Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.23 @ 14:43:12 Player: jes Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (14) 2800 Robots Destroyed (218) 1090 Value Destroyed (9734) 9734 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (2591) 2591 TOTAL SCORE: 19575 Bonus ------- High Alert Combat Kills 437 Follower Combat Kills 261 Entered Garrisons 400 Used RIF Installer 1500 Friendly Fire -7 Cogmind --------- Core Integrity 0/1150 Matter 22/300 Energy 100/100 System Corruption 15% Temperature Cool (12) Movement Rolling (110) Ox2 Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Wheel > --- UTILITY (10) ----- Large Storage Unit Advanced Trap Scanner Improved Signal Interpreter Advanced Targeting Computer Improved Target Analyzer Improved Target Analyzer Graphene Brace Relay Coupler [NC] (15) Relay Coupler [Swarmer] (19) > --- WEAPON (2) ------- Phase Gun > --- INVENTORY (15) --- Compact Wheel Advanced Cooling System Advanced Trap Scanner Terrain Scanner Transmission Jammer Experimental ECM Suite Tesla Rifle Improved Remote Datajack Scythe Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Armored Medium Treads Flexi-carbon Leg Flexi-carbon Leg Myomer Leg Myomer Leg > --- UTILITY ---------- Large Storage Unit Improved Signal Interpreter Transport Network Coupler Advanced Melee Analysis Suite Improved Target Analyzer Improved Target Analyzer Transmission Jammer Advanced ECM Suite Experimental ECM Suite Graphene Brace > --- WEAPON ----------- Plasma Rifle Flak Gun > --- INVENTORY -------- Light Antimatter Reactor Light Antimatter Reactor Medium Treads Flexi-carbon Leg Compact Wheel Experimental ECM Suite High-powered Tractor Beam Heavy Laser Heavy Gauss Cannon Long-range Missile Launcher Scythe [Rating: 103] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Improved Aluminum Leg Wheel Armored Huge Wheel Hover Unit Improved Antigrav System Flight Unit Xenon Bombardment Thruster Utility Improved Heat Sink Device Improved Heat Sink Storage Large Storage Unit Processor Transport Network Coupler Hackware Hacking Suite Protection Light Armor Plating Weapon Improved Assault Rifle Energy Gun Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Heavy Gauss Cannon Launcher Mini Grenade Launcher Special Weapon Improved Remote Datajack Impact Weapon Hammer Slashing Weapon Katana Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Was Fac Fac Was Fac Fac Fac Slots Evolved 12 | . . 2 2 . . . 2 . . 2 . . 2 2 Power 1 | . . . . . . . . . . 1 . . . . Propulsion 3 | . . 1 . . . . . . . 1 . . . 1 Utility 8 | . . 1 2 . . . 2 . . . . . 2 1 Weapon . | . . . . . . . . . . . . . . . Parts Attached 285 | . 16 48 3 17 . 24 40 1 33 3 1 20 19 60 Power 44 | . 2 8 . 4 . 3 4 1 6 1 . 4 3 8 Engine 28 | . 2 8 . 3 . 2 4 1 1 . . 4 2 1 Core 12 | . . . . 1 . 1 . . 5 1 . . 1 3 Reactor 4 | . . . . . . . . . . . . . . 4 Propulsion 88 | . 6 20 1 6 . 11 9 . 2 1 1 7 6 18 Treads 41 | . . 10 1 6 . 10 3 . 1 1 1 1 3 4 Leg 36 | . 6 10 . . . 1 4 . . . . 5 3 7 Wheel 8 | . . . . . . . 2 . . . . . . 6 Hover 2 | . . . . . . . . . . . . 1 . 1 Flight 1 | . . . . . . . . . 1 . . . . . Utility 91 | . 3 7 2 7 . 6 18 . 16 . . 6 6 20 Device 57 | . 2 4 . 6 . 2 14 . 7 . . 4 5 13 Storage 9 | . 1 2 . . . . . . 4 . . . . 2 Processor 15 | . . 1 1 1 . . 2 . 4 . . 2 1 3 Hackware 6 | . . . 1 . . . 2 . 1 . . . . 2 Protection 4 | . . . . . . 4 . . . . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 62 | . 5 13 . . . 4 9 . 9 1 . 3 4 14 Energy Gun 19 | . 1 3 . . . 2 2 . 4 . . . 1 6 Energy Cannon 7 | . . 1 . . . . 2 . 2 . . 1 1 . Ballistic Gun 24 | . 4 6 . . . 1 4 . 3 1 . 1 1 3 Ballistic Cannon 3 | . . . . . . . . . . . . . . 3 Launcher 3 | . . 1 . . . . . . . . . 1 . 1 Special Weapon 2 | . . . . . . . 1 . . . . . . 1 Impact Weapon 1 | . . 1 . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . 1 . . . . . . 1 . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . 1 . . . . . . . . . . . . Unidentified Prototypes 10 | . . 3 . . . . 1 . 4 . . . . 2 Parts Lost 86 | . 1 3 1 1 . 3 8 . 7 . 1 2 8 51 Power 13 | . 1 1 . 1 . . . . . . . . 3 7 Propulsion 24 | . . . . . . 1 1 . 1 . 1 1 2 17 Utility 28 | . . 1 1 . . . 4 . 3 . . 1 2 16 Weapon 21 | . . 1 . . . 2 3 . 3 . . . 1 11 Highest Loss Streak 15 | . 1 1 1 1 . 3 5 . 3 . 1 1 3 15 To Critical Strikes . | . . . . . . . . . . . . . . . Average Backups 10 | . 9 9 9 13 14 14 13 11 10 14 5 4 4 7 Power 1 | . 1 . 1 1 2 2 . . 1 1 . . . . Propulsion 1 | . 4 1 2 2 2 1 2 2 1 2 . . . 