Cogmind - Beta 10 @@@ ROGUE MODE // 2020.09.21 @ 00:16:04 Player: DragoX Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (36) 180 Value Destroyed (783) 783 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (60) 60 TOTAL SCORE: 2883 Bonus ------- Follower Combat Kills 60 Cogmind --------- Core Integrity 550/550 Matter 141/300 Energy 252/280 System Corruption 0% Temperature Cool (0) Movement Hovering (76) Location -8/Materials Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (2) --- Combat Airjet Combat Airjet > --- UTILITY (6) ------ Medium Storage Unit Targeting Computer Launcher Guidance Computer Core Shielding Shock Absorption System System Shield > --- WEAPON (2) ------- Improved Assault Rifle > --- INVENTORY (8) ---- Grenade Launcher Mini Grenade Launcher Mining Laser Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Combat Airjet Combat Airjet > --- UTILITY ---------- Targeting Computer Launcher Guidance Computer System Shield System Shield > --- WEAPON ----------- Small Laser Bore Cannon > --- INVENTORY -------- Improved Signal Interpreter Shock Absorption System Grenade Launcher [Rating: 30] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Hover Unit Combat Airjet Utility Sensor Array Device Sensor Array Storage Large Storage Unit Processor Signal Interpreter Hackware System Shield Protection Core Shielding Weapon Spread Laser Energy Gun Spread Laser Ballistic Gun Improved Assault Rifle Ballistic Cannon Bore Cannon Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion . | . . . . . Utility 4 | . . . 2 2 Weapon . | . . . . . Parts Attached 52 | 6 9 13 21 3 Power 5 | 1 . 1 3 . Engine 5 | 1 . 1 3 . Core . | . . . . . Reactor . | . . . . . Propulsion 5 | 2 . 3 . . Treads 2 | 2 . . . . Leg . | . . . . . Wheel 1 | . . 1 . . Hover 2 | . . 2 . . Flight . | . . . . . Utility 16 | 1 2 3 7 3 Device 4 | . 1 1 1 1 Storage 5 | 1 . 1 3 . Processor 3 | . 1 1 1 . Hackware 3 | . . . 2 1 Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 26 | 2 7 6 11 . Energy Gun 7 | 2 2 2 1 . Energy Cannon . | . . . . . Ballistic Gun 4 | . . . 4 . Ballistic Cannon 2 | . . 1 1 . Launcher 10 | . 3 3 4 . Special Weapon 3 | . 2 . 1 . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . . 3 . Parts Lost 9 | . . 5 4 . Power 1 | . . 1 . . Propulsion 2 | . . 2 . . Utility 2 | . . . 2 . Weapon 4 | . . 2 2 . Highest Loss Streak 5 | . . 5 2 . Average Slot Usage (%) 96 | . 97 94 97 81 Engine 13 | . 14 13 10 9 Treads 20 | . 28 19 . . Hover 6 | . . 8 22 18 Device 10 | . 12 12 1 9 Storage 2 | . 1 1 9 9 Processor 14 | . 12 14 22 18 Hackware 1 | . . . 9 . Energy Gun 14 | . 17 14 3 . Ballistic Gun 1 | . . . 8 9 Launcher 5 | . 1 8 5 . Special Weapon 3 | . 8 . . . Naked Turns . | . . . . . Heaviest Build 47 | 10 11 22 47 23 Greatest Support 44 | 40 40 44 44 44 Greatest Overweight (x) 3 | . . 3 1 . Average Overweight (x) . | . . . . . Largest Inventory Capacity 16 | 6 6 10 16 8 Average Capacity 5 | 5 4 4 8 8 Most Carried 14 | 4 6 10 14 5 Average Carried 4 | 1 4 4 6 3 Final Capacity 10 | 6 4 10 8 8 Final Carried 10 | 3 4 10 6 3 Class Distribution -------------------- 74% | Mutant 24% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Scr Mat Min Mat Mat Matter Collected 1039 | 303 42 333 361 . Remotely . | . . . . . Salvage Created 743 | 142 118 70 413 . Parts 69 | 8 18 10 33 . Haulers Intercepted 1 | . . . 1 . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Combat Hostiles Destroyed 21 | . 5 7 9 . Guns 6 | . 1 2 3 . Cannons 2 | . . . 2 . AOE 13 | . 4 5 4 . Classes Destroyed 11 | 2 4 1 4 . Worker 2 | 2 . . . . Builder 5 | . 1 . 4 . Hauler 1 | . . . 1 . Recycler 2 | 1 . . 1 . Mechanic 1 | . . . 1 . Watcher 4 | . 3 . 1 . Swarmer 8 | . 3 5 . . Grunt 8 | . 2 . 6 . Duelist 1 | . . . 1 . Sentry 2 | . . . 2 . Demolisher 2 | . . 2 . . Best Kill Streak 7 | 3 7 3 5 . Combat Bots Only 4 | . 4 3 2 . Max Kills in Single Turn 2 | 1 2 2 2 . Gunslinging . | . . . . . Exploded 2 | . 1 2 2 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Damage Taken 1338 | . 68 589 681 . Core 322 | . 20 130 172 . Absorbed by Shields . | . . . . . Core Remaining (%) 65 | 100 . 