Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.09 @ 23:08:13 Player: Corbojler Result: Core destroyed Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (113) 565 Value Destroyed (3257) 3257 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (103) 103 TOTAL SCORE: 7445 Bonus ------- High Alert Combat Kills 103 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 53/290 System Corruption 6% Temperature Cool (41) Movement Hovering (56) Location -6/Factory Parts ------- > --- POWER (2) -------- Improved Deuterium Engine > --- PROPULSION (5) --- Gravmag System Gravmag System > --- UTILITY (6) ------ Advanced Weight Redist. System Enhanced Optical Array Core Analyzer Improved Light Armor Plating Focal Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Improved Flight Unit Improved VTOL Module Improved VTOL Module Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Advanced Heat Sink Improved Cooling System Medium Storage Unit Advanced Weight Redist. System Enhanced Optical Array Transmission Jammer > --- WEAPON ----------- Lightning Gun Heavy Particle Cannon > --- INVENTORY -------- Light Nuclear Core Improved Deuterium Engine VTOL Module VTOL Module Improved Flight Unit Advanced Weight Redist. System Advanced Weight Redist. System Autogun Autogun Heavy Missile Launcher [Rating: 56] Favorites ----------- Power Light Nuclear Core Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Improved VTOL Module Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Gravmag System Flight Unit Improved VTOL Module Utility Advanced Weight Redist. System Device Advanced Weight Redist. System Storage Medium Storage Unit Processor Enhanced Optical Array Protection Hardened Medium Armor Plating Weapon Minigun Energy Gun Lightning Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Minigun Ballistic Cannon Assault Cannon Launcher Grenade Launcher Build | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Slots Evolved 8 | . . 2 2 2 . . 2 Power 1 | . . . 1 . . . . Propulsion 3 | . . 1 1 . . . 1 Utility 4 | . . 1 . 2 . . 1 Weapon . | . . . . . . . . Parts Attached 153 | 9 16 29 32 14 . . 53 Power 27 | 1 2 3 9 2 . . 10 Engine 16 | 1 1 1 6 . . . 7 Core 11 | . 1 2 3 2 . . 3 Reactor . | . . . . . . . . Propulsion 44 | 3 4 10 9 5 . . 13 Treads . | . . . . . . . . Leg 1 | . . . . . . . 1 Wheel 12 | 3 2 3 . . . . 4 Hover 3 | . . . . . . . 3 Flight 28 | . 2 7 9 5 . . 5 Utility 35 | 2 1 6 8 4 . . 14 Device 19 | 1 1 2 4 3 . . 8 Storage 2 | 1 . 1 . . . . . Processor 3 | . . 1 . . . . 2 Hackware . | . . . . . . . . Protection 11 | . . 2 4 1 . . 4 Artifact . | . . . . . . . . Weapon 47 | 3 9 10 6 3 . . 16 Energy Gun 6 | 1 2 . . . . . 3 Energy Cannon 8 | . . 2 1 . . . 5 Ballistic Gun 20 | 2 3 1 4 2 . . 8 Ballistic Cannon 11 | . 3 7 1 . . . . Launcher 2 | . 1 . . 1 . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 4 | . . 3 . . . . 1 Parts Lost 72 | . 2 6 21 1 . . 42 Power 16 | . . 2 6 . . . 8 Propulsion 21 | . 1 1 5 . . . 14 Utility 20 | . . 2 6 1 . . 11 Weapon 15 | . 1 1 4 . . . 9 Highest Loss Streak 10 | . 1 2 5 1 . . 10 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 94 | . 99 97 91 98 100 100 87 Engine 3 | . 7 1 8 . . . 4 Core 10 | . 6 9 7 15 15 15 7 Wheel 2 | . 12 6 . . . . . Flight 27 | . 15 26 30 29 30 30 26 Device 17 | . 13 10 10 22 23 23 18 Storage 8 | . 14 11 9 7 7 7 5 Processor 2 | . . 6 . . . . 5 Protection 5 | . . 4 6 7 7 7 3 Energy Cannon 2 | . . 4 3 . . . 4 Ballistic Gun 10 | . 16 3 10 14 15 15 6 Ballistic Cannon 3 | . 7 13 3 . . . . Peak Build Rating 56 | 9 10 28 38 47 47 47 56 Average Rating 36 | 5 8 20 29 45 46 47 47 On Entrance 28 | . 