1 Utility 3 | . 2 3 2 3 4 5 4 3 3 3 . 1 . 1 Weapon 4 | . 1 3 3 5 5 5 5 3 4 6 4 2 3 3 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 69 | . 11 7 . 3 . 5 9 10 7 . 7 1 3 6 Power 3 | . 1 . . . . 1 . . . . . . . 1 Propulsion 23 | . 7 . . . . . 4 4 2 . 3 1 2 . Utility 21 | . 2 2 . 2 . 1 1 3 3 . 2 . 1 4 Weapon 20 | . 1 4 . 1 . 3 4 3 2 . 2 . . . Tool/Special 2 | . . 1 . . . . . . . . . . . 1 Average Slot Usage (%) 95 | . 98 98 94 99 100 99 96 66 90 91 60 95 95 85 Engine 7 | . 14 11 9 7 9 7 6 4 1 . . 12 10 3 Core 1 | . . . . . . 2 . . 5 12 1 . . 1 Treads 11 | . . 12 27 27 27 25 11 . 2 12 10 11 2 9 Leg 10 | . 28 20 . . . 1 6 7 3 . . 9 19 6 Wheel 1 | . . . . . . . 2 7 7 6 6 1 . 3 Device 19 | . 12 20 15 17 18 12 20 21 19 17 20 21 31 23 Storage 7 | . 14 11 9 9 9 9 7 4 6 6 . . . 3 Processor 10 | . . . 9 9 9 9 6 7 21 15 13 18 16 19 Hackware 5 | . . . 6 9 9 9 14 . 3 6 6 5 . 1 Energy Gun 3 | . . 4 . . . 5 3 . 4 6 . . 2 4 Energy Cannon 3 | . . 3 9 9 9 2 3 4 2 . . 5 2 . Ballistic Gun 9 | . 27 14 9 8 9 10 6 4 6 5 . 5 4 1 Peak Build Rating 103 | . 10 17 21 27 25 29 45 44 51 57 50 57 76 103 Average Rating 36 | . 8 14 20 24 25 24 33 32 42 53 30 51 66 76 On Entrance 30 | 6 6 10 17 20 25 25 22 45 19 50 54 28 57 74 Avg Prop Armor Cover (%) 11 | . . 8 . . . 6 7 23 8 18 37 11 7 17 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 72 | 10 18 34 34 36 36 37 46 45 61 43 3 39 41 72 Greatest Support 109 | 20 26 69 69 66 60 63 63 28 28 28 3 55 76 109 Greatest Overweight (x) 5 | . . 1 . . . 2 2 1 2 1 . 1 1 5 Average Overweight (x) . | . . . . . . . . . . 1 . . . 1 Largest Inventory Capacity 20 | . 10 15 15 15 15 15 15 15 20 15 5 5 5 15 Average Capacity 11 | . 9 10 15 15 15 15 15 11 12 15 5 5 5 11 Most Carried 20 | . 10 11 14 15 15 15 15 15 20 15 5 5 5 15 Average Carried 10 | . 9 9 9 13 14 14 14 11 10 14 4 4 4 7 Final Capacity 15 | 8 10 15 15 15 15 15 15 5 15 15 5 5 5 15 Final Carried 15 | 6 10 10 12 14 15 15 15 5 14 15 5 5 5 9 Class Distribution -------------------- 69% | Scavenger-Mutant 22% | Mutant 4% | Infiltrator-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -7/Factory Mutant | -7/Waste Scavenger-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Waste Scavenger-Skirmisher | -6/Factory Scavenger-Mutant | -5/Factory Scavenger-Mutant | -4/Factory Resources | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 ----------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Was Fac Fac Was Fac Fac Fac Matter Collected 7146 | 200 399 1083 30 412 10 561 1179 . 1067 53 . 471 519 1162 Remotely 868 | . . . . . . . . . . . . . 375 493 Salvage Created 9500 | . 490 1705 65 1181 10 687 1486 . 1121 53 . 613 653 1436 Parts 510 | . 42 94 8 58 4 50 65 . 58 . . 36 37 58 Haulers Intercepted 15 | . 2 6 . . . . 2 . 3 . . . . 2 Recyclers Shooed 8 | . 1 . . . . . . . 2 . . 3 . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Was Fac Fac Was Fac Fac Fac Combat Hostiles Destroyed 164 | . 11 30 1 22 . 17 28 . 15 . . 7 10 23 Guns 115 | . 11 27 . 10 . 12 20 . 12 . . 5 5 13 Cannons 39 | . . 3 1 11 . 3 7 . 3 . . 2 1 8 AOE 8 | . . . . . . 2 1 . . . . . 4 1 Classes Destroyed 17 | . 7 2 . . . 3 2 . . 1 . . 1 1 Worker 4 | . 1 . . . . . . . 1 . . 1 1 . Builder 5 | . 1 . . . . . . . 1 . . 1 . 2 Tunneler 3 | . . . . . . . 1 . . . . . 1 1 Hauler 15 | . 2 6 . . . . 2 . 3 . . . . 2 Recycler 10 | . . 1 . . . . . . 5 . . 1 1 2 Mechanic 1 | . . . . . . . . . . 1 . . . . Operator 7 | . 1 2 1 . 1 . . . 1 . . 1 . . Watcher 9 | . 2 3 . . . . 2 . 1 . . 1 . . Swarmer 25 | . 6 4 . 6 . 4 . . . . . . . 5 Grunt 69 | . 5 18 . 12 . 3 13 . 6 . . 3 4 5 Brawler 3 | . . . . . . 1 1 . . . . 1 . . Duelist 1 | . . . . . . 1 . . . . . . . . Sentry 24 | . . 8 1 4 . 5 2 . 2 . . . 1 1 Specialist 2 | . . . . . . . . . . . . . . 2 Hunter 11 | . . . . . . . 4 . 3 . . 2 . 2 Programmer 28 | . . . . . . 3 8 . 4 . . 1 4 8 Heavy 1 | . . . . . . . . . . . . . 1 . Best Kill Streak 9 | . 6 9 1 4 1 7 4 . 5 1 . 3 5 5 Combat Bots Only 9 | . 3 9 1 4 . 7 4 . 5 . . 2 4 5 Max Kills in Single Turn 4 | . 3 1 1 2 1 2 2 . 2 1 . 2 4 2 Gunslinging 1 | . 1 . . . . . . . . . . . . . Exploded 3 | . . . . . . 2 1 . . . . . 3 1 Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Was Fac Fac Was Fac Fac Fac Hostile Shots Fired 1423 | . 68 149 6 104 . 100 206 1 158 . 1 59 77 494 Missed 420 | . 18 37 . 30 . 33 76 1 45 . . 14 29 137 Hits 1003 | . 50 112 6 74 . 67 130 . 113 . 1 45 48 357 Melee 4 | . . . . . . 3 . . . . 1 . . . Projectile 999 | . 50 112 6 74 . 64 130 . 113 . . 