40 57 . Volleys Fired 100 | 5 39 25 31 . Largest 2 | 2 2 2 2 . Hottest 165 | 90 165 130 97 . Shots Fired 162 | 10 66 34 52 . Gun 106 | 10 39 23 34 . Cannon 11 | . . 7 4 . Launcher 26 | . 8 4 14 . Special 19 | . 19 . . . Kinetic 42 | . . 7 35 . Thermal 94 | 10 58 23 3 . Explosive 26 | . 8 4 14 . Electromagnetic . | . . . . . Robot Hit Streak 25 | 3 4 3 25 . Robot Miss Streak 9 | 1 3 9 3 . Penetration Max 1 | . . . 1 . Secondary Targets . | . . . . . Shots Hit Robots 76 | 6 9 20 41 . Core Hits 73 | 4 14 21 34 . Critical Hits 5 | . . 2 3 . Critical Kills 2 | . . . 2 . Critical Parts Destroyed 3 | . . 2 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2593 | 70 513 461 1549 . Guns 763 | 70 84 175 434 . Cannons 115 | . . 47 68 . Explosions 1711 | . 429 235 1047 . Melee . | . . . . . Ramming 4 | . . 4 . . Kinetic 528 | . . 47 481 . Thermal 350 | 70 84 175 21 . Explosive 1711 | . 429 235 1047 . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 4 | . 2 2 4 . Average Corruption 2 | . 1 2 4 . Corruption Purged . | . . . . . Effects 22 | . 4 13 5 . Message Errors 7 | . . 5 2 . Matter Fused 1 | . . . 1 . Heat Flow Errors 4 | . 2 2 . . Energy Discharges 4 | . 1 3 . . Data Loss (minor) 5 | . 1 3 1 . Weapon Failures 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 89 | . 6 . 83 . Projectiles . | . . . . . Explosions 89 | . 6 . 83 . Melee . | . . . . . Knockbacks 1 | . . 1 . . Impact . | . . . . . Kinetic 1 | . . 1 . . Secondary . | . . . . . Self-Inflicted Damage 38 | . . 38 . . Shots 1 | . . 1 . . Rammed 3 | . . 3 . . Targets Rammed 3 | . . 3 . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 370 | 90 370 286 132 . Average Temperature 86 | 40 86 114 36 . Received Heat Transfer 327 | . 12 . 315 . Effects 2 | . 2 . . . Energy Bleed 2 | . 2 . . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . 1 . . . Heat Transferred 728 | 186 247 245 50 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Peak Influence 398 | 15 187 135 398 162 Initial 162 | . 9 . . 162 Average 49 | 6 40 30 167 162 Maximum Alert Level 1 | . . . 1 . Low Security (%) 94 | 100 100 100 51 100 Level 1 5 | . . . 48 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 5 | . 2 . 3 . Investigation 3 | . 1 . 2 . Extermination . | . . . . . Reinforcement 2 | . 1 . 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Distress Signals 4 | . 2 . 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 41 | . 9 11 21 . Peak Tracking Total 8 | . 5 3 8 . Tactical Retreats 5 | . . 2 3 . Traps | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Traps Triggered 3 | . 3 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Scr Mat Min Mat Mat Machines Disabled 7 | . 2 1 4 . Max in Single Turn 2 | . 1 1 2 . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Machines Accessed 6 | . 2 . 4 . Terminals 5 | . 2 . 3 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 26 | . 8 . 18 . Successful 18 | . 6 . 12 . Failed 8 | . 2 . 6 . Catastrophic 1 | . . . 1 . Database Lockouts . | . . . . . Manual 26 | . 8 . 18 . Terminals 25 | . 8 . 17 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 5 | . 2 . 3 . Part Schematic 4 | . 1 . 3 . Dispatch Records 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 13 | . 4 . 9 . Terminals 12 | . 4 . 8 . Track 4 | . 1 . 3 . Assimilate 3 | . 2 . 1 . Botnet 2 | . 1 . 1 . Detonate 1 | . . . 1 . Disrupt 1 | . . . 1 . Operators 1 | . . . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . . 1 . Tunnel 1 | . . . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . 2 . 2 . Full Trace Events 2 | . 1 . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 3 | . 1 . 2 . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Scr Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Total Allies 3 | . . 3 . . Largest Group 3 | . . 3 . . Highest-Rated Group 40 | . . 40 . . Highest-Rated Ally 16 | . . 16 . . Total Orders 3 | . . 3 . . GUARD 3 | . . 3 . . Ally Attacks 16 | . . 16 . . Total Damage 157 | . . 157 . . Kills 2 | . . 2 . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Scr Mat Min Mat Mat Turns Passed 3232 | 174 1174 1483 396 5 Spaces Moved 1736 | 82 323 1042 287 2 Core 13 | 10 . 3 . . Treads 966 | 72 323 571 . . Legs . | . . . . . Wheels 3 | . . 3 . . Hover 754 | . . 