9 9 28 38 47 47 47 Naked Turns . | . . . . . . . . Heaviest Build 46 | 13 16 27 36 41 41 41 46 Greatest Support 49 | 32 32 48 29 31 31 31 49 Greatest Overweight (x) 8 | . 1 4 1 1 1 1 8 Average Overweight (x) . | . . . . 1 1 1 . Largest Inventory Capacity 10 | 8 8 10 10 10 10 10 10 Average Capacity 9 | 7 8 8 10 10 10 10 9 Most Carried 10 | 7 8 10 10 10 10 10 10 Average Carried 8 | 4 7 8 8 9 9 10 7 Final Capacity 10 | 8 8 10 10 10 10 10 5 Final Carried 10 | 6 8 10 10 10 10 10 . Class Distribution -------------------- 77% | Mutant 20% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Low Low Fac Matter Collected 3394 | 320 314 695 757 409 84 . 815 Remotely 793 | . 258 535 . . . . . Salvage Created 3929 | 146 328 695 1106 348 153 . 1153 Parts 256 | 16 16 51 91 17 11 . 54 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 4 | . 1 1 1 . . . 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 10 | . . . . . 10 . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Combat Hostiles Destroyed 80 | . 9 18 21 6 6 . 20 Guns 40 | . 2 6 10 6 6 . 10 Cannons 36 | . 5 12 11 . . . 8 AOE 3 | . 2 . . . . . 1 Classes Destroyed 13 | 2 3 4 3 1 . . . Worker 6 | . 1 . 2 1 . . 2 Builder 8 | . . 2 4 . . . 2 Tunneler 5 | 5 . . . . . . . Recycler 7 | 1 1 3 1 1 . . . Mechanic 1 | . . . 1 . . . . Operator 1 | . . 1 . . . . . Watcher 5 | . . 4 1 . . . . Swarmer 29 | . 2 10 5 2 6 . 4 Grunt 27 | . 7 4 5 1 . . 10 Sentry 15 | . . 4 6 2 . . 3 Hunter 4 | . . . 4 . . . . Programmer 4 | . . . . 1 . . 3 Heavy 1 | . . . 1 . . . . Best Kill Streak 8 | 2 3 8 5 3 4 . 5 Combat Bots Only 6 | . 2 6 4 3 4 . 3 Max Kills in Single Turn 2 | 1 2 1 2 2 2 . 2 Gunslinging 1 | . . . . 1 . . . Exploded 1 | . 1 . . . . . 1 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Hostile Shots Fired 1108 | . 57 125 188 157 37 . 544 Missed 394 | . 16 32 33 68 13 . 232 Damage Taken 8435 | . 437 977 2481 517 258 . 3765 Core 1784 | . 117 220 449 93 51 . 854 Absorbed by Shields 418 | . . . . 223 100 . 95 Ignored by Resistances 116 | . . . . . . . 116 Regen/Repaired (Parts) 208 | . . 49 . 46 . . 113 Core Remaining (%) 59 | 100 53 45 18 . . 79 . Volleys Fired 369 | 20 50 72 83 26 10 . 108 Largest 2 | 2 2 2 2 2 2 . 2 Hottest 135 | 40 85 104 104 64 53 . 135 Shots Fired 719 | 40 98 144 165 52 20 . 200 Gun 443 | 40 71 37 92 50 20 . 133 Cannon 272 | . 25 107 73 . . . 67 Launcher 4 | . 2 . . 2 . . . Special . | . . . . . . . . Kinetic 550 | 40 84 131 126 50 20 . 99 Thermal 144 | . 12 13 39 . . . 80 Explosive 4 | . 2 . . 2 . . . Electromagnetic 21 | . . . . . . . 21 Robot Hit Streak 19 | 6 8 9 19 8 3 . 13 Robot Miss Streak 9 | 3 5 5 4 2 6 . 9 Penetration Max 1 | . . . 1 . 1 . 1 Secondary Targets 5 | . . . 1 2 1 . 1 Max Gunslinging Chain 1 | . . . 1 1 1 . 1 Shots Hit Robots 441 | 20 66 80 108 39 8 . 120 Core Hits 187 | 12 25 33 49 14 7 . 47 Critical Kills 3 | . . 1 . 1 . . 1 Critical Parts Destroyed 3 | . . . 1 . . . 2 Critical Strikes 17 | . 5 5 2 1 . . 4 Burn 4 | . 3 . . . . . 1 Meltdown 1 | . . . . . . . 1 Destroy 5 | . . 1 1 1 . . 2 Blast 7 | . 2 4 1 . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 9131 | 158 819 1637 2414 770 157 . 3176 Guns 4493 | 158 399 182 1071 714 157 . 1812 Cannons 4285 | . 297 1455 1284 . . . 1249 Explosions 340 | . 123 . 54 56 . . 107 Melee . | . . . . . . . . Ramming 13 | . . . 5 . . . 8 Kinetic 6059 | 158 635 1457 1645 714 157 . 1293 Thermal 2523 | . 61 180 710 . . . 1572 Explosive 233 | . 123 . 54 56 . . . Electromagnetic 303 | . . . . . . . 303 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 6 | . . 2 . . . . 6 Average Corruption 3 | . . 2 . . . . 3 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 17 | . . 2 . . . . 15 Message Errors 3 | . . . . . . . 3 Matter Fused 8 | . . 1 . . . . 7 Energy Discharges 2 | . . . . . . . 