 Garrison 5 | . . . . 4 . 1 Intercept . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 --------- Run | Scr Mat Mat Min Mat Fac Fac Distress Signals 4 | . . . . 3 . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 114 | . 8 6 2 57 2 39 Peak Tracking Total 8 | . 5 1 2 8 2 5 Tactical Retreats 14 | . 2 . . 10 . 2 Traps | -11 -10 -9 -9 -8 -7 -6 ------- Run | Scr Mat Mat Min Mat Fac Fac Traps Triggered 4 | . . 1 . . 3 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 ---------- Run | Scr Mat Mat Min Mat Fac Fac Machines Disabled 10 | . . 1 . 2 . 7 Max in Single Turn 4 | . . 1 . 1 . 4 Garrison Access 1 | . . . . . . 1 Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 --------- Run | Scr Mat Mat Min Mat Fac Fac Machines Accessed . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks . | . . . . . . . Successful . | . . . . . . . Failed . | . . . . . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks . | . . . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . . . 1 Used . | . . . . . . . Hacking Detections . | . . . . . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 ------------ Run | Scr Mat Mat Min Mat Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -------- Run | Scr Mat Mat Min Mat Fac Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 ------- Run | Scr Mat Mat Min Mat Fac Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 ------------- Run | Scr Mat Mat Min Mat Fac Fac Turns Passed 3371 | 65 243 326 42 1269 422 1004 Spaces Moved 1575 | 39 148 193 16 500 244 435 Core 16 | 12 . . . . . 4 Treads 1277 | 22 80 . . 500 244 431 Legs 282 | 5 68 193 16 . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 150 155 160 160 Average Speed 157 | 127 141 136 150 161 160 170 Slowest Speed 950 | 160 160 150 150 180 180 950 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 18 | 4 34 17 11 39 9 13 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 1 | . . . 1 . . . Spaces Dug . | . . . . . . . Terrain Destroyed 106 | . 6 2 . 18 1 79 Melee . | . . . . . . . Projectile 7 | . . . . . 1 6 AOE 99 | . 6 2 . 18 . 73 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 --------- Run | Scr Mat Mat Min Mat Fac Fac Total 1999 | 52 163 232 21 692 266 573 Wait 59 | . 2 8 . 16 6 27 Move 1569 | 38 147 192 15 499 243 435 Hop . | . . . . . . . Pick Up 59 | 7 2 7 . 24 5 14 Fast Attach 8 | 3 1 2 . 2 . . Attach 47 | 3 . 3 . 14 6 21 Detach . | . . . . . . . Swap 26 | 1 3 4 . 11 1 6 Drop 15 | . . 5 . 9 . 1 Fire 216 | . 8 11 6 117 5 69 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 66 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Discovered new exit (range 8) 309 | -10/Materials | Entered another Materials area 309 | -9/Materials | Evolved 2 slots: Weapon x2 589 | -9/Materials | Discovered new exit (range 16) 635 | -9/Materials | Entered Mines 635 | -9/Mines | Discovered new exit (range 12) 677 | -9/Mines | Entered Materials 677 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1237 | -8/Materials | Garrison activated, responded to threat 1256 | -8/Materials | Build established: Gunner 1343 | -8/Materials | Garrison activated, responded to threat 1446 | -8/Materials | Lost 5 parts (1n1u3w) 1897 | -8/Materials | Discovered new exit (range 10) 1946 | -8/Materials | Entered Factory 1946 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2331 | -7/Factory | Discovered new exit (range 8) 2368 | -7/Factory | Entered another Factory area 2368 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 2378 | -6/Factory | Lost 4 parts (2n2w) 2831 | -6/Factory | Garrison activated, responded to threat 2873 | -6/Factory | Build established: Scavenger-Tank 3205 | -6/Factory | Lost 22 parts (3p7n4u8w) 3313 | -6/Factory | Build established: Scavenger-Mutant 3335 | -6/Factory | Core integrity fell below 50% 3364 | -6/Factory | Core integrity fell below 20% 3372 | -6/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 03278_ System corrupted: Component data lost. 03302_ System corrupted: Heat flow error (+112). 03324_ Lgt. Treads destroyed. 03327_ UIP5V#/J,LIE,P&GDX>OQG 03328_ Lgt. Treads destroyed. 03330_ System corrupted: Flak Gun targeting data glitched. 03330_ K-01 Serf destroyed. 03330_ Switching to secondary target: S-27 Virus. 03332_ Flak Gun destroyed. 03333_ K-01 Serf collects debris. 03336_ Lgt. Ion Engine destroyed. 03337_ K-01 Serf collects debris. 03338_ K-01 Serf destroyed. 03339_ Autogun destroyed. 03343_ Lgt. Ion Engine destroyed. 03347_ RO>7M//RXXZHP 03360_ Acquired 23 matter. 03362_ R-10 Processor collects Wheel. 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[ Rs # # | | ?????? ^ s@ # # | | ?????? """ ! % s # # | | ????????????? """ ############# # # | | ????????????? """ ????????????# #### | | ?????????????? "" ????????????# | | ????????????? "" ????????????# % | | ????????????? ?????????????# | | ?????????????? """ ?????????????# | | ????????????? """ ?????????????# | | ???????????????""" ?????????????################# | | ????????????????"" ????????????????????????????? | | ?????????????????" ??????????????????????????? | | ????????????????? ?????????????????????????# | | ????????????????? ?????????????????????????# | | ????????????????? ??????????????????????????# | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# | | ????????????????????????????????????????????###### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 23 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 13 Terrain Scan Density 10 Armor Coverage 300 Reclamation Efficiency 10 Phase Shifting 5 Evasion (%) 50 Target Analysis 5 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Hey, That's Mine! Challenges ------------ None Game ------ Seed OpticalNeutralizingStick Manual? 0 Play Time 00:40:23 Cumulative 8.6 hours Start 2020.09.29 @ 15:56:30 End 2020.09.29 @ 16:37:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 38 Rogue 38 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 14 Achievement% 8 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cadda0f9-38c5-4628-871c-9ebef9063024