465 287 2 Flight . | . . . . . Fastest Speed 50 | 50 160 76 76 76 Average Speed 123 | 146 160 122 83 76 Slowest Speed 200 | 160 160 200 146 76 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered 1 | . . . 1 . Exploration Rate (%) 37 | 6 46 99 32 2 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 3 | . . 2 1 . Known Exits Taken 2 | . 1 1 . . Unknown Exits Taken 2 | 1 . . 1 . Scrap Searched 1 | . . 1 . . Spaces Dug 19 | . 19 . . . Terrain Destroyed 107 | . 50 36 21 . Melee . | . . . . . Projectile 26 | . 19 5 2 . AOE 81 | . 31 31 19 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Total 2613 | 126 875 1214 393 5 Wait 651 | 25 493 110 23 . Move 1732 | 81 322 1041 286 2 Hop . | . . . . . Pick Up 48 | 9 6 14 19 . Fast Attach 8 | . 3 3 2 . Attach 28 | 6 . 7 12 3 Detach 3 | . . 1 2 . Swap 16 | . 6 3 7 . Drop 24 | . 6 7 11 . Fire 100 | 5 39 25 31 . Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 3 | . . 3 . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -8/Materials History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 175 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 429 | -10/Materials | Discovered new exit (range 7) 603 | -10/Materials | Discovered new exit (range 13) 1346 | -10/Materials | Identified exit to Mines 1349 | -10/Materials | Entered Mines 1404 | -10/Mines | Discovered new exit (range 6) 1602 | -10/Mines | Discovered new exit (range 7) 1763 | -10/Mines | Learned location of Storage (-9) 1885 | -10/Mines | Assembled infested the area 1890 | -10/Mines | Assisted by a Guerilla fighting off Assembled 2008 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2110 | -10/Mines | Identified exit to Materials 2383 | -10/Mines | Core integrity fell below 50% 2408 | -10/Mines | Lost 5 parts (1p2n2w) 2699 | -10/Mines | Build established: Scavenger-Mutant 2832 | -10/Mines | Entered Materials 2832 | -9/Materials | Evolved 2 slots: Utility x2 3011 | -9/Materials | Crushed by falling debris 3078 | -9/Materials | Discovered new exit (range 16) 3228 | -9/Materials | Entered another Materials area 3228 | -8/Materials | Evolved 2 slots: Utility x2 3233 | -8/Materials | Self-destructed Last Messages --------------- >>Trojan(Disrupt) Trojan loaded successfully. Testing... Disruption routine running. >>Trojan(Detonate) Trojan loaded successfully. Testing... Scanning machine control network... No applicable machines found. Infected machine control systems. 03204_ Imp. Assault Rifle destroyed. 03205_ DPR&EMM/2MK&IK#N ZW9 03207_ System corrupted: Imp. Assault Rifle jammed. 03211_ W-16 Scout destroyed. 03219_ U-05 Engineer destroyed. 03220_ System Shield destroyed. 03228_ BAT5ORYER4QCJ=YPHYP,T3UH|V7/SCWJXZB PARAMETERS=UTILITY_2 LOCATION=UNKNOWN GOAL=ESCAPE Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ????????????????????????????### | | ?????????????????????#####? # | | ?????????????????????# #? # | | ?????????????????????# # # | | ?????????????????????# # # | | ?????????????????????# @ # | | ?????????????????????# # # | | ?????????????????????# # # | | ?????????????????????# #? # | | ?????????????????????# #? # | | ?????????????????????# #??### | | ?????????????????????# #????? | | ?????????????????????# #????? | | ?????????????????????# #????? | | ?????????????????????+ ????? | | ?????????????????????# ????? | | ?????????????????????# ###????? | | ?????????????????????# ???????? | | ?????????????????????# ???????? | | ?????????????????????? ???????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 10 Terrain Scan Density 10 Resistance: EX 25 Core Shielding 20 Evasion (%) 50 Targeting Accuracy 5 Launcher Accuracy 20 Recoil Reduction 2 Defensive Hacking 20 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Armor Integrity Analyzer | -9/Materials | Hacked Imp. Targeting Computer | -9/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RemoteWarpLoader Manual? 0 Play Time 00:49:43 Cumulative 7.5 hours Start 2020.09.20 @ 23:22:35 End 2020.09.21 @ 00:16:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 11 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 11 Achievement% 12 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 1fe2db35-a4e7-4dc1-b6e6-c358c3299456