45 48 357 AOE 2 | . . . . . . . . . . . . . 2 . Critical Strikes 50 | . 1 5 . 2 . 4 9 . 5 . 1 . 5 18 Actively Blocked 14 | . . . . . . . . . . . . . . 14 Damage Taken 16269 | . 499 1397 92 926 . 960 2148 . 1481 . 36 780 1542 6408 Core 2406 | . 41 267 . 83 . 152 245 . 106 . . 84 270 1158 Absorbed by Shields . | . . . . . . . . . . . . . . . Core Remaining (%) 69 | 100 83 33 . . . 57 . . 49 . . 90 73 . Volleys Fired 783 | . 76 150 4 112 1 54 116 2 75 1 . 36 37 119 Largest 2 | . 2 2 2 2 2 2 2 2 2 2 . 2 2 2 Hottest 169 | . 60 98 91 91 91 98 97 58 98 98 . 88 162 169 Shots Fired 1466 | . 152 299 8 171 2 101 229 4 147 2 . 70 74 207 Gun 1103 | . 152 272 4 59 1 77 180 2 120 2 . 35 51 148 Cannon 353 | . . 26 4 112 1 22 49 2 27 . . 34 23 53 Launcher 5 | . . 1 . . . 2 . . . . . 1 . 1 Special 5 | . . . . . . . . . . . . . . 5 Kinetic 830 | . 146 212 4 59 1 50 115 2 72 1 . 35 27 106 Thermal 609 | . . 86 4 112 1 49 114 2 75 1 . 34 37 94 Explosive 5 | . . 1 . . . 2 . . . . . 1 . 1 Electromagnetic 17 | . 6 . . . . . . . . . . . 10 1 Robot Hit Streak 26 | . 10 16 6 17 5 13 16 10 26 5 . 14 13 15 Robot Miss Streak 7 | . 4 4 . 3 . 3 5 3 7 1 . 4 6 4 Penetration Max 1 | . . . . . . . . . . . . . . 1 Secondary Targets 9 | . 3 1 . . . 1 . . 1 . . . . 3 Max Gunslinging Chain 1 | . 1 1 . . . 1 . . 1 . . . . 1 Shots Hit Robots 1005 | . 88 203 6 91 1 58 184 4 116 5 . 47 58 144 Core Hits 528 | . 38 74 3 39 1 35 90 2 91 3 . 25 50 77 Critical Kills 4 | . . 1 . 2 . . . . . . . . . 1 Critical Parts Destroyed 3 | . 1 . . . . . 1 . . . . 1 . . Critical Strikes 41 | . 1 5 . 2 . 1 4 . 4 . . 1 . 23 Burn 21 | . . 4 . . . 1 3 . 4 . . . . 9 Meltdown 2 | . . . . 2 . . . . . . . . . . Destroy 5 | . 1 1 . . . . 1 . . . . 1 . 1 Blast 13 | . . . . . . . . . . . . . . 13 Melee Attacks 53 | . . 6 . . . 6 20 . 12 3 . . 5 1 Impact 1 | . . 1 . . . . . . . . . . . . Slashing 22 | . . . . . . 6 6 . 3 1 . . 5 1 Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 32 | . . 5 . . . . 14 . 9 3 . . 1 . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 20710 | . 1022 2781 110 1809 20 1171 3573 110 2407 105 . 1023 2063 4516 Guns 13112 | . 788 2440 27 638 . 775 2657 56 1739 41 . 494 1049 2408 Cannons 5526 | . . 307 83 1171 20 215 852 54 443 . . 468 224 1689 Explosions 1945 | . 234 34 . . . 181 64 . 225 . . 61 727 419 Melee 126 | . . . . . . . . . . 64 . . 62 . Ramming 1 | . . . . . . . . . . . . . 1 . Kinetic 10140 | . 733 1764 27 638 . 539 1692 56 1095 17 . 494 579 2506 Thermal 9424 | . . 983 83 1171 20 451 1817 54 1312 24 . 468 1190 1851 Explosive 870 | . 234 34 . . . 181 64 . . . . 61 137 159 Electromagnetic 149 | . 55 . . . . . . . . . . . 94 . Impact . | . . . . . . . . . . . . . . . Slashing 126 | . . . . . . . . . . 64 . . 62 . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 17 | . . . . . . 5 17 2 11 . 10 10 4 15 Average Corruption 5 | . . . . . . 4 4 2 6 . 10 10 2 7 Corruption Purged 19 | . . . . . . . 15 . . . . . 4 . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 264 | . . . . . . 32 83 3 59 . 4 34 4 45 Message Errors 57 | . . . . . . 13 14 1 9 . . 8 . 12 Matter Fused 66 | . . . . . . 2 23 . 16 . 1 7 3 14 Heat Flow Errors 32 | . . . . . . 4 15 . 3 . . 6 . 4 Energy Discharges 29 | . . . . . . 7 7 1 7 . 1 1 . 5 Parts Rejected 2 | . . . . . . . . 1 . . . . . 1 Parts Fused 2 | . . . . . . . 2 . . . . . . . Data Loss (minor) 35 | . . . . . . 3 11 . 14 . . 3 1 3 Data Loss (major) 11 | . . . . . . 1 5 . . . . 1 . 4 Misfires 14 | . . . . . . 1 2 . 5 . . 4 . 2 Alerts 5 | . . . . . . 1 2 . 2 . . . . . Misdirections 3 | . . . . . . . . . 1 . 2 . . . Weapon Failures 8 | . . . . . . . 2 . 2 . . 4 . . Overload Shots 1 | . . . . . . . 1 . . . . . . . Overflow Damage 532 | . . . . 19 . 1 8 . 164 34 . 3 80 223 Projectiles 118 | . . . . 19 . 1 8 . 4 . . 3 . 83 Explosions 380 | . . . . . . . . . 160 . . . 80 140 Melee 34 | . . . . . . . . . . 34 . . . . Knockbacks 21 | . . . . . . . . . . . . . . 21 Impact . | . . . . . . . . . . . . . . . Kinetic 20 | . . . . . . . . . . . . . . 20 Secondary 1 | . . . . . . . . . . . . . . 1 Self-Inflicted Damage 650 | . . 45 . . . . 160 . 243 . . . 97 105 Shots 9 | . . 1 . . . . 2 . 3 . . . 1 2 Rammed 1 | . . . . . . . . . . . . . 1 . Targets Rammed 1 | . . . . . . . . . . . . . 1 . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 285 | . 40 204 3 6 . 159 249 . 255 . . 235 76 285 Average Temperature 61 | . 14 50 3 3 . 71 89 . 33 . . 115 30 77 Received Heat Transfer 3453 | . 228 627 27 396 . 