2 Data Loss (minor) 4 | . . 1 . . . . 3 Overload Shots . | . . . . . . . . Overflow Damage 28 | . . 21 6 . . . 1 Projectiles 28 | . . 21 6 . . . 1 Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks 17 | . 6 7 4 . . . . Impact . | . . . . . . . . Kinetic 16 | . 6 6 4 . . . . Secondary 1 | . . 1 . . . . . Self-Inflicted Damage 70 | . . . 55 11 . . 4 Shots 2 | . . . 1 1 . . . Rammed 2 | . . . 1 . . . 1 Targets Rammed 2 | . . . 1 . . . 1 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 551 | . 185 312 551 . . . 417 Average Temperature 94 | . 64 93 101 . . . 103 Received Heat Transfer 2249 | . 183 213 666 128 . . 1059 Effects 20 | . . . 12 . . . 8 Shutdowns 2 | . . . . . . . 2 Energy Bleed 4 | . . . 3 . . . 1 Interference 10 | . . . 6 . . . 4 Matter Decay 3 | . . . 2 . . . 1 Damage (core) 1 | . . . 1 . . . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . . . . . . 1 Combat Hostiles 1 | . . . . . . . 1 Parts Melted 8 | . 1 . 3 . . . 4 Heat Transferred 4471 | . 407 296 1147 . . . 2621 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 Alert | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Peak Influence 640 | 30 309 536 640 468 . . 191 Initial 227 | . 19 92 138 227 . . 4 Average 207 | 16 162 326 343 313 . . 61 Maximum Alert Level 2 | . 1 2 2 2 . . . Low Security (%) 50 | 100 65 10 17 . . . 100 Level 1 39 | . 34 75 51 84 . . . Level 2 10 | . . 14 30 15 . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 18 | . 2 1 5 4 . . 6 Investigation 1 | . . . 1 . . . . Extermination 3 | . . . . 1 . . 2 Reinforcement 10 | . 2 1 4 . . . 3 Assault . | . . . . . . . . Garrison 4 | . . . . 3 . . 1 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 2 | . . . 1 . . . 1 Haulers Reinforced 1 | . . . . . . . 1 Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Distress Signals 3 | . . 1 2 . . . . Communications Jammed 1 | . . . . . . . 1 Distress Signals 1 | . . . . . . . 1 Times Spotted 126 | . 19 25 31 7 7 . 37 Peak Tracking Total 9 | . 5 5 9 3 4 . 6 Tactical Retreats 19 | . 8 . 3 1 1 . 6 Traps | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Traps Triggered 3 | . . 1 1 . . . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed 5 | . 1 4 . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 1 | . . . . . . 1 . Machines | -11 -10 -9 -8 -7 -7 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Low Low Fac Machines Disabled 8 | . 1 3 2 . . . 2 Max in Single Turn 2 | . 1 1 2 . . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Machines Accessed 16 | . 2 5 3 2 1 . 3 Terminals 10 | . 2 3 2 1 1 . 1 Fabricators 1 | . . . . . . . 1 Repair Stations 3 | . . 1 . 1 . . 1 Recycling Units 1 | . . 1 . . . . . Scanalyzers 1 | . . . 1 . . . . Garrison Access . | . . . . . . . . Total Hacks 48 | . 7 11 10 5 2 . 13 Successful 34 | . 3 7 8 5 2 . 9 Failed 14 | . 4 4 2 . . . 4 Catastrophic 2 | . . . . . . . 2 Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 29 | . 7 7 4 3 2 . 6 Fabricators 3 | . . . . . . . 3 Repair Stations 8 | . . 2 . 2 . . 4 Recycling Units 2 | . . 2 . . . . . Scanalyzers 6 | . . . 6 . . . . Garrison Access . | . . . . . . . . Terminal Hacks 20 | . 3 3 4 3 2 . 5 Record 2 | . . . . . 2 . . Prototype ID Bank 1 | . . . . . . . 1 Alert Level 1 | . . . . 1 . . . Locate Traps 4 | . 2 . 1 . . . 1 Disarm Traps 2 | . 1 1 . . . . . Dispatch Records 1 | . . . . . . . 1 Transport Status 1 | . . . . 1 . . . Investigation Status 1 | . . . 1 . . . . Recall Investigation 1 | . . . 1 . . . . Hauler Manifests 1 | . . . . . . . 1 Zone Layout 5 | . . 2 1 1 . . 1 Fabricator Hacks 1 | . . . . . . . 1 Load Schematic 1 | . . . . . . . 1 Repair Station Hacks 7 | . . 2 . 2 . . 3 Scan Component 4 | . . 1 . 1 . . 