225 570 . 264 . . 162 84 870 Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted 3 | . . . . 2 . . . . . . . . . 1 Combat Hostiles 2 | . . . . 1 . . . . . . . . . 1 Parts Melted 35 | . . 7 . 4 . 4 7 . 5 . . 1 1 6 Heat Transferred 16390 | . . 2331 148 2035 37 921 3108 74 2283 37 . 740 1338 3338 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Was Fac Fac Was Fac Fac Fac Maximum Alert Level 3 | . . 1 . 3 2 3 2 . . . . . . . Low Security (%) 64 | . 100 73 100 16 . . 30 100 100 100 100 100 100 100 Level 1 12 | . . 26 . 14 80 21 24 . . . . . . . Level 2 16 | . . . . 38 20 41 45 . . . . . . . Level 3 5 | . . . . 30 . 37 . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 1097 | . 108 354 58 1097 534 992 576 52 125 62 . 81 184 176 Initial 534 | . . . 53 11 534 233 520 52 . 57 . . 22 67 Average 212 | . 36 127 35 535 405 602 333 21 65 14 . 17 52 60 Influence Increases 6673 | . 401 932 44 1136 5 789 998 . 648 11 . 263 563 883 Destroy 0b10 Robot/C 3460 | . 220 600 20 500 . 440 580 . 300 . . 140 200 460 Destroy 0b10 Robot/NC 285 | . 35 60 5 15 5 . 25 . 60 5 . 25 15 35 Destroy Leader 798 | . 58 188 10 30 . 30 178 . 118 . . 32 50 104 Allied During Kill 48 | . . . . 14 . 21 13 . . . . . . . Successful Hack 259 | . 42 12 9 32 . 12 97 . 28 6 . . 21 . Disable Machine 420 | . 15 15 . . . . 60 . 75 . . 45 75 135 Anti-Garrison Action 650 | . . . . 450 . 200 . . . . . . . . Destroy Structure 483 | . 16 12 . 50 . 56 45 . 52 . . 6 112 134 Partial Spotted 15 | . . . . . . . . . 15 . . . . . Lose Combat Pursuer 255 | . 15 45 . 45 . 30 . . . . . 15 90 15 Influence Decreases 6670 | . 401 805 154 56 743 156 1839 151 530 129 . 217 471 1018 Entered New Map 1496 | . . . 74 6 563 126 472 99 . 61 . . 24 71 Time Decay 3264 | . 391 475 70 . 30 . 762 32 460 68 . 197 337 442 Lost Part 845 | . 10 30 10 10 . 30 80 . 70 . . 20 80 505 Lost Ally 190 | . . . . 40 . . 100 20 . . . . 30 . Purge Threat 875 | . . 300 . . 150 . 425 . . . . . . . Squads Dispatched 39 | . 1 6 . . . . 13 . 9 . . 1 2 7 Investigation 3 | . . 1 . . . . 1 . 1 . . . . . Extermination 18 | . . . . . . . 8 . 4 . . 1 2 3 Reinforcement 18 | . 1 5 . . . . 4 . 4 . . . . 4 Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . 1 . 1 . . . . 1 Haulers Reinforced 2 | . . . . . . . . . 1 . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Was Fac Fac Was Fac Fac Fac Distress Signals 11 | . 2 5 . . . . 2 . 2 . . . . . Communications Jammed 16 | . . . . . . . . . . . . . 11 5 Distress Signals 4 | . . . . . . . . . . . . . 1 3 Times Spotted 299 | . 30 38 2 26 1 24 57 6 31 1 6 10 22 45 Peak Tracking Total 8 | . 5 5 1 4 . 8 5 6 3 . 6 2 5 5 Tactical Retreats 34 | . 1 2 . 1 . 2 10 . 6 . . 1 3 8 ECM-based Alert Blocks 53 | . . . . . . . 23 . 7 . . . 3 20 Traps | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Was Fac Fac Was Fac Fac Fac Traps Triggered 13 | . . 1 . 1 . 2 4 . 2 1 . . 1 1 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts 47 | . . 20 . 22 . 5 . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed 2 | . . . . 2 . . . . . . . . . . Reprogrammed 6 | . . 2 . 2 . 2 . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 ---------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Was Fac Fac Was Fac Fac Fac Machines Disabled 35 | . 1 1 . 5 . 2 4 . 5 . . 3 5 9 Max in Single Turn 4 | . 1 1 . 1 . 1 3 . 4 . . 1 3 3 Garrison Access 4 | . . . . . . . 1 . 1 . . . 1 1 Garrison Relay 7 | . . . . 5 . 2 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Was Fac Fac Was Fac Fac Fac Machines Accessed 69 | . 9 7 4 4 2 3 12 . 10 4 . 1 6 7 Terminals 43 | . 7 5 3 4 1 3 5 . 7 3 . 1 3 1 Fabricators 4 | . . . . . . . 2 . . . . . 1 1 Repair Stations 1 | . . . . . . . . . . 1 . . . . Recycling Units 12 | . 2 2 . . . . 2 . 2 . . . 1 3 Scanalyzers 3 | . . . . . . . 2 . . . . . . 1 Garrison Access 6 | . . . 1 . 1 . 1 . 1 . . . 1 1 Total Hacks 170 | . 24 27 12 6 4 5 29 . 23 10 . 2 16 12 Successful 85 | . 13 14 5 4 2 2 18 . 8 4 . . 8 7 Failed 85 | . 11 13 7 2 2 3 11 . 15 6 . 2 8 5 Catastrophic 19 | . . 5 1 1 . . . . 8 1 . 1 1 1 Database Lockouts . | . . . . . . . . . . . . . . . Manual 51 | . 8 13 3 2 . . 6 . 9 1 . . 4 5 Terminals 114 | . 19 19 10 6 3 5 11 . 17 9 . 2 10 3 Fabricators 7 | . . . . . . . 4 . . . . . 2 1 Repair Stations 1 | . . . . . . . . . . 1 . . . . Recycling Units 31 | . 5 8 . . . . 6 . 4 . . . 2 6 Scanalyzers 7 | . . . . . . . 6 . . . . . . 1 Garrison Access 10 | . . . 2 . 1 . 2 . 2 . . . 2 1 Terminal Hacks 45 | . 10 9 4 4 1 2 3 . 4 4 . . 3 1 Record 2 | . . . . . . . 1 . . . . . 1 . Robot Analysis 2 | . 1 . . . . . 1 . . . . . . . Prototype ID Bank 4 | . 1 1 1 . . . . . . 1 . . . . Open Door 2 | . . . . 1 . 1 . . . . . . . . Open DSF 1 | . . . . . . . . . . 1 . . . . Branch Access Points 5 | . 1 1 1 . . . . . . . . . 1 1 Emergency Access Points 3 | . 1 1 . . . . . . 1 . . . . . Terminal Index 5 | . 1 1 . . . . . . 1 1 . . 1 . Alert Level 3 | . 1 1 1 . . . . . . . . . . . Unreport Threat 4 | . . 2 . . 1 . 1 . . . . . . . Locate Traps 3 | . 1 . . . . . . . 2 . . . . . Surveillance Status 1 | . 1 . . . . . . . . . . . . . Transport Status 1 | . 1 . . . . . . . . . . . . . Reinforcement Status 1 | . . 1 . . . . . . . . . . . . Zone Layout 4 | . 1 1 1 . . . . . . 1 . . . . Garrison Registry 1 | . . . . 1 . . . . . . . . . . Patrol Navigation 2 | . . . . 1 . 1 . . . . . . . . Security Stations 1 | . . . . 1 . . . . . . . . . . Fabricator Hacks 5 | . . . . . . . 3 . . . . . 1 1 Network Status 4 | . . . . . . . 2 . . . . . 1 1 Build 1 | . . . . . . . 1 . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks 6 | . 1 2 . . . . 2 . . . . . . 1 Report Inventory 2 | . 1 . . . . . 1 . . . . . . . Retrieve Components 4 | . . 2 . . . . 1 . . . . . . 1 Scanalyzer 5 | . . . . . . . 5 . . . . . . . Retrieve Study 5 | . . . . . . . 5 . . . . . . . Garrison Access Hacks 9 | . . . 1 . 1 . 2 . 2 . . . 2 1 Unlock Access 2 | . . . 1 . 1 . . . . . . . . . Seal Access 4 | . . . . . . . 1 . 1 . . . 1 1 Coupler Status 3 | . . . . . . . 1 . 1 . . . 1 . Unauthorized Hacks 15 | . 2 3 . . . . 3 . 2 . . . 2 3 Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 15 | . 2 3 . . . . 3 . 2 . . . 2 3 Reject 9 | . 1 2 . . . . 2 . 1 . . . 1 2 Recyclers 6 | . 1 1 . . . . 1 . 1 . . . 1 1 Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . 1 . 1 . . . . . . 1 . . Used 1 | . . . . . . . . . . . . 1 . . Hacking Detections 58 | . 8 6 3 2 2 2 10 . 9 3 . 1 6 6 Full Trace Events 1 | . . . . . . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built 3 | . . . . . . . 3 . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time 67 | . . . . . . . 67 . . . . . . . Total Robot Build Rating 12 | . . . . . . . 12 . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Part Studies Acquired 5 | . . . . . . . 5 . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 27 | . . 20 . . . . 5 . . . . . . 2 Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 ------------ Run | Yrd Mat Mat Mat Gar Mat Gar Fac Was Fac Fac Was Fac Fac Fac Used RIF Installer 3 | . . . . 2 . 1 . . . . . . . . Hotswap 1 | . . . . 1 . . . . . . . . . . Patrol Navigation 1 | . . . . . . 1 . . . . . . . . Robots Hacked 17 | . . 3 . . . . 6 . 5 1 . . . 2 Non-combat 17 | . . 3 . . . . 6 . 5 1 . . . 2 Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied 33 | . . 5 . . . . 12 . 9 2 . . . 5 no_distress 13 | . . 2 . . . . 4 . 5 1 . . . 1 generate_echo 1 | . . . . . . . . . . . . . . 1 map_walls 2 | . . . . . . . 1 . . . . . . 1 find_fabricator 2 | . . . . . . . 1 . 1 . . . . . find_dsf 2 | . . . . . . . . . 2 . . . . . drop_inventory 2 | . . . . . . . 2 . . . . . . . find_recycling 3 | . . . . . . . 1 . 1 . . . . 1 find_station 1 | . . . . . . . . . . 1 . . . . check_alert 3 | . . 3 . . . . . . . . . . . . purge_threat 2 | . . . . . . . 2 . . . . . . . reprogram_traps 1 | . . . . . . . 1 . . . . . . . link_fov 1 | . . . . . . . . . . . . . . 1 Relay Couplers Released 36 | . . . . 22 . 9 . . . . . . . 5 Machine Destruction 33 | . . . . 22 . 9 . . . . . . . 2 Programmers 3 | . . . . . . . . . . . . . . 3 Attached 3 | . . . . . . . 1 . . . . . . 2 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . 2 . 2 . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Was Fac Fac Was Fac Fac Fac Total Allies 8 | . . . . 2 . 2 3 1 . . . . . . Largest Group 5 | . . . . 2 . 2 5 1 . . . . . . Highest-Rated Group 133 | . . . . 62 . 78 133 31 . . . . . . Highest-Rated Ally 39 | . . . . 31 . 39 39 31 . . . . . . Total Orders 1 | . . . . . . . . . . . . . 1 . EXPLORE 1 | . . . . . . . . . . . . . 1 . Ally Attacks 57 | . . . . 20 . 20 11 6 . . . . . . Total Damage 903 | . . . . 231 . 400 170 102 . . . . . . Kills 9 | . . . . 3 . 5 1 . . . . . . . Allies Corrupted 1 | . . . . . . . 1 . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Was Fac Fac Was Fac Fac Fac Active Infowar (turns) 18340 | . 1258 2938 152 1820 65 1337 4222 120 2157 299 68 826 1435 1643 Sensors 2 | . . . . . . . . . . . . 