2 Repair 3 | . . 1 . 1 . . 1 Recycling Unit Hacks 2 | . . 2 . . . . . Report Inventory 1 | . . 1 . . . . . Retrieve Matter 1 | . . 1 . . . . . Scanalyzer 4 | . . . 4 . . . . Insert Component 2 | . . . 2 . . . . Analyze 2 | . . . 2 . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 11 | . 2 4 3 1 . . 1 Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 3 | . . 1 . 1 . . 1 Time 136 | . . 38 . 60 . . 38 Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter 231 | . . 231 . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 2 | . . . 2 . . . . Part Schematics Acquired 2 | . . . 2 . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Low Low Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . . . . 1 . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Low Low Fac Turns Passed 5923 | 195 501 866 824 710 1189 48 1590 Spaces Moved 4174 | 132 278 564 473 534 1124 47 1022 Core 46 | 20 . . . . . . 26 Treads . | . . . . . . . . Legs 22 | . . . . . . . 22 Wheels 366 | 112 146 83 . . . . 25 Hover 2 | . . . . . . . 2 Flight 3738 | . 132 481 473 534 1124 47 947 Fastest Speed 26 | 50 100 29 27 98 103 103 26 Average Speed 98 | 91 108 93 95 100 103 103 94 Slowest Speed 450 | 100 117 330 103 103 103 103 450 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 1 | . . . 1 . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 32 | 5 37 47 39 10 89 11 23 Regions Visited 7 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 3 | . . . . . 3 . . Spaces Dug . | . . . . . . . . Terrain Destroyed 87 | . 10 9 41 12 2 . 13 Melee . | . . . . . . . . Projectile 21 | . . 9 6 . 2 . 4 AOE 66 | . 10 . 35 12 . . 9 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Total 5310 | 171 388 762 687 660 1138 46 1458 Wait 443 | . 29 52 53 77 1 . 231 Move 4165 | 131 277 563 470 533 1123 46 1022 Hop 1 | . . . 1 . . . . Pick Up 119 | 11 9 25 32 5 2 . 35 Fast Attach 13 | 2 1 4 1 3 . . 2 Attach 82 | 5 2 6 25 4 . . 40 Detach 4 | . 1 . 2 1 . . . Swap 59 | 2 13 20 6 7 . . 11 Drop 54 | . 6 20 13 4 2 . 9 Fire 369 | 20 50 72 83 26 10 . 108 Melee . | . . . . . . . . Ram 1 | . . . 1 . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 1 exit: [*Low]) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 196 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 642 | -10/Materials | Discovered new exit (range 15) 697 | -10/Materials | Entered another Materials area 697 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1089 | -9/Materials | Build established: Scavenger-Mutant 1114 | -9/Materials | Discovered new exit (range 6) 1253 | -9/Materials | Core integrity fell below 50% 1456 | -9/Materials | Repaired Lgt. Nuclear Core 1501 | -9/Materials | Discovered new exit (range 4) 1563 | -9/Materials | Entered another Materials area 1563 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1739 | -8/Materials | Lost 5 parts (1p2n1u1w) 1796 | -8/Materials | Lost 3 parts (1p1u1w) 1858 | -8/Materials | Core integrity fell below 50% 1884 | -8/Materials | Lost 5 parts (1p2n1u1w) 2005 | -8/Materials | Build established: Mutant 2347 | -8/Materials | Discovered new exit (range 12) 2373 | -8/Materials | Core integrity fell below 20% 2387 | -8/Materials | Entered Factory 2387 | -7/Factory | Evolved 2 slots: Utility x2 2577 | -7/Factory | Garrison activated, responded to threat 2857 | -7/Factory | Repaired Imp. VTOL Module 2982 | -7/Factory | Discovered new exit (range 8) 3097 | -7/Factory | Entered Lower Caves 3724 | -7/Lower Caves | Learned Factory interactive machine intel 3962 | -7/Lower Caves | Encountered a Warlord checkpoint 4266 | -7/Lower Caves | Discovered new exit (range 8) 4286 | -7/Lower Caves | Entered another Lower Caves area 4290 | -7/Lower Caves | Discovered new exit (range 9) 4334 | -7/Lower Caves | Entered Factory 4334 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4335 | -6/Factory | Loaded intel: 54 interactive machine locations 4750 | -6/Factory | Lost 3 parts (2u1w) 4899 | -6/Factory | Lost 3 parts (2n1u) 5220 | -6/Factory | Repaired Hvy. Particle Cannon 5256 | -6/Factory | Lost 4 parts (2p1n1u) 5329 | -6/Factory | Discovered new exit (range 12) 5519 | -6/Factory | Build established: Scavenger-Mutant 5688 | -6/Factory | Lost 7 parts (1p4n2u) 5740 | -6/Factory | Core integrity fell below 50% 5789 | -6/Factory | Lost 10 parts (2p4n3u1w) 5867 | -6/Factory | Core integrity fell below 20% 5877 | -6/Factory | Lost 9 parts (2p2n2u3w) 5896 | -6/Factory | Garrison activated, responded to threat 5901 | -6/Factory | Build established: Mutant 5924 | -6/Factory | Core destroyed Last Messages --------------- U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. K-01 Serf collects debris. Acquired Imp. Light Armor Plating. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. K-01 Serf collects debris. U-05 Engineer lays Concrete. Acquired 70 matter. R-10 Processor collects Adv. Heat Sink. U-05 Engineer lays Concrete. System corrupted: Matter fused (-6). Acquired 2 matter. K-01 Serf collects debris. U-05 Engineer lays Concrete. K-01 Serf collects debris. Thermic Laser destroyed. Slammed into K-01 Serf. Destabilizing: Core damaged (-17). Map ----- +----------------------------------------------------+ | ???????????# """ # #?# #????# ##%#???? | | ???????????# """ # #?# #????# ## ##??? | | ???????????# # T?# #????# # ##?? | | ???????????# # ############## "" " ##?? | | ???????????######## ##??# # T" " "#?? | | ???????????????#### #???# # "" ##%##### | | ???????????????? #???# # "# #! ! | | ????????????????? #???# ######"#%+*= ! | | ?????????????????? #???# #????### # ! | | ?????????????????## #???# #??????# ##### | | ??????????????????# #???# #??????# ##### | | ?????############## #???# #??????# # | | ?????# ## ##??######+####??????# # | | ?????# # ####### #???????# # | | ?????# ! # ######### # | | ?????# + % % + | | ?????# # !######### # | | ?????# # ######% #???????# # | | ?????# ## ###################??# # | | ?????##########+### %# "T "" #??# ##### | | ?????????????? ##!%%# ! 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[ #??????????# | | ?????????????????? # "????? #??????????# | | ?????????????????? # "????? #??????????### | | ???????????????????????# ???????????????????????? | | ???????????????""??????# ??????????????????????## | | ???????????????""??????? ??????????????????????# | | T???????????????G???????##??????????????????????# | | ???????????????""???????????????????????????????# | | ???????????????""???????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ?????????????????????????????????????????????##### | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# """ | | ?????????????????????????????????????????????# """ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 83 Energy Generation 31 Energy Capacity 370 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Additional Mass Support 9 Armor Coverage 230 Resistance: KI 20 Evasion (%) 64 Core Analysis 6 Item Schematics ----------------- Imp. VTOL Module | -8/Materials | Scanalyzed Hvy. Particle Cannon | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AutogunRocketAirjet Manual? 0 Play Time 01:56:30 Cumulative 27.9 hours Start 2025.02.09 @ 18:32:15 End 2025.02.09 @ 23:08:13 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 14 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 22 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 0 RUN: 8be5d7c2-1c6f-434f-86bb-a7a971b52feb