2 . . Terrain 1648 | . . . . . . . . . . . . 766 882 . Structural 6424 | . 1258 2938 100 . . . . . 696 203 68 208 655 298 Traps 110 | . . . . . . . . . 97 . . . . 13 Seismic 3717 | . . 1099 . . . . 2198 120 300 . . . . . T.N.C. 11136 | . . . 152 1820 65 1337 2019 . 1956 299 68 826 1435 1159 Jamming 4830 | . . . . . . . 727 6 86 299 9 799 1435 1469 ECM 4661 | . . . . . . . 1852 106 2051 . . . 31 621 Robot Analysis Total 2 | . 1 . . . . . 1 . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . Drone Launches 3 | . . . . . . . . . . . . . 3 . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 ------------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Was Fac Fac Was Fac Fac Fac Turns Passed 18840 | . 1420 2940 152 1820 65 1337 4222 120 2157 299 68 826 1435 1979 Spaces Moved 10171 | 1 951 1435 83 858 38 580 2183 130 1432 244 91 473 672 1000 Core 177 | . . . . . . . . 72 . . 91 14 . . Treads 3397 | . . 435 83 858 38 572 997 . . . . 289 21 104 Legs 3316 | 1 951 1000 . . . 8 372 . . . . 48 651 285 Wheels 3268 | . . . . . . . 814 58 1432 244 . 122 . 598 Hover 13 | . . . . . . . . . . . . . . 13 Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 120 120 120 160 160 160 160 115 50 100 115 50 50 120 90 Average Speed 135 | 120 120 143 160 160 160 161 148 79 111 115 50 135 124 133 Slowest Speed 260 | 120 120 240 160 160 160 260 260 115 130 115 50 152 250 260 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . 1 . . . . . . . Exploration Rate (%) 41 | 1 96 90 8 87 5 55 45 77 34 6 80 7 18 19 Regions Visited 14 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . . . . . Known Exits Taken 5 | . . 1 1 . 1 . . . . . . 1 1 . Unknown Exits Taken 3 | 1 1 . . . . . . . 1 . . . . . Scrap Searched . | . . . . . . . . . . . . . . . Spaces Dug 18 | . . 1 . . . 3 7 . 3 . . . 4 . Terrain Destroyed 290 | . 16 10 . . . 11 53 . 53 . . 5 60 82 Melee 14 | . . 1 . . . . 6 . 3 . . . 4 . Projectile 18 | . . . . . . . 2 . . . . . . 16 AOE 258 | . 16 9 . . . 11 45 . 50 . . 5 56 66 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Was Fac Fac Was Fac Fac Fac Total 13833 | . 1115 2053 95 1136 40 880 2934 147 1836 258 117 585 1194 1443 Wait 1912 | . 40 314 . 83 . 156 460 . 194 . 11 32 429 193 Move 10160 | . 950 1434 82 857 38 579 2183 129 1431 244 90 472 671 1000 Hop . | . . . . . . . . . . . . . . . Pick Up 176 | . 13 20 4 8 1 9 35 3 33 3 2 7 8 30 Fast Attach 121 | . 2 13 1 5 . 8 11 1 11 1 2 14 15 37 Attach 92 | . 2 7 2 2 . 4 23 . 14 2 . 6 4 26 Detach 47 | . 1 1 1 3 . 3 11 3 7 1 3 3 1 9 Swap 197 | . 12 39 . 18 . 26 38 1 38 3 . 4 6 12 Drop 230 | . 19 49 1 18 . 27 37 8 21 . 9 11 14 16 Fire 783 | . 76 150 4 112 1 54 116 2 75 1 . 36 37 119 Melee 53 | . . 6 . . . 6 20 . 12 3 . . 5 1 Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush 1 | . . . . . . . . . . . . . 1 . Escape Stasis 3 | . . . . . . . . . . . . . 3 . Rewire 11 | . . . . 8 . 3 . . . . . . . . Trap 47 | . . 20 . 22 . 5 . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -8/Materials -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials -8/Garrison (discovered 2 exits: *Fac x2) -7/Factory -7/Waste -7/Factory -6/Factory -6/Waste -6/Factory -5/Factory (discovered 5 exits: *Fac / *Upp x2 / Ext x2) -4/Factory (discovered 2 exits: Upp x2) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 172 | -10/Materials | Discovered new exit (range 16) 236 | -10/Materials | Discovered new exit (range 11) 310 | -10/Materials | Build established: Mutant 468 | -10/Materials | Discovered new exit (range 16) 489 | -10/Materials | Identified exit to Mines 609 | -10/Materials | Discovered new exit (range 16) 671 | -10/Materials | Build established: Scavenger-Mutant 1155 | -10/Materials | Build established: Mutant 1421 | -10/Materials | Entered another Materials area 1421 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2338 | -9/Materials | Destroyed 9 combat bots 2547 | -9/Materials | Build established: Scavenger-Mutant 2927 | -9/Materials | Discovered new exit (range 16) 3143 | -9/Materials | Identified exit to Mines 3154 | -9/Materials | Discovered new exit (range 8) 3236 | -9/Materials | Identified exit to Materials 3871 | -9/Materials | Core integrity fell below 50% 3929 | -9/Materials | Discovered exit to Materials (range 12) 4218 | -9/Materials | Build established: Mutant 4361 | -9/Materials | Entered another Materials area 4361 | -8/Materials | Evolved 2 slots: Utility x2 4453 | -8/Materials | Identified exit to Garrison 4513 | -8/Materials | Entered Garrison 4591 | -8/Garrison | Triggered checkpoint 4659 | -8/Garrison | Garrison Relay disabled 4691 | -8/Garrison | Garrison Relay disabled 4798 | -8/Garrison | Build established: Scavenger-Mutant 4799 | -8/Garrison | Triggered checkpoint 5059 | -8/Garrison | Triggered checkpoint 5285 | -8/Garrison | Triggered checkpoint 5416 | -8/Garrison | Garrison Relay disabled 5507 | -8/Garrison | Discovered new exit (range 10) 5541 | -8/Garrison | Discovered new exit (range 7) 5541 | -8/Garrison | Discovered new exit (range 73) 5541 | -8/Garrison | Discovered new exit (range 65) 5541 | -8/Garrison | Discovered new exit (range 82) 5559 | -8/Garrison | Identified exit to Materials 5623 | -8/Garrison | Triggered checkpoint 5681 | -8/Garrison | Learned Materials security intel 5755 | -8/Garrison | Triggered checkpoint 5772 | -8/Garrison | Garrison Relay disabled 5834 | -8/Garrison | Installed Relay Interface Framework 5965 | -8/Garrison | Triggered checkpoint 6179 | -8/Garrison | Triggered checkpoint 6209 | -8/Garrison | Garrison Relay disabled 6282 | -8/Garrison | Expanded RIF knowledge: Hotswap 6333 | -8/Garrison | Entered Materials 6398 | -8/Materials | Identified exit to Garrison 6398 | -8/Materials | Entered Garrison 6665 | -8/Garrison | Triggered checkpoint 6670 | -8/Garrison | Triggered checkpoint 6722 | -8/Garrison | Lost 3 parts (1n2w) 6732 | -8/Garrison | Destroyed 7 combat bots 6920 | -8/Garrison | Triggered checkpoint 6973 | -8/Garrison | Garrison Relay disabled 7143 | -8/Garrison | Discovered new exit (range 12) 7222 | -8/Garrison | Triggered checkpoint 7286 | -8/Garrison | Triggered checkpoint 7367 | -8/Garrison | Discovered new exit (range 13) 7428 | -8/Garrison | Triggered checkpoint 7567 | -8/Garrison | Garrison Relay disabled 7621 | -8/Garrison | Expanded RIF knowledge: Patrol Navigation 7735 | -8/Garrison | Entered Factory 7735 | -7/Factory | Accompanied by 2 allies 7735 | -7/Factory | Evolved 2 slots: Utility x2 8207 | -7/Factory | Fabricated B-48 Gladiator? 8305 | -7/Factory | Lost 4 allies 8982 | -7/Factory | Cargo convoy interrupted 9754 | -7/Factory | Crushed by falling debris 9754 | -7/Factory | System corruption reached 10% 9785 | -7/Factory | Lost 5 parts (1n2u2w) 10044 | -7/Factory | Build established: Mutant 10834 | -7/Factory | Build established: Scavenger-Mutant 11612 | -7/Factory | Build established: Infiltrator-Mutant 11957 | -7/Factory | Sucked down chute 11957 | -7/Factory | Entered Waste 11958 | -7/Waste | Met a frightened Derelict 12011 | -7/Waste | Spotted C-40 Crusher 12018 | -7/Waste | Spotted C-40 Crusher 12022 | -7/Waste | Spotted C-40 Crusher 12051 | -7/Waste | Spotted C-40 Crusher 12051 | -7/Waste | Spotted C-40 Crusher 12057 | -7/Waste | Spotted C-40 Crusher 12068 | -7/Waste | Discovered new exit (range 15) 12077 | -7/Waste | Entered Factory 12787 | -7/Factory | Build established: Scavenger-Mutant 13184 | -7/Factory | Lost 3 parts (1n2w) 13354 | -7/Factory | Discovered new exit (range 9) 14138 | -7/Factory | Core integrity fell below 50% 14234 | -7/Factory | Entered another Factory area 14234 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 14292 | -6/Factory | Identified exit to DSF 14533 | -6/Factory | Sucked down chute 14533 | -6/Factory | Entered Waste 14548 | -6/Waste | EMP discharged 14548 | -6/Waste | System corruption reached 10% 14563 | -6/Waste | Spotted C-40 Crusher 14565 | -6/Waste | Spotted C-40 Crusher 14570 | -6/Waste | Crushed by Compactor (1 part destroyed) 14572 | -6/Waste | Spotted C-40 Crusher 14573 | -6/Waste | Spotted C-40 Crusher 14579 | -6/Waste | Spotted C-40 Crusher 14579 | -6/Waste | Spotted C-40 Crusher 14596 | -6/Waste | Discovered new exit (range 11) 14601 | -6/Waste | Entered Factory 14709 | -6/Factory | Discovered new exit (range 9) 15017 | -6/Factory | Build established: Scavenger-Skirmisher 15404 | -6/Factory | Identified exit to Factory 15427 | -6/Factory | Entered another Factory area 15427 | -5/Factory | Evolved 2 slots: Utility x2 15472 | -5/Factory | Discovered new exit (range 20) 15510 | -5/Factory | Build established: Scavenger-Mutant 15636 | -5/Factory | Discovered new exit (range 13) 16113 | -5/Factory | Lost 3 parts (1p2u) 16429 | -5/Factory | Discovered new exit (range 53) 16640 | -5/Factory | Identified exit to Upper Caves 16640 | -5/Factory | Identified exit to Extension 16773 | -5/Factory | Lost 3 parts (1p2n) 16855 | -5/Factory | Identified exit to Factory 16862 | -5/Factory | Entered another Factory area 16862 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 17705 | -4/Factory | Found Prototype Device 17705 | -4/Factory | Identified Exp. ECM Suite 17708 | -4/Factory | Found Exp. ECM Suite 17801 | -4/Factory | Lost 11 parts (2p4n2u3w) 18004 | -4/Factory | Identified exit to Upper Caves 18306 | -4/Factory | Core integrity fell below 50% 18351 | -4/Factory | Lost 15 parts (3p7n2u3w) 18510 | -4/Factory | System corruption reached 10% 18519 | -4/Factory | Core integrity fell below 20% 18565 | -4/Factory | Lost 11 parts (2p3n3u3w) 18766 | -4/Factory | Lost 5 parts (2n2u1w) 18800 | -4/Factory | Spotted B-86 Titan 18841 | -4/Factory | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- Extracting local structural data... 18799_ Jacked U-05 Engineer... >>no_distress Distress signal routine blocked. 18800_ K-01 Serf cleans the Terminal. 18800_ K-01 Serf cleans the Nuclear Reactor. 18803_ K-01 Serf cleans the Terminal. 18807_ Penetrated by Slug. 18807_ Slug penetrates Wall. 18808_ K-01 Serf cleans the Terminal. 18816_ HMX5V>B 18831_ System corrupted: Component data lost. 18838_ Triggered Ambush Trap. 18838_ G-67 Veteran emerges from a hatch in the floor. 18838_ S-27 Virus emerges from a hatch in the floor. 18838_ G-67 Veteran emerges from a hatch in the floor. Map ----- +----------------------------------------------------+ | "" ?#????# ????#????????????????? | | != "" ######## """"""""?? ?#????????????????? | | == ^ # #????????????????? | | == # """"""""" #????????????????? | | # #????????????????? | | + """"""""" #????????????????? | | # #????????????????? | | #############R # """"""""" #????????????????? | | ???########## # #????????????????? | | ???# # ######+########????????????????? | | ???# # #????# #???????????????????????? | | ???# # #?####+##??????????????????????? | | #### + #?# #??????????????????????? | | # # #?# """ #??????????????????????? | | ""# ! # #?# """ #??????????????????????? | | ""# # #?# """ #??????????????????????? | | G########## #?# #??????????????????????? | | " ##### ^ #?# #??????????????????????? | | " # #?# ! #??????????????????????? | | + #?# ! #??????????????????????? | | # " " ! #?# ! #??????????????????????? | | # " " !! #?# #??????????????????????? | | #### " " ! ### #?????????#????????????? | | " " ## #????? ##???????????? | | " " ##/####### ????????? | | " " g @ ????????? | | " """ " " g ????????? | | " """ " " s ????????? | | " """ " " """" ?????????? | | """" ?????????? | | " """ """" ###??????????? | | " ""% """" #????????????? | | " """ """"? #????????????? | | """" #????????????? | | " """ ### """ ?#????????????? | | " """ ##+######## / ?????????????? | | " """ # ## ??????????????? | | R ## ## ??????????????? | | ## ## #????????????????? | | ### #????????????????? | | + #% ##???????????????? | | ### #= #???????????????? | | #+################## #???????????????? | | ## "T"" #???????????????? | | ### % """""?? ????????????????? | | % # ### =#########???????????????????? | | # ?#%############???????????????????? | | ###?#%### #???????????????????? | | #?###%### #???????????????????? | | #?# ==[ # #???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 76 Coolant Potential 100 Energy Generation 41 Energy Capacity 990 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 210 ECM Strength 3 Jamming Range 12 Armor Coverage 150 Resistance: TH 20 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 8 Target Analysis 9 Core Analysis 9 Recoil Reduction 4 Offensive Hacking 20 Defensive Hacking 10 Relay Coupler Types 2 Relay Coupler Value 41 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ B-48 Gladiator | x3 | -7/Factory | Preloaded Repaired ---------- Nothing Studied --------- Flak Gun | -7/Factory | Hacked Hvy. Laser | -7/Factory | Hacked Hvy. Assault Rifle | -7/Factory | Hacked Deuterium Engine | -7/Factory | Hacked Missile Launcher | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Infiltrator Challenges ------------ None Game ------ Seed AntigravHardcellEdition Manual? 0 Play Time 04:11:25 Cumulative 133.6 hours Start 2025.11.21 @ 23:43:57 End 2025.11.23 @ 14:43:12 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 64 Rogue 64 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 36 Achievement% 27 Wizard Run 0 Options --------- Layout 2 ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 32/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3b8e303d-da14-420e-80a7-09a6257bb974